Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 19:43:41 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (439) 2195 Value Destroyed (16722) 16722 Prototype IDs (241) 4820 Alien Tech Used (1) 200 Bonus (6801) 6801 TOTAL SCORE: 38538 Bonus ------- High Alert Combat Kills 1702 Follower Combat Kills 229 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 1000 Friendly Fire -30 Cogmind --------- Core Integrity 770/1150 Matter 245/300 Energy 548/550 System Corruption 11% Temperature Cool (0) Movement Treading (249) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (6) --- Spiked Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (4) ------ Experimental Heat Sink Improved Coolant Injector Huge Storage Unit Experimental Thermal Shield > --- WEAPON (7) ------- Cooled Plasma Rifle Neutron Cannon Heavy Shock Bomb Launcher > --- INVENTORY (25) --- Antimatter Reactor Heavy Treads Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Improved Matter Compressor (300) Experimental Weapon Shielding Graphene Brace Graphene Brace Improved Force Field Improved Dynamic Insulation System Hacking Drone Bay (1/1) Transdimensional Reconstructor Firepult Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Improved Dynamic Insulation System > --- WEAPON ----------- Cooled Plasma Rifle Dispersion Rifle Neutron Cannon KE Penetrator KE Penetrator Enhanced Coil Gun Graviton Cannon > --- INVENTORY -------- Spiked Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Heavy Treads Improved Coolant Injector Advanced Energy Well Improved Matter Compressor Experimental Weapon Shielding Graphene Brace Graphene Brace Experimental Thermal Shield Improved Force Field Advanced System Restoration Module Hacking Drone Bay Transdimensional Reconstructor Cooled Plasma Rifle Neutron Cannon Firepult Railgun Heavy Shock Bomb Launcher [Rating: 134] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Weapon Shielding Weapon Enhanced Autogun Energy Gun Cooled Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 Parts Attached 241 | 6 8 1 14 . . . 41 14 36 4 8 6 2 23 1 4 9 . 29 13 . 3 2 17 Power 26 | 1 . 1 1 . . . 5 2 3 1 . 1 . . . . 1 . 4 2 . 1 . 3 Engine 15 | 1 . 1 1 . . . 5 2 2 1 . . . . . . . . 1 1 . . . . Core 5 | . . . . . . . . . 1 . . 1 . . . . . . 2 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 Propulsion 64 | 2 2 . 2 . . . 11 4 15 2 5 1 1 1 . 2 4 . 7 1 . 1 . 3 Treads 64 | 2 2 . 2 . . . 11 4 15 2 5 1 1 1 . 2 4 . 7 1 . 1 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 . 7 . . . 13 4 15 1 1 3 1 11 1 1 1 . 8 3 . 1 . 8 Device 46 | . 1 . 2 . . . 7 3 6 1 1 3 1 5 1 1 . . 6 2 . . . 6 Storage 7 | 1 1 . 1 . . . 1 1 . . . . . 1 . . . . . 1 . . . . Processor 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Hackware 9 | . . . 1 . . . 1 . 2 . . . . 3 . . . . 1 . . . . 1 Protection 17 | . 1 . 3 . . . 4 . 6 . . . . . . . 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 3 . 4 . . . 12 4 3 . 2 1 . 11 . 1 3 . 10 7 . . 2 3 Energy Gun 28 | 2 1 . 1 . . . 10 . . . 1 1 . 5 . . . . 4 1 . . . 2 Energy Cannon 6 | . . . . . . . . . . . . . . 1 . . . . 3 1 . . . 1 Ballistic Gun 26 | . 1 . 3 . . . 1 2 3 . 1 . . 5 . 1 2 . 2 4 . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . 1 . . . . . 1 2 . . . . . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . 5 2 3 . . . . 5 . . . . 1 . . 1 . . Corrupted Parts 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . System Corruption 19 | . . . . . . . . . . . . 3 . . . . . . . 7 . . 9 . Parts Lost 85 | . 3 2 1 . . . 7 2 13 7 2 . 3 2 . 1 9 . 12 5 1 . . 15 Power 5 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 2 Propulsion 29 | . 1 . . . . . . . 4 4 1 . 1 1 . 1 6 . 5 1 . . . 4 Utility 25 | . . . 1 . . . 5 2 6 3 1 . 2 . . . 1 . 1 1 1 . . 1 Weapon 26 | . 2 1 . . . . 1 . 2 . . . . 1 . . 2 . 6 3 . . . 8 Highest Loss Streak 9 | . 1 1 1 . . . 4 2 4 3 2 . 3 1 . 1 9 . 7 5 1 . . 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Average Backups 21 | . 5 11 20 24 24 24 23 23 23 21 21 19 20 22 24 24 22 23 23 20 21 20 21 19 Power 1 | . 2 2 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 6 | . . 2 5 7 7 7 7 11 11 9 7 6 5 7 8 7 4 1 2 5 7 6 5 4 Utility 6 | . 1 4 5 5 6 6 5 3 4 4 5 5 6 7 8 8 9 13 10 8 8 8 9 9 Weapon 6 | . . 1 8 11 10 10 9 7 5 6 6 5 8 7 7 6 6 6 8 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . 1 6 2 1 . 7 2 2 . . . . 2 . . . 1 6 1 2 2 . 6 Power 8 | . . 1 . . . . 2 . 2 . . . . . . . . . 1 1 . . . 1 Propulsion 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 Utility 11 | . . . . 1 . . 1 . . . . . . . . . . 1 4 . 1 . . 3 Weapon 16 | . . . 5 1 1 . 4 2 . . . . . 2 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 89 99 98 100 100 100 98 97 97 94 79 92 92 98 100 99 96 100 96 82 86 85 87 83 Engine 5 | . 14 13 11 11 11 11 8 8 6 7 7 6 . . . . . . . 5 5 2 . . Core 1 | . . . . . . . . . . . . . 7 6 6 6 4 2 4 . . . . 3 Treads 33 | . 25 28 22 22 22 22 35 35 45 43 37 45 44 39 40 39 36 40 33 23 23 23 22 21 Device 13 | . 7 . 7 11 11 11 16 17 12 11 11 18 16 17 20 19 19 20 12 15 15 11 11 12 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Protection 5 | . 1 14 19 22 22 22 9 8 6 8 . . . . . . . . 2 . . 2 5 . Energy Gun 7 | . 15 13 . 11 11 11 15 8 . . 4 . . 2 13 14 5 6 17 5 5 5 5 7 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . 2 14 11 11 5 5 Ballistic Gun 12 | . 11 14 19 11 11 11 . 