Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 06:02:10 Player: Rainy Days Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (218) 1090 Value Destroyed (6954) 6954 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (2099) 2099 TOTAL SCORE: 17423 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 651 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 295/295 System Corruption 21% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Hardened Medium Armor Plating Makeshift Laser Plasma Cannon Makeshift Shrapnel Gun LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Medium Reflective Plating Improved Powered Armor Hacking Suite Master Drone Bay > --- WEAPON ----------- Improved KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Improved Terrain Scan Processor Heavy Plasma Cannon Autogun Gauss Rifle LU-1G1's Laser Shovel [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Master Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Great Maul Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 . . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . 3 . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 159 | 8 9 4 17 9 7 3 10 26 3 9 . 9 21 11 8 5 . Power 12 | 1 . 2 1 . . . . 1 . 2 . 1 1 1 1 1 . Engine 9 | 1 . 2 1 . . . . . . 2 . . 1 1 1 . . Core 2 | . . . . . . . . 1 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 53 | 2 3 . 6 6 4 2 4 6 1 1 . 6 5 6 1 . . Treads 36 | 2 2 . 6 6 4 2 4 4 1 1 . . . 3 1 . . Leg 14 | . . . . . . . . . . . . 6 5 3 . . . Wheel 3 | . 1 . . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 45 | 3 1 1 6 1 2 1 2 8 1 4 . . 9 . 3 3 . Device 18 | 2 . . 1 . 2 . . 5 . 2 . . 5 . 1 . . Storage 6 | 1 1 . 1 . . . . 2 . . . . . . . 1 . Processor 8 | . . 1 . . . . 2 1 . . . . 3 . 1 . . Hackware 5 | . . . . 1 . . . . 1 . . . 1 . 1 1 . Protection 8 | . . . 4 . . 1 . . . 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 5 1 4 2 1 . 4 11 1 2 . 2 6 4 3 1 . Energy Gun 9 | . 1 . 2 . . . . 3 . 1 . . 1 . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . 1 1 1 . . Ballistic Gun 21 | 2 3 . 2 1 1 . 2 3 1 1 . 1 3 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 . . . Launcher 6 | . . . . 1 . . . 5 . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . 1 . . . 1 . Impact Weapon 3 | . 1 1 . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . 1 . . 2 . 1 . 1 1 . . 4 . Corrupted Parts 12 | . . 3 . . . . 4 2 . . . . . 2 1 . . System Corruption 68 | . . 13 . . . . 33 8 . . . . . 12 2 . . Parts Lost 86 | . 2 . 7 4 5 . . 21 . . . 4 17 15 10 . 1 Power 6 | . 1 . 1 . . . . 1 . . . . . 2 1 . . Propulsion 39 | . 1 . 2 3 3 . . 13 . . . 1 6 6 3 . 1 Utility 21 | . . . 3 . 2 . . 3 . . . 2 7 3 1 . . Weapon 20 | . . . 1 1 . . . 4 . . . 1 4 4 5 . . Highest Loss Streak 10 | . 1 . 2 3 2 . . 10 . . . 2 7 8 4 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 17 | 4 18 19 22 24 23 25 24 23 5 4 5 3 4 3 1 5 5 Power . | 1 1 . . . 1 1 1 1 . . . . . . . . . Propulsion 3 | 2 3 4 5 4 4 4 4 3 . . . . . . . . . Utility 3 | . 4 5 3 5 4 4 4 3 . 1 3 2 . . . 1 1 Weapon 10 | . 9 9 12 14 13 16 15 13 4 1 1 . 1 1 . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 43 | 1 9 1 7 3 4 . 4 5 . 1 . 2 1 . 1 . 4 Power 2 | . 1 . . . . . . 1 . . . . . . . . . Propulsion 5 | 1 4 . . . . . . . . . . . . . . . . Utility 9 | . 2 . 1 1 1 . 1 . . . . 1 1 . . . 1 Weapon 27 | . 2 1 6 2 3 . 3 4 . 1 . 1 . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 98 98 97 92 89 93 89 24 70 63 94 85 61 45 52 67 Engine 6 | . 8 12 10 9 9 9 9 1 . 5 6 1 3 2 1 . . Treads 28 | . 26 27 32 44 45 44 44 30 4 12 13 6 1 2 2 5 4 Leg 2 | . . . . . . . . . . . . 23 23 8 . . . Device 6 | . 14 1 7 9 5 . . 11 6 17 20 14 14 6 1 . . Storage 7 | . 14 14 11 9 9 9 9 6 . . . . . . . 2 4 Processor 7 | . . 12 3 . . . 6 12 6 6 6 6 10 22 22 23 23 Hackware 4 | . . . . 8 9 9 7 . 4 6 6 6 3 . . 7 11 Protection 4 | . . . 10 . 3 8 3 . . 5 6 8 8 . . 1 4 Energy Gun 1 | . . . . . . . . 12 . 2 . . . 4 3 . . Ballistic Gun 7 | . 22 16 14 3 2 . 2 4 1 11 2 18 8 2 . . . Impact Weapon 5 | . 