Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 20:22:41 Player: Kersh Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3863) 3863 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 10461 Bonus ------- High Alert Combat Kills 173 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Drone Bay (1/2) Thermic Laser Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Core Analyzer Recoil Nullifier Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Wheel Improved Heat Sink Improved Arc Projector Thermic Laser Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 2 . . Utility 6 | . . 2 1 2 . . 1 . . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 202 | 7 17 20 34 37 7 26 32 2 6 14 Power 15 | 1 . 1 2 3 1 2 3 . 1 1 Engine 6 | 1 . 1 1 2 . . 1 . . . Core 7 | . . . 1 1 1 2 . . 1 1 Reactor 2 | . . . . . . . 2 . . . Propulsion 50 | 2 4 7 7 8 1 6 11 2 . 2 Treads 28 | . 4 7 3 4 1 5 3 1 . . Leg 12 | 2 . . . 1 . . 8 1 . . Wheel 8 | . . . 4 3 . . . . . 1 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . 1 Utility 67 | 2 5 8 6 19 . 11 9 . 3 4 Device 29 | 1 2 3 2 9 . 4 3 . 2 3 Storage 8 | 1 1 3 . . . 2 . . . 1 Processor 10 | . 1 1 1 3 . 1 2 . 1 . Hackware 2 | . . . . 1 . 1 . . . . Protection 18 | . 1 1 3 6 . 3 4 . . . Artifact . | . . . . . . . . . . . Weapon 70 | 2 8 4 19 7 5 7 9 . 2 7 Energy Gun 29 | 2 5 3 9 4 2 . 2 . . 2 Energy Cannon 18 | . . . 5 2 1 3 5 . 1 1 Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . 3 . . . 2 Launcher 12 | . 3 . 5 1 1 . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 1 . 2 . . 1 Parts Lost 44 | . . 3 12 3 4 2 8 . 5 7 Power 4 | . . . 2 . . . . . . 2 Propulsion 16 | . . 1 5 2 . . 2 . 3 3 Utility 13 | . . 2 3 . 1 1 4 . 1 1 Weapon 11 | . . . 2 1 3 1 2 . 1 1 Highest Loss Streak 7 | . . 1 7 2 3 1 2 . 5 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 96 88 91 72 71 94 94 95 57 Engine 4 | . 14 11 8 2 . . . . . . Core 3 | . . . . 4 4 6 4 . 4 4 Treads 14 | . 22 22 11 11 15 12 12 5 5 3 Leg 3 | . 4 . . 1 . . 11 29 29 7 Wheel 2 | . . . 6 6 . . . . . . Device 10 | . 6 18 12 8 9 5 10 5 7 7 Storage 7 | . 14 11 9 7 4 2 6 5 5 4 Processor 13 | . 3 4 17 15 12 11 17 23 23 17 Hackware 4 | . . . . 5 7 10 6 5 5 4 Protection 6 | . 3 6 5 10 4 5 7 . . . Energy Gun 10 | . 26 21 12 10 9 . 1 11 6 4 Energy Cannon 4 | . . . 4 2 . 8 11 . 3 . Naked Turns 64 | . . . . . . . . . . 64 Heaviest Build 71 | 14 19 55 68 71 65 33 40 26 26 47 Greatest Support 96 | 20 40 40 60 76 76 56 96 84 84 34 Greatest Overweight (x) 22 | 1 . 1 19 22 4 1 1 . . 1 Average Overweight (x) . | . . . 2 1 . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 8 8 8 8 10 Average Capacity 13 | 6 8 14 20 20 15 6 8 8 8 8 Most Carried 20 | 3 10 16 20 20 20 8 8 8 8 10 Average Carried 12 | 1 7 13 18 19 14 5 7 6 7 7 Final Capacity 20 | 8 10 20 20 20 5 8 8 8 8 5 Final Carried 19 | 3 10 16 19 19 3 8 8 8 6 4 Class Distribution -------------------- 59% | Scavenger-Mutant 29% | Mutant 6% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Matter Collected 2633 | 130 275 395 425 436 . 473 499 . . . Remotely . | . . . . . . . . . . . Salvage Created 4734 | 32 372 826 931 687 398 406 1082 . . . Parts 222 | 5 28 40 48 36 . 20 45 . . . Haulers Intercepted 6 | . 2 2 . 2 . . . . . . Recyclers Shooed 5 | . 2 . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Combat Hostiles Destroyed 86 | . 13 12 23 12 2 5 19 . . . Melee 1 | . . . . . . 1 . . . . Guns 31 | . 6 11 7 6 . . 1 . . . Cannons 20 | . . . 5 2 . 4 9 . . . AOE 26 | . 7 . 8 2 2 . 7 . . . Classes Destroyed 17 | 1 5 2 4 1 1 . 