Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 20:05:12 Player: Tereza Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (264) 1320 Value Destroyed (10076) 10076 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (4815) 4815 TOTAL SCORE: 26111 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 2183 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Improved Hacking Suite Improved Hacking Suite HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Improved Hacking Suite Improved System Shield > --- WEAPON ----------- HERF Cannon Axe Phasing Sabre Makeshift Spear > --- INVENTORY -------- Neutrino Core Myomer Leg Myomer Leg Myomer Leg Improved Cryofiber Web Advanced Heat Sink Terrain Scanner Makeshift Transmission Jammer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Guided Plasma Cannon Heavy Shock Bomb Launcher Advanced Datajack Advanced Datajack Axe Ripper Great Axe Lance [Rating: 146] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Scythe Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Utility 8 | . . . . . . 1 2 . . . . 2 . . . . . . . . . 2 . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 7 7 22 . 1 1 27 5 5 3 3 2 21 1 1 . 4 23 . 8 8 2 7 24 8 6 10 Power 26 | 1 . 2 . 1 . 3 2 1 1 . . 3 . . . 1 4 . . 1 . . 4 2 . . Engine 8 | 1 . 2 . 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . Core 15 | . . . . . . 2 2 . . . . 3 . . . 1 3 . . . . . 3 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Propulsion 75 | 2 . 10 . . 1 12 . 3 1 2 1 7 . 1 . . 9 . 5 2 . 2 10 3 . 4 Treads 8 | 2 . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 66 | . . 5 . . 1 12 . 3 1 2 1 7 . 1 . . 9 . 3 2 . 2 10 3 . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 2 1 . . . 6 2 . 1 . . 10 1 . . 1 7 . 1 3 1 4 5 3 5 5 Device 26 | 1 1 . . . . 3 . . . . . 3 1 . . 1 4 . 1 1 1 1 2 . 3 3 Storage 5 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 11 | . . . . . . . 2 . . . . 5 . . . . . . . 2 . . . . . 2 Hackware 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 . Protection 11 | . . . . . . 2 . . 1 . . 1 . . . . 2 . . . . . 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 5 9 . . . 6 1 1 . 1 1 1 . . . 2 3 . 2 2 1 1 5 . 1 1 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Ballistic Gun 10 | 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . 3 . . . 4 1 . . 1 . . . . . 1 1 . . 2 1 . 4 . 1 . Piercing Weapon 6 | . . . . . . 1 . 1 . . . . . . . 1 2 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . 5 . . . 1 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Lost 101 | . . . . . . 9 . 2 3 . . 5 . . . 6 18 . 7 . 1 5 15 6 . 24 Power 12 | . . . . . . 1 . . 1 . . . . . . 1 3 . 1 . . . 2 2 . 1 Propulsion 41 | . . . . . . 6 . 1 1 . . 2 . . . . 9 . 5 . . 2 3 3 . 9 Utility 30 | . . . . . . 2 . . 1 . . 3 . . . 1 3 . . . 1 2 9 1 . 7 Weapon 18 | . . . . . . . . 1 . . . . . . . 4 3 . 1 . . 1 1 . . 7 Highest Loss Streak 21 | . . . . . . 3 . 2 3 . . 3 . . . 4 11 . 4 . 1 2 4 6 . 21 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Average Backups 17 | 4 10 16 15 15 15 17 19 20 17 19 20 19 20 20 20 18 17 15 18 19 19 18 19 16 18 17 Power 1 | . 1 1 2 2 2 1 1 2 1 2 2 2 2 2 2 1 . . . 1 1 1 1 1 1 . Propulsion 4 | 2 3 1 2 2 2 4 6 6 6 6 6 6 7 7 7 8 6 3 2 1 . 3 5 3 3 2 Utility 5 | . 3 6 6 6 5 5 4 5 4 4 5 5 5 5 5 4 6 8 11 11 10 6 4 3 6 7 Weapon 4 | . 2 5 4 4 4 5 6 5 5 5 5 5 5 5 5 3 2 2 1 3 5 5 6 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 5 13 1 2 . 10 2 . . 1 . 4 1 1 . . 5 . 3 2 2 4 6 1 1 7 Power 8 | . . 1 . . . 2 . . . . . 1 . . . . . . . . . 2 1 . . 1 Propulsion 26 | . 3 2 . . . 4 1 . . . . 3 . 1 . . 4 . 2 . 1 . 5 . . . Utility 22 | . . 5 1 2 . 3 . . . 1 . . 1 . . . . . 1 . 1 2 . 1 . 4 Weapon 9 | . 2 4 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Tool/Special 6 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 2 Average Slot Usage (%) 95 | . 99 99 100 100 100 96 99 99 99 100 100 98 100 100 100 96 93 94 76 90 92 92 88 79 95 86 Engine 4 | . 14 11 11 11 11 4 . 5 6 7 7 . . . . . . 5 5 5 . . . . . . Core 3 | . . . . . . 3 7 1 . . . 5 6 6 6 5 9 5 1 . . . 5 5 5 3 Treads 3 | . 27 22 . . . . . . . . . . . . . . . . . 3 . . . . . . Leg 23 | . . 9 33 33 33 35 30 29 29 30 30 25 25 25 25 25 26 27 14 20 27 24 24 23 25 22 Device 9 | . 14 10 11 11 11 14 15 15 8 7 7 8 6 6 6 5 4 11 10 10 12 14 4 6 6 4 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 Processor 13 | . . . . . . . 14 15 15 15 15 19 31 31 31 31 24 22 22 22 18 15 10 10 10 14 Hackware 1 | . . . . . . . . . . . . 3 . . . . 2 . . . . 8 6 . 6 8 Protection 2 | . . . . . . 1 . . 5 7 7 4 . . . . 1 . . . . . 7 10 13 8 Ballistic Gun 3 | . 26 19 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . 8 33 33 33 22 15 15 15 15 14 12 12 12 12 12 14 5 1 8 11 9 10 13 19 10 Piercing Weapon 5 | . . . . . . 4 7 7 7 7 7 6 6 6 6 7 3 11 11 10 10 9 8 . . 2 Peak Build Rating 146 | 7 9 20 18 22 21 35 44 46 47 51 51 73 75 73 73 74 87 82 87 117 117 126 129 112 129 146 Average Rating 60 | 4 7 16 18 18 20 28 42 45 45 49 49 66 72 73 73 71 80 80 68 90 113 122 114 102 123 121 On Entrance 60 | . 