Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 19:37:21 Player: Anting Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (172) 860 Value Destroyed (6286) 6286 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (14867) 14867 TOTAL SCORE: 36033 Bonus ------- High Alert Combat Kills 960 Follower Combat Kills 811 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -804 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 86/100 System Corruption 10% Temperature Cool (74) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Melee Analysis Suite Graphene Brace > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Force Booster Authchip [Propulsion] Graviton Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Quantum Shading Machine Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Improved Medium Armor Plating Graphene Brace System Mapper Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Cooled Cesium-ion Thruster Q-thruster Experimental Melee Analysis Suite Advanced Force Booster Improved Point Defense System Authchip [Propulsion] Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Micro-nuke Launcher Nanosword Nanosword [Rating: 218] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Improved Treads Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Spear Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Utility 11 | . . . . 2 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 4 4 2 4 11 17 2 2 3 4 13 . 8 1 1 10 2 17 2 13 . . 5 . 6 5 9 1 . 2 . 2 4 19 14 3 13 Power 31 | . 1 . . 1 2 . 1 . 3 1 . . . . . 1 3 . 1 . . 2 . 1 1 2 . . 1 . . . 4 2 . 4 Engine 9 | . 1 . . 1 2 . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 2 . . 1 . . . 4 2 . 4 Propulsion 46 | 2 2 2 1 8 1 . . 2 . 4 . 3 . . 2 . 2 . 3 . . 1 . 1 1 1 . . . . 1 1 6 . 1 1 Treads 6 | 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . 1 8 1 . . 2 . 4 . 3 . . 2 . 2 . 3 . . 1 . 1 1 1 . . . . 1 1 6 . 1 1 Utility 92 | . . . . 2 12 . . 1 . 7 . 5 1 . 8 . 7 1 8 . . 2 . 2 3 5 . . 1 . . 2 8 8 2 7 Device 31 | . . . . 1 2 . . . . 1 . . 1 . 1 . 4 . 3 . . 2 . 1 2 2 . . . . . 1 5 3 . 2 Storage 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Processor 16 | . . . . . 6 . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . 1 . 1 1 Hackware 29 | . . . . . 2 . . 1 . 6 . 4 . . 1 . 3 . 4 . . . . 1 1 2 . . . . . . . 3 1 . Protection 12 | . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . 3 . 2 2 1 . 1 1 . . . 1 . 1 5 1 1 . . . . 2 . 1 1 . . . 1 1 1 4 . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 3 . . Ballistic Gun 4 | 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 7 | . . . 2 . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Piercing Weapon 4 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 2 . . . . . 3 . . . . 7 . 1 . 1 . . 3 . . . 1 . . 3 . . 1 6 4 . 3 Parts Lost 60 | . . . . 6 2 . 1 4 1 . . 1 . . . 1 8 . 4 . . . . 2 . 3 . . . . 2 . . . 1 24 Power 7 | . . . . 1 . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Propulsion 21 | . . . . 3 1 . . 2 . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . 9 Utility 28 | . . . . 2 1 . . . 1 . . . . . . 1 3 . 2 . . . . 1 . 2 . . . . 2 . . . 1 12 Weapon 4 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . . 6 1 . 1 4 1 . . 1 . . . 1 3 . 2 . . . . 1 . 2 . . . . 1 . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 4 4 4 4 7 9 8 8 7 8 9 8 7 7 9 8 8 9 9 10 10 10 10 8 9 9 10 10 10 10 8 9 13 14 14 12 Power . | . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 2 1 1 1 1 1 . 1 1 1 1 2 Propulsion 1 | . 4 3 2 1 1 2 2 1 . 2 4 3 2 2 2 2 1 2 3 3 3 3 2 . . . 1 1 . . . . 2 2 1 1 Utility 4 | . . . 1 1 1 4 4 4 3 3 3 3 3 3 4 3 3 4 3 5 5 5 5 5 5 4 7 7 7 7 6 4 5 5 5 3 Weapon 2 | . . . . 1 3 2 1 2 1 1 1 1 1 1 1 1 3 3 2 2 2 1 1 1 2 1 1 1 1 1 1 1 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 2 . 2 . . 1 1 . . . . . 2 . 2 . 1 . . 1 . . . 1 . . . . . . 4 1 . 7 Power 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Utility 11 | . 1 . . . . . . 1 . . . . . . 2 . 2 . 1 . . 1 . . . 1 . . . . . . . . . 2 Weapon 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 56 63 66 65 87 90 84 94 80 95 100 98 100 100 99 99 88 94 91 100 100 99 94 95 92 92 94 94 92 94 87 85 90 90 91 81 Engine 2 | . . . . 1 5 7 . . . 6 6 6 6 6 6 3 2 5 2 . . . 5 4 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 3 5 5 4 7 8 8 7 Flight 29 | . . . 8 27 29 30 30 30 30 33 33 33 33 33 33 33 28 29 28 29 29 29 29 35 31 30 31 31 31 31 28 28 25 26 28 26 Device 8 | . . . . 6 5 7 7 7 4 4 6 5 6 6 5 4 3 10 8 5 5 4 5 5 5 7 10 10 10 10 10 7 16 16 17 19 Storage 4 | . . . . . 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 18 15 15 15 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 8 9 11 Hackware 20 | . . . . . 4 7 7 11 15 24 26 25 26 26 26 26 28 29 29 35 35 35 35 28 29 26 26 26 26 26 23 23 18 14 9 2 Protection 1 | . . . . 4 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 3 4 6 10 5 Energy Cannon 2 | . . . . . . . . . . 3 4 5 6 6 6 4 . . 2 5 5 5 5 5 5 4 5 5 5 5 3 2 . . . . Launcher 1 | . . . 1 9 6 6 6 5 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 3 3 4 Piercing Weapon 3 | . . . . . 5 6 7 7 7 6 6 6 6 6 6 6 4 5 2 . . . . 3 5 4 . . . . . . . . . . Peak Build Rating 218 | 4 6 10 10 18 45 45 41 45 42 77 76 86 87 86 91 86 102 101 102 102 102 109 100 118 126 136 135 134 135 135 153 155 196 195 211 218 Average Rating 108 | 3 5 9 9 13 36 41 38 42 39 69 75 79 85 85 84 84 87 96 92 102 102 102 100 113 120 126 134 134 131 135 138 143 184 190 206 190 On Entrance 89 | . 4 6 10 10 14 41 41 41 40 38 76 76 86 85 86 86 84 96 96 102 102 102 100 100 107 126 135 134 134 135 135 126 154 191 191 209 Avg Prop Armor Cover (%) 30 | 29 29 36 34 35 . . . . 17 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 3 3 2 2 15 20 21 23 19 21 32 32 32 32 32 32 34 34 36 29 29 29 41 30 44 41 51 40 39 39 39 59 43 68 72 76 90 Greatest Support 92 | 20 23 3 3 19 20 20 20 20 20 32 32 32 32 32 34 43 39 30 38 29 29 45 30 54 46 58 46 58 66 47 67 48 80 83 92 90 Greatest Overweight (x) 13 | . . . . . . 1 1 . 4 . . . . . . . 1 1 1 . . 1 . . 1 . . . . . 13 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 10 | 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 14 Most Carried 15 | 5 5 4 5 5 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 10 | 2 4 3 4 4 7 9 9 9 8 9 10 9 8 8 9 9 8 9 9 10 10 9 10 8 9 9 10 10 9 10 8 9 13 14 14 12 Final Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 15 | 5 5 4 5 3 10 10 10 8 10 10 10 9 8 10 10 9 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 15 15 14 5 Class Distribution -------------------- 67% | Wizard-Sprinter 12% | Hacker-Sprinter 10% | Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 4539 | 197 28 . 