5 11 6 9 9 9 9 . . . . . . . . . . Peak Build Rating 85 | 9 11 17 22 25 31 29 40 68 22 56 56 79 85 52 40 63 63 Average Rating 33 | 5 10 16 19 23 26 28 31 52 19 47 45 62 68 41 32 42 59 On Entrance 30 | . 7 11 17 20 24 28 29 38 14 22 56 56 59 51 30 29 63 Avg Prop Armor Cover (%) 7 | . 13 . . . . . . 16 . . . 3 3 10 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 50 56 104 103 102 97 96 110 4 39 38 47 50 34 34 25 25 Greatest Support 103 | 40 40 40 60 100 100 103 103 100 22 42 42 60 93 50 50 28 28 Greatest Overweight (x) 11 | 2 3 2 1 1 1 1 1 10 . . . 2 1 7 11 . 4 Average Overweight (x) . | . 1 1 . . . . . 1 . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 19 20 23 25 25 25 25 24 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Carried 17 | 4 18 19 22 24 23 25 24 23 5 4 5 4 4 3 1 5 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 20 20 24 25 25 25 25 5 5 5 5 4 5 3 5 5 5 Scrap Suit Usage (%) 6 | . . . . . . . . 61 . . . . . . . . . Parts Cannibalized 7 | . . . . . . . . 7 . . . . . . . . . Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Mutant 6% | Scavenger-Scrapper 6% | Scavenger-Gunner 6% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4473 | 205 487 152 465 103 102 35 164 587 71 173 . 445 412 516 282 219 55 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9864 | 135 945 99 1305 1052 997 1191 64 1902 . 117 . 343 665 555 221 219 54 Parts 379 | 12 32 2 79 30 19 21 2 95 . 1 . 17 38 19 7 5 . Haulers Intercepted 14 | . 2 . 4 1 1 . . 3 . 1 . . 2 . . . . Recyclers Shooed 13 | . 3 . 1 1 2 1 . 4 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 5 12 . 25 . 15 6 4 . Prevented 3 | . . . . . . . . . 2 . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 139 | . 14 2 31 13 12 3 1 31 . . . 5 10 11 4 . 2 Melee 33 | . 1 1 13 5 8 2 . 1 . . . . . . . . 2 Guns 50 | . 11 . 11 . . . 1 9 . . . 5 10 1 2 . . Cannons 11 | . . . . . . . . . . . . . . 9 2 . . AOE 22 | . . . . 3 . . . 19 . . . . . . . . . Classes Destroyed 18 | 2 6 1 2 1 1 . . 4 . . . . . 1 . . . Worker 10 | . 2 . 2 1 2 . . 3 . . . . . . . . . Builder 10 | . . 1 2 1 1 1 . 3 . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 1 1 . . 3 . 1 . . 2 . . . . Recycler 31 | 1 3 . 1 4 4 15 . 3 . . . . . . . . . Mechanic 2 | . . . . . 1 . . 1 . . . . . . . . . Operator 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . Watcher 5 | . 1 . 1 1 . . . 1 . . . . 1 . . . . Swarmer 26 | . 3 . 11 . . . . 4 . . . . 3 3 . . 2 Grunt 57 | . 11 2 11 9 8 . . 9 . . . 3 1 3 . . . Brawler 4 | . . . . 1 . . . 1 . . . 1 . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . Sentry 22 | . . . 8 3 4 3 . 2 . . . . . 1 1 . . Specialist 5 | . . . . . . . . 3 . . . . 2 . . . . Hunter 8 | . . . . . . . . 4 . . . . 3 . 1 . . Programmer 12 | . . . . . . . . 6 . . . 1 1 2 2 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 2 4 2 10 5 4 6 1 17 . 1 . 3 5 4 2 . 2 Combat Bots Only 14 | . 3 2 5 4 3 1 1 14 . . . 3 4 4 2 . 2 Max Kills in Single Turn 5 | 1 1 1 2 1 1 1 1 5 . 1 . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 4 . . . . . . . . . Melee 1 | . 1 1 1 1 1 1 . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1173 | . 81 15 185 65 78 12 . 245 1 3 . 46 240 104 68 . 30 Missed 356 | . 19 3 50 16 13 1 . 92 . 2 . 13 91 39 13 . 4 Hits 817 | . 62 12 135 49 65 11 . 153 1 1 . 33 149 65 55 . 26 Melee 8 | . . . 2 2 . . . . . . . 4 . . . . . Projectile 809 | . 62 12 133 47 65 11 . 153 1 1 . 29 149 65 55 . 26 Critical Strikes 36 | . 2 . 6 2 6 1 . 7 . . . 4 2 . 6 . . Part Disruptions 2 | . . . . . . . . 2 . . . . . . . . . Damage Taken 13822 | . 700 167 1641 863 921 162 . 3340 18 21 . 657 2381 1456 1082 . 413 Core 1953 | . 149 13 173 106 62 . . 361 . . . 95 260 205 263 . 266 Absorbed by Shields 183 | . . . . . 92 . . . . . . . 91 . . . . Redirected to Shielding 16 | . . . . . . . . . . . . . . . . . 16 Ignored by Resistances 80 | . . . . . . . . . . . . 51 29 . . . . Regen/Repaired (Parts) 141 | . . . 80 . . . . 61 . . . . . . . . . Core Remaining (%) 61 | 100 . 35 56 . . . 69 . . . . 46 . . . . . Volleys Fired 330 | 10 56 . 39 4 . . 1 69 . 8 . 19 49 49 24 2 . Largest 3 | 2 2 . 2 1 . . 1 3 . 1 . 3 3 3 3 1 . Hottest 240 | 40 46 . 46 36 . . 25 240 . 23 . 