Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.25 @ 15:15:39 Player: Kekkers Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (1941) 1941 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8421 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 383 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Makeshift Transmission Jammer Jamming Amplifier Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine VTOL Module Advanced Signal Interpreter Authchip [Processor] Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Advanced ECM Suite Phase Shifter Focal Shield Hacking Drone Bay > --- WEAPON ----------- KE Penetrator Katana > --- INVENTORY -------- Deuterium Engine Advanced Signal Interpreter Authchip [Processor] Heavy Missile Launcher Self-destruct Interrupter [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Makeshift Transmission Jammer Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Armor Plating Weapon Katana Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . . 1 . . . 1 . . Utility 5 | . . 1 . 1 2 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 5 5 11 6 10 4 8 3 1 2 7 4 10 . Power 8 | 1 . 1 . 1 1 . . . . 1 1 2 . Engine 4 | 1 . . . 1 1 . . . . . . 1 . Core 4 | . . 1 . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 2 5 3 4 . 6 1 . . 5 1 3 . Treads 8 | . . 3 1 . . 4 . . . . . . . Leg 2 | . . . . . . . . . . . . 2 . Wheel 3 | 2 . . . . . . . . . . . 1 . Hover 6 | . . . . 4 . 2 . . . . . . . Flight 13 | . 2 2 2 . . . 1 . . 5 1 . . Utility 20 | . 2 3 1 4 1 . 2 . 2 . 2 3 . Device 10 | . 2 . 1 1 . . 1 . 2 . 2 1 . Storage . | . . . . . . . . . . . . . . Processor 5 | . . 1 . 2 . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . Protection 4 | . . 2 . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 1 2 2 1 2 2 . 1 . 1 . 2 . Energy Gun 3 | 2 . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . 2 . Ballistic Gun 4 | . 1 . . . . 1 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . . 1 . . . . Corrupted Parts 3 | . . 2 . . . . . . . 1 . . . System Corruption 9 | . . 8 . . . . . . . 1 . . . Parts Lost 58 | . . 11 2 3 . 16 2 . . 3 11 4 6 Power 7 | . . 1 . 1 . 1 . . . . 1 2 1 Propulsion 24 | . . 5 1 . . 8 . . . 3 3 2 2 Utility 16 | . . 2 1 1 . 4 2 . . . 4 . 2 Weapon 11 | . . 3 . 1 . 3 . . . . 3 . 1 Highest Loss Streak 8 | . . 5 1 1 . 8 2 . . 2 5 2 6 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 Average Backups 3 | 1 3 3 3 4 3 4 2 2 3 4 3 3 3 Power . | . . . . . . 1 1 1 1 1 1 1 1 Propulsion . | . 1 . . . . . . . . . . . . Utility 1 | . . 1 2 1 1 1 . . 1 2 2 2 2 Weapon . | . 1 . 1 1 1 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 83 72 92 79 93 66 30 29 41 68 57 40 49 Engine 1 | . 14 3 . 2 7 4 . . . . . . 4 Core 4 | . . 5 11 4 . . . . . 5 4 3 . Treads 7 | . . 16 32 12 . 2 . . . . . . . Wheel 1 | . 14 4 . . . . . . . . . 3 4 Hover 3 | . . . . 19 30 15 . . . . . . . Flight 4 | . 14 4 . . . . 5 6 6 22 14 . . Device 7 | . 12 9 7 6 8 10 6 . 8 13 16 3 5 Processor 12 | . . 2 11 14 15 12 12 13 13 13 11 15 16 Hackware 1 | . . . . . . . . . . . . 3 5 Protection 2 | . . 8 8 2 15 6 . . . . . . . Energy Gun 3 | . 24 8 11 4 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . 5 4 Ballistic Gun 1 | . 3 2 . . . . . 3 6 6 3 . . Launcher 3 | . . 6 8 6 9 9 . . . . . . . Slashing Weapon 2 | . . . 2 6 5 . 5 6 6 6 3 . . Peak Build Rating 52 | 5 7 15 17 41 42 41 20 19 34 47 52 43 40 Average Rating 27 | 2 5 9 15 26 41 25 15 17 29 42 44 30 38 On Entrance 21 | . 5 6 14 15 40 41 5 14 19 34 43 18 40 Avg Prop Armor Cover (%) 8 | . . . . 13 . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 7 9 27 21 28 30 24 5 4 6 14 19 32 25 Greatest Support 60 | 26 26 60 60 60 48 56 6 6 6 24 21 30 15 Greatest Overweight (x) 8 | . . 