62 24 475 18 64 . 146 155 158 180 45 25 18 98 370 156 103 . 109 264 . 20 90 365 170 . 70 . 16 128 358 172 175 280 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6355 | . 47 . 40 221 452 92 91 24 125 158 384 157 . . 8 206 525 51 . . . 312 . 56 . 643 . . 306 . 100 261 165 135 405 1391 Parts 325 | . 5 . 7 18 27 . 12 4 10 15 3 14 . . . 13 30 2 . . . 5 . 11 . 34 . . 4 . 6 6 2 14 29 54 Haulers Intercepted 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 10 . 12 . . . . 1 . 10 . . . . . . . . . . . . 4 . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 112 | . 3 . 4 11 3 . 7 . 5 3 2 4 . . . 11 12 . . . . 4 . 3 . 15 . . . . 5 . . 1 3 16 Melee 25 | . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 3 16 Guns 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . AOE 75 | . . . 2 11 1 . 7 . 4 3 1 4 . . . 9 11 . . . . . . 3 . 15 . . . . 4 . . . . . Classes Destroyed 21 | . 1 . . 3 5 . . . . 1 1 1 . . 1 1 . . . . . 3 . . . . . . . . . . . 1 . 3 Worker 9 | . . . . 3 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Builder 10 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 . . . . . . . 1 3 . Tunneler 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycler 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Watcher 14 | . . . . . 2 . . . . 2 . 3 . . . . 3 . . . . . . . . 2 . . . . 1 . 1 . . . Swarmer 65 | . 3 . 4 10 2 . 7 . 4 3 . . . . . 9 5 . . . . . . 3 . 10 . . . . 5 . . . . . Cutter 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . Grunt 11 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 12 | . . . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . 1 . . . . . . . 1 3 2 Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 . 2 12 3 . 7 1 4 4 2 4 . . . 5 11 . . . . 2 . 3 . 7 . . . . 5 3 1 1 3 8 Combat Bots Only 11 | . 3 . 2 7 2 . 7 . 4 3 2 4 . . . 5 11 . . . . 2 . 3 . 6 . . . . 5 . . 1 3 5 Max Kills in Single Turn 6 | . 2 . 1 4 1 . 3 1 3 2 1 2 . . 1 5 6 2 . . . 1 . 3 . 5 . . . . 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 3 1 . 3 . 3 2 1 2 . . . 5 6 . . . . . . 3 . 4 . . . . 2 . . . . . Melee 1 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Hostile Shots Fired 741 | . 39 4 24 25 24 8 14 7 36 13 . 24 . 1 . 22 43 . 27 . 1 11 . 13 . 65 . 3 . . 21 2 35 26 120 133 Missed 362 | . 18 3 12 15 14 3 8 2 17 8 . 14 . 1 . 7 21 . 10 . 1 7 . 6 . 27 . 2 . . 10 2 22 16 73 43 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 379 | . 21 1 12 10 10 5 6 5 19 5 . 10 . . . 15 22 . 17 . . 4 . 7 . 38 . 1 . . 11 . 13 10 47 90 Melee 11 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 6 Projectile 368 | . 21 1 12 9 10 5 6 5 18 5 . 10 . . . 15 22 . 17 . . 4 . 7 . 35 . 1 . . 11 . 13 10 47 84 AOE 22 | . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 1 . 3 . . . . . . . . . 10 Critical Strikes 14 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . . 5 4 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 10480 | . 227 14 109 310 158 63 124 227 320 112 . 196 . . . 320 667 56 376 . . 83 . 208 . 795 . 23 . . 200 . 273 349 1073 4197 Core 2795 | . 57 . 12 24 67 20 58 60 90 56 . 48 . . . 110 142 . 127 . . . . 67 . 86 . . . . 66 . 25 52 128 1500 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 13 Redirected to Shielding 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 42 228 52 Regen/Repaired (Parts) 2256 | . . . . . 36 . . . . 119 1 . . . . . 155 128 60 . . 15 . . 81 243 . . . . 11 . 143 212 255 797 Core Remaining (%) 84 | 100 77 . 97 95 . . . . 57 . . . . . . 74 . . . . . . 73 . . . . . . 86 . 94 . 94 . . Volleys Fired 335 | . 4 . 8 16 9 1 6 . 2 5 6 14 10 7 . 14 11 3 12 . 12 69 9 22 8 33 3 5 . 25 8 1 1 1 7 3 Largest 2 | . 2 . 2 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 120 | . 70 . 40 30 65 30 90 . 39 90 90 90 90 90 . 90 90 43 90 . 90 90 90 105 105 105 98 98 . 98 98 98 58 120 120 120 Shots Fired 346 | . 8 . 14 16 9 1 6 . 2 5 6 14 10 7 . 14 11 3 12 . 13 69 9 22 8 33 3 5 . 25 8 1 1 1 7 3 Gun 25 | . 8 . 12 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cannon 250 | . . . . . 7 . 1 . . 2 3 11 10 7 . 6 9 . 12 . 13 56 9 22 8 23 3 5 . 25 5 1 1 1 7 3 Launcher 56 | . . . 2 12 2 1 5 . 2 2 3 3 . . . 8 1 2 . . . . . . . 10 . . . . 3 . . . . . Special 15 | . . . . . . . . . . 1 . . . . . . 1 . . . . 13 . . . . . . . . . . . . . . Kinetic 23 | . 5 . 12 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Thermal 252 | . 3 . . . 7 . 1 . . 2 3 11 10 7 . 6 9 . 12 . 13 56 9 22 8 23 3 5 . 25 5 1 . 1 7 3 Explosive 56 | . . . 2 12 2 1 5 . 2 2 3 3 . . . 8 1 2 . . . . . . . 10 . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 . 2 6 . . . . . 2 8 . . . . . 4 6 . . . 14 . 1 2 6 . . . . 3 . . . . . Robot Miss Streak 3 | . 2 . 3 2 . . . . . . . 1 . . . 2 3 . . . . 2 . . 2 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 273 | . 4 . 7 7 21 3 . 1 7 7 6 5 . . 1 6 10 2 . . . 35 . 1 4 15 . . 6 . 3 4 4 5 11 98 Core Hits 217 | . 3 . 6 23 12 1 11 1 8 6 3 9 . . 1 16 16 8 . . . 8 . 3 . 26 . . 2 . 9 3 2 2 4 34 Critical Kills 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 7 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 Impale 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 489 | . . . . . 46 7 3 15 10 29 . 15 1 2 3 28 41 . 12 . . . . 2 . 15 1 3 6 2 20 8 33 40 29 118 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 6 2 20 8 33 40 29 118 Piercing 227 | . . . . . 46 7 3 15 10 29 . 15 1 2 3 28 41 . 12 . . . . 2 . 13 . . . . . . . . . . Sneak Attacks 34 | . . . . . 3 . . 1 1 3 . 1 . . 1 2 3 . . . . . . . . 1 . . . . 1 2 2 3 4 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Inflicted 27070 | . 43 . 159 956 988 190 445 65 548 639 540 517 . . 52 1005 1938 801 . . . 822 . 524 177 2424 . . 791 . 759 507 564 674 1398 9544 Guns 119 | . 43 . 43 26 . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Cannons 1482 | . . . . . . . . . . . 106 . . . . . 87 . . . . 822 . 36 177 254 . . . . . . . . . . Explosions 8525 | . . . 116 930 . . 445 . 298 289 434 251 . . . 672 1483 794 . . . . . 488 . 1754 . . . . 571 . . . . . Melee 16941 | . . . . . 985 190 . 65 250 350 . 266 . . 52 333 368 . . . . . . . . 416 . . 791 . 188 507 564 674 1398 9544 Ramming 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 18 . 43 26 . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Thermal 2592 | . 25 . . . . . . . . . 106 . . . . . 1172 . . . . 822 . 36 177 254 . . . . . . . . . . Explosive 7440 | . . . 116 930 . . 445 . 298 289 434 251 . . . 672 398 794 . . . . . 488 . 1754 . . . . 571 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13666 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 791 . 188 507 564 674 1398 9544 Piercing 3275 | . . . . . 985 190 . 65 250 350 . 266 . . 