Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 23:26:37
Player: BEEEEES
Result: Destroyed by C-40 Crusher with Compactor
Performance
-------------
Evolutions (3) 1500
Regions Visited (6) 1200
Robots Destroyed (51) 255
Value Destroyed (1441) 1441
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (152) 152
TOTAL SCORE: 4648
Bonus
-------
High Alert Combat Kills 16
Follower Combat Kills 366
Friendly Fire -230
Cogmind
---------
Core Integrity 0/700
Matter 290/300
Energy 100/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -7/Waste
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (4) ------
(None)
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Carbon-fiber Leg
VSS Leg
VSS Leg
Drone Bay (2/2)
Grenade Launcher
Peak State
------------
> --- POWER ------------
Reinforced Ion Engine
> --- PROPULSION -------
Aerolev Unit
Aerolev Unit
Aerolev Unit
> --- UTILITY ----------
Medium Storage Unit
Signal Interpreter
Light Armor Plating
Improved Field Recycling Unit
> --- WEAPON -----------
Heavy Assault Rifle
High-powered Shotgun
Heavy Assault Cannon
> --- INVENTORY --------
Carbon-fiber Leg
VSS Leg
VSS Leg
Large Storage Unit
Improved Weapon Shielding
Drone Bay
EM Pulse Cannon
Shotgun
Grenade Launcher
Grenade Launcher
[Rating: 34]
Favorites
-----------
Power Reinforced Ion Engine
Engine Reinforced Ion Engine
Power Core Cooled Fission Core
Propulsion Aerolev Unit
Leg VSS Leg
Wheel Compact Wheel
Hover Unit Aerolev Unit
Flight Unit Improved Flight Unit
Utility Large Storage Unit
Device Seismic Detector
Storage Large Storage Unit
Processor Signal Interpreter
Protection Improved Weapon Shielding
Weapon Heavy Assault Rifle
Energy Gun Small Laser
Energy Cannon Beam Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Heavy Assault Cannon
Launcher Grenade Launcher
Build | -11 -10 -9 -8 -8 -7 -7
------- Run | Yrd Mat Mat Mat Sto Fac Was
Slots Evolved 6 | . . 2 2 . 2 .
Power 1 | . . . . . 1 .
Propulsion 1 | . . . 1 . . .
Utility 2 | . . . 1 . 1 .
Weapon 2 | . . 2 . . . .
Parts Attached 47 | 6 2 13 8 13 4 1
Power 5 | 1 . 3 . . . 1
Engine 4 | 1 . 3 . . . .
Core 1 | . . . . . . 1
Reactor . | . . . . . . .
Propulsion 12 | 2 . 2 1 6 1 .
Treads . | . . . . . . .
Leg 1 | . . . . . 1 .
Wheel 5 | 2 . 2 1 . . .
Hover 3 | . . . . 3 . .
Flight 3 | . . . . 3 . .
Utility 15 | 1 2 2 1 6 3 .
Device 4 | . 1 1 . 1 1 .
Storage 4 | 1 1 . . 2 . .
Processor 1 | . . 1 . . . .
Hackware . | . . . . . . .
Protection 6 | . . . 1 3 2 .
Artifact . | . . . . . . .
Weapon 15 | 2 . 6 6 1 . .
Energy Gun 2 | 1 . 1 . . . .
Energy Cannon 3 | . . 2 1 . . .
Ballistic Gun 7 | 1 . 2 3 1 . .
Ballistic Cannon 1 | . . . 1 . . .
Launcher 2 | . . 1 1 . . .
Special Weapon . | . . . . . . .
Impact Weapon . | . . . . . . .
Slashing Weapon . | . . . . . . .
Piercing Weapon . | . . . . . . .
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes 5 | . . . 2 2 . 1
Parts Lost 18 | . . 6 . 5 2 5
Power 2 | . . 1 . . . 1
Propulsion 5 | . . 1 . 3 1 .
Utility 6 | . . 2 . 1 1 2
Weapon 5 | . . 2 . 1 . 2
Highest Loss Streak 5 | . . 5 . 2 2 5
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 81 | . 97 85 89 77 80 62
Engine 9 | . 14 10 9 9 7 5
Wheel 10 | . 28 21 27 3 . .
Hover 9 | . . . . 14 21 12
Device 2 | . 11 3 . 1 1 .
