Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.28 @ 11:26:57 Player: Simyon Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (235) 1175 Value Destroyed (9864) 9864 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 16583 Bonus ------- Follower Combat Kills 271 Friendly Fire -147 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Myomer Leg Myomer Leg Antigrav System > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Armor Integrity Analyzer Improved Phase Shifter Recalibrator > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Heavy Beamcaster Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Makeshift Trap Scanner Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Reinforced Fission Core Micro Fission Core Phase Gun Proton Missile Launcher Proton Missile Launcher Improved Remote Datajack Great Axe [Rating: 99] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 2 | . . . . . . 1 . . . . 1 . Propulsion 3 | . . . 1 1 1 . . . . . . . Utility 6 | . . 2 1 1 . 1 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 215 | 8 1 7 8 21 47 58 10 3 . 13 17 22 Power 27 | 2 . 1 1 . 4 9 . . . 1 6 3 Engine 18 | 2 . 1 1 . 4 6 . . . . 2 2 Core 7 | . . . . . . 3 . . . 1 3 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 42 | 2 . . 1 6 11 10 3 1 . 3 1 4 Treads 31 | 2 . . 1 5 9 10 1 1 . 2 . . Leg 10 | . . . . 1 2 . 2 . . 1 1 3 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 72 | 2 . 4 2 8 11 23 3 2 . 6 4 7 Device 44 | 1 . 2 2 4 7 14 1 2 . 4 3 4 Storage 3 | 1 . 1 . . . 1 . . . . . . Processor 8 | . . 1 . 1 1 2 . . . . . 3 Hackware 5 | . . . . . 3 . . . . 1 1 . Protection 12 | . . . . 3 . 6 2 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 1 2 4 7 21 16 4 . . 3 6 8 Energy Gun 9 | 1 1 . . . . 3 1 . . 1 2 . Energy Cannon 25 | . . 2 2 4 9 3 1 . . . . 4 Ballistic Gun 11 | 1 . . . . 2 5 1 . . . . 2 Ballistic Cannon 5 | . . . . . 2 . . . . 1 1 1 Launcher 5 | . . . . . 2 . . . . 1 2 . Special Weapon 2 | . . . . . 1 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 15 | . . . . 3 5 4 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Corrupted Parts 3 | . . . . . . . 2 . . . . 1 System Corruption 16 | . . . . . . . 9 . . . . 7 Parts Lost 102 | . . . 2 3 22 26 10 . . 7 24 8 Power 16 | . . . 1 . 1 5 . . . . 6 3 Propulsion 32 | . . . . 2 10 8 5 . . 2 5 . Utility 33 | . . . 1 1 7 7 3 . . 5 7 2 Weapon 21 | . . . . . 4 6 2 . . . 6 3 Highest Loss Streak 21 | . . . 2 3 6 5 6 . . 4 21 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 100 100 99 95 93 94 85 86 88 86 81 30 Engine 5 | . 14 11 9 7 5 6 . . . . 4 1 Core 2 | . . . . . . 4 11 11 11 11 4 . Treads 21 | . 28 22 27 25 27 24 15 3 5 11 8 . Leg 2 | . . . . . . . 1 11 11 9 7 4 Device 19 | . 14 22 26 22 17 16 20 29 29 22 23 8 Storage 5 | . 14 11 9 7 5 4 5 5 5 5 4 . Processor 4 | . . 11 9 8 1 8 1 . . . . 4 Hackware 3 | . . . . . 7 3 . . . 2 9 . Protection 4 | . . . . 6 4 4 10 5 5 2 . . Energy Gun 3 | . 14 2 . . . 2 8 11 11 10 8 . Energy Cannon 9 | . . 16 16 14 16 5 3 . . . . . Ballistic Gun 2 | . 14 2 . . . 5 1 5 5 . . 3 Ballistic Cannon 1 | . . . . . 1 1 . . . 4 4 2 Peak Build Rating 99 | 9 9 21 26 40 50 70 64 66 65 88 99 84 Average Rating 47 | 5 9 18 24 35 44 61 60 65 65 74 86 33 On Entrance 38 | . 9 9 21 26 38 50 62 62 65 65 88 2 Naked Turns 424 | . . . . . . . . . . . 22 402 Heaviest Build 116 | 15 15 109 116 113 116 87 89 80 80 91 79 68 Greatest Support 120 | 40 40 40 60 80 100 115 120 30 30 77 54 50 Greatest Overweight (x) 34 | . . 2 1 1 34 2 26 2 2 2 11 4 Average Overweight (x) . | . . 1 1 1 1 . . 