136 84 148 215 . . Shots Fired 626 | 15 112 . 75 4 . . 1 119 . 9 . 52 116 86 35 2 . Gun 510 | 15 112 . 75 . . . 1 93 . 9 . 52 106 26 21 . . Cannon 74 | . . . . . . . . . . . . . . 60 14 . . Launcher 30 | . . . . 4 . . . 26 . . . . . . . . . Special 12 | . . . . . . . . . . . . . 10 . . 2 . Kinetic 468 | 15 112 . 75 . . . 1 34 . 9 . 48 106 61 7 . . Thermal 113 | . . . . . . . . 59 . . . 1 . 25 28 . . Explosive 6 | . . . . . . . . 6 . . . . . . . . . Electromagnetic 27 | . . . . 4 . . . 20 . . . 3 . . . . . Robot Hit Streak 36 | 5 8 . 8 2 . . 3 36 . 3 . 16 7 16 13 13 . Robot Miss Streak 4 | 2 4 . 2 1 . . . 3 . 1 . 3 4 4 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . 1 1 . . . Secondary Targets 6 | . 4 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 609 | 9 83 5 103 32 45 28 1 86 . 6 . 35 65 70 31 6 4 Core Hits 263 | 4 27 . 28 12 9 8 1 96 . 2 . 11 25 24 10 4 2 Critical Kills 12 | . . . 4 1 2 1 . 2 . . . 1 1 . . . . Critical Parts Destroyed 42 | . 4 3 10 6 13 2 . 1 . . . 1 2 . . . . Critical Strikes 66 | . 4 3 14 7 17 3 . 7 . . . 3 3 3 1 . 1 Burn 7 | . . . . . . . . 4 . . . 1 . 1 1 . . Destroy 9 | . 1 . . . . . . 3 . . . 2 3 . . . . Blast 2 | . . . . . . . . . . . . . . 2 . . . Smash 47 | . 3 3 14 7 17 3 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 259 | . 21 7 76 37 62 35 4 2 . . . . . . 4 4 7 Impact 244 | . 21 7 76 37 62 35 4 2 . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . 4 4 7 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . 5 1 9 7 10 14 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21889 | 97 1638 255 3236 1761 2273 1762 21 5415 . 96 . 565 1255 2076 973 314 152 Guns 6227 | 88 843 . 798 . . . 21 1718 . 96 . 565 1194 468 436 . . Cannons 2017 | . . . . . . . . . . . . . . 1608 409 . . Explosions 3941 | . . . . 275 . . . 3618 . . . . 48 . . . . Melee 9666 | . 795 255 2438 1486 2273 1762 . 63 . . . . . . 128 314 152 Ramming 38 | 9 . . . . . . . 16 . . . . 13 . . . . Kinetic 5885 | 88 843 . 798 . . . 21 733 . 96 . 489 1194 1474 149 . . Thermal 3190 | . . . . . . . . 1824 . . . 20 48 602 696 . . Explosive 1757 | . . . . . . . . 1757 . . . . . . . . . Electromagnetic 1353 | . . . . 275 . . . 1022 . . . 56 . . . . . Impact 9072 | . 795 255 2438 1486 2273 1762 . 63 . . . . . . . . . Slashing 594 | . . . . . . . . . . . . . . . 128 314 152 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 2 15 1 1 1 1 34 12 12 12 12 12 . 13 21 21 21 Average Corruption 5 | . 2 13 1 1 1 1 6 7 12 12 12 12 . 6 15 21 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 246 | . 20 18 20 6 3 5 . 26 11 28 8 32 . 10 34 20 5 Message Errors 53 | . 3 5 2 2 . 1 . 7 2 4 1 12 . 1 6 6 1 Matter Fused 57 | . 6 6 5 1 . 1 . 3 4 5 3 8 . 2 7 5 1 Heat Flow Errors 38 | . 1 3 6 . 2 1 . 1 1 6 2 6 . 2 3 3 1 Energy Discharges 33 | . 3 3 2 . 1 . . 3 2 8 . 2 . 3 3 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . 2 1 4 3 . 2 . 3 1 . . . . . 2 1 . Data Loss (major) 18 | . 1 . 1 . . . . 3 1 3 1 1 . 1 3 2 1 Misfires 10 | . 3 . . . . . . 3 . 1 . 1 . . 2 . . Alerts 5 | . 1 . . . . . . 1 . 1 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Weapon Failures 9 | . . . . . . . . 2 . . . 2 . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3635 | . 466 196 782 596 942 451 . 110 . . . . . 63 22 . 7 Projectiles 97 | . . . . . 34 . . . . . . . . 63 . . . Explosions 133 | . . . . 29 . . . 104 . . . . . . . . . Melee 3405 | . 466 196 782 567 908 451 . 6 . . . . . . 22 . 7 Knockbacks 29 | . 2 1 4 4 6 5 . . . . . . . 6 1 . . Impact 20 | . 2 . 4 4 5 5 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 6 1 . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . Self-Inflicted Damage 829 | . . . . 86 . . . 743 . . . . . . . . . Shots 16 | . . . . 4 . . . 12 . . . . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . . . . Targets Rammed 4 | 1 . . . . . . . 1 . . . . 2 . . . . Kicked 2 | . . . . . . . . . . . . . 2 . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 397 | . 242 276 249 . 235 199 . 397 254 249 113 283 24 358 303 235 64 Average Temperature 112 | . 59 126 120 . 98 113 . 159 144 113 52 105 8 111 113 104 42 Received Heat Transfer 2975 | . 