Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 16:00:02 Player: MirenBlacksword Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (3304) 3304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 8249 Bonus ------- High Alert Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Storage Unit Medium Matter Pod (100) Improved System Restoration Module High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Focal Shield Force Field High-powered Tractor Beam > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Medium Treads Large Storage Unit Medium Matter Pod Medium Matter Pod Weapon Cycler Improved System Restoration Module High-powered Shock Rifle Heavy Laser Proton Cannon Heavy Plasma Cannon Heavy Hammer [Rating: 74] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 1 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 83 | 1 13 1 10 31 1 3 12 . 11 Power 12 | . 2 . . 5 . 1 2 . 2 Engine 10 | . 2 . . 4 . . 2 . 2 Core 2 | . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 21 | . 2 . 6 9 . . 3 . 1 Treads 17 | . 2 . 2 9 . . 3 . 1 Leg . | . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 6 . 2 8 1 2 3 . 5 Device 15 | 1 2 . . 3 1 . 3 . 5 Storage 3 | . 2 . . 1 . . . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 9 | . 2 . 2 4 . 1 . . . Artifact . | . . . . . . . . . . Weapon 22 | . 3 1 2 9 . . 4 . 3 Energy Gun 3 | . . . . 1 . . 2 . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 6 | . 2 . 1 3 . . . . . Ballistic Cannon 6 | . . . . 4 . . 1 . 1 Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 47 | . 2 . 8 9 . 9 . . 19 Power 8 | . 1 . . 2 . 2 . . 3 Propulsion 12 | . . . 4 1 . 1 . . 6 Utility 15 | . . . 3 3 . 4 . . 5 Weapon 12 | . 1 . 1 3 . 2 . . 5 Highest Loss Streak 9 | . 2 . 6 8 . 9 . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 6 9 9 9 9 12 11 7 11 12 Power 1 | 1 1 1 2 . 2 2 1 2 1 Propulsion 3 | 4 2 2 1 3 5 5 3 5 3 Utility 3 | . 3 5 4 4 4 3 2 3 4 Weapon 1 | 1 1 1 1 . 1 1 . 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 8 . 2 2 . . . . 8 Power 4 | . 1 . 1 . . . . . 2 Propulsion 5 | . 3 . . 1 . . . . 1 Utility 7 | . 1 . 1 1 . . . . 4 Weapon 4 | . 3 . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 93 93 92 82 84 93 82 Engine 9 | . 13 14 11 4 7 4 12 13 10 Core 1 | . . . . 3 . 1 . . . Treads 22 | . 22 28 16 26 23 18 22 20 17 Wheel 1 | . . . 12 . . . . . . Device 15 | . 12 9 11 11 15 15 19 26 22 Storage 8 | . 14 14 11 9 7 7 6 6 5 Processor 2 | . . . . . . 1 6 6 6 Protection 4 | . 1 4 9 10 15 11 . . . Energy Gun 3 | . 3 . . 2 7 6 6 13 3 Ballistic Gun 5 | . 17 14 3 8 7 6 . . . Ballistic Cannon 4 | . . . . 11 7 6 2 . 5 Launcher 2 | . 7 13 8 . . . . . . Impact Weapon 2 | . . . . 2 . . 4 5 4 Slashing Weapon 1 | . . . 9 . . . 1 . . Peak Build Rating 74 | 7 8 9 15 37 39 41 70 70 74 Average Rating 35 | 6 7 8 11 31 39 35 55 68 60 On Entrance 27 | 6 7 6 9 15 35 39 15 70 68 Avg Prop Armor Cover (%) 13 | . . . 16 10 . . 10 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 12 22 23 25 52 52 55 65 65 76 Greatest Support 104 | 20 40 40 44 84 70 70 104 104 104 Greatest Overweight (x) 8 | . . . 7 1 . 1 1 1 8 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 8 9 10 10 10 15 15 15 15 14 Most Carried 15 | 7 10 10 10 13 12 12 11 11 15 Average Carried 9 | 6 9 9 9 9 12 11 7 11 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 5 Final Carried 13 | 7 9 10 8 13 12 11 11 11 5 Class Distribution -------------------- 60% | Mutant 15% | Tank 11% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Matter Collected 3050 | 185 172 113 403 1190 . 