Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 21:37:30 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (5581) 5581 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 11700 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 160 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 709/850 Matter 279/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Melee Analysis Suite Focal Shield Thief Drone Bay (3/3) > --- WEAPON (3) ------- Impact Mace Great Axe > --- INVENTORY (20) --- Angular Momentum Engine Angular Momentum Engine Fission Core Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Coolant Injector Coolant Injector High-capacity Matter Pod (200) Hardened Medium Armor Plating Heavy Machine Gun Mini Assault Cannon Magnetic Acceleration Cannon Powered Hammer Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Focal Shield Thief Drone Bay > --- WEAPON ----------- Powered Hammer Impact Mace Great Axe > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Fission Core Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Coolant Injector Coolant Injector High-capacity Matter Pod Hardened Medium Armor Plating Heavy Machine Gun Mini Assault Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Power Maul [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Hardened Medium Armor Plating Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 4 | . . . 2 . 1 1 . . . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 117 | 7 13 1 32 1 32 20 1 . . 2 8 Power 10 | 1 1 . 3 . 1 2 . . . . 2 Engine 9 | 1 1 . 3 . 1 2 . . . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | 3 2 1 6 1 6 1 . . . . 1 Treads 16 | 3 2 1 6 1 3 . . . . . . Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . 3 1 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 6 . 11 . 13 11 1 . . 1 2 Device 17 | . 2 . 4 . 4 5 1 . . . 1 Storage 7 | 1 4 . 1 . 1 . . . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 20 | . . . 6 . 7 5 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 4 . 12 . 12 6 . . . 1 3 Energy Gun 8 | 1 . . 3 . 4 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 4 . 9 . 5 . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . . 3 3 . . . . 2 Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 5 1 . . . . . Parts Lost 21 | . . . 6 . 3 4 1 . . . 7 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 13 | . . . 4 . 1 4 1 . . . 3 Weapon 4 | . . . 1 . 1 . . . . . 2 Highest Loss Streak 4 | . . . 1 . 1 2 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 94 90 91 92 92 92 84 Engine 12 | . 14 14 10 11 9 14 15 15 15 15 10 Treads 15 | . 28 28 21 22 16 . . . . . . Wheel 5 | . . . . . 5 15 15 15 15 15 12 Device 9 | . 13 14 7 11 4 9 10 15 15 15 11 Storage 10 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 3 | . . . . . 8 7 7 7 7 7 6 Protection 17 | . . . 25 22 22 19 19 15 15 15 13 Energy Gun 2 | . . . 9 . 4 . . . . . . Ballistic Gun 13 | . 27 28 12 22 11 3 . . . . . Impact Weapon 2 | . . . . . 1 7 7 7 7 3 11 Slashing Weapon 1 | . . . . . . 1 7 7 7 10 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 14 55 35 46 45 72 93 89 89 89 90 98 Greatest Support 71 | 40 40 40 40 40 71 40 40 40 40 40 56 Greatest Overweight (x) 3 | 1 1 . 1 1 1 3 2 2 2 2 2 Average Overweight (x) 1 | . . . . 1 . 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 6 9 15 15 15 15 20 20 20 20 20 20 Most Carried 20 | 5 11 15 15 15 16 20 19 19 19 20 20 Average Carried 15 | 2 8 13 14 14 14 19 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 10 15 15 15 16 19 19 19 19 20 20 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3429 | 221 459 174 846 242 1116 219 36 9 . 37 70 Remotely . | . . . . . . . . . . . . Salvage Created 6712 | . 746 170 1423 402 1843 1380 71 42 . 240 395 Parts 317 | . 56 7 83 14 88 50 3 . . 2 14 Haulers Intercepted 11 | . 1 . 4 . 