6 4 1 . 3 . . . 1 1 8 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 3 | 1 3 3 3 4 3 4 2 2 4 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 4 4 4 2 3 5 5 3 3 5 Class Distribution -------------------- 57% | Mutant 22% | Hacker-Mutant 14% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Matter Collected 1653 | 235 55 197 195 95 31 356 109 10 30 179 9 132 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 1985 | . 124 551 151 205 64 269 144 . . 122 33 261 61 Parts 116 | . 10 42 14 9 5 11 3 . . 8 4 5 5 Haulers Intercepted 3 | . . . . . . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 2 . 4 . 6 . Prevented 19 | . . . . . . . . . . 5 . 13 1 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 43 | . 3 13 5 3 . 5 . . . 5 1 5 3 Melee 2 | . . . . . . . . . . . . . 2 Guns 21 | . 2 10 2 2 . . . . . 5 . . . Cannons 4 | . . . . . . . . . . . . 3 1 AOE 15 | . 1 3 3 1 . 5 . . . . 1 1 . Classes Destroyed 15 | . 3 4 . 1 1 3 . . . 1 1 1 . Worker 4 | . . . . 1 3 . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . 3 . . . . . . . Recycler 2 | . . . . . 1 . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 5 | . . 2 . 2 . 1 . . . . . . . Swarmer 15 | . 1 4 3 . . . . . . 3 . 1 3 Grunt 15 | . 2 4 1 2 . 4 . . . 1 . 1 . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 4 | . . 1 1 . . . . . . . . 2 . Sentry 5 | . . 4 . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 4 3 2 4 8 1 . . 3 1 1 1 Combat Bots Only 5 | . 2 4 3 1 . 5 . . . 3 1 1 1 Max Kills in Single Turn 6 | . 1 1 2 1 3 6 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 1 1 2 1 . 5 . . . . 1 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Hostile Shots Fired 1065 | . 5 126 28 85 . 474 61 . . 31 78 127 50 Missed 478 | . 2 37 10 31 . 231 35 . . 15 42 62 13 Hits 587 | . 3 89 18 54 . 243 26 . . 16 36 65 37 Melee 14 | . . 7 4 . . 2 . . . . . 1 . Projectile 573 | . 3 82 14 54 . 241 26 . . 16 36 64 37 AOE 3 | . . . . . . . . . . . 3 . . Critical Strikes 15 | . . 3 1 2 . 1 . . . 1 1 4 2 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 6492 | . 24 1192 181 547 . 1907 244 . . 234 846 865 452 Core 2206 | . 8 340 35 106 . 464 169 . . 79 236 547 222 Absorbed by Shields 134 | . . . 37 84 . 13 . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . . . . . . . Ignored by Resistances 2034 | . 7 339 61 179 . 601 72 . . 122 274 251 128 Core Remaining (%) 64 | 100 96 . 6 80 . 33 . . . 70 . . . Volleys Fired 142 | . 7 38 12 25 1 14 . . . 24 4 14 3 Largest 2 | . 2 2 2 2 2 2 . . . 1 1 1 1 Hottest 89 | . 80 89 89 89 60 60 . . . 33 39 88 88 Shots Fired 184 | . 14 51 17 29 2 23 . . . 24 4 16 4 Gun 110 | . 14 40 14 14 . 2 . . . 24 2 . . Cannon 22 | . . . . . . 2 . . . . . 16 4 Launcher 52 | . . 11 3 15 2 19 . . . . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 34 | . . 6 . . . 2 . . . 24 2 . . Thermal 47 | . . 17 14 14 . 2 . . . . . . . Explosive 34 | . . . . 11 2 19 . . . . 2 . . Electromagnetic 69 | . 14 28 3 4 . . . . . . . 16 4 Robot Hit Streak 19 | . 3 19 9 14 . 4 . . . 6 8 11 13 Robot Miss Streak 7 | . 3 2 3 3 . 1 . . . 7 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 121 | . 6 40 11 20 . 4 2 . . 20 2 13 3 Core Hits 129 | . 5 24 7 12 5 33 1 . . 15 4 7 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 2 1 . . . . . . . . . Burn 4 | . . 1 2 1 . . . . . . . . . Melee Attacks 3 | . . . . 1 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . 1 . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5009 | . 140 767 212 557 328 1562 123 . . 425 201 541 153 Guns 1257 | . 73 373 149 160 . 36 . . . 