122 292 . 573 Remotely 1593 | . . . . 799 . . 232 . 562 Salvage Created 3341 | 11 394 20 503 754 . 215 595 . 849 Parts 174 | 3 33 6 43 27 . 9 26 . 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | 1 1 . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 78 | . 14 3 24 14 . 4 5 . 14 Melee 3 | . . . 1 1 . 1 . . . Guns 14 | . 3 . 1 2 . . 3 . 5 Cannons 24 | . . . . 11 . 3 2 . 8 AOE 36 | . 11 3 22 . . . . . . Classes Destroyed 14 | 1 6 . 2 3 . . 1 . 1 Worker 9 | . 1 . 3 . . . 2 . 3 Builder 13 | . 4 . 1 2 . . 1 . 5 Tunneler 4 | 1 1 . . . . . 1 . 1 Recycler 8 | . 1 . . 3 . . 2 . 2 Mechanic 1 | . . . . . . . . . 1 Watcher 6 | . 1 . 1 3 . . 1 . . Swarmer 20 | . 5 3 9 . . . . . 3 Grunt 45 | . 9 . 13 9 . 1 4 . 9 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . . 1 Sentry 2 | . . . 1 1 . . . . . Specialist 5 | . . . . 2 . 3 . . . Programmer 2 | . . . . . . . 1 . 1 Heavy 1 | . . . . 1 . . . . . Best Kill Streak 14 | 1 14 3 8 7 . 3 4 . 12 Combat Bots Only 8 | . 5 3 8 7 . 3 3 . 3 Max Kills in Single Turn 6 | 1 3 3 3 1 . 1 2 . 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 3 . . . . . . Melee 1 | . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 877 | . 81 4 95 212 . 100 47 . 338 Missed 251 | . 25 1 32 63 . 29 15 . 86 Hits 626 | . 56 3 63 149 . 71 32 . 252 Melee 6 | . . . 5 . . . . . 1 Projectile 620 | . 56 3 58 149 . 71 32 . 251 Critical Strikes 18 | . 1 . 1 6 . 6 2 . 2 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 9420 | . 757 36 876 2424 . 1134 334 . 3859 Core 1567 | . 110 . 157 319 . 125 20 . 836 Absorbed by Shields 626 | . . . . . . . 176 . 450 Reduced by Siege Mode 266 | . . . . . . . 32 . 234 Redirected to Shielding 100 | . . . . . . 100 . . . Ignored by Resistances 135 | . . . . . . . . . 135 Regen/Repaired (Parts) 270 | . 87 . 168 15 . . . . . Core Remaining (%) 68 | 100 . 56 60 42 . 82 . . . Volleys Fired 197 | 5 32 1 29 45 . 12 20 . 53 Largest 3 | 1 2 2 1 3 . 3 3 . 3 Hottest 173 | 20 60 53 33 123 . 123 173 . 163 Shots Fired 379 | 5 64 3 29 120 . 36 42 1 79 Gun 178 | 5 50 2 6 33 . 24 23 1 34 Cannon 163 | . . . . 87 . 12 19 . 45 Launcher 38 | . 14 1 23 . . . . . . Special . | . . . . . . . . . . Kinetic 245 | 5 42 2 6 108 . 24 19 . 39 Thermal 42 | . . . . . . . 7 1 34 Explosive 38 | . 14 1 23 . . . . . . Electromagnetic 54 | . 8 . . 12 . 12 16 . 6 Robot Hit Streak 12 | 2 7 2 5 7 . 8 7 . 12 Robot Miss Streak 4 | 2 3 1 3 4 . 4 2 . 3 Penetration Max 1 | . . . . 1 . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 264 | 2 42 2 25 68 . 23 33 . 69 Core Hits 178 | 1 40 3 40 34 . 7 21 . 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 11 | . 1 . . 4 . . . . 6 Critical Strikes 27 | . 1 . . 15 . . 2 . 9 Burn 2 | . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . Blast 12 | . . . . 11 . . . . 1 Corrupt 1 | . . . . . . . 1 . . Smash 10 | . . . . 4 . . . . 6 Sever 1 | . . . . . . . 1 . . Melee Attacks 58 | . . . 17 13 . . 8 8 12 Impact 35 | . . . . 13 . . 2 8 12 Slashing 23 | . . . 17 . . . 6 . . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . 3 3 . . 5 . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10901 | 19 1687 155 2102 2133 . 499 1205 . 3101 Guns 1889 | 19 328 8 89 286 . 263 362 . 534 Cannons 3130 | . . . . 1384 . 223 451 . 1072 Explosions 4153 | . 1359 147 1776 . . . . . 871 Melee 1654 | . . . 237 406 . . 387 . 624 Ramming 75 | . . . . 57 . 13 5 . . Kinetic 3674 | 19 246 8 89 1581 . 399 451 . 881 Thermal 1569 | . 71 . . . . . 93 . 1405 Explosive 3211 | . 1288 147 1776 . . . . . . Electromagnetic 718 | . 