3 . . . Worker 2 | . . . 1 . . . 1 . . . Builder 9 | . . . 3 5 . . 1 . . . Tunneler 4 | 2 . . 1 . . . 1 . . . Hauler 6 | . 2 2 . 2 . . . . . . Recycler 5 | . . 1 . . . 3 1 . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 2 . 1 . . . . . . Swarmer 18 | . 9 . 5 3 . . 1 . . . Saboteur 1 | . . . . . . . 1 . . . Grunt 39 | . 4 6 11 3 . 3 12 . . . Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 11 | . . 6 2 2 . . 1 . . . Specialist 4 | . . . 4 . . . . . . . Hunter 3 | . . . 1 2 . . . . . . Programmer 5 | . . . . 2 . 2 1 . . . Compactor 2 | . . . . . 2 . . . . . Best Kill Streak 8 | 2 8 3 8 4 2 3 5 . . . Combat Bots Only 7 | . 7 3 6 3 2 3 5 . . . Max Kills in Single Turn 6 | 1 2 2 6 3 1 1 3 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . 3 2 1 . 3 . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Damage Taken 10383 | . 335 591 2553 1160 423 456 1921 . 987 1957 Core 2319 | . 40 95 433 105 192 58 174 . 66 1156 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 550 | . . . . 363 . 187 . . . . Core Remaining (%) 71 | 100 84 76 21 . . 49 79 . 93 . Volleys Fired 300 | 4 40 43 55 70 15 17 47 . . 9 Largest 3 | 2 2 2 2 2 1 2 2 . . 3 Hottest 195 | 90 90 112 150 170 90 150 160 . . 195 Shots Fired 559 | 8 75 85 103 131 15 37 82 . . 23 Gun 370 | 8 70 85 63 110 . . 25 . . 9 Cannon 160 | . . . 33 20 4 37 52 . . 14 Launcher 29 | . 5 . 7 1 11 . 5 . . . Special . | . . . . . . . . . . . Kinetic 26 | . . 3 . . . 9 . . . 14 Thermal 497 | 8 70 82 96 130 4 28 70 . . 9 Explosive 29 | . 5 . 7 1 11 . 5 . . . Electromagnetic 7 | . . . . . . . 7 . . . Robot Hit Streak 22 | 2 15 22 17 21 11 7 13 . . 2 Robot Miss Streak 4 | 2 3 3 3 3 3 4 3 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 377 | 3 46 61 78 87 10 20 60 . 1 11 Core Hits 197 | 2 26 24 50 31 8 7 46 . . 3 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 24 | . 1 7 8 5 . 1 2 . . . Burn 23 | . 1 7 8 5 . . 2 . . . Meltdown 1 | . . . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . . 2 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . Piercing 2 | . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10500 | 37 962 876 2296 1845 1354 569 2217 . 67 277 Guns 4075 | 37 533 876 743 1395 . . 393 . . 98 Cannons 2703 | . . . 650 260 108 559 995 . . 131 Explosions 3583 | . 428 . 903 190 1246 . 816 . . . Melee 112 | . . . . . . . . . 67 45 Ramming 27 | . 1 . . . . 10 13 . . 3 Kinetic 288 | . . 27 . . . 130 . . . 131 Thermal 6330 | 37 533 849 1393 1655 108 429 1228 . . 98 Explosive 3583 | . 428 . 903 190 1246 . 816 . . . Electromagnetic 160 | . . . . . . . 160 . . . Impact . | . . . . . . . . . . . Slashing 67 | . . . . . . . . . 67 . Piercing 45 | . . . . . . . . . . 45 Highest Corruption 25 | . 1 . . 3 23 25 17 . . . Average Corruption 13 | . 1 . . 2 14 23 10 . . . Corruption Purged 3 | . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . 1 . . 2 8 51 39 . . . Message Errors 25 | . . . . . 3 18 4 . . . Matter Fused 21 | . 1 . . 1 1 10 8 . . . Heat Flow Errors 10 | . . . . 1 1 5 3 . . . Energy Discharges 11 | . . . . . . 7 4 . . . Parts Rejected 4 | . . . . . 1 1 2 . . . Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 13 | . . . . . . 5 8 . . . Data Loss (major) 4 | . . . . . 1 1 2 . . . Misfires 4 | . . . . . . 3 1 . . . Alerts 2 | . . . . . . . 2 . . . Misdirections 3 | . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots 11 | . . . . 7 4 . . . . . Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Overflow Damage 150 | . 21 . 35 32 . 12 50 . . . Projectiles 61 | . . . 10 . . 