425 41 . . Cannons 557 | . . . . . . . . . . . . 464 93 Explosions 2894 | . 67 394 63 356 328 1449 . . . . 160 77 . Melee 164 | . . . . 41 . . 123 . . . . . . Ramming 137 | . . . . . . 77 . . . . . . 60 Kinetic 553 | . . 51 . . . 36 . . . 425 41 . . Thermal 832 | . 67 273 149 160 . . . . . . 130 53 . Explosive 2069 | . . . . 262 328 1449 . . . . 30 . . Electromagnetic 1254 | . 73 443 63 94 . . . . . . . 488 93 Impact . | . . . . . . . . . . . . . . Slashing 164 | . . . . 41 . . 123 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . 9 9 . . 6 . . . 1 2 2 9 Average Corruption 4 | . . 7 9 . . 4 . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . 6 31 . . 9 . . . 1 1 21 6 Message Errors 19 | . . 1 5 . . 3 . . . . 1 7 2 Matter Fused 24 | . . 3 14 . . 1 . . . . . 6 . Heat Flow Errors 5 | . . . 1 . . 1 . . . . . 2 1 Energy Discharges 4 | . . . 3 . . 1 . . . . . . . Parts Rejected 4 | . . . . . . 3 . . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . 1 4 . . . . . . . . 3 1 Data Loss (major) 2 | . . . 1 . . . . . . . . 1 . Misfires 6 | . . 1 2 . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . 3 44 6 . . . 33 6 5 Projectiles 11 | . . . . . . . . . . . . 6 5 Explosions 47 | . . . . . 3 11 . . . . 33 . . Melee 39 | . . . . . . 33 6 . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 423 | . . 184 11 21 . 58 . . . . 135 . 14 Shots 12 | . . 4 1 2 . 2 . . . . 3 . . Rammed 19 | . . . . . . 4 . . . . . . 15 Targets Rammed 33 | . . . . . . 4 . . . . . . 29 Kicked 14 | . . . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . . . Highest Temperature 242 | . 80 177 124 120 . 69 . . . 3 6 194 242 Average Temperature 43 | . 29 45 50 52 . 16 . . . 1 5 34 71 Received Heat Transfer 1928 | . 18 453 16 228 . 868 48 . . 45 108 144 . Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 6 | . . 1 . . . 1 . . . . . 4 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . . Heat Transferred 1804 | . 100 605 518 481 . . . . . . 50 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Maximum Alert Level 3 | . . 1 . 1 . 2 . . . . 3 . . Low Security (%) 69 | 100 100 55 100 92 100 31 100 . . . . . . Level 1 12 | . . 44 . 7 . 41 . . . . . . . Level 2 5 | . . . . . . 26 . . . . 13 . . Level 3 13 | . . . . . . . . . . . 86 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 885 | . 58 279 86 221 98 463 124 . . . 885 . . Initial 829 | . . 9 86 . 85 37 124 . . . 829 . . Average 192 | . 32 152 14 53 61 279 84 . . . 769 . . Influence Increases 4433 | . 88 584 120 495 73 683 35 . . 374 1316 520 145 Destroy 0b10 Robot/C 1060 | . 60 260 100 60 . 160 . . . 220 40 100 60 Destroy 0b10 Robot/NC 105 | . 5 15 . 15 20 35 5 . . 10 . . . Destroy Leader 238 | . 20 84 20 14 . 50 . . . 20 20 . 10 Allied During Kill 66 | . . . . . . 11 . . . 49 6 . . Disable Machine 117 | . . 18 . 18 18 36 . . . . 27 . . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . Destroy Structure 327 | . 3 27 . 103 35 91 . . . . 68 . . Advance Influence 750 | . . . . . . . . . . . 750 . . Partial Spotted 60 | . . . . 30 . 15 . . . . 15 . . Lose Combat Pursuer 1560 | . . 180 . 255 . 285 30 . . 75 240 420 75 Influence Decreases 4378 | . 60 348 384 275 195 461 296 59 . 230 595 1098 377 Entered New Map 1150 | . . 19 178 . 135 61 196 27 . . 65 388 81 Time Decay 2400 | . 60 219 196 187 60 200 80 32 . 200 260 670 236 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . Lost Part 565 | . . 110 10 25 . 160 20 . . 30 110 40 60 Lost Ally 100 | . . . . . . 40 . . . . 60 . . Purge Threat 63 | . . . . 63 . . . . . . . . . Squads Dispatched 10 | . 1 2 . 1 1 3 . . . . 2 . . Investigation 4 | . 1 1 . . 1 . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . 1 . 1 . . . . . . . Assault 3 | . . . . . . 2 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Distress Signals 7 | . 1 1 . 1 . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 199 | . 9 27 5 26 1 40 9 . . 17 24 33 8 Peak Tracking Total 15 | . 4 9 3 8 2 15 7 . . 4 11 9 4 Tactical Retreats 50 | . . 7 . 8 . 6 1 . . 2 7 16 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Traps Triggered 6 | . . 1 . . . 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Machines Disabled 14 | . . 2 . 2 2 4 . . . . 4 . . Max in Single Turn 4 | . . 2 . 1 2 2 . . . . 4 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Machines Accessed 8 | . 2 . . 3 1 . 1 . . . . 1 . Terminals 6 | . 2 . . 2 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 12 | . 3 . . 4 3 . 1 . . . . 1 . Successful 9 | . 1 . . 3 3 . 1 . . . . 1 . Failed 3 | . 2 . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . . . . . . . 3 . 5 . . Terminals 10 | . 3 . . 3 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . . 2 3 . 1 . . . . 1 . Record 3 | . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . 2 1 . 1 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Total Allies 6 | . . . . . . 2 . . 4 . . . . Largest Group 4 | . . . . . . 2 . . 4 4 4 . . Highest-Rated Group 155 | . . . . . . 62 . . 155 155 155 . . Highest-Rated Ally 40 | . . . . . . 31 . . 40 40 40 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . 30 . . . 40 6 . . Total Damage 1418 | . . . . . . 461 . . . 868 89 . . Kills 14 | . . . . . . 5 . . . 8 1 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Active Infowar (turns) 2820 | . 135 475 977 556 128 415 71 . . . 12 51 . Optics 2088 | . . 130 977 556 128 297 . . . . . . . Terrain 551 | . 135 416 . . . . . . . . . . . Structural 540 | . 22 . . . 32 415 71 . . . . . . Jamming 51 | . . . . . . . . . . . . 51 . ECM 12 | . . . . . . . . . . . 12 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . . . 3 2 . 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Turns Passed 6473 | 36 165 475 977 612 128 415 160 85 609 410 535 1354 512 Spaces Moved 7588 | 34 266 357 576 841 335 458 360 200 1175 823 718 1192 253 Core 335 | 13 . 1 . . . 51 21 . . . . 231 18 Treads 894 | . . 116 574 148 . 56 . . . . . . . Legs 319 | . . . . . . . . . . . . 84 235 Wheels 823 | 21 59 115 . . . . . . . . . 628 . Hover 1379 | . . . . 693 335 351 . . . . . . . Flight 3838 | . 207 125 2 . . . 339 200 1175 823 718 249 . Fastest Speed 22 | 50 37 34 160 22 22 22 40 40 40 27 35 50 100 Average Speed 72 | 74 48 97 160 61 29 61 40 40 40 32 69 104 184 Slowest Speed 450 | 90 90 350 380 170 38 200 50 40 40 127 127 450 250 Overloaded Moves 270 | . . . . 72 181 17 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . 4 . . . . . . . . 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 52 23 100 74 8 56 11 33 89 81 23 89 29 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 12 | . . . 2 . . . . 1 1 3 . 4 1 Spaces Dug 170 | . . . . 42 36 43 . . . . 49 . . Terrain Destroyed 386 | . 2 30 . 125 36 120 . . . . 60 13 . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . . . . AOE 384 | . 2 30 . 125 36 118 . . . . 60 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Zio Pro Fac Upp Upp Total 8341 | 44 283 435 612 900 361 566 370 204 1313 936 746 1283 288 Wait 396 | . 2 13 7 10 15 58 1 2 130 82 18 57 1 Move 7563 | 33 257 356 575 840 334 457 359 199 1174 820 715 1191 253 Hop 6 | . 4 . . . . . . . . 1 1 . . Pick Up 63 | 6 5 11 4 8 4 4 2 2 4 . 2 9 2 Fast Attach 21 | . . 2 2 2 . 4 . . 1 7 2 1 . Attach 56 | 5 4 12 3 5 2 4 5 1 2 . 3 10 . Detach 7 | . 3 . 1 . . . 1 . 1 . . 1 . Swap 16 | . 