Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 19:26:10 Player: Cracklepappy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (382) 1910 Value Destroyed (16562) 16562 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (7994) 7994 TOTAL SCORE: 39006 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 1050 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -358 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Centrium Wheel High-capacity Storage Unit Tiamat Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Centrium Wheel Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod Damper Plating Relay Coupler [NC] Relay Coupler [Sentry] Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Tiamat Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Improved Remote Datajack Enhanced Force Lance [Rating: 129] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Utility 9 | . . . 2 . 1 . . . 1 . . . . 1 . . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 502 | 9 11 2 20 36 27 11 22 3 9 11 23 9 26 55 18 1 12 5 13 32 35 17 31 14 14 36 Power 39 | 1 1 . 3 4 1 . 2 1 1 . 1 1 1 5 2 . . . . 2 . 2 4 3 . 4 Engine 16 | 1 1 . 3 3 1 . 2 . . . . . . 3 . . . . . 2 . . . . . . Core 10 | . . . . 1 . . . 1 1 . 1 1 . 2 . . . . . . . 1 2 . . . Reactor 13 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 2 3 . 4 Propulsion 80 | 3 1 1 4 9 7 . 7 . . . 1 1 5 13 3 . . . 4 2 2 2 11 2 . 2 Treads 61 | 1 . 1 2 9 7 . 7 . . . 1 1 4 3 3 . . . 4 1 2 2 9 2 . 2 Leg 8 | . . . 1 . . . . . . . . . 1 4 . . . . . 1 . . 1 . . . Wheel 11 | 2 1 . 1 . . . . . . . . . . 6 . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 3 6 1 8 7 5 1 6 . 4 6 16 3 8 13 8 1 3 . 6 9 11 5 7 6 6 9 Device 79 | 2 . . . 1 1 . 2 . 2 3 13 1 7 10 4 . 3 . 2 5 4 2 5 2 5 5 Storage 11 | 1 3 1 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . Processor 14 | . 2 . 4 . 1 . . . . 1 . 1 . . . 1 . . 3 . 1 . . . . . Hackware 17 | . . . . . . . 1 . . . . . 1 1 1 . . . . 3 5 2 1 1 . 1 Protection 37 | . 1 . 3 5 3 1 3 . 1 2 3 1 . . 3 . . . 1 1 1 1 1 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 225 | 2 3 . 5 16 14 10 7 2 4 5 5 4 12 24 5 . 9 5 3 19 22 8 9 3 8 21 Energy Gun 22 | 1 2 . . 4 1 . . . . . . 3 5 3 . . . . . . . . . . . 3 Energy Cannon 62 | . . . . 1 . . . . 1 1 . . 2 9 4 . 2 4 . 2 9 5 4 2 7 9 Ballistic Gun 74 | 1 1 . 5 9 9 5 5 1 1 3 3 . 2 7 . . 5 1 3 8 3 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . 1 3 3 2 . 1 . 1 . 1 2 . . 2 . . 3 . 2 . . . 5 Special Weapon 21 | . . . . . . . . . . . . . 2 2 1 . . . . 2 7 . 2 1 1 3 Impact Weapon 9 | . . . . . . . . . . . . . . 1 . . . . . 3 3 . 2 . . . Slashing Weapon 8 | . . . . . 1 2 . 1 1 1 1 . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 2 . . . . . . . . 1 . . . . . . . . . . . . Corrupted Parts 8 | . . . . . . . . . . . . 1 6 1 . . . . . . . . . . . . System Corruption 27 | . . . . . . . . . . . . 2 22 3 . . . . . . . . . . . . Parts Lost 93 | . 5 . 4 3 2 . 5 . . . 3 4 6 17 . . . . 3 4 2 7 7 . 4 17 Power 21 | . 1 . . . . . . . . . 1 1 2 5 . . . . . 1 . 1 3 . 1 5 Propulsion 26 | . 1 . 2 . 1 . 2 . . . . 1 3 7 . . . . . 1 1 1 2 . . 4 Utility 32 | . 1 . 1 3 1 . 2 . . . 1 1 1 2 . . . . 3 2 1 4 2 . 2 5 Weapon 14 | . 2 . 1 . . . 1 . . . 1 1 . 3 . . . . . . . 1 . . 1 3 Highest Loss Streak 11 | . 2 . 2 1 1 . 2 . . . 1 2 3 9 . . . . 3 4 1 4 3 . 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 99 94 100 99 100 93 100 96 96 89 88 66 66 65 62 63 74 86 95 95 76 77 83 Engine 3 | . 13 14 11 8 9 9 9 3 . . . . . 1 2 . . . . 2 5 1 . . . . Core 4 | . . . . 2 . . . 5 11 15 11 14 7 2 . . . . . . . 3 4 . . . Reactor 2 | . . . . . . . . . . . . . 5 4 7 13 13 13 11 8 5 5 4 9 9 9 Treads 19 | . 14 14 20 21 27 27 26 27 23 23 23 23 14 11 10 13 13 13 11 10 14 20 20 11 10 9 Wheel 1 | . 14 14 1 . . . . . . . . . . 3 4 . . . . . . . . . . . Device 10 | . 5 . . 7 4 9 8 9 11 14 13 6 5 7 9 13 13 13 13 18 13 11 16 10 19 26 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 15 | . 4 14 22 17 17 18 18 18 15 23 23 24 30 24 1 . . . 6 5 5 11 10 5 5 4 Hackware 3 | . . . . . . . . . . . . . . 4 3 . . . . 2 15 20 21 16 11 11 Protection 4 | . 3 . 9 7 9 9 9 9 7 . 1 3 . . 5 6 6 6 5 5 4 . 1 4 2 4 Energy Gun 1 | . 14 14 . . . . . . . . . 10 13 2 . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . 5 12 13 9 2 . . 6 10 7 5 8 8 Ballistic Gun 9 | . 14 14 21 20 17 15 17 16 6 8 12 3 . 3 . . 3 6 6 9 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . 1 7 5 1 . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 179 | 14 89 47 60 98 109 106 109 108 114 109 110 109 117 121 172 168 170 172 175 173 143 148 135 174 179 155 Greatest Support 140 | 32 16 16 40 43 63 62 62 62 62 62 62 60 60 70 140 140 140 140 140 140 140 124 117 140 140 140 Greatest Overweight (x) 35 | . 5 2 4 2 1 1 1 1 1 1 1 1 35 30 2 1 1 1 1 1 1 1 2 1 1 1 Average Overweight (x) 1 | . 