Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.29 @ 18:59:03 Player: AI52487963 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2357) 2357 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 118 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- PSU Rigger Minigun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Wheel Armored Wheel VTOL Module VTOL Module VTOL Module VTOL Module Advanced Weight Redist. System Matter Filter Force Booster Hardened Light Armor Plating Hardened Light Armor Plating PSU Rigger Minigun Rocket Launcher Power Maul Ripper [Rating: 37] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 7 | . 1 . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . Utility 5 | . 1 . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 57 | 6 5 2 1 1 1 2 7 12 14 2 4 Power 5 | 1 1 1 . . . . 1 . 1 . . Engine 4 | 1 1 . . . . . 1 . 1 . . Core 1 | . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . . 1 . . . 2 . 4 2 3 Treads 7 | 2 . . 1 . . . 2 . 2 . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 13 | 1 4 . . 1 1 2 1 2 1 . . Device 4 | . 1 . . 1 1 . . . 1 . . Storage 4 | 1 2 . . . . . . 1 . . . Processor 3 | . 1 . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 1 . . . . 3 10 8 . 1 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | . . . . . . . 2 6 4 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . 2 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 5 | . . 1 . . . . 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 13 | . . . . . . 1 . 2 2 . 8 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . 3 Utility 6 | . . . . . . 1 . 2 . . 3 Weapon 3 | . . . . . . . . . 1 . 2 Highest Loss Streak 8 | . . . . . . 1 . 1 2 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 80 84 90 85 89 92 99 100 46 Engine 6 | . 12 9 . . . . 5 8 8 7 2 Core 2 | . . 2 10 10 10 10 2 . . . . Treads 18 | . 25 25 20 20 20 20 16 16 14 . . Device 11 | . 11 12 10 14 20 12 8 8 15 14 5 Storage 11 | . 12 12 10 10 10 10 8 10 16 14 7 Processor 18 | . 11 12 10 10 10 11 23 25 25 21 14 Protection 2 | . . . . . . 1 8 6 . . . Energy Gun 7 | . 25 16 10 10 10 10 1 . . . . Ballistic Gun 5 | . . . . . . . 9 8 14 14 4 Slashing Weapon 5 | . . 7 10 10 10 10 4 6 . . . Naked Turns 28 | . . . . . . . . . . . 28 Heaviest Build 67 | 15 48 50 50 51 53 57 66 67 67 65 65 Greatest Support 48 | 40 40 40 43 43 43 43 43 40 42 48 48 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 2 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 16 20 20 20 20 20 20 20 20 20 9 Most Carried 20 | 6 6 10 11 12 12 13 19 20 20 19 18 Average Carried 12 | 4 5 8 10 11 11 11 15 17 16 18 7 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 9 11 11 11 11 18 17 20 18 2 Class Distribution -------------------- 82% | Hacker-Mutant 15% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 1518 | 260 47 23 10 . . 35 171 327 574 . 71 Remotely . | . . . . . . . . . . . . Salvage Created 2528 | 132 124 259 . 22 . 184 324 558 925 . . Parts 166 | 6 12 9 . 4 . 6 18 48 63 . . Haulers Intercepted 2 | . 1 . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 55 | . 4 4 . . . 3 4 21 19 . . Melee 15 | . . 4 . . . 3 3 4 1 . . Guns 26 | . 4 . . . . . 1 7 14 . . AOE 14 | . . . . . . . . 10 4 . . Classes Destroyed 11 | 2 3 1 . . . 1 1 1 2 . . Worker 2 | . . . . . . . . . 2 . . Builder 2 | . . . . . . . . . 2 . . Tunneler 3 | 2 . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . Recycler 2 | 1 . 1 . . . . . . . . . Watcher 6 | . 1 . . . . . 3 . 2 . . Swarmer 18 | . 4 . . . . . . 10 4 . . Grunt 23 | . . 4 . . . 2 1 4 12 . . Sentry 7 | . . . . . . . 2 2 3 . . Hunter 5 | . . . . . . 1 1 3 . . . Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 8 | 3 2 3 . 1 . 1 3 8 5 . . Combat Bots Only 8 | . 2 2 . . . 1 2 8 3 . . Max Kills in Single Turn 4 | 1 1 1 . 1 . 1 1 4 2 . . Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . . . . . . 4 2 . . Melee 1 | . . 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Damage Taken 2987 | . 88 177 . . . 231 289 788 647 . 767 Core 1059 | . 4 48 . . . 73 20 134 79 . 701 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . 51 . . . Core Remaining (%) 79 | 100 . 79 . . . 81 . . 57 . . Volleys Fired 97 | 6 11 . . . . . 19 16 45 . . Largest 2 | 2 2 . . . . . 2 2 2 . . Hottest 80 | 80 80 . . . . . 53 56 69 . . Shots Fired 181 | 12 22 . . . . . 30 27 90 . . Gun 171 | 12 22 . . . . . 30 22 85 . . Cannon . | . . . . . . . . . . . . Launcher 10 | . . . . . . . . 5 5 . . Special . | . . . . . . . . . . . . Kinetic 137 | . . . . . . . 30 22 85 . . Thermal 34 | 12 22 . . . . . . . . . . Explosive 10 | . . . . . . . . 5 5 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 11 12 . . . . . 15 18 17 . . Robot Miss Streak 2 | . 1 . . . . . 2 2 2 . . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 4 | . . . . . . . . 2 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 196 | 11 16 11 . 1 . 11 37 33 75 . 1 Core Hits 106 | 4 9 5 . . . 4 13 26 43 . 2 Critical Kills 4 | . . . . . . . 1 3 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 10 | . . 3 . . . 1 1 4 1 . . Destroy 5 | . . . . . . . 1 3 1 . . Sever 5 | . . 3 . . . 1 . 1 . . . Melee Attacks 62 | . . 11 . 1 . 11 9 26 3 . 1 Impact 1 | . . . . . . . . . . . 1 Slashing 61 | . . 11 . 1 . 11 9 26 3 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5590 | 126 179 433 . 63 . 375 758 1523 2005 . 128 Guns 2561 | 126 179 . . . . . 455 364 1437 . . Cannons . | . . . . . . . . . . . . Explosions 1158 | . . . . . . . . 690 468 . . Melee 1786 | . . 433 . 63 . 375 303 469 100 . 43 Ramming 85 | . . . . . . . . . . . 85 Kinetic 2256 | . . . . . . . 455 364 1437 . . Thermal 305 | 126 179 . . . . . . . . . . Explosive 1158 | . . . . . . . . 690 468 . . Electromagnetic . | . . . . . . . . . . . . Impact 43 | . . . . . . . . . . . 43 Slashing 1743 | . . 433 . 63 . 375 303 469 100 . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 . 3 Average Corruption 4 | . . . . . . . . 4 5 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . . . . 3 39 . 1 Message Errors 14 | . . . . . . . . 1 12 . 1 Matter Fused 7 | . . . . . . . . 1 6 . . Heat Flow Errors 7 | . . . . . . . . . 7 . . Energy Discharges 4 | . . . . . . . . . 4 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 1 4 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . . . . 23 . . 12 31 8 . . Projectiles . | . . . . . . . . . . . . Explosions 39 | . . . . . . . . 31 8 . . Melee 35 | . . . . 23 . . 12 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . 38 . . 34 Shots 2 | . . . . . . . . 2 . . . Rammed 31 | . . . . . . . . . . . 31 Targets Rammed 31 | . . . . . . . . . . . 31 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 247 | 36 36 . . . . 8 22 11 247 . . Average Temperature 33 | 20 17 . . . . 8 5 5 83 . . Received Heat Transfer 1164 | . . 165 . . . 153 153 180 513 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 675 | 275 400 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Peak Influence 687 | 15 97 62 19 10 . 95 82 687 473 33 20 Initial 245 | . 7 13 13 5 . . . . 245 33 7 Average 102 | 5 42 9 14 7 . 51 17 269 203 33 6 Maximum Alert Level 2 | . . . . . . . . 2 2 . . Low Security (%) 78 | 100 100 100 100 100 . 100 100 35 48 100 100 Level 1 14 | . . . . . . . . 37 38 . . Level 2 7 | . . . . . . . . 26 13 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 3 | . . . 1 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 8 6 2 . . 4 8 23 28 . 6 Peak Tracking Total 8 | . 2 2 3 . . 3 3 8 3 . 6 Tactical Retreats 2 | . . . . . . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 5 | . 2 . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 3 | . . . . . . . . 3 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 19 | . 3 2 1 . 1 1 4 2 5 . . Terminals 14 | . 3 2 1 . . 1 . 2 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 51 | . 9 8 2 . 1 3 7 3 18 . . Successful 26 | . 5 5 1 . 1 2 4 2 6 . . Failed 25 | . 4 3 1 . . 1 3 1 12 . . Catastrophic 4 | . . . 1 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 9 5 2 . 1 2 3 1 18 . . Terminals 43 | . 9 8 2 . . 3 . 3 18 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 4 . . . . Terminal Hacks 16 | . 3 5 1 . 1 2 . 2 2 . . Prototype ID Bank 4 | . . 3 . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 2 . . . . . 1 . 4 . . Terminals 6 | . 2 . . . . . . . 4 . . Botnet 6 | . 2 . . . . . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Extract 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 2 1 . . 1 1 1 5 . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 2 | . . . . . . . . 2 . . . Program Shield 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 8033 | 132 612 1489 162 247 569 580 1306 1497 1292 52 95 Spaces Moved 3210 | 76 290 599 67 100 237 221 459 548 493 48 72 Core 37 | 22 . . . . . . . . . . 15 Treads 2976 | 54 290 599 67 100 237 221 459 548 401 . . Legs . | . . . . . . . . . . . . Wheels 171 | . . . . . . . . . 92 48 31 Hover . | . . . . . . . . . . . . Flight 26 | . . . . . . . . . . . 26 Fastest Speed 32 | 50 160 240 240 240 240 240 240 250 120 105 32 Average Speed 227 | 128 194 240 240 240 240 240 249 250 217 105 79 Slowest Speed 250 | 160 240 240 240 240 240 240 250 250 250 105 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 50 99 7 23 61 56 40 77 57 1 53 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 42 | . . . . . . . . 4 38 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 1 . . AOE 40 | . . . . . . . . 3 37 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Total 3685 | 99 316 634 69 106 238 257 580 609 620 50 107 Wait 147 | . 5 18 . 4 . 18 62 4 36 . . Move 3198 | 75 289 598 66 99 236 220 459 544 492 48 72 Hop . | . . . . . . . . . . . . Pick Up 63 | 12 4 4 2 1 1 3 16 2 18 . . Fast Attach 1 | . . . . . . . . . . . 1 Attach 27 | 6 2 . . 1 1 2 1 2 7 2 3 Detach 1 | . . . . . . 1 . . . . . Swap 29 | . 3 2 1 . . . 6 10 7 . . Drop 26 | . 2 1 . . . 2 8 1 12 . . Fire 97 | 6 11 . . . . . 19 16 45 . . Melee 62 | . . 11 . 1 . 11 9 26 3 . 1 Ram 30 | . . . . . . . . . . . 30 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Junkyard | Identified exit to Materials 13 | -11/Junkyard | Discovered exit to Materials (range 16) 133 | -11/Junkyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Utility x1 145 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Identified exit to Materials 295 | -10/Materials | Discovered exit to Materials (range 14) 316 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Discovered exit to Materials (range 14) 745 | -10/Materials | Entered Mines 960 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1004 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -10/Mines | Discovered exit to Materials (range 11) 1919 | -10/Mines | Discovered exit to Materials (range 14) 2234 | -10/Mines | Entered Materials 2234 | -9/Materials | Evolved 2 slots: Utility x2 2356 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Discovered exit to Mines (range 13) 2396 | -9/Materials | Entered Mines 2495 | -9/Mines | Found a hidden stash of uninstalled traps 2633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2633 | -9/Mines | Identified exit to Exiles 2633 | -9/Mines | Discovered exit to Exiles (range 5) 2643 | -9/Mines | Entered Exiles 2703 | -9/Exiles | Met 8R-AWN 2747 | -9/Exiles | Met EX-HEX 2814 | -9/Exiles | Met EX-BIN 2867 | -9/Exiles | Aligned with FarCom system 2869 | -9/Exiles | Given EX-Vault access code 2929 | -9/Exiles | Opened EX-Vault 2941 | -9/Exiles | Found PSU Rigger 2990 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3055 | -9/Exiles | Met EX-DEC 3182 | -9/Exiles | Identified exit to Mines 3182 | -9/Exiles | Discovered exit to Mines (range 14) 3212 | -9/Exiles | Left Exiles lab with PSU Rigger 3212 | -9/Exiles | Entered Mines 3776 | -8/Mines | Identified exit to Materials 3776 | -8/Mines | Discovered exit to Materials (range 5) 3792 | -8/Mines | Entered Materials 3792 | -8/Materials | Evolved 2 slots: Utility x2 4423 | -8/Materials | Identified exit to Factory 4423 | -8/Materials | Discovered exit to Factory (range 4) 5098 | -8/Materials | Identified exit to Garrison 5098 | -8/Materials | Entered Garrison 5120 | -8/Garrison | Triggered checkpoint 5584 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Triggered checkpoint 5653 | -8/Garrison | Destroyed 8 combat bots 5824 | -8/Garrison | Garrison Relay disabled 