9 13 15 9 13 15 21 13 8 19 20 11 8 17 17 17 12 Peak Build Rating 134 | 6 8 8 18 19 21 21 35 38 48 48 41 52 52 70 63 68 79 78 113 115 115 118 121 134 Average Rating 54 | 4 6 7 15 18 19 21 30 35 40 44 37 45 49 65 63 63 69 76 93 107 113 114 119 123 On Entrance 52 | . 6 8 8 18 19 21 21 35 38 48 40 35 52 51 63 63 66 77 75 106 114 110 118 117 Avg Prop Armor Cover (%) 4 | . . . 8 . . . . . 3 3 . . . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 12 28 31 99 99 99 99 102 104 119 120 105 109 101 113 107 110 116 116 147 138 133 134 138 185 Greatest Support 196 | 40 40 40 40 40 40 40 80 80 131 128 115 138 132 140 135 140 152 152 174 194 194 195 195 196 Greatest Overweight (x) 2 | . 1 . 2 2 2 2 2 1 1 1 1 . . 1 . . 1 . 1 . . . . 1 Average Overweight (x) . | . . . 1 2 2 2 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 11 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 5 11 20 24 24 25 24 24 24 23 24 23 23 24 25 24 23 24 24 24 24 24 25 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 25 25 25 25 25 25 25 24 24 25 25 25 25 25 23 24 25 25 25 25 25 18 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Mutant 14% | Scavenger-Executioner 10% | Skirmisher 5% | Scavenger-Skirmisher 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Executioner | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 10978 | 217 304 277 409 60 . 9 698 469 2035 671 214 111 181 1249 104 298 547 246 1080 290 51 340 229 889 Remotely 702 | . . . . . . . . . 257 314 131 . . . . . . . . . . . . . Salvage Created 21466 | . 932 30 576 361 . 77 2106 1399 3253 460 278 . 122 2196 116 208 347 263 3909 835 159 345 649 2845 Parts 913 | . 45 2 31 26 . 8 97 56 152 21 20 . 10 85 5 10 17 9 158 37 5 1 18 100 Haulers Intercepted 23 | . 2 . 3 . . . 5 6 2 . . . . 3 . . . . 2 . . . . . Recyclers Shooed 15 | . 1 . . . . . 1 2 2 . . . . 4 . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . 19 19 . 10 . 5 9 . 9 . 25 13 . 9 . Prevented 26 | . . . . . . . . . . 2 . . . . . . . . . 7 3 . 14 . Parts Restored 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Broken 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 319 | . 18 5 10 12 . 3 32 13 53 9 8 . 2 23 2 7 4 5 51 16 3 . 7 36 Guns 232 | . 13 3 7 11 . 3 25 12 36 9 8 . 2 19 2 4 4 5 34 7 1 . 4 23 Cannons 18 | . . . . . . . . . . . . . . 2 . . . . 6 5 2 . . 3 AOE 57 | . 5 2 3 1 . . 7 . 17 . . . . 2 . 3 . . 11 4 . . 2 . Classes Destroyed 23 | . 6 1 3 1 . 1 3 . 3 2 . . . . . . . 1 1 1 . . . . Worker 22 | . 3 1 1 . . . 1 1 . . . . . 3 . . . . 2 . . . . 10 Builder 22 | . . . . . . . 1 . 6 . . . . 2 . . . . 7 . . . . 6 Tunneler 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . Hauler 23 | . 2 . 3 . . . 5 6 2 . . . . 3 . . . . 2 . . . . . Recycler 32 | . 1 . 2 1 . . 4 4 7 . . . . 5 . . . . 5 . . . . 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Operator 5 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 12 | . 1 . 1 . . . 3 2 . . . . . 3 . . . . 1 . . . . 1 Swarmer 67 | . 3 . 4 9 . 3 2 . 9 3 6 . . 5 . 4 . . 7 8 . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 126 | . 15 . 4 2 . . 21 9 20 3 . . . 7 1 1 . . 28 1 2 . 3 9 Brawler 13 | . . . 1 . . . . . 6 1 . . . . . . . . 2 2 . . 1 . Duelist 5 | . . . . 1 . . . . 1 . . . . . . . . . 2 1 . . . . Sentry 31 | . . . 1 . . . 7 4 6 1 1 . . 3 1 1 . . 1 2 . . 1 2 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 26 | . . . . . . . 2 . 1 . 1 . 2 4 . . . 3 3 2 . . 1 7 Programmer 26 | . . . . . . . . . 7 . . . . 4 . . . . 4 . 1 . . 10 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 3 6 4 . 3 10 4 10 3 3 . 1 7 1 3 2 2 11 8 2 . 5 10 Combat Bots Only 8 | . 2 3 3 4 . 3 7 4 8 3 3 . 1 3 1 3 2 2 8 8 2 . 5 5 Max Kills in Single Turn 6 | . 3 2 3 2 . 2 3 2 4 2 2 . 1 6 1 1 1 1 5 2 1 . 2 4 Gunslinging 1 | . . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . 1 Exploded 4 | . 2 1 2 1 . . 2 . 3 . . . . 2 . 1 . . 4 1 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2192 | . 72 19 38 65 . 4 154 70 472 173 43 . 45 129 44 58 45 34 226 80 39 . 36 346 Missed 655 | . 20 6 14 18 . 1 44 18 164 61 13 . 14 32 20 27 10 9 52 27 4 . 12 89 Hits 1537 | . 52 13 24 47 . 3 110 52 308 112 30 . 31 97 24 31 35 25 174 53 35 . 24 257 Melee 23 | . . 6 . 1 . . . . 6 1 . . . . . . . . 9 . . . . . Projectile 1514 | . 52 7 24 46 . 3 110 52 302 111 30 . 31 97 24 31 35 25 165 53 35 . 24 257 Critical Strikes 52 | . . . . . . . 6 3 8 6 . . . 1 . . . . 10 2 . . 2 14 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Disruptions 6 | . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . 1 Actively Blocked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Damage Taken 25570 | . 628 298 342 308 . 17 1615 823 4443 1758 441 . 549 1396 143 537 1550 453 3636 1001 521 . 440 4671 Core 2226 | . 131 57 60 69 . 6 178 110 327 134 . . 57 103 17 18 133 . 314 84 18 . 30 380 Absorbed by Shields 732 | . . . 38 130 . 7 219 54 56 . . . . . . . . . . . . . . 228 Redirected to Shielding 190 | . . 26 40 16 . . 3 . 53 . . . . . . . . . . . . . 52 . Ignored by Resistances 591 | . . . . . . . . . . . . . . 8 . . 107 . 352 . . . . 124 Regen/Repaired (Parts) 4695 | . . . 96 . . . 271 327 931 . . 627 . 520 . . . . 615 . . . . 1308 Core Remaining (%) 55 | 100 . 24 . . . 66 . 47 . . . . 26 . . . . 68 . . . . 55 . Volleys Fired 1062 | . 69 12 36 21 . 3 135 79 207 65 14 1 14 72 6 24 25 11 100 30 5 17 23 93 Largest 6 | . 2 2 2 2 . 2 2 2 2 2 2 1 2 4 4 4 4 4 6 6 6 1 6 6 Hottest 348 | . 90 60 43 68 . 68 116 110 75 53 78 28 53 173 95 120 121 111 324 348 302 24 270 300 Shots Fired 2619 | . 