Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.01 @ 18:07:00 Player: Runia Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (168) 840 Value Destroyed (8413) 8413 Prototype IDs (9) 180 Alien Tech Used (3) 600 Bonus (2811) 2811 TOTAL SCORE: 18944 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 111 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 24/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Huge Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Core Analyzer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Core Cannon Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Improved Cryofiber Web Advanced Heat Sink Advanced Particle Charger Advanced Weapon Cycler Powered Armor EM Shield Improved Force Field Point Defense Array Improved Field Recycling Unit Gamma Rifle Compact HERF Cannon Gamma Bomb Array Smartbomb Launcher Advanced Datajack Sigix Containment Pod [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Hypervelocity Mass Driver Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Smartbomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . . . . . . 1 . Utility 8 | . . 1 1 1 . . 2 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 281 | . 5 16 14 5 26 . 7 34 16 4 26 55 73 Power 19 | . 1 2 1 . 1 . . 4 . . 3 1 6 Engine 7 | . 1 2 1 . 1 . . 2 . . . . . Core 4 | . . . . . . . . 2 . . 1 1 . Reactor 8 | . . . . . . . . . . . 2 . 6 Propulsion 36 | . . 6 3 1 3 . 3 6 3 . 4 1 6 Treads 28 | . . 4 3 1 3 . 3 2 2 . 3 1 6 Leg 2 | . . 2 . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . . . . Hover 4 | . . . . . . . . 2 1 . 1 . . Flight . | . . . . . . . . . . . . . . Utility 121 | . 2 2 2 2 9 . 3 13 5 . 12 39 32 Device 87 | . . 1 1 1 5 . 1 9 5 . 10 32 22 Storage 7 | . 1 . . 1 . . 1 . . . . 2 2 Processor 7 | . 1 . . . . . 1 2 . . . 1 2 Hackware 4 | . . . . . . . . 1 . . 1 2 . Protection 15 | . . 1 1 . 4 . . 1 . . 1 2 5 Artifact 1 | . . . . . . . . . . . . . 1 Weapon 105 | . 2 6 8 2 13 . 1 11 8 4 7 14 29 Energy Gun 19 | . . 4 . . 3 . . 3 . . 2 1 6 Energy Cannon 29 | . . . 3 . 2 . 1 2 1 2 2 5 11 Ballistic Gun 18 | . 1 2 4 1 2 . . 3 1 . 1 3 . Ballistic Cannon 6 | . . . . . . . . . 1 . . 3 2 Launcher 16 | . . . 1 . 5 . . 1 2 1 . 2 4 Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . 1 . . 1 . . . 2 3 1 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . 5 Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 Unidentified Prototypes 9 | . . . . . . . . 1 . . . 1 7 Parts Lost 88 | . 1 6 2 . 18 . . 17 4 . 1 3 36 Power 10 | . 1 . . . 1 . . 2 . . . . 6 Propulsion 18 | . . 3 1 . 4 . . 4 1 . . . 5 Utility 28 | . . 1 . . 7 . . 4 1 . 1 1 13 Weapon 32 | . . 2 1 . 6 . . 7 2 . . 2 12 Highest Loss Streak 27 | . 1 3 1 . 10 . . 7 2 . 1 2 27 Average Slot Usage (%) 88 | . 89 92 98 100 68 84 81 83 94 94 93 89 84 Engine 3 | . 13 11 9 7 6 7 6 3 . . . . . Core 2 | . . . . . . . . . 5 5 7 4 . Reactor 2 | . . . . . . . . . . . 2 4 8 Treads 14 | . . 22 26 30 13 23 18 10 13 11 10 14 12 Leg 1 | . 28 8 . . . . . . . . . . . Hover 1 | . . . . . . . . 1 5 5 3 . . Device 16 | . . 4 9 15 23 23 19 20 19 23 23 15 10 Storage 6 | . 14 11 9 7 7 7 9 6 5 5 5 5 5 Processor 13 | . 4 11 9 7 . . 5 14 17 17 15 17 17 Hackware 3 | . . . . . . . . . 5 5 5 4 8 Protection 2 | . . 3 8 7 2 7 6 3 . . 2 2 1 Energy Gun 3 | . 19 9 1 . 6 7 6 3 . . 2 2 3 Energy Cannon 3 | . . . 5 15 2 . . 