Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 21:18:26 Player: 2401 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (763) 763 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2955 Bonus ------- Follower Combat Kills 85 Friendly Fire -8 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Advanced Visual Processing Unit Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Beam Rifle Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Beam Rifle Particle Gun Autogun Mining Laser Signal Generator [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 46 | 5 9 6 8 6 12 Power 9 | 1 1 3 1 1 2 Engine 7 | 1 1 3 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 2 1 2 . 2 Treads 4 | . 1 . 1 . 2 Leg 1 | . 1 . . . . Wheel 3 | 2 . 1 . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 13 | . 3 1 2 4 3 Device 6 | . 1 1 2 . 2 Storage 3 | . 2 . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 15 | 2 3 1 3 1 5 Energy Gun 8 | 1 2 . 1 1 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 4 . 1 . 17 Power 4 | . 1 . . . 3 Propulsion 4 | . 1 . 1 . 2 Utility 2 | . . . . . 2 Weapon 12 | . 2 . . . 10 Highest Loss Streak 11 | . 2 . 1 . 11 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 6 6 5 Power . | . . . 1 . . Propulsion . | . 1 1 . . . Utility 1 | . 1 2 1 2 2 Weapon 3 | . 2 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 6 | . 1 2 1 1 1 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 . 1 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 92 | . 92 99 95 98 79 Engine 10 | . 12 13 11 9 6 Core 2 | . . . . 9 6 Treads 7 | . . 9 9 9 7 Leg 1 | . 5 . . . . Wheel 13 | . 21 18 11 9 6 Device 11 | . 11 14 19 8 2 Storage 11 | . 11 14 11 9 9 Processor 3 | . . . . 8 11 Protection 2 | . . . . 8 6 Energy Gun 12 | . 21 14 10 9 7 Ballistic Gun 9 | . 5 13 11 9 7 Ballistic Cannon 4 | . . . 10 9 3 Peak Build Rating 25 | 5 7 10 14 20 25 Average Rating 12 | 3 6 8 12 19 18 On Entrance 9 | . 5 7 10 14 20 Avg Prop Armor Cover (%) 9 | . 10 13 7 6 7 Naked Turns . | . . . . . . Heaviest Build 36 | 5 14 14 21 33 36 Greatest Support 20 | 20 20 20 20 10 20 Greatest Overweight (x) 4 | . 1 1 4 3 3 Average Overweight (x) 1 | . . . . 3 2 Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 1 Class Distribution -------------------- 48% | Mutant 17% | Scavenger-Gunner 15% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 859 | 237 103 116 108 51 244 Remotely . | . . . . . . Salvage Created 680 | 35 113 96 154 50 232 Parts 45 | 3 7 9 8 2 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 22 | 1 3 5 3 1 9 Guns 13 | 1 2 5 1 1 3 Cannons 3 | . . . 2 . 1 AOE 6 | . 1 . . . 5 Classes Destroyed 5 | 1 . 1 2 . 1 Drone 2 | . . . . . 2 Watcher 1 | . . . 1 . . Swarmer 7 | . . 4 . . 3 Grunt 7 | 1 3 1 . . 2 Sentry 8 | . . . 3 1 4 Best Kill Streak 3 | 1 3 2 3 1 3 Combat Bots Only 3 | 1 3 2 2 1 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 278 | 3 42 25 14 14 180 Missed 77 | 1 10 7 5 4 50 Hits 201 | 2 32 18 9 10 130 Projectile 201 | 2 32 18 9 10 130 Critical Strikes 9 | . . . 1 2 6 Damage Taken 2855 | 21 400 150 143 154 1987 Core 655 | 10 48 20 15 34 528 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 13 | . . . . 13 . Core Remaining (%) 86 | 96 . 68 96 . . Volleys Fired 88 | 3 14 15 15 5 36 Largest 3 | 2 2 2 3 3 3 Hottest 144 | 60 90 60 115 115 144 Shots Fired 192 | 6 28 30 38 14 76 Gun 148 | 6 28 30 23 9 52 Cannon 28 | . . . 14 5 9 Launcher 9 | . . . . . 9 Special 7 | . . . 1 . 6 Kinetic 87 | 3 1 15 28 10 30 Thermal 83 | 3 17 15 10 4 34 Explosive 9 | . . . . . 9 Electromagnetic 13 | . 10 . . . 3 Robot Hit Streak 10 | 2 7 5 6 7 10 Robot Miss Streak 5 | 1 2 5 4 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 113 | 3 18 14 20 8 50 Core Hits 47 | 2 5 10 7 2 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . . 3 Burn 4 | . 1 . . . 3 Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1943 | 32 258 152 263 87 1151 Guns 1076 | 30 201 152 125 56 512 Cannons 280 | . . . 138 31 111 Explosions 585 | . 57 . . . 528 Melee . | . . . . . . Ramming 2 | 2 . . . . . Kinetic 581 | 18 . 67 207 60 229 Thermal 664 | 12 134 85 56 27 350 Explosive 528 | . . . . . 528 Electromagnetic 168 | . 124 . . . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | 2 5 5 . . . Average Corruption 3 | 2 2 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 4 7 . . . Message Errors 3 | . 2 1 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 102 | 1 . . . . 101 Shots 5 | . . . . . 5 Rammed 2 | 1 . . . . 