354 93 546 387 557 63 . 366 . . . 171 123 297 18 . . Effects 13 | . . 2 1 . . . . 2 1 . . 3 . 3 . 1 . Energy Bleed 4 | . . . 1 . . . . 1 1 . . . . . . 1 . Interference 7 | . . 2 . . . . . . . . . 3 . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . 5 1 11 8 7 9 . 2 . . . . . . . . . Combat Hostiles 22 | . 2 1 7 5 4 1 . 2 . . . . . . . . . Parts Fried 70 | . 8 4 10 8 14 19 . 4 . . . . 3 . . . . Impact Corruptions 108 | . 13 5 29 17 26 17 . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . . . 3 . . . . . 1 1 . . Heat Transferred 5467 | . . . . . . . . 3125 . . . 150 50 1150 992 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 2 1 1 . . 2 . . . . . . . . . Low Security (%) 76 | 100 100 100 40 59 68 100 . 68 . . . . 100 . . . . Level 1 16 | . . . 48 40 31 . . 6 . . . . . . . . . Level 2 6 | . . . 11 . . . . 24 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 648 | 5 140 53 424 339 236 194 . 648 . . . . 198 . . . . Initial 169 | . . 53 . 169 143 78 . . . . . . . . . . . Average 128 | . 73 10 220 196 164 52 . 170 . . . . 50 . . . . Influence Increases 5889 | 15 655 55 1083 536 471 331 . 1162 21 79 . 258 693 350 115 10 55 Destroy 0b10 Robot/C 3100 | . 280 40 620 260 240 60 . 580 20 60 . 220 380 220 80 . 40 Destroy 0b10 Robot/NC 445 | 15 50 5 55 40 50 80 . 85 . 5 . . 40 10 . 10 . Destroy Leader 608 | . 66 10 160 64 62 . . 108 . 10 . 20 58 30 20 . . Allied During Kill 49 | . . . . . . . . . 1 4 . 18 26 . . . . Successful Hack 110 | . 18 . 18 18 12 4 . 40 . . . . . . . . . Select Force Hacks 270 | . 30 . 60 . . 180 . . . . . . . . . . . Disable Machine 360 | . 45 . 45 15 45 . . 165 . . . . 45 . . . . Destroy Structure 257 | . 31 . 5 4 2 7 . 124 . . . . 84 . . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 675 | . 135 . 120 135 60 . . 60 . . . . 45 90 15 . 15 Influence Decreases 5844 | 15 518 192 682 598 608 533 . 610 385 267 . 258 617 426 115 10 10 Entered New Map 906 | . . 84 . 232 196 124 . . 205 36 . . . 29 . . . Time Decay 3965 | 15 498 108 612 326 362 409 . 410 160 151 . 155 307 327 115 10 . Lost Part 640 | . 20 . 70 40 50 . . 200 . . . 30 150 70 . . 10 Lost Ally 333 | . . . . . . . . . 20 80 . 73 160 . . . . Squads Dispatched 31 | . 4 . 4 2 2 . . 12 . . . . 7 . . . . Investigation 7 | . 2 . 3 . 1 . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . 2 . . . . 2 . . . . Reinforcement 15 | . 2 . 1 2 1 . . 7 . . . . 2 . . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . . . 4 . 1 . . 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 30 2 50 25 19 3 3 58 3 6 . 17 43 15 5 . 7 Peak Tracking Total 13 | . 4 2 6 5 5 1 1 12 3 5 . 9 13 4 2 . 5 Tactical Retreats 32 | . 9 . 4 6 3 . . 2 . . . . 2 4 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . 1 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 27 | . 3 . 3 1 3 . 2 11 . . . 1 3 . . . . Max in Single Turn 7 | . 1 . 1 1 1 . 1 7 . . . 1 2 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 69 | . 7 1 13 4 5 12 5 9 . . 4 . 3 . . 6 . Terminals 35 | . 6 . 9 3 5 6 . 4 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . 6 . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Total Hacks 180 | . 14 1 26 13 11 22 20 16 . . 30 . 8 . . 19 . Successful 121 | . 9 1 12 6 4 12 20 7 . . 30 . 1 . . 19 . Failed 58 | . 5 . 13 7 7 10 . 9 . . . . 7 . . . . Catastrophic 8 | . 1 . 1 . . . . 4 . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 62 | . 14 . 16 5 1 17 . 2 . . . 1 6 . . . . Terminals 76 | . 13 . 17 11 11 11 . 7 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 2 . . 11 . 2 . . . . . . . . . Scanalyzers 11 | . . . 5 2 . . . 4 . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 2 . . . . Terminal Hacks 84 | . 1 1 1 3 4 2 20 3 . . 30 . . . . 19 . Record 30 | . . . . . . . 14 1 . . 8 . . . . 7 . Part Schematic 18 | . . . . . 2 . . . . . 12 . . . . 4 . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Analysis 9 | . . . . . . . 5 . . . . . . . . 4 . Prototype ID Bank 9 | . . . 1 1 . . . . . . 3 . . . . 4 . Open Door 2 | . . 1 . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 2 . . . 3 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 2 . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 8 . 6 1 . 9 . 1 . . . . . . . . . Terminals 16 | . 7 . 4 1 . 3 . 1 . . . . . . . . . Botnet 3 | . 2 . . . . . . 1 . . . . . . . . . Skim 13 | . 5 . 4 1 . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . 6 . . . . . . . . . . . Tunnel 9 | . 1 . 2 . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 8 4 3 6 . 8 . . . . 3 . . . . Full Trace Events 4 | . . . 1 1 1 . . 1 . . . . . . . . . Feedback Events 2 | . . . 1 . . . . 1 . . . . . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 2 . . . . . 12 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 2 . . . 3 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 19 | . . . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 21 | . . . . . . . . . 2 5 . 6 8 . . . . Largest Group 2 | . . . . . . . . . 1 1 1 1 2 . . . . Highest-Rated Group 85 | . . . . . . . . . 32 47 41 85 85 . . . . Highest-Rated Ally 85 | . . . . . . . . . 32 47 41 85 85 . . . . Initial UFD Resources 28 | . . . . . . . . 22 22 22 22 26 26 26 26 26 28 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . 7 20 . 36 46 . . . . Total Damage 2019 | . . . . . . . . . 128 213 . 906 772 . . . . Kills 23 | . . . . . . . . . 1 3 . 6 13 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 4 | . . . . . . . 1 . . 1 . 1 1 . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 6581 | 26 1925 52 . . . . . 1115 . 542 181 468 819 344 637 373 99 Optics 1109 | . . . . . . . . . . . . . . . 637 373 99 Sensors 2278 | . . . . . . . . 1115 . . . . 819 344 . . . Terrain 1203 | 12 . . . . . . . . . 542 181 468 . . . . . Seismic 1991 | 14 1925 52 . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . . . 5 . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . 2 2 . . Drone Launches 3 | . . . . . . . . . 1 . . 1 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 18717 | 205 1925 521 2375 726 839 1439 3740 1953 334 652 181 711 1029 904 711 373 99 Spaces Moved 9118 | 103 643 201 910 324 334 807 2042 863 314 396 116 483 563 448 306 216 49 Core 365 | 5 . . . . . . . 16 141 . . . . 57 145 . 1 Treads 7084 | 98 501 201 910 324 334 807 2042 689 173 396 116 12 . 56 161 216 48 Legs 1369 | . . . . . . . . . . . . 471 563 335 . . . Wheels 300 | . 142 . . . . . . 158 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 240 160 160 160 164 162 50 50 145 152 120 120 120 50 160 160 Average Speed 170 | 156 215 240 207 160 164 164 162 193 102 151 152 121 131 169 196 160 161 Slowest Speed 600 | 160 320 320 240 240 244 245 242 242 145 152 152 260 190 400 600 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 6 90 35 73 33 45 99 94 15 46 48 74 56 16 58 54 63 7 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 15 | . 2 1 2 . . 6 . . . . 1 . . . . 3 . Known Exits Taken 11 | . 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . . . . 1 1 . 1 1 1 . . . . . . Scrap Searched 16 | . . . . . . . 7 . 1 1 . 2 . 1 3 . 1 Spaces Dug 37 | . 2 . 5 4 2 7 . 17 . . . . . . . . . Terrain Destroyed 262 | . 40 . 5 4 2 7 . 173 . . . 1 22 6 2 . . Melee 20 | . 2 . 5 4 2 7 . . . . . . . . . . . Projectile 18 | . . . . . . . . 6 . . . 1 3 6 2 . . AOE 207 | . 38 . . . . . . 150 . . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 11301 | 132 1048 225 1175 455 502 852 2470 1054 325 439 121 567 746 525 376 228 61 Wait 1163 | . 286 7 91 64 80 6 368 60 8 20 . 43 86 15 27 . 2 Move 9101 | 102 642 200 909 323 333 806 2041 862 313 395 115 482 562 447 305 215 49 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 112 | 9 21 1 19 10 7 . 19 9 . 3 . 1 6 2 5 . . Fast Attach 101 | 8 1 4 7 1 2 1 3 6 3 7 3 12 22 6 8 7 . Attach 58 | . 1 1 8 7 5 . 6 16 . 1 . 2 4 5 2 . . Detach 19 | . . 1 1 2 2 . . 7 . . . 1 3 1 . . 1 Swap 48 | . 7 2 8 2 3 2 7 15 . 1 . . 1 . . . . Drop 105 | 2 13 2 17 5 8 2 21 7 . 4 3 7 11 . 1 . 2 Fire 330 | 10 56 . 39 4 . . 1 69 . 8 . 19 49 49 24 2 . Melee 259 | . 21 7 76 37 62 35 4 2 . . . . . . 4 4 7 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 . . . . Crush 2 | 1 . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Discovered new exit (range 4) 1179 | -10/Materials | Identified exit to Mines 1344 | -10/Materials | Core integrity fell below 50% 1483 | -10/Materials | Discovered new exit (range 3) 1751 | -10/Materials | Learned Storage trap positions 1863 | -10/Materials | Learned Storage emergency access door positions 1902 | -10/Materials | Identified exit to Subcaves 1929 | -10/Materials | Learned location of Storage (-8) 2019 | -10/Materials | Loaded intel: 7 trap records 2131 | -10/Materials | Entered Mines 2132 | -10/Mines | Identified exit to Materials 2152 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2184 | -10/Mines | System corruption reached 10% 2482 | -10/Mines | Assembled infested the area 2652 | -10/Mines | Entered Materials 2652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -9/Materials | Identified exit to Materials 3108 | -9/Materials | Central database locked down 3834 | -9/Materials | Build established: Scavenger-Mutant 4075 | -9/Materials | Discovered new exit (range 13) 4233 | -9/Materials | Repaired Great Maul 4662 | -9/Materials | Build established: Mutant 5027 | -9/Materials | Entered another Materials area 5027 | -8/Materials | Evolved 2 slots: Propulsion x2 5028 | -8/Materials | Identified exit to Storage 5278 | -8/Materials | Lost 3 parts (3n) 5349 | -8/Materials | Build established: Scavenger-Mutant 5370 | -8/Materials | Discovered new exit (range 5) 5753 | -8/Materials | Entered Storage 5754 | -8/Storage | Loaded intel: 20 trap records 6040 | -8/Storage | Identified exit to Recycling 6586 | -8/Storage | Used back door to open Recycling access 6592 | -8/Storage | Entered Recycling 6593 | -8/Recycling | Met a Zionite searching for Scraptown 6908 | -8/Recycling | Build established: Mutant 7346 | -8/Recycling | Scanned before Scraplab entrance 7692 | -8/Recycling | Discovered new exit (range 8) 8011 | -8/Recycling | Entered Scraplab 8026 | -8/Recycling | Discovered new exit (range 3) 8031 | -8/Recycling | Entered Scraptown 8042 | -8/Scraptown | System corruption reached 10% 8044 | -8/Scraptown | System corruption reached 30% 8044 | -8/Scraptown | System corruption cleaned by C-Scrubber 8344 | -8/Scraptown | Build established: Scavenger-Mutant 8542 | -8/Scraptown | Discovered new exit (range 3) 8709 | -8/Scraptown | Visited CPS Storage 8722 | -8/Scraptown | Visited Spacefarers 8843 | -8/Scraptown | Visited Assassins FH 8907 | -8/Scraptown | Visited Comm Corps 9253 | -8/Scraptown | Visited IN-MT5's Study 9321 | -8/Scraptown | Visited UFD Registry 9349 | -8/Scraptown | Visited The Evicted 9401 | -8/Scraptown | Visited Symbiants 9464 | -8/Scraptown | Registered with UFD as "Fluxflow" 9537 | -8/Scraptown | Visited Abandonware Association 9639 | -8/Scraptown | Visited A0-MCA Data Center 9648 | -8/Scraptown | Given a B- rating by A0-MCA 9654 | -8/Scraptown | Found A0-MCA's Component Scanner 9796 | -8/Scraptown | Visited LU-1G1's Boring Crew 10112 | -8/Scraptown | Visited Science Guys 10200 | -8/Scraptown | Visited Supply Room 10235 | -8/Scraptown | Visited Observation Area 10285 | -8/Scraptown | Visited Analyses Database 10357 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10378 | -8/Scraptown | Found DCF Scrap (28 items) 10433 | -8/Scraptown | Visited Science Testing Area 10468 | -8/Scraptown | Visited Junk Repository 10797 | -8/Scraptown | Discovered new exit (range 5) 10925 | -8/Scraptown | Found Scrap Suit 11191 | -8/Scraptown | Met Optimus 11191 | -8/Scraptown | Accepted into 0bPrime 11537 | -8/Scraptown | Civil war broke out across Scraptown 11549 | -8/Scraptown | Found LU-1G1's Laser Shovel 11609 | -8/Scraptown | Found Master Drone Bay 11623 | -8/Scraptown | Lost 4 allies 11759 | -8/Scraptown | Lost 3 allies 11771 | -8/Scraptown | Entered Factory 11771 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 12214 | -6/Factory | Build established: Scavenger-Scrapper 12387 | -6/Factory | Discovered new exit (range 11) 12408 | -6/Factory | Identified exit to Factory 13110 | -6/Factory | Cargo convoy interrupted 13135 | -6/Factory | Lost 5 parts (4n1w) 13140 | -6/Factory | Destroyed 14 combat bots 13265 | -6/Factory | System corruption reached 10% 13333 | -6/Factory | Identified exit to Lower Caves 13668 | -6/Factory | Build established: Scavenger-Skirmisher 13703 | -6/Factory | Discovered exit to Factory (range 10) 13724 | -6/Factory | Entered Lower Caves 13742 | -6/Lower Caves | Lost 10 parts (1p5n3u1w) 13967 | -6/Lower Caves | Master Drone dominated S-27 Virus. 