4 4 4 2 3 3 Ballistic Gun 5 | . 8 9 18 6 1 . . 6 5 5 5 3 . Ballistic Cannon 2 | . . . . . . . . . 2 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 175 | 10 27 33 44 65 71 60 68 83 85 78 112 163 175 Greatest Support 160 | 20 20 60 62 82 82 76 76 76 102 51 120 150 160 Greatest Overweight (x) 19 | . 1 2 . . 1 . . 19 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . Largest Inventory Capacity 25 | . 15 15 15 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | . 13 15 15 19 20 20 20 20 20 20 20 24 24 Most Carried 25 | . 10 15 15 20 20 13 20 20 20 20 20 25 25 Average Carried 18 | . 8 12 14 16 10 13 16 17 18 19 19 23 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 6 10 15 14 20 13 13 19 20 19 20 20 25 5 Class Distribution -------------------- 26% | Mutant 16% | Skirmisher 15% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Assassin 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Hacker-Assassin 3% | Tank 3% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Gunner | -4/Factory Gunner | -3/Research Hacker-Assassin | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Matter Collected 4543 | 173 67 348 272 72 451 . . 491 522 53 452 943 699 Remotely . | . . . . . . . . . . . . . . Salvage Created 7933 | . 83 944 431 140 654 . 75 1054 519 198 699 1744 1392 Parts 395 | . 5 69 16 6 21 . . 57 16 5 38 78 84 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . . 1 . . 1 1 1 Parts Field Recycled 93 | . . . . . . . . . . . 8 56 29 Retrieved Matter 1338 | . . . . . . . . . . . 79 715 544 Parts Self-Destructed 36 | . . . . . 19 6 . . 7 4 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 143 | . 2 21 8 2 20 . 1 17 11 4 7 31 19 Guns 55 | . 2 21 8 . 5 . . 9 3 . 3 4 . Cannons 47 | . . . . 2 3 . . 2 3 . 4 16 17 AOE 30 | . . . . . 12 . . 4 4 4 . 5 1 Classes Destroyed 15 | . 1 5 1 . 1 . . 2 . . . 3 2 Worker 2 | . . 1 . . . . . 1 . . . . . Builder 4 | . . . . . . . . . . . . 2 2 Tunneler 1 | . . . . . . . . . . . . 1 . Recycler 8 | . . 3 . . . . . 1 . . 2 1 1 Carrier 1 | . . . . . . . . . . . . 1 . Watcher 6 | . . 1 . . . . . 3 . . 1 . 1 Swarmer 29 | . . 10 . . 5 . . 4 1 4 . 5 . Grunt 45 | . 2 5 6 . 11 . . 3 3 . . 8 7 Brawler 5 | . . . . . 3 . . . 1 . . . 1 Duelist 3 | . . . 1 . . . . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . 3 Sentry 20 | . . 6 1 2 1 . 1 2 1 . 2 3 1 Hunter 7 | . . . . . . . . 4 1 . . 2 . Programmer 26 | . . . . . . . . 3 . . 5 12 6 Lightning 3 | . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . 1 . . . . Butcher 3 | . . . . . . . . . 3 . . . . Best Kill Streak 8 | . 2 6 2 1 8 . 1 6 4 4 3 5 5 Combat Bots Only 8 | . 2 4 2 1 8 . 1 6 4 4 2 5 5 Max Kills in Single Turn 4 | . 1 2 1 1 3 . 1 2 1 4 1 4 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . . . 3 . . 2 1 4 . 4 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Damage Taken 18657 | . 128 1113 414 174 2421 . 237 2208 887 30 655 1785 8605 Core 2212 | . 39 172 74 16 247 . 5 259 59 . 164 76 1101 Absorbed by Shields 493 | . . . . . . . . . . . . 356 137 Reduced by Siege Mode 68 | . . . . . . . . . . . . . 68 Core Remaining (%) 80 | 100 84 57 86 . . 62 99 . . 68 85 . . Volleys Fired 448 | . 7 71 28 5 41 . 9 55 23 1 42 101 65 Largest 4 | . 2 2 3 3 3 . 2 3 3 1 3 4 4 Hottest 361 | . 80 79 145 143 163 . 149 183 176 36 189 293 361 Shots Fired 991 | . 14 133 77 14 71 . 12 141 52 1 85 238 153 Gun 556 | . 