Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 20:44:50 Player: Ldd Styx Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (333) 333 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 833 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 114/125 System Corruption 0% Temperature Cool (0) Location -10/Mines Parts ------- Power (1) Light Ion Engine Propulsion (2) Aluminum Leg Utility (2) Improved Heat Sink Small Storage Unit Weapon (2) Rocket Launcher Inventory (6) Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Utility Improved Heat Sink Small Storage Unit Weapon Medium Laser Medium Laser Inventory Ion Engine Light Ion Engine Aluminum Leg Mining Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 6 8 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 4 | . . 4 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 93 | . 98 87 Engine 7 | . 10 4 Core 6 | . 3 9 Leg 27 | . 27 28 Device 8 | . 3 14 Storage 14 | . 14 14 Processor 5 | . 9 . Energy Gun 10 | . 17 1 Ballistic Gun 10 | . 10 9 Special Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 14 | 13 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 2 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 412 | 238 157 17 Remotely . | . . . Salvage Created 294 | . 277 17 Parts 21 | . 19 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 8 3 Guns 9 | . 8 1 Cannons 2 | . . 2 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 7 | . 5 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1042 | . 441 601 Core 257 | . 82 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 28 22 Largest 2 | . 2 2 Hottest 200 | . 100 200 Shots Fired 87 | . 56 31 Gun 72 | . 56 16 Cannon . | . . . Launcher 1 | . . 1 Special 14 | . . 14 Kinetic 38 | . 25 13 Thermal 48 | . 31 17 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 4 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 37 14 Core Hits 21 | . 16 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 725 | . 414 311 Guns 480 | . 414 66 Cannons . | . . . Explosions 101 | . . 101 Melee . | . . . Ramming . | . . . Kinetic 243 | . 177 66 Thermal 381 | . 237 144 Explosive 101 | . . 101 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . . 45 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 135 6 Average Temperature 50 | . 55 2 Received Heat Transfer 261 | . 180 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1003 | . 703 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | . 241 94 Average Influence 59 | . 83 42 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | . . . Level 1 10 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 853 | 73 433 347 Spaces Moved 476 | 47 239 190 Core 15 | 11 4 . Treads . | . . . Legs 461 | 36 235 190 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 124 122 120 Slowest Speed 250 | 250 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 41 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile 6 | . . 6 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 637 | 58 325 254 Wait 66 | . 37 29 Move 474 | 46 238 190 Hop . | . . . Pick Up 18 | 6 8 4 Fast Attach 8 | 6 2 . Attach 9 | . 2 7 Detach 1 | . . 1 Swap 3 | . 2 1 Drop 8 | . 8 . Fire 50 | . 28 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 507 | -10/Materials | Entered Mines 545 | -10/Mines | Learned Materials terminal intel 758 | -10/Mines | Core integrity fell below 50% 843 | -10/Mines | Core integrity fell below 20% 845 | -10/Mines | Discovered new exit (range 12) 849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 854 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 00836_ Mining Laser destroyed. 00840_ S-10 Pest destroyed. 00841_ Acquired Lgt. Ion Engine. 00843_ A derelict emerges from the shadows. 00844_ E1-1A4(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00845_ E1-1A4(g): "You know what I say? NO!" 00845_ EXIT=FOUND 00846_ E1-1A4(g): "Everyone knows a good old rocket launcher goes a long way." 00847_ E1-1A4(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00848_ E1-1A4(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00849_ E1-1A4(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00849_ E1-1A4(g) slips back into the shadows. 00851_ Aluminum Leg destroyed. 00852_ Acquired Rocket Launcher. 00854_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????######???????? | | ??????????????????? #??????? | | ???????????????????? #?????? | | ????????????????????? #?????? | | ??????????????????????# ##????? | | ???????????????????????# ###??? | | ??????????????????# #### @ ##?? | | ???????????????#### s #?? | | ??????????? < #####s #?? | | ???????????????# #??####; ##?? | | ???????????????# #??# ##??? | | ???????????????# #??# ## ##???? | | ???????????????# #??# ####????? | | ?????????????### #### #???????? | | ?????????????# #???????? | | ?????????????# #???????? | | ?????????????# ########???????? | | ?????????????# #??????????????? | | ?????????????# #??????????????? | | ?????????????# ##?????????????? | | ?????????????# #####?????????? | | ????????????## #?????????? | | ????????????# ##?????????? | | ????????????# ##??????????? | | ????????????# ##???????????? | | ????????????## ##????????????? | | ?????????????# ##????????????? | | ?????????????# ##???????????? | | ????????????## ##????####??? | | ???????????## #???## ##?? | | ??????????## ##???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringMachineCharger Manual? 0 Play Time 00:17:14 Cumulative 6.4 hours Start 2019.11.03 @ 19:50:57 End 2019.11.03 @ 20:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 01bf9fe1-74ae-4051-88e3-ce1bcc7b505b