2 2 1 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 10 10 10 10 10 10 5 Average Capacity 16 | 7 8 20 25 25 24 9 10 10 10 10 9 5 Most Carried 25 | 5 8 24 25 25 25 10 10 10 10 10 10 5 Average Carried 15 | 3 5 15 23 24 22 8 9 9 10 8 8 4 Final Capacity 25 | 8 8 25 25 25 5 10 10 10 10 10 5 5 Final Carried 25 | 3 8 24 25 25 5 10 10 10 10 9 5 3 Class Distribution -------------------- 25% | Scavenger-Skirmisher 20% | Scavenger-Mutant 17% | Scavenger-Tank 11% | Mutant 7% | Hacker-Gunner 6% | Scavenger-Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Matter Collected 4513 | 295 48 89 96 254 663 1574 162 71 . 278 430 553 Remotely . | . . . . . . . . . . . . . Salvage Created 10542 | 103 187 238 268 1279 2748 3065 760 237 . 133 1254 270 Parts 492 | 10 13 16 14 54 145 139 23 12 . 4 54 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 19 12 . 7 . . Prevented 4 | . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 176 | . 5 3 7 20 53 41 16 6 . 3 19 3 Melee 1 | . . . . . . . . . . . 1 . Guns 50 | . 5 . . . 1 19 13 5 . 1 4 2 Cannons 113 | . . 3 7 18 49 19 3 . . 2 11 1 AOE 7 | . . . . . 3 1 . . . . 3 . Classes Destroyed 16 | 2 3 3 . 4 3 . . . . . 1 . Worker 7 | . . 1 . . 1 1 . . . . 4 . Builder 12 | . . . . . 5 5 . . . . 2 . Tunneler 4 | 2 . . . . 1 1 . . . . . . Recycler 7 | 1 . . . 1 1 2 . . . . 2 . Mechanic 2 | . . . . . . . . . . . 2 . Operator 3 | . . . . 1 1 . . . . . 1 . Watcher 23 | . 2 3 1 4 5 6 . . . . 1 1 Swarmer 35 | . 3 . 4 . 13 . 7 4 . . 4 . Grunt 66 | . 2 1 2 8 21 19 7 . . . 6 . Brawler 7 | . . 1 . . 1 4 1 . . . . . Duelist 4 | . . . . 1 2 . . . . . 1 . Sentry 17 | . . 1 1 4 2 4 1 1 . 1 1 1 Hunter 11 | . . . . 2 1 3 . 1 . 1 2 1 Programmer 32 | . . . . 5 11 10 . . . . 5 1 Heavy 1 | . . . . . 1 . . . . . . . Behemoth 3 | . . . . . 1 1 . . . 1 . . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 5 5 4 6 7 7 4 . 1 7 1 Combat Bots Only 7 | . 3 3 5 4 5 4 7 4 . 1 5 1 Max Kills in Single Turn 4 | 1 2 2 2 1 2 4 1 2 . 1 4 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . Exploded 2 | . . . . . 2 1 . . . . 2 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 1433 | . 26 5 28 142 319 317 71 31 . 133 267 94 Missed 441 | . 10 4 7 44 111 85 18 11 . 48 75 28 Damage Taken 15842 | . 141 8 424 916 3128 4653 870 226 . 1437 2894 1145 Core 2577 | . 40 . 6 115 545 509 58 17 . 130 847 310 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . 109 . . . . . . Ignored by Resistances 4293 | . 44 2 60 268 859 1224 237 64 . 393 822 320 Core Remaining (%) 75 | 100 84 100 98 83 35 . . . . 28 . . Volleys Fired 568 | 5 19 12 14 59 132 166 32 9 . 24 64 32 Largest 3 | 1 2 2 2 2 3 3 3 3 . 3 3 3 Hottest 225 | 20 60 120 120 160 220 177 225 172 . 205 224 140 Shots Fired 1378 | 5 38 21 26 118 352 440 83 26 . 72 148 49 Gun 540 | 5 38 . . . 20 227 62 26 . 39 88 35 Cannon 817 | . . 21 26 118 323 211 21 . . 24 59 14 Launcher 17 | . . . . . 7 . . . . 9 1 . Special 4 | . . . . . 2 2 . . . . . . Kinetic 405 | 5 19 . . . 46 190 7 9 . 24 59 46 Thermal 902 | . . 21 26 118 297 228 68 17 . 39 88 . Explosive 7 | . . . . . 7 . . . . . . . Electromagnetic 60 | . 19 . . . . 20 8 . . 9 1 3 Robot Hit Streak 40 | 5 22 8 9 40 31 34 31 25 . 28 21 21 Robot Miss Streak 5 | . 5 2 1 2 3 5 2 1 . 2 3 3 Penetration Max 2 | . . . . . . 2 . . . 1 1 1 Secondary Targets 5 | . 2 . . . . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . Shots Hit Robots 1043 | 5 27 15 18 96 234 337 71 25 . 63 114 38 Core Hits 425 | 4 10 6 10 37 107 123 32 8 . 15 60 13 Critical Kills 20 | . . . . 3 1 12 1 1 . . . 2 Critical Parts Destroyed 15 | . . . . . . 15 . . . . . . Critical Strikes 74 | . . . . 3 1 45 4 2 . 2 11 6 Burn 10 | . . . . . . 4 1 1 . 1 3 . Meltdown 6 | . . . . 3 1 2 . . . . . . Destroy 32 | . . . . . . 28 1 1 . . . 2 Blast 21 | . . . . . . 11 . . . 1 7 2 Sever 5 | . . . . . . . 