2 2 1 1 1 1 1 1 1 1 1 1 2 1 . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 17 19 19 20 24 25 24 25 24 24 24 24 24 24 23 25 24 24 23 24 24 24 24 24 23 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 20 24 25 25 25 25 25 25 25 25 23 24 25 25 25 25 24 25 25 25 24 25 22 5 Class Distribution -------------------- 55% | Mutant 21% | Bothacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Bothacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Matter Collected 10591 | 285 305 65 556 757 958 426 970 89 . 245 480 80 287 955 303 18 400 79 455 751 635 288 420 196 218 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19043 | 201 525 . 1147 1374 1556 398 1581 107 . 427 456 274 217 2276 1352 244 381 . 713 690 479 939 736 1224 649 1097 Parts 842 | 14 27 . 71 103 81 38 87 5 . 7 14 5 4 109 21 11 10 . 38 34 13 32 37 17 26 38 Haulers Intercepted 12 | . 1 . 3 1 1 . 2 . . . . . . 2 . . . . 1 . 1 . . . . . Recyclers Shooed 12 | 1 . . . . 4 . 1 . . . . . . 4 . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 1 18 . 2 . . . 10 6 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Combat Hostiles Destroyed 301 | . 12 . 18 27 32 21 28 2 . . 11 3 5 24 5 4 7 . 10 19 3 18 13 4 12 23 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Guns 169 | . 12 . 18 23 26 12 25 2 . . 7 . 1 10 . . 1 . 10 14 . 2 4 . . 2 Cannons 60 | . . . . . . . . . . . . . . 10 3 4 . . . . 3 11 9 3 10 7 AOE 59 | . . . . 3 6 9 3 . . . 4 . 3 4 . . 5 . . 5 . 5 . . . 12 Classes Destroyed 21 | 3 4 . 2 . 3 . 1 . . 1 1 . 1 1 1 . . . 2 . . . . . . 1 Worker 16 | 2 . . 1 2 1 . 3 . . . . . . 7 . . . . . . . . . . . . Builder 12 | . . . 1 1 1 . 1 . . . . . . 6 . . . . . . . . 1 . 1 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 3 1 1 . 2 . . . . . . 2 . . . . 1 . 1 . . . . . Recycler 12 | 1 . . 2 1 2 . 1 . . . . . . 4 . . . . . . 1 . . . . . Operator 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Watcher 20 | . 2 . 4 2 4 . 2 . . . . . . 1 . . . . . . . . 2 . . 3 Swarmer 59 | . 3 . 3 3 10 15 2 . . . 4 . . . . . . . . 9 . . 4 . 4 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 134 | . 9 . 10 12 13 6 18 . . . 5 . 4 9 . 2 7 . 7 7 2 17 3 . . 3 Brawler 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Duelist 5 | . . . . . . . 2 . . . 1 . . 1 . . . . . 1 . . . . . . Sentry 40 | . . . 5 12 7 . 5 . . . . . . 2 . 1 . . . 1 . . . . 2 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . Hunter 16 | . . . . . 1 . 1 2 . . 1 . . 6 . . . . . . . . 1 . 2 2 Programmer 18 | . . . . . . . . . . . . . . 4 . 1 . . . . . . 5 . 2 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Compactor 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . 4 . . Enhanced Grunt 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 4 . 8 4 6 5 7 1 . . 3 1 4 12 1 2 4 . 5 7 2 5 6 2 5 9 Combat Bots Only 8 | . 4 . 5 4 6 5 7 1 . . 3 1 4 4 1 2 4 . 5 7 2 5 4 2 5 8 Max Kills in Single Turn 4 | 1 1 . 2 3 2 4 2 1 . 1 2 1 1 3 1 1 3 . 1 2 1 2 1 1 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 4 1 . . . 2 . 1 1 . . 3 . . 2 . 2 . . . 4 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Damage Taken 26545 | . 616 . 1043 1232 1593 356 1362 126 32 . 932 450 640 3144 . 202 903 168 785 1694 803 1638 1694 39 2808 4285 Core 3125 | . 89 . 150 195 132 58 140 18 . . 72 46 95 576 . . 23 34 69 28 102 88 178 . 113 919 Absorbed by Shields 1004 | . . . . . 296 212 404 40 8 . 44 . . . . . . . . . . . . . . . Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . . 77 . 36 . . 128 14 Redirected to Shielding 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 720 | . . . . 196 . . . . . . . . . . . . . . . . . . 524 . . . Core Remaining (%) 54 | 100 . 64 . 13 . . . 36 . . . . 69 . . . . 25 . . . 71 . . . . Volleys Fired 1236 | 17 60 . 70 78 103 44 104 9 6 4 29 12 22 120 82 9 22 3 36 58 46 55 62 72 55 58 Largest 2 | 2 2 . 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 Hottest 240 | 60 60 . 46 60 50 46 48 48 80 80 53 120 120 180 180 180 180 180 60 63 180 180 180 90 196 240 Shots Fired 2089 | 34 116 . 140 147 193 82 201 18 6 4 52 23 33 187 134 18 43 4 38 97 64 93 103 68 99 92 Gun 1274 | 34 116 . 140 146 186 77 194 18 2 1 46 23 23 80 . . 24 2 38 86 . 6 12 . . 20 Cannon 698 | . . . . . . . . . 4 3 . . 4 97 128 18 15 2 . . 42 81 87 62 99 56 Launcher 59 | . . . . 1 7 5 7 . . . 6 . 3 6 . . 4 . . 3 . 6 . . . 11 Special 58 | . . . . . . . . . . . . . 3 4 6 . . . . 8 22 . 4 6 . 5 Kinetic 1107 | 17 61 . 140 139 186 77 194 18 2 1 46 . 2 56 . . 24 2 38 86 . 6 12 . . . Thermal 810 | 17 55 . . . . . . . 4 3 . . 4 117 128 18 15 2 . . 42 81 87 62 99 76 Explosive 59 | . . . . 1 7 5 7 . . . 6 . 3 6 . . 4 . . 3 . 6 . . . 11 Electromagnetic 55 | . . . . 7 . . . . . . . 23 21 4 . . . . . . . . . . . . Robot Hit Streak 37 | 8 24 . 