Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 16:39:42 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1847) 1847 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 5719 Bonus ------- Follower Combat Kills 47 Aligned with FarCom 300 Cogmind --------- Core Integrity 145/700 Matter 2/300 Energy 39/100 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Large Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Heavy Armor Plating Gatling Laser Cooled Pulse Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Modified TNC Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Storage Unit Structural Scanner Machine Analyzer Improved Terrain Scanner Improved Targeting Computer Heavy Armor Plating Gatling Laser Cooled Pulse Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Missile Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 51 | . 18 2 . . 16 15 Power 3 | . 2 . . . . 1 Engine 3 | . 2 . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 3 1 . . 4 1 Treads 6 | . 3 1 . . 2 . Leg 1 | . . . . . . 1 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 7 . . . 6 7 Device 8 | . 3 . . . 3 2 Storage 5 | . 4 . . . 1 . Processor 3 | . . . . . . 3 Hackware 1 | . . . . . . 1 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 19 | . 6 1 . . 6 6 Energy Gun 7 | . 3 . . . 3 1 Energy Cannon 4 | . 1 1 . . . 2 Ballistic Gun . | . . . . . . . Ballistic Cannon 4 | . . . . . 3 1 Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 3 1 . . 4 13 Power 1 | . . . . . . 1 Propulsion 9 | . 1 1 . . 2 5 Utility 5 | . . . . . . 5 Weapon 6 | . 2 . . . 2 2 Highest Loss Streak 6 | . 3 1 . . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 87 91 Engine 11 | . 14 14 14 14 9 6 Treads 21 | . 26 28 28 28 14 13 Wheel 4 | . . . . . 11 11 Device 10 | . 6 14 14 14 11 10 Storage 15 | . 21 14 14 14 17 7 Processor 2 | . . . . . . 13 Protection 2 | . . . . . 6 6 Energy Gun 8 | . 19 4 . . 5 . Energy Cannon 8 | . 1 23 28 28 6 . Ballistic Cannon 3 | . . . . . 5 13 Peak Build Rating 39 | . 11 9 10 10 26 39 Average Rating 15 | . 8 8 9 10 20 33 On Entrance 10 | 6 6 9 9 10 10 26 Naked Turns . | . . . . . . . Heaviest Build 54 | 14 32 34 34 34 53 54 Greatest Support 40 | 20 40 40 40 40 40 32 Greatest Overweight (x) 15 | . 1 1 . . 2 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 13 | . 11 15 15 15 15 15 Most Carried 15 | . 13 13 14 15 15 15 Average Carried 12 | . 9 12 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 13 14 15 15 12 Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1066 | 200 354 15 . . 161 336 Remotely . | . . . . . . . Salvage Created 1731 | . 580 135 . 143 366 507 Parts 105 | . 42 8 . 5 25 25 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 16 5 . 2 6 15 Guns 11 | . 9 . . . 2 . Cannons 21 | . 3 5 . 1 4 8 AOE 10 | . 3 . . . . 7 Classes Destroyed 14 | . 5 . . 3 3 3 Worker 3 | . . . . 1 . 2 Builder 3 | . . . . . 1 2 Tunneler 1 | . . . . . 1 . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 5 | . 3 . . . 2 . Swarmer 15 | . 9 3 . 1 . 2 Grunt 21 | . 7 2 . . 3 9 Brawler 1 | . . . . . . 1 Sentry 4 | . . . . 1 2 1 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 5 . 2 3 8 Combat Bots Only 7 | . 3 5 . 1 3 7 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 378 | . 78 21 . 4 43 232 Missed 101 | . 16 4 . 1 8 72 Damage Taken 3761 | . 830 186 . 31 589 2125 Core 813 | . 128 52 . . 78 555 Absorbed by Shields . | . . . . . . . Ignored by Resistances 50 | . . . . . . 50 Core Remaining (%) 71 | 100 . . . 28 85 . Volleys Fired 152 | . 63 11 . 6 25 47 Largest 2 | . 2 2 . 2 2 2 Hottest 126 | . 100 120 . 120 126 96 Shots Fired 265 | . 111 22 . 12 46 74 Gun 113 | . 100 . . . 13 . Cannon 138 | . 7 22 . 12 33 64 Launcher 14 | . 4 . . . . 10 Special . | . . . . . . . Kinetic 79 | . 9 . . . 11 59 Thermal 172 | . 