Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 17:36:56 Player: TLFP Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (140) 700 Value Destroyed (5945) 5945 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2353) 2353 TOTAL SCORE: 15638 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 517 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -151 Cogmind --------- Core Integrity 809/1000 Matter 110/300 Energy 90/170 System Corruption 4% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Transmission Jammer Experimental Thermal Shield Relay Coupler [Sentry] (8) > --- WEAPON (4) ------- Variable Charge Gun KE Penetrator > --- INVENTORY (16) --- Neutrino Core Enhanced Flexi-carbon Leg Energy Well (460) Makeshift Terrain Scanner Phase Shifter Makeshift Armor Plating Layered Heavy Armor Plating System Shield Long-range Tractor Beam Tesla Rifle Heavy Laser Firepult Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Transmission Jammer Experimental Thermal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Variable Charge Gun Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Micro Fission Core Enhanced Flexi-carbon Leg Energy Well Matter Compressor Makeshift Terrain Scanner Phase Shifter Makeshift Armor Plating Layered Heavy Armor Plating Shock Absorption System Advanced Hacking Suite System Shield Relay Coupler [Swarmer] Long-range Tractor Beam Heavy Laser Firepult Gauss Rifle Gauss Rifle Remote Datajack Great Axe [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . 2 . . . . . . 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . Parts Attached 142 | . 6 2 16 9 . . 28 6 2 13 15 9 11 . 9 16 Power 14 | . . 1 1 1 . . 4 . . 1 1 1 1 . 2 1 Engine 10 | . . 1 1 1 . . 2 . . 1 1 1 1 . 1 . Core 4 | . . . . . . . 2 . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | . 4 . 7 4 . . 5 . . 4 3 2 2 . 2 3 Treads 17 | . 1 . 7 2 . . 5 . . . 2 . . . . . Leg 11 | . . . . . . . . . . 3 1 2 2 . 2 1 Wheel 5 | . 3 . . 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . 1 . . . . . . Utility 31 | . 2 . 3 . . . 7 1 2 3 3 2 2 . 2 4 Device 14 | . . . 2 . . . 2 . . 2 1 . 1 . 2 4 Storage 5 | . 2 . 1 . . . 1 . . 1 . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . . Hackware 4 | . . . . . . . 1 . . . 2 . 1 . . . Protection 7 | . . . . . . . 3 1 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | . . 1 5 4 . . 12 5 . 5 8 4 6 . 3 8 Energy Gun 12 | . . 1 . 1 . . 3 1 . . 1 1 1 . 1 2 Energy Cannon 16 | . . . 3 1 . . 5 1 . 1 2 1 . . 1 1 Ballistic Gun 14 | . . . 1 . . . 1 . . 2 3 . 3 . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 2 | . . . . . . . 2 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 . . 1 2 . 1 . 1 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . 1 1 . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . . . . . . 1 . Parts Lost 56 | . 1 3 3 6 . . 4 . . 3 14 9 2 . 3 8 Power 7 | . . 1 1 . . . 1 . . . 2 1 . . 1 . Propulsion 21 | . 1 . 1 2 . . 2 . . 2 6 2 1 . 1 3 Utility 4 | . . . . . . . . . . . 1 2 . . . 1 Weapon 24 | . . 2 1 4 . . 1 . . 1 5 4 1 . 1 4 Highest Loss Streak 8 | . 1 1 1 3 . . 2 . . 1 8 4 2 . 3 4 Average Slot Usage (%) 90 | . 97 96 96 81 100 100 97 100 94 89 92 67 73 86 90 88 Engine 6 | . 14 14 10 11 11 11 2 7 6 6 5 5 5 6 5 . Core 1 | . . . . . . . 5 . . . . . . . . 5 Treads 15 | . 7 14 41 29 22 22 22 23 20 18 8 4 . . . . Leg 4 | . . . . . . . . . . 1 12 3 12 13 20 8 Wheel 4 | . 19 14 1 3 22 22 11 7 6 3 . . . . . . Device 8 | . . . 10 11 11 11 6 7 6 11 3 4 . 6 10 23 Storage 16 | . 