Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 19:50:07 Player: ILikeVoltron Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (926) 926 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 5914 Bonus ------- Follower Combat Kills 316 Entered DSFs 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 25/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Compact Matter Pod (0) Gatling Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Targeting Computer Weapon Mount Armor Integrity Analyzer Recoil Nullifier Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Armored Treads Compact Matter Pod Matter Compressor Improved Sensor Array Matter Filter Gatling Laser Heavy Rocket Launcher Spear [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 1 . . . 1 Utility 5 | . . . 1 1 . 2 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 71 | 1 8 3 3 12 11 3 9 21 Power 4 | . . . . . 3 . . 1 Engine 3 | . . . . . 2 . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | . 2 . 1 2 2 . 5 4 Treads 1 | . . . . . . . 1 . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover 12 | . 2 . 1 2 2 . 4 1 Flight 1 | . . . . . . . . 1 Utility 30 | 1 2 . 1 7 1 3 1 14 Device 15 | 1 2 . 1 3 1 1 . 6 Storage 9 | . . . . 3 . 1 . 5 Processor 4 | . . . . . . . 1 3 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 21 | . 4 3 1 3 5 . 3 2 Energy Gun 11 | . 2 2 1 . 5 . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 4 | . . 1 . 2 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 35 | . 1 . 1 1 . . 4 28 Power 3 | . . . . . . . 1 2 Propulsion 10 | . . . . . . . 2 8 Utility 18 | . 1 . 1 1 . . 1 14 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 28 | . 1 . 1 1 . . 4 28 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 94 91 92 93 77 75 Engine 9 | . 14 14 11 9 11 6 1 . Core 2 | . . . . . 3 6 6 3 Leg 1 | . 9 . . . . . . . Hover 27 | . 18 28 33 36 30 26 19 23 Device 9 | . 14 14 17 7 5 13 6 9 Storage 10 | . 14 14 11 14 8 13 9 6 Processor 2 | . . . . . . . 6 10 Protection 4 | . . . . 6 7 6 6 3 Energy Gun 14 | . 26 22 22 5 13 20 9 3 Energy Cannon 2 | . . . . 8 3 . . . Launcher 3 | . . 5 . 3 4 . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 16 16 18 42 48 52 51 53 Greatest Support 50 | 20 20 14 21 29 31 31 40 50 Greatest Overweight (x) 2 | . 1 1 . 1 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 7 8 8 Average Carried 7 | 6 7 8 7 7 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 6 8 4 Class Distribution -------------------- 87% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Matter Collected 1011 | 210 121 94 25 112 163 . 96 190 Remotely 10 | 10 . . . . . . . . Salvage Created 1126 | 61 157 74 73 292 44 . 231 194 Parts 65 | 2 9 4 6 13 7 . 13 11 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 19 | . 2 2 3 4 . . 4 4 Guns 9 | . 1 . 3 1 . . 4 . Cannons 3 | . . . . 1 . . . 2 AOE 7 | . 1 2 . 2 . . . 2 Classes Destroyed 10 | 1 3 . 2 2 . . 1 1 Worker 1 | . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 . . . 1 . . . . Watcher 4 | . 1 . . 1 2 . . . Swarmer 3 | . . . 3 . . . . . Grunt 13 | . 2 2 . 3 . . 2 4 Sentry 2 | . . . . 1 . . 1 . Heavy 1 | . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . Best Kill Streak 4 | 1 2 2 3 3 1 . 4 4 Combat Bots Only 4 | . 2 2 3 2 . . 4 4 Max Kills in Single Turn 2 | 1 1 2 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . 1 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Damage Taken 3693 | . 84 10 150 199 . . 624 2626 Core 1091 | . 24 10 53 . . . . 1004 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 . 86 86 100 100 . 100 . Volleys Fired 69 | 2 16 1 7 11 10 . 15 7 Largest 3 | 2 2 1 2 2 3 . 3 3 Hottest 191 | 80 80 30 96 119 191 . 191 142 Shots Fired 131 | 4 32 1 13 19 16 . 30 16 Gun 96 | 4 32 . 13 8 9 . 25 5 Cannon 24 | . . . . 8 4 . 5 7 Launcher 11 | . . 1 . 3 3 . . 4 Special . | . . . . . . . . . Kinetic 12 | . . . . . . . 5 7 Thermal 66 | 2 16 . 6 8 9 . 25 . Explosive 11 | . . 