122 24 68 40 . 6 219 156 396 127 29 1 28 263 24 50 93 43 425 79 25 17 60 324 Gun 2400 | . 119 22 64 40 . 6 208 154 382 127 29 1 28 248 24 43 93 43 397 33 17 17 42 263 Cannon 158 | . . . . . . . . . . . . . . 15 . . . . 23 40 8 . 12 60 Launcher 61 | . 3 2 4 . . . 11 2 14 . . . . . . 7 . . 5 6 . . 6 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1487 | . 43 13 64 21 . 3 15 60 367 127 24 1 28 221 12 19 78 32 152 12 13 . 32 150 Thermal 860 | . 15 . . . . . 142 94 . . . . . 24 12 18 14 11 245 61 12 17 22 173 Explosive 37 | . 3 2 4 . . . 11 2 8 . . . . . . 7 . . . . . . . . Electromagnetic 235 | . 61 9 . 19 . 3 51 . 21 . 5 . . 18 . 6 1 . 28 6 . . 6 1 Robot Hit Streak 28 | . 6 3 11 4 . 2 25 12 11 12 9 . 12 28 7 10 13 9 16 4 6 8 17 14 Robot Miss Streak 8 | . 5 2 8 5 . 2 3 4 5 3 7 . 1 4 3 2 2 3 6 8 1 1 2 7 Penetration Max 2 | . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . 1 Secondary Targets 39 | . 1 1 1 3 . 1 2 2 7 1 1 . . 3 . . 2 . 10 . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 1 1 1 . . 1 . . 1 . 1 . . . . 1 Shots Hit Robots 1628 | . 75 9 42 22 . 3 161 107 256 88 21 . 23 169 14 33 66 26 238 33 9 13 38 182 Core Hits 850 | . 39 6 28 16 . 4 95 39 137 23 23 . 6 78 5 20 26 10 134 26 4 8 18 105 Critical Kills 12 | . . . . . . . . . . . . . . 2 . . 1 1 2 1 . . 2 3 Critical Parts Destroyed 13 | . 1 . . . . . . 1 1 . . . . 1 . . 2 . 6 . . . . 1 Critical Strikes 70 | . 7 . . . . . 6 7 1 . . . . 6 . . 5 1 23 2 . 2 2 8 Burn 42 | . 4 . . . . . 6 6 . . . . . 2 . . 2 . 15 1 . 2 . 4 Destroy 26 | . 1 . . . . . . 1 1 . . . . 4 . . 3 1 8 1 . . 2 4 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47851 | . 1486 214 937 392 . 77 3924 2105 6931 1803 336 . 341 4886 258 1039 1482 487 9538 1658 379 286 1448 7844 Guns 33307 | . 982 119 579 293 . 77 2833 2061 4697 1803 336 . 341 3510 258 687 1398 487 6601 374 192 286 746 4647 Cannons 3823 | . . . . . . . . . . . . . . 190 . . . . 657 860 187 . 328 1601 Explosions 10218 | . 494 91 309 69 . . 1037 . 2166 . . . . 1097 . 352 . . 2209 424 . . 374 1596 Melee 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . Ramming 419 | . 10 4 49 30 . . 54 44 68 . . . . 89 . . . . 71 . . . . . Kinetic 20601 | . 344 75 579 134 . 34 203 678 4481 1803 278 . 341 3153 87 294 1267 388 2619 115 161 . 559 3008 Thermal 19640 | . 488 . 92 69 . . 2018 1383 471 . . . . 1342 171 370 131 99 6066 1157 218 286 515 4764 Explosive 2711 | . 147 91 217 . . . 927 . 1028 . . . . . . 301 . . . . . . . . Electromagnetic 4396 | . 497 44 . 159 . 43 722 . 883 . 58 . . 302 . 74 . . 782 386 . . 374 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 4 . . . . . . 11 11 11 11 . 4 2 2 2 2 4 9 . . 9 11 Average Corruption 3 | . 1 1 . . . . . . 3 11 11 9 . 2 2 2 2 2 1 4 . . 9 6 Corruption Purged 25 | . . . . . . . . . 5 . . . . 4 . . . . 4 9 . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . 13 11 . . . . . . 60 48 20 3 . 9 14 14 5 15 20 10 . . . 21 Message Errors 69 | . 3 6 . . . . . . 12 10 5 1 . 4 5 4 2 3 6 4 . . . 4 Matter Fused 54 | . 3 2 . . . . . . 13 11 7 . . . 5 1 1 5 4 . . . . 2 Heat Flow Errors 27 | . 3 . . . . . . . 6 8 1 2 . . 2 1 1 2 . . . . . 1 Energy Discharges 26 | . 1 1 . . . . . . 7 3 2 . . 1 1 3 . . 2 2 . . . 3 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fused 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 32 | . 2 1 . . . . . . 7 6 1 . . 2 . 1 . 3 3 2 . . . 4 Data Loss (major) 13 | . . . . . . . . . 3 2 . . . . 1 1 . 1 1 1 . . . 3 Misfires 20 | . . 1 . . . . . . 4 5 1 . . 1 . 2 1 1 3 . . . . 1 Alerts 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 12 | . . . . . . . . . 3 3 . . . 1 . . . . 1 1 . . . 3 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Overflow Damage 751 | . 1 . 29 . . . 33 . 117 . . . . 333 . 4 . . 114 17 20 . 28 55 Projectiles 67 | . . . . . . . . . . . . . . 13 . . . . . 14 20 . . 20 Explosions 640 | . 1 . 29 . . . 33 . 114 . . . . 308 . 4 . . 85 3 . . 28 35 Melee 44 | . . . . . . . . . 3 . . . . 12 . . . . 29 . . . . . Knockbacks 6 | . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . Impact 6 | . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1065 | . 56 67 96 19 . . 164 . 57 . . . . 183 . 47 . . 170 61 . . . 145 Shots 28 | . 2 2 2 1 . . 5 . 2 . . . . 4 . 1 . . 4 2 . . . 3 Rammed 25 | . 1 2 2 2 . . 6 3 3 . . . . 4 . . . . 2 . . . . . Targets Rammed 30 | . 1 3 2 2 . . 7 4 4 . . . . 5 . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . 1 1 1 . . . . 1 . . . . . . . . . . Highest Temperature 409 | . 324 . 2 54 . 18 171 125 388 409 71 190 8 199 178 201 330 165 314 195 152 . 192 232 Average Temperature 85 | . 81 . 2 20 . 8 31 39 99 141 52 91 4 43 74 65 114 66 94 104 59 . 73 107 Received Heat Transfer 4675 | . 270 . 123 16 . . 721 430 1113 576 12 . . 186 45 45 . 27 628 90 . . 21 372 Effects 6 | . 1 . . . . . . . 1 3 . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 1 Combat Hostiles 5 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 1 Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 19 | . 1 . . . . . 2 . 2 . . . . 3 . . . . 3 2 . . 6 . Impact Corruptions 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Robots Melted 14 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 12 Combat Hostiles 12 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 10 Parts Melted 88 | . 3 . 1 . . . 10 8 . . . . . . . . . 1 20 2 . . . 43 Heat Transferred 32774 | . 