Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 08:20:02 Player: ae Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (4597) 4597 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 10932 Bonus ------- High Alert Combat Kills 415 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Warm (190) Movement Core (1550) Ox30 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Advanced EMP Blaster Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Light DM Reactor Improved Heat Sink Experimental Heat Sink High-capacity Battery (250) Large Matter Pod (60) Zionite Metafield Generator Weapon Cycler Improved Light Armor Plating Shield Generator High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Phasing AFG > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Flail > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Battery Large Matter Pod Matter Filter Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Shield Generator High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced EMP Blaster Grenade Launcher Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Heavy Armor Plating Weapon Advanced EMP Blaster Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 91 | 7 18 21 19 5 2 . 2 17 Power 10 | 1 3 3 . 1 . . . 2 Engine 9 | 1 3 3 . 1 . . . 1 Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 23 | 2 2 7 7 2 . . . 3 Treads 23 | 2 2 7 7 2 . . . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 5 2 4 1 1 . 1 9 Device 11 | 1 3 . 2 . 1 . 1 3 Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 12 | . 1 2 2 1 . . . 6 Artifact . | . . . . . . . . . Weapon 33 | 2 8 9 8 1 1 . 1 3 Energy Gun 4 | . 1 1 1 . . . . 1 Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 17 | 2 5 6 3 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 2 4 . . . . 2 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . . 1 6 Parts Lost 32 | . 7 . 1 . . . . 24 Power 5 | . 3 . . . . . . 2 Propulsion 11 | . 2 . . . . . . 9 Utility 9 | . 1 . . . . . . 8 Weapon 7 | . 1 . 1 . . . . 5 Highest Loss Streak 14 | . 3 . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 4 13 24 24 24 25 25 24 21 Power 1 | . . 1 2 2 2 2 2 1 Propulsion 3 | 2 4 5 5 4 4 4 4 2 Utility 8 | . 3 9 7 8 9 9 9 10 Weapon 7 | . 5 7 8 9 9 9 8 6 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 3 15 4 . . . . 7 Power 4 | . . 1 . . . . . 3 Propulsion 8 | . 3 5 . . . . . . Utility 13 | . . 6 3 . . . . 4 Weapon 4 | . . 3 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 93 98 99 92 92 92 90 82 Engine 7 | . 9 11 9 7 7 7 7 4 Treads 33 | . 27 32 36 38 38 38 38 28 Device 7 | . 12 5 8 7 7 7 7 4 Storage 9 | . 14 11 9 7 7 7 7 7 Protection 7 | . 1 5 9 7 7 7 7 16 Energy Gun 1 | . 1 4 3 6 . . . . Energy Cannon 1 | . 5 . . . . . . . Ballistic Gun 12 | . 19 22 9 5 16 1 5 5 Launcher 6 | . . 4 14 8 2 13 11 4 Impact Weapon 2 | . . . . . 3 7 3 4 Peak Build Rating 49 | 7 11 22 28 37 40 38 49 49 Average Rating 27 | 5 9 18 25 32 38 38 38 37 On Entrance 24 | . 7 11 19 28 37 38 38 39 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 121 | 13 88 100 107 121 120 120 120 117 Greatest Support 111 | 40 40 63 83 111 111 111 111 111 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 25 25 25 25 Most Carried 25 | 7 23 25 25 25 25 25 25 25 Average Carried 21 | 4 13 24 24 24 25 25 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 7 23 25 25 25 25 25 25 15 Class Distribution -------------------- 50% | Mutant 13% | Scavenger-Tank 12% | Tank 9% | Scavenger-Bomber 4% | Scavenger-Mutant 3% | Bomber 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 3833 | 243 897 778 921 243 182 46 50 473 Remotely 1164 | . . . 921 243 . . . . Salvage Created 7077 | 155 1440 1782 2180 747 208 72 . 493 Parts 385 | 14 89 107 112 28 8 3 . 24 Haulers Intercepted 11 | . 2 4 5 . . . . . Recyclers Shooed 16 | . 