Storage 9 | . 14 11 9 9 7 5
Processor 6 | . . 4 9 9 7 6
Protection 3 | . . . 5 4 11 5
Energy Gun 4 | . 14 10 6 . . .
Energy Cannon 3 | . . 13 12 . . .
Ballistic Gun 14 | . 14 10 8 17 15 12
Ballistic Cannon 5 | . . . 2 9 7 6
Peak Build Rating 34 | 6 7 13 22 32 34 33
Average Rating 19 | 4 6 9 17 25 31 24
On Entrance 15 | . 6 7 13 22 32 26
Naked Turns 16 | . . . . . . 16
Heaviest Build 58 | 11 27 42 50 58 53 55
Greatest Support 36 | 32 32 32 36 36 24 16
Greatest Overweight (x) 15 | . . 3 1 15 2 6
Average Overweight (x) 1 | . . . 1 2 1 2
Largest Inventory Capacity 15 | 8 15 15 15 15 10 10
Average Capacity 13 | 6 11 15 15 14 10 9
Most Carried 15 | 2 6 11 15 15 10 10
Average Carried 10 | 1 4 6 11 14 9 9
Final Capacity 15 | 8 15 15 15 10 10 5
Final Carried 13 | 2 6 11 13 10 10 5
Class Distribution
--------------------
32% | Gunner
28% | Tank
22% | Mutant
11% | Commander-Tank
3% | Scavenger-Gunner
Dominant Class
----------------
Mutant | -10/Materials
Gunner | -9/Materials
Tank | -8/Materials
Gunner | -8/Storage
Tank | -7/Factory
Tank | -7/Waste
Resources | -11 -10 -9 -8 -8 -7 -7
----------- Run | Yrd Mat Mat Mat Sto Fac Was
Matter Collected 1384 | 186 139 328 58 648 25 .
Remotely . | . . . . . . .
Salvage Created 1853 | . 225 810 114 648 56 .
Parts 106 | . 18 51 9 26 2 .
Haulers Intercepted 1 | . . . . 1 . .
Recyclers Shooed 3 | . . . . 3 . .
Parts Field Recycled 7 | . . . . . 7 .
Retrieved Matter 103 | . . . . . 103 .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -9 -8 -8 -7 -7
------- Run | Yrd Mat Mat Mat Sto Fac Was
Combat Hostiles Destroyed 38 | . 8 19 2 8 1 .
Guns 23 | . 8 11 1 2 1 .
Cannons 12 | . . 5 1 6 . .
AOE 3 | . . 3 . . . .
Classes Destroyed 9 | . 3 3 . 3 . .
Worker 2 | . . . . 2 . .
Hauler 1 | . . . . 1 . .
Recycler 4 | . . 1 . 3 . .
Mechanic 1 | . . 1 . . . .
Operator 1 | . . . . 1 . .
Watcher 3 | . 2 1 . . . .
Swarmer 9 | . 6 3 . . . .
Grunt 21 | . 2 13 . 6 . .
Sentry 9 | . . 3 2 3 1 .
Best Kill Streak 5 | . 3 5 1 3 1 .
Combat Bots Only 4 | . 3 4 1 3 1 .
Max Kills in Single Turn 3 | . 1 3 1 1 1 .
Gunslinging . | . . . . . . .
Exploded 3 | . . 3 . . . .
Melee . | . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -9 -8 -8 -7 -7
-------- Run | Yrd Mat Mat Mat Sto Fac Was
Hostile Shots Fired 188 | . 21 71 2 60 18 16
Missed 39 | . 6 17 . 10 6 .
Damage Taken 2843 | . 124 679 31 955 333 721
Core 988 | . 40 140 . 64 108 636
Absorbed by Shields . | . . . . . . .
Redirected to Shielding 206 | . . . . 133 73 .
Regen/Repaired (Parts) 79 | . . . . 79 . .
Core Remaining (%) 84 | 100 84 65 . 88 . .
Volleys Fired 100 | . 15 45 3 36 1 .
Largest 4 | . 2 4 4 3 3 .
Hottest 186 | . 60 179 186 106 108 .
Shots Fired 260 | . 30 115 11 101 3 .
Gun 187 | . 30 80 5 70 2 .
Cannon 72 | . . 34 6 31 1 .
Launcher 1 | . . 1 . . . .
Special . | . . . . . . .
Kinetic 164 | . 15 43 2 101 3 .
