Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 12:02:55 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1772) 1772 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3955 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 380/550 Matter 250/300 Energy 275/275 System Corruption 0% Temperature Warm (140) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beamcaster Light Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Treads Improved Heat Sink Medium Storage Unit Medium Matter Pod (66) Signal Interpreter Improved Terrain Scanner Heavy Particle Gun Improved Assault Rifle Improved Light Cannon Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Treads Medium Storage Unit Improved Terrain Scanner Utility Shielding Light Armor Plating Heavy Particle Gun Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 84 | . 18 15 38 13 Power 7 | . 1 . 5 1 Engine 7 | . 1 . 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | . 4 3 12 6 Treads 4 | . . 1 1 2 Leg 21 | . 4 2 11 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 4 5 4 1 Device 4 | . 2 1 1 . Storage 3 | . 2 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 38 | . 9 7 17 5 Energy Gun 6 | . 2 1 2 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 22 | . 3 6 10 3 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 1 . 1 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . 2 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 2 . 3 9 Power 2 | . 1 . . 1 Propulsion 8 | . . . 2 6 Utility 3 | . 1 . 1 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 99 93 Engine 11 | . 13 14 11 8 Treads 1 | . . . . 9 Leg 29 | . 28 27 32 24 Device 4 | . 13 7 . . Storage 12 | . 14 14 11 9 Processor 2 | . . . 2 15 Protection 4 | . . 6 7 . Energy Gun 4 | . 10 9 1 . Ballistic Gun 21 | . 14 12 27 26 Ballistic Cannon 1 | . . . 2 . Slashing Weapon 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 38 | 10 19 30 35 38 Greatest Support 43 | 20 20 30 43 35 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 8 9 12 15 15 Most Carried 15 | 8 10 15 15 14 Average Carried 12 | 6 8 12 14 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 7 10 14 15 11 Class Distribution -------------------- 35% | Scavenger-Tank 27% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1821 | 208 346 217 644 406 Remotely . | . . . . . Salvage Created 2344 | 85 485 226 888 660 Parts 151 | 6 33 15 65 32 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 53 | . 13 7 25 8 Guns 45 | . 13 4 21 7 Cannons 2 | . . . 2 . AOE 6 | . . 3 2 1 Classes Destroyed 10 | 2 4 1 1 2 Worker 1 | . . . . 1 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 2 | . . . 2 . Recycler 3 | 1 . . 1 1 Operator 1 | . 1 . . . Watcher 3 | . 1 . 1 1 Swarmer 19 | . 3 3 13 . Grunt 26 | . 10 2 8 6 Sentry 8 | . . 2 4 2 Best Kill Streak 6 | 1 6 3 4 5 Combat Bots Only 6 | . 6 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2809 | . 620 206 1104 879 Core 481 | . 171 15 125 170 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . 8 44 . Regen/Repaired (Parts) 45 | . 45 . . . Core Remaining (%) 64 | 100 . 25 68 . Volleys Fired 194 | 8 49 17 80 40 Largest 3 | 2 2 2 3 3 Hottest 118 | 60 100 80 115 118 Shots Fired 505 | 16 96 34 239 120 Gun 471 | 16 95 32 209 119 Cannon 28 | . . . 28 . Launcher 5 | . . 2 2 1 Special 1 | . 1 . . . Kinetic 425 | 8 82 22 203 110 Thermal 75 | 8 14 10 34 9 Explosive 5 | . . 2 2 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | 10 17 12 11 11 Robot Miss Streak 5 | 1 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 7 | . 2 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 296 | 12 62 22 118 82 Core Hits 131 | 4 30 14 53 30 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Melee Attacks 13 | . 11 . 2 . Impact . | . . . . . Slashing 13 | . 11 . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3869 | 114 655 408 1476 1216 Guns 3309 | 114 653 256 1194 1092 Cannons 174 | . . . 174 . Explosions 379 | . . 152 106 121 Melee . | . . . . . Ramming 7 | . 2 . 2 3 Kinetic 2926 | 45 554 180 1139 1008 Thermal 557 | 69 99 76 229 84 Explosive 379 | . . 152 106 121 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 10 12 . . Message Errors 7 | . 2 5 . . Matter Fused 3 | . 2 1 . . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 3 | . . 3 . . Alerts 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 1 . 1 2 Kicked 4 | . 1 . 1 2 Crushed . | . . . . . Highest Temperature 376 | 40 221 83 376 290 Average Temperature 58 | 18 39 11 66 70 Received Heat Transfer 1092 | . 