7 8 18 18 19 21 35 44 46 47 51 48 73 73 73 73 69 80 82 68 117 114 122 89 112 127 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 6 . . . . . . 10 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 30 58 30 31 30 56 55 58 60 58 58 68 59 59 59 67 73 69 75 99 99 100 106 113 124 121 Greatest Support 143 | 40 40 60 30 30 35 62 62 66 66 73 73 76 70 70 70 70 92 87 87 110 110 120 130 129 115 143 Greatest Overweight (x) 21 | 4 . 2 . 1 . 2 1 1 1 . . 1 . . . . 1 . 21 1 . 1 . 1 1 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 16 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 15 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 16 15 14 15 17 19 19 17 19 20 19 19 20 20 18 18 16 19 19 19 19 19 16 18 17 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 20 20 20 19 20 20 20 20 20 20 20 16 19 20 20 20 19 20 16 20 4 Class Distribution -------------------- 25% | Mutant 21% | Gladiator 20% | Scavenger-Gladiator 6% | Scientist-Gladiator 6% | Gunner 5% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scientist-Gladiator | -5/Upper Caves Scientist-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Matter Collected 4210 | 200 420 636 110 . 30 370 60 67 66 9 50 305 30 19 . 154 338 41 243 7 150 90 396 79 127 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12646 | 48 432 1427 44 . 115 2073 240 255 145 . 132 1169 49 . . 552 654 148 651 . 57 554 2203 261 533 904 Parts 663 | 7 33 83 3 . 9 119 15 16 10 . 12 80 . . . 19 30 3 23 . 1 36 76 10 33 45 Haulers Intercepted 14 | . 2 4 . . . 6 . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 5 | 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 10 . 4 . . . . 6 . . 18 . . . . . . . Prevented 19 | . . . . . . . . . . . 6 . . . . 8 . . 5 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Combat Hostiles Destroyed 193 | . 9 26 3 . 2 34 5 5 5 . 5 19 . . . 14 13 . 7 . 1 7 19 3 2 14 Melee 122 | . . 5 3 . 2 34 5 5 5 . 1 19 . . . 1 13 . 3 . 1 5 11 . . 9 Guns 30 | . 9 21 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . . . . . . . . . . . . 4 . . 1 4 3 1 1 AOE 17 | . . . . . . . . . . . 4 . . . . 10 . . . . . . 2 . . 1 Classes Destroyed 20 | 1 7 2 . . 1 1 1 1 . . 1 . 1 . . . . . 1 . . . 2 . . 1 Worker 12 | . 3 1 . . 1 2 . . . . . 3 . . . . 1 . . . . . . . . 1 Builder 11 | . 1 1 . . . . . . . . . 3 . . . . . . . . . 4 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 4 . . . 6 . . . . . . . . . . . . . . . . 2 . . . Recycler 8 | . . 3 . . . 1 . . . . . . . . . . . . . . . . 4 . . . Operator 15 | . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . 9 . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 2 . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Swarmer 50 | . 5 7 3 . . 6 . . 4 . 3 . . . . 10 4 . 2 . . . . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 59 | . 4 14 . . . 15 3 . . . . 3 . . . 4 2 . 4 . . . 6 . . 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Sentry 29 | . . 5 . . . 9 . . . . . 3 . . . . 1 . 2 . . . 6 . 2 1 Specialist 6 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . Hunter 18 | . . . . . 2 2 . . 1 . 1 5 . . . . 1 . . . . 4 1 . . 1 Programmer 19 | . . . . . . . 2 . . . . 4 . . . . 5 . . . 1 3 3 . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 6 3 . 1 7 2 5 4 . 4 5 . . . 5 4 . 4 . 1 3 5 2 5 6 Combat Bots Only 6 | . 3 4 3 . 1 5 2 5 4 . 4 3 . . . 5 4 . 4 . 1 2 5 2 1 6 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 1 1 1 . 2 2 1 . . 4 1 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 . . . . 4 . . . . . . 1 . . 1 Melee 2 | . . 1 1 . 1 1 1 1 1 . 1 2 . . . 1 1 . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Hostile Shots Fired 1460 | . 49 73 15 . 1 155 8 19 21 . 4 182 . . . 42 178 . 63 19 14 132 120 50 7 308 Missed 420 | . 17 20 5 . . 42 4 1 5 . 1 58 . . . 8 36 . 16 8 6 46 37 13 3 94 Hits 1040 | . 32 53 10 . 1 113 4 18 16 . 3 124 . . . 34 142 . 47 11 8 86 83 37 4 214 Melee 5 | . . . . . . . . 1 . . . . . . . . . . 3 1 . . . . . . Projectile 1035 | . 32 53 10 . 1 113 4 17 16 . 3 124 . . . 34 142 . 44 10 8 86 83 37 4 214 AOE 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . Critical Strikes 49 | . . . 1 . . 3 . 1 . . . 5 . . . 1 5 . 2 . . 5 10 9 . 7 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Part Disruptions 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Damage Taken 18654 | . 303 596 83 . 14 1562 59 354 238 . 47 1643 . . . 684 3048 . 920 162 163 979 1917 963 119 4800 Core 3747 | . 6 62 24 . 14 287 16 60 13 . . 387 . . . 150 548 . 98 33 . 169 359 213 . 1308 Absorbed by Shields 1173 | . . . . . . . . . . . . 124 . . . . 35 . 27 154 . 200 194 50 . 389 Redirected to Shielding 210 | . . . . . . . . . . . . . . . . . . . . . . . 210 . . . Ignored by Resistances 230 | . . . . . . . . . . . . . . . . . . . 22 . . 208 . . . . Regen/Repaired (Parts) 292 | . 102 18 . . . . . . . . . . . . . . . . . 172 . . . . . . Core Remaining (%) 63 | 100 97 . . . 75 47 . . . . 87 . . . . 36 . . . . 32 . . . 35 . Volleys Fired 250 | 10 53 54 . . . . . . . . 2 . . . . 12 . . 13 2 . 14 45 21 11 13 Largest 3 | 2 2 3 . . . . . . . . 1 . . . . 1 . . 1 1 . 1 1 1 1 1 Hottest 120 | 40 120 111 . . . . . . . . 