32 30 33 17 37 19 1 2 19 16 22 37 29 4 19 4 27 18 24 28 23 15 23 17 Robot Miss Streak 5 | 1 5 . 3 2 2 4 3 . 1 . 1 1 1 3 3 2 4 1 1 3 2 3 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 18 | . 1 . 5 1 1 1 5 . . . 1 . . . . . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . 1 . . . . . . . . 1 . . . . . 1 Shots Hit Robots 1633 | 23 78 . 117 121 148 58 170 16 1 11 43 23 23 148 105 11 28 4 37 72 57 75 70 56 84 54 Core Hits 762 | 9 30 . 47 52 77 31 80 8 . 5 26 11 11 111 16 7 17 1 25 29 13 40 29 10 22 55 Critical Kills 12 | . . . . 1 . . . . . . . . . 2 2 . 1 . . 2 1 . 2 1 . . Critical Parts Destroyed 9 | . . . 1 2 . . 2 . . . . . . 1 . . . . . . 1 . 2 . . . Critical Strikes 23 | . . . 1 3 . . 2 . . . . 2 . 3 2 . 1 . . 2 2 . 4 1 . . Meltdown 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . . Destroy 14 | . . . 1 3 . . 2 . . . . . . 3 . . . . . 2 . . 3 . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 71 | . . . . . 1 2 . 1 10 15 1 12 . 3 . . . . . 8 11 1 5 . . 1 Impact 28 | . . . . . . . . . . . . . . 3 . . . . . 8 11 1 5 . . . Slashing 30 | . . . . . 1 2 . 1 10 15 1 . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . 1 Sneak Attacks 8 | . . . . . . . . . . 5 1 1 . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47175 | 275 855 . 1606 2079 3209 1498 3568 188 22 685 1195 437 867 5183 3140 370 1171 107 1475 1992 1361 3187 2376 1563 3498 5268 Guns 18685 | 275 849 . 1605 1820 2296 791 2640 188 22 16 705 348 397 2155 . . 315 46 1475 1558 . 209 464 . . 511 Cannons 17181 | . . . . . . . . . . . . . . 2247 3096 359 324 61 . . 1040 1946 1899 1563 3379 1267 Explosions 10041 | . . . . 240 911 707 928 . . . 430 46 470 756 . . 532 . . 434 . 1025 . . 119 3443 Melee 1113 | . . . . . . . . . . 669 60 43 . . . . . . . . 294 . . . . 47 Ramming 155 | . 6 . 1 19 2 . . . . . . . . 25 44 11 . . . . 27 7 13 . . . Kinetic 16342 | 156 437 . 1605 1820 2296 791 2640 188 22 16 705 . 49 1550 . . 315 46 1475 1558 . 209 464 . . . Thermal 18917 | 119 412 . . . . . . . . . . 46 . 2776 3096 359 324 61 . . 1040 1946 1899 1563 3498 1778 Explosive 9876 | . . . . 240 911 707 928 . . . 430 . 470 756 . . 532 . . 434 . 1025 . . . 3443 Electromagnetic 772 | . . . . . . . . . . . . 348 348 76 . . . . . . . . . . . . Impact 294 | . . . . . . . . . . . . . . . . . . . . . 294 . . . . . Slashing 729 | . . . . . . . . . . 669 60 . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . 47 Highest Corruption 24 | . 1 1 . . . . 1 1 . . . 2 24 10 24 20 20 20 . . . . 5 14 15 15 Average Corruption 8 | . 1 1 . . . . 1 1 . . . 2 7 3 18 20 20 20 . . . . 3 13 14 15 Corruption Purged 9 | . . . . . . . . . . . . . . 4 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . 8 5 . . . . 6 9 . . . 4 33 30 44 13 56 1 . . . . 12 20 35 45 Message Errors 66 | . 2 2 . . . . 2 3 . . . . 10 5 5 5 12 . . . . . . 3 7 10 Matter Fused 76 | . 3 2 . . . . 1 4 . . . . 7 8 10 2 16 1 . . . . 2 4 8 8 Heat Flow Errors 28 | . 1 . . . . . . . . . . 1 2 2 6 . 4 . . . . . . 1 3 8 Energy Discharges 28 | . . . . . . . . . . . . 1 4 4 2 3 6 . . . . . 3 . 3 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 1 Data Loss (minor) 48 | . 1 . . . . . 2 2 . . . 1 7 4 6 2 8 . . . . . 4 4 5 2 Data Loss (major) 21 | . . . . . . . . . . . . . 1 2 5 1 1 . . . . . . 1 4 6 Misfires 18 | . 1 . . . . . 1 . . . . . . 1 3 . 5 . . . . . 3 1 . 3 Alerts 8 | . . 1 . . . . . . . . . . . 1 1 . 3 . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 21 | . . . . . . . . . . . . 1 1 2 5 . 1 . . . . . . 5 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1163 | . . . . . 7 14 91 . . 214 35 1 . 29 . . 19 . . . 153 30 117 . 139 314 Projectiles 456 | . . . . . . . . . . . . . . 10 . . 19 . . . 34 25 117 . 139 112 Explosions 374 | . . . . . 7 14 91 . . . 35 1 . 19 . . . . . . . 5 . . . 202 Melee 333 | . . . . . . . . . . 214 . . . . . . . . . . 119 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 985 | . 3 . . 143 . . 92 . . . 46 83 . . . . 86 . . 17 . 79 . . . 436 Shots 20 | . . . . 2 . . 2 . . . 1 1 . . . . 4 . . 1 . 3 . . . 6 Rammed 18 | . 1 . . 2 1 . . . . . . . . 2 6 1 . . . . 3 1 1 . . . Targets Rammed 20 | . 1 . 1 3 1 . . . . . . . . 2 6 1 . . . . 3 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | 20 254 . 19 52 233 5 42 12 176 120 177 238 234 231 538 93 222 3 54 101 544 377 375 198 470 196 Average Temperature 86 | 20 31 . 6 13 60 3 9 5 91 57 77 68 81 97 163 26 59 2 28 31 124 127 100 101 129 67 Received Heat Transfer 5309 | . 228 . 369 459 526 143 573 . 7 . 245 . 124 234 . 105 364 . 147 303 129 522 150 18 366 297 Effects 35 | . . . . . 2 . . . . . . . . . 19 . . . . . 4 3 2 . 5 . Shutdowns 12 | . . . . . . . . . . . . . . . 6 . . . . . 1 2 1 . 2 . Energy Bleed 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Interference 11 | . . . . . 2 . . . . . . . . . 4 . . . . . 1 1 . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . 4 1 Total Turns 233 | . . . . . . . . . . . . . . . . 6 . . . 56 . 43 . . 125 3 Longest Duration 43 | . . . . . . . . . . . . . . . . 6 . . . 43 . 34 . . 43 3 Robots Corrupted 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 2 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 2 1 Parts Melted 41 | . 1 . . . . . . . . . . . . 11 5 . . . . . 1 8 4 2 6 3 Heat Transferred 21680 | 275 925 . . . . . . . . . . 50 . 3496 3885 444 407 74 . . 1295 2405 2183 1961 2800 1480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Peak Influence 984 | 40 238 10 152 433 462 984 646 704 374 . . . . 405 140 117 . . 325 703 390 540 298 62 270 542 Initial 479 | . 26 10 . 20 167 254 479 419 369 . . . . 37 133 . . . 70 92 368 48 283 54 2 127 Average 239 | 17 82 6 66 194 252 766 277 547 273 . . . . 92 68 35 . . 162 524 183 373 179 43 71 313 Maximum Alert Level 3 | . 1 . . 2 2 3 2 3 1 . . . . 2 . . . . 1 3 1 2 1 . 1 2 Low Security (%) 55 | 100 87 100 100 54 32 . 43 . 31 . . . . 85 100 100 . . 79 17 57 14 61 100 85 21 Level 1 24 | . 12 . . 32 59 9 28 . 68 . . . . 12 . . . . 20 1 42 28 38 . 14 51 Level 2 16 | . . . . 12 7 26 28 87 . . . . . 1 . . . . . 75 . 57 . . . 27 Level 3 4 | . . . . . . 64 . 12 . . . . . . . . . . . 5 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . . 2 5 . 8 . 3 . . . . 12 . 1 . . 3 . 9 . 2 . 3 6 Investigation 7 | . 2 . . 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . Extermination 11 | . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 2 . 1 2 Reinforcement 24 | . . . . 1 2 . 3 . . . . . . 4 . . . . 3 . 5 . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 12 | . . . . . 3 . 3 . 1 . . . . 3 . . . . . . 2 . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Distress Signals 22 | . 1 . 2 2 4 . 3 . . . . . . 3 . . . . . . 1 . 3 . 1 2 Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . 13 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . 13 Times Spotted 448 | . 20 . 28 30 41 23 45 7 5 . 12 4 6 39 5 4 7 2 10 30 26 20 24 6 17 37 Peak Tracking Total 8 | . 4 . 7 4 6 5 6 4 1 . 4 1 4 4 2 2 4 2 5 7 4 5 7 2 5 8 Tactical Retreats 14 | . 2 . . . . 1 3 . . . 1 . 1 1 . . . . . 2 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Traps Triggered 33 | . 3 . 1 2 . 5 1 7 1 . . . . 2 . . . . . 4 . 2 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 52 | . . . . 52 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Machines Disabled 36 | . . . . 8 1 2 5 1 . . . . . 1 . . . . 2 5 1 6 . . . 4 Max in Single Turn 2 | . . . . 2 1 1 2 1 . . . . . 1 . . . . 1 2 1 1 . . . 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . 2 . 1 . . . . . . . . . . . 3 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Machines Accessed 65 | . 9 . 7 11 9 . 5 . 2 . 1 4 . 5 . 1 . . 2 . 4 . 1 . 1 3 Terminals 45 | . 7 . 7 9 6 . 4 . 1 . 1 . . 2 . 1 . . 1 . 3 . . . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 1 . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . Total Hacks 184 | . 26 . 21 24 29 . 15 . 5 . 1 28 . 10 . 1 . . 2 . 8 . 5 . 1 8 Successful 111 | . 14 . 8 18 13 . 8 . 3 . 1 28 . 6 . . . . 1 . 3 . 4 . 1 3 Failed 72 | . 11 . 13 6 16 . 7 . 2 . . . . 4 . 1 . . 1 . 5 . 1 . . 5 Catastrophic 14 | . 1 . 2 1 2 . 1 . 1 . . . . . . 1 . . 1 . 3 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 11 . 13 2 4 . 5 . 1 . . . . 2 . . . . . . 1 . . . . 1 Terminals 126 | . 23 . 21 18 23 . 14 . 2 . 1 . . 7 . 1 . . 1 . 7 . . . . 8 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . . Recycling Units 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . Terminal Hacks 85 | . 11 . 8 13 8 . 7 . 1 . 1 28 . 3 . . . . . . 2 . . . . 3 Record 12 | . . . . . . . . . . . 1 11 . . . . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . 3 . . . . 8 . 1 . . . . . . . . . . . 1 Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 2 2 . . 1 . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . 2 . 2 2 3 . 3 . . . . . . . . . . . . . 2 . . . . 1 Locate Traps 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . Scan Component 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Repair 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 1 . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . Seal Access 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 7 7 9 . 4 . 2 . . . . 2 . 1 . . 1 . 4 . 1 . . 3 Full Trace Events 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 2 . 3 . . . . 8 . 1 . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Time 164 | . . . . 58 . . . . . . . . . . . . . . . . . . 106 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Used RIF Installer 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 38 | . . . . . . . . . . . . . 1 1 6 . . . . 6 11 . 3 6 . 4 Non-combat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Combat 36 | . . . . . . . . . . . . . 