Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.05 @ 15:46:50 // Winter2019/RPGLIKE Player: LILY Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (112) 560 Value Destroyed (4438) 4438 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2102) 2102 TOTAL SCORE: 15660 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 443 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/1750 Matter 122/300 Energy 170/220 System Corruption 5% Temperature Critical (643) Movement Hovering (40) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] (1) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (2) Improved Recalibrator > --- WEAPON (5) ------- Wave Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Mini Grenade Launcher Remote Datajack > --- INVENTORY (5) ---- Improved Antigrav System Weight Redist. System Advanced Force Field Relay Coupler [Duelist] (78) Wave Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Wave Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Mini Grenade Launcher Remote Datajack > --- INVENTORY -------- Antigrav System Weight Redist. System Improved Medium Armor Plating Relay Coupler [Duelist] Wave Gun [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Hover Unit Gravmag System Utility Improved Medium Armor Plating Device Improved Terrain Scanner Processor Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Slots Evolved 18 | 3 . . 6 . . 2 . 1 1 . 1 . . 1 1 . . 1 . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . Utility 9 | 1 . . 2 . . 1 . . 1 . . . . 1 1 . . 1 . . . . 1 Weapon 4 | 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 64 | 4 2 3 10 . . 2 4 2 1 1 1 . 2 . 3 4 2 1 . 13 2 . 7 Power 5 | 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 19 | . 1 2 2 . . . 4 . . . 1 . . . . . . . . 4 1 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . 1 2 2 . . . 4 . . . 1 . . . . . . . . 4 1 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | 1 1 . 2 . . . . 2 . 1 . . . . 2 4 1 1 . 4 1 . 2 Device 6 | 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . Hackware 5 | . . . . . . . . . . . . . . . 1 2 1 1 . . . . . Protection 8 | . . . 1 . . . . 2 . . . . . . 1 1 . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . 1 5 . . 1 . . 1 . . . 2 . 1 . . . . 5 . . . Energy Gun 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 2 . . . . . 1 . . . . . . . . . . 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 67 86 91 100 100 93 93 90 90 95 100 100 100 100 94 98 94 96 95 95 100 100 97 Engine 6 | . 14 14 12 15 15 9 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 . Core 3 | . . . . . . 3 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Hover 23 | . 1 15 31 30 30 26 26 25 23 23 27 27 27 27 25 25 25 23 23 23 23 23 22 Device 10 | . 14 14 12 15 15 13 13 12 11 11 11 11 11 11 6 8 5 4 4 4 7 9 10 Processor 8 | . 8 14 7 7 7 6 6 6 5 6 11 11 11 11 10 10 10 9 9 9 9 9 9 Hackware 4 | . . . . . . . . . . . . . . . 1 6 9 14 14 14 14 14 13 Protection 8 | . . . 4 7 7 6 6 9 11 11 11 11 11 11 12 13 10 9 9 9 10 9 9 Energy Gun 4 | . . . 1 7 7 6 6 6 5 5 5 5 11 11 8 5 5 4 4 4 4 4 4 Ballistic Gun 11 | . 28 28 13 7 7 6 6 6 7 11 11 11 11 11 10 10 10 9 9 9 9 9 9 Launcher 4 | . . . 4 7 7 6 6 6 5 5 5 5 . . 1 5 5 4 4 4 4 4 4 Special Weapon 1 | . . . . . . . . . . . . . 5 5 5 5 5 4 4 4 4 4 4 Special Melee Weapon 1 | . . . . . . 6 6 6 5 5 5 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 6 6 8 28 25 25 28 28 31 34 34 34 34 38 38 44 47 40 40 40 55 55 49 69 Greatest Support 68 | 8 11 21 41 41 41 41 47 47 47 47 55 60 60 60 60 60 54 54 54 61 64 64 68 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | . . 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 5 4 4 5 5 5 5 Average Carried 2 | . . 1 1 2 2 1 1 2 2 3 2 2 3 3 2 2 4 4 4 4 5 5 5 Final Capacity 5 | 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 2 2 1 2 3 3 3 2 3 3 3 2 4 5 4 4 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Scout 37% | Hacker-Scout 14% | Scout Dominant Class ---------------- Scout | -10/Materials Scout | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Matter Collected 2503 | 194 109 39 439 64 . 16 152 40 114 10 . 64 67 . 124 209 79 . . 483 19 . 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4146 | 28 198 . 653 83 . . 681 91 161 . . 86 325 . 385 143 92 . . 631 . . 589 Parts 259 | 5 11 . 80 10 . 5 25 7 6 . . 8 6 . 14 5 2 . . 27 . . 48 Haulers Intercepted 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 7 . . 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 83 | . 5 . 22 3 . 1 8 1 7 . . 4 3 . 12 1 1 . . 5 . . 10 Guns 45 | . 5 . 15 . . 1 5 1 1 . . 1 3 . 2 . 1 . . 4 . . 6 AOE 37 | . . . 7 3 . . 3 . 6 . . 3 . . 10 . . . . 1 . . 4 Classes Destroyed 12 | 1 3 . 3 2 . 1 . . 1 . . 1 . . . . . . . . . . . Worker 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Watcher 13 | . 3 . 4 . . . 1 . . . . . . . . 1 . . . 3 . . 1 Swarmer 35 | . 3 . 9 3 . . . . 4 . . 3 . . 8 . . . . . . . 5 Grunt 25 | . 2 . 7 . . . 6 . 2 . . . 4 . 2 . 1 . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . . 6 . . . 2 1 . . . . . . 2 1 . . . 3 . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 Best Kill Streak 10 | 1 4 . 5 7 . 1 8 1 5 . . 3 4 . 10 1 1 . . 4 . . 5 Combat Bots Only 10 | . 4 . 4 3 . 1 5 1 5 . . 3 3 . 10 1 1 . . 1 . . 5 Max Kills in Single Turn 4 | 1 1 . 4 4 . 1 2 1 2 . . 3 2 . 2 1 1 . . 3 . . 4 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 3 1 . . 2 . 2 . . 3 . . 2 . . . . 1 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Damage Taken 5129 | . 178 24 631 25 . 29 365 102 69 . . 394 135 . 800 181 234 75 . 992 . . 895 Core 3555 | . 151 24 443 16 . 24 277 70 45 . . 280 91 . 486 109 179 59 . 635 . . 666 Absorbed by Shields 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 Redirected to Core 2732 | . 81 . 405 16 . 16 194 62 34 . . 196 75 . 486 88 137 59 . 551 . . 332 Core Remaining (%) 59 | 100 . 77 . . . 100 53 . . . . 43 72 . . . 25 . . . . 9 . Volleys Fired 289 | 4 37 1 58 4 . 4 26 5 11 . . 6 8 . 25 20 21 5 1 27 . . 26 Largest 4 | 2 2 2 2 2 . 2 2 2 2 . . 3 4 . 4 3 3 1 1 3 . . 3 Hottest 169 | 40 40 40 81 81 . 81 81 81 81 . . 106 169 . 169 106 106 5 5 151 . . 151 Shots Fired 568 | 8 74 2 110 5 . 8 50 10 16 . . 12 23 . 45 42 31 5 1 62 . . 64 Gun 496 | 8 74 2 104 2 . 8 48 10 10 . . 9 20 . 35 33 18 . . 52 . . 63 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . . 6 3 . . 2 . 6 . . 3 . . 9 . . . . 8 . . 1 Special 34 | . . . . . . . . . . . . . 3 . 1 9 13 5 1 2 . . . Kinetic 381 | 8 74 2 99 1 . 4 24 5 5 . . 6 10 . 27 22 11 . . 35 . . 48 Thermal 115 | . . . 5 1 . 4 24 5 5 . . 3 10 . 8 11 7 . . 17 . . 15 Explosive 32 | . . . . 3 . . 2 . 6 . . 3 . . 9 . . . . 8 . . 1 Electromagnetic 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 57 | 8 29 . 16 10 . 5 11 14 4 . . 5 25 . 57 13 13 14 3 18 . . 25 Robot Miss Streak 3 | . 2 . 3 . . 1 1 2 3 . . 3 . . 2 2 1 2 . 1 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 Shots Hit Robots 427 | 8 59 . 83 3 . 6 42 6 8 . 1 8 20 . 36 32 24 3 1 41 . . 46 Core Hits 213 | 4 20 . 41 7 . 3 20 3 13 . . 5 9 . 29 8 4 . . 24 . . 23 Critical Kills 11 | . . . 1 . . . . . . . . . . . . . . . . 3 . . 7 Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 8 Critical Strikes 26 | . . . 