2 . . . 1 2 Melee Attacks 66 | . . . 10 13 21 5 7 . . . 8 2 Impact 10 | . . . 10 . . . . . . . . . Slashing 56 | . . . . 13 21 5 7 . . . 8 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27074 | 66 354 361 460 2611 6387 7643 1688 469 . 1563 4470 1002 Guns 7763 | 66 354 . . . 238 2698 1000 469 . 723 1612 603 Cannons 16969 | . . 361 460 2611 5440 4800 386 . . 673 1922 316 Explosions 1681 | . . . . . 709 79 74 . . 167 652 . Melee 649 | . . . . . . 66 228 . . . 274 81 Ramming 12 | . . . . . . . . . . . 10 2 Kinetic 7309 | 66 151 . . . 790 2567 98 161 . 673 1922 881 Thermal 17356 | . . 361 460 2611 4888 4747 1165 308 . 723 2093 . Explosive 709 | . . . . . 709 . . . . . . . Electromagnetic 1039 | . 203 . . . . 263 197 . . 167 171 38 Impact . | . . . . . . . . . . . . . Slashing 649 | . . . . . . 66 228 . . . 274 81 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . 1 . 5 2 3 10 9 9 . . 8 17 Average Corruption 3 | . 1 . 5 2 1 2 8 5 . . 3 11 Corruption Purged 26 | . . . . . 3 14 . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 144 | . 1 . 9 27 29 21 3 5 . . 8 41 Message Errors 36 | . . . 2 6 9 4 2 . . . 2 11 Matter Fused 32 | . . . 4 7 8 3 . 1 . . 1 8 Heat Flow Errors 20 | . 1 . . 5 3 5 . 1 . . 2 3 Energy Discharges 27 | . . . 2 4 4 6 1 2 . . 1 7 Parts Rejected 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 17 | . . . 1 3 4 3 . . . . . 6 Data Loss (major) 2 | . . . . 1 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . 1 . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 552 | . . 25 7 71 128 158 31 . . 13 113 6 Projectiles 468 | . . 25 7 71 83 158 . . . 13 105 6 Explosions 81 | . . . . . 45 . 31 . . . 5 . Melee 3 | . . . . . . . . . . . 3 . Knockbacks 41 | . . . . . 2 8 . . . . 25 6 Impact . | . . . . . . . . . . . . . Kinetic 36 | . . . . . 2 8 . . . . 20 6 Secondary 5 | . . . . . . . . . . . 5 . Self-Inflicted Damage 124 | . . . . . 64 . 47 . . . 13 . Shots 4 | . . . . . 2 . 1 . . . 1 . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 4 | . . . . . . . . . . . 2 2 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 632 | . 209 276 279 224 447 465 462 169 . 322 632 167 Average Temperature 116 | . 63 101 149 57 111 104 208 29 . 103 220 33 Received Heat Transfer 3200 | . 105 6 117 360 582 1131 333 18 . 126 311 111 Effects 33 | . . 3 4 . 9 5 4 . . . 8 . Shutdowns 7 | . . . . . 2 2 3 . . . . . Energy Bleed 7 | . . . 1 . 3 1 . . . . 2 . Interference 12 | . . 3 3 . 4 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . . 3 1 2 . 1 . . . . Combat Hostiles 5 | . . . . 2 . 2 . 1 . . . . Parts Melted 62 | . . . 2 19 19 11 6 2 . . 3 . Heat Transferred 29524 | . . 592 740 4844 7505 7849 2319 720 . 1551 3404 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Peak Influence 271 | 15 151 123 150 219 271 213 . . . . 268 170 Initial 94 | . 8 . . 19 . . . . . . . 94 Average 48 | 7 32 16 60 44 48 55 . . . . 59 64 Maximum Alert Level 1 | . . . . 1 1 1 . . . . 1 . Low Security (%) 98 | 100 100 100 100 98 97 97 . . . . 93 100 Level 1 1 | . . . . 1 2 2 . . . . 6 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 48 | . . . 1 10 22 9 . . . . 4 2 Investigation 14 | . . . 1 1 6 4 . . . . . 2 Extermination 22 | . . . . 6 10 4 . . . . 2 . Reinforcement 9 | . . . . 3 3 1 . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Distress Signals 15 | . 1 1 3 . 1 4 . . . . 3 2 Communications Jammed 23 | . . . . . . . . . . . 23 . Distress Signals 23 | . . . . . . . . . . . 23 . Times Spotted 293 | . 9 6 6 33 69 78 25 7 . 5 41 14 Peak Tracking Total 9 | . 3 4 3 4 6 9 7 5 . 3 9 4 Tactical Retreats 40 | . . . . 2 6 15 6 1 . 2 7 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 4 | . 