1 . 6 . . . . 6 11 . 2 6 . 4 Robot Hacks Applied 41 | . . . . . . . . . . . . . 2 1 6 . . . . 6 13 . 3 6 . 4 find_chute 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . ignore_targets 12 | . . . . . . . . . . . . . . . 6 . . . . . . . . 6 . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . disable_weapons 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 20 | . . . . . . . . . . . . . . . . . . . . 6 10 . 1 . . 3 Relay Couplers Released 32 | . . . . . . 9 . 4 . . . . . . . . . . . 11 . 8 . . . . Machine Destruction 32 | . . . . . . 9 . 4 . . . . . . . . . . . 11 . 8 . . . . Attached 15 | . . . . . . . 1 . . . . . 1 . 1 . . . . 3 5 2 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 4 . . . 1 . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Total Allies 27 | . . . . . . . . 4 . . . 1 . 1 . . . 1 . 6 9 . 1 1 . 3 Largest Group 8 | . . . . . . . . 3 3 . . 1 1 1 . . . 1 . 4 8 . 1 1 . 2 Highest-Rated Group 201 | . . . . . . . . 101 101 . . 96 96 41 . . . 140 . 82 201 . 56 46 . 94 Highest-Rated Ally 140 | . . . . . . . . 40 40 . . 96 96 41 . . . 140 . 49 68 . 56 46 . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 280 | . . . . . . . . 26 31 . . 6 6 4 . . . 12 . 19 87 . 1 75 . 13 Total Damage 6384 | . . . . . . . . 566 667 . . 165 330 232 . . . 640 . 261 1713 . 18 1391 . 401 Kills 33 | . . . . . . . . 8 5 . . . . 1 . . . 2 . 1 11 . . 2 . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Robot Analysis Total 128 | . . . . . . . . . . . . 128 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Turns Passed 35564 | 230 1383 632 1447 3016 1750 1361 1356 687 997 3585 4816 765 1182 2052 812 251 1194 45 460 1567 1331 1100 1272 517 768 988 Spaces Moved 12619 | 153 841 480 516 1012 582 507 421 245 357 1289 1473 196 339 647 250 87 459 13 141 554 506 406 381 145 256 363 Core 23 | 3 . . . . . . . . . . . . 1 3 . . . . . . . . . . . 16 Treads 10570 | . . . 406 1012 582 507 421 245 357 1289 1473 196 300 274 213 87 459 13 141 554 506 406 381 145 256 347 Legs 267 | . . . . . . . . . . . . . 38 229 . . . . . . . . . . . . Wheels 1759 | 150 841 480 110 . . . . . . . . . . 141 37 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 240 235 235 235 238 238 238 238 246 246 105 116 240 240 240 240 160 160 166 162 162 160 50 Average Speed 223 | 99 132 130 216 244 235 235 235 238 238 238 244 246 319 240 207 240 240 240 240 231 212 215 243 233 200 200 Slowest Speed 1800 | 100 175 130 240 320 240 235 238 238 238 238 246 246 1800 1550 240 240 240 240 243 240 246 246 325 243 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 8 99 99 56 95 53 63 43 44 12 98 96 80 46 17 81 3 69 3 6 66 17 45 10 88 9 31 Regions Visited 26 Branch Regions 9 Pre-discovered Areas 27 | . 2 . . . . . . . . . 1 23 . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 . . . . . 1 1 1 1 . . . 1 1 . . . . . . 1 . Scrap Searched 9 | . . 1 . . . . . . . 2 2 . 2 . . . 2 . . . . . . . . . Spaces Dug 186 | . . . . . 12 8 . . 10 6 10 . 4 13 3 . . . . 10 8 . 12 5 2 83 Terrain Destroyed 650 | . . . . 25 53 47 68 . 10 6 52 12 28 49 14 2 36 . . 20 9 6 16 6 7 184 Melee 35 | . . . . . 1 . . . 10 5 . . . 3 . . . . . 3 8 . 5 . . . Projectile 101 | . . . . . . . . . . 1 . . 4 20 14 2 6 . . 2 1 . 11 6 7 27 AOE 513 | . . . . 25 52 47 68 . . . 52 12 24 26 . . 30 . . 14 . 6 . . . 157 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Was Fac Arm Total 17911 | 199 1001 489 723 1410 793 587 622 334 483 1773 2638 442 395 952 404 110 511 26 259 727 675 543 621 264 399 531 Wait 2805 | . 50 2 61 179 40 6 57 25 87 451 1108 199 2 82 25 13 15 . 53 45 42 46 124 2 66 25 Move 12599 | 152 840 479 515 1011 582 506 421 244 356 1288 1472 195 338 647 249 86 458 12 141 553 506 405 381 144 255 363 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 16 27 3 27 20 17 4 8 2 5 2 3 5 5 18 8 . 2 3 9 12 18 9 11 7 6 24 Fast Attach 109 | 4 1 . 4 8 6 . 3 2 3 . 2 1 4 20 6 . . . 5 8 2 3 11 6 1 9 Attach 122 | 4 5 1 6 4 6 . 5 . 1 . 2 4 4 14 4 . 2 3 7 3 6 9 8 3 6 15 Detach 23 | . . . . 1 1 . . . . . . . . 7 1 . 1 . . . . 3 1 2 1 5 Swap 271 | 1 5 1 10 24 15 11 14 1 5 11 19 4 18 21 8 1 10 2 1 21 27 5 12 5 7 12 Drop 254 | 5 12 3 29 30 21 4 10 4 8 2 2 2 2 18 15 . 1 3 7 11 13 3 5 23 2 19 Fire 1236 | 17 60 . 70 78 103 44 104 9 6 4 29 12 22 120 82 9 22 3 36 58 46 55 62 72 55 58 Melee 71 | . . . . . 1 2 . 1 10 15 1 12 . 3 . . . . . 8 11 1 5 . . 1 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . 1 3 1 . . . . . . . . 2 6 1 . . . . 3 . 1 . . . Escape Stasis 38 | . . . . . . 10 . 14 2 . . . . . . . . . . 8 . 4 . . . . Rewire 41 | . . . . . . . . 32 . . . 8 . . . . . . . . 1 . . . . . Trap 52 | . . . . 