2 . . . 2 . . . . 1 . . . 1 1 . . 4 . . 15 Burn 4 | . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . Destroy 22 | . . . 2 . . . 1 . . . . . . . . . . . . 4 . . 15 Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9577 | 62 460 . 1683 433 . 84 972 104 659 . . 405 451 . 1355 451 198 . . 1440 . . 820 Guns 5512 | 62 460 . 1179 32 . 84 696 104 100 . . 131 283 . 542 451 198 . . 660 . . 530 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4065 | . . . 504 401 . . 276 . 559 . . 274 168 . 813 . . . . 780 . . 290 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3909 | 62 460 . 1110 14 . 50 338 54 49 . . 90 133 . 403 303 112 . . 410 . . 321 Thermal 1771 | . . . 69 18 . 34 358 50 51 . . 41 318 . 139 148 86 . . 250 . . 209 Explosive 3731 | . . . 338 401 . . 276 . 559 . . 274 . . 813 . . . . 780 . . 290 Electromagnetic 166 | . . . 166 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 1 . . . . . . 2 2 2 5 Average Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . . . . . 6 3 3 10 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . 17 36 . . . . . . . 2 16 . . . . . . 11 . . 31 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . . 17 36 . . . . . . . 2 16 . . . . . . 11 . . 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . 52 . . . . . . . . 23 . . 54 . . . . . . . . Shots 5 | . . . 1 . . . . . . . . 1 . . 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 661 | . . . 49 22 . 22 94 61 28 . . 102 407 . 393 294 87 . . 336 49 6 661 Average Temperature 102 | . . . 12 17 . 14 46 30 18 . . 53 212 . 221 108 33 . . 120 16 3 159 Received Heat Transfer 1230 | . 45 . 321 . . . 252 42 27 . . 18 81 . 171 45 57 . . 135 . . 36 Effects 24 | . . . . . . . . . . . . . 2 . 4 1 . . . 1 . . 16 Shutdowns 8 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 Interference 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 13 | . . . . . . 1 4 . . . . 1 2 . 1 2 1 . . . . . 1 Heat Transferred 3702 | . . . 148 37 . 74 851 111 111 . . 148 483 . 296 407 259 . . 481 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Peak Influence 558 | 10 207 68 553 328 . 45 319 243 . . . . 164 68 459 526 558 253 92 536 . . 325 Initial 323 | . 5 68 22 178 . . 14 124 . . . . 59 68 46 208 323 253 62 31 . . 19 Average 219 | 3 96 68 328 258 . 30 152 183 . . . . 89 68 141 320 471 246 72 227 . . 190 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . . . . . 2 2 2 1 . 2 . . 1 Low Security (%) 52 | 100 85 100 27 41 . 100 67 57 . . . . 100 100 78 . . . 100 52 . . 57 Level 1 30 | . 15 . 32 58 . . 32 42 . . . . . . 13 84 17 100 . 32 . . 42 Level 2 17 | . . . 40 . . . . . . . . . . . 8 15 82 . . 15 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 4 . . . 2 2 . . . . 1 . . 3 . . . 7 . . 1 Investigation 5 | . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . 3 . . . 1 1 . . . . . . . 1 . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Distress Signals 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 10 . 34 4 . 1 17 3 7 . . 9 4 . 18 16 16 3 5 27 . 1 14 Peak Tracking Total 14 | . 3 . 5 3 . 1 6 3 4 . . 8 3 . 9 5 7 3 6 14 . 2 5 Tactical Retreats 11 | . 1 . 1 . . . . 1 . . . 1 . . . 2 . . . 5 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Traps Triggered 9 | . . . 1 . . . 1 1 . . . . 1 . 1 . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Machines Disabled 21 | . . . 5 . . . . . . . . . 2 . 1 . 2 . . 10 . . 1 Max in Single Turn 8 | . . . 2 . . . . . . . . . 2 . 1 . 1 . . 8 . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Machines Accessed 36 | . 3 1 7 . 3 . 4 2 . . 