Thermal 54 | . 15 36 3 . . .
Explosive 1 | . . 1 . . . .
Electromagnetic 41 | . . 35 6 . . .
Robot Hit Streak 22 | . 18 22 3 8 2 .
Robot Miss Streak 4 | . 1 3 1 4 3 .
Penetration Max 1 | . . . . 1 . .
Secondary Targets 1 | . . 1 . . . .
Max Gunslinging Chain 1 | . . 1 . . . .
Shots Hit Robots 162 | . 23 79 5 54 1 .
Core Hits 82 | . 14 39 3 25 1 .
Critical Kills 1 | . . 1 . . . .
Critical Parts Destroyed 1 | . . 1 . . . .
Critical Strikes 7 | . . 2 . 5 . .
Destroy 2 | . . 2 . . . .
Blast 5 | . . . . 5 . .
Melee Attacks . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 3431 | . 266 1313 90 1730 32 .
Guns 1763 | . 266 821 45 599 32 .
Cannons 1489 | . . 389 45 1055 . .
Explosions 172 | . . 103 . 69 . .
Melee . | . . . . . . .
Ramming 7 | . . . . 7 . .
Kinetic 2308 | . 101 498 23 1654 32 .
Thermal 502 | . 165 337 . . . .
Explosive 172 | . . 103 . 69 . .
Electromagnetic 442 | . . 375 67 . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing . | . . . . . . .
Highest Corruption 4 | . . 1 4 4 . .
Average Corruption 3 | . . 1 4 4 . .
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Effects 27 | . . 2 2 23 . .
Message Errors 5 | . . 1 . 4 . .
Matter Fused 9 | . . . 1 8 . .
Heat Flow Errors 5 | . . 1 1 3 . .
Energy Discharges 2 | . . . . 2 . .
Data Loss (minor) 4 | . . . . 4 . .
Data Loss (major) 1 | . . . . 1 . .
Misfires 1 | . . . . 1 . .
Overload Shots . | . . . . . . .
Overflow Damage 97 | . . . . 97 . .
Projectiles 97 | . . . . 97 . .
Explosions . | . . . . . . .
Melee . | . . . . . . .
Knockbacks 3 | . . . . 3 . .
Impact . | . . . . . . .
Kinetic 3 | . . . . 3 . .
Secondary . | . . . . . . .
Self-Inflicted Damage 157 | . . . . 157 . .
Shots 2 | . . . . 2 . .
Rammed 3 | . . . . 3 . .
Targets Rammed 3 | . . . . 3 . .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 502 | . 21 502 275 408 51 .
Average Temperature 139 | . 11 190 113 111 26 .
Received Heat Transfer 786 | . 21 348 9 390 18 .
Effects 11 | . . 10 . 1 . .
Shutdowns 4 | . . 4 . . . .
Energy Bleed 3 | . . 2 . 1 . .
Interference 2 | . . 2 . . . .
Matter Decay 1 | . . 1 . . . .
Damage (minor) 1 | . . 1 . . . .
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried 2 | . . 1 . 1 . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 1 | . . . . . 1 .
Heat Transferred 1106 | . 375 731 . . . .
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions . | . . . . . . .
Alert | -11 -10 -9 -8 -8 -7 -7
------- Run | Yrd Mat Mat Mat Sto Fac Was
Peak Influence 514 | . 286 452 295 514 248 84
Initial 233 | . . 120 190 124 233 69
Average 236 | . 199 275 251 250 221 66
Maximum Alert Level 2 | . 1 2 1 2 1 .
Low Security (%) 39 | 100 36 28 23 43 24 100
Level 1 47 | . 63 47 76 38 75 .
Level 2 13 | . . 23 . 18 . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 10 | . 1 3 1 5 . .
Investigation 3 | . . 2 . 1 . .
Extermination . | . . . . . . .
Reinforcement 4 | . 1 1 1 1 . .
Assault . | . . . . . . .
Garrison 3 | . . . . 3 . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded . | . . . . . . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Sto Fac Was
Distress Signals 10 | . . 3 1 6 . .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 75 | . 12 25 3 30 1 4
Peak Tracking Total 6 | . 3 6 3 5 1 4
Tactical Retreats 3 | . 1 2 . . . .
