Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 09:50:08 Player: Mozco Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (259) 1295 Value Destroyed (8724) 8724 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1363) 1363 TOTAL SCORE: 17702 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 425 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 125/550 Energy 72/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Matter Compressor Transmission Jammer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Corruption Screen Heavy Phase Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Experimental System Shield > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Armored Wheel Coolant Injector Energy Filter Transmission Jammer Improved Medium Armor Plating Makeshift Light Armor Plating Graphene Brace EM Shield Corruption Screen System Restoration Module Field Recycling Unit Hacking Drone Bay High-powered Shock Rifle Wave Gun Heavy Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Advanced EMP Blaster Improved Grenade Launcher [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 150 | 6 12 . 24 2 13 31 4 4 15 2 15 5 . . 2 15 Power 12 | 1 2 . 3 . . 2 . 1 1 . 1 . . . 1 . Engine 9 | 1 1 . 3 . . 1 . 1 1 . . . . . 1 . Core 2 | . 1 . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 29 | 2 6 . 5 1 4 2 1 . 1 . 2 1 . . 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 29 | 2 6 . 5 1 4 2 1 . 1 . 2 1 . . 1 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 71 | 1 2 . 7 1 6 17 3 3 9 2 8 4 . . . 8 Device 25 | . . . 2 1 . 9 . . 3 2 1 3 . . . 4 Storage 5 | 1 1 . 1 . . . . . . . 1 . . . . 1 Processor 12 | . . . . . 3 2 . . 6 . 1 . . . . . Hackware 3 | . . . 1 . . . . . . . 1 . . . . 1 Protection 26 | . 1 . 3 . 3 6 3 3 . . 4 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 9 . 3 10 . . 4 . 4 . . . . 4 Energy Gun 13 | 1 1 . 4 . . 3 . . 1 . . . . . . 3 Energy Cannon 10 | . . . 2 . 1 4 . . 1 . 1 . . . . 1 Ballistic Gun 9 | 1 1 . 2 . . . . . 2 . 3 . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . Launcher 4 | . . . 1 . 2 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 1 2 . . 7 . 1 . . . . 1 Corrupted Parts 5 | . . . . 2 . . . . 3 . . . . . . . System Corruption 25 | . . . . 4 . . . . 21 . . . . . . . Parts Lost 62 | . 8 . 5 1 2 8 1 6 . . 6 3 . . 1 21 Power 7 | . 2 . 1 . . . . 1 . . 1 1 . . . 1 Propulsion 20 | . 4 . 2 1 1 3 1 . . . 1 1 . . 1 5 Utility 25 | . . . 1 . 1 5 . 4 . . 4 1 . . . 9 Weapon 10 | . 2 . 1 . . . . 1 . . . . . . . 6 Highest Loss Streak 15 | . 6 . 1 1 2 2 1 2 . . 5 2 . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 22 | 2 4 10 19 25 23 24 25 24 24 25 23 23 25 25 24 23 Power 1 | . 1 1 1 2 1 1 1 1 1 1 . . 1 1 1 . Propulsion 2 | . . 3 2 2 3 3 3 3 2 2 2 3 3 3 2 1 Utility 9 | . 1 4 5 7 9 11 12 10 11 15 11 9 11 11 11 9 Weapon 8 | . 1 1 9 13 9 8 8 9 8 7 8 10 10 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 4 . 8 5 . 1 4 . 1 . . . . 10 Power 4 | . . . . . 1 1 . . 1 . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 8 | . . . . . . . . . 2 . 1 . . . . 5 Weapon 19 | . . . 4 . 5 4 . 1 1 . . . . . . 4 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 89 100 96 98 96 96 99 99 98 100 92 99 100 89 99 89 Engine 5 | . 9 . 5 11 9 3 . 6 7 7 4 4 6 6 6 4 Core 1 | . 1 14 5 . . 3 7 . . . . . . . . . Wheel 15 | . 22 28 22 21 17 14 14 15 15 15 12 12 13 13 12 9 Device 12 | . . . 10 11 9 21 19 11 7 11 11 12 13 13 13 12 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 16 | . . . . . 17 12 15 11 14 30 27 33 33 33 33 27 Hackware 3 | . . . 9 11 1 . . . . . 5 6 6 6 6 4 Protection 14 | . 11 14 10 11 13 15 18 29 30 11 6 6 6 6 6 11 Energy Gun 4 | . 14 14 11 . . 2 14 2 6 . . . . . . . Energy Cannon 3 | . . . 3 11 10 7 . 7 . . 4 . . . . 3 Ballistic Gun 4 | . 14 14 6 11 4 . . . 6 5 4 12 6 1 8 3 Launcher 1 | . . . . . 2 2 . 4 . 3 1 . 