4 . 2 1 . 3 . . . 5 . . 1 Terminals 23 | . 3 . 7 . . . 4 1 . . . . 2 . . 1 . . . 4 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Total Hacks 143 | . 8 1 20 . 26 . 16 8 . . 28 . 5 2 . 7 . . . 19 . . 3 Successful 109 | . 7 1 9 . 26 . 10 6 . . 28 . 3 1 . 7 . . . 11 . . . Failed 34 | . 1 . 11 . . . 6 2 . . . . 2 1 . . . . . 8 . . 3 Catastrophic 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 7 . 8 . . . 9 4 . . . . 2 . . 2 . . . 10 . . . Terminals 75 | . 8 . 20 . . . 16 6 . . . . 5 . . 3 . . . 14 . . 3 Fabricators 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . 2 . 3 . . . . . . . Terminal Hacks 91 | . 5 1 6 . 26 . 8 5 . . 28 . 3 . . 2 . . . 7 . . . Record 38 | . . . . . 26 . . 1 . . 11 . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . 3 . . . 3 . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . Zone Layout 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . Unlock Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 2 . 3 . . . 2 . . . . . . . . 2 . . . 2 . . . Terminals 9 | . 2 . 3 . . . 2 . . . . . . . . 1 . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . . . 2 . . . . . . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 6 . . . 4 1 . . . . 2 1 . 2 . . . 4 . . 1 Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Used RIF Installer 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 27 | . . . . . . . . . . . 1 . 1 . 1 5 12 3 1 2 . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Combat 25 | . . . . . . . . . . . 1 . 1 . 1 4 12 3 1 1 . . 1 Robot Hacks Applied 26 | . . . . . . . . . . . 1 . 1 . 1 5 12 3 1 2 . . . parse_system 5 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . formatsys_high 15 | . . . . . . . . . . . . . . . . 4 8 3 . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 2 2 2 . . . . . . Ejected 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . Attached 5 | . . . . . . . . . . . . . . . 1 2 1 1 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Total Allies 21 | . . . . . . . . . . . . 1 2 . . 4 8 3 1 . . 1 1 Largest Group 9 | . . . . . . . . . . . . 1 2 . . 4 9 9 4 4 . 1 1 Highest-Rated Group 538 | . . . . . . . . . . . . 96 61 . . 248 371 538 241 138 . 135 64 Highest-Rated Ally 137 | . . . . . . . . . . . . 96 32 . . 137 137 137 137 56 . 135 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . . . . . . . 6 . . 12 33 4 36 37 . . . Total Damage 3168 | . . . . . . . . . . . . . 171 . . 485 741 18 1056 697 . . . Kills 15 | . . . . . . . . . . . . . . . . 4 7 . 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 1 . 2 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Turns Passed 4529 | 59 240 237 549 55 121 74 186 138 390 271 42 204 90 6 159 244 250 45 68 469 217 78 337 Spaces Moved 6333 | 30 238 377 542 78 253 108 216 253 557 304 89 397 113 13 195 398 270 76 131 872 447 34 342 Core 231 | 30 201 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6102 | . 37 377 542 78 253 108 216 253 557 304 89 397 113 13 195 398 270 76 131 872 447 34 342 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 50 56 48 48 48 48 48 48 48 48 44 44 44 44 44 44 44 44 44 40 40 40 40 Average Speed 46 | 50 51 59 48 48 48 48 48 48 48 48 44 44 44 44 44 44 44 44 44 40 40 40 48 Slowest Speed 104 | 50 60 60 56 48 48 48 48 48 48 48 48 44 44 44 44 44 44 44 44 44 40 40 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 37 | 3 39 78 56 21 68 43 33 10 73 48 76 68 5 1 38 16 47 2 80 23 65 4 11 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . 2 . . 2 5 . 2 . . . . . . . . 1 . . Spaces Dug 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Terrain Destroyed 267 | . . . 