4 2 . . . . . Recyclers Shooed 5 | . . 1 2 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 3 . 8 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 17 2 27 9 27 30 3 . . . 10 Melee 28 | . . . . . . 17 3 . . . 8 Guns 79 | . 17 2 27 9 24 . . . . . . Cannons 1 | . . . . . . 1 . . . . . Classes Destroyed 14 | . 4 2 3 . 1 2 . 1 . . 1 Worker 4 | . 1 . . 1 2 . . . . . . Hauler 11 | . 1 . 4 . 4 2 . . . . . Recycler 3 | . . 1 . . 2 . . . . . . Operator 2 | . . . . . . 1 . . . . 1 Watcher 13 | . 2 . 4 . 4 3 . . . . . Swarmer 15 | . . . 3 . . 6 3 . . . 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 78 | . 17 1 12 9 20 14 . . . . 5 Brawler 4 | . . . 1 . 1 2 . . . . . Duelist 2 | . . . 1 . 1 . . . . . . Sentry 19 | . . 1 10 . 4 3 . . . . 1 Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 4 . . . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | . 4 2 3 4 12 3 3 . . . 4 Combat Bots Only 11 | . 4 1 2 4 11 3 3 . . . 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Damage Taken 6772 | . 306 105 1387 287 1462 1336 248 . . 37 1604 Core 642 | . 30 12 96 34 117 168 44 . . . 141 Absorbed by Shields 1508 | . 79 40 202 111 463 492 94 . . 13 14 Redirected to Shielding 39 | . . . 11 6 22 . . . . . . Regen/Repaired (Parts) 235 | . . . 92 . . 143 . . . . . Core Remaining (%) 79 | 100 . 83 . 67 78 . . . . 69 . Volleys Fired 324 | . 49 9 116 30 115 3 . . . . 2 Largest 2 | . 2 2 2 2 2 2 . . . . 1 Hottest 96 | . 70 46 79 46 93 96 . . . . 36 Shots Fired 642 | . 98 18 227 61 230 6 . . . . 2 Gun 634 | . 98 18 227 61 230 . . . . . . Cannon 6 | . . . . . . 6 . . . . . Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 464 | . 97 18 120 61 162 6 . . . . . Thermal 176 | . 1 . 107 . 68 . . . . . . Explosive 2 | . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 15 9 25 11 16 4 . . . . . Robot Miss Streak 3 | . 3 2 3 1 3 1 . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 6 | . 1 . . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 587 | . 68 13 154 47 184 81 4 3 . 4 29 Core Hits 216 | . 30 5 52 17 70 16 3 1 . 1 21 Critical Kills 5 | . . . . . 3 2 . . . . . Critical Parts Destroyed 25 | . . . . . 4 18 . . . . 3 Critical Strikes 42 | . . . 7 . 8 23 . . . . 4 Burn 8 | . . . 7 . 1 . . . . . . Destroy 2 | . . . . . 2 . . . . . . Smash 30 | . . . . . 5 22 . . . . 3 Sever 2 | . . . . . . 1 . . . . 1 Melee Attacks 168 | . . . . . 13 104 8 3 . 6 34 Impact 104 | . . . . . 13 83 . . . 1 7 Slashing 64 | . . . . . . 21 8 3 . 5 27 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 4 . 3 . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Follow-up Attacks 7 | . . . . . . 2 . . . . 5 Damage Inflicted 14609 | . 1085 196 2533 699 3583 3646 153 240 . 329 2145 Guns 7713 | . 1079 196 2532 699 3207 . . . . . . Cannons 110 | . . . . . . 110 . . . . . Explosions 850 | . . . . . . . . . . . 850 Melee 5929 | . . . . . 376 3536 153 240 . 329 1295 Ramming 7 | . 6 . 1 . . . . . . . . Kinetic 5658 | . 1079 196 1136 699 2438 110 . . . . . Thermal 2165 | . . . 1396 . 769 . . . . . . Explosive 850 | . . . . . . . . . . . 850 Electromagnetic . | . . . . . . . . . . . . Impact 3491 | . . . . . 376 2812 . . . . 303 Slashing 2438 | . . . . . . 724 153 240 . 329 992 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . 2 2 2 2 2 1 Average Corruption 1 | . . . 2 2 . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . 36 26 . 7 4 6 1 10 . Message Errors 17 | . . . 7 6 . 1 1 1 1 . . Matter Fused 22 | . . . 11 7 . . 1 2 . 1 . Heat Flow Errors 12 | . . . 5 2 . 1 . 1 . 3 . Energy Discharges 11 | . . . 4 2 . 2 . . . 3 . Parts Fused 2 | . . . . 1 . . . 1 . . . Data Loss (minor) 14 | . . . 6 2 . 2 1 . . 3 . Data Loss (major) 4 | . . . 2 1 . . . 1 . . . Misfires 2 | . . . . 2 . . . . . . . Alerts 5 | . . . 1 2 . 1 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1678 | . . . . . 