1 Targets Rammed 2 | 1 . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | 52 338 . 72 168 443 Average Temperature 121 | 25 111 . 21 69 156 Received Heat Transfer 1188 | 12 222 . 72 108 774 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 1 . . 1 Heat Transferred 1930 | 25 396 200 125 74 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | 20 43 80 98 30 150 Initial 6 | . 6 . . . . Average 23 | 3 5 20 37 5 38 Influence Increases 797 | 20 73 110 213 35 346 Destroy 0b10 Robot/C 500 | 20 60 100 120 20 180 Destroy 0b10 Robot/NC 5 | . . . 5 . . Destroy Leader 132 | . 10 10 42 10 60 Allied During Kill 12 | . . . 12 . . Successful Hack 37 | . . . 18 5 14 Disable Machine 60 | . . . 15 . 45 Destroy Structure 51 | . 3 . 1 . 47 Influence Decreases 797 | 10 83 110 213 35 346 Entered New Map 4 | . 4 . . . . Time Decay 563 | 10 59 110 173 35 176 Lost Part 190 | . 20 . . . 170 Lost Ally 40 | . . . 40 . . Squads Dispatched 5 | . 1 . 1 1 2 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | 1 5 6 11 8 15 Peak Tracking Total 5 | 1 3 3 3 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . 1 . 3 2 4 Terminals 8 | . . . 3 1 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 5 . 6 4 9 Successful 14 | . 4 . 4 2 4 Failed 10 | . 1 . 2 2 5 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 17 | . . . 6 2 9 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 4 . 4 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 3 2 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled 1 | . 1 . . . . Recycled Matter 155 | . 155 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 1 | . 1 . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 24 | . . 24 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 152 | . . . 152 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 994 | . . . 444 184 366 Optics 346 | . . . . . 346 Terrain 648 | . . . 444 184 20 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1836 | 82 323 355 444 210 422 Spaces Moved 1352 | 79 278 333 317 127 218 Core 54 | 28 . . 2 . 24 Treads 111 | . . . 97 . 14 Legs . | . . . . . . Wheels 1187 | 51 278 333 218 127 180 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 125 100 Average Speed 103 | 69 86 88 119 125 124 Slowest Speed 250 | 80 95 95 250 125 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . 2 . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 8 43 74 26 12 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 1 . 4 Terrain Destroyed 62 | . 2 . 1 . 59 Melee . | . . . . . . Projectile 5 | . . . 1 . 4 AOE 57 | . 2 . . . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1615 | 100 331 368 351 168 297 Wait 47 | 5 4 . . 24 14 Move 1347 | 78 277 332 316 126 218 Hop . | . . . . . . Pick Up 42 | 8 16 5 6 3 4 Fast Attach 10 | . 1 2 3 1 3 Attach 29 | 5 5 2 3 3 11 Detach 1 | . . . . 1 . Swap 22 | . 7 3 4 3 5 Drop 25 | . 5 9 4 2 5 Fire 88 | 3 14 15 15 5 36 Melee 2 | . 2 . . . . Ram 2 | 1 . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered Mines 407 | -10/Mines | Met a Derelict testing a Signal Generator 412 | -10/Mines | Found Signal Generator 601 | -10/Mines | Assembled infested the area 606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 636 | -10/Mines | Discovered new exit (range 13) 695 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 2 allies 761 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 762 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Discovered new exit (range 10) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1209 | -8/Materials | Discovered new exit (range 15) 1321 | -8/Materials | Repaired Terrain Scanner 1415 | -8/Materials | Entered Storage 1442 | -8/Storage | Identified exit to Recycling 1784 | -8/Storage | Lost 11 parts (3p2n1u5w) 1799 | -8/Storage | Core integrity fell below 50% 1816 | -8/Storage | Core integrity fell below 20% 1837 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired Shock Rifle. Penetrated by Slug. Acquired Hvy. EM Pulse Gun. Shock Rifle destroyed. Critical hit (Burn: +37). Slug penetrates Storage Shell. Hvy. EM Pulse Gun destroyed. Y-45 Defender misfires. Penetrated by Slug. Slammed into K-01 Serf. Penetrated by Slug. Y-45 Defender misfires. M-13 Machinist repairs G-47 Trooper. Penetrated by Slug. M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. Slug penetrates Storage Shell. M-13 Machinist repairs G-47 Trooper Aluminum Leg. Slug penetrates Wall. 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