9 24 . . 17 . 40 . . 31 29 . 58 . . . . 48 . . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . AOE 263 | . . . 9 24 . . 17 . 40 . . 31 29 . 58 . . . . 45 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Total 7478 | 65 294 387 733 90 252 122 253 259 664 428 90 417 139 13 234 439 382 85 140 944 485 97 466 Wait 657 | 28 16 1 73 7 . 5 5 . 84 124 . 13 . . 5 14 76 3 9 21 35 64 74 Move 6312 | 29 237 376 541 77 252 107 215 252 556 303 88 396 112 13 194 397 269 76 130 871 446 33 342 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 16 | . . 3 3 1 . . . . 1 . . 1 . . 2 2 2 . . 1 . . . Fast Attach 28 | 4 2 1 4 . . 1 . 1 1 1 . . . . 1 2 . . . 6 1 . 3 Attach 9 | . . . 4 . . 1 . . . . 1 . . . 1 . 1 1 . . . . . Detach 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Swap 27 | . . 2 2 . . . 4 1 . . . . 2 . 1 2 1 . . 7 1 . 4 Drop 29 | . . 3 2 1 . 1 3 . 1 . . . . . 2 1 1 . . 8 2 . 4 Fire 289 | 4 37 1 58 4 . 4 26 5 11 . . 6 8 . 25 20 21 5 1 27 . . 26 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 3 . 3 . 6 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 95 | . 2 . 45 . . 3 . . 10 . . 1 14 . . . 5 . . 3 . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 17) 144 | -10/Materials | Discovered new exit (range 12) 219 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Scout 426 | -10/Mines | Discovered new exit (range 13) 432 | -10/Mines | Identified exit to Materials 485 | -10/Mines | Discovered exit to Materials (range 13) 504 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 537 | -10/Mines | Entered Materials 539 | -9/Materials | Reached level 2 539 | -9/Materials | Reached level 3 539 | -9/Materials | Reached level 4 539 | -9/Materials | Upgraded with Power slot (x1) 539 | -9/Materials | Upgraded with Propulsion slot (x2) 539 | -9/Materials | Upgraded with Utility slot (x2) 647 | -9/Materials | Discovered new exit (range 10) 652 | -9/Materials | Identified exit to Materials 752 | -9/Materials | Reached level 5 752 | -9/Materials | Upgraded with Weapon slot (x1) 820 | -9/Materials | Core integrity fell below 50% 975 | -9/Materials | Build established: Scavenger-Scout 983 | -9/Materials | Reached level 6 1079 | -9/Materials | Discovered new exit (range 17) 1086 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Entered Mines 1087 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1090 | -9/Mines | Discovered exit to Materials (range 12) 1113 | -9/Mines | Discovered exit to Materials (range 16) 1120 | -9/Mines | Discovered new exit (range 11) 1139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -9/Mines | Identified exit to Exiles 1141 | -9/Mines | Entered Exiles 1154 | -9/Exiles | Met 8R-AWN 1162 | -9/Exiles | Met EX-HEX 1179 | -9/Exiles | Met EX-DEC 1194 | -9/Exiles | Met EX-BIN 1256 | -9/Exiles | Discovered new exit (range 16) 1262 | -9/Exiles | Identified exit to Mines 1262 | -9/Exiles | Entered Mines 1264 | -8/Mines | Reached level 7 1267 | -8/Mines | Upgraded with Utility slot (x1) 1267 | -8/Mines | Upgraded with Weapon slot (x1) 1333 | -8/Mines | Discovered exit to Materials (range 7) 1336 | -8/Mines | Entered Materials 1338 | -8/Materials | Reached level 8 1461 | -8/Materials | Reached level 9 1520 | -8/Materials | Discovered new exit (range 6) 1521 | -8/Materials | Identified exit to Factory 1522 | -8/Materials | Entered Factory 1523 | -7/Factory | Identified exit to Storage 1524 | -7/Factory | Reached level 10 1524 | -7/Factory | Upgraded with Weapon slot (x1) 1570 | -7/Factory | Core integrity fell below 50% 1603 | -7/Factory | Identified exit to