6 1 4 1 Peak Build Rating 101 | 6 10 10 24 24 33 47 49 47 79 76 93 93 87 87 89 101 Average Rating 52 | 4 6 10 19 23 30 41 46 45 58 72 86 89 87 80 87 90 On Entrance 48 | . 6 10 10 24 24 33 43 46 47 72 73 93 87 87 87 88 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . 19 Heaviest Build 129 | 11 30 30 101 97 116 120 120 129 129 117 124 114 108 108 108 129 Greatest Support 38 | 26 26 20 20 20 26 38 38 26 26 26 28 26 26 26 32 32 Greatest Overweight (x) 11 | . 8 1 5 9 5 6 7 4 4 4 8 11 4 4 4 8 Average Overweight (x) 3 | . . 1 2 4 4 3 3 4 4 4 4 4 4 3 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 11 15 21 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 5 10 19 24 24 24 24 24 24 25 24 23 25 25 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 10 25 24 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 35% | Skirmisher 30% | Scavenger-Mutant 27% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5237 | 264 235 12 531 49 250 999 219 262 166 317 900 465 24 . 117 427 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11074 | 150 914 . 1927 249 764 1855 450 730 . 203 1814 695 . . 123 1200 Parts 569 | 8 57 . 104 12 54 94 16 36 . 13 80 23 . . 7 65 Haulers Intercepted 10 | . 2 . 3 . 2 2 . . . . 1 . . . . . Recyclers Shooed 4 | . . . 2 . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 9 18 . 11 . 14 . . 5 . Prevented 26 | . . . . . . . 9 11 . . . 6 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 189 | . 15 . 33 5 13 37 9 17 . 9 19 6 . . 5 21 Guns 64 | . 13 . 22 . . . 2 . . 3 14 3 . . 2 5 Cannons 48 | . . . 4 5 10 20 . 2 . 3 . . . . . 4 AOE 62 | . 2 . 6 . 3 15 4 14 . 3 1 2 . . 3 9 Classes Destroyed 19 | 2 8 . 1 . 2 4 . 1 . 1 . . . . . . Worker 15 | . 6 . 2 . . 5 . . . . . . . . . 2 Builder 12 | . 2 . 2 . 1 4 . . . . . . . . . 3 Tunneler 6 | 3 1 . . . 2 . . . . . . . . . . . Hauler 10 | . 2 . 3 . 2 2 . . . . 1 . . . . . Recycler 11 | 1 . . 3 2 1 1 . . . . 3 . . . . . Mechanic 6 | . 1 . . . . 3 . 1 . . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . Watcher 8 | . 1 . 2 . 1 4 . . . . . . . . . . Swarmer 40 | . 3 . 4 4 3 10 1 6 . 4 . . . . . 5 Grunt 77 | . 12 . 20 1 4 5 2 6 . 2 14 3 . . 2 6 Brawler 11 | . . . . . . 8 1 1 . . . . . . . 1 Duelist 11 | . . . . . . 4 3 2 . . . 1 . . 1 . Sentry 21 | . . . 9 . 4 3 2 1 . 1 . 1 . . . . Specialist 5 | . . . . . . 2 . . . . . . . . . 3 Hunter 10 | . . . . . 1 1 . . . . 5 1 . . . 2 Programmer 8 | . . . . . . 4 . . . . . . . . . 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 4 5 . 6 7 5 6 6 9 . 3 9 3 . . 3 10 Combat Bots Only 9 | . 4 . 4 5 3 5 6 9 . 3 7 3 . . 3 8 Max Kills in Single Turn 4 | 2 2 . 2 1 2 3 2 4 . 2 2 2 . . 1 3 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . 1 3 2 4 . 2 1 2 . . 1 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1045 | . 88 7 106 24 58 192 43 38 . 36 131 68 . . 18 236 Missed 369 | . 26 . 41 7 22 81 18 10 . 14 42 26 . . 6 76 Hits 676 | . 62 7 65 17 36 111 25 28 . 22 89 42 . . 12 160 Melee 11 | . . . . . . 5 5 . . . . . . . . 1 Projectile 665 | . 62 7 65 17 36 106 20 28 . 22 89 42 . . 12 159 Critical Strikes 18 | . . . 3 . . 2 1 1 . . 1 1 . . 1 8 Actively Blocked 2 | . . . 1 . . 1 . . . . . . . . . . Part Disruptions 4 | . . . . . . . . 1 . . . . . . . 3 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 10975 | 15 698 94 1024 186 662 1575 589 437 . 351 1618 486 . . 163 3077 Core 2330 | 15 194 29 207 61 66 220 170 35 . 26 264 35 . . . 1008 Absorbed by Shields 33 | . . . . . . 33 . . . . . . . . . . Redirected to Shielding 572 | . 16 . 27 18 85 255 30 38 . . 103 . . . . . Ignored by Resistances 183 | . . . . . . . . . . . . . . . . 183 Regen/Repaired (Parts) 1001 | . . . 118 . . 235 . . 162 . . . . . . 486 Core Remaining (%) 53 | 94 . 4 . 33 88 . . . . 35 . . . . 64 . Volleys Fired 628 | 4 83 4 115 13 42 133 18 20 1 23 65 39 . . 14 54 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 2 . . 2 2 Hottest 145 | 60 70 70 101 91 124 145 110 145 81 73 124 66 . . 