52 333 368 . . . . . . . . 416 . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . . . 1 1 1 5 5 . . . 2 2 2 2 2 2 . 1 . 1 1 1 1 1 2 2 . 1 . 9 Average Corruption 1 | . . . . . 1 . . . 1 1 1 3 3 . . . 1 2 2 2 2 2 . 1 . 1 1 1 1 1 1 2 . 1 . 2 Corruption Purged 7 | . . . . . 1 . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . 1 . . . 1 2 1 10 3 . . . 8 2 10 3 4 . . . . 2 . 1 . 3 1 . . 4 . 2 Message Errors 18 | . . . . . 1 . . . . 1 . . 3 . . . 4 . 4 . . . . . . 1 . 1 . 1 . . . 2 . . Matter Fused 16 | . . . . . . . . . . . 1 5 . . . . 1 1 3 2 2 . . . . . . . . . . . . 1 . . Heat Flow Errors 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . 2 . . . . 1 1 1 . . . . . . . . . . 1 1 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3366 | . . . 27 86 141 15 . . 10 134 . 4 . . . 116 453 41 . . . . . 104 . 177 . . 385 . 41 . 147 391 450 644 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Explosions 780 | . . . 27 86 . . . . . 28 . 4 . . . 4 357 41 . . . . . 104 . 88 . . . . 41 . . . . . Melee 2571 | . . . . . 141 15 . . 10 106 . . . . . 112 96 . . . . . . . . 74 . . 385 . . . 147 391 450 644 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 411 | . . . . 168 1 . 20 . 29 . . 18 . . . 81 . 56 . . . . . . . 38 . . . . . . . . . . Shots 12 | . . . . 5 . . 1 . 1 . . 1 . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 50 . . . 112 . 30 . 249 93 137 244 198 200 . 135 266 . 137 . 114 274 147 193 328 303 66 122 . 224 236 . 28 142 277 198 Average Temperature 77 | . 26 . . . 51 . 22 . 127 15 58 113 73 90 . 58 75 . 42 . 45 113 66 50 171 95 34 57 . 126 87 . 13 53 139 38 Received Heat Transfer 919 | . 102 . 24 . 15 . 12 . 27 . . 18 . . . 18 48 . 27 . . 49 . 9 . 75 . . . . 12 . 36 30 108 309 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . . . . . . . . . . . . Heat Transferred 2184 | . 74 . . . . . . . . . 111 . . . . . 724 . . . . 794 . 37 185 259 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Maximum Alert Level 3 | . . . . 2 1 . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . 1 3 3 Low Security (%) 70 | 100 100 100 100 59 . . . . . 100 100 100 . . . . 57 100 100 . . . . 97 100 53 . . . . 81 100 100 94 53 . Level 1 19 | . . . . 3 100 . . . . . . . . . . . 33 . . . . . . 2 . 46 . . . . 18 . . 5 25 . Level 2 6 | . . . . 37 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 15 57 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 42 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 766 | . 70 12 160 542 372 . . . . 160 28 105 . . . . 461 160 68 . . . . 207 68 316 . . . . 209 129 189 295 742 766 Initial 464 | . . 12 . 50 246 . . . . 160 1 . . . . . 243 108 56 . . . . . 68 . . . . . . 114 . . 172 464 Average 167 | . 38 9 107 265 306 . . . . 88 5 43 . . . . 171 113 26 . . . . 98 17 158 . . . . 160 40 74 59 302 636 Influence Increases 8862 | . 100 . 180 652 509 25 225 20 405 211 32 222 . . . 285 963 112 170 . 45 202 . 333 62 1147 . 165 15 . 333 63 394 599 786 607 Destroy 0b10 Robot/C 2340 | . 60 . 80 280 80 . 140 20 100 60 . 100 . . . 180 240 . . . . 80 . 60 . 300 . . . . 100 . . 80 60 320 Destroy 0b10 Robot/NC 355 | . . . . 20 50 10 . . . 25 . 20 . . . 25 30 . . . . 10 . 5 . 40 . . 15 . 5 15 15 25 20 25 Destroy Leader 368 | . 10 . 10 52 18 . 10 . 20 14 . 16 . . . 20 46 . . . . . . . . 44 . . . . 12 2 4 20 10 60 Allied During Kill 94 | . . . . 50 . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . 22 . . Successful Hack 529 | . . . . . 135 . . . . 18 . 12 . . . . 8 . 34 . . . . 28 . 48 . . . . 24 12 21 71 39 79 Disable Machine 525 | . . . . 120 15 . . . . 15 . 15 . . . . 90 . 15 . . . . 30 . 45 . . . . 15 30 15 90 15 15 Destroy Structure 1186 | . . . 15 40 31 . . . . 34 32 29 . . . . 114 112 46 . . . . 90 62 190 . . . . 72 4 84 111 57 63 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Partial Spotted 360 | . . . . . 15 . . . . . . 15 . . . . 90 . 30 . . . . . . 60 . . . . 45 . 15 45 . 45 Lose Combat Pursuer 2955 | . 30 . 75 90 165 15 75 . 285 45 . 15 . . . 60 195 . 45 . 45 90 . 120 . 420 . 165 . . 60 . 240 135 585 . Influence Decreases 8343 | . 70 28 52 240 682 277 148 214 150 461 37 213 9 . . 137 801 342 234 16 45 114 88 137 258 946 155 170 56 . 130 264 396 312 347 814 Entered New Map 1951 | . . 18 2 80 296 137 23 194 . 95 4 . 4 . . . 55 202 24 7 . . 88 . 128 . 75 10 41 . . 89 2 . 115 262 Time Decay 4430 | . 70 10 50 60 326 140 115 20 140 218 33 170 5 . . 127 356 120 178 9 45 99 . 100 70 362 80 160 15 . 110 32 374 312 222 302 Lost Part 512 | . . . . 60 20 . 10 . 10 . . . . . . 10 80 . 2 . . . . 20 . 30 . . . . 20 . . . 10 240 Lost Ally 337 | . . . . 40 40 . . . . 20 . 35 . . . . 10 20 30 . . 15 . 17 60 20 . . . . . . 20 . . 10 Purge Threat 1113 | . . . . . . . . . . 128 . 8 . . . . 300 . . . . . . . . 534 . . . . . 143 . . . . Squads Dispatched 78 | . 1 . . 1 10 . 1 . 1 6 . 3 . . . . 7 . 5 . . . . 4 . 10 . . . . 6 1 2 8 5 7 Investigation 36 | . . . . . 6 . 1 . . 5 . 1 . . . . 4 . 2 . . . . 1 . 5 . . . . 3 . 2 3 1 2 Extermination 22 | . . . . . 2 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 1 . 3 2 3 Reinforcement 16 | . 1 . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . . 2 2 1 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 28 | . 1 . . . 1 . . . . . . . . . . . 2 . 1 . . 1 . 1 . 5 . . . 1 4 1 5 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 478 | . 11 1 9 23 19 5 10 4 22 8 6 14 . 3 . 12 32 5 8 . 2 74 . 15 4 47 . 6 . . 19 5 16 23 48 27 Peak Tracking Total 24 | . 6 2 7 11 5 3 7 4 12 5 6 4 . 3 . 5 7 3 4 . 3 10 . 7 3 11 . 4 . . 9 5 7 15 24 5 Tactical Retreats 83 | . 1 . 2 2 7 1 2 . 8 2 . 1 . 1 . 1 5 . 1 . 3 6 . 3 . 12 . 5 . . 2 . 7 3 8 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 22 | . . . . . 1 . . . . 4 . 3 . . . . 4 . 5 . . . . 2 . 1 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 39 | . . . . 8 1 . 1 1 . 1 . 1 . 2 . . 6 . 1 . . . . 2 . 3 . . . . 1 2 1 6 1 1 Max in Single Turn 6 | . . . . 2 1 . 1 1 . 1 . . . 1 . . 6 . 1 . . . . 2 . 2 . . . . 1 1 1 1 1 1 Garrison Access 10 | . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 147 | . . . . . 11 . 2 4 . 16 . 4 . . 1 . 19 . 12 . . 1 . 11 . 14 2 . 4 . 7 5 3 11 10 10 Terminals 75 | . . . . . 5 . 1 . . 8 . 2 . . . . 7 . 7 . . . . 7 . 8 . . . . 6 5 1 6 6 6 Fabricators 26 | . . . . . 4 . . . . 4 . 1 . . . . 4 . 2 . . . . 1 . 3 . . . . . . 2 2 3 . Repair Stations 15 | . . . . . 1 . . . . 2 . . . . . . 2 . 1 . . . . . . 3 . . . . 1 . . 2 . 3 Recycling Units 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . 1 . Total Hacks 645 | . . . . . 29 . 5 29 . 84 . 25 . . 5 . 98 . 68 . . 1 . 71 . 68 2 . 17 . 24 20 10 43 21 25 Successful 407 | . . . . . 18 . 5 29 . 45 . 17 . . 5 . 53 . 41 . . 1 . 49 . 