98 22 . 12 35 5 Explosive 14 | . 4 . . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 10 8 . 15 18 10 Robot Miss Streak 4 | . 4 3 . 1 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 156 | . 66 13 . 8 34 35 Core Hits 94 | . 35 5 . 4 18 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 4 . . . 1 7 Burn 5 | . 4 . . . 1 . Blast 7 | . . . . . . 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3697 | . 1008 236 . 142 640 1671 Guns 967 | . 796 . . . 171 . Cannons 1870 | . 91 236 . 142 465 936 Explosions 855 | . 121 . . . . 734 Melee . | . . . . . . . Ramming 5 | . . . . . 4 1 Kinetic 1077 | . 37 . . . 131 909 Thermal 1800 | . 850 236 . 142 505 67 Explosive 815 | . 121 . . . . 694 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 132 | . 77 18 . . 8 29 Projectiles 55 | . . 18 . . 8 29 Explosions 77 | . 77 . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . . . 1 7 Impact . | . . . . . . . Kinetic 8 | . . . . . 1 7 Secondary . | . . . . . . . Self-Inflicted Damage 230 | . 170 . . . . 60 Shots 7 | . 4 . . . . 3 Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . . . . 1 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 336 | . 336 240 . 105 165 168 Average Temperature 81 | . 83 109 . 47 64 85 Received Heat Transfer 1335 | . 267 75 . . 324 669 Effects 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . 1 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Melted 10 | . 6 . . . 4 . Heat Transferred 4365 | . 2354 481 . 296 1147 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 314 | . 273 154 . 124 156 314 Initial 46 | . . 44 . . 46 25 Average 99 | . 90 87 . 65 82 152 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 89 | . 96 100 . 100 100 60 Level 1 10 | . 3 . . . . 39 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 25 5 . 5 10 20 Peak Tracking Total 8 | . 4 2 . 3 3 8 Tactical Retreats 4 | . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered 1 | . . . . 1 . . Most Traps Carried 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 18 | . 6 . . . . 12 Max in Single Turn 10 | . 2 . . . . 10 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 5 . 1 . 1 3 Terminals 8 | . 5 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 26 | . 16 . 1 . 2 7 Successful 11 | . 8 . 1 . 1 1 Failed 14 | . 8 . . . . 6 Catastrophic 3 | . 1 . . . . 2 Database Lockouts 1 | . . . . . 1 . Manual 11 | . 8 . 1 . 2 . Terminals 23 | . 16 . . . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 11 | . 8 . 1 . 1 1 Robot Analysis 5 | . 4 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Unreport Threat 2 | . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 1 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 40 | . . . . 40 16 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 16 3 . Total Damage 236 | . . . . 188 48 . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 4 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4216 | . 1446 386 360 383 793 848 Spaces Moved 2315 | 1 706 217 225 214 449 503 Core 6 | . . . . . . 6 Treads 1455 | . 687 217 225 214 112 . Legs 20 | 1 19 . . . . . Wheels 834 | . . . . . 337 497 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 160 160 160 115 115 Average Speed 147 | 120 161 160 160 160 129 127 Slowest Speed 800 | 120 240 240 160 160 320 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 1 93 63 62 46 34 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 158 | . 49 . . . 4 105 Melee . | . . . . . . . Projectile 30 | . . . . . 4 26 AOE 128 | . 49 . . . . 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2849 | . 901 233 225 244 614 632 Wait 251 | . 79 2 . 19 100 51 Move 2309 | . 705 216 224 213 448 503 Hop . | . . . . . . . Pick Up 41 | . 19 1 1 3 10 7 Fast Attach 19 | . 7 1 . . 8 3 Attach 22 | . 6 1 . . 6 9 Detach 3 | . . . . . 