168 1056 . 49 . 132 273 Projectiles 13 | . . . . . . 13 . . . . . Explosions . | . . . . . . . . . . . . Melee 1665 | . . . . . 168 1043 . 49 . 132 273 Knockbacks 17 | . . . . . . 17 . . . . . Impact 15 | . . . . . . 15 . . . . . Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . 44 Shots 2 | . . . . . . . . . . . 2 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 474 | . 51 16 474 277 384 289 . 271 . 287 41 Average Temperature 104 | . 12 7 118 59 114 103 . 136 . 121 11 Received Heat Transfer 2475 | . 150 56 551 167 796 387 . . . . 368 Effects 13 | . . . 7 2 4 . . . . . . Shutdowns 4 | . . . 3 . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . 1 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 25 | . . . . . 5 18 . . . . 2 Impact Corruptions 47 | . . . . . 5 37 . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . 7 . 2 . . . . . . Heat Transferred 5402 | . . . 3515 . 1887 . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 585 | . 234 93 532 237 585 527 . . . . 220 Initial 249 | . . 91 31 207 . 249 . . . . 157 Average 179 | . 70 60 196 59 316 307 . . . . 149 Maximum Alert Level 2 | . 1 . 2 1 2 2 . . . . 1 Low Security (%) 56 | 100 85 100 49 83 31 20 . . . . 63 Level 1 30 | . 14 . 39 16 22 61 . . . . 36 Level 2 12 | . . . 10 . 46 18 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 5 . 2 1 3 6 . . . . 3 Investigation 8 | . 3 . . 1 2 1 . . . . 1 Extermination 4 | . . . . . . 4 . . . . . Reinforcement 8 | . 2 . 2 . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 13 | . 2 . 3 . 7 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 25 6 47 10 44 41 3 . . 3 23 Peak Tracking Total 10 | . 4 3 5 3 4 4 3 . . 1 10 Tactical Retreats 14 | . 1 . 3 2 3 5 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . 4 . 3 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . 1 1 3 1 . . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 50 | . 6 1 13 1 8 11 . . 4 . 6 Terminals 29 | . 6 . 9 . 4 6 . . . . 4 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 6 | . . . 2 . 1 3 . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 158 | . 23 1 42 1 21 25 . . 32 . 13 Successful 91 | . 16 1 23 1 7 8 . . 32 . 3 Failed 65 | . 5 . 19 . 14 17 . . . . 10 Catastrophic 16 | . 1 . 4 . 5 4 . . . . 2 Database Lockouts 2 | . 2 . . . . . . . . . . Manual 28 | . 3 . 8 . 9 6 . . 1 . 1 Terminals 80 | . 23 . 27 . 11 13 . . . . 6 Fabricators 5 | . . . . . . 2 . . . . 3 Repair Stations 20 | . . . 9 . 2 9 . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 15 | . . . 6 . 5 . . . . . 4 Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 61 | . 16 1 10 1 . 1 . . 32 . . Record 16 | . 6 . . . . . . . 10 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 7 | . . . . . . . . . 7 . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 8 | . 2 . 3 . . . . . 3 . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . 1 Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 7 . 1 5 . . . . . Scan Component 8 | . . . 4 . 1 3 . . . . . Repair 5 | . . . 3 . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 12 | . . . 6 . 4 . . . . . 2 Insert Component 6 | . . . 3 . 2 . . . . . 1 Analyze 6 | . . . 3 . 2 . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 6 . 13 . 5 11 . . . . 7 Full Trace Events 4 | . . . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . 2 . . . 12 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 204 | . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Parts Repaired 5 | . . . 3 . . 2 . . . . . Time 184 | . . . 102 . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . 2 . . . . . 1 Part Schematics Acquired 5 | . . . 3 . 2 . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 4 . . . . . . . 1 . Largest Group 3 | . . 3 3 . . . . . . 1 1 Highest-Rated Group 96 | . . 40 40 . . . . . . 96 96 Highest-Rated Ally 96 | . . 