26 28 11 11 11 11 16 15 13 13 20 20 20 20 20 16 Processor 1 | . . . . . . . . . 3 6 5 . . . . . Hackware 3 | . . . . . . . 3 . . . 6 13 16 13 8 5 Protection 3 | . . . . . . . 9 7 10 7 2 1 . . . . Energy Gun 2 | . . 9 . 5 . . 5 7 6 . . 1 . . 1 3 Energy Cannon 6 | . . . 14 4 . . 4 16 13 11 1 . . . 3 2 Ballistic Gun 6 | . 28 16 1 . . . 1 . . 3 12 4 1 20 15 13 Slashing Weapon 3 | . . . . 5 22 22 3 5 6 2 . 1 8 6 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 27 27 30 27 25 25 61 72 71 91 91 80 78 78 82 88 Greatest Support 83 | 20 20 20 80 80 20 20 62 62 10 62 50 35 55 40 83 68 Greatest Overweight (x) 8 | . 2 2 2 2 1 1 5 7 7 8 3 3 3 1 1 3 Average Overweight (x) 2 | . 1 1 . . 1 1 1 5 6 5 2 1 1 1 . 1 Largest Inventory Capacity 22 | . 10 10 10 10 10 10 16 16 16 22 22 22 22 22 22 22 Average Capacity 16 | . 8 10 10 10 10 10 14 16 16 16 22 22 22 22 22 21 Most Carried 22 | . 7 6 10 10 10 10 16 16 16 22 22 20 22 22 22 22 Average Carried 15 | . 6 5 8 7 9 10 14 15 14 16 21 18 20 22 21 21 Final Capacity 22 | 6 10 10 10 10 10 10 16 16 16 22 22 22 22 22 22 16 Final Carried 22 | 6 6 6 10 10 10 10 16 16 15 22 20 17 22 22 22 16 Class Distribution -------------------- 40% | Scavenger-Mutant 18% | Scavenger-Skirmisher 16% | Mutant 10% | Bothacker-Mutant 7% | Scavenger-Tank 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Hauler-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Matter Collected 3020 | 200 61 81 176 80 . . 514 145 . 224 465 104 219 . 337 414 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5644 | . 337 91 715 256 . . 1004 161 . 730 577 220 168 . 409 976 Parts 249 | . 28 3 42 10 . . 52 4 . 29 26 9 1 . 10 35 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 9 1 . 17 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 120 | . 8 2 12 7 . . 20 3 . 21 9 9 3 . 8 18 Melee 7 | . . . 2 1 . . 4 . . . . . . . . . Guns 51 | . 8 2 . 4 . . 5 1 . 6 6 3 3 . 4 9 Cannons 32 | . . . 10 2 . . 4 2 . 3 2 5 . . 4 . AOE 25 | . . . . . . . 7 . . 9 1 1 . . . 7 Classes Destroyed 15 | . 4 . 2 2 . . 4 1 . . 1 . . . . 1 Worker 4 | . . . . 1 . . 3 . . . . . . . . . Builder 4 | . . . . . . . 1 . . . 1 . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 5 | . 1 . 2 . . . 2 . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . . . . . Swarmer 39 | . 3 . . . . . 3 . . 17 1 8 . . 2 5 Grunt 55 | . 5 2 4 6 . . 15 1 . 3 5 . 3 . 4 7 Brawler 3 | . . . . . . . . . . . 1 . . . 1 1 Duelist 2 | . . . 1 . . . 1 . . . . . . . . . Sentry 11 | . . . 7 . . . . . . . . 1 . . 1 2 Hunter 3 | . . . . . . . 1 1 . 1 . . . . . . Programmer 6 | . . . . . . . . 1 . . 2 . . . . 3 Assembled 1 | . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 6 2 3 3 . . 8 1 . 5 3 5 3 . 6 9 Combat Bots Only 6 | . 5 2 3 3 . . 6 1 . 5 3 5 3 . 6 6 Max Kills in Single Turn 3 | . 1 1 1 1 . . 3 1 . 2 2 3 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 1 1 . . . 2 Melee 1 | . . . 1 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Damage Taken 9618 | . 275 259 636 1079 . . 821 238 21 736 1848 1223 346 . 799 1337 Core 1323 | . 54 47 136 122 . . 45 14 . 79 237 201 98 . 99 191 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 59 . . . 35 91 98 . . . . . . 16 . Volleys Fired 358 | . 30 14 34 32 . . 63 13 . 37 45 16 14 . 20 40 Largest 4 | . 2 2 2 2 . . 2 4 . 3 4 3 3 . 4 4 Hottest 380 | . 40 60 136 136 . . 134 264 . 380 190 278 105 . 221 250 Shots Fired 711 | . 60 26 57 44 . . 87 41 . 48 109 24 23 . 66 126 Gun 471 | . 60 26 11 21 . . 45 13 . 21 85 9 17 . 46 117 Cannon 203 | . . . 46 23 . . 20 28 . 27 15 15 . . 20 9 Launcher 22 | . . . . . . . 