66 123 Shots Fired 1108 | 8 166 8 221 26 79 199 35 25 2 39 120 73 . . 20 87 Gun 679 | 8 166 8 176 13 17 15 32 . 2 16 104 69 . . 14 39 Cannon 343 | . . . 38 13 57 160 . 13 . 19 7 . . . . 36 Launcher 86 | . . . 7 . 5 24 3 12 . 4 9 4 . . 6 12 Special . | . . . . . . . . . . . . . . . . . Kinetic 468 | 4 83 4 53 13 17 38 . . 1 35 101 69 . . 14 36 Thermal 301 | . 32 4 77 13 37 86 . 13 1 . 2 . . . . 36 Explosive 50 | . . . 7 . 3 18 3 4 . 4 . . . . 6 5 Electromagnetic 289 | 4 51 . 84 . 22 57 32 8 . . 17 4 . . . 10 Robot Hit Streak 26 | 2 9 . 18 12 11 10 21 4 . 8 11 26 . . 5 9 Robot Miss Streak 9 | 2 8 8 9 1 4 3 2 3 . 3 3 3 . . 3 3 Penetration Max 2 | . . . . . . . . . . . 2 . . . . 1 Secondary Targets 13 | . 4 . 4 . . . . . . . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . . 1 Shots Hit Robots 681 | 5 106 . 137 18 49 115 28 9 . 19 73 56 . . 10 56 Core Hits 447 | 4 48 . 63 9 33 91 24 28 . 13 51 26 . . 10 47 Critical Kills 29 | . 1 . . . . . . . . . 17 8 . . 2 1 Critical Parts Destroyed 29 | . . . . . . . . . . . 16 12 . . 1 . Critical Strikes 68 | . 5 1 2 . . 2 . . . 1 33 20 . . 3 1 Burn 7 | . 4 1 2 . . . . . . . . . . . . . Destroy 58 | . 1 . . . . . . . . . 33 20 . . 3 1 Blast 2 | . . . . . . 1 . . . 1 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20777 | 137 1364 25 2732 346 1386 6253 1052 1661 . 703 1140 533 . . 456 2989 Guns 5766 | 62 1246 25 1711 122 149 190 450 . . 195 533 317 . . 38 728 Cannons 5546 | . . . 508 224 875 2679 . 185 . 272 60 . . . . 743 Explosions 9465 | 75 118 . 513 . 362 3384 602 1476 . 236 547 216 . . 418 1518 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3847 | 19 493 13 564 122 149 524 . . . 467 489 317 . . 38 652 Thermal 5530 | 75 410 12 1007 224 552 1803 84 448 . . . . . . . 915 Explosive 5705 | . . . 339 . 319 2665 518 550 . 236 . . . . 418 660 Electromagnetic 5695 | 43 461 . 822 . 366 1261 450 663 . . 651 216 . . . 762 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 4 . 7 1 3 24 . 1 1 1 1 1 12 Average Corruption 1 | . . . . 1 . 3 1 2 8 . 1 1 1 1 1 3 Corruption Purged 7 | . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . 21 12 21 2 . 1 9 12 . 4 9 Message Errors 17 | . . . . . . 2 2 4 . . . 2 4 . 1 2 Matter Fused 23 | . . . . . . 7 2 3 . . 1 4 3 . . 3 Heat Flow Errors 12 | . . . . . . 1 3 5 . . . . 1 . 1 1 Energy Discharges 10 | . . . . . . 4 1 4 . . . . . . . 1 Parts Rejected 4 | . . . . . . 2 . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 3 1 . 2 . . 1 1 . 1 1 Data Loss (major) 5 | . . . . . . 1 . 2 . . . . 2 . . . Misfires 3 | . . . . . . . 2 1 . . . . . . . . Alerts 3 | . . . . . . . 1 2 . . . . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . 26 . . 90 . 23 . 38 . 21 . . . 32 Projectiles 122 | . . . 26 . . 58 . 21 . . . . . . . 17 Explosions 108 | . . . . . . 32 . 2 . 38 . 21 . . . 15 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 4 . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 4 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 750 | 15 . . 143 . 49 123 49 117 . 66 38 . . . . 150 Shots 26 | 1 . . 3 . 1 4 1 5 . 2 3 . . . . 6 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 375 | 32 146 51 375 3 147 240 374 324 326 117 120 . 205 . 98 306 Average Temperature 81 | 17 50 24 114 3 62 55 104 124 115 52 32 . 105 . 25 93 Received Heat Transfer 2138 | . 315 54 405 54 153 210 87 152 . 63 366 78 . . 66 135 Effects 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Robots Corrupted 16 | . . . 1 . . 3 3 1 . . 4 1 . . . 3 Combat Hostiles 15 | . . . 1 . . 2 3 1 . . 4 1 . . . 3 Parts Fried 30 | . . . 5 . 3 7 2 1 . . 6 1 . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 3 . 1 . 1 1 . 1 . . . . . . . 1 Heat Transferred 8839 | 50 1347 111 1950 407 999 2400 100 435 . . . . . . . 1040 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | 1 2 . 4 . . 5 1 4 . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 1 1 3 . . . . 2 . . . . 2 Low Security (%) 46 | 100 100 100 68 37 99 12 . . . . 