52 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 12) 1276 | -10/Materials | Identified exit to Mines 1402 | -10/Materials | Discovered new exit (range 4) 1614 | -10/Materials | Entered Mines 1637 | -10/Mines | Learned Materials security intel 1682 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -10/Mines | Discovered new exit (range 5) 1718 | -10/Mines | Discovered new exit (range 14) 1902 | -10/Mines | Discovered new exit (range 9) 2246 | -10/Mines | Entered Materials 2246 | -9/Materials | Evolved 2 slots: Utility x2 2705 | -9/Materials | Discovered new exit (range 12) 2754 | -9/Materials | Build established: Scavenger-Mutant 2895 | -9/Materials | Discovered new exit (range 10) 2960 | -9/Materials | Identified exit to Mines 2960 | -9/Materials | Identified exit to Storage 3693 | -9/Materials | Entered Storage 3779 | -9/Storage | Repaired Med. Armor Plating 3807 | -9/Storage | Repaired Lgt. Treads 3910 | -9/Storage | Build established: Mutant 5152 | -9/Storage | Core integrity fell below 50% 6132 | -9/Storage | Core integrity fell below 20% 6239 | -9/Storage | Discovered new exit (range 14) 6709 | -9/Storage | Entered Materials 6709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7867 | -8/Materials | Garrison activated, responded to threat 8027 | -8/Materials | Discovered new exit (range 15) 8459 | -8/Materials | Identified exit to Garrison 8459 | -8/Materials | Entered Garrison 8572 | -8/Garrison | Triggered checkpoint 8644 | -8/Garrison | Triggered checkpoint 8690 | -8/Garrison | Discovered new exit (range 12) 8728 | -8/Garrison | Installed Relay Interface Framework 8792 | -8/Garrison | Triggered checkpoint 9000 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Garrison Relay disabled 9220 | -8/Garrison | Discovered new exit (range 13) 9560 | -8/Garrison | Triggered checkpoint 9585 | -8/Garrison | Garrison Relay disabled 9820 | -8/Garrison | Entered Materials 9879 | -8/Materials | Build established: Bothacker-Mutant 10625 | -8/Materials | Build established: Mutant 10848 | -8/Materials | Garrison activated, responded to threat 10860 | -8/Materials | Core integrity fell below 50% 10962 | -8/Materials | Destroyed 7 combat bots 11176 | -8/Materials | Identified exit to Garrison 11176 | -8/Materials | Entered Garrison 11556 | -8/Garrison | Triggered checkpoint 11563 | -8/Garrison | Triggered checkpoint 11663 | -8/Garrison | Discovered new exit (range 9) 11694 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11738 | -8/Garrison | Triggered checkpoint 11777 | -8/Garrison | Garrison Relay disabled 11863 | -8/Garrison | Entered Factory 11863 | -7/Factory | Accompanied by 3 allies 11863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12069 | -7/Factory | Build established: Bothacker-Mutant 12409 | -7/Factory | Garrison activated, responded to threat 12484 | -7/Factory | Identified exit to Lower Caves 12812 | -7/Factory | Fabricated Enh. Autogun (x1) 12860 | -7/Factory | Entered Lower Caves 13857 | -7/Lower Caves | Build established: Mutant 15342 | -7/Lower Caves | Encountered a Warlord checkpoint 15979 | -7/Lower Caves | Discovered new exit (range 6) 16445 | -7/Lower Caves | Entered another Lower Caves area 16606 | -7/Lower Caves | Discovered new exit (range 10) 17504 | -7/Lower Caves | Encountered a Warlord checkpoint 18930 | -7/Lower Caves | Learned location of Zion (-6) 19514 | -7/Lower Caves | Discovered new exit (range 11) 21261 | -7/Lower Caves | Entered Data Miner 21261 | -7/Data Miner | Discovered new exit (range 6) 21308 | -7/Data Miner | Met Data Miner 21350 | -7/Data Miner | Learned location of Section 7 (-2) 21350 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21394 | -7/Data Miner | Received God Mode back door access code from Data Miner 21422 | -7/Data Miner | Interfaced with the Data Conduit 22026 | -7/Data Miner | Entered Proximity Caves 22026 | -6/Proximity Caves | Accompanied by 1 ally 22131 | -6/Proximity Caves | Spotted B-75 Beast 22193 | -6/Proximity Caves | Lost 3 parts (1p2n) 22245 | -6/Proximity Caves | Destroyed B-75 Beast 23080 | -6/Proximity Caves | System corruption reached 10% 23100 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 23101 | -6/Proximity Caves | Discovered new exit (range 15) 23208 | -6/Proximity Caves | Entered Factory 23208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23209 | -6/Factory | Loaded intel: 263 machine locations 23533 | -6/Factory | Build established: Scavenger-Mutant 24744 | -6/Factory | Garrison activated, responded to threat 24796 | -6/Factory | Intercept squad dispatched 24809 | -6/Factory | Lost 3 parts (1p1n1w) 24810 | -6/Factory | Spotted Tracker 24831 | -6/Factory | Destroyed Tracker 24835 | -6/Factory | Spotted Combat Programmer 24855 | -6/Factory | Garrison activated, responded to threat 24857 | -6/Factory | System corruption reached 10% 24861 | -6/Factory | Destroyed Combat Programmer 24900 | -6/Factory | Lost 9 parts (2p4n1u2w) 25133 | -6/Factory | Core integrity