Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 08:59:06 Player: Sunrosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (4960) 4960 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 10842 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 214 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 99/100 System Corruption 12% Temperature Cool (24) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Heavy Laser Gatling Laser Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Alert Chip System Restoration Module > --- WEAPON ----------- Heavy Laser Assault Rifle Assault Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Trap Scanner Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Particle Gun Backup Laser III Heavy Ion Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . . . . . . 2 . Parts Attached 164 | 1 6 2 15 7 . . 27 98 8 Power 15 | . 2 . 1 2 . . 2 8 . Engine 9 | . 2 . 1 2 . . 1 3 . Core 6 | . . . . . . . 1 5 . Reactor . | . . . . . . . . . . Propulsion 42 | . 2 . 9 1 . . 7 21 2 Treads . | . . . . . . . . . . Leg 40 | . 2 . 9 1 . . 6 20 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . . . . 1 . . Utility 49 | 1 1 1 2 . . . 8 34 2 Device 28 | 1 . 1 . . . . 4 20 2 Storage 2 | . 1 . 1 . . . . . . Processor 2 | . . . 1 . . . 1 . . Hackware . | . . . . . . . . . . Protection 17 | . . . . . . . 3 14 . Artifact . | . . . . . . . . . . Weapon 58 | . 1 1 3 4 . . 10 35 4 Energy Gun 14 | . . . 2 2 . . . 8 2 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 21 | . 1 1 1 1 . . 7 10 . Ballistic Cannon 8 | . . . . . . . 3 5 . Launcher 11 | . . . . 1 . . . 8 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 35 | . 4 1 . . . . 1 22 7 Power 6 | . 2 . . . . . . 3 1 Propulsion 12 | . . . . . . . 1 9 2 Utility 6 | . . 1 . . . . . 3 2 Weapon 11 | . 2 . . . . . . 7 2 Highest Loss Streak 5 | . 2 1 . . . . 1 5 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 97 87 99 100 100 100 99 99 92 Engine 7 | . 14 14 11 11 11 11 4 4 6 Core 1 | . . . . . . . 4 2 . Leg 32 | . 28 28 43 44 44 44 36 29 28 Device 6 | . 14 4 . . . . 5 6 12 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 8 | . . . 10 11 11 11 18 9 . Protection 3 | . . . . . . . 3 5 6 Energy Gun 6 | . . . 1 7 11 11 1 10 2 Ballistic Gun 14 | . 25 25 20 14 11 11 16 11 . Ballistic Cannon 1 | . . . . . . . . 2 6 Launcher 1 | . . . . . . . . 2 11 Peak Build Rating 46 | 9 10 11 16 18 17 17 31 46 42 Average Rating 27 | 6 9 8 14 15 17 17 27 39 37 On Entrance 16 | 6 9 9 9 14 17 17 17 28 40 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 62 | 12 27 30 30 32 32 32 38 60 62 Greatest Support 68 | 20 20 20 40 40 40 40 40 68 54 Greatest Overweight (x) 2 | . 1 1 . . . . 1 2 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 12 14 14 15 14 15 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 41% | Scavenger-Skirmisher 20% | Scavenger-Mutant 16% | Mutant 14% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 4807 | 262 306 57 351 178 . . 722 2718 213 Remotely . | . . . . . . . . . . Salvage Created 6175 | 107 541 76 738 232 . 7 1254 3088 132 Parts 322 | 6 51 6 35 15 . 4 64 135 6 Haulers Intercepted 6 | . 2 . . . . . 2 2 . Recyclers Shooed 22 | . 3 . 4 . . . 7 8 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 118 | . 12 4 15 8 . . 17 56 6 Guns 82 | . 12 4 14 8 . . 17 27 . Cannons 12 | . . . . . . . . 11 1 AOE 20 | . . . . . . . . 15 5 Classes Destroyed 17 | 2 7 . 2 2 . . . 4 . Worker 9 | . . . 1 . . . 1 7 . Builder 6 | . 1 . . . . . 1 4 . Tunneler 3 | 1 . . . . . 1 . 1 . Hauler 6 | . 2 . . . . . 2 2 . Recycler 23 | 1 . . 2 . . . 7 13 . Mechanic 3 | . 1 . 1 . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 9 | . 3 . . . . . 3 3 . Swarmer 38 | . 5 3 5 3 . . 11 10 1 Grunt 49 | . 7 1 8 2 . . 4 22 5 Brawler 1 | . . . . . . . . 1 . Duelist 4 | . . . . 1 . . . 3 . Protector 1 | . . . . . . . . 1 . Sentry 8 | . . . 2 . . . 2 4 . Demolisher 2 | . . . . 2 . . . . . Hunter 5 | . . . . . . . . 5 . Programmer 10 | . . . . . . . . 10 . Best Kill Streak 10 | 1 2 3 10 3 . 1 9 7 3 Combat Bots Only 6 | . 2 3 6 3 . . 3 5 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 1 4 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded 4 | . . . . . . . . 