36 . . . . 36 . . 120 120 . 88 120 120 88 88 Shots Fired 416 | 20 107 158 . . . . . . . . 2 . . . . 12 . . 13 2 . 14 43 21 11 13 Gun 283 | 20 105 158 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 110 | . . . . . . . . . . . . . . . . . . . 13 2 . 14 40 21 11 9 Launcher 21 | . . . . . . . . . . . 2 . . . . 12 . . . . . . 3 . . 4 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | 20 105 130 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 64 | . 2 28 . . . . . . . . . . . . . . . . 6 2 . . 5 21 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 97 | . . . . . . . . . . . 2 . . . . 12 . . 7 . . 14 38 . 11 13 Robot Hit Streak 22 | 5 8 12 . . . . . . . . 3 . . . . 4 . . 13 15 . 3 4 21 22 7 Robot Miss Streak 7 | 2 7 5 . . . . . . . . . . . . . 3 . . . . . 3 3 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 721 | 14 58 108 5 . 5 91 11 13 7 . 3 61 1 . . 7 78 5 34 2 7 39 78 22 18 54 Core Hits 395 | 5 26 81 2 . 3 46 5 8 5 . 7 36 1 . . 16 23 1 17 1 2 14 45 10 9 32 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 63 | . . 2 . . . 6 2 1 1 . . 12 . . . . 12 1 3 . . 5 9 . . 9 Corrupt 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . Sever 27 | . . 2 . . . 4 1 . . . . 3 . . . . 8 . . . . . 3 . . 6 Impale 32 | . . . . . . 2 1 1 1 . . 9 . . . . 4 1 1 . . 4 5 . . 3 Melee Attacks 854 | . . 19 9 . 7 144 34 21 11 1 6 129 2 16 . 5 122 9 47 7 11 80 77 1 15 81 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 367 | . . 19 9 . 7 84 9 4 4 . 2 39 . 4 . 2 74 1 2 5 2 16 27 1 15 41 Piercing 487 | . . . . . . 60 25 17 7 1 4 90 2 12 . 3 48 8 45 2 9 64 50 . . 40 Sneak Attacks 92 | . . 2 2 . 1 17 4 . . . 1 10 1 . . 1 7 5 14 . . 7 6 . 13 1 Combat Hostiles 16 | . . . 1 . . 3 4 . . . 1 1 . . . 1 3 . . . . 2 . . . . Follow-up Attacks 143 | . . 3 1 . 1 23 4 2 3 . . 15 . . . . 26 . 3 . 3 11 23 . 2 23 Damage Inflicted 26885 | 152 674 2006 230 . 183 3407 457 403 231 . 303 2224 63 . . 969 2974 374 1644 82 272 1702 3872 753 1530 2380 Guns 2230 | 152 662 1416 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2790 | . . . . . . . . . . . . . . . . . . . 402 82 . 277 982 724 157 166 Explosions 2209 | . . . . . . . . . . . 254 . . . . 878 . . . . . . 514 . . 563 Melee 19622 | . . 580 230 . 183 3407 457 403 231 . 49 2224 63 . . 91 2974 374 1234 . 272 1425 2376 29 1373 1647 Ramming 34 | . 12 10 . . . . . . . . . . . . . . . . 8 . . . . . . 4 Kinetic 1812 | 152 662 998 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1734 | . . 418 . . . . . . . . 98 . . . . . . . 213 82 . . 199 724 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3683 | . . . . . . . . . . . 156 . . . . 878 . . 189 . . 277 1297 . 157 729 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8979 | . . 580 230 . 183 2206 160 72 108 . . 589 . . . . 1549 . 37 . 45 198 629 29 1373 991 Piercing 10643 | . . . . . . 1201 297 331 123 . 49 1635 63 . . 91 1425 374 1197 . 227 1227 1747 . . 656 Highest Corruption 27 | . 3 . . . . . 2 2 2 2 . 3 3 3 3 4 13 13 22 22 3 5 11 12 12 27 Average Corruption 6 | . 2 . . . . . 1 2 2 2 . 2 3 3 3 3 7 13 15 12 2 4 6 11 6 19 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 272 | . 4 . . . . . 5 9 15 3 . 4 5 5 1 7 59 13 53 2 3 4 44 17 8 11 Message Errors 72 | . 2 . . . . . 3 3 3 2 . 1 1 . . 2 21 3 12 . . 1 11 3 2 2 Matter Fused 62 | . . . . . . . 1 1 4 1 . . 1 . . 1 11 5 15 . 2 . 10 4 4 2 Heat Flow Errors 30 | . 1 . . . . . . 2 1 . . . 3 2 . 1 2 1 6 1 1 2 4 2 . 1 Energy Discharges 36 | . . . . . . . . 1 4 . . 2 . 1 . 1 8 3 10 . . . 2 3 . 1 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . Data Loss (minor) 35 | . . . . . . . . 1 3 . . 1 . . . 1 7 1 6 1 . 1 8 4 1 . Data Loss (major) 13 | . . . . . . . . 1 . . . . . 1 . 1 4 . 2 . . . 3 . 1 . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 8 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . . 3 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1940 | . . 62 44 . . 282 . . . . . 56 . . . 13 102 244 289 . 16 200 184 . 398 50 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Explosions 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Melee 1926 | . . 62 44 . . 282 . . . . . 56 . . . . 102 244 289 . 16 200 183 . 398 50 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . . . . . . . 108 . . . . . . . . . 44 Shots 9 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 2 Rammed 7 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 10 | . 3 3 . . . . . . . . . . . . . . . . 1 . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 110 104 . . . 5 . 214 116 . . 4 275 139 . 92 213 178 306 256 245 208 314 364 310 324 Average Temperature 93 | . 18 35 . . . 5 . 88 59 . . 2 122 74 . 34 98 168 112 99 124 90 93 143 139 136 Received Heat Transfer 2437 | . 81 165 . . . 558 . 171 . . . 293 . . . 153 378 . 123 26 . 24 285 . 9 171 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . 3 . . . . . 1 3 . 1 3 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 3 . . . . . 1 2 . 1 3 Parts Fried 17 | . . . . . . . . . . . . . . . . 2 . . . . . 3 5 1 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . 3 . . . Heat Transferred 3245 | . . 505 . . . . . . . . 100 . . . . . . . 480 80 . . 400 1680 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Maximum Alert Level 4 | . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 4 3 2 2 Low Security (%) 70 | 100 100 70 100 . 100 60 66 . . . . 77 . . . . 100 . . . . 100 49 . . 13 Level 1 17 | . . 29 . . . 22 33 . . . . 22 . . . . . . . . . . 9 . 42 55 Level 2 8 | . . . . . . 17 . . . . . . . . . . . . . . . . 11 62 57 30 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 23 37 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1414 | 5 183 349 187 . 35 551 274 . . . . 318 . . . . 77 . . . . 59 1414 806 452 485 Initial 776 | . . 13 127 . . 6 247 . . . . 300 . . . . 65 . . . . . 15 776 234 123 Average 159 | . 63 112 114 . 15 186 152 . . . . 116 . . . . 21 . . . . 14 371 677 393 322 Influence Increases 8866 | 10 330 850 70 . 73 1107 310 . 165 . 105 1032 . . . 325 451 . 288 77 30 292 2083 109 318 841 Destroy 0b10 Robot/C 4680 | . 180 520 60 . 40 680 100 . 100 . 80 380 . . . 280 280 . 260 60 20 140 940 80 80 400 Destroy 0b10 Robot/NC 380 | 10 40 70 . . 5 65 . . . . 5 30 . . . . 5 . . . . 20 65 5 45 15 Destroy Leader 920 | . 46 142 10 . 20 196 30 . 20 . 20 110 . . . 30 70 . 10 . 10 30 94 . . 82 Allied During Kill 1234 | . . . . . 8 2 . . . . . . . . . . 3 . 18 17 . . 814 24 125 223 Successful Hack 256 | . 32 26 . . . 4 46 . . . . 51 . . . . 46 . . . . 24 11 . . 16 Disable Machine 240 | . . 15 . . . 45 . . . . . 15 . . . . 15 . . . . 15 60 . 60 15 Destroy Structure 256 | . 2 2 . . . 10 14 . . . . 26 . . . . 32 . . . . 48 84 . 8 30 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 585 | . 30 75 . . . 105 120 . 45 . . 120 . . . 15 . . . . . . 15 . . 60 Influence Decreases 8544 | 10 299 553 371 27 55 581 803 51 165 . 105 714 318 . . 220 499 57 288 77 30 260 729 910 573 849 Entered New Map 1941 | . . 18 201 27 . 12 297 20 . . . . 119 . . . 40 22 . . . . 17 610 351 207 Time Decay 5220 | 10 299 535 170 . 55 474 506 20 135 . 105 567 199 . . 170 379 35 218 16 30 211 382 180 222 302 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 827 | . . . . . . 80 . 11 30 . . 47 . . . 50 80 . 70 . . 49 110 60 . 240 Lost Ally 456 | . . . . . . 15 . . . . . . . . . . . . . 61 . . 220 60 . 100 Squads Dispatched 41 | . 1 5 . . . 6 2 . . . . 7 . . . . 6 . 1 . . 4 5 . . 4 Investigation 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . . 1 Extermination 12 | . . . . . . . 2 . . . . 3 . . . . 4 . . . . 2 . . . 1 Reinforcement 20 | . 1 5 . . . 5 . . . . . 4 . . . . 1 . . . . 1 1 . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Distress Signals 15 | . . 4 . . . 3 . . . . . 1 . . . . . . . . . . 4 1 . 2 Communications Jammed 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Times Spotted 364 | . 25 44 2 . 2 46 8 5 7 . 6 34 . . . 15 15 . 16 17 1 20 52 7 7 35 Peak Tracking Total 12 | . 4 4 2 . 1 6 4 5 4 . 4 6 . . . 5 4 . 7 11 1 5 12 5 2 12 Tactical Retreats 25 | . 2 4 . . . 6 4 . 1 . . 4 . . . 1 . . . . . . 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Traps Triggered 12 | . 3 . . . . 4 1 . . . . 1 . . . . . . . . . . 2 . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Machines Disabled 17 | . . 1 . . . 3 . . . . . 1 . . . . 1 . . . . 1 5 . 4 1 Max in Single Turn 3 | . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 3 . 1 . Garrison Access 6 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Machines Accessed 78 | . 8 5 1 2 . 7 8 1 . . . 10 2 . 3 . 11 1 . 6 . 4 4 1 . 4 Terminals 42 | . 7 3 1 . . 5 5 . . . . 7 1 . . . 5 . . . . 2 3 1 . 2 Fabricators 5 | . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Scanalyzers 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 Garrison Access 7 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 Total Hacks 203 | . 26 17 2 19 . 16 15 1 . . . 16 2 . 18 . 26 1 . 6 . 13 11 3 . 11 Successful 120 | . 15 11 . 19 . 6 6 1 . . . 8 2 . 18 . 15 1 . 6 . 7 3 . . 2 Failed 79 | . 10 5 2 . . 9 9 . . . . 7 . . . . 11 . . . . 6 8 3 . 9 Catastrophic 13 | . . . 1 . . 2 1 . . . . 3 . . . . 2 . . . . . 3 1 . . Database Lockouts 4 | . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Manual 70 | . 12 7 2 1 . 8 6 . . . . 7 . . . . 9 . . 1 . 4 10 1 . 2 Terminals 110 | . 24 13 2 . . 13 8 . . . . 11 1 . . . 11 . . . . 9 10 3 . 5 Fabricators 12 | . . . . . . . 2 . . . . . . . . . 7 . . . . 3 . . . . Repair Stations 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . Scanalyzers 14 | . . . . . . 2 3 . . . . 3 . . . . 4 . . . . . . . . 2 Garrison Access 12 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . 4 Terminal Hacks 69 | . 8 6 . 19 . 2 . 1 . . . 2 2 . 18 . 2 1 . 6 . 1 1 . . . Record 26 | . . . . 18 . . . . . . . . 1 . 2 . . . . 5 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 9 . . . . . . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . Network Status 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Report Inventory 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Scanalyzer 9 | . . . . . . 1 2 . . . . 2 . . . . 4 . . . . . . . . . Retrieve Study 9 | . . . . . . 1 2 . . . . 2 . . . . 