12 39 . . . Explosions 89 | . 21 . 25 32 . . 11 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 553 | . 74 . 134 48 286 . 10 . . 1 Shots 18 | . 3 . 5 1 8 . 1 . . . Rammed 7 | . 1 . . . . 3 2 . . 1 Targets Rammed 10 | . 1 . . . . 4 4 . . 1 Kicked 2 | . . . . . . . 2 . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 440 | 60 187 128 312 348 182 337 282 . 39 440 Average Temperature 82 | 31 60 41 76 87 69 110 92 . 36 187 Received Heat Transfer 2073 | . 54 228 486 153 . 108 666 . 378 . Effects 6 | . . . 2 1 . 1 . . . 2 Shutdowns 2 | . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 10 | . . 1 3 3 . 1 2 . . . Combat Hostiles 8 | . . 1 3 2 . . 2 . . . Parts Melted 30 | . 1 9 10 8 . . 2 . . . Heat Transferred 14809 | 99 1499 2691 3367 3669 100 555 2681 . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Peak Influence 559 | 10 420 343 559 286 102 161 478 216 181 68 Initial 231 | . 6 172 113 231 81 59 14 216 151 68 Average 163 | 2 248 209 261 180 84 66 132 216 161 45 Maximum Alert Level 2 | . 2 1 2 1 . . 2 1 . . Low Security (%) 66 | 100 25 59 43 58 100 100 75 . 100 100 Level 1 28 | . 66 40 40 41 . . 9 100 . . Level 2 4 | . 7 . 15 . . . 14 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 1 7 4 . 3 5 . 1 2 Investigation 5 | . . 1 1 1 . . 1 . . 1 Extermination 6 | . . . . 2 . 3 1 . . . Reinforcement 12 | . 2 . 6 1 . . 1 . 1 1 Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Distress Signals 8 | . 4 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 25 21 31 18 6 7 32 . 5 21 Peak Tracking Total 18 | . 6 4 7 5 4 3 5 . 3 18 Tactical Retreats 9 | . 2 . 2 1 . 1 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Traps Triggered 16 | . 1 . 1 8 . 2 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Machines Disabled 6 | . 2 1 . . . . 3 . . . Max in Single Turn 2 | . 2 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Machines Accessed 25 | . 4 4 1 6 . 3 5 1 . 1 Terminals 16 | . 4 3 1 2 . 1 3 1 . 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . . . 3 . 1 . . . . Recycling Units 2 | . . . . 1 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 84 | . 14 6 2 24 . 13 20 1 . 4 Successful 42 | . 4 2 1 13 . 8 10 1 . 3 Failed 42 | . 10 4 1 11 . 5 10 . . 1 Catastrophic 10 | . 3 1 1 . . . 4 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 7 4 . 5 . . 8 . . . Terminals 53 | . 14 5 2 8 . 4 15 1 . 4 Fabricators 4 | . . . . . . . 4 . . . Repair Stations 17 | . . . . 13 . 4 . . . . Recycling Units 8 | . . . . 3 . 5 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 25 | . 4 1 1 4 . 3 8 1 . 3 Record 1 | . . . . . . . 1 . . . Part Schematic 3 | . . . . 1 . . 2 . . . Robot Analysis 3 | . 2 . . . . . 1 . . . Prototype ID Bank 5 | . 2 . 1 . . 1 . . . 1 Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . 2 Patrol Status 2 | . . . . 1 . 1 . . . . Hauler Manifests 2 | . . . . . . . 2 . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . 7 . 2 . . . . Scan Component 6 | . . . . 5 . 1 . . . . Repair 3 | . . . . 2 . 1 . . . . Recycling Unit Hacks 4 | . . . . 1 . 3 . . . . Report Inventory 2 | . . . . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 3 1 5 . 2 5 . . 1 Full Trace Events 3 | . . . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 4 . 1 . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . . Time 162 | . . . . 38 . 124 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Turns Passed 7715 | 83 745 1140 763 1840 236 1041 1285 65 98 419 Spaces Moved 3961 | 47 370 529 313 791 196 596 724 50 67 278 Core 289 | 6 . . 