13971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13976 | -6/Lower Caves | Master Drone dominated Y-54 Guardian. 14009 | -6/Lower Caves | Build established: Mutant 14044 | -6/Lower Caves | Discovered new exit (range 5) 14058 | -6/Lower Caves | Entered another Lower Caves area 14058 | -6/Lower Caves | Accompanied by 1 ally 14080 | -6/Lower Caves | Master Drone dominated G-67 Veteran. 14087 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 14090 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 14104 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 14134 | -6/Lower Caves | Lost 4 allies 14162 | -6/Lower Caves | Found Imp. Powered Armor 14411 | -6/Lower Caves | Encountered a Warlord checkpoint 14660 | -6/Lower Caves | Discovered new exit (range 15) 14680 | -6/Lower Caves | Master Drone dominated H-66 Slayer. 14710 | -6/Lower Caves | Entered Data Miner 14710 | -6/Data Miner | Accompanied by 1 ally 14710 | -6/Data Miner | Discovered new exit (range 6) 14747 | -6/Data Miner | Met Data Miner 14794 | -6/Data Miner | Learned location of Section 7 (-2) 14794 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14818 | -6/Data Miner | Received God Mode back door access code from Data Miner 14891 | -6/Data Miner | Entered Proximity Caves 14891 | -5/Proximity Caves | Accompanied by 1 ally 14893 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14894 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 14908 | -5/Proximity Caves | Core integrity fell below 50% 14912 | -5/Proximity Caves | Master Drone dominated L-41 Fighter. 14916 | -5/Proximity Caves | Master Drone dominated L-41 Fighter. 14917 | -5/Proximity Caves | Master Drone dominated Y-64 Sentinel. 14947 | -5/Proximity Caves | Lost 4 allies 15110 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15121 | -5/Proximity Caves | Found Prototype Special Weapon 15121 | -5/Proximity Caves | Identified Molecular Deconstructor 15230 | -5/Proximity Caves | Build established: Scavenger-Gunner 15260 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 15286 | -5/Proximity Caves | Spotted B-75 Beast 15308 | -5/Proximity Caves | Master Drone dominated B-75 Beast. 15350 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15362 | -5/Proximity Caves | Master Drone dominated Beast 6a. 15540 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15602 | -5/Proximity Caves | Entered Factory 15602 | -5/Factory | Accompanied by 1 ally 15602 | -5/Factory | Evolved 2 slots: Utility x2 15673 | -5/Factory | Build established: Scavenger-Tank 15926 | -5/Factory | Master Drone dominated Y-64 Sentinel. 15941 | -5/Factory | Master Drone dominated G-50 Soldier. 15951 | -5/Factory | Master Drone dominated G-50 Soldier. 15981 | -5/Factory | Lost 3 allies 16353 | -5/Factory | Cargo convoy interrupted 16353 | -5/Factory | Master Drone dominated P-70 Sage. 16369 | -5/Factory | Master Drone dominated P-70 Sage. 16371 | -5/Factory | Garrison activated, responded to threat 16377 | -5/Factory | Mastered Sage 6b assimilated hostile S-27 Virus 16382 | -5/Factory | Master Drone dominated X-77 Beamer. 16390 | -5/Factory | Master Drone dominated P-70 Sage. 16434 | -5/Factory | Lost 5 allies 16459 | -5/Factory | Lost 5 parts (3n2u) 16508 | -5/Factory | Spotted B-75 Beast 16539 | -5/Factory | Lost 7 parts (1n3u3w) 16622 | -5/Factory | Discovered new exit (range 9) 16630 | -5/Factory | Identified exit to Upper Caves 16631 | -5/Factory | Entered Upper Caves 16764 | -5/Upper Caves | Learned Factory security intel 16928 | -5/Upper Caves | Lost 4 parts (1p2n1w) 17296 | -5/Upper Caves | System corruption reached 10% 17392 | -5/Upper Caves | Spotted B-75 Beast 17440 | -5/Upper Caves | Destroyed B-75 Beast 17456 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 17519 | -5/Upper