31 16 . . . . . . 96 96 Total Orders 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 48 | . . 16 9 . . . . . . 21 2 Total Damage 1058 | . . 207 108 . . . . . . 695 48 Kills 10 | . . 5 2 . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 3 . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 15806 | 48 1921 1057 3720 2457 1810 2678 325 399 98 752 541 Spaces Moved 7435 | 34 793 621 1224 944 884 1363 239 313 79 579 362 Core 19 | 19 . . . . . . . . . . . Treads 4031 | 15 793 621 1224 944 434 . . . . . . Legs . | . . . . . . . . . . . . Wheels 3385 | . . . . . 450 1363 239 313 79 579 362 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 110 125 125 125 125 125 115 Average Speed 165 | 102 160 160 237 240 137 125 125 125 125 125 115 Slowest Speed 240 | 160 240 160 240 240 240 145 125 125 125 125 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 98 98 94 100 70 29 45 54 69 76 11 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 2 . . . . 1 . . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . 1 1 . Scrap Searched 15 | . . 1 . 2 . . 9 . . 3 . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 10 | . . . . . . 1 . . . . 9 Melee 1 | . . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . . AOE 9 | . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 10045 | 46 1370 671 1828 1078 1227 2147 251 315 78 599 435 Wait 1816 | . 477 35 408 91 126 637 3 . . 13 26 Move 7424 | 33 792 620 1223 943 883 1362 238 312 78 578 362 Hop . | . . . . . . . . . . . . Pick Up 108 | 5 20 5 24 5 24 16 1 . . 1 7 Fast Attach 30 | 3 . . 12 . 12 3 . . . . . Attach 36 | 4 1 . 8 . 8 8 1 . . . 6 Detach 3 | 1 . . . . 1 1 . . . . . Swap 51 | . 12 1 12 1 12 9 . . . 2 2 Drop 94 | . 18 1 24 5 33 9 . . . 1 3 Fire 324 | . 49 9 116 30 115 3 . . . . 2 Melee 154 | . . . . . 13 99 8 3 . 4 27 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Identified exit to Mines 461 | -10/Materials | Central database locked down 515 | -10/Materials | Discovered new exit (range 14) 1210 | -10/Materials | Discovered new exit (range 14) 1217 | -10/Materials | Central database locked down 1711 | -10/Materials | Discovered new exit (range 13) 1970 | -10/Materials | Entered Mines 1975 | -10/Mines | Discovered new exit (range 7) 1977 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2010 | -10/Mines | Found the Drone Emporium 2017 | -10/Mines | Found Prototype Device 2328 | -10/Mines | Learned location of Mines (-9) 2376 | -10/Mines | Discovered new exit (range 6) 2467 | -10/Mines | Received a Mining Laser from a helpful Derelict 2757 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3027 | -10/Mines | Entered Materials 3027 | -9/Materials | Accompanied by 3 allies 3027 | -9/Materials | Evolved 2 slots: Utility x2 3835 | -9/Materials | Discovered new exit (range 8) 4008 | -9/Materials | Discovered new exit (range 7) 4039 | -9/Materials | Identified exit to Mines 4167 | -9/Materials | Repaired Autogun 4233 | -9/Materials | Repaired Lgt. Treads 4278 | -9/Materials | Repaired Broken Imp. Ion Engine 5648 | -9/Materials | Discovered new exit (range 10) 6747 | -9/Materials | Entered Mines 6763 | -9/Mines | Met a Derelict shopkeep closing up shop 6796 | -9/Mines | Met a Derelict bent on vengeance 6877 | -9/Mines | Learned location of Storage (-8) 7003 | -9/Mines | Assembled infested the area 7008 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7023 | -9/Mines | Found a hidden stash of uninstalled traps 7218 | -9/Mines | Discovered new exit (range 14) 7340 | -9/Mines | Discovered new exit (range 5) 7662 | -9/Mines | Learned location of Zion (-6) 8165 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8172 | -9/Mines | Found Prototype Device 9204 | -9/Mines | Entered Materials 9204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9376 | -8/Materials | Identified Exp. Sensor Array 9377 | -8/Materials | Identified Thief Drone Bay 9719 | -8/Materials | Build established: Scavenger-Mutant 9794 | -8/Materials | Destroyed 11 combat bots 10519 | -8/Materials | Build established: Mutant 10754 | -8/Materials | Discovered new exit (range 9) 10965 | -8/Materials | Discovered new exit (range 16) 11014 | -8/Materials | Entered Factory 11014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12095 | -7/Factory | Fabricated Exp. Sensor Array? 