4 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 741 | . 73 26 42 41 . . 77 415 67 Missed 222 | . 17 11 13 17 . . 19 119 26 Damage Taken 7319 | . 495 125 317 370 . . 717 4429 866 Core 938 | . 69 32 46 49 . . 41 613 88 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 36 | . . . . . . . . 3 33 Core Remaining (%) 81 | 100 . 59 . . . 76 92 . . Volleys Fired 494 | 13 80 12 48 24 . . 83 223 11 Largest 4 | 2 2 2 2 2 . . 2 4 3 Hottest 239 | 40 40 40 65 83 . . 67 239 117 Shots Fired 1114 | 26 150 24 96 45 . . 161 598 14 Gun 943 | 26 150 24 96 45 . . 155 446 1 Cannon 139 | . . . . . . . 6 129 4 Launcher 32 | . . . . . . . . 23 9 Special . | . . . . . . . . . . Kinetic 851 | 26 150 24 86 28 . . 161 372 4 Thermal 218 | . . . . 17 . . . 201 . Explosive 32 | . . . . . . . . 23 9 Electromagnetic 13 | . . . 10 . . . . 2 1 Robot Hit Streak 20 | 5 11 3 20 9 . . 16 10 6 Robot Miss Streak 7 | 1 4 5 4 3 . . 5 7 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 15 | . 1 1 2 3 . . 3 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . Shots Hit Robots 655 | 19 93 11 77 30 . . 99 317 9 Core Hits 342 | 4 41 6 30 11 . 2 47 187 14 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 6 | . 1 . 1 . . . . 4 . Critical Strikes 13 | . 1 . 1 1 . . . 9 1 Burn 4 | . . . . 1 . . . 3 . Meltdown 1 | . . . . . . . . 1 . Destroy 2 | . 1 . 1 . . . . . . Blast 2 | . . . . . . . . 1 1 Smash 4 | . . . . . . . . 4 . Melee Attacks 12 | . . . . . . . . 12 . Impact 12 | . . . . . . . . 12 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15340 | 203 976 132 1150 472 . 59 1688 9895 765 Guns 8811 | 203 945 130 1105 454 . . 1586 4388 . Cannons 1799 | . . . . . . . . 1681 118 Explosions 3796 | . . . . . . . . 3149 647 Melee 433 | . . . . . . . . 433 . Ramming 501 | . 31 2 45 18 . 59 102 244 . Kinetic 7812 | 203 945 130 905 284 . . 1586 3641 118 Thermal 2576 | . . . . 170 . . . 2406 . Explosive 3796 | . . . . . . . . 3149 647 Electromagnetic 222 | . . . 200 . . . . 22 . Impact 433 | . . . . . . . . 433 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 12 Average Corruption 4 | . . . . . . . . 3 12 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 138 | . . . . . . . . 107 31 Message Errors 30 | . . . . . . . . 24 6 Matter Fused 35 | . . . . . . . . 26 9 Heat Flow Errors 18 | . . . . . . . . 13 5 Energy Discharges 13 | . . . . . . . . 11 2 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 3 | . . . . . . . . 2 1 Data Loss (minor) 15 | . . . . . . . . 12 3 Data Loss (major) 4 | . . . . . . . . 3 1 Misfires 10 | . . . . . . . . 8 2 Alerts 4 | . . . . . . . . 4 . Weapon Failures 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 459 | . . . . . . . 26 414 19 Projectiles 18 | . . . . . . . . 18 . Explosions 142 | . . . . . . . . 123 19 Melee 299 | . . . . . . . 26 273 . Knockbacks 25 | . 1 . 1 1 . . 1 19 2 Impact 11 | . 1 . 1 1 . . 1 7 . Kinetic 14 | . . . . . . . . 12 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 379 | . . . . . . . . 205 174 Shots 11 | . . . . . . . . 7 4 Rammed . | . . . . . . . . . . Targets Rammed 65 | . 7 2 6 1 . 5 15 29 . Kicked 65 | . 7 2 6 1 . 5 15 29 . Crushed . | . . . . . . . . . . Highest Temperature 447 | . 9 . 17 141 . . 30 447 247 Average Temperature 95 | . 6 . 5 58 . . 7 106 82 Received Heat Transfer 1815 | . 108 . 117 105 . . 333 894 258 Effects 9 | . . . . . . . . 9 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 7 | . . . . . . . . 7 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 1 2 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Fried 5 | . . . 1 . . . . 4 . Impact Corruptions 10 | . . . . . . . 2 8 . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 16 | . . . . 1 . . . 15 . Heat Transferred 4957 | . . . . 444 . . . 4513 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 1217 | 10 185 118 553 347 . 5 248 1217 . Initial 198 | . 6 13 8 198 . . . 71 . Average 219 | 5 50 24 319 252 . 1 119 361 . Maximum Alert Level 4 | . . . 2 1 . . 1 4 . Low Security (%) 68 | 100 100 100 29 18 . 100 92 47 . Level 1 8 | . . . 30 81 . . 7 6 . Level 2 15 | . . . 40 . . . . 30 . Level 3 5 | . . . . . . . . 11 . Level 4 2 | . . . . . . . . 4 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 3 . 