Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.22 @ 06:41:42 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (7) 35 Value Destroyed (1642) 1642 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6819) 6819 TOTAL SCORE: 16436 Bonus ------- Follower Combat Kills 319 Entered Garrisons 1600 Used RIF Installer 3000 Acquired SGEMP 2000 Friendly Fire -100 Cogmind --------- Core Integrity 205/1300 Matter 47/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- Relay Coupler [NC] (29) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Force Field Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Centrium Heavy Treads Improved Force Field Heavy Neutron Cannon [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Relay Coupler [NC] Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Improved Datajack Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Slots Evolved 14 | . . . 2 . 2 . . . 2 . 2 . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 2 . 2 . . . 1 . 2 . . . 2 . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 7 . 3 8 4 . 6 8 4 2 5 2 4 3 3 9 3 6 2 1 8 8 1 Power 8 | 2 . 1 . . . . . . . 1 . 1 . . 1 . . . . 1 1 . Engine 4 | 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Core 4 | . . 1 . . . . . . . . . 1 . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 1 2 3 . 2 2 . 1 1 . 3 1 1 3 . 4 . 1 . 5 1 Treads 8 | . . . . 2 . 2 . . . . . . . . . . 3 . . . 1 . Leg 8 | 2 . 1 2 1 . . . . 1 1 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Flight 12 | . . . . . . . 2 . . . . 3 1 1 . . . . 1 . 3 1 Utility 35 | 1 . . 4 1 . 2 4 4 1 3 1 . . 2 2 3 1 . . 5 1 . Device 4 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 4 1 . . . 1 . . . . . . . . . . . . . . Hackware 22 | . . . . . . 2 1 3 1 3 . . . 2 2 2 1 . . 5 . . Protection 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 1 2 . . 2 2 . . . 1 . 2 . 3 . 1 2 . 2 1 . Energy Gun 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Ballistic Gun 3 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . 2 . 1 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Lost 54 | . . 6 1 4 . 1 . 1 . 4 . 3 . 7 . 6 . 3 6 . 9 3 Power 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 22 | . . 2 . 3 . . . 1 . 2 . 2 . 3 . 2 . 1 2 . 2 2 Utility 18 | . . . . . . 1 . . . . . . . 2 . 3 . 2 4 . 5 1 Weapon 11 | . . 3 1 1 . . . . . 2 . 1 . 2 . . . . . . 1 . Highest Loss Streak 11 | . . 5 1 5 . 1 . 1 . 4 . 3 . 7 . 6 . 3 6 . 8 11 Average Slot Usage (%) 64 | . 85 67 53 53 54 65 81 87 73 84 65 76 75 78 54 70 35 45 27 27 39 10 Core 1 | . . 8 . . . . . . . . . 3 . . 1 3 . . . . 1 . Treads 2 | . . . . 8 18 18 13 . . . . . . . . . 1 12 7 . . . Leg 3 | . 28 24 11 1 . . . . 1 8 . . . . . . . . . . . . Flight 5 | . . . . . . . 4 17 7 7 6 13 12 16 . . . . . 4 6 3 Device 1 | . . . . . . . 1 1 . . 5 6 6 . . . . . . . 1 . Storage 1 | . 14 12 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 30 43 36 36 16 8 7 . . . . . . . . . . . . . Hackware 26 | . . . . . . 7 26 33 33 43 40 40 40 43 40 45 32 33 19 21 22 6 Protection 3 | . . . . . . . 8 9 7 7 6 6 6 6 . 2 . . . . . . Energy Gun 1 | . 14 8 12 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 10 . . . 1 1 9 7 6 . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 9 9 7 7 6 5 4 4 . . . . . . . . Naked Turns 33 | . . 13 20 . . . . . . . . . . . . . . . . . . . Heaviest Build 26 | 12 12 13 2 . . 3 7 7 6 21 6 11 9 9 17 19 . . . 