Lower Caves 1660 | -7/Factory | Entered Lower Caves 1662 | -7/Lower Caves | Reached level 11 1662 | -7/Lower Caves | Upgraded with Utility slot (x1) 1667 | -7/Lower Caves | Learned 12 Factory zone layouts 1671 | -7/Lower Caves | Learned Factory stockpile data 1858 | -7/Lower Caves | Encountered a Warlord checkpoint 2042 | -7/Lower Caves | Discovered new exit (range 13) 2050 | -7/Lower Caves | Identified exit to Lower Caves 2050 | -7/Lower Caves | Entered another Lower Caves area 2051 | -7/Lower Caves | Discovered new exit (range 16) 2167 | -7/Lower Caves | Learned location of 1 exit from Factory 2290 | -7/Lower Caves | Discovered new exit (range 8) 2294 | -7/Lower Caves | Identified exit to Data Miner 2321 | -7/Lower Caves | Entered Data Miner 2321 | -7/Data Miner | Discovered new exit (range 6) 2323 | -7/Data Miner | Reached level 12 2324 | -7/Data Miner | Identified exit to Proximity Caves 2328 | -7/Data Miner | Upgraded with Propulsion slot (x1) 2331 | -7/Data Miner | Met Data Miner 2346 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2346 | -7/Data Miner | Learned location of Section 7 (-2) 2353 | -7/Data Miner | Received God Mode back door access code from Data Miner 2363 | -7/Data Miner | Entered Proximity Caves 2365 | -6/Proximity Caves | Reached level 13 2421 | -6/Proximity Caves | Escorted by Enhanced Grunt 2435 | -6/Proximity Caves | Learned 4 Factory zone layouts 2441 | -6/Proximity Caves | Spotted B-75 Beast 2460 | -6/Proximity Caves | Crushed by falling debris 2546 | -6/Proximity Caves | Learned 8 Factory zone layouts 2558 | -6/Proximity Caves | Discovered new exit (range 16) 2567 | -6/Proximity Caves | Identified exit to Factory 2567 | -6/Proximity Caves | Entered Factory 2568 | -6/Factory | Identified exit to Factory 2568 | -6/Factory | Core integrity fell below 50% 2569 | -6/Factory | Identified exit to Lower Caves 2569 | -6/Factory | Reached level 14 2625 | -6/Factory | Incoming investigation squad redirected 2657 | -6/Factory | Entered another Factory area 2659 | -5/Factory | Reached level 15 2659 | -5/Factory | Reached level 16 2661 | -5/Factory | Upgraded with Utility slot (x1) 2663 | -5/Factory | Identified exit to Garrison 2663 | -5/Factory | Entered Garrison 2666 | -5/Garrison | Installed Relay Interface Framework 2666 | -5/Garrison | Reached level 17 2689 | -5/Garrison | Spotted B-75 Beast 2706 | -5/Garrison | Triggered checkpoint 2725 | -5/Garrison | Core integrity fell below 50% 2753 | -5/Garrison | Garrison Relay disabled 2782 | -5/Garrison | Triggered checkpoint 2782 | -5/Garrison | Triggered checkpoint 2804 | -5/Garrison | Core integrity fell below 20% 2809 | -5/Garrison | Reached level 18 2811 | -5/Garrison | Upgraded with Utility slot (x1) 2818 | -5/Garrison | Discovered new exit (range 9) 2822 | -5/Garrison | Identified exit to Factory 2822 | -5/Garrison | Entered Factory 2832 | -5/Factory | Destroyed 10 combat bots 2953 | -5/Factory | Build established: Hacker-Scout 3031 | -5/Factory | Garrison activated, responded to threat 3044 | -5/Factory | Identified exit to Garrison 3066 | -5/Factory | Entered Garrison 3066 | -5/Garrison | Accompanied by 4 allies 3069 | -5/Garrison | Expanded RIF knowledge: Program Shield 3080 | -5/Garrison | Triggered checkpoint 3095 | -5/Garrison | Garrison Relay disabled 3095 | -5/Garrison | Reached level 19 3151 | -5/Garrison | Triggered checkpoint 3154 | -5/Garrison | Triggered checkpoint 3199 | -5/Garrison | Discovered new exit (range 13) 3208 | -5/Garrison | Triggered checkpoint 3218 | -5/Garrison | Garrison Relay disabled 3218 | -5/Garrison | Reached level 20 3244 | -5/Garrison | Triggered checkpoint 3306 | -5/Garrison | Identified exit to Factory 3316 | -5/Garrison | Entered Factory 3316 | -4/Factory | Accompanied by 7 allies 3317 | -4/Factory | Core integrity fell below 50% 3318 | -4/Factory | Reached level 21 3320 | -4/Factory | Upgraded with Utility slot (x1) 3321 | -4/Factory | Discovered new exit (range 4) 3323 | -4/Factory | Identified exit to Upper Caves 3336 | -4/Factory | Discovered new exit (range 14) 3354 | -4/Factory | Identified exit to Research 3361 | -4/Factory | Sucked down chute 3361 | -4/Factory | Entered Waste 3362 | -4/Waste | Met a frightened Derelict 3367 | -4/Waste | Spotted C-40 Crusher 3388 | -4/Waste | Spotted C-40 Crusher 3388 | -4/Waste | Spotted C-40 Crusher 3402 | -4/Waste | Spotted C-40 Crusher 3402 | -4/Waste | Spotted C-40 Crusher 3417 | -4/Waste | Spotted C-40 Crusher 3422 | -4/Waste | Discovered new exit (range 11) 3428 | -4/Waste | Identified exit to Factory 3429 | -4/Waste | Entered Factory 3500 | -4/Factory | 7 allies followed down the chute 3638 | -4/Factory | Core integrity fell below 20% 3683 | -4/Factory | Garrison activated, responded to threat 3756 | -4/Factory | Identified exit to Extension 3756 | -4/Factory | Reached level 22 3811 | -4/Factory | Spotted B-86 Titan 3828 | -4/Factory | Incoming assault squad redirected 3890 | -4/Factory | Discovered exit to Research (range 5) 3898 | -4/Factory | Entered Upper Caves 4048 | -4/Upper Caves | Learned 4 Research zone layouts 4080 | -4/Upper Caves | Learned location of Armory (-3) 4104 | -4/Upper Caves | Discovered new exit (range 12) 4107 | -4/Upper Caves | Identified exit to Upper Caves 4115 | -4/Upper Caves | Entered another Upper Caves area 4130 | -4/Upper Caves | Discovered exit to Research (range 20) 4188 | -4/Upper Caves | 99-TNT showed up to help 4190 | -4/Upper Caves | 99-TNT revealed a hidden path 4193 | -4/Upper Caves | Entered Research 4194 | -3/Research | Core integrity fell below 50% 4194 | -3/Research | Core integrity fell below 20% 4195 | -3/Research | Reached level 23 4195 | -3/Research | Reached level 24 4195 | -3/Research | Upgraded with Utility slot (x1) 4462 | -3/Research | Discovered new exit (range 20) 4521 | -3/Research | Reached level 25 4531 | -3/Research | Core destroyed Last Messages --------------- 04521_ Reached level 25. 04521_ P-80 Master destroyed. 04521_ HV Slug penetrates P-80 Master. 04521_ Switching to secondary target: P-80 Master. 04521_ HV Slug penetrates Wall. 04524_ System corrupted: Heat flow error (+273). 04524_ HV Slug penetrates P-80 Master. 04525_ Power failure, Lgt. Antimatter Reactor shutdown. 04525_ Overheating: Matter decay (-25). 04526_ Power failure, Mic. Fission Core shutdown. 04527_ HV Slug penetrates P-80 Master. 04527_ P-80 Master suffers critical hit (Destroy). 04527_ Destroyed Adv. Remote Datajack. 04527_ HV Slug penetrates P-80 Master. 04529_ Overheating: Matter decay (-27). 04530_ HV Slug penetrates P-80 Master. 04530_ P-80 Master suffers critical hit (Destroy). 04530_ P-80 Master destroyed. 04530_ HV Slug penetrates Wall. 04531_ Overheating: Core damaged (-315). Map ----- +----------------------------------------------------+ | ?????????? ? ??##?##???????###??????????????????? | | ?? ???????????? #???? ?? ?#??????????????????????? | | ????????????? ????? ? ? ? ?? ? ??? ????????????? | | ???????????? ??? ???? ?#??????????????????????? | | ??????? ??? ??# ?""" ?####??#??? ?????????????? | | ? ??????! ?? ?? """? ?#? ?? ??????????????? | | ? ???? # """ ## ? ?? ???????????? | | ? ?????? ??