6 . . . . 22 Level 1 28 | . . . 6 62 . 27 . . . . 72 . . . . 66 Level 2 15 | . . . 24 . . 22 . . . . 20 . . . . 11 Level 3 9 | . . . . . . 37 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 905 | 20 138 52 572 317 203 905 . . . . 450 . . . . 561 Initial 311 | . 6 44 16 212 45 81 . . . . 311 . . . . 300 Average 282 | 3 72 21 204 221 63 527 . . . . 334 . . . . 291 Influence Increases 6949 | 20 518 52 1094 130 462 1534 196 430 . 160 1027 200 . . 80 1046 Destroy 0b10 Robot/C 3920 | . 300 40 660 100 260 900 180 360 . 140 380 120 . . 60 420 Destroy 0b10 Robot/NC 375 | 20 70 . 65 10 35 100 . 5 . 10 20 . . . 10 30 Destroy Leader 818 | . 76 10 210 20 76 214 . 20 . 10 72 20 . . 10 80 Allied During Kill 111 | . . 2 3 . . 75 1 30 . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . . . . . Successful Hack 150 | . 9 . 6 . . 77 . . . . 46 . . . . 12 Disable Machine 270 | . . . 45 . 45 15 . . . . 105 . . . . 60 Destroy Structure 325 | . 3 . 90 . 16 93 . . . . 9 . . . . 114 Advance Influence 600 | . . . . . . . . . . . 300 . . . . 300 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . 60 . 15 . 30 45 15 15 . . 75 60 . . . 30 Influence Decreases 6487 | 10 414 124 591 557 401 841 863 635 . 142 601 629 15 . 80 584 Entered New Map 1143 | . 4 70 26 333 73 98 323 40 . . 7 165 4 . . . Time Decay 4514 | 10 330 54 495 214 318 613 510 495 . 142 434 434 11 . 80 374 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . Lost Part 600 | . 80 . 50 10 10 80 10 60 . . 60 30 . . . 210 Lost Ally 130 | . . . 20 . . 50 20 40 . . . . . . . . Squads Dispatched 41 | . 4 . 6 . 2 14 . 1 . . 8 . . . . 6 Investigation 7 | . 2 . 1 . . . . . . . 4 . . . . . Extermination 7 | . . . . . . 4 . . . . 1 . . . . 2 Reinforcement 19 | . 2 . 5 . 2 4 . . . . 2 . . . . 4 Assault 4 | . . . . . . 2 . 1 . . 1 . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . 2 . . 2 . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . 3 . 3 . 1 4 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 278 | . 28 2 48 6 18 61 8 15 . 10 24 10 . . 7 41 Peak Tracking Total 13 | . 5 2 4 6 4 5 4 9 . 4 7 3 . . 3 13 Tactical Retreats 20 | . 3 . 1 . 2 3 1 1 . . 4 3 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 14 | . 1 . 2 . 2 6 . . . . 1 . . . . 2 Indirectly 3 | . . . . . 2 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 25 | . 1 . 4 . 3 1 2 3 . . 7 . . . . 4 Max in Single Turn 3 | . 1 . 2 . 1 1 1 2 . . 3 . . . . 1 Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 50 | . 4 . 9 . 5 14 . . . . 9 . 2 3 . 4 Terminals 20 | . 4 . 5 . 1 7 . . . . 3 . . . . . Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . Repair Stations 7 | . . . 2 . 1 2 . . . . . . . . . 2 Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . 1 . . . . 1 . . . . 1 Garrison Access 5 | . . . . . 1 2 . . . . 1 . . . . 1 Total Hacks 155 | . 12 . 23 . 10 28 . . . . 36 . 7 20 . 19 Successful 93 | . 3 . 16 . 6 13 . . . . 17 . 7 20 . 11 Failed 60 | . 8 . 6 . 4 15 . . . . 19 . . . . 8 Catastrophic 7 | . . . . . . 2 . . . . 3 . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 38 | . 11 . 9 . 4 10 . . . . 4 . . . . . Terminals 55 | . 12 . 11 . 2 15 . . . . 15 . . . . . Fabricators 21 | . . . . . . 5 . . . . 16 . . . . . Repair Stations 28 | . . . 8 . 2 5 . . . . . . . . . 13 Recycling Units 5 | . . . . . 5 . . . . . . . . . . . Scanalyzers 11 | . . . 4 . . 1 . . . . 3 . . . . 3 Garrison Access 8 | . . . . . 1 2 . . . . 2 . . . . 3 Terminal Hacks 39 | . 2 . 3 . . 3 . . . . 4 . 7 20 . . Record 8 | . . . . . . . . . . . . . 6 2 . . Part Schematic 12 | . . . . . . . . . . . 1 . . 11 . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 1 . . 3 . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . 7 . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . Build 4 | . . . . . . 1 . . . . 3 . . . . . Repair Station Hacks 19 | . . . 6 . 1 2 . . . . . . . . . 10 Scan Component 10 | . . . 3 . 