17 26 . Greatest Support 40 | 20 20 20 3 20 3 40 12 12 6 28 6 16 11 16 28 28 3 3 27 27 38 11 Greatest Overweight (x) 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 1 2 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 5 3 2 4 3 3 3 3 3 3 4 3 4 3 3 3 3 4 3 3 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 2 Class Distribution -------------------- 37% | Bothacker-Mutant 30% | Mutant 27% | Botlord-Mutant 4% | Botlord-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Sprinter | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Botlord-Mutant | -3/Garrison Bothacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Matter Collected 846 | 177 . 103 . 83 . . . 41 . 224 . 49 . 66 . 88 . . . . 15 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 285 | . . 88 . . . . . 26 . . . . . 83 . 88 . . . . . . Parts 13 | . . 6 . . . . . 1 . . . . . 2 . 4 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Combat Hostiles Destroyed 7 | . . 2 . . . . . 2 . . . . . 2 . 1 . . . . . . Melee 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Guns 4 | . . 2 . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 3 | . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Swarmer 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Grunt 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 2 | . . 2 . . . . . 1 . . . . . 1 . 1 . . . . . . Combat Bots Only 2 | . . 2 . . . . . 1 . . . . . 1 . 1 . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Damage Taken 6870 | . 47 615 229 419 60 70 17 109 53 581 . 291 . 892 75 845 272 416 215 54 866 744 Core 3353 | . . 165 56 269 15 . 17 24 26 209 . 159 . 622 . 551 47 98 75 . 345 675 Absorbed by Shields 296 | . . . . . . . . 7 . . . 45 . 128 . . . . . . 95 21 Core Remaining (%) 55 | 100 . 34 . 18 . . . 89 . 66 . . . 8 . 44 . 87 . . . . Volleys Fired 64 | . . 19 3 1 . 4 . 11 . 5 . . . . 1 5 1 2 . 1 11 . Largest 2 | . . 2 2 1 . 1 . 1 . 1 . . . . 1 1 1 1 . 1 1 . Hottest 110 | . . 60 80 40 . 23 . 23 . 23 . . . . 40 40 40 110 . 110 40 . Shots Fired 70 | . . 22 6 1 . 4 . 11 . 5 . . . . 1 5 1 2 . 1 11 . Gun 49 | . . 22 6 1 . 4 . 11 . 5 . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . . 1 5 1 1 . . 11 . Kinetic 39 | . . 19 . . . 4 . 11 . 5 . . . . . . . . . . . . Thermal 9 | . . . 6 1 . . . . . . . . . . . . . 1 . 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 4 3 . . . . 3 . . . . . . 2 7 8 10 . . 12 . Robot Miss Streak 2 | . . 2 1 1 . . . 2 . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 84 | . . 15 5 . . 1 7 12 4 5 2 3 1 8 1 9 1 2 . . 8 . Core Hits 24 | . . 14 1 1 . . . 2 . . . . . 1 . 3 . . . . . 2 Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 62 | . . . . . . 1 7 9 4 9 5 4 1 11 . 11 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . 9 . 11 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 3 . 2 . 1 1 1 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 978 | . . 173 52 18 . . . 102 . . . . . 386 . 191 . 43 . . 4 9 Guns 325 | . . 161 52 10 . . . 102 . . . . . . . . . . . . . . Cannons 43 | . . . . . . . . . . . . . . . . . . 43 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 577 | . . . . . . . . . . . . . . 386 . 191 . . . . . . Ramming 33 | . . 12 . 8 . . . . . . . . . . . . . . . . 4 9 Kinetic 224 | . . 122 . . . . . 102 . . . . . . . . . . . . . . Thermal 105 | . . . 52 10 . . . . . . . . . . . . . 43 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . 39 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 577 | . . . . . . . . . . . . . . 386 . 191 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Average Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . . . . . . . . 162 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 162 | . . . . . . . . . . . . . . 162 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . 3 . 2 . . . . . . . . . . . . . . . . 2 4 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . 5 . 3 . . . . . . . . . 1 . 1 . . . . 1 3 Targets Rammed 18 | . . 8 . 4 . . . . . . . . . 1 . 1 . . . . 1 3 Kicked 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 68 | . . 68 15 . . . . . . . . . . . 9 10 . 24 . 24 12 . Average Temperature 18 | . . 28 10 . . . . . . . . . . . 9 5 . 18 . 18 6 . Received Heat Transfer 969 | . 24 354 99 42 18 27 9 18 12 114 . . . 84 9 48 9 36 9 . 48 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | . . . 125 25 . . . . . . . . . . . . . 25 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Peak Influence 295 | . 23 48 65 135 82 133 116 208 133 295 159 111 39 181 106 113 108 89 76 80 171 139 Initial 123 | . . 8 . 25 52 53 59 75 103 93 123 111 39 27 94 60 48 75 40 30 45 96 Average 89 | . 7 26 22 78 65 77 87 152 118 184 123 102 39 111 99 75 62 75 40 66 86 114 Maximum Alert Level 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Low Security (%) 95 | 100 100 100 100 100 100 100 100 73 100 63 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 4 | . . . . . . . . 26 . 36 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 2 2 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . 2 . 1 . 2 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Distress Signals 5 | . . . 2 . 1 . . . . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 3 8 9 10 7 2 5 12 5 22 5 9 1 16 1 25 9 11 9 2 26 23 Peak Tracking Total 23 | . 3 6 10 4 11 1 2 8 4 14 5 9 1 13 1 19 6 9 9 5 11 23 Tactical Retreats 20 | . . . . 4 . . . . . 2 1 . . 3 . 1 1 1 1 . 5 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Traps Triggered 18 | . . . . . 1 1 . 2 . 2 . 3 . 4 . 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Machines Disabled 7 | . . . . . . 1 . 1 . 2 . . . 1 . 1 . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . Garrison Relay 7 | . . . . . . 1 . 1 . 2 . . . 1 . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Machines Accessed 13 | . 1 . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . . 1 Terminals 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 21 | . 2 . 2 . 2 . 5 . 1 . 1 . 3 . 1 . 2 . 1 . . 1 Successful 13 | . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 . 1 . . 1 Failed 8 | . 1 . 1 . 1 . 3 . . . . . 2 . . . . . . . . . Catastrophic 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 2 . 2 . . . 4 . . . . . 1 . . . . . . . . . Terminals 11 | . 2 . 2 . . . 4 . . . . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . . . Terminal Hacks 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 38 | . . . . . . 1 4 4 3 5 2 2 1 2 1 4 1 1 . . 7 . Non-combat 10 | . . . . . . . 1 . 2 . 1 . 1 . . . 1 . . . 4 . Combat 28 | . . . . . . 1 3 4 1 5 1 2 . 2 1 4 . 1 . . 3 . Robot Hacks Applied 45 | . . . . . . 1 6 6 4 5 2 3 1 2 1 4 1 1 . . 8 . parse_system 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . generate_echo 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . map_walls 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 . find_garrison 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . wipe_record 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . 2 . . . . . . . . . . . . . . overwrite_iff 13 | . . . . . . . . 3 . 2 1 1 . 1 . 3 . 1 . . 1 . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 10 | . . . . . . . 2 . 1 3 . 1 . 1 1 . . . . . 1 . Relay Couplers Released 27 | . . . . . . 5 . 3 . 7 . . . 4 . 3 . . . 5 . . Machine Destruction 27 | . . . . . . 5 . 3 . 7 . . . 4 . 3 . . . 5 . . Attached 22 | . . . . . . 2 1 3 1 3 . . . 2 2 2 1 . . 5 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Total Allies 27 | . . 3 . . . . 2 4 1 5 1 2 . 2 1 3 . 1 . . 2 . Largest Group 3 | . . 3 . . . . 2 3 1 3 1 2 . 2 1 2 . 1 . . 2 . Highest-Rated Group 112 | . . 40 . . . . 45 25 32 82 12 24 . 24 49 81 . 48 . . 112 . Highest-Rated Ally 81 | . . 16 . . . . 29 15 32 32 12 12 . 12 49 81 . 48 . . 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . 9 . . . . 5 17 . 27 5 5 . 5 2 10 . 5 . . 4 . Total Damage 1910 | . . 112 . . . . 84 177 . 669 47 79 . 62 58 291 . 210 . . 121 . Kills 13 | . . . . . . . 1 1 . 5 1 2 . 1 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Turns Passed 3284 | 50 107 244 81 168 38 135 230 209 135 296 144 146 75 229 120 138 231 50 51 151 202 54 Spaces Moved 4100 | 31 89 171 120 282 73 164 167 190 249 310 240 209 145 274 169 145 244 89 100 133 406 100 Core 1550 | 4 . 26 120 271 73 163 104 1 . . . . . 47 119 60 244 89 96 . 76 57 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Legs 322 | 27 89 145 . 11 . . . . . 50 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 135 | . . . . . . . . . . . . . . . 50 85 . . . . . . Flight 2092 | . . . . . . . 63 189 249 260 240 209 145 227 . . . . 4 133 330 43 Fastest Speed 32 | 50 120 50 50 50 50 50 34 34 35 35 35 32 34 32 50 50 50 50 40 40 37 40 Average Speed 49 | 110 120 109 50 52 50 50 43 34 37 56 35 34 34 38 51 53 50 50 49 40 41 45 Slowest Speed 250 | 120 120 120 50 120 50 160 50 150 45 120 35 105 35 100 60 60 50 50 50 40 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 . . . . 1 . . . . . . 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 38 18 60 13 33 21 30 10 60 8 44 4 51 3 42 8 25 8 32 19 34 Regions Visited 22 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Total 5202 | 43 89 209 131 299 74 209 317 316 285 419 296 280 168 378 200 187 351 92 100 227 428 104 Wait 645 | 6 . . . 2 1 25 125 68 32 51 49 15 18 56 16 3 98 . . 79 1 . Move 4048 | 30 88 170 119 281 73 162 167 188 244 308 239 207 144 270 168 144 243 87 99 131 393 93 Hop 11 | . . . . . . . . . 2 . . . . 1 . . . . . . 5 3 Pick Up 35 | . 1 4 1 4 . 4 3 3 1 1 1 1 1 . 3 1 1 . . . 4 1 Fast Attach 61 | 6 . 2 6 3 . 1 5 . 1 5 1 3 3 3 4 2 4 . 1 5 5 1 Attach 29 | . . 1 2 1 . 3 3 3 1 . 1 . . . 5 1 2 1 . 3 2 . Detach 10 | . . 1 . . . 1 1 . . 1 . . . . 2 . 1 1 . 2 . . Swap 7 | 1 . . . . . 2 . 1 . . . 1 . . . . . 1 . . 1 . Drop 38 | . . 4 . 3 . 2 6 3 . 3 . 3 1 1 1 3 1 . . . 5 2 Fire 64 | . . 19 3 1 . 4 . 11 . 5 . . . . 1 5 1 2 . 1 11 . Melee 62 | . . . . . . 1 7 9 4 9 5 4 1 11 . 11 . . . . . . Ram 9 | . . . . 3 . . . . . . . . . 1 . 1 . . . . 1 3 Kick 9 | . . 8 . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . 4 . 30 . 36 . 46 . 35 . . . . . 6 . 1 Rewire 16 | . . . . . . . . . . . . . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Entered Mines 276 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 371 | -10/Mines | Core integrity fell below 50% 396 | -10/Mines | Discovered new exit (range 15) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Utility x2 409 | -9/Materials | Lost 5 parts (1p2n2w) 466 | -9/Materials | Identified exit to Mines 483 | -9/Materials | Entered Mines 507 | -9/Mines | Met a Derelict bent on vengeance 524 | -9/Mines | Core integrity fell below 50% 535 | -9/Mines | Lost 5 parts (3n2w) 541 | -9/Mines | Learned Materials garrison access intel 561 | -9/Mines | Core integrity fell below 20% 582 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 643 | -9/Mines | Discovered new exit (range 5) 650 | -9/Mines | Identified exit to Materials 651 | -9/Mines | Entered Materials 651 | -8/Materials | Evolved 2 slots: Utility x2 652 | -8/Materials | Loaded intel: 1 garrison access location 689 | -8/Materials | Identified exit to Garrison 689 | -8/Materials | Entered Garrison 732 | -8/Garrison | Discovered new exit (range 10) 737 | -8/Garrison | Identified exit to Materials 741 | -8/Garrison | Installed Relay Interface Framework 763 | -8/Garrison | Garrison Relay disabled 782 | -8/Garrison | Triggered checkpoint 824 | -8/Garrison | Entered Materials 1054 | -8/Materials | Identified exit to Garrison 1054 | -8/Materials | Entered Garrison 1056 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 1072 | -8/Garrison | Build established: Bothacker-Mutant 1080 | -8/Garrison | Triggered checkpoint 1103 | -8/Garrison | Garrison Relay disabled 1257 | -8/Garrison | Discovered new exit (range 12) 1263 | -8/Garrison | Entered Factory 1263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -7/Factory | Identified exit to Garrison 1398 | -7/Factory | Entered Garrison 1418 | -7/Garrison | Garrison Relay disabled 1426 | -7/Garrison | Triggered checkpoint 1514 | -7/Garrison | Triggered checkpoint 1535 | -7/Garrison | Discovered new exit (range 9) 1574 | -7/Garrison | Garrison Relay disabled 1586 | -7/Garrison | Triggered checkpoint 1660 | -7/Garrison | Triggered checkpoint 1663 | -7/Garrison | Triggered checkpoint 1687 | -7/Garrison | Discovered new exit (range 10) 1692 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 1694 | -7/Garrison | Entered Factory 1694 | -6/Factory | Evolved 2 slots: Utility x2 1724 | -6/Factory | Lost 4 parts (2n2w) 1838 | -6/Factory | Identified exit to Garrison 1838 | -6/Factory | Entered Garrison 1840 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 1866 | -6/Garrison | Triggered checkpoint 1936 | -6/Garrison | Triggered checkpoint 1980 | -6/Garrison | Discovered new exit (range 13) 1984 | -6/Garrison | Entered Factory 1998 | -6/Factory | Lost 3 parts (2n1w) 2059 | -6/Factory | Identified exit to Garrison 2059 | -6/Factory | Entered Garrison 2069 | -6/Garrison | Garrison Relay disabled 2096 | -6/Garrison | Triggered checkpoint 2192 | -6/Garrison | Discovered new exit (range 8) 2206 | -6/Garrison | Triggered checkpoint 2218 | -6/Garrison | Triggered checkpoint 2266 | -6/Garrison | Core integrity fell below 50% 2277 | -6/Garrison | Core integrity fell below 20% 2279 | -6/Garrison | Discovered new exit (range 8) 2285 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 2288 | -6/Garrison | Entered Factory 2288 | -5/Factory | Evolved 2 slots: Utility x2 2302 | -5/Factory | Lost 7 parts (3n2u2w) 2391 | -5/Factory | Identified exit to Garrison 2408 | -5/Factory | Entered Garrison 2442 | -5/Garrison | Garrison Relay disabled 2470 | -5/Garrison | Triggered checkpoint 2475 | -5/Garrison | Spotted B-75 Beast 2510 | -5/Garrison | Triggered checkpoint 2514 | -5/Garrison | Triggered checkpoint 2536 | -5/Garrison | Core integrity fell below 50% 2538 | -5/Garrison | Discovered new exit (range 8) 2544 | -5/Garrison | Expanded RIF knowledge: Command Fork 2546 | -5/Garrison | Entered Factory 2546 | -4/Factory | Evolved 2 slots: Utility x2 2555 | -4/Factory | Lost 