243 84 297 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1263 | 150 225 222 444 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 402 | 10 327 210 402 236 Initial 49 | . 6 49 24 49 Average 184 | 4 211 114 211 127 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 55 | 100 29 89 49 89 Level 1 43 | . 70 10 47 10 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 1 1 Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 3 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 27 7 40 15 Peak Tracking Total 5 | . 5 3 5 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 12 | . 2 2 5 3 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 14 | . 7 . 7 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 20 . 24 . Successful 27 | . 11 . 16 . Failed 17 | . 9 . 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 36 | . 16 . 20 . Terminals 39 | . 17 . 22 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 . 11 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 6 . 3 . Terminals 9 | . 6 . 3 . Assimilate 3 | . 3 . . . Botnet 4 | . 2 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . 1 2 . . Largest Group 2 | . 1 2 . . Highest-Rated Group 42 | . 10 42 . . Highest-Rated Ally 31 | . 10 31 . . Total Orders 1 | . 1 . . . STAY 1 | . 1 . . . Ally Attacks 4 | . . 4 . . Total Damage 41 | . . 41 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4796 | 85 1238 732 2270 471 Spaces Moved 2830 | 48 787 507 1293 195 Core . | . . . . . Treads 11 | . . 8 . 3 Legs 2819 | 48 787 499 1293 192 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 135 | 120 120 120 145 167 Slowest Speed 260 | 120 120 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 90 82 65 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 8 . 1 . Terrain Destroyed 33 | . 8 17 5 3 Melee 8 | . 7 . 1 . Projectile 1 | . 1 . . . AOE 24 | . . 17 4 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3400 | 62 968 589 1527 254 Wait 192 | 2 78 42 67 3 Move 2826 | 47 786 506 1292 195 Hop . | . . . . . Pick Up 40 | 3 11 5 21 . Fast Attach 14 | . 4 . 7 3 Attach 10 | . 2 . 4 4 Detach 1 | . 1 . . . Swap 60 | . 12 15 27 6 Drop 46 | 2 13 4 26 1 Fire 194 | 8 49 17 80 40 Melee 13 | . 11 . 2 . Ram . | . . . . . Kick 4 | . 1 . 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Build established: Scavenger-Mutant 1070 | -10/Materials | Discovered new exit (range 9) 1242 | -10/Materials | Repaired Grenade Launcher 1324 | -10/Materials | Entered Mines 1336 | -10/Mines | Learned location of Zion (-6) 1342 | -10/Mines | Build established: Mutant 1394 | -10/Mines | Learned location of Storage (-9) 1398 | -10/Mines | Discovered new exit (range 8) 2053 | -10/Mines | Identified exit to Materials 2056 | -10/Mines | Entered Materials 2056 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2057 | -9/Materials | Identified exit to Storage 2296 | -9/Materials | Identified exit to Mines 2366 | -9/Materials | Build established: Scavenger-Tank 3586 | -9/Materials | Discovered new exit (range 8) 4074 | -9/Materials | Build established: Scavenger-Skirmisher 4326 | -9/Materials | Entered another Materials area 4326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -8/Materials | Discovered new exit (range 16) 4623 | -8/Materials | Build established: Scavenger-Gunner 4720 | -8/Materials | Lost 5 parts (1p3n1u) 4797 | -8/Materials | Self-destructed Last Messages --------------- 04760_ K-01 Serf collects debris. 04762_ Lgt. Assault Rifle destroyed. 04769_ G-47 Trooper destroyed. 04770_ K-01 Serf collects debris. 04772_ G-47 Trooper suffers critical hit (Burn). 04773_ K-01 Serf cleans the Terminal. 04775_ K-01 Serf collects debris. 04776_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04785_ Kicked G-47 Trooper out of the way. 04787_ Kicked U-05 Engineer. 04787_ U-05 Engineer destroyed. 04787_ U-05 Engineer builds a Door. 04787_ K-01 Serf collects debris. 04790_ Lgt. Treads destroyed. 04791_ K-01 Serf collects debris. 04794_ Terminal disabled. 04794_ U-05 Engineer destroyed. 04794_ K-01 Serf collects debris. 04796_ Carbon-fiber Leg destroyed. 04797_ K-01 Serf collects debris. 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""" ?????????????????????????? | | ?????/ ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystAdvancedTrap Manual? 0 Play Time 00:50:36 Cumulative 20.9 hours Start 2022.06.16 @ 11:12:53 End 2022.06.16 @ 12:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd996a47-c812-4d2f-87ed-f77e1ff76499