3 2 114 46 . . . 118 Treads 2395 | . 284 529 138 443 82 549 370 . . . Legs 755 | 41 86 . . 3 . . 354 50 67 154 Wheels 515 | . . . 172 343 . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . 1 . . . 6 Fastest Speed 40 | 50 120 160 95 95 50 50 120 120 120 40 Average Speed 149 | 115 150 166 158 175 99 151 140 120 120 104 Slowest Speed 1150 | 120 160 240 1000 1150 250 160 190 120 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 32 | 3 64 47 24 21 96 13 18 1 56 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . 15 . . 6 . . . . . . Terrain Destroyed 233 | . 55 . 56 10 49 1 55 . . 7 Melee . | . . . . . . . . . . . Projectile 22 | . . . 4 8 2 1 . . . 7 AOE 211 | . 55 . 52 2 47 . 55 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Total 5169 | 64 480 704 472 1110 223 695 900 55 81 385 Wait 493 | 4 36 94 49 135 . 31 70 1 1 72 Move 3953 | 46 369 528 312 791 195 595 723 50 66 278 Hop . | . . . . . . . . . . . Pick Up 64 | 3 8 7 7 17 1 9 6 2 1 3 Fast Attach 85 | 7 2 4 11 11 2 18 20 . 2 8 Attach 43 | . 2 6 5 9 4 6 2 2 2 5 Detach 28 | . 4 5 3 5 1 3 2 . 1 4 Swap 75 | . 13 10 18 17 1 2 11 . 2 1 Drop 80 | . 5 7 12 21 4 10 15 . 4 2 Fire 300 | 4 40 43 55 70 15 17 47 . . 9 Melee 4 | . . . . . . . . . 2 2 Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . . 2 . . . Crush 7 | . 1 . . . . 4 2 . . . Escape Stasis 34 | . . . . 34 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Destroyed 7 combat bots 644 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 6) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Utility x2 1361 | -9/Materials | Discovered new exit (range 15) 1446 | -9/Materials | Build established: Scavenger-Mutant 1873 | -9/Materials | Discovered new exit (range 15) 1967 | -9/Materials | Identified exit to Materials 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -8/Materials | Build established: Scavenger-Skirmisher 2282 | -8/Materials | Lost 3 parts (3n) 2593 | -8/Materials | Build established: Scavenger-Mutant 2691 | -8/Materials | Discovered new exit (range 7) 2700 | -8/Materials | Core integrity fell below 50% 2731 | -8/Materials | Crushed by falling debris 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Evolved 2 slots: Utility x2 2759 | -7/Factory | Lost 7 parts (1p1n3u2w) 2963 | -7/Factory | Discovered new exit (range 4) 3499 | -7/Factory | Repaired Hrd. Medium Armor Plating 4064 | -7/Factory | Repaired Hrd. Medium Armor Plating 4572 | -7/Factory | Sucked down chute 4572 | -7/Factory | Entered Waste 4586 | -7/Waste | Found Prototype Slashing Weapon 4586 | -7/Waste | Identified Centrium Greatsword 4587 | -7/Waste | EMP discharged 4587 | -7/Waste | System corruption reached 10% 4614 | -7/Waste | Spotted C-40 Crusher 4655 | -7/Waste | Spotted C-40 Crusher 4658 | -7/Waste | Spotted C-40 Crusher 4660 | -7/Waste | Spotted C-40 Crusher 4687 | -7/Waste | EMP discharged 4700 | -7/Waste | Spotted C-40 Crusher 4703 | -7/Waste | Spotted C-40 Crusher 4724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4727 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4728 | -7/Waste | Destroyed C-40 Crusher 4730 | -7/Waste | Destroyed C-40 Crusher 4735 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4766 | -7/Waste | Lost 3 parts (1u2w) 4767 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4784 | -7/Waste | Discovered new exit (range 15) 4787 | -7/Waste | EMP discharged 4808 | -7/Waste | Entered Factory 5187 | -7/Factory | Repaired Broken Centrium Greatsword 5263 | -7/Factory | Build established: Hacker-Mutant 5487 | -7/Factory | Identified exit to Storage 5487 | -7/Factory | Identified exit to Lower Caves 5661 | -7/Factory | Core integrity fell below 50% 5838 | -7/Factory | Discovered new exit (range 6) 5849 | -7/Factory | Entered another Factory area 5849 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5986 | -6/Factory | Build established: Scavenger-Mutant 6403 | -6/Factory | System corruption reached 10% 6624 | -6/Factory | Discovered new exit (range 10) 6805 | -6/Factory | Garrison activated, responded to threat 6980 | -6/Factory | Identified exit to Factory 7134 | -6/Factory | Entered another Factory area 7134 | -5/Factory | Evolved 2 slots: Propulsion x2 7198 | -5/Factory | Identified exit to DSF 7199 | -5/Factory | Entered DSF 7239 | -5/DSF | Additional patrols routed to DSF 7252 | -5/DSF | Discovered new exit (range 20) 7296 | -5/DSF | Identified exit to Factory 7297 | -5/DSF | Entered Factory 7297 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7328 | -4/Factory | Lost 5 parts (3n1u1w) 7511 | -4/Factory | Build established: Mutant 7643 | -4/Factory | Released all parts (10) 7672 | -4/Factory | Lost 7 parts (2p3n1u1w) 7704 | -4/Factory | Core integrity fell below 50% 7714 | -4/Factory | Core integrity fell below 20% 7716 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07680_ Acquired Impulse Thruster. 07684_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07684_ Impulse Thruster severed. 07696_ K-01 Serf cleans the Construction Platform. 07699_ Construction Platform disabled. 07699_ Penetrated by Slug. 07701_ Slug penetrates Construction Platform. 07701_ Slug penetrates Wall. 07706_ K-01 Serf collects debris. 07710_ Force Lance severed. 07711_ Acquired Force Lance. 07712_ Slug penetrates Construction Platform. 07712_ Construction Platform disabled. 07712_ Penetrated by Slug. 07713_ Force Lance severed. 07713_ K-01 Serf collects debris. 07715_ Penetrated by Slug. 07716_ Slug penetrates Wall. 07716_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##########+### | | ????????????????????????????????????# | | ????????????????????? k?????????????# | | ????????????????????? ????????????# | | ?????????????????????! ????????????+ | | ????????????????????? ???????????# | | ?????????????????????g ???????????# #### ### | | ????????????????????? 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""""""" """"""" """"""" # # | | ????????????# """"""" """""" """ k"" # !# | | ????????????# c ss s h # # | | ?????????? @c scl! gh k # ! # | | ?????????????????########### h g #! # | | ???????????????????????????#+######## h / # | | ??????????????????????????? ??????# # # | | ???????????????????????????"""??????# # # | | ??????????????????????????"""""?????# #?#####? | | ??????????????????????????"""""?????# ?????? | | ?????????????????????????"""""" ????# ????? | | ?????????????????????????? ????+ ???? | | ????????????????????????????????????# ??? | | ????????????????????????????????????# ?? | | ????????????????????????????????????###+#### ?? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Structural Scanner | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Spear | -7/Factory | Hacked Imp. VTOL Module | -6/Factory | Hacked Imp. Flight Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectSpectralGravjet Manual? 0 Play Time 01:30:04 Cumulative 63.3 hours Start 2023.12.26 @ 18:39:26 End 2024.01.05 @ 20:22:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 60 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5327180e-c3b5-4a4a-a9d6-870b98cbf9f8