22 . . . . . . . . . Special 15 | . . . . . . . . . . . 9 . 6 . . . Kinetic 368 | . 60 17 11 . . . 13 . . 21 80 20 10 . 42 94 Thermal 287 | . . 9 46 44 . . 33 41 . 27 20 4 7 . 24 32 Explosive 22 | . . . . . . . 22 . . . . . . . . . Electromagnetic 19 | . . . . . . . 19 . . . . . . . . . Robot Hit Streak 15 | . 8 13 15 11 . . 9 5 . 8 13 10 6 . 6 8 Robot Miss Streak 6 | . 3 2 2 5 . . 6 3 . 5 3 3 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . 1 Secondary Targets 5 | . 1 . . . . . 1 . . . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . 1 . . 1 Shots Hit Robots 455 | . 40 21 53 36 . . 55 24 . 22 68 19 16 . 31 70 Core Hits 258 | . 20 8 20 12 . . 54 6 . 38 26 18 5 . 15 36 Critical Hits 23 | . 1 . 4 5 . . 2 . . . . . 1 . 2 8 Critical Kills 7 | . . . 1 1 . . 2 . . . . . 1 . 1 1 Critical Parts Destroyed 14 | . 1 . 2 4 . . . . . . . . . . 1 6 Melee Attacks 47 | . . . 18 4 . . 9 5 . 2 2 . . . . 7 Impact 18 | . . . 18 . . . . . . . . . . . . . Slashing 27 | . . . . 4 . . 9 5 . 2 . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . 1 . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . Damage Inflicted 13027 | . 321 193 1051 720 . . 2648 648 . 1336 1812 567 302 . 854 2575 Guns 5428 | . 321 193 76 254 . . 512 145 . 236 1276 160 302 . 396 1557 Cannons 3176 | . . . 572 350 . . 352 503 . 277 288 298 . . 458 78 Explosions 3620 | . . . . . . . 1500 . . 823 248 109 . . . 940 Melee 803 | . . . 403 116 . . 284 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4317 | . 321 115 76 . . . 174 . . 236 1253 360 215 . 329 1238 Thermal 5498 | . . 78 572 604 . . 364 648 . 1100 449 207 87 . 525 864 Explosive 2083 | . . . . . . . 1500 . . . 110 . . . . 473 Electromagnetic 326 | . . . . . . . 326 . . . . . . . . . Impact 403 | . . . 403 . . . . . . . . . . . . . Slashing 400 | . . . . 116 . . 284 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . . 4 4 4 4 4 4 Average Corruption 3 | . . . . . . . . 3 . . 1 4 4 4 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . 18 . . 5 11 11 2 24 5 Message Errors 20 | . . . . . . . . 3 . . . 3 4 . 10 . Matter Fused 18 | . . . . . . . . 5 . . 2 1 2 1 7 . Heat Flow Errors 7 | . . . . . . . . 2 . . . 1 1 1 1 1 Energy Discharges 13 | . . . . . . . . 3 . . 1 4 1 . 2 2 Data Loss (minor) 9 | . . . . . . . . 4 . . 1 1 1 . 2 . Targeting Errors 9 | . . . . . . . . 1 . . 1 1 2 . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 24 . . . 119 20 . 5 105 5 . . 24 . Projectiles 79 | . . . . . . . . 20 . . 30 5 . . 24 . Explosions 121 | . . . . . . . 41 . . 5 75 . . . . . Melee 102 | . . . 24 . . . 78 . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . . . 1 . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . 51 . . 33 122 14 . . . 75 Shots 10 | . . . . . . . 3 . . 3 2 1 . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 12 132 90 353 . . 318 259 . 444 351 351 331 234 217 300 Average Temperature 113 | . 8 64 31 135 . . 140 102 . 184 111 128 181 119 54 120 Received Heat Transfer 2478 | . 102 150 210 438 . . 414 9 9 54 450 54 117 . 324 147 Effects 17 | . . . . 2 . . 7 . . 3 2 2 . . . 1 Shutdowns 3 | . . . . 1 . . . . . 1 . 1 . . . . Energy Bleed 3 | . . . . . . . 2 . . . 1 . . . . . Interference 9 | . . . . 1 . . 4 . . 2 1 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 3 . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . 3 . . . . . 2 Parts Melted 39 | . . . 1 3 . . 1 5 . 16 . 2 1 . . 10 Heat Transferred 14202 | . . 175 1036 1221 . . 646 888 . 5028 507 917 200 . 