14 133 72 4 37 . 9 101 27 . 53 83 23 Cannon 394 | . . . 5 10 18 . 2 37 19 . 32 149 122 Launcher 36 | . . . . . 12 . . 3 6 1 . 6 8 Special 5 | . . . . . 4 . 1 . . . . . . Kinetic 554 | . 5 66 63 4 32 . . 66 33 . 61 150 74 Thermal 355 | . 9 58 14 10 27 . 12 57 13 . 24 81 50 Explosive 33 | . . . . . 12 . . 3 6 1 . 6 5 Electromagnetic 49 | . . 9 . . . . . 15 . . . 1 24 Robot Hit Streak 19 | . 7 15 18 10 17 . 5 14 15 4 14 18 19 Robot Miss Streak 4 | . 1 3 2 2 3 . 1 3 1 . 2 3 4 Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 670 | . 12 96 58 12 55 . 10 101 38 7 51 129 101 Core Hits 343 | . 4 39 21 5 46 . 1 39 22 7 23 68 68 Critical Kills 23 | . 1 . . . . . . . 2 . 3 7 10 Critical Parts Destroyed 30 | . . . . . 1 . . 2 5 . 10 1 11 Critical Strikes 69 | . 1 2 1 . 1 . . 4 7 . 15 14 24 Burn 5 | . . 1 1 . . . . 1 . . 2 . . Meltdown 7 | . . . . . . . . . 1 . . 6 . Destroy 46 | . 1 . . . 1 . . 2 6 . 13 2 21 Blast 8 | . . . . . . . . . . . . 6 2 Corrupt 3 | . . 1 . . . . . 1 . . . . 1 Melee Attacks 33 | . 1 . . 3 . . . 4 2 6 3 . 14 Impact . | . . . . . . . . . . . . . . Slashing 19 | . 1 . . 3 . . . 4 2 6 3 . . Piercing 13 | . . . . . . . . . . . . . 13 Sneak Attacks 4 | . . . . 2 . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21141 | . 141 1233 771 406 2115 . 202 2841 1281 740 1355 4834 5222 Guns 7604 | . 141 1185 680 27 512 . 150 1706 515 . 809 1371 508 Cannons 8618 | . . . 91 182 325 . 52 765 253 . 546 3090 3314 Explosions 3910 | . . 48 . . 1233 . . 370 513 253 . 373 1120 Melee 964 | . . . . 197 . . . . . 487 . . 280 Ramming . | . . . . . . . . . . . . . . Kinetic 8428 | . 41 581 577 27 455 . . 1218 541 . 869 2880 1239 Thermal 6997 | . 100 587 194 182 427 . 202 921 227 . 486 1581 2090 Explosive 3464 | . . . . . 1233 . . 370 513 253 . 373 722 Electromagnetic 1288 | . . 65 . . . . . 332 . . . . 891 Impact . | . . . . . . . . . . . . . . Slashing 684 | . . . . 197 . . . . . 487 . . . Piercing 280 | . . . . . . . . . . . . . 280 Highest Corruption 38 | . . . . 1 11 11 . 2 2 2 5 8 38 Average Corruption 7 | . . . . 1 10 11 . 1 2 2 4 4 16 Corruption Purged . | . . . . . . . . . . . . . . Effects 207 | . . . . . 34 3 . 8 14 3 21 32 92 Message Errors 53 | . . . . . 9 2 . 1 5 . 8 8 20 Matter Fused 26 | . . . . . 3 . . . . . 2 4 17 Heat Flow Errors 27 | . . . . . 6 . . 2 1 1 3 6 8 Energy Discharges 23 | . . . . . 5 1 . 1 6 . 3 6 1 Parts Rejected 5 | . . . . . 2 . . . . . . . 3 Data Loss (minor) 29 | . . . . . 3 . . 3 2 2 3 2 14 Data Loss (major) 9 | . . . . . . . . . . . 1 1 7 Misfires 6 | . . . . . . . . . . . 1 2 3 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 18 | . . . . . 5 . . . . . . . 13 Weapon Failures 9 | . . . . . 1 . . 1 . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 748 | . . 14 . 117 19 . . . 19 111 1 236 231 Projectiles 480 | . . . . . . . . . 19 . 1 236 224 Explosions 40 | . . 14 . . 19 . . . . . . . 7 Melee 228 | . . . . 117 . . . . . 111 . . . Knockbacks 32 | . . . . . . . . . . . 7 9 16 Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . 7 9 15 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 505 | . . 40 . . 225 . . . 142 9 . 75 14 Shots 15 | . . 1 . . 6 . . . 3 1 . 2 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 566 | . 63 108 54 24 262 . . 310 412 . 278 566 328 Average Temperature 103 | . 26 33 26 15 81 . . 89 149 . 