1 1 . . . . . . . . . 5 Repair 9 | . . . 3 . . 1 . . . . . . . . . 5 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . . . . . 3 . . . . 1 Insert Component 3 | . . . 1 . . . . . . . 1 . . . . 1 Analyze 2 | . . . 1 . . . . . . . 1 . . . . . Retrieve Study 2 | . . . 1 . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . . 1 . . . . . Seal Access 4 | . . . . . 1 2 . . . . 1 . . . . . Unauthorized Hacks 14 | . 1 . 4 . 3 4 . . . . 2 . . . . . Terminals 10 | . 1 . 4 . 1 4 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 9 | . 1 . 4 . 1 3 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 5 . 4 12 . . . . 8 . . . . 4 Full Trace Events 5 | . 1 . . . . . . . . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . . 15 . 1 . . 11 . . Parts Built 6 | . . . . . . . . . . . 6 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 141 | . . . . . . . . . . . 141 . . . . . Total Part Build Rating 30 | . . . . . . . . . . . 30 . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . 1 . . . . . Parts Repaired 8 | . . . 3 . . 1 . . . . . . . . . 4 Time 360 | . . . 96 . . 44 . . . . . . . . . 220 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 11 | . . 3 . . . 4 2 2 . . . . . . . . Largest Group 3 | . . 3 1 . . 3 2 3 . . . . . . . . Highest-Rated Group 90 | . . 40 8 . . 90 36 52 . . . . . . . . Highest-Rated Ally 30 | . . 16 8 . . 30 20 20 . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 64 | . . 20 2 . . 23 . 19 . . . . . . . . Total Damage 1159 | . . 154 10 . . 686 . 309 . . . . . . . . Kills 14 | . . 2 . . . 9 . 3 . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 12568 | . . . 764 . 354 1881 1385 1518 1375 821 1066 1078 839 109 555 823 Optics 11798 | . . . . . 354 1881 1385 1518 1375 821 1066 1078 839 109 555 817 Sensors 3262 | . . . . . . 36 993 546 . 614 1066 7 . . . . Terrain 4436 | . . . . . . . . . 180 613 351 1009 839 109 555 780 Structural 3544 | . . . 764 . . 828 956 996 . . . . . . . . Jamming 22 | . . . . . . . . . . . . 16 . . . 6 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . 2 2 2 1 . 2 . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 15794 | 85 753 155 1909 448 774 2058 1385 1518 1375 821 1066 1078 839 109 555 866 Spaces Moved 9705 | 66 484 138 1165 308 443 1142 876 973 907 499 547 675 600 84 343 455 Core 51 | 2 2 . . . . . . . . . . . . . . 47 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 9654 | 64 482 138 1165 308 443 1142 876 973 907 499 547 675 600 84 343 408 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 130 130 130 130 145 145 145 125 125 140 125 125 50 Average Speed 134 | 95 96 95 119 131 137 133 144 145 145 145 146 139 140 126 137 136 Slowest Speed 450 | 100 450 95 155 205 145 160 205 145 145 145 210 235 140 140 140 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 84 40 93 75 44 32 97 97 81 69 18 84 77 74 71 13 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . . . . 2 . . 1 . . . 1 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 22 | . . . . 2 . . 2 3 4 4 . 4 2 . 1 . Spaces Dug 12 | . . . . . . 5 . . . . 2 . . . . 5 Terrain Destroyed 449 | . 3 . 112 . 14 88 31 36 . 54 8 3 . . 32 68 Melee . | . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 12 . 2 . 8 2 . . . . 16 AOE 400 | . 3 . 112 . 14 76 31 34 . 46 . . . . 32 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 11293 | 78 609 153 1460 325 536 1473 953 1053 967 552 692 733 599 87 408 615 Wait 396 | . 23 12 102 . 5 74 2 14 9 11 31 5 . . 44 64 Move 9689 | 65 483 137 1164 307 442 1141 875 972 906 498 546 674 599 83 342 455 Hop . | . . . . . . . . . . . . . . . . . Pick Up 121 | 3 8 . 28 1 14 26 2 7 9 1 12 2 . . 1 7 Fast Attach 70 | 5 6 . 12 . 1 7 1 1 11 . 7 3 . 2 2 12 Attach 55 | 1 3 . 6 1 6 12 1 6 1 . 5 4 . . 1 8 Detach 6 | . . . 1 . 2 . . . 1 . . 2 . . . . Swap 135 | . 3 . 13 2 9 29 14 10 9 17 12 3 . . 2 12 Drop 104 | . . . 19 1 15 22 1 3 20 2 14 1 . 2 2 2 Fire 628 | 4 83 4 115 13 42 133 18 20 1 23 65 39 . . 