2 1 . . 2 21 . Investigation 1 | . . . . . . . 1 . . Extermination 9 | . . . . . . . . 9 . Reinforcement 16 | . 3 . 2 . . . 1 10 . Assault 3 | . . . . 1 . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 5 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 1 . 2 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 29 6 29 10 . . 33 73 13 Peak Tracking Total 7 | . 4 3 6 3 . . 4 6 7 Tactical Retreats 12 | . 2 1 1 . . . 4 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 15 | . . . . 5 . . . 10 . Max in Single Turn 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 5 . 3 . 1 . 2 6 . Terminals 11 | . 3 . 3 . . . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 17 . 12 . 1 . 12 11 . Successful 25 | . 8 . 3 . 1 . 10 3 . Failed 27 | . 8 . 9 . . . 2 8 . Catastrophic 9 | . 2 . 2 . . . . 5 . Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 17 . 11 . 1 . 2 6 . Terminals 34 | . 12 . 12 . . . 2 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 5 . . . . . . 3 . Scanalyzers 10 | . . . . . . . 10 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 5 . 3 . 1 . 1 2 . Part Schematic 2 | . 2 . . . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . Insert Component 4 | . . . . . . . 4 . . Analyze 5 | . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 4 . 3 . . . 1 6 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 6 | . . 3 . 3 . . . . . Largest Group 3 | . . 3 3 2 . . . . . Highest-Rated Group 43 | . . 40 40 43 . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 64 | . . . 48 16 . . . . . Total Damage 771 | . . . 479 292 . . . . . Kills 12 | . . . 8 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 6 | . 3 . 3 . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 14777 | 122 1847 1029 541 510 422 915 2277 6342 772 Spaces Moved 7615 | 65 844 507 293 353 349 623 1043 3093 445 Core 91 | . . . . . . . . . 91 Treads . | . . . . . . . . . . Legs 7524 | 65 844 507 293 353 349 623 1043 3093 354 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 120 120 120 50 Average Speed 136 | 120 177 190 120 120 120 120 120 127 163 Slowest Speed 260 | 120 190 190 120 120 120 120 190 260 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 5 79 74 32 69 79 94 61 43 61 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 2 . 1 . . 1 Spaces Dug 9 | . . . . . . . 3 6 . Terrain Destroyed 269 | . . . . . . . 3 191 75 Melee 3 | . . . . . . . . 3 . Projectile 11 | . . . . . . . 3 8 . AOE 255 | . . . . . . . . 180 75 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 11067 | 85 1061 551 400 395 353 789 1913 5047 473 Wait 2528 | 6 99 24 14 5 1 162 709 1501 7 Move 7606 | 64 843 506 292 352 348 622 1042 3092 445 Hop . | . . . . . . . . . . Pick Up 94 | 1 17 3 7 1 2 . 15 46 2 Fast Attach 28 | 1 . 1 3 2 . . 2 17 2 Attach 34 | . 3 1 2 . . . 3 24 1 Detach 4 | . . . 1 . . . . 3 . Swap 102 | . 3 . 10 5 . . 22 57 5 Drop 100 | . 9 2 17 5 2 . 22 43 . Fire 494 | 13 80 12 48 24 . . 83 223 11 Melee 12 | . . . . . . . . 12 . Ram . | . . . . . . . . . . Kick 65 | . 7 2 6 1 . 5 15 29 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Min x2] / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 1230 | -10/Materials | Discovered new exit (range 12) 1640 | -10/Materials | Discovered new exit (range 15) 1811 | -10/Materials | Build established: Scavenger-Mutant 1846 | -10/Materials | Central database locked down 1970 | -10/Materials | Entered Mines 1978 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1982 | -10/Mines | Found Prototype Device 2025 | -10/Mines | Found a hidden stash of uninstalled traps 2205 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2463 | -10/Mines | Build established: Mutant 2813 | -10/Mines | Discovered new exit (range 7) 2999 | -10/Mines | Entered Materials 2999 | -9/Materials | Accompanied by 3 allies 2999 | -9/Materials | Evolved 2 slots: Propulsion x2 3052 | -9/Materials | Discovered new exit (range 13) 3234 | -9/Materials | Discovered new exit (range 18) 3315 | -9/Materials | Build established: Scavenger-Mutant 3332 | -9/Materials | Discovered new exit (range 12) 3402 | -9/Materials | Discovered new exit (range 20) 3540 | -9/Materials | Entered Mines 3540 | -9/Mines | Accompanied