51 2 . 17 . 9 11 8 27 10 9 Failed 238 | . . . . . 11 . . . . 39 . 8 . . . . 45 . 27 . . . . 22 . 17 . . . . 15 9 2 16 11 16 Catastrophic 46 | . . . . . 5 . . . . 6 . . . . . . 9 . 5 . . . . 2 . 3 . . . . 6 1 . 4 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 323 | . . . . . 12 . . . . 46 . 8 . . . . 62 . 25 . . 1 . 51 . 43 . . . . 19 18 3 14 8 13 Terminals 349 | . . . . . 14 . 4 . . 46 . 12 . . . . 45 . 40 . . . . 55 . 42 . . . . 23 20 5 18 10 15 Fabricators 133 | . . . . . 12 . . . . 23 . 8 . . . . 21 . 17 . . . . 8 . 17 . . . . . . 5 14 8 . Repair Stations 44 | . . . . . 2 . . . . 5 . . . . . . 7 . 5 . . . . . . 9 . . . . 1 . . 7 . 8 Recycling Units 23 | . . . . . . . . . . . . . . . . . 11 . 5 . . . . 5 . . . . . . . . . . . 2 Scanalyzers 26 | . . . . . . . . . . 8 . 5 . . . . 9 . . . . . . . . . . . . . . . . 4 . . Garrison Access 15 | . . . . . 1 . . . . 2 . . . . . . 5 . 1 . . . . 3 . . . . . . . . . . 3 . Terminal Hacks 189 | . . . . . 6 . 5 29 . 11 . 8 . . 5 . 11 . 16 . . 1 . 24 . 20 2 . 17 . 7 10 3 7 4 3 Record 22 | . . . . . 1 . 4 11 . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . Part Schematic 43 | . . . . . 1 . . 11 . . . . . . 5 . 1 . 4 . . . . 8 . 5 . . 4 . 1 . 1 2 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 16 | . . . . . . . . 3 . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . 4 . . . . 1 . . Open Door 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . 3 1 Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 10 | . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 1 Terminal Index 8 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . Fabricator Index 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . . Repair Station Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 Unreport Threat 14 | . . . . . . . . . . 3 . 1 . . . . 2 . 1 . . . . . . 4 . . . . . 3 . . . . Locate Traps 7 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . 3 . 1 . . . . 2 3 . 1 . . Fabricator Hacks 66 | . . . . . 4 . . . . 12 . 5 . . . . 9 . 9 . . . . 3 . 9 . . . . . . 3 9 3 . Network Status 7 | . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Load Schematic 40 | . . . . . 2 . . . . 7 . 3 . . . . 6 . 5 . . . . 2 . 6 . . . . . . 2 5 2 . Build 19 | . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . . . 1 4 1 . Repair Station Hacks 29 | . . . . . 2 . . . . 4 . . . . . . 6 . 4 . . . . . . 8 . . . . . . . 2 . 3 Scan Component 15 | . . . . . 1 . . . . 2 . . . . . . 3 . 2 . . . . . . 4 . . . . . . . 1 . 2 Repair 14 | . . . . . 1 . . . . 2 . . . . . . 3 . 2 . . . . . . 4 . . . . . . . 1 . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . 5 . 2 . . . . 4 . . . . . . . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Garrison Access Hacks 9 | . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . 1 . Seal Access 9 | . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . 1 . Unauthorized Hacks 96 | . . . . . 5 . . . . 12 . 2 . . . . 18 . 10 . . . . 19 . 14 . . . . 2 1 2 6 2 3 Terminals 38 | . . . . . 2 . . . . 7 . . . . . . 2 . 4 . . . . 11 . 6 . . . . 1 1 . 3 . 1 Track 8 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 3 . 1 . . . . . . . 1 . . Assimilate 7 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . 1 Botnet 8 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . . . . 1 . . Disrupt 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 9 | . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . Skim 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Fabricators 43 | . . . . . 3 . . . . 5 . 2 . . . . 10 . 5 . . . . 4 . 8 . . . . . . 2 2 2 . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Prioritize 11 | . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . . . 1 1 1 . Fabnet 6 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . Haulers 6 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . Recompile 18 | . . . . . 1 . . . . 4 . 1 . . . . 4 . 2 . . . . . . 3 . . . . . . 1 1 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Recycling Units 12 | . . . . . . . . . . . . . . . . . 6 . 1 . . . . 4 . . . . . . . . . . . 1 Monitor 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Mask 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 100 | . . . . . 8 . 1 . . 12 . 3 . . . . 11 . 8 . . . . 4 . 13 . . . . 5 5 3 11 7 9 Full Trace Events 12 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . 1 . . 11 . . . 1 . . 20 . 2 . 4 . . . . 8 . 5 . . 4 . 1 . 1 2 . . Parts Built 18 | . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . . . 2 . . . . . . 1 4 1 . Authchips 17 | . . . . . . . . . . 3 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . . . . 3 1 . Time 1002 | . . . . . . . . . . 132 . 52 . . . . 152 . 75 . . . . 76 . 306 . . . . . . 51 121 37 . Total Part Build Rating 111 | . . . . . . . . . . 14 . 12 . . . . 10 . 15 . . . . . . 16 . . . . . . 8 27 9 . Part Studies Acquired 10 | . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Parts Repaired 14 | . . . . . 1 . . . . 2 . . . . . . 3 . 2 . . . . . . 4 . . . . . . . 1 . 1 Time 491 | . . . . . 38 . . . . 82 . . . . . . 67 . 80 . . . . . . 144 . . . . . . . 54 . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . 2 . . . . . . . 1 . . 3 . . . Non-combat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . 2 . . . . . . . 1 . . 3 . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 1 1 . . . . . . . 3 3 3 1 1 . . Autooverrided 9 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . 2 . . . . . . . 1 . . 3 . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 85 | . . . 3 . 2 . . . . 2 18 1 . 1 . . 1 19 1 . . 7 . 2 20 2 . . . 1 . . 3 1 . 1 Largest Group 20 | . . . 3 3 2 . . . . 1 18 2 . . . . 1 19 1 . . 6 . 1 20 1 . . . 1 . . 1 1 . 1 Highest-Rated Group 748 | . . . 40 40 41 . . . . 29 656 50 . . . . 10 702 26 . . 303 . 49 748 45 . . . 30 . . 81 153 . 45 Highest-Rated Ally 153 | . . . 16 16 25 . . . . 29 50 32 . . . . 10 50 26 . . 64 . 49 50 45 . . . 30 . . 81 153 . 45 Total Orders 9 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . . . . . . 2 . . STAY 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Ally Attacks 378 | . . . . 26 5 . . . . 4 66 10 . 1 . . . 83 1 . . 11 . 2 141 . . . . 1 . . 5 22 . . Total Damage 12933 | . . . . 231 150 . . . . 38 2303 129 . 28 . . . 2912 11 . . 521 . 67 5442 . . . . 24 . . 42 1035 . . Kills 37 | . . . . 3 1 . . . . . 4 1 . . . . . 7 . . . 3 . . 12 . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Active Infowar (turns) 10411 | . . . . 1 568 252 483 91 172 366 156 373 171 291 331 316 480 255 422 189 268 645 144 231 188 878 169 329 80 152 241 109 1014 659 387 . Optics 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Sensors 10393 | . . . . 