1103 . 100 100 . . 4244 3108 550 . . . . 1205 333 642 518 185 9131 580 50 660 600 9665 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 5 . . 1 . . 3 . 4 . . . . 1 . 1 . . 5 1 . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . 1 . . . . . 1 . 3 . . . . 2 . . . . 4 . . . . 3 Low Security (%) 58 | 100 86 100 100 100 . 100 20 100 24 . . . . 56 . . . . 30 . . . . 53 Level 1 26 | . 13 . . . . . 79 . 33 . . . . 37 . . . . 24 . . . . 19 Level 2 7 | . . . . . . . . . 28 . . . . 5 . . . . 10 . . . . 16 Level 3 5 | . . . . . . . . . 13 . . . . . . . . . 22 . . . . 9 Level 4 1 | . . . . . . . . . . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1363 | . 231 99 146 117 . 77 351 172 914 . . . . 458 . . . . 1363 . . . . 934 Initial 62 | . . 62 . . . . . . 29 . . . . . . . . . . . . . . 44 Average 210 | . 118 21 43 29 . 21 230 67 355 . . . . 165 . . . . 522 . . . . 251 Influence Increases 10898 | . 647 156 419 329 . 82 1093 744 1628 230 190 . 50 940 55 160 . 90 2051 350 103 5 192 1384 Destroy 0b10 Robot/C 6380 | . 360 100 200 260 . 60 660 340 1060 180 160 . 40 460 40 140 . 60 1020 300 80 . 140 720 Destroy 0b10 Robot/NC 640 | . 35 5 40 5 . 5 80 65 90 5 . . . 90 . . . 10 100 . . 5 5 100 Destroy Leader 1460 | . 96 20 68 40 . 10 176 96 254 30 30 . 10 142 . 20 . 20 196 20 10 . 30 192 Allied During Kill 138 | . . 7 . 18 . 7 12 64 . . . . . . . . . . . . 13 . 17 . Trap Triggered on 0b10 60 | . . . . . . . . 60 . . . . . . . . . . . . . . . . Successful Hack 385 | . 27 . 39 . . . 8 39 62 . . . . 63 . . . . 83 . . . . 64 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 15 . 45 . . . 30 45 60 . . . . 105 . . . . 210 . . . . 75 Destroy Structure 860 | . 39 9 27 6 . . 82 20 72 . . . . 35 . . . . 352 . . . . 218 Partial Spotted 30 | . . . . . . . . . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 300 | . 15 15 . . . . 45 15 15 15 . . . 45 15 . . . 90 30 . . . . Influence Decreases 9973 | . 487 316 419 274 55 82 1093 679 781 894 322 116 50 486 494 175 . 90 705 1027 562 215 120 531 Entered New Map 1729 | . . 98 . . 55 . . . 36 338 48 116 . . 169 4 . . . 499 128 210 . 28 Time Decay 6799 | . 457 218 409 274 . 82 600 403 605 486 254 . 40 456 325 161 . 90 585 478 404 5 120 347 Lost Part 720 | . 30 . 10 . . . 70 20 130 70 20 . 10 20 . 10 . . 120 50 10 . . 150 Lost Ally 273 | . . . . . . . 50 177 10 . . . . 10 . . . . . . 20 . . 6 Purge Threat 452 | . . . . . . . 373 79 . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 6 . 3 . . . 5 2 20 . . . . 14 . . . . 21 . . . . 11 Investigation 29 | . 5 . 3 . . . 2 1 6 . . . . 4 . . . . 6 . . . . 2 Extermination 15 | . . . . . . . . . 6 . . . . 3 . . . . 3 . . . . 3 Reinforcement 21 | . 1 . . . . . 2 . 6 . . . . 3 . . . . 5 . . . . 4 Assault 6 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 Garrison 9 | . . . . . . . 1 1 . . . . . 4 . . . . 3 . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 27 | . 2 2 . . . . 5 4 5 . . . . 1 . . . . 3 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 28 11 16 13 . 2 52 29 69 10 8 . 2 37 3 6 4 8 60 18 8 . 7 46 Peak Tracking Total 8 | . 4 3 3 4 . 2 7 8 7 3 3 . 2 4 1 3 4 4 8 6 5 . 3 6 Tactical Retreats 17 | . 1 1 . . . . 3 1 1 1 . . . 3 1 . . . 4 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . 2 . . . . . 2 . 5 . . . . 3 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 40 | . 1 . 3 . . . 2 3 4 . . . . 7 . . . . 14 1 . . . 5 Max in Single Turn 5 | . 1 . 3 . . . 2 1 3 . . . . 2 . . . . 5 1 . . . 1 Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 99 | . 7 . 9 1 2 . 11 15 15 . . . . 9 . . 3 . 12 . 3 4 . 8 Terminals 49 | . 5 . 7 . . . 6 13 5 . . . . 4 . . . . 5 . . . . 4 Fabricators 7 | . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . Repair Stations 14 | . . . 1 . . . 2 1 3 . . . . 1 . . . . 3 . . . . 3 Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 . 1 . . . . . . . . . 2 . . . . 1 Garrison Access 5 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . Total Hacks 346 | . 15 . 35 1 2 . 39 55 58 . . . . 33 . . 17 . 41 . 6 13 . 31 Successful 195 | . 7 . 21 1 2 . 22 26 30 . . . . 14 . . 17 . 14 . 6 13 . 22 Failed 149 | . 7 . 14 . . . 17 28 28 . . . . 19 . . . . 27 . . . . 9 Catastrophic 19 | . . . . . . . 3 3 1 . . . . 1 . . . . 7 . . . . 4 Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Manual 93 | . 14 . 17 . 1 . 12 17 13 . . . . 7 . . . . 10 . . . . 2 Terminals 168 | . 13 . 22 . . . 20 46 21 . . . . 16 . . . . 23 . . . . 7 Fabricators 21 | . . . . . . . . . 8 . . . . 9 . . . . 4 . . . . . Repair Stations 69 | . . . 6 . . . 9 5 19 . . . . 6 . . . . 9 . . . . 15 Recycling Units 6 | . 2 . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 7 . . . 9 . 3 . . . . . . . . . 5 . . . . 9 Garrison Access 10 | . . . . . . . 1 4 3 . . . . 2 . . . . . . . . . . Terminal Hacks 81 | . 2 . 9 1 2 . 3 14 5 . . . . 3 . . 17 . 3 . 6 13 . 3 Record 12 | . . . . . 1 . . . . . . . . . . . 2 . . . 4 5 . . Part Schematic 18 | . 1 . . . . . . 3 2 . . . . . . . 8 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 8 | . . . 7 . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 1 1 . . . . . . . 3 . . . . 4 . . Open Door 5 | . . . . 1 . . . 2 . . . . . . . . . . . . 2 . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 48 | . . . 3 . . . 6 4 12 . . . . 4 . . . . 8 . . . . 11 Scan Component 27 | . . . 2 . . . 3 2 7 . . . . 2 . . . . 4 . . . . 7 Repair 21 | . . . 1 . . . 3 2 5 . . . . 2 . . . . 