by 1 ally 3671 | -9/Mines | Assembled infested the area 3966 | -9/Mines | Met a Derelict testing a Signal Generator 4044 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4045 | -9/Mines | Discovered new exit (range 5) 4050 | -9/Mines | Entered Exiles 4067 | -9/Exiles | Discovered new exit (range 15) 4097 | -9/Exiles | Met 8R-AWN 4118 | -9/Exiles | Met EX-HEX 4154 | -9/Exiles | Met EX-BIN 4172 | -9/Exiles | Aligned with FarCom system 4173 | -9/Exiles | Given EX-Vault access code 4202 | -9/Exiles | Opened EX-Vault 4208 | -9/Exiles | Found 0b10 Alert Chip 4234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4263 | -9/Exiles | Met EX-DEC 4339 | -9/Exiles | Visited The Gauntlet 4455 | -9/Exiles | Discovered new exit (range 15) 4472 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4472 | -9/Exiles | Entered Mines 5368 | -8/Mines | Discovered new exit (range 16) 5387 | -8/Mines | Entered Materials 5387 | -8/Materials | Evolved 2 slots: Utility x2 5398 | -8/Materials | Identified Exp. Sensor Array 5681 | -8/Materials | Build established: Scavenger-Skirmisher 7654 | -8/Materials | Discovered new exit (range 8) 7664 | -8/Materials | Entered Factory 7664 | -7/Factory | Evolved 2 slots: Weapon x2 9286 | -7/Factory | Lost 3 parts (1p2n) 10525 | -7/Factory | Lost 4 parts (1p1n2w) 10744 | -7/Factory | Lost 5 parts (1n1u3w) 11272 | -7/Factory | Lost 4 parts (1p3n) 11574 | -7/Factory | Discovered new exit (range 16) 11731 | -7/Factory | Core integrity fell below 50% 12125 | -7/Factory | Build established: Tank 12858 | -7/Factory | Identified exit to Lower Caves 12864 | -7/Factory | First assault squad dispatched 13736 | -7/Factory | Core integrity fell below 20% 13933 | -7/Factory | System corruption reached 10% 14006 | -7/Factory | Entered Lower Caves 14229 | -7/Lower Caves | Build established: Scavenger-Tank 14674 | -7/Lower Caves | Attracted the attention of an 0b10 base 14726 | -7/Lower Caves | Released all parts (8) 14737 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 14746 | -7/Lower Caves | Learned Factory trap positions 14778 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14706_ Hvy. Missile Launcher destroyed. 14706_ Imp. Deuterium Engine destroyed. 14707_ The unstable cave ceiling collapses. 14709_ Penetrated by Slug. 14724_ T:UEXQ9H0KOY 14726_ Released Power Maul. 14726_ Released Titanium Leg. 14726_ Released Aluminum Leg. 14726_ Released Lrg. Storage Unit. 14726_ Released Titanium Leg. 14726_ Released Imp. Heat Sink. 14726_ Released Gauss Cannon. 14726_ Released Trap Scanner. 14730_ Acquired Titanium Leg. 14743_ System corrupted: Matter fused (-5). 14746_ Acquired derelict log, extracted data. Data stored: Factory trap records. 14759_ System corrupted: Heat flow error (+196). 14778_ Titanium Leg destroyed. 14778_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###?????#####????????????????????????????????????? | | ##???## ##????????#####??????????????????????? | | ##?## #????????# ##???? ##?????????????? | | #?# #????????# ### #?????????????? | | ##??# ##??###### #?????????????? | | ##??# #### @ #?????????????? | | #### % #??????????????? | | ## #### ## #??????????????? | | ### ##########??# #?? #?????????????? | | ??## ###??????????? ?? # #?????????????? | | ???## ##????????????? #????###?????????????? | | ????## #????????????? #????????????????????? | | ?????# #?????????????g Y g #????????????????????? | | #????####???????????? ????????????????????? | | #???????????????????? ???????????????????? | | #???????????????????# ??????????????????? | | ????????????????????# ??????????????????? | | ??????# ????????????## ?????????????????? | | ?????# ???????????## ; ;; ## ????????????????? | | ???## ????????????? #?#??????????????????? | | ??? ??????????????? ?????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ### ???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | % ##????###????????????????????????????????????? | | """"" ""#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcticFuckdeath Manual? 1 Play Time 03:20:04 Cumulative 74.8 hours Start 2024.08.08 @ 05:12:18 End 2024.08.11 @ 08:59:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2526aa99-f72d-4073-a90a-9bf175cbe377