# ## # ? ????????????? | | ? ?? ?? # ## ? # ??????????????? | | ????? ? # ?# ? # ??? ?????????? | | ?? ???!! ?####+##### ####???? ???????? | | ???? ]! ## #######+#####???????????? | | ???? ?]! ! ##### ######????????? | | ????? "T ####?? ???????? | | ????? "" < ????????? | | #?? #######???????? | | ???##?##+## ##### ## ? ? ??????? | | ?## ? ######## ############? ? ??????? | | #?? ? ########### ############### ? #?????? | | ?## ########### ############### ?? ????? | | ### ########### ############### ?#?????? | | ?#? ########### ############### ?? ????? | | #####################/################ ####??????? | | ?###### ######Y #############?#?????? | | ####### ###### ################????? | | ??#?### ###### "@ ################????? | | #######""" ###### #######?###?####????? | | ##?####"""" ###### ###############?????? | | ##?####"""" ###### #?###########?#?????? | | ####### """ ###### * ###############?????? | | ####### ###### !!![ #############??#????? | | ####### ###### !%!*= ##############?# ???? | | ##?########+#############+##################?????? | | #### =%% #########?######????? | | #### !![ # """"" ##?????? | | #### # """"" +? ????? | | #### # """"" ?? ????? | | #### ################# # """"" ?? ? ???? | | # ########### # # + ? ???? | | # # """"" # # # ##?#???? | | ! # # """"" # + # ? #??????? | | + # """"" # # # ? ? #?##???? | | # # # # # ? ? ???????? | | # + # # # ? + ????? | | ] # # # # # ? ???????? | | # # # # # ? ? ???#?????? | | #### # # # #??##+?#?##?#???????? | | ### ########### # ? ???????? | | ### # ## ? # ?? ? ????????? | | ### # ! ## # ?? ??? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 36 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 14 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 25 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Gar Fac Was Fac Upp Upp Res Levels Raised 24 | . . . 5 . . 1 2 1 1 . 1 1 1 2 2 . 2 1 . 1 . . 3 XP Earned 40177 | 4000 765 500 6595 850 200 799 2635 2169 1300 500 650 1764 1945 2573 2365 864 2064 1500 200 1709 500 500 3230 XP Spent 38430 | 3995 . . 5925 . . 3025 2900 1400 1700 . 1400 1460 1000 3500 3100 . 1250 3240 . 1260 . . 3275 Upgrades 82 | 20 . . 11 . . 4 8 1 1 . 1 7 1 4 9 . 1 5 . 6 . . 3 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . Utility Slot 9 | 1 . . 2 . . 1 . . 1 . . . . 1 1 . . 1 . . . . 1 Weapon Slot 4 | 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Core Integrity 23 | . . . . . . . . . . . . 4 . . 8 . . 4 . 6 . . 1 Heat Dissipation 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . . . 1 . . . . . 1 . . . 1 . . . . . . Sight Range 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . Sensor Range 15 | 7 . . 1 . . 2 4 . . . . 1 . . . . . . . . . . . Terrain Scan Density 5 | 1 . . 4 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Hack Defense % 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Protomatter Created 653 | . 14 . 397 . . 40 . . 11 . . 31 44 . 26 . . . . . . . 90 Integrity Restored 1911 | . 42 . 852 . . 48 . . 198 . . 18 324 . . . 102 . . 57 . . 270 Core 1627 | . 42 . 576 . . 40 . . 198 . . 18 324 . . . 102 . . 57 . . 270 Parts 284 | . . . 276 . . 8 . . . . . . . . . . . . . . . . . Protomatter Decayed 301 | . . . 86 . . 22 . . . 114 . . . . 9 . 10 . . 60 . . . Game ------ Seed MappingMeleeExoskeleton Manual? 0 Play Time 01:31:19 Cumulative 51.0 hours Start 2022.04.05 @ 13:34:04 End 2022.04.05 @ 15:46:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 18 Rogue 6 Adventurer 8 Explorer 4 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd0c7e13-156f-4644-b6ca-80616304fc4c