4 . . . . 4 Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 6 . . . 8 . 2 . . . . . . . . . 1 . . . . 7 Insert Component 11 | . . . 2 . . . 3 . 1 . . . . . . . . . 1 . . . . 4 Analyze 11 | . . . 3 . . . 4 . 1 . . . . . . . . . . . . . . 3 Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 5 . 3 . . . 4 7 3 . . . . 3 . . . . 2 . . . . 1 Terminals 26 | . 3 . 3 . . . 4 7 3 . . . . 3 . . . . 2 . . . . 1 Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Botnet 20 | . 3 . 3 . . . 3 4 2 . . . . 2 . . . . 2 . . . . 1 Operators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 78 | . 3 . 9 . . . 10 14 14 . . . . 9 . . . . 11 . . . . 8 Full Trace Events 28 | . 3 . 3 . . . 2 3 5 . . . . 4 . . . . 6 . . . . 2 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . 2 . . . 3 3 3 . . 14 . . . . 8 . . . . 4 . 3 Parts Built 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . 106 . . . . 47 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 12 . . . . 10 . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 20 | . . . 1 . . . 3 2 5 . . . . 2 . . . . 3 . . . . 4 Time 772 | . . . 26 . . . 78 76 200 . . . . 38 . . . . 136 . . . . 218 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 3 . 1 . . . . . . . . . 1 . . . . 3 Part Schematics Acquired 9 | . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . 3 Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 19 | . . 1 . 3 . . 1 11 . . . . . 1 . . . . . 2 . . . . Largest Group 11 | . . 1 . 3 2 2 2 11 . . . . . 1 . . . . . 2 2 1 1 1 Highest-Rated Group 183 | . . 31 . 40 24 24 24 183 . . . . . 26 . . . . . 60 60 30 30 30 Highest-Rated Ally 31 | . . 31 . 16 16 16 16 29 . . . . . 26 . . . . . 30 30 30 30 30 Total Orders 7 | . . . . . . . . . 4 . . . . . . . . . 1 . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Ally Attacks 72 | . . 11 . 1 . 4 10 43 . . . . . . . . . . . . 2 . . 1 Total Damage 808 | . . 167 . 15 . . 82 495 . . . . . . . . . . . . 49 . . . Kills 12 | . . 5 . 1 . . 1 4 . . . . . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5247 | . 680 . . . . . . 691 . . . . . 2 827 785 176 741 31 558 756 . . . Optics 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . IFF 3874 | . . . . . . . . . . . . . . . 827 785 176 741 31 558 756 . . . Structural 1371 | . 680 . . . . . . 691 . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . 7 . . . . 1 . . . . . . . . 146 . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 1 . 3 . 2 1 . . . 1 3 . . . Drone Launches 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Drone Recoveries 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 29706 | 82 1343 903 1611 1454 535 321 2743 1832 3238 1265 553 1378 652 2084 874 933 373 741 2187 1225 969 361 568 1481 Spaces Moved 13756 | 47 643 273 585 577 223 131 1055 740 1560 585 305 813 374 1028 510 530 152 427 906 642 561 180 303 606 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 13753 | 44 643 273 585 577 223 131 1055 740 1560 585 305 813 374 1028 510 530 152 427 906 642 561 180 303 606 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 200 205 160 163 160 160 163 161 161 161 163 163 163 165 165 162 162 160 Average Speed 179 | 152 170 160 248 240 240 240 203 205 162 180 164 164 163 163 161 161 169 163 167 165 165 163 162 172 Slowest Speed 320 | 160 240 160 320 240 240 240 240 205 204 215 225 165 165 232 161 163 225 163 237 166 165 165 162 253 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 94 69 55 97 59 34 72 94 44 58 44 79 61 21 75 68 80 56 29 71 63 60 60 18 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 40 | . 2 . . 1 1 . . . . . 1 1 2 . . . 28 . . . 1 3 . . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 . . . 1 1 . . . . 1 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . 1 . 1 1 1 . . 1 1 1 1 . . 1 1 . . Scrap Searched 21 | . . . . 2 . . . . . 2 . 3 2 . 3 2 . 1 . 2 4 . . . Spaces Dug 74 | . . 11 . . . . 19 12 4 . . . . 3 . . . . 15 3 1 . . 6 Terrain Destroyed 748 | . 40 11 25 6 . . 104 15 69 . . . . 40 . 65 . 6 185 30 14 . 15 123 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 217 | . . . . . . . . . . . . . . 13 . 1 . 6 71 27 14 . 15 70 AOE 531 | . 40 11 25 6 . . 104 15 69 . . . . 27 . 64 . . 114 3 . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 16979 | 54 766 715 681 606 225 133 1422 924 2009 691 331 852 392 1282 553 577 216 455 1358 747 592 232 340 826 Wait 1296 | . 36 421 2 3 . . 116 46 131 20 3 6 . 93 37 . 5 12 238 6 21 21 8 71 Move 13732 | 46 642 272 584 576 222 130 1054 739 1559 584 304 812 373 1027 509 529 151 426 905 641 560 179 302 606 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 2 8 4 25 2 1 . 17 12 19 7 1 10 2 14 . 3 8 3 31 10 3 5 1 13 Fast Attach 119 | 6 3 . 6 . . . 22 8 15 1 . 2 . 19 . 4 . . 18 3 . 3 2 7 Attach 104 | . 2 2 4 . . . 7 1 15 5 2 5 2 7 . 1 9 . 17 7 . . . 18 Detach 9 | . . . . . . . . . 2 . 1 . . 2 . . . . 1 1 . . . 2 Swap 172 | . 4 . 5 . . . 29 14 33 5 6 8 1 14 1 8 7 1 17 6 . 1 2 10 Drop 207 | . 1 1 17 2 2 . 35 21 24 2 . 8 . 29 . 8 1 2 29 8 3 6 2 6 Fire 1062 | . 69 12 36 21 . 3 135 79 207 65 14 1 14 72 6 24 25 11 100 30 5 17 23 93 Melee 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 1 3 2 2 . . 7 4 4 . . . . 5 . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 8) 727 | -10/Materials | Central database locked down 1011 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Discovered new exit (range 15) 1426 | -10/Materials | Entered Mines 1450 | -10/Mines | Received a Mining Laser from a helpful Derelict 1583 | -10/Mines | Learned location of 1 exit from Materials 1649 | -10/Mines | Learned Materials non-interactive machine intel 1697 | -10/Mines | Assembled infested the area 2274 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2305 | -10/Mines | Discovered new exit (range 12) 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Evolved 2 slots: Utility x2 2330 | -9/Materials | Identified exit to Materials 2331 | -9/Materials | Loaded intel: 38 non-interactive machine locations 2404 | -9/Materials | Repaired Assault Rifle 2798 | -9/Materials | Build established: Scavenger-Mutant 3550 | -9/Materials | Discovered exit to Materials (range 8) 3555 | -9/Materials | Identified exit to Mines 3940 | -9/Materials | Entered Mines 3955 | -9/Mines | Met a Derelict bent on vengeance 4045 | -9/Mines | Learned location of Storage (-8) 4223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4512 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4757 | -9/Mines | Discovered exit to Materials (range 6) 5158 | -9/Mines | Discovered exit to Materials (range 9) 5238 | -9/Mines | Found DCF Scrap (12 items) 5296 | -9/Mines | Found the Drone Emporium 5384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5384 | -9/Mines | Discovered new exit (range 5) 5394 | -9/Mines | Entered Exiles 5394 | -9/Exiles | Accompanied by 2 allies 5452 | -9/Exiles | Met 8R-AWN 5495 | -9/Exiles | Met EX-HEX 5606 | -9/Exiles | Met EX-BIN 5634 | -9/Exiles | Aligned with FarCom system 5637 | -9/Exiles | Given EX-Vault access code 5692 | -9/Exiles | Opened EX-Vault 5708 | -9/Exiles | Found Firepult 5754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5824 | -9/Exiles | Met EX-DEC 5833 | -9/Exiles | Learned location of Zion (-7) 5908 | -9/Exiles | Discovered new exit (range 10) 5929 | -9/Exiles | Left Exiles lab with Firepult 5929 | -9/Exiles | Entered Mines 5929 | -8/Mines | Accompanied by 2 allies 6238 | -8/Mines | Discovered exit to Materials (range 7) 6250 | -8/Mines | Entered Materials 6250 | -8/Materials | Accompanied by 2 allies 6250 | -8/Materials | Evolved 2 slots: Propulsion x2 6251 | -8/Materials | Identified exit to Storage 6371 | -8/Materials | Garrison activated, responded to threat 6467 | -8/Materials | Destroyed 7 combat bots 6545 | -8/Materials | Lost 4 parts (1p2u1w) 7140 | -8/Materials | Repaired Lgt. Treads+? 7236 | -8/Materials | Repaired Lgt. Treads+ 7712 | -8/Materials | Discovered new exit (range 14) 7823 | -8/Materials | Repaired Lgt. Treads+ 8040 | -8/Materials | Discovered new exit (range 15) 8993 | -8/Materials | Entered Storage 9064 | -8/Storage | Build established: Mutant 9154 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9256 | -8/Storage | Garrison activated, responded to threat 9317 | -8/Storage | Lost 9 allies 9411 | -8/Storage | Central database locked down 10047 | -8/Storage | Core integrity fell below 50% 10135 | -8/Storage | Repaired Imp. Light Armor Plating? 10266 | -8/Storage | Repaired Arm. Treads+ 10391 | -8/Storage | Discovered new exit (range 16) 10825 | -8/Storage | Entered Factory 10825 | -7/Factory | Evolved 2 slots: Propulsion x2 11110 | -7/Factory | Build established: Scavenger-Mutant 11443 | -7/Factory | Discovered new exit (range 15) 11505 | -7/Factory | Identified exit to Factory 11562 | -7/Factory | Lost 4 parts (1p2n1u) 11585 | -7/Factory | Destroyed 7 combat bots 11762 | -7/Factory | Lost 3 parts (1u2w) 12043 | -7/Factory | Discovered exit to Factory (range 12) 12120 | -7/Factory | Repaired Arm. Treads+? 12184 | -7/Factory | Repaired Arm. Treads+ 12249 | -7/Factory | Repaired Enh. Autogun 12294 | -7/Factory | Repaired Arm. Treads+ 12321 | -7/Factory | Repaired Lgt. Treads+ 13186 | -7/Factory | Identified exit to Lower Caves 13225 | -7/Factory | First assault squad dispatched 13645 | -7/Factory | System corruption reached 10% 13672 | -7/Factory | Destroyed 8 combat bots 13683 | -7/Factory | Fabricated KE Penetrator (x2) 14063 | -7/Factory | Entered Lower Caves 14346 | -7/Lower Caves | Core integrity fell below 50% 14600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14653 | -7/Lower Caves | Spotted B-75 Beast 15073 | -7/Lower Caves | Destroyed B-75 Beast 15089 | -7/Lower Caves | Lost 3 parts (1n2u) 15315 | -7/Lower Caves | Discovered new exit (range 8) 15328 | -7/Lower Caves | Entered another Lower Caves area 15330 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15362 | -7/Lower Caves | Build established: Mutant 15865 | -7/Lower Caves | Discovered new exit (range 9) 15881 | -7/Lower Caves | Entered Zion 15967 | -7/Zion | System corruption cleaned by Quarantine Array 16001 | -7/Zion | System corruption cleaned by Quarantine Array 16163 | -7/Zion | Given A8's code to call for help 16261 | -7/Zion | Build established: Scavenger-Mutant 16535 | -7/Zion | Learned location of Warlord (-4) 17182 | -7/Zion | Given the Hacking Drone Bay 17184 | -7/Zion | Found Prototype Device 17227 | -7/Zion | Discovered new exit (range 11) 17259 | -7/Zion | Entered Proximity Caves 17425 | -6/Proximity Caves | Lost 3 parts (1n2u) 17497 | -6/Proximity Caves | Build established: Mutant 17911 | -6/Proximity Caves | Entered Factory 17911 | -6/Factory | Evolved 2 slots: Weapon x2 18456 | -6/Factory | Build established: Scavenger-Skirmisher 18637 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 18640 | -6/Factory | Garrison activated, responded to threat 19034 | -6/Factory | Identified exit to Lower Caves 19257 | -6/Factory | Repaired Arm. Treads+ 19278 | -6/Factory | Repaired Arm. Treads+ 19385 | -6/Factory | Garrison activated, responded to threat 19968 | -6/Factory | Spotted B-75 Beast 19995 | -6/Factory | Entered Lower Caves 20041 | -6/Lower Caves | Learned 8 Factory zone layouts 20348 | -6/Lower Caves | Build established: Skirmisher 20360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20407 | -6/Lower Caves | Learned location of 1 exit from Factory 20497 | -6/Lower Caves | Discovered new exit (range 8) 20770 | -6/Lower Caves | Spotted B-75 Beast 20869 | -6/Lower Caves | Entered another Lower Caves area 21135 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21204 | -6/Lower Caves | Spotted B-75 Beast 21251 | -6/Lower Caves | Learned Factory emergency access door positions 21265 | -6/Lower Caves | Found DCF Scrap (12 items) 21495 | -6/Lower Caves | Destroyed B-75 Beast 21548 | -6/Lower Caves | Discovered new exit (range 11) 21802 | -6/Lower Caves | Entered Data Miner 21802 | -6/Data Miner | Discovered new exit (range 6) 21833 | -6/Data Miner | Met Data Miner 21861 | -6/Data Miner | Learned location of Section 7 (-2) 21861 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21884 | -6/Data Miner | Received God Mode back door access code from Data Miner 21912 | -6/Data Miner | Interfaced with the Data Conduit 22050 | -6/Data Miner | Lost 9 parts (6n1u2w) 22057 | -6/Data Miner | Found Exp. Thermal Shield 22175 | -6/Data Miner | Entered Proximity Caves 22906 | -5/Proximity Caves | Discovered new exit (range 7) 22916 | -5/Proximity Caves | Entered Factory 22916 | -5/Factory | Evolved 2 slots: Weapon x2 22917 | -5/Factory | Identified exit to Factory 22918 | -5/Factory | Identified exit to Upper Caves 22920 | -5/Factory | Loaded intel: 238 machine locations 23039 | -5/Factory | Repaired Med. Treads 23364 | -5/Factory | Build established: Executioner 23542 | -5/Factory | Destroyed 7 combat bots 23582 | -5/Factory | Garrison activated, responded to threat 23777 | -5/Factory | Identified Hacking Drone Bay 23783 | -5/Factory | Discovered exit to Factory (range 8) 23988 | -5/Factory | Build established: Scavenger-Executioner 24014 | -5/Factory | Repaired Arm. Treads+ 24054 | -5/Factory | Repaired Arm. Treads+ 24716 | -5/Factory | First assault squad dispatched 24869 | -5/Factory | Destroyed 8 combat bots 24873 | -5/Factory | Intercept squad dispatched 24892 | -5/Factory | Spotted Tracker 24893 | -5/Factory | Lost 7 parts (4n1u2w) 24908 | -5/Factory | Destroyed Tracker 24930 | -5/Factory | Spotted Combat Programmer 24939 | -5/Factory | Destroyed Combat Programmer 25103 | -5/Factory | Entered Upper Caves 25104 | -5/Upper Caves | Encountered a Warlord checkpoint 25171 | -5/Upper Caves | Identified exit to Upper Caves 25235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25248 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25281 | -5/Upper Caves | Lost 5 parts (1n1u3w) 25304 | -5/Upper Caves | Destroyed 8 combat bots 25602 | -5/Upper Caves | Build established: Tank 25823 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26036 | -5/Upper Caves | Build established: Scavenger-Executioner 26328 | -5/Upper Caves | Entered another Upper Caves area 26328 | -5/Upper Caves | Accompanied by 2 allies 26330 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26390 | -5/Upper Caves | Discovered exit to Factory (range 13) 26595 | -5/Upper Caves | Learned location of 1 exit from Factory 26663 | -5/Upper Caves | Learned Factory stockpile data 26787 | -5/Upper Caves | Entered an active Warlord outpost 26813 | -5/Upper Caves | Learned 8 Research zone layouts 26813 | -5/Upper Caves | Learned Armory stockpile data 27076 | -5/Upper Caves | Discovered new exit (range 10) 27297 | -5/Upper Caves | Entered Zhirov 27297 | -5/Zhirov | Accompanied by 1 ally 27297 | -5/Zhirov | Discovered new exit (range 3) 27327 | -5/Zhirov | Met Zhirov 27377 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27405 | -5/Zhirov | Found Alien Artifact 27405 | -5/Zhirov | Identified Integrated Reactor 27405 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27570 | -5/Zhirov | Found Alien Artifact 27658 | -5/Zhirov | Entered Proximity Caves 27658 | -4/Proximity Caves | Accompanied by 1 ally 27661 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 27705 | -4/Proximity Caves | Found Exp. Thermal Shield 27735 | -4/Proximity Caves | Build established: Executioner 27839 | -4/Proximity Caves | Spotted B-86 Titan 27853 | -4/Proximity Caves | Destroyed B-86 Titan 28180 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28198 | -4/Proximity Caves | Discovered exit to Factory (range 5) 28226 | -4/Proximity Caves | Entered Factory 28226 | -4/Factory | Accompanied by 1 ally 28226 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 28227 | -4/Factory | Identified exit to Extension 28229 | -4/Factory | Loaded intel: 225 machine locations 28334 | -4/Factory | Discovered new exit (range 15) 28477 | -4/Factory | Repaired Arm. Medium Treads? 28537 | -4/Factory | Repaired Arm. Medium Treads? 28568 | -4/Factory | Repaired Hvy. Treads? 28598 | -4/Factory | Build established: Scavenger-Executioner 28607 | -4/Factory | Repaired Spk. Medium Treads? 