450 3134 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Peak Influence 954 | . 317 173 355 214 . . 820 403 206 954 900 . . . . 508 Initial 500 | . . 123 66 79 . . . 350 163 144 500 . . . . . Average 361 | . 190 152 156 117 . . 555 279 172 548 718 . . . . 201 Maximum Alert Level 3 | . 1 . 1 1 . . 3 2 1 3 3 . . . . 2 Low Security (%) 33 | . 45 100 58 82 . 100 13 21 83 9 . . . . . 44 Level 1 27 | . 54 . 41 17 . . 7 72 16 16 . . . . . 29 Level 2 23 | . . . . . . . 49 6 . 50 37 . . . . 26 Level 3 15 | . . . . . . . 29 . . 23 62 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 1 . . . 2 7 . . 4 . . . . 5 Investigation 7 | . . . . . . . . 5 . . 1 . . . . 1 Extermination 6 | . . . . . . . . 2 . . 2 . . . . 2 Reinforcement 6 | . 2 . 1 . . . 1 . . . . . . . . 2 Assault 2 | . . . . . . . 1 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . 1 1 . . 7 1 . . 1 . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . 5 Times Spotted 224 | . 15 4 18 17 . . 51 12 1 24 22 14 6 . 14 26 Peak Tracking Total 7 | . 6 2 3 6 . . 7 2 1 5 5 5 4 . 4 5 Tactical Retreats 23 | . 1 1 . 2 . . 14 . . 1 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 9 | . . . . . . . . 3 . 4 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . . . 22 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 36 | . . . 1 . . . 5 . . 5 19 . . . . 6 Max in Single Turn 10 | . . . 1 . . . 1 . . 1 10 . . . . 2 Garrison Relay 3 | . . . . . . . . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 27 | . 1 . 3 . 3 . 4 4 2 . 2 . . 4 . 4 Terminals 13 | . 1 . 3 . . . 4 1 1 . 1 . . . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 96 | . 2 . 8 . 18 . 12 8 4 . 3 . . 29 . 12 Successful 69 | . 1 . 3 . 18 . 7 3 3 . 1 . . 29 . 4 Failed 26 | . 1 . 5 . . . 5 5 1 . 2 . . . . 7 Catastrophic 4 | . 1 . 2 . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 Manual 24 | . 2 . 6 . 1 . 7 7 . . 1 . . . . . Terminals 36 | . 2 . 8 . . . 12 3 3 . 1 . . . . 7 Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 . . . . 2 Scanalyzers 4 | . . . . . . . . 1 . . . . . . . 3 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Terminal Hacks 58 | . . . 3 . 18 . 4 . 2 . . . . 29 . 2 Record 30 | . . . . . 17 . . . . . . . . 11 . 2 Part Schematic 9 | . . . . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . Prototype ID Bank 6 | . . . . . . . 2 . 1 . . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 3 2 . . 1 . . . . . Terminals 5 | . 1 . . . . . 3 . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 3 . . . 4 2 1 . 1 . . . . 4 Full Trace Events 4 | . 1 . . . . . . 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 3 . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 7 | . . . . . . . . . . . 4 . 3 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . Combat 6 | . . . . . . . . . . . 3 . 3 . . . Robot Hacks Applied 8 | . . . . . . . . . . . 5 . 3 . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . . 1 . 1 . . . formatsys_high 3 | . . . . . . . . . . . 2 . 1 . . . Relay Couplers Released 12 | . . . . . . . . . . 12 . . . . . . Machine Destruction 12 | . . . . . . . . . . 12 . . . . . . Attached 3 | . . . . . . . . . . . 2 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Total Allies 14 | . . . . 3 . . . 4 . . 4 . 2 . 1 . Largest Group 4 | . . . . 3 . . . 4 4 3 2 . 2 . 1 . Highest-Rated Group 102 | . . . . 40 . . . 102 102 93 55 . 70 . 94 . Highest-Rated Ally 94 | . . . . 16 . . . 31 31 31 32 . 41 . 94 . Total Orders 4 | . . . . . . . . 2 . . 2 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . 1 . . 