1 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . 9 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 13 | . . . . . 5 1 2 . . . 4 1 Max in Single Turn 2 | . . . . . 1 1 1 . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 28 | . 1 . 2 1 10 8 . 1 . . . 5 Terminals 21 | . 1 . 2 1 8 3 . 1 . . . 5 Fabricators 5 | . . . . . 2 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 75 | . 2 . 6 2 31 24 . 1 . . . 9 Successful 34 | . 2 . 3 . 19 4 . 1 . . . 5 Failed 41 | . . . 3 2 12 20 . . . . . 4 Catastrophic 7 | . . . . 1 3 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 2 . 4 2 15 8 . . . . . . Terminals 56 | . 2 . 6 2 25 11 . 1 . . . 9 Fabricators 15 | . . . . . 6 9 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 26 | . 2 . 3 . 14 1 . 1 . . . 5 Record 3 | . . . 1 . 1 . . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Open Door 5 | . . . . . . . . . . . . 5 Open DSF 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 6 | . 1 . 1 . 3 1 . . . . . . Unreport Threat 4 | . 1 . 1 . 2 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . 5 3 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . 2 3 . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 1 9 8 . . . . . 2 Full Trace Events 13 | . . . 1 1 6 4 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 109 | . . . . . 109 . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Total Allies 9 | . . . . . . . . . . . . 9 Largest Group 8 | . . . . . . . . . . . . 8 Highest-Rated Group 348 | . . . . . . . . . . . . 348 Highest-Rated Ally 51 | . . . . . . . . . . . . 51 Total Orders . | . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . . 54 Total Damage 1426 | . . . . . . . . . . . . 1426 Kills 6 | . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Turns Passed 20327 | 86 646 926 678 3306 5720 3669 993 1149 13 1206 879 1056 Spaces Moved 7462 | 48 314 294 232 1199 1693 1378 399 427 6 467 316 689 Core 501 | 16 . . . . 4 . 2 . . . 53 426 Treads 5763 | 32 314 294 232 1199 1628 1378 361 . . 282 43 . Legs 1196 | . . . . . 61 . 36 427 6 185 220 261 Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 170 160 160 260 260 166 50 50 Average Speed 208 | 123 160 249 240 240 249 169 211 260 260 235 185 92 Slowest Speed 1750 | 160 160 320 240 240 1750 320 1350 260 260 330 600 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . 1 . . . . . . Exploration Rate (%) 34 | 5 36 20 29 34 49 23 58 63 7 64 12 46 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 2 . 2 . . Spaces Dug 43 | . . . 6 13 21 3 . . . . . . Terrain Destroyed 169 | . . 2 8 13 49 34 7 . . 3 48 5 Melee 42 | . . . 6 13 21 2 . . . . . . Projectile 52 | . . 2 2 . 2 19 . . . 3 19 5 AOE 72 | . . . . . 26 10 7 . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Total 10960 | 69 420 469 311 1489 2876 2356 469 448 5 517 471 1060 Wait 2401 | . 80 130 24 173 944 693 12 6 . 5 54 280 Move 7450 | 47 313 293 231 1198 1692 1377 398 426 5 466 315 689 Hop . | . . . . . . . . . . . . . Pick Up 163 | 9 6 22 10 12 29 40 8 1 . 6 7 13 Fast Attach 23 | 1 . . . 1 3 5 . 1 . 4 1 7 Attach 109 | 6 . 2 4 4 24 30 7 . . 6 11 15 Detach 6 | . . . . . 1 1 . . . . 2 2 Swap 83 | 1 1 5 4 16 20 23 3 2 . 3 5 . Drop 63 | . 1 5 5 13 10 16 2 3 . 3 2 3 Fire 568 | 5 19 12 14 59 132 166 32 9 . 24 64 32 Melee 66 | . . . 10 13 21 5 7 . . . 8 2 Ram 2 | . . . . . . . . . . . 2 . Kick 2 | . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap 9 | . . . 