28743 | -4/Factory | Identified exit to Research 29009 | -4/Factory | Intercept squad dispatched 29019 | -4/Factory | Spotted Tracker 29020 | -4/Factory | Spotted Tracker 29032 | -4/Factory | Destroyed Tracker 29039 | -4/Factory | Spotted Combat Programmer 29040 | -4/Factory | Destroyed Tracker 29048 | -4/Factory | Spotted Combat Programmer 29054 | -4/Factory | Destroyed Combat Programmer 29074 | -4/Factory | Destroyed Combat Programmer 29101 | -4/Factory | Lost 3 parts (1p2w) 29476 | -4/Factory | First assault squad dispatched 29600 | -4/Factory | Lost 3 parts (1p2w) 29674 | -4/Factory | System corruption reached 10% 29707 | -4/Factory | Self-destructed Last Messages --------------- 29701_ U-05 Engineer lays Concrete. 29701_ Slug penetrates H-77 Assassin. 29701_ U-05 Engineer lays Concrete. 29702_ K-01 Serf collects debris. 29703_ U-05 Engineer builds a Wall. 29703_ U-05 Engineer lays Concrete. 29704_ K-01 Serf collects debris. 29704_ U-05 Engineer lays Concrete. 29705_ U-05 Engineer destroyed. 29705_ U-05 Engineer lays Concrete. 29705_ Door malfunctions. 29705_ KE Penetrator destroyed. 29705_ Destroyed KE Penetrator. 29705_ K-01 Serf destroyed. 29705_ R-10 Processor collects Welding Torch. 29705_ K-01 Serf collects debris. 29706_ System corrupted: Component data lost. 29706_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 29707_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????"""""""?# ####### ####### | | ?????????????????????""""""" # #############?? | | ?????????????????????""""""" # ^ ? | | ?????????????????????""""""" % ^ | | ???????????????????? # % % | | ????????????????? # [ = ^ | | ???????????????????######+#### %* | | ??????????????????????# = %#############?# | | ??????????????????????# ! !#?????????????? | | ??????????????????????# [%= #?????????????? | | ??????????????????????# %#?????????????? | | ??????????????????????# % #?????????????? | | ??????????????????????### ####% ! #?????????????? | | ????????????????????????# ???# %%% #?????????????? | | ????????????????????????# ???# ! #?????????????? | | ???????????????????##???#%???# %#?????????????? | | ????????????????##?# #### ?### #?????????????? | | ????????????????# ## # # ## #?????????????? | | ?????????????????# # #u# # #?????????????? | | ??????????????????# [# # #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# !!*# #?????????????? | | ?????????????????# ## kuR!%# ##????????????? | | ?????????????????# * !!=#% T#????????????? | | ???????????????????# %=|%!/%% #????????????? | | ???????????????????# !@ !=# ##????????????? | | ???????????????????# # #?????????????? | | ???????????????????## "" %=# #?????????????? | | ??????????"""???????# # #?????????????? | | ??????????"R????????#####h### #?????????????? | | ??????????"""???????????# #??#gl #?????????????? | | ???????????""???????????# #??# g #?????????????? | | ????????????????????????# #??# g "?????????????? | | ????????????????????????# #??# ##????????????? | | ????????????????????????# ???? R%#?????????????? | | ???????????????????????? ???? #?????????????? | | ???????????"""?????????? ???? #?????????????? | | ???????????"""?????????? """?|| #?????????????? | | ???????????"""??????"""? """?o| ???????????????? | | ????????????????"""?"T??? """????????????????????? | | ????????????????"G"?"""?? ???????????????????????? | | """""""?????????"g"??????????????????????????????? | | ?????????????????????????????????????????????????? | | """""""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """""""???????"""""""""?"""""""""????????????????? | | ?????????????????????????????????????????????????? | | """""""???????"""""""""?"""""""""????????????????? | | ?????????????????????????????????????????????????? | | """""""???????"""""""""?"""""""""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 47 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Hyb. Fission Core | -8/Storage | Hacked Imp. System Restoration Module | -8/Storage | Hacked Lrn. Missile Launcher | -8/Storage | Hacked Exp. Propulsion Shielding | -7/Factory | Scanalyzed KE Penetrator | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Powered Hammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive IFF Parser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Medium Treads | -4/Factory | Scanalyzed Graviton Cannon | -4/Factory | Scanalyzed Railgun | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ KE Penetrator | x2 | -7/Factory Imp. System Restoration Module | x2 | -6/Factory Repaired ---------- Assault Rifle | 4% | -9/Materials Lgt. Treads | 27% | -8/Materials Lgt. Treads | 32% | -8/Materials Lgt. Treads | 46% | -8/Materials Imp. Light Armor Plating | 12% | -8/Storage Arm. Treads | 43% | -8/Storage Arm. Treads | 1% | -7/Factory Arm. Treads | 8% | -7/Factory Enh. Autogun | 36% | -7/Factory Arm. Treads | 43% | -7/Factory Lgt. Treads | 39% | -7/Factory Arm. Treads | 8% | -6/Factory Arm. Treads | 18% | -6/Factory Med. Treads | 36% | -5/Factory Arm. Treads | 4% | -5/Factory Arm. Treads | 29% | -5/Factory Arm. Medium Treads | 11% | -4/Factory Arm. Medium Treads | 16% | -4/Factory Hvy. Treads | 33% | -4/Factory Spk. Medium Treads | 33% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalThermoelectricPlating Manual? 0 Play Time 03:13:41 Cumulative 381.6 hours Start 2025.12.04 @ 19:12:57 End 2025.12.05 @ 19:43:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 385 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 648bf98b-6945-4f2f-a8cf-f3625d6cefd9