1 568 252 483 91 172 366 156 373 171 291 327 316 480 255 410 189 268 643 144 231 188 878 169 329 80 152 241 109 1014 659 387 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . ECM 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 22 | . . . 1 . . 1 3 . 2 . . . 3 1 2 2 . . . 2 . . 2 . . . 2 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 12992 | 40 147 25 134 131 732 296 483 91 295 497 156 432 247 291 351 461 823 255 517 189 268 656 144 231 274 907 169 329 80 152 241 109 1014 700 464 661 Spaces Moved 27471 | 41 224 27 206 177 1360 518 374 171 483 1083 521 840 542 769 1066 802 2017 395 1231 820 701 1052 531 605 313 1853 751 861 159 422 608 334 2134 1369 890 1221 Core 539 | 33 223 27 206 38 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Treads 9 | 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26923 | . . . . 139 1358 518 374 171 476 1083 521 840 542 769 1066 802 2017 395 1231 820 701 1052 531 605 313 1853 751 861 159 422 607 334 2134 1369 890 1219 Fastest Speed 5 | 50 50 50 50 29 28 28 28 27 27 25 26 25 25 25 25 19 16 27 16 23 23 5 23 6 20 6 21 6 21 23 6 22 6 6 6 7 Average Speed 24 | 71 50 50 50 33 28 33 28 27 30 25 26 25 25 25 29 30 28 27 25 23 23 22 23 17 26 20 21 20 21 23 23 22 22 21 17 18 Slowest Speed 700 | 160 160 50 50 50 50 98 98 28 250 26 26 26 25 25 31 31 121 104 111 23 23 103 23 20 105 23 21 21 23 23 700 23 106 22 19 100 Overloaded Moves 461 | . . . . . . . . . . . . . . . . 9 28 . 25 . . 11 . 22 . 93 . 3 . . 33 . 15 24 79 119 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 101 | . . . . 1 6 . . . . 4 . 3 . . . 3 7 . 12 . . 5 . 2 . 18 . . . . 8 1 12 5 10 4 Potential Cave-ins 7 | . . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 46 4 59 29 26 74 72 80 66 34 93 24 74 90 85 78 44 92 29 92 82 88 64 22 89 43 83 67 60 65 22 43 47 74 17 36 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 9 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . 1 . . . . . 3 . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . 2 . . 2 5 . 1 . . . 1 2 3 . . . . 2 5 . 1 . . . 4 2 . . . . . . . . Spaces Dug 415 | . . . . . 17 2 23 . 29 15 . 33 7 1 . 38 33 . 19 . 6 11 4 15 . 22 1 5 . 7 32 2 27 30 17 19 Terrain Destroyed 890 | . . . 20 47 35 12 60 . 29 32 32 52 11 7 . 76 56 23 23 . 13 16 9 44 3 107 4 8 . 27 40 2 28 30 23 21 Melee 218 | . . . . . 17 2 3 . . 15 . 9 1 1 . 13 30 . 12 . . . . . . 5 1 3 . 2 11 2 27 29 16 19 Projectile 179 | . . . . . 3 . . . . 2 . 11 10 6 . 6 6 . 11 . 13 16 9 20 3 16 3 5 . 25 3 . 1 1 7 2 AOE 493 | . . . 20 47 15 10 57 . 29 15 32 32 . . . 57 20 23 . . . . . 24 . 86 . . . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 32474 | 49 254 37 227 229 1620 628 739 191 615 1248 533 1010 640 856 1099 953 2171 539 1380 819 794 1399 543 702 496 2297 756 999 194 448 661 351 2599 1682 1117 1599 Wait 3552 | . 9 8 . 20 156 94 352 . 105 93 5 113 86 73 1 108 51 131 90 . 82 259 4 64 166 360 . 131 12 . 26 . 357 227 179 190 Move 27253 | 40 223 26 205 174 1348 517 373 170 482 1075 520 833 541 768 1065 796 2003 394 1207 819 700 1043 530 601 312 1818 750 860 158 421 592 331 2115 1359 870 1214 Hop 84 | . . . . 1 5 . . . . 4 . 3 . . . 2 7 . 11 . . 3 . 2 . 16 . . . . 7 1 6 4 9 3 Pick Up 146 | 5 5 1 4 2 16 1 1 2 3 11 . 3 . 2 3 . 15 2 10 . . 4 . 1 2 13 . . 2 . 1 2 15 6 4 10 Fast Attach 167 | 4 1 . 1 7 10 3 1 . 4 6 . 2 . 2 12 1 16 . 17 . . 7 . 1 2 9 1 . 7 . 1 1 27 11 2 11 Attach 105 | . 1 2 . 4 5 1 1 3 2 9 . 3 1 . . 1 13 3 9 . . . . 4 2 9 . . . . 2 2 2 5 6 15 Detach 29 | . 1 . . . . . . . 2 1 . . . . . . 6 3 2 . . . . . 2 1 . . . . 1 2 1 2 2 3 Swap 80 | . 2 . 4 . 4 . 1 . . 7 2 7 1 . 1 2 . 1 3 . . 2 . 3 1 10 . . 1 . 2 1 7 10 7 1 Drop 195 | . 8 . 5 5 12 4 1 1 5 8 . 2 . 2 14 1 8 2 7 . . 12 . 1 1 13 1 . 8 . 1 2 35 15 2 19 Fire 335 | . 4 . 8 16 9 1 6 . 2 5 6 14 10 7 . 14 11 3 12 . 12 69 9 22 8 33 3 5 . 25 8 1 1 1 7 3 Melee 482 | . . . . . 46 7 3 15 10 29 . 15 1 2 3 28 41 . 12 . . . . 2 . 15 1 3 6 2 20 8 33 40 29 111 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 17 | . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 41 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x2 197 | -9/Materials | Discovered new exit (range 15) 213 | -9/Materials | Entered Mines 233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -9/Mines | Build established: Mutant 316 | -9/Mines | Discovered new exit (range 3) 347 | -9/Mines | Entered Materials 347 | -8/Materials | Accompanied by 3 allies 347 | -8/Materials | Evolved 2 slots: Utility x2 452 | -8/Materials | Destroyed 7 combat bots 474 | -8/Materials | Discovered new exit (range 15) 478 | -8/Materials | Entered Factory 478 | -7/Factory | Evolved 2 slots: Utility x2 482 | -7/Factory | Identified exit to Lower Caves 487 | -7/Factory | Lost 3 allies 497 | -7/Factory | Lost 6 parts (1p3n2u) 675 | -7/Factory | Discovered new exit (range 11) 678 | -7/Factory | Identified exit to Factory 818 | -7/Factory | Garrison activated, responded to threat 982 | -7/Factory | Hacking Suite fried by hacking feedback 997 | -7/Factory | Discovered exit to Factory (range 16) 1159 | -7/Factory | Repaired Lgt. Deuterium Engine? 1210 | -7/Factory | Entered Lower Caves 1285 | -7/Lower Caves | Build established: Sprinter 1456 | -7/Lower Caves | Learned 8 Factory zone layouts 1503 | -7/Lower Caves | Discovered new exit (range 9) 1505 | -7/Lower Caves | Encountered a Warlord checkpoint 1506 | -7/Lower Caves | Identified exit to Lower Caves 1506 | -7/Lower Caves | Entered another Lower Caves area 1514 | -7/Lower Caves | Discovered exit to Factory (range 7) 1516 | -7/Lower Caves | Learned location of 1 exit from Factory 1526 | -7/Lower Caves | Spotted B-75 Beast 1937 | -7/Lower Caves | Learned Armory terminal intel 1937 | -7/Lower Caves | Learned Research terminal intel 1937 | -7/Lower Caves | Learned Extension trap positions 1937 | -7/Lower Caves | Identified exit to Data Miner 1937 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 1940 | -7/Lower Caves | Attracted the attention of an 0b10 base 1983 | -7/Lower Caves | Destroyed 7 combat bots 1987 | -7/Lower Caves | Learned location of 1 exit from Factory 1989 | -7/Lower Caves | Entered Data Miner 1989 | -7/Data Miner | Discovered new exit (range 6) 1995 | -7/Data Miner | Met Data Miner 2003 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2003 | -7/Data Miner | Learned location of Section 7 (-2) 2006 | -7/Data Miner | Received God Mode back door access code from Data Miner 2026 | -7/Data Miner | Destroyed Data Miner 2029 | -7/Data Miner | Found Prototype Hackware 2031 | -7/Data Miner | Found Prototype Hackware 2032 | -7/Data Miner | Data Conduit disabled 2080 | -7/Data Miner | Identified exit to Proximity Caves 2080 | -7/Data