fell below 50% 25167 | -6/Factory | Lost 5 parts (2p2n1u) 25208 | -6/Factory | Discovered new exit (range 22) 25260 | -6/Factory | Sucked down chute 25260 | -6/Factory | Entered Waste 25272 | -6/Waste | Spotted C-40 Crusher 25272 | -6/Waste | Spotted C-40 Crusher 25275 | -6/Waste | EMP discharged 25302 | -6/Waste | Spotted C-40 Crusher 25317 | -6/Waste | Spotted C-40 Crusher 25338 | -6/Waste | Spotted C-40 Crusher 25347 | -6/Waste | Spotted C-40 Crusher 25349 | -6/Waste | Destroyed C-40 Crusher 25359 | -6/Waste | Found Damper Plating 25375 | -6/Waste | EMP discharged 25475 | -6/Waste | EMP discharged 25504 | -6/Waste | Destroyed C-40 Crusher 25535 | -6/Waste | Found Damper Plating 25567 | -6/Waste | Discovered new exit (range 11) 25575 | -6/Waste | EMP discharged 25615 | -6/Waste | Destroyed C-40 Crusher 25675 | -6/Waste | EMP discharged 25763 | -6/Waste | Destroyed C-40 Crusher 25772 | -6/Waste | Found Damper Plating 25775 | -6/Waste | EMP discharged 25778 | -6/Waste | Found Damper Plating 25875 | -6/Waste | EMP discharged 25975 | -6/Waste | EMP discharged 26022 | -6/Waste | Destroyed C-40 Crusher 26072 | -6/Waste | Entered Factory 26073 | -6/Factory | Loaded intel: 277 machine locations 26227 | -6/Factory | Discovered new exit (range 15) 26322 | -6/Factory | Identified exit to Lower Caves 26323 | -6/Factory | Entered Lower Caves 26527 | -6/Lower Caves | Learned Factory machine intel 27431 | -6/Lower Caves | Discovered new exit (range 10) 27517 | -6/Lower Caves | Entered another Lower Caves area 27523 | -6/Lower Caves | 1C-UTU showed up to help 27525 | -6/Lower Caves | 1C-UTU revealed a hidden path 27562 | -6/Lower Caves | Entered Factory 27562 | -5/Factory | Evolved 2 slots: Utility x2 27563 | -5/Factory | Identified exit to Upper Caves 27564 | -5/Factory | Loaded intel: 285 machine locations 27730 | -5/Factory | Lost 3 parts (3u) 27967 | -5/Factory | Identified exit to Garrison 28022 | -5/Factory | Entered Garrison 28023 | -5/Garrison | Loaded intel: 20 machine locations 28068 | -5/Garrison | Triggered checkpoint 28103 | -5/Garrison | Garrison Relay disabled 28340 | -5/Garrison | Destroyed 7 combat bots 28342 | -5/Garrison | Triggered checkpoint 28506 | -5/Garrison | Discovered new exit (range 12) 28544 | -5/Garrison | Expanded RIF knowledge: Hotswap 28620 | -5/Garrison | Triggered checkpoint 28661 | -5/Garrison | Garrison Relay disabled 28700 | -5/Garrison | Triggered checkpoint 28798 | -5/Garrison | Triggered checkpoint 28955 | -5/Garrison | Lost 4 parts (1p1n2u) 29363 | -5/Garrison | Discovered new exit (range 8) 29436 | -5/Garrison | Triggered checkpoint 29462 | -5/Garrison | Build established: Bothacker-Mutant 29506 | -5/Garrison | Garrison Relay disabled 29589 | -5/Garrison | Entered Factory 29589 | -5/Factory | Accompanied by 1 ally 29590 | -5/Factory | Loaded intel: 279 machine locations 29756 | -5/Factory | Spotted B-75 Beast 30508 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 30513 | -5/Factory | P-70 Sage assimilated allied Soldier 6f 30801 | -5/Factory | Garrison activated, responded to threat 30920 | -5/Factory | Identified exit to Garrison 30920 | -5/Factory | Entered Garrison 30921 | -5/Garrison | Loaded intel: 23 machine locations 31035 | -5/Garrison | Triggered checkpoint 31078 | -5/Garrison | Garrison Relay disabled 31155 | -5/Garrison | Triggered checkpoint 31215 | -5/Garrison | Spotted B-75 Beast 31259 | -5/Garrison | Destroyed B-75 Beast 31314 | -5/Garrison | Triggered checkpoint 31414 | -5/Garrison | Lost 4 parts (1n3u) 31507 | -5/Garrison | Discovered new exit (range 8) 31553 | -5/Garrison | Triggered checkpoint 31584 | -5/Garrison | Garrison Relay disabled 31749 | -5/Garrison | Triggered checkpoint 31937 | -5/Garrison | Discovered new exit (range 10) 31971 | -5/Garrison | Expanded RIF knowledge: Structural Interface 32000 | -5/Garrison | Triggered checkpoint 32020 | -5/Garrison | Entered Factory 32020 | -4/Factory | Evolved 2 slots: Utility x2 32021 | -4/Factory | Loaded intel: 252 machine locations 32124 | -4/Factory | Repaired Imp. Medium Treads 32182 | -4/Factory | Repaired Arm. Medium Treads 32260 | -4/Factory | Build established: Botlord-Mutant 32893 | -4/Factory | Build established: Bothacker-Mutant 33152 | -4/Factory | Lost 3 parts (2p1u) 33292 | -4/Factory | Sucked down chute 33292 | -4/Factory | Entered Waste 33293 | -4/Waste | Met a frightened Derelict 33307 | -4/Waste | EMP discharged 33307 | -4/Waste | System corruption reached 10% 33308 | -4/Waste | Spotted C-40 Crusher 33341 | -4/Waste | Destroyed C-40 Crusher 33354 | -4/Waste | Found Damper Plating 33390 | -4/Waste | Spotted C-40 Crusher 33407 | -4/Waste | EMP discharged 33450 | -4/Waste | Spotted C-40 Crusher 33474 | -4/Waste | Allies destroyed C-40 Crusher 33481 | -4/Waste | Spotted C-40 Crusher 