Traps | -11 -10 -9 -8 -8 -7 -7
------- Run | Yrd Mat Mat Mat Sto Fac Was
Traps Triggered 3 | . . 1 . . 2 .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -9 -8 -8 -7 -7
---------- Run | Yrd Mat Mat Mat Sto Fac Was
Machines Disabled 4 | . . . . 4 . .
Max in Single Turn 3 | . . . . 3 . .
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Sto Fac Was
Machines Accessed 17 | . 6 3 1 7 . .
Terminals 15 | . 6 2 1 6 . .
Fabricators . | . . . . . . .
Repair Stations 2 | . . 1 . 1 . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Total Hacks 33 | . 7 7 2 17 . .
Successful 16 | . 6 2 1 7 . .
Failed 17 | . 1 5 1 10 . .
Catastrophic 1 | . . . . 1 . .
Database Lockouts . | . . . . . . .
Manual . | . . . . . . .
Terminals 23 | . 7 4 2 10 . .
Fabricators . | . . . . . . .
Repair Stations 10 | . . 3 . 7 . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Terminal Hacks 12 | . 6 1 1 4 . .
Open Door 2 | . . . . 2 . .
Emergency Access Points 1 | . 1 . . . . .
Locate Traps 4 | . 3 . . 1 . .
Zone Layout 5 | . 2 1 1 1 . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks 4 | . . 1 . 3 . .
Scan Component 3 | . . 1 . 2 . .
Repair 1 | . . . . 1 . .
Recycling Unit Hacks . | . . . . . . .
Scanalyzer . | . . . . . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks . | . . . . . . .
Terminals . | . . . . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered . | . . . . . . .
Used . | . . . . . . .
Hacking Detections 10 | . 2 2 1 5 . .
Full Trace Events 5 | . . 2 . 3 . .
Feedback Events 1 | . . 1 . . . .
Corruption 1 | . . 1 . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired 1 | . . . . 1 . .
Time 38 | . . . . 38 . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -9 -8 -8 -7 -7
------------ Run | Yrd Mat Mat Mat Sto Fac Was
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -9 -8 -8 -7 -7
-------- Run | Yrd Mat Mat Mat Sto Fac Was
Total Allies 10 | . . . . 10 . .
Largest Group 10 | . . . . 10 3 .
Highest-Rated Group 173 | . . . . 173 48 .
Highest-Rated Ally 29 | . . . . 29 16 .
Total Orders . | . . . . . . .
Ally Attacks 90 | . . . . 82 8 .
Total Damage 1028 | . . . . 944 84 .
Kills 15 | . . . . 15 . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -9 -8 -8 -7 -7
------- Run | Yrd Mat Mat Mat Sto Fac Was
Robot Analysis Total . | . . . . . . .
Derelict Logs Recovered . | . . . . . . .
Drone Launches 2 | . . . . 2 . .
Drone Recoveries 2 | . . . . 2 . .
Exploration | -11 -10 -9 -8 -8 -7 -7
------------- Run | Yrd Mat Mat Mat Sto Fac Was
Turns Passed 3148 | 47 361 665 193 1450 307 125
Spaces Moved 1869 | 38 302 408 166 673 232 50
Core 48 | 4 . . . 44 . .
Treads . | . . . . . . .
Legs . | . . . . . . .
Wheels 1028 | 34 302 408 166 118 . .
Hover 787 | . . . . 505 232 50
Flight 6 | . . . . 6 . .
Fastest Speed 50 | 50 100 95 101 101 102 166
Average Speed 135 | 94 100 104 101 179 124 199
Slowest Speed 800 | 100 100 125 101 800 166 410
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped . | . . . . . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 35 | 3 71 34 16 87 4 33
Regions Visited 6
Branch Regions 1
Pre-discovered Areas . | . . . . . . .
Known Exits Taken 3 | . . 1 1 1 . .
Unknown Exits Taken 2 | 1 1 . . . . .
Scrap Searched . | . . . . . . .
Spaces Dug . | . . . . . . .
Terrain Destroyed 34 | . . 6 . 27 1 .
Melee . | . . . . . . .
Projectile 13 | . . . . 12 1 .
AOE 21 | . . 6 . 15 . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -9 -8 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Sto Fac Was
Total 2253 | 45 330 554 184 817 248 75
Wait 192 | . 9 76 . 74 9 24
Move 1864 | 37 301 407 165 672 232 50
Hop . | . . . . . . .