Miner | Entered Proximity Caves 2082 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2084 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2108 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 2136 | -6/Proximity Caves | Learned Factory emergency access door positions 2294 | -6/Proximity Caves | Spotted B-75 Beast 2358 | -6/Proximity Caves | Found DCF Scrap (12 items) 2374 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2375 | -6/Proximity Caves | Entered Factory 2375 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -6/Factory | Identified exit to Factory 2377 | -6/Factory | Identified exit to Lower Caves 2448 | -6/Factory | Identified Quantum Router 2450 | -6/Factory | Identified Ghost Barrier 2489 | -6/Factory | Spotted B-75 Beast 2645 | -6/Factory | Repaired Imp. VTOL Module 2746 | -6/Factory | Build established: Wizard-Sprinter 2769 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2819 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 2822 | -6/Factory | Repaired Imp. Medium Armor Plating 2832 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 2872 | -6/Factory | Manually triggered Chute Trap 2872 | -6/Factory | Sucked down chute 2872 | -6/Factory | Entered Waste 2878 | -6/Waste | Spotted C-40 Crusher 2890 | -6/Waste | Spotted C-40 Crusher 2894 | -6/Waste | Spotted C-40 Crusher 2902 | -6/Waste | 1 allies followed down the chute 2905 | -6/Waste | Spotted C-40 Crusher 2918 | -6/Waste | Spotted C-40 Crusher 2922 | -6/Waste | Spotted C-40 Crusher 2927 | -6/Waste | Warlord forces began an assault 2938 | -6/Waste | Destroyed C-40 Crusher 2942 | -6/Waste | Allies destroyed C-40 Crusher 2944 | -6/Waste | Destroyed C-40 Crusher 2946 | -6/Waste | Allies destroyed C-40 Crusher 2950 | -6/Waste | Allies destroyed C-40 Crusher 2999 | -6/Waste | Discovered new exit (range 13) 3027 | -6/Waste | Identified exit to Factory 3028 | -6/Waste | Entered Factory 3028 | -6/Factory | Accompanied by 2 allies 3205 | -6/Factory | Allied Derelicts emerged from ambush trap array 3348 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3378 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3460 | -6/Factory | Entered Lower Caves 3461 | -6/Lower Caves | Identified exit to Lower Caves 3603 | -6/Lower Caves | Encountered a Warlord checkpoint 3629 | -6/Lower Caves | Learned location of Extension (-4) 3707 | -6/Lower Caves | Entered another Lower Caves area 3710 | -6/Lower Caves | Discovered exit to Factory (range 13) 3713 | -6/Lower Caves | Encountered a Warlord checkpoint 3729 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3902 | -6/Lower Caves | Learned Factory garrison access intel 3976 | -6/Lower Caves | Discovered new exit (range 5) 3977 | -6/Lower Caves | Identified exit to Zion 3998 | -6/Lower Caves | Entered Zion 4012 | -6/Zion | Discovered new exit (range 13) 4088 | -6/Zion | Learned location of 1 exit from Factory 4099 | -6/Zion | Loaded intel: 5 derelict terminal locations 4171 | -6/Zion | Identified exit to Deep Caves 4177 | -6/Zion | Met Imprinter 4220 | -6/Zion | Given the Hacking Drone Bay 4220 | -6/Zion | Found Prototype Device 4220 | -6/Zion | Identified Hacking Drone Bay 4260 | -6/Zion | Found Prototype Processor 4260 | -6/Zion | Identified Exp. Core Analyzer 4264 | -6/Zion | Found Prototype Processor 4264 | -6/Zion | Identified Exp. Targeting Computer 4267 | -6/Zion | Found Prototype Processor 4267 | -6/Zion | Identified Exp. Target Analyzer 4269 | -6/Zion | Found Prototype Processor 4269 | -6/Zion | Identified Exp. Terrain Scan Processor 4271 | -6/Zion | Found Prototype Processor 4271 | -6/Zion | Identified Spectral Analyzer 4280 | -6/Zion | Found Exp. Core Analyzer 4348 | -6/Zion | Identified exit to Proximity Caves 4349 | -6/Zion | Entered Proximity Caves 4352 | -5/Proximity Caves | Spotter reported a threat 4374 | -5/Proximity Caves | Spotted B-75 Beast 4679 | -5/Proximity Caves | Learned Factory garrison access intel 4680 | -5/Proximity Caves | Learned 8 Factory zone layouts 4768 | -5/Proximity Caves | Discovered exit to Factory (range 7) 4810 | -5/Proximity Caves | Entered Factory 4810 | -5/Factory | Evolved 2 slots: Utility x2 4811 | -5/Factory | Identified exit to Upper Caves 4812 | -5/Factory | Identified exit to Factory 4814 | -5/Factory | Loaded intel: 4 garrison access locations 4849 | -5/Factory | Repaired Hvy. Missile Launcher 4869 | -5/Factory | Repaired Lgt. Nuclear Core? 4959 | -5/Factory | Lost 3 parts (1p1n1w) 5004 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 5310 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 5418 | -5/Factory | Destroyed 11 combat bots 5511 | -5/Factory | Spotted B-75 Beast 5549 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 5633 | -5/Factory | Manually triggered Chute Trap 5633 | -5/Factory | Sucked down chute 5633 | -5/Factory | Entered Waste 5641 | -5/Waste | Spotted C-40 Crusher 5654 | -5/Waste | Spotted C-40 Crusher 5670 | -5/Waste | Spotted C-40 Crusher 5679 | -5/Waste | Warlord forces began an assault 5688 | -5/Waste | Allies destroyed C-40 Crusher 5691 | -5/Waste | Allies destroyed C-40 Crusher 5725 | -5/Waste | Lost 3 allies 5752 | -5/Waste | Spotted C-40 Crusher 5794 | -5/Waste | Spotted C-40 Crusher 5798 | -5/Waste | Found Broken Adv. Powered Armor 5877 | -5/Waste | Discovered new exit (range 12) 5887 | -5/Waste | Identified exit to Factory 5888 | -5/Waste | Entered Factory 5888 | -5/Factory | Accompanied by 1 ally 5889 | -5/Factory | Loaded intel: 4 garrison access locations 5976 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6003 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 6036 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6204 | -5/Factory | Found Imp. Powered Armor 6206 | -5/Factory | Found Imp. Powered Armor 6208 | -5/Factory | Discovered exit to Factory (range 5) 6260 | -5/Factory | Repaired Cld. Cesium-ion Thruster 6301 | -5/Factory | Repaired Cld. Cesium-ion Thruster 6405 | -5/Factory | Entered Upper Caves 6412 | -5/Upper Caves | Encountered a Warlord checkpoint 6489 | -5/Upper Caves | Learned location of 1 exit from Factory 6586 | -5/Upper Caves | Discovered new exit (range 5) 6587 | -5/Upper Caves | Identified exit to Upper Caves 6594 | -5/Upper Caves | Entered another Upper Caves area 6610 | -5/Upper Caves | Discovered exit to Factory (range 6) 6678 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6719 | -5/Upper Caves | Encountered a Warlord checkpoint 6831 | -5/Upper Caves | Discovered new exit (range 10) 6834 | -5/Upper Caves | Identified exit to Warlord 6862 | -5/Upper Caves | Entered Warlord 6871 | -5/Warlord | System corruption cleaned by Quarantine Array 6998 | -5/Warlord | Warlord's base attacked by MAIN.C 7036 | -5/Warlord | Opened Warlord's prototype stash 7037 | -5/Warlord | Found Prototype Device 7037 | -5/Warlord | Identified Thermal Barrier 7040 | -5/Warlord | Found Prototype Device 7040 | -5/Warlord | Identified Exp. Cloaking Device 7045 | -5/Warlord | Found Prototype Hackware 7087 | -5/Warlord | Met Warlord 7348 | -5/Warlord | Warlord forces counterattacked 7353 | -5/Warlord | Lost 6 allies 7412 | -5/Warlord | Spotted Executioner 7437 | -5/Warlord | Spotted Executioner 7448 | -5/Warlord | Spotted Striker 7470 | -5/Warlord | Spotted Striker 7481 | -5/Warlord | Spotted Executioner 7492 | -5/Warlord | Spotted Executioner 7499 | -5/Warlord | Allies destroyed Executioner 7515 | -5/Warlord | Spotted Striker 7515 | -5/Warlord | Spotted B-86 Titan 7515 | -5/Warlord | Discovered new exit (range 12) 7517 | -5/Warlord | Identified exit to Proximity Caves 7518 | -5/Warlord | Entered Proximity Caves 7545 | -4/Proximity Caves | Lost 29 allies 7600 | -4/Proximity Caves | Learned Research terminal intel 7600 | -4/Proximity Caves | Learned location of Testing (-2) 7602 | -4/Proximity Caves | Encountered a Derelict sapper outpost 7621 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7662 | -4/Proximity Caves | Entered Factory 7662 | -4/Factory | Evolved 2 slots: Propulsion x2 7663 | -4/Factory | Identified exit to Extension 7664 | -4/Factory | Identified exit to Upper Caves 7668 | -4/Factory | Discovered new exit (range 5) 7669 | -4/Factory | Identified exit to Research 7740 | -4/Factory | Garrison activated, responded to threat 7829 | -4/Factory | Spotted B-86 Titan 7893 | -4/Factory | Sucked down chute 7893 | -4/Factory | Entered Waste 7894 | -4/Waste | Met a frightened Derelict 7898 | -4/Waste | Found Broken Adv. Force Booster 7918 | -4/Waste | Spotted C-40 Crusher 7920 | -4/Waste | Spotted C-40 Crusher 7926 | -4/Waste | Warlord forces began an assault 7954 | -4/Waste | Allies destroyed C-40 Crusher 7959 | -4/Waste | Spotted C-40 Crusher 7963 | -4/Waste | Allies destroyed C-40 Crusher 7963 | -4/Waste | Allies destroyed C-40 Crusher 8008 | -4/Waste | Lost 7 allies 8020 | -4/Waste | Spotted C-40 Crusher 8037 | -4/Waste | Allies destroyed C-40 Crusher 8064 | -4/Waste | Discovered new exit (range 13) 8167 | -4/Waste | Identified exit to Factory 8167 | -4/Waste | Entered Factory 8212 | -4/Factory | Discovered exit to Research (range 11) 8220 | -4/Factory | Discovered exit to Research (range 9) 8223 | -4/Factory | Identified System Mapper 8296 | -4/Factory | Fabricated Quantum Shading Machine? 8542 | -4/Factory | Discovered exit to Upper Caves (range 6) 8656 | -4/Factory | Repaired Impulse Thruster Array 8684 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 8712 | -4/Factory | Repaired Lgt. Particle Reactor 8793 | -4/Factory | Repaired Field Propulsion Drive? 8925 | -4/Factory | Discovered exit to Research (range 16) 8939 | -4/Factory | Unchained authorized (DW-4LL) 8974 | -4/Factory | Fabricated Nanosword (x1) 9073 | -4/Factory | DW-4LL burst out of a wall 9074 | -4/Factory | Entered Upper Caves 9087 | -4/Upper Caves | Encountered a Warlord checkpoint 9114 | -4/Upper Caves | Learned 4 Research zone layouts 9126 | -4/Upper Caves | Found DCF Scrap (14 items) 9222 | -4/Upper Caves | Discovered new exit (range 14) 9223 | -4/Upper Caves | Learned Research garrison access intel 9225 | -4/Upper Caves | Identified exit to Upper Caves 9243 | -4/Upper Caves | Entered another Upper Caves area 9260 | -4/Upper Caves | Learned Research security intel 9437 | -4/Upper Caves | Unchained authorized (DW-4LL) 9515 | -4/Upper Caves | Discovered new exit (range 6) 9572 | -4/Upper Caves | Identified exit to Zhirov 9572 | -4/Upper Caves | Entered Zhirov 9572 | -4/Zhirov | Discovered new exit (range 3) 9576 | -4/Zhirov | Met Zhirov 9580 | -4/Zhirov | Learned location of Command (-1) 9580 | -4/Zhirov | Learned location of Quarantine (-3) 9582 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9586 | -4/Zhirov | Found Alien Artifact 9586 | -4/Zhirov | Identified Integrated Dissipator 9586 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9642 | -4/Zhirov | Found Alien Artifact 9651 | -4/Zhirov | Identified exit to Proximity Caves 9652 | -4/Zhirov | Entered Proximity Caves 9771 | -3/Proximity Caves | Discovered exit to Research (range 10) 9804 | -3/Proximity Caves | Entered Research 9804 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9807 | -3/Research | Loaded intel: 23 terminal locations 9808 | -3/Research | Loaded intel: 4 garrison access locations 9820 | -3/Research | Identified exit to Armory 9820 | -3/Research | Identified exit to Quarantine 9991 | -3/Research | Spotted B-86 Titan 10045 | -3/Research | Entered Quarantine 10061 | -3/Quarantine | Found Alien Artifact 10112 | -3/Quarantine | Found Alien Slashing Weapon 10112 | -3/Quarantine | Identified Sigix Broadsword 10124 | -3/Quarantine | Identified exit to Research 10154 | -3/Quarantine | Entered Research 10154 | -2/Research | Warlord forces began assault on 0b10 10154 | -2/Research | Evolved 2 slots: Utility x2 10155 | -2/Research | Loaded intel: 22 terminal locations 10170 | -2/Research | Identified exit to Testing 10208 | -2/Research | Fabricated Quantum Shading Machine (x1) 10255 | -2/Research | Spotted B-90 Cyclops 10264 | -2/Research | Research machine network offline 10380 | -2/Research | Met up with Warlord 10475 | -2/Research | Spotted B-90 Cyclops 10585 | -2/Research | Found Exp. Core Analyzer 10588 | -2/Research | Discovered new exit (range 14) 10616 | -2/Research | Borebot progress halted 10754 | -2/Research | Discovered new exit (range 15) 10817 | -2/Research | Spotted Striker 10881 | -2/Research | Borebot progress halted 10963 | -2/Research | Borebot progress halted 10967 | -2/Research | Spotted Striker 11155 | -2/Research | Warlord invited to help at Command 11155 | -2/Research | Given Cave Seal Controls access code 11168 | -2/Research | Entered Testing 11189 | -2/Testing | Found Prototype Energy Gun 11189 | -2/Testing | Identified Warp Gun 11196 | -2/Testing | Found Prototype Device 11196 | -2/Testing | Identified Exp. Actuator Array 11217 | -2/Testing | Found Prototype Energy Cannon 11217 | -2/Testing | Identified Potential Cannon 11219 | -2/Testing | Found Prototype Energy Cannon 11219 | -2/Testing | Identified Imp. Potential Cannon 11243 | -2/Testing | Fabricated Nanosword? 