33492 | -4/Waste | Spotted C-40 Crusher 33500 | -4/Waste | Destroyed C-40 Crusher 33507 | -4/Waste | EMP discharged 33533 | -4/Waste | Destroyed C-40 Crusher 33552 | -4/Waste | Destroyed C-40 Crusher 33590 | -4/Waste | Found Damper Plating 33607 | -4/Waste | EMP discharged 33689 | -4/Waste | Discovered new exit (range 10) 33707 | -4/Waste | EMP discharged 33807 | -4/Waste | EMP discharged 33809 | -4/Waste | Entered Factory 33810 | -4/Factory | Loaded intel: 329 machine locations 34056 | -4/Factory | Spotted B-86 Titan 34110 | -4/Factory | Destroyed B-86 Titan 34391 | -4/Factory | Build established: Scavenger-Mutant 34406 | -4/Factory | Discovered new exit (range 14) 34577 | -4/Factory | Entered Armory 34578 | -4/Armory | Loaded intel: 67 machine locations 34620 | -4/Armory | Found Enh. Force Lance 34745 | -4/Armory | Lost 4 parts (1p2n1w) 34829 | -4/Armory | Crushed by falling debris 34917 | -4/Armory | Build established: Bothacker-Mutant 35176 | -4/Armory | Destroyed 8 combat bots 35208 | -4/Armory | Discovered new exit (range 13) 35515 | -4/Armory | Build established: Scavenger-Mutant 35543 | -4/Armory | Core integrity fell below 50% 35551 | -4/Armory | Core integrity fell below 20% 35558 | -4/Armory | Released all parts (8) 35565 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 35558_ Released Enh. Nova Cannon. 35558_ Released Neutron Missile Launcher. 35559_ The unstable cave ceiling collapses. 35559_ Adv. Heat Sink crushed. 35559_ The unstable cave ceiling collapses. 35560_ Neutron Missile Launcher crushed. 35561_ The unstable cave ceiling collapses. 35561_ Adv. Energy Well crushed. 35561_ The unstable cave ceiling collapses. 35562_ G-67 Veteran heat spikes uncontrollably. 35562_ The unstable cave ceiling collapses. 35562_ Enh. Nova Cannon crushed. 35562_ G-67 Veteran overheating. 35563_ G-67 Veteran heat damages Plasma Rifle, Unknown Leg, Field Laser, Lgt. Antimatter Reactor. 35563_ G-67 Veteran overheating. 35564_ Slug penetrates Wall. 35565_ G-67 Veteran heat spikes uncontrollably. 35565_ G-67 Veteran overheating. 35565_ Slug penetrates Extraspacial Lockers. Map ----- +----------------------------------------------------+ | ????????????????#" ########## #?# # # | | ????????????????## #????????######+#####"### ### | | ?????????????????# #???????????# ##### # = # | | ?????????????????# #???????????# "" + | | ???????????????###+#####???????# T += | | ????????######?# #???????# ##### # | | ???????## ## #####???## ??????#### < ### | | ???????? # ##??????????????# ! ## | | ???????## # #??????????????### # # | | ???????# ##??? ???????????####? | | ???????# #?## #?????????????? | | ?????### ]# %= ### ????????????? | | ?????# =# # % ????????????? | | ?????# !!!!# ????????????? | | ???#### !][][ H ?????????????? | | ???# # ]/ ??????????????? | | ????### # # ???????????????? | | ??????# # # d #######???????????? | | ??????## # g g ????????????? | | ???????#### # g """?"""?????????? | | ??????????##### """?"""?????????? | | ??????????????## """?"""?????????? | | ???????????????#####"# " ]!! """?"""?????????? | | ???????????????????#####Y " ]!! """?"""?????????? | | ???????????????????????# "" !!! """?"""?????????? | | ???????????????????????# @% ????????? | | ???????????????????????####+#+########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""""?????? | | ??????????????""???????????????????????""T""?????? | | ??????????????""?????????????????????????????????? | | ??????????????"T??"""""""??????????????????"""???? | | ??????????????""??"""""""???????????????????Y"???? | | ??????????????""??"""""""??????????????????"""???? | | ?????????????????????????????????????????????????? | | ??????????????????"""""""????????????????????????? | | ??????????????????"""""""????????????????????????? | | ??????????????????"""""""????????????????????????? | | ??????"?""?"?????????????????????????????????????? | | ??????"?""?"?????????????????????????????????????? | | ??????"?""?"?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????"""?"?"????????????????????????? | | ??????????????????"""?"R"????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 200 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 EM Shielding 2 Corruption Block 15 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Power Shielding 33 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 94 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Structural Scanner | -8/Materials | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Factory | Hacked Biometal Heavy Treads | -4/Armory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTrackerBay Manual? 0 Play Time 04:24:59 Cumulative 331.4 hours Start 2022.07.24 @ 16:07:05 End 2022.07.29 @ 19:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 925aa436-6a22-455a-b876-d1cc38c13cd2