7 4 4 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . 5 1 . . Prevented 7 | . . . . . 5 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 90 | . 11 23 30 9 4 1 . 12 Melee 1 | . . . . . . . . 1 Guns 35 | . 10 15 6 1 1 . . 2 Cannons 1 | . 1 . . . . . . . AOE 43 | . . 8 19 6 2 1 . 7 Classes Destroyed 18 | 3 7 1 4 1 . . . 2 Worker 29 | 2 9 4 13 1 . . . . Builder 14 | . 3 4 7 . . . . . Tunneler 5 | 3 1 . . 1 . . . . Hauler 11 | . 2 4 5 . . . . . Recycler 23 | 1 8 8 4 2 . . . . Mechanic 2 | . 1 . 1 . . . . . Operator 4 | . 2 1 1 . . . . . Watcher 13 | . 3 4 4 2 . . . . Swarmer 19 | . 5 7 4 3 . . . . Grunt 40 | . 6 10 16 4 4 . . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 2 . . . . . Protector 2 | . . . 1 1 . . . . Sentry 11 | . . 6 4 . . 1 . . Hunter 2 | . . . 2 . . . . . Programmer 1 | . . . . 1 . . . . Z-Light 8 | . . . . . . . . 8 Assembled 3 | . . . . . . . . 3 Best Kill Streak 17 | 4 10 8 17 5 3 1 . 3 Combat Bots Only 5 | . 5 5 5 4 3 1 . 3 Max Kills in Single Turn 6 | 1 1 2 6 3 1 1 . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . 2 4 3 1 1 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 510 | . 122 70 75 17 53 24 . 149 Missed 151 | . 37 25 21 6 23 9 . 30 Hits 359 | . 85 45 54 11 30 15 . 119 Melee 4 | . . . 2 . . . . 2 Projectile 355 | . 85 45 52 11 30 15 . 117 Critical Strikes 13 | . 1 3 6 1 1 . . 1 Damage Taken 8039 | . 1148 614 988 178 260 90 . 4761 Core 1062 | . 170 100 57 18 11 15 . 691 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 490 | . . . . . . . . 490 Regen/Repaired (Parts) 1205 | . 96 120 17 . . . 972 . Core Remaining (%) 74 | 100 32 75 89 . . . . . Volleys Fired 472 | 22 213 92 62 30 13 2 . 38 Largest 3 | 2 2 3 3 3 3 2 . 3 Hottest 107 | 40 80 91 102 107 92 72 . 102 Shots Fired 927 | 44 366 233 133 50 29 4 . 68 Gun 691 | 44 272 215 77 29 22 . . 32 Cannon 94 | . 94 . . . . . . . Launcher 142 | . . 18 56 21 7 4 . 36 Special . | . . . . . . . . . Kinetic 625 | 44 261 186 64 16 22 . . 32 Thermal 131 | . 105 . 13 13 . . . . Explosive 72 | . . 18 23 . . . . 31 Electromagnetic 99 | . . 29 33 21 7 4 . 5 Robot Hit Streak 20 | 5 10 19 20 19 4 . . 19 Robot Miss Streak 5 | 4 5 5 2 1 3 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 5 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 483 | 21 173 126 78 18 14 . . 53 Core Hits 310 | 11 65 77 91 25 7 2 . 32 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 4 | 1 1 . . 1 . . . 1 Critical Strikes 9 | 1 2 . 3 1 . . . 2 Burn 3 | . . . 3 . . . . . Destroy 4 | 1 2 . . 1 . . . . Smash 2 | . . . . . . . . 2 Melee Attacks 40 | . . . . . . . 1 39 Impact 40 | . . . . . . . 1 39 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13367 | 162 1994 2277 4808 1315 471 77 . 2263 Guns 4744 | 162 1442 1559 784 239 233 . . 325 Cannons 524 | . 524 . . . . . . . Explosions 7687 | . . 707 3982 1071 238 77 . 1612 Melee 326 | . . . . . . . . 326 Ramming 86 | . 28 11 42 5 . . . . Kinetic 4176 | 162 1442 1236 621 157 233 . . 325 Thermal 1718 | . 524 38 843 156 . . . 157 Explosive 2956 | . . 669 1133 . . . . 1154 Electromagnetic 4105 | . . 323 2169 997 238 77 . 301 Impact 326 | . . . . . . . . 326 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 2 . 1 1 1 1 . Average Corruption 2 | . 3 2 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 81 | . 45 16 . 2 13 5 . . Message Errors 22 | . 14 4 . . 3 1 . . Matter Fused 12 | . 8 2 . . 1 1 . . Heat Flow Errors 9 | . 5 . . 1 3 . . . Energy Discharges 12 | . 7 3 . . 2 . . . Parts Rejected 1 | . 1 . . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 11 | . 6 2 . . 2 1 . . Data Loss (major) 5 | . 2 . . . 2 1 . . Misfires 5 | . 1 3 . 1 . . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 226 | . 9 25 89 31 . . . 72 Projectiles 9 | . 9 . . . . . . . Explosions 193 | . . 25 89 31 . . . 48 Melee 24 | . . . . . . . . 