1 2 4 5 3 . . . . 1 . . . Drop 14 | . . 1 4 4 2 . . . 1 1 1 . . Fire 142 | . 7 38 12 25 1 14 . . . 24 4 14 3 Melee 3 | . . . . 1 . . 2 . . . . . . Ram 18 | . . . . . . 3 . . . . . . 15 Kick 14 | . . . . . . . . . . . . . 14 Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 21 | . . . . . . 21 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Met a group of wandering Federalists 72 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Discovered new exit (range 4) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 319 | -9/Materials | Lost 5 parts (4n1w) 391 | -9/Materials | Lost 4 parts (1p1n2w) 437 | -9/Materials | Core integrity fell below 50% 580 | -9/Materials | Core integrity fell below 20% 625 | -9/Materials | Discovered new exit (range 10) 677 | -9/Materials | Entered Mines 794 | -9/Mines | Discovered new exit (range 9) 965 | -9/Mines | Discovered new exit (range 7) 986 | -9/Mines | Learned location of Zion (-6) 1303 | -9/Mines | Learned location of 1 exit from Materials 1654 | -9/Mines | Entered Materials 1654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Identified exit to Factory 1704 | -8/Materials | Build established: Scavenger-Mutant 2051 | -8/Materials | Discovered exit to Factory (range 15) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Utility x2 2294 | -7/Factory | Discovered new exit (range 17) 2394 | -7/Factory | Identified exit to Storage 2394 | -7/Factory | Entered Storage 2497 | -7/Storage | Met a pair of Derelict thieves 2573 | -7/Storage | Lost 4 parts (2n2u) 2705 | -7/Storage | Build established: Mutant 2722 | -7/Storage | Lost 8 parts (1p3n2u2w) 2784 | -7/Storage | Discovered new exit (range 16) 2786 | -7/Storage | Core integrity fell below 50% 2809 | -7/Storage | Identified exit to Factory 2809 | -7/Storage | Entered Factory 2809 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2963 | -6/Factory | Discovered new exit (range 8) 2968 | -6/Factory | Identified exit to Lower Caves 2969 | -6/Factory | Entered Lower Caves 3052 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3054 | -6/Lower Caves | Entered Zion 3188 | -6/Zion | Given the Hacking Drone Bay 3188 | -6/Zion | Found Prototype Device 3189 | -6/Zion | Identified Hacking Drone Bay 3205 | -6/Zion | Learned Factory trap positions 3226 | -6/Zion | Learned Factory terminal intel 3268 | -6/Zion | Met Imprinter 3275 | -6/Zion | Imprinted 3277 | -6/Zion | Declared Zion's savior 3319 | -6/Zion | Given A8's code to call for help 3416 | -6/Zion | Received a hallucinogenic algorithm 3416 | -6/Zion | Ran a hallucination algorithm 3416 | -6/Zion | Ran a hallucination algorithm 3489 | -6/Zion | Ran a hallucination algorithm 3541 | -6/Zion | Discovered new exit (range 13) 3546 | -6/Zion | Identified exit to Proximity Caves 3663 | -6/Zion | Entered Proximity Caves 3663 | -5/Proximity Caves | Accompanied by 4 allies 3747 | -5/Proximity Caves | Identified exit to Factory 3761 | -5/Proximity Caves | Spotter reported a threat 3762 | -5/Proximity Caves | Spotter reported a threat 3775 | -5/Proximity Caves | Learned Factory trap positions 3815 | -5/Proximity Caves | Spotter reported a threat 3868 | -5/Proximity Caves | Spotter reported a threat 3921 | -5/Proximity Caves | Spotter reported a threat 3946 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4073 | -5/Proximity Caves | Entered Factory 4073 | -5/Factory | Accompanied by 4 allies 4073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4074 | -5/Factory | Loaded intel: 126 trap records 4075 | -5/Factory | Loaded intel: 27 terminal locations 4253 | -5/Factory | Ran a hallucination algorithm 4283 | -5/Factory | Build