14 54 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 29 . . . . . . . . . . Rewire 59 | . . . . . . . 39 20 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Core integrity fell below 50% 664 | -10/Materials | Lost 6 parts (1p3n2w) 686 | -10/Materials | Central database locked down 720 | -10/Materials | Core integrity fell below 20% 730 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Entered Mines 840 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Found a hidden stash of uninstalled traps 933 | -10/Mines | Discovered new exit (range 11) 994 | -10/Mines | Entered Materials 994 | -9/Materials | Accompanied by 1 ally 994 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Discovered new exit (range 12) 1417 | -9/Materials | Repaired Hvy. EM Pulse Gun 1425 | -9/Materials | Discovered new exit (range 5) 1504 | -9/Materials | Discovered new exit (range 5) 1611 | -9/Materials | Build established: Scavenger-Mutant 1681 | -9/Materials | Repaired Med. Armor Plating 1714 | -9/Materials | Repaired Hvy. EM Pulse Gun 2277 | -9/Materials | Discovered new exit (range 8) 2332 | -9/Materials | Discovered new exit (range 16) 2600 | -9/Materials | Core integrity fell below 50% 2866 | -9/Materials | Central database locked down 2903 | -9/Materials | Entered Mines 2915 | -9/Mines | Learned Materials garrison access intel 2957 | -9/Mines | Discovered new exit (range 15) 2970 | -9/Mines | Learned Materials trap positions 3135 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3217 | -9/Mines | Discovered new exit (range 2) 3351 | -9/Mines | Entered Materials 3351 | -8/Materials | Evolved 2 slots: Utility x2 3352 | -8/Materials | Loaded intel: 17 trap records 3353 | -8/Materials | Loaded intel: 1 garrison access location 3839 | -8/Materials | Build established: Mutant 4095 | -8/Materials | Discovered new exit (range 15) 4125 | -8/Materials | Entered Factory 4125 | -7/Factory | Evolved 2 slots: Utility x2 4330 | -7/Factory | Fabricated L-41 Fighter? 4380 | -7/Factory | Garrison activated, responded to threat 4520 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 4580 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Discovered new exit (range 10) 5077 | -7/Factory | Garrison activated, responded to threat 5325 | -7/Factory | First assault squad dispatched 5474 | -7/Factory | Repaired Imp. Medium Armor Plating? 5705 | -7/Factory | Cargo convoy interrupted 6172 | -7/Factory | Build established: Scavenger-Mutant 6183 | -7/Factory | Entered Lower Caves 6318 | -7/Lower Caves | Learned location of Zion (-7) 6428 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6460 | -7/Lower Caves | Core integrity fell below 50% 6707 | -7/Lower Caves | Build established: Mutant 6925 | -7/Lower Caves | Encountered a Warlord checkpoint 7051 | -7/Lower Caves | Build established: Skirmisher 7406 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7425 | -7/Lower Caves | Discovered new exit (range 18) 7478 | -7/Lower Caves | Identified exit to Lower Caves 7568 | -7/Lower Caves | Entered another Lower Caves area 7568 | -7/Lower Caves | Accompanied by 1 ally 7570 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7625 | -7/Lower Caves | Discovered new exit (range 20) 7695 | -7/Lower Caves | Identified exit to Factory 8139 | -7/Lower Caves | Learned Factory non-interactive machine intel 8160 | -7/Lower Caves | Discovered new exit (range 11) 8172 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8204 | -7/Lower Caves | Destroyed 9 combat bots 8219 | -7/Lower Caves | Identified exit to Zion 8372 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8663 | -7/Lower Caves | Lost 3 allies 8973 | -7/Lower Caves | Build established: Scavenger-Mutant 9086 | -7/Lower Caves | Entered Zion 9135 | -7/Zion | System corruption reached 10% 9151 | -7/Zion | System corruption cleaned by Quarantine Array 9245 | -7/Zion | Given A8's code to