24 Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1022 | . . 56 186 . . 10 . 770 Shots 37 | . . 3 9 . . 1 . 24 Rammed 7 | . 4 . 2 1 . . . . Targets Rammed 10 | . 4 1 4 1 . . . . Kicked . | . . . . . . . . . Crushed 3 | . . 1 2 . . . . . Highest Temperature 296 | . 260 66 118 225 261 . . 296 Average Temperature 57 | . 64 17 27 64 79 . . 106 Received Heat Transfer 1791 | . 291 198 315 36 111 . . 840 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 13 | . . 1 7 2 1 . . 2 Combat Hostiles 10 | . . . 5 2 1 . . 2 Parts Fried 40 | . . 2 19 9 1 . . 9 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . Heat Transferred 2700 | . 1110 50 1179 261 . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 16 | . . 1 10 3 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . . 2 3 3 . . . . Low Security (%) 61 | 100 100 54 11 . . . . . Level 1 18 | . . 35 41 20 . . . . Level 2 9 | . . 10 19 32 . . . . Level 3 10 | . . . 28 47 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 870 | 10 146 582 841 870 . . . . Initial 290 | . . 44 121 290 . . . . Average 226 | 1 59 174 480 652 . . . . Influence Increases 4220 | 30 765 1071 1322 922 90 20 . . Destroy 0b10 Robot/C 1520 | . 220 460 580 160 80 20 . . Destroy 0b10 Robot/NC 515 | 30 145 125 180 35 . . . . Destroy Leader 368 | . 60 136 128 34 10 . . . Successful Hack 48 | . 26 22 . . . . . . Disable Machine 1050 | . 165 120 225 540 . . . . Destroy Structure 599 | . 104 133 209 153 . . . . Lose Combat Pursuer 120 | . 45 75 . . . . . . Influence Decreases 4220 | 30 658 890 971 747 828 96 . . Entered New Map 896 | . . 63 167 349 302 15 . . Time Decay 2644 | 30 588 527 494 398 526 81 . . Lost Part 80 | . 70 . 10 . . . . . Purge Threat 600 | . . 300 300 . . . . . Squads Dispatched 10 | . 2 3 3 2 . . . . Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . 2 2 1 . . . . . Assault 3 | . . . 2 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 15 | . 6 4 3 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 33 33 36 12 5 1 . 16 Peak Tracking Total 6 | . 5 4 5 5 3 1 . 6 Tactical Retreats 8 | . 3 4 . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 8 | . 6 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 73 | . 11 8 15 36 . . 3 . Max in Single Turn 21 | . 3 2 3 21 . . 1 . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 22 | . 7 7 4 3 . 1 . . Terminals 12 | . 4 4 2 1 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . 1 1 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 63 | . 19 27 11 5 . 1 . . Successful 31 | . 9 15 5 1 . 1 . . Failed 32 | . 10 12 6 4 . . . . Catastrophic 6 | . 2 2 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 25 | . 6 15 4 . . . . . Terminals 34 | . 9 17 6 1 . 1 . . Fabricators 3 | . . . . 3 . . . . Repair Stations 11 | . 4 4 3 . . . . . Recycling Units 9 | . 6 3 . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 3 | . . . 2 1 . . . . Terminal Hacks 14 | . 4 7 2 . . 1 . . Record 1 | . . . . . . 1 . . Robot Analysis 5 | . 2 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 4 | . . 2 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 4 2 . . . . . Scan Component 4 | . 1 2 1 . . . . . Repair 4 | . 1 2 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . Terminals 1 | . . 1 . . . . . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Reject 3 | . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 7 4 2 . 1 . . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 16 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 4 | . 1 2 1 . . . . . Time 104 | . 26 52 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 159 | . . . . . . . 159 159 Highest-Rated Ally 42 | . . . . . . . 42 42 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 2161 | 14 2147 . . . . . . . Terrain 1738 | . 1738 . . . . . . . Seismic 423 | 14 409 . . . . . . . Robot Analysis Total 5 | . 2 3 . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 15698 | 192 3507 2009 1308 951 1461 584 3011 2675 Spaces Moved 6062 | 78 1087 709 498 413 650 267 1224 1136 Core 10 | 6 4 . . . . . . . Treads 6052 | 72 1083 709 498 413 650 267 1224 1136 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 150 213 210 208 216 216 160 160 Average Speed 220 | 151 258 222 210 208 216 216 211 211 Slowest Speed 320 | 160 320 320 210 216 216 216 216 216 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 5 97 71 51 18 83 53 91 90 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 3 1 4 . Spaces Dug 30 | . . 9 5 . . . . 16 Terrain Destroyed 797 | . 130 176 233 160 6 . . 92 Melee 16 | . . . . . . . . 16 Projectile . | . . . . . . . . . AOE 781 | . 130 176 233 160 6 . . 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 7484 | 113 1449 993 643 459 678 270 1593 1286 Wait 559 | . 87 95 30 2 10 . 320 15 Move 6054 | 77 1086 708 497 412 649 266 1223 1136 Hop . | . . . . . . . . . Pick Up 69 | 7 22 27 5 2 . . 3 3 Fast Attach 42 | 7 10 6 5 1 . . 5 8 Attach 31 | . 3 4 3 2 . . . 19 Detach 12 | . 1 . 1 1 . . . 9 Swap 78 | . 11 19 18 5 5 2 6 12 Drop 86 | . 12 41 18 3 . . 8 4 Fire 472 | 22 213 92 62 30 13 2 . 38 Melee 40 | . . . . . . . 1 39 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 4 1 4 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . 1 . . 3 Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 193 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Discovered new exit (range 14) 1156 | -10/Materials | Core integrity fell below 50% 1195 | -10/Materials | Lost 3 parts (2n1w) 1230 | -10/Materials | Discovered new exit (range 14) 1317 | -10/Materials | Discovered new exit (range 13) 1585 | -10/Materials | Discovered new exit (range 10) 2390 | -10/Materials | Discovered new exit (range 9) 2452 | -10/Materials | Repaired Assault Rifle 3700 | -10/Materials | Entered another Materials area 3700 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4071 | -9/Materials | Build established: Scavenger-Gunner 4188 | -9/Materials | Repaired Lgt. Assault Rifle 4216 | -9/Materials | Repaired Lgt. Treads 4578 | -9/Materials | Build established: Gunner 4735 | -9/Materials | Discovered new exit (range 5) 4919 | -9/Materials | Build established: Tank 5085 | -9/Materials | Discovered new exit (range 8) 5393 | -9/Materials | Discovered new exit (range 8) 5593 | -9/Materials | Discovered new exit (range 15) 5709 | -9/Materials | Entered another Materials area 5709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6070 | -8/Materials | Repaired Tractor Beam 6509 | -8/Materials | First assault squad dispatched 6690 | -8/Materials | Discovered new exit (range 14) 6864 | -8/Materials | Build established: Scavenger-Tank 7017 | -8/Materials | Entered Factory 7017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7417 | -7/Factory | First assault squad dispatched 7885 | -7/Factory | Cargo convoy interrupted 7939 | -7/Factory | Discovered new exit (range 10) 7968 | -7/Factory | Entered Lower Caves 8022 | -7/Lower Caves | Learned location of 1 exit from Factory 8376 | -7/Lower Caves | Encountered a Warlord checkpoint 8467 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8726 | -7/Lower Caves | Discovered new exit (range 13) 9026 | -7/Lower Caves | Build established: Scavenger-Mutant 9429 | -7/Lower Caves | Entered another Lower Caves area 9461 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9750 | -7/Lower Caves | Build established: Mutant 9996 | -7/Lower Caves | Discovered new exit (range 7) 10013 | -7/Lower Caves | Entered Zion 10082 | -7/Zion | System corruption cleaned by Quarantine Array 10098 | -7/Zion | Learned location of Quarantine (-2) 10323 | -7/Zion | Discovered new exit (range 11) 10949 | -7/Zion | Visited the Megawrench Repair Shop 11070 | -7/Zion | Given A8's