82 . . 89 . 87 269 . 191 Impact 1030 | . . . . 406 . . . . 624 Slashing 624 | . . . 237 . . . 387 . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 2 2 . . . 3 1 14 14 Average Corruption 3 | . 2 2 . . . 1 1 8 3 Corruption Purged 14 | . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . Effects 32 | . 2 10 . . . 1 2 3 14 Message Errors 5 | . 1 1 . . . . . . 3 Matter Fused 11 | . 1 3 . . . 1 1 1 4 Heat Flow Errors 3 | . . 3 . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 2 | . . 1 . . . . 1 . . Misfires 3 | . . 1 . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1169 | . 21 . 82 288 . . 6 . 772 Projectiles 18 | . . . . 6 . . 2 . 10 Explosions 483 | . 21 . 78 . . . . . 384 Melee 668 | . . . 4 282 . . 4 . 378 Knockbacks 29 | . . . . 10 . . 3 . 16 Impact 6 | . . . . 3 . . . . 3 Kinetic 22 | . . . . 7 . . 3 . 12 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 337 | . 155 . 70 . . . . . 112 Shots 8 | . 4 . 2 . . . . . 2 Rammed 9 | . . . . 5 . 3 1 . . Targets Rammed 11 | . . . . 6 . 4 1 . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . Highest Temperature 739 | . 148 271 11 739 . 38 363 27 144 Average Temperature 130 | . 33 105 4 229 . 20 129 27 48 Received Heat Transfer 2891 | . 276 9 225 900 . 246 140 . 1095 Effects 30 | . . . . 29 . . 1 . . Shutdowns 3 | . . . . 2 . . 1 . . Energy Bleed 5 | . . . . 5 . . . . . Interference 6 | . . . . 6 . . . . . Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 4 | . . . . 4 . . . . . Damage (major) 9 | . . . . 9 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations 4 | . . . . . . . 2 . 2 Total Turns 166 | . . . . . . . 35 . 131 Longest Duration 109 | . . . . . . . 29 . 109 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 6 | . . . . 2 . . . . 4 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 12 | . . . . 3 . 1 . . 8 Impact Corruptions 24 | . . . . 10 . . . . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 2019 | . 100 . . . . . 185 . 1734 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 91 | 100 91 100 35 96 100 100 100 100 100 Level 1 4 | . 8 . 27 3 . . . . . Level 2 3 | . . . 36 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 571 | 5 395 150 571 224 34 100 103 15 188 Initial 224 | . . 150 . 224 34 20 31 15 . Average 89 | 2 65 82 304 92 29 63 25 2 58 Influence Increases 2820 | 5 592 86 844 460 5 130 236 2 460 Destroy 0b10 Robot/C 1560 | . 280 60 480 280 . 80 100 . 280 Destroy 0b10 Robot/NC 205 | 5 40 . 25 40 . . 35 . 60 Destroy Leader 282 | . 52 10 82 66 . 20 22 . 30 Successful Hack 54 | . 14 8 15 7 5 . . . 5 Select Force Hacks 90 | . 60 . . . . . 30 . . Disable Machine 150 | . 30 . 60 . . 15 . . 45 Destroy Structure 314 | . 101 8 122 52 . . 4 2 25 Lose Combat Pursuer 165 | . 15 . 60 15 . 15 45 . 15 Influence Decreases 2809 | 5 207 471 313 915 52 99 252 46 449 Entered New Map 651 | . . 235 . 307 42 9 29 29 . Time Decay 1698 | 5 187 236 233 518 10 . 223 17 269 Lost Part 460 | . 20 . 80 90 . 90 . . 180 Squads Dispatched 22 | . 3 . 4 7 . 2 3 . 3 Investigation 6 | . 3 . 1 . . . 2 . . Extermination 3 | . . . . . . . 1 . 2 Reinforcement 8 | . . . 1 4 . 2 . . 1 Assault 2 | . . . 2 . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Distress Signals 6 | . 3 . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 19 5 32 25 . 10 11 1 24 Peak Tracking Total 10 | . 7 3 10 6 . 5 6 2 9 Tactical Retreats 9 | . 1 . 1 1 . 1 3 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Traps Triggered 6 | . 2 . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Machines Disabled 10 | . 