call for help 9280 | -7/Zion | Discovered new exit (range 19) 9492 | -7/Zion | Learned location of 1 exit from Proximity Caves 9711 | -7/Zion | Learned Factory emergency access door positions 9728 | -7/Zion | Given the Hacking Drone Bay 9729 | -7/Zion | Found Prototype Device 10022 | -7/Zion | Found Prototype Processor 10022 | -7/Zion | Identified Spectral Analyzer 10025 | -7/Zion | Found Prototype Processor 10025 | -7/Zion | Identified Exp. Targeting Computer 10032 | -7/Zion | Found Prototype Processor 10032 | -7/Zion | Identified Exp. Signal Interpreter 10035 | -7/Zion | Found Prototype Processor 10035 | -7/Zion | Identified Exp. Melee Analysis Suite 10038 | -7/Zion | Found Prototype Processor 10038 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10041 | -7/Zion | Found Prototype Processor 10041 | -7/Zion | Identified Exp. Terrain Scan Processor 10046 | -7/Zion | Found Prototype Hackware 10049 | -7/Zion | Identified Hacking Drone Bay 10061 | -7/Zion | Found Exp. Targeting Computer 10460 | -7/Zion | Identified exit to Proximity Caves 10461 | -7/Zion | Entered Proximity Caves 10583 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 10777 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10779 | -6/Proximity Caves | Spotter reported a threat 10862 | -6/Proximity Caves | Found DCF Scrap (13 items) 10918 | -6/Proximity Caves | Spotter reported a threat 11282 | -6/Proximity Caves | Entered Factory 11282 | -6/Factory | Evolved 2 slots: Utility x2 11284 | -6/Factory | Loaded intel: 204 non-interactive machine locations 11301 | -6/Factory | Identified Exp. System Shield 11496 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 11690 | -6/Factory | Identified exit to Lower Caves 11697 | -6/Factory | Build established: Skirmisher 11918 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 11982 | -6/Factory | Search patrols dispatched 12048 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 12172 | -6/Factory | Destroyed 7 combat bots 12182 | -6/Factory | Lost 5 parts (1p1n3u) 12332 | -6/Factory | First assault squad dispatched 12348 | -6/Factory | Entered Lower Caves 12350 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12379 | -6/Lower Caves | Learned location of 1 exit from Factory 12408 | -6/Lower Caves | Spotted B-75 Beast 12817 | -6/Lower Caves | Discovered new exit (range 20) 13422 | -6/Lower Caves | Identified exit to Lower Caves 13426 | -6/Lower Caves | Entered another Lower Caves area 13505 | -6/Lower Caves | Discovered new exit (range 20) 13663 | -6/Lower Caves | Encountered a Warlord checkpoint 13828 | -6/Lower Caves | Discovered new exit (range 20) 14060 | -6/Lower Caves | Entered an active Warlord outpost 14080 | -6/Lower Caves | Learned Research terminal intel 14080 | -6/Lower Caves | Learned Factory security intel 14080 | -6/Lower Caves | Learned Research stockpile data 14262 | -6/Lower Caves | Identified exit to Data Miner 14265 | -6/Lower Caves | Entered Data Miner 14265 | -6/Data Miner | Discovered new exit (range 6) 14283 | -6/Data Miner | Met Data Miner 14315 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14315 | -6/Data Miner | Learned location of Section 7 (-2) 14332 | -6/Data Miner | Received God Mode back door access code from Data Miner 14373 | -6/Data Miner | Identified exit to Proximity Caves 14374 | -6/Data Miner | Entered Proximity Caves 14560 | -5/Proximity Caves | Spotter reported a threat 14599 | -5/Proximity Caves | Spotter reported a threat 14858 | -5/Proximity Caves | Spotted B-75 Beast 14903 | -5/Proximity Caves | Discovered new exit (range 10) 14919 | -5/Proximity Caves | Identified exit to Factory 14929 | -5/Proximity Caves | Entered Factory 14929 | -5/Factory | Evolved 2 slots: Utility x2 14930 | -5/Factory | Identified exit to Factory 15054 | -5/Factory | Repaired Hrd. Medium Armor Plating 15099 | -5/Factory | Repaired Imp. Deuterium Engine? 