6 parts (1p2n3u) 2593 | -4/Factory | Build established: Botlord-Mutant 2672 | -4/Factory | Identified exit to Garrison 2722 | -4/Factory | Spotted B-86 Titan 2777 | -4/Factory | Entered Garrison 2810 | -4/Garrison | Spotted B-86 Titan 2822 | -4/Garrison | Discovered new exit (range 10) 2827 | -4/Garrison | Entered Research 2827 | -3/Research | Evolved 2 slots: Utility x2 2843 | -3/Research | Lost 3 parts (1n2u) 2862 | -3/Research | Spotted B-86 Titan 2878 | -3/Research | Identified exit to Garrison 2878 | -3/Research | Entered Garrison 2892 | -3/Garrison | Garrison Relay disabled 2897 | -3/Garrison | Lost 6 parts (2n4u) 3001 | -3/Garrison | Spotted B-86 Titan 3004 | -3/Garrison | Triggered checkpoint 3025 | -3/Garrison | Discovered new exit (range 8) 3029 | -3/Garrison | Entered Research 3217 | -3/Research | Discovered new exit (range 22) 3231 | -3/Research | Entered Testing 3258 | -3/Testing | Core integrity fell below 50% 3275 | -3/Testing | Spotted Striker 3276 | -3/Testing | Spotted Striker 3280 | -3/Testing | Spotted Alpha 7 3283 | -3/Testing | Core integrity fell below 20% 3283 | -3/Testing | Stole the SGEMP Prototype 3285 | -3/Testing | Self-destructed Last Messages --------------- 03267_ K-01 Serf cleans the Scanalyzer. 03272_ Triggered Alarm Trap. 03272_ An alarm sounds. 03272_ ALERT: Alarm triggered, dispatching investigation squad. 03274_ >> Watcher Feeds: Feed link from W-44 Eye lost. 03279_ Knocked back. 03280_ Triggered Stasis Trap. 03280_ A bubble of rippling energy engulfs the area. 03280_ Field strength at 89. 03281_ Field strength at 69. 03281_ Knocked back. 03281_ Slug penetrates Reinforced Barrier. 03281_ Slug penetrates Machine. 03283_ Acquired SGEMP Prototype. 03283_ Field strength at 33. 03284_ Dropped SGEMP Prototype. 03284_ Field strength at 9. 03284_ Slug penetrates Machine. 03284_ Q-thruster destroyed. 03284_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????##########?????????????????????? | | ???????????#""""""""#?????????????????????? | | ???????????#" """""#?????????????????????? | | ???????????#" @"#?????????????????????? | | ??????????## ""#?????????????????????? | | ??????????# ""#?????????????????????? | | ??????????# 7 K """#?????????????????????? | | ??????????####//#####?????????????????????? | | ????????????## K##????????????????????????? | | ????????????# s #????????????????????????? | | ????????????##s ##????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ############+###########+## | | ?????????????# w | | ?????????????# c k k | | ?????????????" ####################### ### | | ????????????## #?????????????????????? #?? | | ?????????????# #???????????????????????#?? | | ????????????## ##????????????????????????? | | ????????????# ########?????????????????? | | ????????????# T" #??????# ??? ?????? | | ????????????# "" #??????# ?????? | | ????????????# ##### #??????#[ "" "???? | | ????????????######???# # ?????# ""S????? | | ?????????????????????# # ????# ""?????? | | ?????????????????##### # ????! ??????? | | ?????????????????" " # ###/######/######## | | ?????????????????" " + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Relay Coupler Types 167 Relay Coupler Value 6 Item Schematics ----------------- Datajack | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRecoilMegatreads Manual? 0 Play Time 01:16:29 Cumulative 40.8 hours Start 2021.01.20 @ 08:42:41 End 2021.01.22 @ 06:41:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c11255b-5943-47ac-9a03-747637e37241