4 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . 1 Seal Access 6 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . 1 Unauthorized Hacks 21 | . 5 2 . . . 2 3 . . . . 2 . . . . 3 . . . . 2 1 . . 1 Terminals 21 | . 5 2 . . . 2 3 . . . . 2 . . . . 3 . . . . 2 1 . . 1 Track 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 1 . . . 1 3 . . . . 1 . . . . 2 . . . . 1 1 . . 1 Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 5 1 . . 5 8 . . . . 7 . . . . 9 . . . . 3 3 1 . 3 Full Trace Events 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 16 . . . . 9 . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . . 169 . . . . 84 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 6 . . . . 8 . . . . Part Studies Acquired 9 | . . . . . . 1 2 . . . . 2 . . . . 4 . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 26 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 4 . . . . . . . . . . . . . . 2 5 . . 12 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Total Allies 33 | . . . . 4 . . . . . . . . . . . . . . 2 5 . . 17 5 . . Largest Group 14 | . . . . 4 3 2 . . . . . . . . . . . . 2 5 . . 14 6 5 5 Highest-Rated Group 685 | . . . . 45 37 29 . . . . . . . . . . . . 78 286 . . 685 599 480 473 Highest-Rated Ally 159 | . . . . 21 21 21 . . . . . . . . . . . . 49 68 . . 159 119 96 96 Total Orders 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . RETURN 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . Ally Attacks 410 | . . . . . 10 6 . . . . . . . . . . 4 . 24 20 . . 233 20 28 65 Total Damage 10983 | . . . . . 91 97 . . . . . . . . . . 96 . 484 940 . . 5827 375 891 2182 Kills 55 | . . . . . . . . . . . . . . . . . 1 . 6 3 . . 34 1 2 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Active Infowar (turns) 20138 | 2 1336 1798 342 726 172 2140 1376 477 639 1149 542 1944 479 302 80 347 1892 405 1353 751 297 923 226 . . 440 Optics 8546 | . . . . . . . . . . . . 1084 479 302 80 347 1892 405 1353 751 297 923 226 . . 407 Sensors 11899 | . . . . . . 734 1376 477 639 1149 542 1684 477 302 80 239 541 405 1289 751 297 917 . . . . Terrain 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . 296 Structural 4014 | . . . . . . 2054 1376 477 107 . . . . . . . . . . . . . . . . . Seismic 5673 | 2 1336 1798 342 726 172 639 . . . . . . . . . . 658 . . . . . . . . . Jamming 530 | . . . . . . . . . . . . 257 . . . . 273 . . . . . . . . . Robot Analysis Total 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 2 . . . . 1 1 1 1 . 1 1 . 2 . 1 1 . 2 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 2 . 4 . . . 3 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Turns Passed 22580 | 128 1336 1824 342 726 172 2140 1376 477 661 1149 542 2008 479 302 80 347 1892 405 1353 751 297 923 1357 372 467 674 Spaces Moved 13843 | 49 712 863 268 552 128 1252 852 300 402 964 424 1067 433 250 75 231 1053 346 651 493 253 569 861 132 219 444 Core 155 | 29 . . . . . . . . . . . . . . . . . . 6 . . . . . . 120 Treads 1349 | 20 712 617 . . . . . . . . . . . . . . . . . . . . . . . . Legs 12336 | . . 246 268 552 128 1252 852 300 402 964 424 1067 433 250 75 231 1053 346 642 493 253 569 861 132 219 324 Wheels 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 108 112 112 108 108 122 105 108 108 108 108 110 111 111 103 103 103 106 115 119 50 Average Speed 125 | 170 160 167 120 120 120 124 116 112 110 117 123 124 108 108 108 108 111 111 179 139 103 106 110 119 181 98 Slowest Speed 1100 | 250 160 260 120 190 120 260 185 185 180 126 126 196 108 108 108 108 182 111 1100 175 103 172 115 195 189 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 94 74 53 91 32 89 24 53 56 85 64 28 75 45 73 32 30 55 63 71 63 14 84 59 88 19 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . . 1 2 3 1 . 2 2 . . . 2 3 . 3 . . . . . Spaces Dug 133 | . 1 . . . . 10 14 1 1 . 2 26 1 8 . 1 16 2 16 5 1 24 . . . 4 Terrain Destroyed 142 | . 2 . . . . 10 14 1 1 . 6 26 1 8 . 2 16 2 16 5 1 24 3 . . 4 Melee 132 | . . . . . . 10 14 1 1 . 2 26 1 8 . 1 16 2 16 5 1 24 . . . 4 Projectile 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . 4 . . . . 1 . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Total 17658 | 72 810 1116 279 615 142 1662 1194 412 607 979 435 1594 442 264 74 308 1632 355 767 543 275 783 1138 320 258 582 Wait 2147 | 1 4 107 3 1 3 215 298 87 193 6 1 384 . . . 47 433 . 8 . 8 120 38 155 3 32 Move 13817 | 48 711 862 267 551 127 1251 851 299 401 963 423 1066 432 249 74 230 1052 345 650 492 252 568 860 131 218 444 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 6 15 21 1 3 3 26 4 1 2 2 1 9 2 . . 4 19 3 10 2 2 10 12 1 5 3 Fast Attach 75 | 7 2 2 . . . 11 1 2 . . . 7 1 . . . 7 . 3 10 1 1 10 4 5 1 Attach 75 | . . 2 . . . 6 2 1 3 . . 5 . . . 5 18 . 12 . . 4 4 4 1 8 Detach 13 | . . . . . . . . . . . . . . . . . 3 . 6 2 . . . . 1 1 Swap 151 | . 10 20 . 2 1 23 3 2 1 3 3 19 2 1 . 7 8 . 3 1 2 3 18 2 2 15 Drop 165 | . 12 31 1 4 4 26 5 2 . 4 1 13 3 1 . . 11 . 7 8 2 8 14 1 1 6 Fire 250 | 10 53 54 . . . . . . . . 2 . . . . 12 . . 13 2 . 14 45 21 11 13 Melee 596 | . . 14 7 . 4 104 25 17 7 1 4 91 2 12 . 