15183 | -5/Factory | Repaired Imp. Grenade Launcher 15474 | -5/Factory | Repaired Hyp. Gauss Rifle 15631 | -5/Factory | Lost 3 parts (1n2u) 15730 | -5/Factory | Cargo convoy interrupted 15740 | -5/Factory | Destroyed 8 combat bots 15740 | -5/Factory | Core integrity fell below 50% 15746 | -5/Factory | Incoming assault squad redirected 15746 | -5/Factory | Released all parts (4) 15754 | -5/Factory | Incoming assault squad redirected 15776 | -5/Factory | Core integrity fell below 20% 15777 | -5/Factory | Lost 15 parts (1p3n7u4w) 15779 | -5/Factory | System corruption reached 10% 15795 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15747_ Acquired Hyp. Gauss Rifle. 15747_ Slug penetrates Wall. 15749_ SFNTIRNYW9YOK=ZRARICF 15751_ Penetrated by Slug. 15754_ ALERT: Higher priority target reported, redirecting assault. 15756_ Penetrated by Slug. 15756_ Slug penetrates Wall. 15758_ Pressure Siphon disabled. 15765_ System corrupted: Matter fused (-7). 15765_ Acquired Matter Compressor. 15768_ Acquired Prototype Energy Gun. 15768_ Identified Imp. Spread Laser. 15771_ Acquired Imp. Spread Laser. 15780_ Acquired Adv. Hacking Suite. 15785_ System corrupted: Heat flow error (+116). 15789_ Acquired Transmission Jammer. 15792_ Imp. Spread Laser destroyed. 15793_ Slammed into P-70 Sage. 15794_ Penetrated by Slug. 15795_ Imp. Spread Laser destroyed. Map ----- +----------------------------------------------------+ | * + ##" #####/######?????????????????? | | # #### #####[##? ?????????????????? | | # "" #### #####/### " ?????????????????? | | # "" #### ## # "??????????????????? | | # ##" # # "??????????????????? | | ##+###### # #?"??????????????????? | | / """ #????????????????????? | | +######## " # """ #????????????????????? | | # #### """""%"# """ #????????????????????? | | ## ### """" " ##"#####????????????????????? | | # # ## """" #??????????????????????? | | # ## "%" #??????????????????????? | | # ### """" " #??????????????????????? | | # ## """" #??????????????????????? | | ## ## """% #??????????????????????? | | ######### ^ #??????????????????????? | | # """" ^ #??????????????????????? | | * # """" #??????????????????????? | | + """" +??????????????????????? | | * # #??????????????????????? | | ! # #??????????????????????? | | " # #########??????????????????????? | | " "" # ##########??#??????????????????? | | "" """ # ###### ##x####???????????????? | | "" """ # m < ph "T??????????? | | "" """ # #########h@x######????????????????? | | # ######?###/####???????????????????? | | # ######?# p p #???????????????????? | | ######### #####?## /#???????????????????? | | ############+######?### #???????????????????? | | ###### ### ]#???????????????????? | | ##### """ """ ??# #???????????????????? | | ###### """ "?? ?## ! #???????????????????? | | ###### """ """ ??########???????????????????? | | ###### ? ? ?????????????????????????????? | | ###### ?? ???????????????????????????????? | | ################?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 6 Armor Coverage 750 Resistance: EX 25 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 12 Armor Integrity Analysis 50 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Great Axe | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -6/Factory Repaired ---------- Hvy. EM Pulse Gun | 8% | -9/Materials Med. Armor Plating | 52% | -9/Materials Hvy. EM Pulse Gun | 70% | -9/Materials Imp. Medium Armor Plating | 2% | -7/Factory Hrd. Medium Armor Plating | 1% | -5/Factory Imp. Deuterium Engine | 12% | -5/Factory Imp. Grenade Launcher | 8% | -5/Factory Hyp. Gauss Rifle | 22% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAntimatterInitializer Manual? 0 Play Time 02:16:51 Cumulative 428.5 hours Start 2025.12.13 @ 20:12:50 End 2025.12.14 @ 09:50:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 414 Adventurer 3 Explorer 1 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b119626a-6eca-47aa-afef-c5c97eb11897