2 . 4 . . 1 . . 3 Max in Single Turn 3 | . 2 . 1 . . 1 . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Machines Accessed 27 | . 8 1 6 4 1 . 5 . 2 Terminals 17 | . 5 1 5 2 1 . 2 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 1 . . . . . Recycling Units 4 | . 2 . . . . . 2 . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 68 | . 19 3 17 12 2 . 13 . 2 Successful 34 | . 10 1 10 7 1 . 4 . 1 Failed 34 | . 9 2 7 5 1 . 9 . 1 Catastrophic 6 | . 1 1 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 36 | . 13 3 10 4 . . 6 . . Terminals 44 | . 14 3 12 6 2 . 6 . 1 Fabricators 3 | . . . . . . . 3 . . Repair Stations 10 | . 3 . 5 2 . . . . . Recycling Units 6 | . 2 . . . . . 4 . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 7 | . 1 1 1 1 1 . 1 . 1 Record 1 | . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 9 | . 3 . 4 2 . . . . . Scan Component 5 | . 2 . 2 1 . . . . . Repair 4 | . 1 . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 6 . 5 1 . . 2 . . Terminals 11 | . 4 . 5 1 . . 1 . . Botnet 11 | . 4 . 5 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Tunnel 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 6 1 6 4 1 . 5 . 2 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 64 | . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . 8 . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . Time 128 | . 26 . 64 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Active Infowar (turns) 2229 | 11 496 365 588 769 . . . . . Seismic 2229 | 11 496 365 588 769 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Turns Passed 5603 | 26 571 503 588 1565 34 103 879 139 1195 Spaces Moved 2719 | 13 268 299 346 783 21 33 400 71 485 Core 24 | . . . 1 . . . . . 23 Treads 2292 | . 209 299 14 783 21 33 400 71 462 Legs 72 | 13 59 . . . . . . . . Wheels 331 | . . . 331 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 95 145 158 152 148 153 50 Average Speed 154 | 120 151 160 110 161 158 168 167 164 161 Slowest Speed 450 | 120 160 160 400 250 158 240 250 250 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 60 61 42 41 1 40 8 78 15 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 3 | . 2 . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 15 | . . . 4 3 . . . 8 . Terrain Destroyed 367 | . 110 9 148 55 . . 4 8 33 Melee 15 | . . . 4 3 . . . 8 . Projectile 62 | . . . . 52 . . 4 . 6 AOE 290 | . 110 9 144 . . . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Total 3697 | 19 380 321 489 967 22 54 564 79 802 Wait 485 | . 46 13 67 30 1 3 113 . 212 Move 2712 | 12 267 298 345 782 20 33 400 70 485 Hop . | . . . . . . . . . . Pick Up 65 | 1 9 3 9 28 . . 4 . 11 Fast Attach 26 | 1 2 1 6 8 . 2 5 . 1 Attach 41 | . 1 . 7 12 1 1 7 . 12 Detach 9 | . . . . 3 . . 2 . 4 Swap 49 | . 11 3 3 16 . . 5 1 10 Drop 46 | . 12 2 6 24 . . . . 2 Fire 197 | 5 32 1 29 45 . 12 20 . 53 Melee 57 | . . . 17 13 . . 7 8 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . . . . 6 . 3 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 366 | -10/Materials | Repaired Lgt. Treads 456 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Entered Mines 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 639 | -10/Mines | Met a Derelict bent on vengeance 1027 | -10/Mines | Learned Materials terminal intel 1080 | -10/Mines | Discovered new exit (range 5) 1096 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Entered Materials 1101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Loaded intel: 12 terminal locations 1345 | -9/Materials | Destroyed 8 combat bots 1383 | -9/Materials | Lost 6 parts (4n2u) 1489 | -9/Materials | Discovered new exit (range 16) 1501 | -9/Materials | First assault squad dispatched 1641 | -9/Materials | Repaired Adv. Treads 1668 | -9/Materials | Repaired Lgt. Armor Plating 1689 | -9/Materials | Entered another Materials area 1689 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2025 | -8/Materials | Build established: Tank 2467 | -8/Materials | Destroyed 7 combat bots 2499 | -8/Materials | Core integrity fell below 50% 2521 | -8/Materials | Lost 8 parts (1p1n3u3w) 2881 | -8/Materials | Garrison activated, responded to threat 2972 | -8/Materials | Discovered new exit (range 16) 3055 | -8/Materials | Repaired Hpw. Tractor Beam 3118 | -8/Materials | Build established: Scavenger-Tank 3254 | -8/Materials | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Utility x2 3287 | -7/Factory | Identified exit to DSF 3288 | -7/Factory | Entered DSF 3320 | -7/DSF | Additional patrols routed to DSF 3343 | -7/DSF | Discovered new exit (range 15) 3391 | -7/DSF | Entered Factory 3391 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3421 | -6/Factory | Lost 9 parts (2p1n4u2w) 3653 | -6/Factory | Build established: Mutant 3701 | -6/Factory | Fabricated Arm. Heavy Treads (x1) 4270 | -6/Factory | Sucked down chute 4270 | -6/Factory | Entered Waste 4285 | -6/Waste | EMP discharged 4327 | -6/Waste | Spotted C-40 Crusher 4335 | -6/Waste | Spotted C-40 Crusher 4349 | -6/Waste | Spotted C-40 Crusher 4385 | -6/Waste | EMP discharged 4385 | -6/Waste | System corruption reached 10% 4395 | -6/Waste | Discovered new exit (range 10) 4409 | -6/Waste | Entered Factory 4763 | -6/Factory | Identified exit to DSF 5149 | -6/Factory | Lost 5 parts (2n3w) 5444 | -6/Factory | Spotted B-75 Beast 5445 | -6/Factory | Lost 3 parts (1p1u1w) 5485 | -6/Factory | Lost 4 parts (1p1n1u1w) 5531 | -6/Factory | Core integrity fell below 50% 5551 | -6/Factory | Lost 4 parts (2n2u) 5574 | -6/Factory | Core integrity fell below 20% 5604 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05577_ Critical hit (Burn: +37). 05578_ R-10 Processor collects Unknown Engine. 05578_ R-10 Processor collects Unknown Device. 05579_ System corrupted: Component data lost. 05582_ Slug penetrates Construction Platform. 05582_ Lrg. Storage Unit destroyed. 05582_ Slug penetrates Construction Platform. 05583_ M-28 Smith repairs U-05 Engineer. 05587_ R-10 Processor collects Adv. Treads. 05588_ R-10 Processor collects Lgt. Angular Momentum Engine. 05588_ R-10 Processor collects Med. Matter Pod. 05591_ R-10 Processor collects Hvy. Plasma Cannon. 05591_ R-10 Processor collects Lgt. Angular Momentum Engine. 05597_ Penetrated by Slug. 05601_ R-10 Processor inserts Hvy. Hammer into recycling unit. 05604_ Penetrated by Slug. 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" ?????????????? | | ? ![ ###???????????????? | | ? % ##+###?????????????????? | | ? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials Adv. Treads | 34% | -9/Materials Lgt. Armor Plating | 37% | -9/Materials Hpw. Tractor Beam | 50% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Ew, Corruption Immobile And Lovin' It Use The Force Challenges ------------ None Game ------ Seed MicrowarpCarbideShifter Manual? 0 Play Time 01:37:37 Cumulative 33.0 hours Start 2026.05.29 @ 14:11:31 End 2026.05.29 @ 16:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 26 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce4f77c-d7ec-4fc5-833b-d05c0c982f2e