9 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 4) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x2 962 | -9/Materials | Discovered new exit (range 5) 1066 | -9/Materials | Identified exit to Mines 1579 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Identified exit to Materials 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -8/Materials | Crushed by falling debris 2115 | -8/Materials | Discovered new exit (range 11) 2174 | -8/Materials | Discovered new exit (range 7) 2247 | -8/Materials | Build established: Skirmisher 2334 | -8/Materials | Identified exit to Factory 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -7/Factory | Build established: Scavenger-Skirmisher 2989 | -7/Factory | Lost 3 parts (2n1u) 3261 | -7/Factory | Build established: Scavenger-Mutant 4258 | -7/Factory | Discovered new exit (range 18) 5643 | -7/Factory | Entered another Factory area 5643 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5952 | -6/Factory | Build established: Scavenger-Skirmisher 6262 | -6/Factory | Garrison activated, responded to threat 9624 | -6/Factory | Build established: Scavenger-Mutant 9688 | -6/Factory | Spotted B-75 Beast 9756 | -6/Factory | Destroyed B-75 Beast 9932 | -6/Factory | Lost 6 parts (2n3u1w) 10022 | -6/Factory | Build established: Hacker-Skirmisher 10184 | -6/Factory | Fabricated Arm. Treads? 10266 | -6/Factory | Lost 3 parts (1n1u1w) 10402 | -6/Factory | Fabricated Arm. Treads (x2) 10574 | -6/Factory | Build established: Hacker-Gunner 10806 | -6/Factory | Core integrity fell below 50% 11158 | -6/Factory | Discovered new exit (range 16) 11363 | -6/Factory | Entered another Factory area 11363 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12196 | -5/Factory | Build established: Scavenger-Gunner 12446 | -5/Factory | Spotted B-75 Beast 12588 | -5/Factory | Destroyed B-75 Beast 12619 | -5/Factory | Lost 5 parts (1n2u2w) 12884 | -5/Factory | Build established: Scavenger-Skirmisher 13189 | -5/Factory | Lost 3 parts (1p2n) 13494 | -5/Factory | Lost 5 parts (1n2u2w) 13561 | -5/Factory | Crushed by falling debris 13602 | -5/Factory | Lost 5 parts (2p2u1w) 13673 | -5/Factory | System corruption reached 10% 14855 | -5/Factory | Build established: Scavenger-Tank 14877 | -5/Factory | Discovered new exit (range 10) 14909 | -5/Factory | Core integrity fell below 50% 15017 | -5/Factory | Identified exit to Upper Caves 15032 | -5/Factory | Entered Upper Caves 15415 | -5/Upper Caves | Lost 6 parts (3n3u) 15613 | -5/Upper Caves | Learned Factory security intel 15666 | -5/Upper Caves | Learned 4 Factory zone layouts 15788 | -5/Upper Caves | Discovered new exit (range 8) 15839 | -5/Upper Caves | Attracted the attention of an 0b10 base 15914 | -5/Upper Caves | Destroyed 7 combat bots 15916 | -5/Upper Caves | Lost 3 parts (2n1w) 16025 | -5/Upper Caves | Entered another Upper Caves area 16885 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17158 | -5/Upper Caves | Discovered new exit (range 6) 17174 | -5/Upper Caves | Entered Zhirov 17174 | -5/Zhirov | Discovered new exit (range 3) 17187 | -5/Zhirov | Entered Proximity Caves 17304 | -4/Proximity Caves | Learned location of 2 exits from Research 17354 | -4/Proximity Caves | Found DCF Scrap (12 items) 17520 | -4/Proximity Caves | Spotted B-86 Titan 17597 | -4/Proximity Caves | Lost 4 parts (4u) 17763 | -4/Proximity Caves | Destroyed B-86 Titan 17856 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18052 | -4/Proximity Caves | Build established: Scavenger-Gunner 18351 | -4/Proximity Caves | Discovered new exit (range 12) 18393 | -4/Proximity Caves | Entered Factory 18393 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18693 | -4/Factory | Build established: Derelict-Skirmisher 19216 | -4/Factory | Core integrity fell below 50% 19260 | -4/Factory | Lost 21 parts (5p4n7u5w) 19266 | -4/Factory | Discovered new exit (range 13) 19272 | -4/Factory | Entered Extension 19322 | -4/Extension | Spotted B-86 Titan 19404 | -4/Extension | Rescued a captive Derelict 19503 | -4/Extension | Build established: Mutant 19724 | -4/Extension | Core integrity fell below 20% 19861 | -4/Extension | System corruption reached 10% 19922 | -4/Extension | Rescued a captive Derelict 19922 | -4/Extension | Rescued a captive Derelict 19965 | -4/Extension | Rescued a captive Derelict 19971 | -4/Extension | Rescued a captive Derelict 20174 | -4/Extension | Rescued a captive Derelict 20175 | -4/Extension | Rescued a captive Derelict 20221 | -4/Extension | Rescued a captive Derelict 20221 | -4/Extension | Rescued a captive Derelict 20281 | -4/Extension | Allies destroyed B-86 Titan 20314 | -4/Extension | Spotted B-86 Titan 20328 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- Acquired 34 matter. Lgt. Antimatter Reactor destroyed. Machine disabled. Slug penetrates R-10 Processor. Acquired 4 matter. B-86 Titan exits siege mode. Angular Momentum Engine destroyed. Acquired Hvy. Beamcaster. Acquired Enh. Gauss Cannon. U-05 Engineer builds a Wall. Imp. Actuator Array destroyed. Slug penetrates G-67 Veteran. ECM Suite destroyed. Penetrated by Slug. Slug penetrates G-67 Veteran. Slug penetrates Wall. B-86 Titan activates siege mode. U-05 Engineer lays Concrete. Hvy. Disruptor Cannon destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ########"#"######## #??????????????????????? | | + #??????????????????????? | | ########""######### [#??????????????????????? | | #??????####???????# #??????????????????????? | | ##?????????????????# #??????????????????????? | | ??????????????????#######+#??????????????????????? | | ??????????###?????# #??????????????????????? | | ????????### #?????# #??????????????????????? | | ????????# ####### #??????????????????????? | | ????????# #??????????????????????? | | ????????###T############# #??????????????????????? | | ??????????###???????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????###T ####???????????????????? | | ????????????????????# # # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????### #???????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# # ## #???????????????????? | | ?????????????????????# %#[####???????????????????? | | ?????????????????????# %#%####???????????????????? | | ?????????????????????## #u###????????????????????? | | ??????????????????????#!!%#??????????????????????? | | ??????????????????????##%!#??????????????????????? | | ???????????????????????#;@#??????????????????????? | | ???????????????????????##%;#?????????????????????? | | ???????????????????????%/% ????????????????????? | | ????????????????????? " g! ???????????????????? | | ????????????????????##"% ?????????????????? | | ?????????????????????#"% ???????????????? | | ####################### ?????????????? | | ???????????? | | % ?????????? | | *% ???????? | | BB ???????? | | BB ????????? | | ####################### ##????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# ???????????? | | ???????????????????????#####T#"""##??????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 47 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Phase Shifting 10 Evasion (%) 65 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Arm. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy I'm Back, Baby! It's Just You Just What I Needed Novice Programmer Please Form A Line Serviceable Loadout System Compromised Total Silence Challenges ------------ None Game ------ Seed AerolevGatlingExtrapolator Manual? 0 Play Time 03:13:09 Cumulative 11.1 hours Start 2024.10.28 @ 07:14:41 End 2024.10.28 @ 11:26:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a052017-49cd-4fc0-b109-ad9e59c087b9