Pick Up 27 | 2 3 9 3 9 1 .
Fast Attach 23 | 6 1 4 2 9 . 1
Attach 10 | . . 5 3 . 2 .
Detach 5 | . . 1 3 . 1 .
Swap 14 | . 1 4 3 4 2 .
Drop 15 | . . 3 2 10 . .
Fire 100 | . 15 45 3 36 1 .
Melee . | . . . . . . .
Ram 3 | . . . . 3 . .
Kick . | . . . . . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-8/Storage
-7/Factory
-7/Waste
History
---------
Turn | Location | Event
28 | -11/Scrapyard | Discovered new exit (range 16)
48 | -11/Scrapyard | Entered Materials
317 | -10/Materials | Build established: Mutant
333 | -10/Materials | Discovered new exit (range 7)
390 | -10/Materials | Discovered new exit (range 16)
409 | -10/Materials | Entered another Materials area
409 | -9/Materials | Evolved 2 slots: Weapon x2
657 | -9/Materials | Lost 5 parts (1p2u2w)
1068 | -9/Materials | Discovered new exit (range 6)
1073 | -9/Materials | Identified exit to Materials
1074 | -9/Materials | Entered another Materials area
1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1241 | -8/Materials | Discovered new exit (range 9)
1249 | -8/Materials | Identified exit to Storage
1267 | -8/Materials | Entered Storage
1613 | -8/Storage | Build established: Gunner
1849 | -8/Storage | Met 01-MTF
2229 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3"
2369 | -8/Storage | Garrison activated, responded to threat
2410 | -8/Storage | Lost 4 allies
2505 | -8/Storage | Repaired Imp. Weapon Shielding
2662 | -8/Storage | Lost 3 allies
2670 | -8/Storage | Discovered new exit (range 13)
2697 | -8/Storage | Identified exit to Factory
2717 | -8/Storage | Entered Factory
2717 | -7/Factory | Accompanied by 5 allies (01-MTF)
2717 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
2720 | -7/Factory | 01-MTF left
2917 | -7/Factory | Lost 4 allies
2926 | -7/Factory | Build established: Tank
3024 | -7/Factory | Sucked down chute
3024 | -7/Factory | Entered Waste
3090 | -7/Waste | Spotted C-40 Crusher
3119 | -7/Waste | Spotted C-40 Crusher
3120 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
3122 | -7/Waste | Spotted C-40 Crusher
3124 | -7/Waste | Spotted C-40 Crusher
3124 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
3127 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped)
3133 | -7/Waste | Crushed by Compactor (1 part destroyed)
3141 | -7/Waste | Core integrity fell below 50%
3147 | -7/Waste | Core integrity fell below 20%
3149 | -7/Waste | Destroyed by C-40 Crusher with Compactor
Last Messages
---------------
GOAL=ESCAPE
Acquired Prototype Power Core.
Identified Cld. Fission Core.
Hpw. Shotgun crushed.
Hvy. Assault Rifle crushed.
Aerolev Unit crushed. <x2>
Hvy. Assault Rifle crushed.
Cld. Fission Core crushed.
Med. Storage Unit crushed.
Critical hit (Destroy).
Lgt. Armor Plating destroyed.
EM Pulse Cannon crushed.
Shotgun crushed.
Rnf. Ion Engine crushed.
Aerolev Unit crushed.
Rnf. Ion Engine crushed.
Hvy. Assault Cannon destroyed.
Signal Interpreter crushed.
Grenade Launcher crushed.
Aerolev Unit crushed.
Map
-----
+----------------------------------------------------+
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| ??????????????????# CC!CC ????????? |
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| ??????????????????### ######## ????????????? |
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| ??????????????????# ????????????? |
| ??????????????????### ######## ????????????? |
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| ??????# = #??# #???????????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 28
Energy Capacity 515
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Weapon Shielding 66
Evasion (%) 41
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Backstab
The More The Merrier
Challenges
------------
None
Game
------
Seed CombatHardenedFemtoactuators
Manual? 0
Play Time 00:42:43
Cumulative 13.5 hours
Start 2024.11.15 @ 22:43:16
End 2024.11.15 @ 23:26:37
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 26
Rogue 23
Adventurer 3
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 4
Gallery% 16
Achievement% 13
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 48/Terminus
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: b2d98587-ef86-41c8-b2ed-012bbcc0d019