5874 | -8/Garrison | Identified exit to Materials 5874 | -8/Garrison | Discovered exit to Materials (range 5) 5887 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5942 | -8/Garrison | Triggered checkpoint 5984 | -8/Garrison | Discovered exit to Materials (range 47) 5984 | -8/Garrison | Discovered exit to Materials (range 32) 5984 | -8/Garrison | Discovered exit to Materials (range 62) 5984 | -8/Garrison | Discovered exit to Materials (range 66) 6059 | -8/Garrison | Spotted B-75 Beast 6194 | -8/Garrison | Triggered checkpoint 6288 | -8/Garrison | Triggered checkpoint 6445 | -8/Garrison | Installed Relay Interface Framework 6532 | -8/Garrison | Expanded RIF knowledge: Program Shield 6595 | -8/Garrison | Entered Materials 7090 | -8/Materials | Build established: Hacker-Skirmisher 7360 | -8/Materials | Discovered exit to Factory (range 6) 7867 | -8/Materials | Discovered exit to Factory (range 17) 7887 | -8/Materials | Entered Factory 7887 | -7/Factory | Evolved 2 slots: Propulsion x2 7888 | -7/Factory | Identified exit to Storage 7939 | -7/Factory | Sucked down chute 7939 | -7/Factory | Entered Waste 7954 | -7/Waste | EMP discharged 7956 | -7/Waste | Spotted C-40 Crusher 7965 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7968 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7973 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7976 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7979 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Spotted C-40 Crusher 7983 | -7/Waste | Spotted C-40 Crusher 7983 | -7/Waste | Spotted C-40 Crusher 7984 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8003 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8006 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8022 | -7/Waste | Core integrity fell below 50% 8031 | -7/Waste | Core integrity fell below 20% 8034 | -7/Waste | Core destroyed Last Messages --------------- 08021_ 2 Matter crushed. 08021_ 3 Matter crushed. 08021_ Slammed into C-40 Crusher. 08024_ 3 Matter crushed. 08024_ 2 Matter crushed. 08024_ Slammed into C-40 Crusher. 08027_ 2 Matter crushed. 08027_ 3 Matter crushed. 08027_ 2 Matter crushed. 08027_ Slammed into C-40 Crusher. 08028_ Destabilizing: Core damaged (-21). 08029_ Slammed into C-40 Crusher. 08030_ 2 Matter crushed. 08030_ 3 Matter crushed. 08030_ 4 Matter crushed. 08030_ Slammed into C-40 Crusher. 08033_ 5 Matter crushed. 08033_ 3 Matter crushed. 08033_ Slammed into C-40 Crusher. 08034_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????#??????????? ???????????????????????? | | ???#?????######?????? ???????????????????????? | | ?????????# #??????# #??????????????????????? | | #######?## #??????# #??????????????????????? | | % #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### #??#???# ###????????????????????? | | #??????# ?????????????????????? | | #??????# ?????????????????????? | | #?????## ??????????????????????? | | #??????# ??????????????????????? | | #### = #??????# #??????????????????????? | | #??# != #??????# CC #??????????????????????? | | #??# *#??????# CC%#??????????????????????? | | #######??# =#??????# %%@#??????????????????????? | | ???????###! ]#??????# CC#??????????????????????? | | ???????# [=!#??????# CC#??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# CC#??????????????????????? | | ???????# #??????# CC#??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# #?????????? #??????????? | | ???????### ######## ######## ###????????? | | ???????# ?????? | | ???????# ?????? | | ???????# ?????? | | ???????# ?????? | | ???????### ######## ######## #####??????? | | ?????????# #??????# #???????? #??????????? | | ?????????# #??????# #?????????? #??????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????######?????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayProcessingStripper Manual? 0 Play Time 01:14:52 Cumulative 67.6 hours Start 2023.03.13 @ 16:32:09 End 2023.11.29 @ 18:59:03 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 2 Adventurer 0 Explorer 23 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d6d81da-2b74-415e-8822-8f7f026d125f