12255 | -7/Factory | Repaired Reflective Plating 12792 | -7/Factory | Discovered new exit (range 13) 12993 | -7/Factory | Identified exit to Lower Caves 13149 | -7/Factory | Repaired Imp. Deuterium Engine 13692 | -7/Factory | Entered Lower Caves 13799 | -7/Lower Caves | Identified exit to Lower Caves 14017 | -7/Lower Caves | Entered another Lower Caves area 14049 | -7/Lower Caves | Discovered new exit (range 6) 14331 | -7/Lower Caves | Learned Factory non-interactive machine intel 14359 | -7/Lower Caves | Learned Factory security intel 14394 | -7/Lower Caves | Identified exit to Data Miner 14416 | -7/Lower Caves | Entered Data Miner 14416 | -7/Data Miner | Discovered new exit (range 6) 14440 | -7/Data Miner | Met Data Miner 14464 | -7/Data Miner | Learned location of Section 7 (-2) 14464 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14485 | -7/Data Miner | Received God Mode back door access code from Data Miner 14514 | -7/Data Miner | Entered Proximity Caves 14620 | -6/Proximity Caves | Spotter reported a threat 14631 | -6/Proximity Caves | Escorted by Enhanced Grunt 14823 | -6/Proximity Caves | Spotted B-75 Beast 14849 | -6/Proximity Caves | Allies destroyed B-75 Beast 15094 | -6/Proximity Caves | Discovered new exit (range 12) 15266 | -6/Proximity Caves | Entered Factory 15266 | -6/Factory | Accompanied by 1 ally 15266 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15268 | -6/Factory | Loaded intel: 184 non-interactive machine locations 15382 | -6/Factory | Lost 3 parts (1p1u1w) 15794 | -6/Factory | Cargo convoy interrupted 15807 | -6/Factory | Self-destructed Last Messages --------------- 15799_ H-66 Slayer unfolds itself. 15799_ P-60 Hacker unfolds itself. 15799_ X-62 Marksman unfolds itself. 15799_ X-72 Disruptor unfolds itself. 15799_ M-28 Smith unfolds itself. 15799_ Arm. Huge Wheel destroyed. 15801_ Hrd. Medium Armor Plating destroyed. 15802_ Slug penetrates P-60 Hacker. 15802_ Penetrated by Slug. 15803_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15805_ Slug penetrates Wall. 15805_ Penetrated by Slug. 15805_ O-24 Administrator destroyed. 15805_ Slug penetrates X-72 Disruptor. 15805_ X-72 Disruptor destroyed. 15805_ Slug penetrates Wall. 15805_ Hrd. Medium Armor Plating destroyed. 15806_ Penetrated by Slug. 15807_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ??????????????????"""???????????"""??????????????? | | ??????????????????"""???????????"""??????????????? | | ??????????????????"""????? ??????????????????????? | | ??????????????????????? ????"""??????????????? | | ??????????????????????# #???"""??????????????? | | ??????????????????????# #???"""??????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# u #???"""??????????????? | | ??????????????????????# % #?? """?#????????????? | | ??????????????#####?### #?? 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"""" ## | | ?????????????# #???""""""" ""S"" + | | ?????????????# #???""""""" "" "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Force Field | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableCoreSabre Manual? 0 Play Time 01:23:45 Cumulative 56.1 hours Start 2023.10.14 @ 17:34:15 End 2023.10.14 @ 21:37:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 96 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad5b26e-0f02-49f5-b291-e0353eb11029