3 81 7 39 5 8 55 43 1 11 55 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire 185 | . . . . 54 . . . 1 . . . . . . . . . . 15 21 . . 94 . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Central database locked down 189 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Discovered new exit (range 13) 273 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Repaired Lgt. Treads? 1015 | -10/Materials | Discovered new exit (range 14) 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1521 | -9/Materials | Repaired Seismic Detector 1775 | -9/Materials | Build established: Gunner 2106 | -9/Materials | Discovered new exit (range 13) 2112 | -9/Materials | Central database locked down 2221 | -9/Materials | Discovered new exit (range 16) 2431 | -9/Materials | Discovered new exit (range 6) 2980 | -9/Materials | Discovered new exit (range 8) 3083 | -9/Materials | Identified exit to Mines 3132 | -9/Materials | Build established: Mutant 3289 | -9/Materials | Entered Mines 3393 | -9/Mines | Learned location of 1 exit from Materials 3418 | -9/Mines | Learned Materials emergency access door positions 3625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3627 | -9/Mines | Discovered new exit (range 5) 3631 | -9/Mines | Entered Exiles 3631 | -9/Exiles | Found Exiles lab destroyed 3796 | -9/Exiles | Learned location of Zion (-7) 3883 | -9/Exiles | Opened EX-Vault 3889 | -9/Exiles | Found Gui. Plasma Cannon 4338 | -9/Exiles | Discovered new exit (range 10) 4357 | -9/Exiles | Entered Mines 4357 | -8/Mines | Accompanied by 4 allies 4521 | -8/Mines | Discovered new exit (range 5) 4529 | -8/Mines | Entered Materials 4529 | -8/Materials | Accompanied by 2 allies 4529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4530 | -8/Materials | Identified exit to Factory 4555 | -8/Materials | Central database locked down 5250 | -8/Materials | Discovered exit to Factory (range 15) 5698 | -8/Materials | Lost 3 parts (2n1u) 5739 | -8/Materials | Discovered exit to Factory (range 3) 6526 | -8/Materials | Core integrity fell below 50% 6592 | -8/Materials | Lost 3 parts (3n) 6669 | -8/Materials | Entered Factory 6669 | -7/Factory | Evolved 2 slots: Utility x2 6968 | -7/Factory | Build established: Gladiator 7501 | -7/Factory | Discovered new exit (range 7) 7507 | -7/Factory | Identified exit to Lower Caves 7745 | -7/Factory | Discovered exit to Lower Caves (range 12) 8045 | -7/Factory | Entered Lower Caves 8052 | -7/Lower Caves | Ambushed by wild Derelicts 8352 | -7/Lower Caves | Build established: Scavenger-Gladiator 8376 | -7/Lower Caves | Learned Factory terminal intel 8423 | -7/Lower Caves | Encountered a Warlord checkpoint 8493 | -7/Lower Caves | Discovered new exit (range 8) 8499 | -7/Lower Caves | Identified exit to Lower Caves 8522 | -7/Lower Caves | Entered another Lower Caves area 8671 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9158 | -7/Lower Caves | Discovered new exit (range 5) 9172 | -7/Lower Caves | Found Alien Artifact 9182 | -7/Lower Caves | Identified exit to Zion 9183 | -7/Lower Caves | Entered Zion 9277 | -7/Zion | Discovered new exit (range 13) 9334 | -7/Zion | System corruption cleaned by Quarantine Array 9748 | -7/Zion | Given A8's code to call for help 9983 | -7/Zion | Build established: Gladiator 10112 | -7/Zion | Met Imprinter 10331 | -7/Zion | Identified exit to Proximity Caves 10332 | -7/Zion | Entered Proximity Caves 10335 | -6/Proximity Caves | Spotter reported a threat 10335 | -6/Proximity Caves | Spotter reported a threat 10377 | -6/Proximity Caves | Learned Factory stockpile data 10862 | -6/Proximity Caves | Discovered new exit (range 9) 10870 | -6/Proximity Caves | Identified exit to Factory 10874 | -6/Proximity Caves | Entered Factory 10874 | -6/Factory | Evolved 2 slots: Utility x2 10876 | -6/Factory | Loaded intel: 26 terminal locations 11103 | -6/Factory | Identified Core Expander 11103 | -6/Factory | Installed Core Expander, added new Weapon slot 11224 | -6/Factory | Search patrols dispatched 11327 | -6/Factory | Discovered new exit (range 6) 11334 | -6/Factory | Identified exit to Factory 11403 | -6/Factory | Build established: Derelict-Gladiator 12001 | -6/Factory | Spotted B-75 Beast 12067 | -6/Factory | Build established: Gladiator 12114 | -6/Factory | Lost 3 parts (1n2u) 12286 | -6/Factory | Cargo convoy interrupted 12352 | -6/Factory | Central database locked down 12460 | -6/Factory | Identified exit to Lower Caves 12882 | -6/Factory | Entered Lower Caves 12903 | -6/Lower Caves | Build established: Scavenger-Gladiator 12986 | -6/Lower Caves | Encountered a Warlord checkpoint 13184 | -6/Lower Caves | Discovered new exit (range 11) 13269 | -6/Lower Caves | Learned Factory emergency access door positions 13360 | -6/Lower Caves | Identified exit to Lower Caves 13361 | -6/Lower Caves | Entered another Lower Caves area 13454 | -6/Lower Caves | Learned location of 1 exit from Factory 13620 | -6/Lower Caves | Encountered a Warlord checkpoint 13657 | -6/Lower Caves | Discovered new exit (range 6) 13661 | -6/Lower Caves | Identified exit to Data Miner 13663 | -6/Lower Caves | Entered Data Miner 13663 | -6/Data Miner | Discovered new exit (range 6) 13678 | -6/Data Miner | Met Data Miner 13705 | -6/Data Miner | Learned location of Section 7 (-2) 13705 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13719 | -6/Data Miner | Received God Mode back door access code from Data Miner 13742 | -6/Data Miner | Identified exit to Proximity Caves 13743 | -6/Data Miner | Entered Proximity Caves 13748 | -5/Proximity Caves | Core integrity fell below 50% 13825 | -5/Proximity Caves | Spotted B-75 Beast 14009 | -5/Proximity Caves | Lost 4 parts (1p3w) 14055 | -5/Proximity Caves | Learned Factory trap positions 14077 | -5/Proximity Caves | Discovered exit to Factory (range 13) 14090 | -5/Proximity Caves | Entered Factory 14090 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14091 | -5/Factory | Identified exit to Upper Caves 14092 | -5/Factory | Loaded intel: 110 trap records 14387 | -5/Factory | Fabricated Combat Drone Bay? 14703 | -5/Factory | Discovered new exit (range 18) 14766 | -5/Factory | Identified exit to Factory 14904 | -5/Factory | Discovered exit to Upper Caves (range 4) 15102 | -5/Factory | Build established: Gladiator 15315 | -5/Factory | Discovered exit to Factory (range 22) 15484 | -5/Factory | System corruption reached 10% 15542 | -5/Factory | Lost 3 parts (1p2n) 15608 | -5/Factory | Spotted B-75 Beast 15671 | -5/Factory | Core integrity fell below 50% 15679 | -5/Factory | Allies destroyed B-75 Beast 15705 | -5/Factory | Lost 11 parts (1p6n2u2w) 15916 | -5/Factory | Build established: Scientist-Gladiator 15982 | -5/Factory | Entered Upper Caves 16027 | -5/Upper Caves | Learned Factory terminal intel 16148 | -5/Upper Caves | Encountered a Warlord checkpoint 16372 | -5/Upper Caves | Discovered new exit (range 14) 16386 | -5/Upper Caves | Identified exit to Upper Caves 16387 | -5/Upper Caves | Entered another Upper Caves area 16389 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16437 | -5/Upper Caves | Encountered a Warlord checkpoint 16561 | -5/Upper Caves | Discovered exit to Factory (range 18) 16733 | -5/Upper Caves | Identified exit to Warlord 16771 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16816 | -5/Upper Caves | Lost 4 parts (1p3n) 17129 | -5/Upper Caves | Build established: Gladiator 17542 | -5/Upper Caves | Spotted B-75 Beast 17740 | -5/Upper Caves | Entered Warlord 17744 | -5/Warlord | Build established: Scavenger-Gladiator 17800 | -5/Warlord | System corruption cleaned by Quarantine Array 18188 | -5/Warlord | Opened Warlord's prototype stash 18194 | -5/Warlord | Found Prototype Reactor 18194 | -5/Warlord | Identified Vortex Chain Reactor 18200 | -5/Warlord | Found Prototype Processor 18200 | -5/Warlord | Identified Exp. Targeting Computer 18217 | -5/Warlord | Found Prototype Processor 18217 | -5/Warlord | Identified Exp. Core Analyzer 18223 | -5/Warlord | Found Prototype Device 18223 | -5/Warlord | Identified Exp. Focal Shield 18282 | -5/Warlord | Met Warlord 18292 | -5/Warlord | Warlord's base attacked by MAIN.C 18476 | -5/Warlord | Discovered new exit (range 17) 18490 | -5/Warlord | Identified exit to Proximity Caves 18491 | -5/Warlord | Entered Proximity Caves 18495 | -4/Proximity Caves | Learned 4 Research zone layouts 18505 | -4/Proximity Caves | Lost 4 allies 18756 | -4/Proximity Caves | Learned Research emergency access door positions 18766 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18788 | -4/Proximity Caves | Entered Factory 18788 | -4/Factory | Evolved 2 slots: Utility x2 18789 | -4/Factory | Loaded intel: 28 terminal locations 18902 | -4/Factory | Build established: Assassin 19082 | -4/Factory | Fabricated Imp. Titanium Leg? 19214 | -4/Factory | Build established: Hacker-Assassin 19345 | -4/Factory | Identified exit to Upper Caves 19345 | -4/Factory | Identified exit to Extension 19711 | -4/Factory | Entered Extension 19807 | -4/Extension | Lost 4 parts (1p1n2u) 19961 | -4/Extension | Rescued a captive Derelict 20010 | -4/Extension | Build established: Hacker-Mutant 20042 | -4/Extension | Rescued a captive Derelict 20052 | -4/Extension | Rescued A7 20334 | -4/Extension | Spotted B-86 Titan 20342 | -4/Extension | Spotted B-86 Titan 20343 | -4/Extension | Allies destroyed B-86 Titan 20370 | -4/Extension | Allies destroyed B-86 Titan 20461 | -4/Extension | Disrupted transfer network 20477 | -4/Extension | Rescued a captive Derelict 20513 | -4/Extension | Energy Cycler disabled 20514 | -4/Extension | Rescued a captive Derelict 20515 | -4/Extension | Rescued a captive Derelict 20539 | -4/Extension | Adv. Hacking Suite fried by hacking feedback 20540 | -4/Extension | Rescued a captive Derelict 20540 | -4/Extension | Rescued a captive Derelict 20561 | -4/Extension | Build established: Mutant 20960 | -4/Extension | Lost 4 parts (1n3u) 20961 | -4/Extension | First assault squad dispatched 21029 | -4/Extension | Lost 9 allies 21036 | -4/Extension | System corruption reached 10% 21042 | -4/Extension | Discovered new exit (range 10) 21044 | -4/Extension | Discovered new exit (range 6) 21062 | -4/Extension | Identified exit to Cetus 21068 | -4/Extension | Entered Cetus 21068 | -4/Cetus | Accompanied by 4 allies (A7) 21073 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21084 | -4/Cetus | Spotted Cetus Guard 21084 | -4/Cetus | Spotted Cetus Guard 21091 | -4/Cetus | Destroyed Cetus Guard 21091 | -4/Cetus | Spotted Cetus Guard 21091 | -4/Cetus | Spotted Cetus Guard 21095 | -4/Cetus | Allies destroyed Cetus Guard 21097 | -4/Cetus | Core integrity fell below 50% 21132 | -4/Cetus | Destroyed Cetus Guard 21140 | -4/Cetus | Destroyed Cetus Guard 21145 | -4/Cetus | Lost 3 allies 21171 | -4/Cetus | Lost 6 parts (2p3n1u) 21244 | -4/Cetus | Started Cetus Manufacturing Module 21269 | -4/Cetus | Manufactured an Enhanced Grunt 21294 | -4/Cetus | Manufactured an Enhanced Grunt 21319 | -4/Cetus | Manufactured an Enhanced Grunt 21344 | -4/Cetus | Manufactured an Enhanced Grunt 21369 | -4/Cetus | Manufactured an Enhanced Grunt 21409 | -4/Cetus | Discovered new exit (range 16) 21426 | -4/Cetus | Identified exit to Archives 21435 | -4/Cetus | Build established: Scavenger-Mutant 21440 | -4/Cetus | Entered Archives 21440 | -4/Archives | Accompanied by 6 allies (A7) 21539 | -4/Archives | Discovered new exit (range 15) 21607 | -4/Archives | Discovered new exit (range 16) 21653 | -4/Archives | Discovered new exit (range 13) 21825 | -4/Archives | Identified exit to Hub_04(d) 21901 | -4/Archives | Identified exit to Research 21907 | -4/Archives | Entered Research 21907 | -3/Research | Accompanied by 5 allies 21907 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21908 | -3/Research | Identified exit to Armory 22015 | -3/Research | Spotted B-86 Titan 22163 | -3/Research | Destroyed B-86 Titan 22482 | -3/Research | System corruption reached 10% 22514 | -3/Research | Core integrity fell below 50% 22540 | -3/Research | Core integrity fell below 20% 22570 | -3/Research | Lost 21 parts (1p8n6u6w) 22581 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22517_ K-01 Serf collects debris. 22522_ Imp. Hacking Suite destroyed. 22523_ R-10 Processor collects Imp. Hacking Suite. 22524_ R-10 Processor collects Gui. Plasma Cannon. 22526_ K-01 Serf cleans the Terminal. 22526_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 22529_ VPW24HMYN | UUVFO65|TLQWNG>Z:BF7O9 22539_ Axe destroyed. 22549_ System corrupted: Matter fused (-9). 22550_ W-44 Eye sends out distress signal. 22565_ RGZWM>LQGJ3GLICGR7DWCRILD7T#RZEP9IRL 22572_ Adv. Terrain Scan Processor destroyed. 22580_ K-01 Serf cleans the Antimatter Diverter. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ????????????? | | ???????????????????????########## ????????????? | | ????????????########???# # #???????????? | | ???????????? #???# # #???????????? | | ???????????? #???# # ############# | | ???????????? #???# # # """T""" | | ????????????" #???# """ + + """ """ | | ???????????? #???# """ # # | | ????????????" #???# """ # # | | ???????????? #???# # # | | ???????????? #???# # # | | ????????????########??########### ##########/## | | ???????????? ####### # ########?# #? | | ???????????? + + + #?# #? | | ???????????? #######""" # #?# #? | | ???????????? #?????#""" # #?# #? | | ???????????? #?????#""" # #?# ## | | ????????????????????????????????# """ #?# | | ????????????????????????????????# """ #?# | | ????????????????????????????????# """ ### | | ????????????????????????????????# """ | | ????????????????????????????????# """ | | ????????????????????????????????# """ | | ??????????????????????########### """ | | ??????????????????????# # ###### | | ???????????????????+??+ @ # #????? | | ??????????????????????# s # #????? | | ??????????????????????# ss R """ #????? | | ??????????????????????# # """ #????? | | ??????????????????????# k""" # """ #????? | | ??????????????????????# """ # """ #????? | | ??????????????????????#! """ # ^ """ #????? | | ??????????????????????###+####### """ #????? | | ????????????????????????????????# """ #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# ????????? | | ????????????????????????????????# ???????? | | ????????????????????????????????# ????????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ""???????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Remote Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Myomer Leg | -4/Extension | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Imp. Titanium Leg | x2 | -4/Factory Repaired ---------- Lgt. Treads | 27% | -10/Materials Seismic Detector | 10% | -9/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Lance | -5/Factory | Hacked Imp. EM Pulse Cannon | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Chainsword | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- A Problem For Future Me Assassin Ew, Corruption Explosive Keycard Fancy Inventory Luggage Code Suspicious That Tickles Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ServoCobblerShell Manual? 0 Play Time 02:48:53 Cumulative 215.5 hours Start 2025.10.26 @ 17:13:00 End 2025.10.26 @ 20:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9a612ee-5802-4dab-970c-8d15c454153a