2 1 Swap 10 | . 5 . . . 2 3 Drop 39 | . 17 1 . 2 12 7 Fire 152 | . 63 11 . 6 25 47 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 8) 202 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Derelicts attacked the area 810 | -10/Materials | Discovered new exit (range 10) 888 | -10/Materials | Lost 3 parts (1n2w) 1276 | -10/Materials | Core integrity fell below 50% 1447 | -10/Materials | Entered Mines 1731 | -10/Mines | Discovered new exit (range 7) 1752 | -10/Mines | Learned location of 1 exit from Materials 1777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -10/Mines | Discovered new exit (range 5) 1833 | -10/Mines | Entered Exiles 1875 | -10/Exiles | Met 8R-AWN 1897 | -10/Exiles | Met EX-HEX 1955 | -10/Exiles | Met EX-BIN 1976 | -10/Exiles | Aligned with FarCom system 1977 | -10/Exiles | Given EX-Vault access code 2019 | -10/Exiles | Opened EX-Vault 2041 | -10/Exiles | Found Modified TNC 2074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2118 | -10/Exiles | Met EX-DEC 2175 | -10/Exiles | Discovered new exit (range 11) 2193 | -10/Exiles | Left Exiles lab with Modified TNC 2193 | -10/Exiles | Entered Mines 2249 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2253 | -9/Mines | Met a Derelict bent on vengeance 2330 | -9/Mines | Learned location of Zion (-7) 2459 | -9/Mines | Found a hidden stash of uninstalled traps 2551 | -9/Mines | Discovered new exit (range 15) 2576 | -9/Mines | Entered Materials 2576 | -8/Materials | Accompanied by 1 ally 2576 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2577 | -8/Materials | Identified exit to Factory 2693 | -8/Materials | Central database locked down 2905 | -8/Materials | Lost 4 parts (2n2w) 3300 | -8/Materials | Discovered exit to Factory (range 16) 3369 | -8/Materials | Entered Factory 3369 | -7/Factory | Evolved 2 slots: Utility x2 3669 | -7/Factory | Build established: Scavenger-Skirmisher 4013 | -7/Factory | Garrison activated, responded to threat 4088 | -7/Factory | Build established: Scavenger-Mutant 4117 | -7/Factory | Garrison activated, responded to threat 4176 | -7/Factory | Destroyed 7 combat bots 4177 | -7/Factory | Lost 6 parts (1p3n2u) 4203 | -7/Factory | Core integrity fell below 50% 4217 | -7/Factory | Self-destructed Last Messages --------------- 04179_ The unstable cave ceiling collapses. 04179_ U-05 Engineer lays Concrete. 04183_ Med. Reactive Plating destroyed. 04184_ U-05 Engineer lays Concrete. 04188_ Gauss Cannon destroyed. 04189_ The unstable cave ceiling collapses. 04189_ U-05 Engineer lays Concrete. 04192_ Acquired Aluminum Leg. 04196_ Kicked P-60 Hacker. 04196_ Hvy. Missile Launcher destroyed. 04198_ Aluminum Leg destroyed. 04200_ U-05 Engineer lays Concrete. 04204_ S-27 Virus destroyed. 04204_ U-05 Engineer lays Concrete. 04210_ System corrupted: Hvy. Ion Cannon rejected. 04210_ Hacking Suite destroyed. 04210_ Acquired Hvy. Ion Cannon. 04210_ U-05 Engineer lays Concrete. 04217_ Y-54 Guardian emerges from the garrison. 04217_ U-05 Engineer lays Concrete. 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[% #????????????????? | | ???????????? #????????????????? | | ????????????? ] #????????????????? | | ????????????? ##????????????????? | | ????????????? # ###?????????????????? | | ???????????? #############+#???????????????????? | | ????????????? ????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????H????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 16 Energy Capacity 465 Matter Stores 422 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSpectralRigger Manual? 0 Play Time 00:28:16 Cumulative 102.5 hours Start 2024.08.20 @ 16:12:54 End 2024.08.20 @ 16:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 174 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 98f54a39-feb8-4a7a-8c16-15e541b06578