11286 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 11321 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 11357 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 11585 | -2/Testing | Repaired Quantum Shading Machine 11658 | -2/Testing | Discovered new exit (range 11) 11701 | -2/Testing | Rewired PH-E0V6EO87ZD 11868 | -2/Testing | Identified exit to Access 11868 | -2/Testing | Entered Access 11868 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11890 | -1/Access | Build established: Hacker-Sprinter 12078 | -1/Access | Unchained authorized (QV-33N) 12202 | -1/Access | Fabricated Femtoactuators (x1) 12285 | -1/Access | Discovered new exit (range 7) 12286 | -1/Access | Identified exit to Command 12332 | -1/Access | Entered Command 12380 | -1/Command | Repaired Cld. Cesium-ion Thruster 12477 | -1/Command | Disengaged cave seal 12480 | -1/Command | Welcomed Warlord to Command 12525 | -1/Command | Spotted B-99 Colossus 12577 | -1/Command | Lost 3 allies 12619 | -1/Command | Disengaged cave seal 12619 | -1/Command | Derelicts emerged from the dark tunnel 12725 | -1/Command | Spotted M Guard 12725 | -1/Command | Spotted M Guard 12725 | -1/Command | Spotted Combat Programmer 12737 | -1/Command | Combat Programmer assimilated allied T9-5M7(L) 12737 | -1/Command | Spotted T9-5M7(L) 12737 | -1/Command | Spotted Combat Programmer 12742 | -1/Command | Warlord commented on Warlord statues 12746 | -1/Command | Combat Programmer assimilated allied P4-U5Z(M) 12753 | -1/Command | Destroyed Combat Programmer 12771 | -1/Command | Destroyed Combat Programmer 12776 | -1/Command | Warlord destroyed during the assault 12805 | -1/Command | Destroyed T9-5M7(L) 12819 | -1/Command | Lost 11 allies 12832 | -1/Command | First assault squad dispatched 12840 | -1/Command | Destroyed M Guard 12857 | -1/Command | Destroyed M Guard 12857 | -1/Command | All MAIN.C guards destroyed 12860 | -1/Command | Found Prototype Reactor 12860 | -1/Command | Identified Zero-point Reactor 12884 | -1/Command | Lost 6 parts (1p2n2u1w) 12888 | -1/Command | Lost 5 allies 12926 | -1/Command | Identified Subatomic Replicator 12926 | -1/Command | Used Subatomic Replicator to replicate Centrium Medium Armor Plating 12930 | -1/Command | Met MAIN.C 12934 | -1/Command | 0b10 Conduit disabled 12970 | -1/Command | Core integrity fell below 50% 12987 | -1/Command | Core integrity fell below 20% 12993 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 12948_ Centrium Medium Armor Plating destroyed. 12948_ Imp. Point Defense System destroyed. 12948_ Nanosword follow-up attack on MAIN.C. 12955_ Q-thruster+ destroyed. 12955_ Quantum Shading Machine destroyed. 12955_ Dropped Zero-point Reactor. 12955_ Dropped Imp. Quantum Reactor. 12959_ Nanosword follow-up attack on MAIN.C. 12962_ Cld. Cesium-ion Thruster destroyed. 12965_ Cld. Cesium-ion Thruster burned out. 12965_ Imp. Q-thruster destroyed. 12965_ Cld. Cesium-ion Thruster destroyed. 12965_ Exp. Core Analyzer destroyed. 12965_ Dropped Lrg. Storage Unit. 12969_ Imp. Diametric Drive destroyed. 12972_ Exp. Melee Analysis Suite destroyed. 12990_ System corrupted: Heat flow error (+250). 12990_ Femtoactuators destroyed. 12990_ Destroyed Enh. Optical Array. 12993_ Nanosword follow-up attack on MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ???????????????????????? """" #??????????? | | ??????????????????????? "" #??????????? | | ??????????????????"""?? "" ############ | | ?????????????????""""""""""" + | | ????????????????#" " """ + | | ?????????????????"" """""" + | | ????????????????#"" """""" ############ | | ????????????????# " " """" #??????????? | | ????????????????# " "" #??????????? | | ????????????????# " "MMM ""#??????????? | | ????????????????#""""""" MMM """""""#??????????? | | ????????????????# @MMM"""""""""#??????????? | | ????????????????# ]! """""""""""#??????????? | | ????????????????# **! " " " " #??????????? | | ????????????????# ** " " " ?????????????? | | ????????????????" " " " """" "????????????? | | ????????????????" """ " " """"????????????? | | ????????????????" " " " "??????????????? | | ????????????????# """""""""" "??????????????? | | ????????????????# " """ " """""??????????????? | | ????????????????# """ " " ????????????????? | | ????????????????###############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 20 Armor Coverage 400 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 97 Melee Accuracy 30 Core Analysis 8 Recoil Reduction 2 Force Boost 40 Offensive Hacking 62 Defensive Hacking 45 Authchip Count 3 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Smartbomb Launcher | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Hvy. Rocket Launcher | -6/Factory | Scanalyzed Energy Well | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Slug Cannon | -6/Zion | Free Exp. Core Analyzer | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Imp. Thunder Leg | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Nova Cannon | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Quantum Shading Machine | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Femtoactuators | -3/Research | Hacked Imp. Q-thruster | -2/Research | Hacked Cld. Q-thruster | -2/Testing | Hacked Adv. Quantum Shading Machine | -2/Testing | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Quantum Shading Machine | x1 | -4/Factory | Authchip Nanosword | x1 | -4/Factory | Authchip Quantum Shading Machine | x1 | -2/Research Nanosword | x1 | -2/Testing | Authchip Exp. Utility Shielding | x1 | -2/Testing | Authchip Exp. Melee Analysis Suite | x1 | -2/Testing | Authchip Exp. Melee Analysis Suite | x1 | -2/Testing Femtoactuators | x1 | -1/Access | Authchip Repaired ---------- Lgt. Deuterium Engine | 28% | -7/Factory Imp. VTOL Module | 12% | -6/Factory Imp. Medium Armor Plating | 68% | -6/Factory Hvy. Missile Launcher | 11% | -5/Factory Lgt. Nuclear Core | 18% | -5/Factory Cld. Cesium-ion Thruster | 13% | -5/Factory Cld. Cesium-ion Thruster | 17% | -5/Factory Cld. Cesium-ion Thruster | 48% | -5/Factory Impulse Thruster Array | 12% | -4/Factory Cld. Cesium-ion Thruster | 6% | -4/Factory Lgt. Particle Reactor | 22% | -4/Factory Field Propulsion Drive | 30% | -4/Factory Quantum Shading Machine | 44% | -2/Testing Cld. Cesium-ion Thruster | 2% | -1/Command Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Spear | -6/Factory | Hacked Hvy. Phase Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Impulse Thruster Array | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Subatomic Replicator Achievements -------------- Myspace Professional Mechanic Challenges ------------ None Game ------ Seed SupersonicNovaMask Manual? 0 Play Time 05:12:02 Cumulative 352.6 hours Start 2025.11.11 @ 10:40:30 End 2025.11.11 @ 19:37:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 22 Types 9/0/7/1/1/0/1/1/1/1 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf2ec27c-7727-4c93-a421-cc7b62a81cbb