1 . . . . . TUNNEL 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 112 | . . . . 24 . . . 31 9 12 17 . 7 . 12 . Total Damage 1933 | . . . . 167 . . . 484 189 105 303 . 257 . 428 . Kills 17 | . . . . 4 . . . 4 1 1 1 . 1 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Turns Passed 10061 | . 297 337 1017 559 242 19 1001 1194 95 1245 929 537 501 114 905 1069 Spaces Moved 5215 | 1 212 232 532 329 267 21 518 488 62 497 369 257 267 77 541 545 Core . | . . . . . . . . . . . . . . . . . Treads 1521 | . 3 81 443 218 . . 238 86 . 85 181 186 . . . . Legs 1575 | 1 1 . . . . . . . . 63 188 71 267 77 541 366 Wheels 1940 | . 208 151 89 111 267 21 280 402 62 349 . . . . . . Hover 179 | . . . . . . . . . . . . . . . . 179 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 100 100 90 90 90 90 140 140 150 150 160 150 150 120 106 Average Speed 147 | 120 91 127 149 138 90 90 138 146 146 162 197 189 165 150 149 142 Slowest Speed 270 | 120 180 180 160 160 90 90 200 175 150 270 220 210 210 150 150 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 48 56 50 75 63 11 37 17 3 75 10 44 43 68 63 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . . 1 . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . . 1 2 . 1 . Spaces Dug 23 | . . . . 1 . . 10 5 . . . . . . . 7 Terrain Destroyed 288 | . . . . 1 . . 108 6 . 1 95 3 . . 19 55 Melee 14 | . . . . 1 . . 1 5 . . . . . . . 7 Projectile 30 | . . . . . . . . 1 . 1 . 3 . . 19 6 AOE 244 | . . . . . . . 107 . . . 95 . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Total 6915 | . 265 249 670 385 269 20 700 927 66 884 486 286 307 76 586 739 Wait 937 | . 14 . 47 . . . 51 410 2 289 20 . . . . 104 Move 5199 | . 211 231 531 328 266 20 517 487 61 496 368 256 266 76 540 545 Hop . | . . . . . . . . . . . . . . . . . Pick Up 112 | . 2 2 14 10 1 . 18 3 1 11 10 4 14 . 9 13 Fast Attach 18 | . 1 . 1 . . . 5 . . 4 . . . . 3 4 Attach 59 | . 1 2 5 8 . . 3 2 2 1 10 8 9 . 2 6 Detach 3 | . . . . . . . . . . 1 . 1 1 . . . Swap 65 | . 4 . 10 1 . . 20 4 . 8 5 1 2 . 4 6 Drop 67 | . 2 . 9 2 2 . 14 3 . 9 4 . . . 8 14 Fire 358 | . 30 14 34 32 . . 63 13 . 37 45 16 14 . 20 40 Melee 46 | . . . 18 3 . . 9 5 . 2 2 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 26 . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . Trap 23 | . . . . 1 . . . . . . 22 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 628 | -10/Mines | Discovered new exit (range 7) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Discovered new exit (range 14) 1338 | -9/Materials | Identified exit to Mines 1338 | -9/Materials | Discovered new exit (range 10) 1499 | -9/Materials | Build established: Scavenger-Mutant 1652 | -9/Materials | Entered Mines 1670 | -9/Mines | Met a Derelict bent on vengeance 1675 | -9/Mines | Core integrity fell below 50% 1726 | -9/Mines | Lost 3 parts (1n2w) 1730 | -9/Mines | Discovered new exit (range 12) 1788 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -9/Mines | Learned location of Storage (-8) 1942 | -9/Mines | Assembled infested the area 2017 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2118 | -9/Mines | Found a hidden stash of uninstalled traps 2175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2208 | -9/Mines | Discovered new exit (range 5) 2211 | -9/Mines | Entered Exiles 2234 | -9/Exiles | Met 8R-AWN 2249 | -9/Exiles | Met EX-HEX 2276 | -9/Exiles | Met EX-BIN 2287 | -9/Exiles | Aligned with FarCom system 2288 | -9/Exiles | Given EX-Vault access code 2310 | -9/Exiles | Opened EX-Vault 2359 | -9/Exiles | Found Firepult 