1 . 3 3 . . 4 Electromagnetic 42 | 2 16 . 7 8 4 . . 5 Robot Hit Streak 9 | 1 4 5 2 8 5 . 9 6 Robot Miss Streak 3 | 1 2 . 2 1 3 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 89 | 2 19 1 6 13 8 . 28 12 Core Hits 68 | 2 8 2 4 11 7 . 23 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . 2 1 Burn 1 | . . . . . . . 1 . Blast 2 | . . . . . . . 1 1 Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2197 | 32 263 76 85 445 242 . 451 603 Guns 862 | 32 232 . 85 71 68 . 311 63 Cannons 606 | . . . . 183 113 . 140 170 Explosions 683 | . 31 76 . 191 61 . . 324 Melee 30 | . . . . . . . . 30 Ramming 16 | . . . . . . . . 16 Kinetic 310 | . . . . . . . 140 170 Thermal 641 | 20 128 . 43 71 68 . 311 . Explosive 652 | . . 76 . 191 61 . . 324 Electromagnetic 548 | 12 135 . 42 183 113 . . 63 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 30 | . . . . . . . . 30 Highest Corruption 19 | . . . . . . . . 19 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . 7 . . . Projectiles 7 | . . . . . 7 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 3 3 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 3 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 8 | . . . . . . . . 8 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 326 | 36 210 . 166 326 174 . 261 300 Average Temperature 90 | 20 78 . 83 94 76 . 126 120 Received Heat Transfer 618 | . 48 6 9 126 . . 147 282 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 1 . . 2 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1388 | 50 275 . 111 185 136 . 631 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Peak Influence 358 | 5 144 126 161 265 358 77 79 212 Initial 120 | . 3 52 48 67 120 77 56 41 Average 115 | 4 46 112 114 172 168 77 67 65 Maximum Alert Level 1 | . . . . 1 1 . . 1 Low Security (%) 88 | 100 100 100 100 56 81 100 100 95 Level 1 11 | . . . . 43 18 . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 1 . 1 3 Investigation 3 | . 1 . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 7 2 8 7 10 . 6 22 Peak Tracking Total 10 | . 3 2 5 3 3 . 3 10 Tactical Retreats 4 | . 2 . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Machines Disabled 3 | . 1 . . . . . . 2 Max in Single Turn 2 | . 1 . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Machines Accessed 12 | . 2 . 1 2 3 1 . 3 Terminals 9 | . 2 . 1 2 1 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 28 | . 3 . 1 4 7 2 . 11 Successful 9 | . 2 . . 1 2 1 . 3 Failed 19 | . 1 . 1 3 5 1 . 8 Catastrophic 8 | . . . 1 . 2 . . 5 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 20 | . 3 . 1 4 1 2 . 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 7 | . 2 . . 1 . 1 . 3 Part Schematic 2 | . . . . . . . . 2 Open DSF 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 1 1 2 1 . 3 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Total Allies 5 | . . 2 . . 3 . . . Largest Group 4 | . . 2 2 1 4 2 2 . Highest-Rated Group 121 | . . 38 38 31 121 62 62 . Highest-Rated Ally 31 | . . 31 31 31 31 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 70 | . . . 4 7 44 . 15 . Total Damage 1179 | . . . 42 127 734 . 276 . Kills 14 | . . . 1 2 10 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Turns Passed 2145 | 32 264 327 111 297 593 6 146 369 Spaces Moved 1975 | 20 257 395 128 228 498 3 69 377 Core 11 | . . . . . . . . 11 Treads . | . . . . . . . . . Legs 96 | 20 71 . . . . . . 5 Wheels . | . . . . . . . . . Hover 1830 | . 186 395 128 228 498 3 69 323 Flight 38 | . . . . . . . . 38 Fastest Speed 40 | 120 56 56 52 48 108 108 98 40 Average Speed 86 | 120 74 70 52 88 108 108 122 83 Slowest Speed 196 | 120 120 116 52 108 108 108 196 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 44 61 20 23 17 . 82 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 12 | . . . . . 12 . . . Terrain Destroyed 96 | . 2 9 . 7 35 . . 43 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 96 | . 2 9 . 7 35 . . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Total 2289 | 23 299 440 158 304 542 5 104 414 Wait 108 | . . 39 19 45 5 . . . Move 1967 | 19 256 394 127 227 497 2 68 377 Hop . | . . . . . . . . . Pick Up 23 | 1 7 1 1 1 6 . 4 2 Fast Attach 35 | 1 5 . 1 6 3 . 5 14 Attach 18 | . 1 . 1 3 2 2 2 7 Detach 12 | . 2 . . 3 1 . 3 3 Swap 18 | . 2 3 1 3 6 1 2 . Drop 36 | . 10 2 1 5 12 . 5 1 Fire 69 | 2 16 1 7 11 10 . 15 7 Melee 2 | . . . . . . . . 2 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 33 | -11/Junkyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 297 | -10/Materials | Entered Mines 300 | -10/Mines | Learned location of Storage (-9) 328 | -10/Mines | Build established: Mutant 347 | -10/Mines | Met a Derelict bent on vengeance 394 | -10/Mines | Discovered new exit (range 14) 440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 624 | -10/Mines | Entered Materials 624 | -9/Materials | Accompanied by 2 allies 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 711 | -9/Materials | Discovered new exit (range 16) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Accompanied by 1 ally 735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -8/Materials | Discovered new exit (range 3) 1032 | -8/Materials | Entered Factory 1032 | -7/Factory | Accompanied by 1 ally 1032 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1216 | -7/Factory | Allied Derelicts emerged from ambush trap array 1593 | -7/Factory | Discovered new exit (range 7) 1625 | -7/Factory | Entered another Factory area 1625 | -6/Factory | Accompanied by 2 allies 1625 | -6/Factory | Evolved 2 slots: Utility x2 1631 | -6/Factory | Identified exit to DSF 1631 | -6/Factory | Entered DSF 1631 | -6/DSF | Accompanied by 2 allies 1672 | -6/DSF | Additional patrols routed to DSF 1728 | -6/DSF | Lost 4 parts (1p2n1u) 1757 | -6/DSF | Discovered new exit (range 15) 1777 | -6/DSF | Entered Factory 1777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -5/Factory | Core integrity fell below 50% 2138 | -5/Factory | Core integrity fell below 20% 2141 | -5/Factory | System corruption reached 10% 2145 | -5/Factory | Garrison activated, responded to threat 2146 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02134_ Acquired Machine Analyzer. 02134_ Sml. Matter Pod destroyed. 02134_ System corrupted by crushing effect (+2). 02135_ Sml. Matter Pod destroyed. 02136_ Matter Compressor destroyed. 02137_ Acquired Sml. Matter Pod. 02140_ Sml. Matter Pod destroyed. 02140_ System corrupted by crushing effect (+5). 02140_ Knocked back. 02141_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02143_ Sml. Matter Pod destroyed. 02143_ Machine Analyzer destroyed. 02143_ System corrupted by crushing effect (+1). 02143_ System corrupted by crushing effect (+5). 02143_ Knocked back. 02143_ Door malfunctions. 02145_ B-60 Warrior calls for garrison reinforcements. 02145_ ALERT: Activating Garrison Access F004. 02145_ Spear destroyed. 02145_ System corrupted by crushing effect (+2). 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" " " #? | | ??? = ## + # " " " #? | | ??????######## "" " #= " " " #? | | ?????????????# "" # ## # " " " #? | | ?????????????# ! # " " " #? | | ?????????????# # #? | | ?????????????# * # #? | | ?????????????# ##########? | | ?????????????# #?????????? | | ###########??# #?????????? | | # ??# #?????????? | | # ?# #?????????? | | # ?# # ????????? | | # # + ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 27 Energy Capacity 350 Matter Stores 370 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 25 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -5/Factory | Hacked Nova Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicLaserAxe Manual? 0 Play Time 00:42:52 Cumulative 79.0 hours Start 2023.03.10 @ 18:49:53 End 2023.03.10 @ 19:50:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 109 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80c88091-8660-4229-b59b-43b63504429a