established: Scavenger-Mutant 4291 | -5/Factory | Retrieved Zion intel report: Trap Installations 4373 | -5/Factory | Search patrols dispatched 4400 | -5/Factory | Spotted B-75 Beast 4434 | -5/Factory | Lost 3 parts (1n1u1w) 4448 | -5/Factory | Lost 3 allies 4506 | -5/Factory | Lost 5 parts (1p1n1u2w) 4553 | -5/Factory | Discovered new exit (range 15) 4578 | -5/Factory | Discovered new exit (range 15) 4608 | -5/Factory | Entered Upper Caves 4699 | -5/Upper Caves | Build established: Mutant 4732 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4762 | -5/Upper Caves | Core integrity fell below 50% 4820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5331 | -5/Upper Caves | Learned 8 Factory zone layouts 5341 | -5/Upper Caves | Build established: Hacker-Mutant 5950 | -5/Upper Caves | Discovered new exit (range 7) 5962 | -5/Upper Caves | Entered another Upper Caves area 5995 | -5/Upper Caves | Learned 4 Factory zone layouts 6308 | -5/Upper Caves | Discovered new exit (range 8) 6413 | -5/Upper Caves | Core integrity fell below 20% 6474 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Carbon-fiber Leg destroyed. Slammed into S-27 Virus. Acquired VTOL Module. S-27 Virus IFF system glitched. Lgt. Angular Momentum Engine destroyed. S-27 Virus IFF system glitched. Slammed into S-27 Virus. Jamming Amplifier broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+4). Destabilizing: System corrupted (+1). Slammed into S-27 Virus. S-27 Virus destroyed. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Mak. Transmission Jammer broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ###### | | ?????????????????????????????###?# ## | | ?????????????????????????????# ### | | ?????????????????????????????# ## ### | | ?????????????????????????????# ##?## | | ????????????????????????????## #???#### | | ????????????????????????????# ##??????# | | ???????????????????????????## #???###### ## | | ??????????????????????????## ##?## ######### | | ??????????????????????????# ### | | ??????????????????????????## ##### < | | ???????????????????????????# #???# ###### | | ???????????????????????????# #?#### # #??### | | ???????????????????????????## ##?# #?## | | ???????????????????????????## #??# ## ##?# | | ??????????????????????????## #??# # #?# | | ??????????????????????????# #??# ## #?# | | ??????????#???????????????# #??# # # ### | | ??????????# !?????????????## #??# # # ### | | ??????????? ##??##??????## #??# # | | ????????????? ## ??????# #??## # # | | ??????????????? ?????# #???### ##### | | ????????????????# ?????# ##????# #??# # | | ????????????????# ????## ##???# #### ## | | ??????????????### ###### ##?## ## ### | | ??????????????# %%s@*## ### #?# | | ????????????# ###%#### ### | | ???????????# #?#%#??## | | ????????? ##?#%#???## ### | | ???????? #?###%###### ##?###### | | ????????? #??# %%[ ##???????? | | ?????????## ???#%%= ####????????? | | ??????????# ###### #???????????? | | ?????????? ## #######????# ##???????????? | | ?????????? ??# #????????????## ###????????????? | | ??????????? ???##??????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 72 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Energy Well | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Look Less Dangerous Next Time No Room For Error Organ Harvest Overwhelming Spot Them First Suspicious There's More Where That Came From Whoosh! Challenges ------------ None Game ------ Seed EncryptedBarrageLink Manual? 0 Play Time 02:09:52 Cumulative 39.5 hours Start 2025.10.25 @ 12:32:12 End 2025.10.25 @ 15:15:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9425f84d-5e4f-4ffd-b938-ac719e196cd1