2385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2411 | -9/Exiles | Met EX-DEC 2442 | -9/Exiles | Discovered new exit (range 14) 2453 | -9/Exiles | Left Exiles lab with Firepult 2453 | -9/Exiles | Entered Mines 2465 | -8/Mines | Discovered new exit (range 8) 2472 | -8/Mines | Entered Materials 2472 | -8/Materials | Evolved 2 slots: Utility x2 2872 | -8/Materials | First assault squad dispatched 3376 | -8/Materials | Discovered new exit (range 13) 3473 | -8/Materials | Entered Factory 3473 | -7/Factory | Evolved 2 slots: Weapon x2 4070 | -7/Factory | Build established: Scavenger-Skirmisher 4393 | -7/Factory | Build established: Scavenger-Mutant 4508 | -7/Factory | Allied Derelicts emerged from ambush trap array 4561 | -7/Factory | Fabricated T-07 Excavator (x1) 4603 | -7/Factory | Discovered new exit (range 9) 4667 | -7/Factory | Entered another Factory area 4667 | -6/Factory | Accompanied by 4 allies 4667 | -6/Factory | Evolved 2 slots: Utility x2 4697 | -6/Factory | Identified exit to Lower Caves 4697 | -6/Factory | Identified exit to Extension 4755 | -6/Factory | Identified exit to Garrison 4762 | -6/Factory | Entered Garrison 4762 | -6/Garrison | Accompanied by 3 allies 4878 | -6/Garrison | Triggered checkpoint 4918 | -6/Garrison | Garrison Relay disabled 4990 | -6/Garrison | Triggered checkpoint 5082 | -6/Garrison | Triggered checkpoint 5239 | -6/Garrison | Discovered new exit (range 14) 5298 | -6/Garrison | Triggered checkpoint 5318 | -6/Garrison | Garrison Relay disabled 5391 | -6/Garrison | Triggered checkpoint 5844 | -6/Garrison | Triggered checkpoint 5903 | -6/Garrison | Garrison Relay disabled 5959 | -6/Garrison | Discovered new exit (range 15) 5998 | -6/Garrison | Installed Relay Interface Framework 6007 | -6/Garrison | Entered Factory 6235 | -6/Factory | Lost 3 parts (1p1n1w) 6491 | -6/Factory | Discovered exit to Lower Caves (range 5) 6707 | -6/Factory | First assault squad dispatched 6921 | -6/Factory | Lost 8 parts (1p3n1u3w) 6936 | -6/Factory | Entered Lower Caves 7077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7165 | -6/Lower Caves | Build established: Bothacker-Mutant 7244 | -6/Lower Caves | Learned Factory terminal intel 7251 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7260 | -6/Lower Caves | Spotted B-75 Beast 7323 | -6/Lower Caves | Discovered new exit (range 7) 7371 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7450 | -6/Lower Caves | Core integrity fell below 50% 7473 | -6/Lower Caves | Entered another Lower Caves area 7499 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7650 | -6/Lower Caves | Encountered a Warlord checkpoint 7683 | -6/Lower Caves | Spotted B-75 Beast 7911 | -6/Lower Caves | Discovered new exit (range 10) 7974 | -6/Lower Caves | Entered Data Miner 7974 | -6/Data Miner | Discovered new exit (range 6) 8003 | -6/Data Miner | Met Data Miner 8028 | -6/Data Miner | Learned location of Section 7 (-2) 8028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8054 | -6/Data Miner | Received God Mode back door access code from Data Miner 8088 | -6/Data Miner | Entered Proximity Caves 8101 | -5/Proximity Caves | Escorted by Enhanced Grunt 8217 | -5/Proximity Caves | Build established: Hauler-Gunner 8413 | -5/Proximity Caves | Found Prototype Device 8414 | -5/Proximity Caves | Identified Exp. Thermal Shield 8455 | -5/Proximity Caves | Core integrity fell below 20% 8495 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 8702 | -5/Proximity Caves | Build established: Scavenger-Tank 8708 | -5/Proximity Caves | Learned Factory stockpile data 8823 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8976 | -5/Proximity Caves | Discovered new exit (range 7) 8993 | -5/Proximity Caves | Entered Factory 8993 | -5/Factory | Evolved 2 slots: Utility x2 8995 | -5/Factory | Loaded intel: 20 terminal locations 9300 | -5/Factory | Build established: Scavenger-Skirmisher 9461 | -5/Factory | Discovered new exit (range 15) 9508 | -5/Factory | Lost 4 parts (2n2w) 9548 | -5/Factory | Central database locked down 10062 | -5/Factory | Self-destructed Last Messages --------------- 10053_ Slug penetrates P-70 Sage. 10055_ R-10 Processor collects Lgt. Ion Engine. 10055_ K-01 Serf cleans the Pressure Siphon. 10056_ Slug penetrates P-70 Sage. 10056_ P-70 Sage suffers critical hit. 10056_ Destroyed Imp. Remote Datajack. 10056_ Slug penetrates Wall. 10056_ Chain reaction triggered in Imp. Ion Engine. 10058_ U-05 Engineer lays Concrete. 10059_ R-10 Processor collects Structural Scanner. 10059_ Slug penetrates R-10 Processor. 10059_ Destroyed Hpw. Tractor Beam. 10059_ Slug penetrates P-70 Sage. 10059_ Lrg. Storage Unit destroyed. 10059_ KE Penetrator destroyed. 10060_ P-70 Sage resets R-10 Processor, system corruption cleaned. 10062_ R-10 Processor distress signal jammed. 10062_ U-05 Engineer lays Concrete. 10062_ Gauss Rifle destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????s???????????? | | ?????????????????????????? +??????s???????????? | | ?????????????????????????? #??????s???????????? | | ?????????????????????????? #??????s???????????? | | ?????????????????????????? #??????????????????? | | ?????????w???????????????? #??????????????????? | | ?????????????????????????? ####### #??????????? | | ??????????????????###+#### tR +??????????? | | ??????????????????# #??????????? | | ??????????? ##### #??????????? | | ??????????????+ ]] #??????????? | | ??????????????????# k !u]k ????????? | | ??????????????????# k !@]| #????????????? | | ??????????????????#u *!/ """ #????????????? | | ??????????????????# """k??????????????? | | ??????????????????# """ ??????????????? | | ??????????????????# """???????????????? | | ??????????????????# #????????????? | | ????????????####### #????????????? | | ????????????+ sss?ss???????? | | ????????????# u ##+##????????????? | | ??????????### #????????????????? | | ??? R ####+###????????????????? | | ??# #####+#; #???????????????????????? | | ??? """ ??# # %##??????????????????????? | | ??? """???# # p +??????????????????????? | | ????????"?????# # p##??????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# # #????????????????T??????? | | ??????????????####+## #???????????????????????? | | ???????????????#*#% #???????????????????????? | | ???????????????### ########????????????????? | | ????????####?????# +???????????????? | | ???????? =?????####### ########????????????????? | | ????????" #########??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: TH 30 Weapon Shielding 33 Evasion (%) 45 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 39 Relay Coupler Value 3 Item Schematics ----------------- Reclamation Unit | -7/Factory | Extracted Wheel | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Tester Challenges ------------ None Game ------ Seed GuidedDroneSink Manual? 0 Play Time 01:19:42 Cumulative 51.1 hours Start 2021.12.18 @ 21:31:12 End 2021.12.19 @ 17:36:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 8 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec62032-1d0d-471c-9678-e2b1d466bdd0