Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.16 @ 19:33:46 Player: Ruki Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (66) 66 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 981 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Medium Matter Pod (100) Heavy EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Medium Matter Pod Signal Interpreter Signal Interpreter Core Shielding [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 12 | 7 4 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 1 | 1 . . Processor 2 | 1 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 78 | . 81 40 Engine 10 | . 10 . Leg 24 | . 25 18 Storage 11 | . 12 10 Processor 7 | . 8 . Protection 3 | . 3 10 Energy Gun 19 | . 20 1 Naked Turns . | . . . Heaviest Build 17 | 14 17 12 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 5 | 4 5 . Average Overweight (x) 2 | 1 3 . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 6 Average Carried 4 | 1 4 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 398 | 261 137 . Remotely . | . . . Salvage Created 142 | . 142 . Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 174 | . 44 130 Core 36 | . 9 27 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 20 | 3 13 4 Largest 2 | 1 2 1 Hottest 90 | 40 90 65 Shots Fired 23 | 3 16 4 Gun 23 | 3 16 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 23 | 3 16 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 3 5 4 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | 3 11 4 Core Hits 8 | . 7 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 318 | 34 215 69 Guns 205 | 33 108 64 Cannons . | . . . Explosions 89 | . 89 . Melee . | . . . Ramming 24 | 1 18 5 Kinetic . | . . . Thermal 205 | 33 108 64 Explosive . | . . . Electromagnetic 89 | . 89 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . 28 2 Shots 1 | . 1 . Rammed 6 | 1 3 2 Targets Rammed 6 | 1 3 2 Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 34 Average Temperature 19 | . 21 15 Received Heat Transfer 90 | . 12 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 484 | 75 261 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 45 | . 45 9 Initial 9 | . . 9 Average 19 | . 24 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 5 4 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 13 | . 13 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1004 | 144 799 61 Spaces Moved 469 | 94 339 36 Core 347 | 94 253 . Treads . | . . . Legs 122 | . 86 36 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 194 | 129 219 120 Slowest Speed 300 | 250 300 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 46 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 537 | 113 376 48 Wait 6 | . 1 5 Move 467 | 93 338 36 Hop . | . . . Pick Up 21 | 9 12 . Fast Attach . | . . . Attach 12 | 7 4 1 Detach 1 | . 1 . Swap . | . . . Drop 4 | . 4 . Fire 20 | 3 13 4 Melee . | . . . Ram 3 | 1 2 . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 573 | -10/Materials | Identified exit to Materials 573 | -10/Materials | Discovered exit to Materials (range 15) 924 | -10/Materials | Discovered exit to Materials (range 7) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1005 | -9/Materials | Self-destructed Last Messages --------------- 00754_ Acquired Particle Gun. 00756_ R-06 Scavenger collects Med. Laser. 00764_ Triggered Blade Trap. 00764_ Massive razor-sharp blades shoot up from within the floor. 00764_ Sml. Laser severed. 00769_ R-06 Scavenger destroyed. 00779_ Acquired 74 matter. 00852_ Triggered Blade Trap. 00852_ Massive razor-sharp blades shoot up from within the floor. 00852_ Beam Rifle severed. 00852_ Lgt. Ion Engine severed. 00857_ Slammed into U-05 Engineer. 00901_ Connecting with Terminal... 00924_ EXIT=FOUND: MATERIALS 00927_ Connecting with Terminal... PARAMETERS=POWER_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE 00999_ Aluminum Leg severed. 01000_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????+ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ???########### #?????????????????????? | | ???# ## #??????????? ?????????? | | ???# """ ## ##???????? ???????? | | ???# """ # ####### ???????? | | ???# * """ # ??????? | | ???# + a ??????? | | ???# """ # #????????? | | ???#* """ # ggg ####### #????????? | | ???# """ ## @ #########?????????????? | | ???# ##l # #?????????????? | | ???########### = # % " #?????????????? | | ?????????????# + ""#?????????????? | | ?????????????# # ""#?????????????? | | ?????????????# # """#?????????????? | | ?????????????# # "" #?????????????? | | ?????????????##### """#?????????????? | | ?????????????????# """#?????????????? | | ?????????????????# """#?????????????? | | ?????????????????# " #?????????????? | | ?????????????????# #?????????????? | | ?????????????????#########?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDeuteriumInjector Manual? 0 Play Time 00:18:42 Cumulative 2.0 hours Start 2021.05.29 @ 18:03:25 End 2021.10.16 @ 19:33:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 1 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b07f39-e61b-4937-b5a1-3c3a5b3f1f86