code to call for help 11669 | -7/Zion | Found Prototype Device 11669 | -7/Zion | Identified Phasing AFG 11905 | -7/Zion | Megawrench repaired 11 parts 12188 | -7/Zion | Build established: Scavenger-Bomber 12704 | -7/Zion | Met Imprinter 12739 | -7/Zion | Imprinted 12741 | -7/Zion | Declared Zion's savior 13013 | -7/Zion | Discovered new exit (range 5) 13016 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13024 | -7/Zion | Entered Deep Caves 13024 | -7/Deep Caves | Accompanied by 4 allies 13380 | -7/Deep Caves | Attacked by Z-Imprinter 13416 | -7/Deep Caves | Destroyed Z-Imprinter 13422 | -7/Deep Caves | Found Prototype Device 13422 | -7/Deep Caves | Identified Zio. Metafield Generator 13442 | -7/Deep Caves | Lost 4 parts (2n1u1w) 13466 | -7/Deep Caves | Z-Facility disabled 13518 | -7/Deep Caves | Lost 3 parts (1p1n1w) 13704 | -7/Deep Caves | Build established: Bomber 14126 | -7/Deep Caves | Spotted Golem 14181 | -7/Deep Caves | Build established: Mutant 14483 | -7/Deep Caves | Discovered new exit (range 6) 14712 | -7/Deep Caves | Lost 3 parts (1n2w) 14764 | -7/Deep Caves | Found Prototype Protection 14764 | -7/Deep Caves | Identified Zio. Weapon Casing 14767 | -7/Deep Caves | Found Zio. Weapon Casing 14850 | -7/Deep Caves | Found Zio. Weapon Casing 15636 | -7/Deep Caves | Spotted Golem 15685 | -7/Deep Caves | Core integrity fell below 50% 15694 | -7/Deep Caves | Core integrity fell below 20% 15699 | -7/Deep Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 15668_ Destroyed Med. Treads. 15671_ Lgt. Treads+ destroyed. 15674_ Matter Filter destroyed. 15674_ Zio. Weapon Casing destroyed. 15674_ Lgt. Treads+ destroyed. 15674_ Adv. EMP Blaster destroyed. 15675_ The unstable cave ceiling collapses. 15682_ Zio. Weapon Casing destroyed. 15684_ Lgt. Treads+ destroyed. 15688_ Zio. Light DM Reactor destroyed. 15688_ Destroyed Zio. Light DM Reactor. 15690_ Hrd. Light Armor Plating destroyed. 15691_ The unstable cave ceiling collapses. 15693_ Lyr. Light Armor Plating destroyed. 15695_ The unstable cave ceiling collapses. 15696_ Destroyed Prototype Device. 15697_ Golem GOLEM Unit beginning Prototype Device integration. 15697_ Zio. Weapon Casing destroyed. 15698_ Golem Prototype Device integration complete. 15698_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????? * * ### # | | ?????????? ## ## | | ??????????? #### ### ## # | | ??????????? ##?## #?# ### # | | ?????????? ** * ! #??# #?# #?## | | ?????????? ! #??# #?# #??### | | ?????????? * #??# ### #????## # | | ?????????? !! ! ! #?## # ##?????#### | | ?????????? ! ### #???####??? | | ??????????? ## ##???# ### | | ??????????? / / ## ##????# ## | | ??????????? ### ##????# | | ??????????? * ## ##????# | | ?????????? * ####### | | ?????????? [ s # #### | | ????????? [ # ### | | ????????? | | ?????????"" [ | | ????????" b ###### | | ????????"" ## ### ##????## | | ????????" ## ##?####??????# | | ?????????" ### #????????????? | | ????????" ### ##????????????? | | ????????" ### G ##" ##?????????????? | | ??????????????????## ##"##??????????????? | | ??????????????????# @ ###????????????????? | | ??????????????????## # ##??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive IFF Parser | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Wave Gun | -7/Zion | Archive Spear | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 4% | -10/Materials Lgt. Assault Rifle | 36% | -9/Materials Lgt. Treads | 50% | -9/Materials Tractor Beam | 32% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingEnhancedCutter Manual? 0 Play Time 01:02:12 Cumulative 222.8 hours Start 2026.04.22 @ 07:18:43 End 2026.04.22 @ 08:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 140 Adventurer 4 Explorer 0 Win Type - Total 42 Types 41/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 237e908b-26d6-4328-9a03-29e77dbee081