Caves | Discovered new exit (range 8) 17533 | -5/Upper Caves | Identified exit to Upper Caves 17535 | -5/Upper Caves | Entered another Upper Caves area 17546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17602 | -5/Upper Caves | Learned Factory emergency access door positions 17639 | -5/Upper Caves | Core integrity fell below 50% 17853 | -5/Upper Caves | Build established: Gunner 18152 | -5/Upper Caves | Identified exit to Factory 18161 | -5/Upper Caves | Lost 4 parts (1u3w) 18225 | -5/Upper Caves | Discovered new exit (range 14) 18244 | -5/Upper Caves | Identified exit to Zhirov 18246 | -5/Upper Caves | Entered Zhirov 18246 | -5/Zhirov | Discovered new exit (range 3) 18275 | -5/Zhirov | Met Zhirov 18304 | -5/Zhirov | Learned location of Quarantine (-2) 18304 | -5/Zhirov | Learned location of Testing (-3) 18304 | -5/Zhirov | Learned location of Command (-1) 18334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18362 | -5/Zhirov | Found Alien Artifact 18362 | -5/Zhirov | Identified Integrated Dissipator 18362 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18387 | -5/Zhirov | Found Alien Artifact 18387 | -5/Zhirov | Identified Transdimensional Reconstructor 18387 | -5/Zhirov | Warped through subspace 18408 | -5/Zhirov | Build established: Mutant 18617 | -5/Zhirov | Identified exit to Proximity Caves 18619 | -5/Zhirov | Entered Proximity Caves 18621 | -4/Proximity Caves | Spotter reported a threat 18622 | -4/Proximity Caves | Spotter reported a threat 18708 | -4/Proximity Caves | Core integrity fell below 20% 18718 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18668_ Found Hvy. Pick. 18668_ Found Power Amplifier. 18668_ Found Imp. Remote Datajack. 18668_ Found 55 Matter. 18669_ Acquired 55 matter. 18671_ System corrupted: Matter fused (-6). 18693_ System corrupted: Substantial component data lost. 18696_ C-30 ARC bursts open, deploying its payload. 18696_ S-27 Virus unfolds itself. 18703_ S-27 Virus destroyed. 18705_ Med. Treads destroyed. 18706_ Dropped Stasis Beam. 18706_ Discarded Imp. Matter Compressor. 18707_ Dropped Exp. Utility Shielding. 18710_ System corrupted: Heat flow error (+107). 18712_ Destroyed VTOL Module. 18715_ S-27 Virus destroyed. 18717_ S-27 Virus Lgt. Nuclear Core severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????## ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ???????##????????????# ????????????????????????? | | ??????## #####??????## #????????????????????????? | | ?????## ##?????# #????????????????????????? | | ?????? ##????? ###??????????????????????? | | ???????? ####??? #??????????????????????? | | ?????????# #???# #??????????????????????? | | ?????????# #??## ##?????????????????????? | | ?????????# ##?# #?????????????????????? | | ????????## ### ##?????????????????????? | | ????????# ### ##??????????????????????? | | ????##### | ## #???????????????????????? | | ????# / ##??????????????????????? | | ?# ! ###!|############# ???? | | ?# ##?# @% % #???????? | | ?## #####??#% s #???????? | | ??## ##?????## s## ######## ## ???? | | ???## ### #????### ## #???????????????????? | | ????# #??## #???# #???????????????????? | | ????####????## ##???# ####???????????????????? | | ?????????????###????## ##??????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 750 Matter Stores 465 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 15 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 80 Targeting Accuracy 24 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Storage | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Great Maul | 38% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Great Maul | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Shock Bomb Launcher | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Jackpot Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed ScanTrackerProjector Manual? 0 Play Time 03:09:25 Cumulative 208.3 hours Start 2026.03.06 @ 00:57:37 End 2026.03.24 @ 06:02:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/0/0/1/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d76d562-1f14-4949-9b85-374be44a0dd2