82 139 75 Received Heat Transfer 2359 | . 72 300 189 54 693 . 72 186 180 . 18 158 437 Effects 14 | . . . . . . . . 3 1 . . 10 . Shutdowns 6 | . . . . . . . . . . . . 6 . Interference 5 | . . . . . . . . 2 . . . 3 . Short Circuit 3 | . . . . . . . . 1 1 . . 1 . Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 43 | . . . . . . . . . . . . . 43 Longest Duration 34 | . . . . . . . . . . . . . 34 Robots Corrupted 3 | . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . 2 . . . . 1 Parts Fried 3 | . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . 1 . . 7 . Combat Hostiles 8 | . . . . . . . 1 . 1 . . 6 . Parts Melted 35 | . . 2 . 3 3 . 1 7 4 . 1 14 . Heat Transferred 9343 | . 225 1402 444 296 975 . 370 1625 450 . 855 1554 1147 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Peak Influence 537 | . 89 347 297 89 . . 45 315 . . 109 427 537 Initial 214 | . . 37 125 64 . . 10 21 . . 59 39 214 Average 128 | . 33 195 185 59 . . 15 132 . . 38 148 261 Maximum Alert Level 2 | . . 1 1 . . . . 1 . . . 2 2 Low Security (%) 74 | . 100 51 67 100 . . 100 69 . . 100 69 39 Level 1 20 | . . 48 32 . . . . 30 . . . 22 38 Level 2 4 | . . . . . . . . . . . . 8 22 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 2 4 . . . 2 3 . . 5 8 10 Investigation 2 | . . 2 . . . . . . . . . . . Extermination 15 | . . . . . . . 1 1 . . 5 5 3 Reinforcement 12 | . . . 2 . . . 1 2 . . . 1 6 Assault 2 | . . . . . . . . . . . . 2 . Garrison 3 | . . . 2 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Distress Signals 8 | . . 2 . 1 . . . . . . . . 5 Communications Jammed 18 | . . . . . . . . 4 . . . 2 12 Distress Signals 18 | . . . . . . . . 4 . . . 2 12 Times Spotted 233 | . 4 36 12 4 27 . 4 29 11 4 15 39 48 Peak Tracking Total 9 | . 2 5 3 1 9 . 1 8 4 4 2 5 9 Tactical Retreats 16 | . . 6 . . 4 . . 1 . . 3 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Traps Triggered 7 | . . 2 1 1 . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Disabled 19 | . . . . . 1 . . 5 1 . 2 2 8 Max in Single Turn 2 | . . . . . 1 . . 2 1 . 1 1 2 Garrison Access 5 | . . . 1 . . . 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Accessed 42 | . 1 6 4 3 . . 4 5 . . 6 5 8 Terminals 23 | . 1 4 2 1 . . 1 4 . . 1 3 6 Fabricators 3 | . . . . 1 . . . . . . 2 . . Repair Stations 4 | . . 1 . . . . 1 . . . 1 . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 5 | . . 1 1 1 . . 1 1 . . . . . Garrison Access 6 | . . . 1 . . . 1 . . . 1 2 1 Total Hacks 121 | . 3 16 14 7 . . 25 9 . . 15 12 20 Successful 71 | . 3 10 12 4 . . 21 1 . . 8 4 8 Failed 50 | . . 6 2 3 . . 4 8 . . 7 8 12 Catastrophic 5 | . . . . 1 . . . 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . 4 . . . . . 2 . . . 2 5 Terminals 49 | . 3 8 3 2 . . 1 7 . . 2 7 16 Fabricators 6 | . . . . 2 . . . . . . 4 . . Repair Stations 23 | . . 2 . . . . 17 . . . 3 . 1 Recycling Units 3 | . . . . . . . . . . . 3 . . Scanalyzers 24 | . . 6 8 3 . . 5 2 . . . . . Garrison Access 16 | . . . 3 . . . 2 . . . 3 5 3 Terminal Hacks 22 | . 3 4 3 . . . 1 1 . . 1 2 7 Record 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 5 | . . 2 1 . . . . . . . . . 2 Unreport Threat 5 | . . 1 . . . . . . . . . 2 2 Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 . . Load Schematic 1 | . . . . 1 . . . . . . . . . Build 2 | . . . . 1 . . . . . . 1 . . Repair Station Hacks 18 | . . 1 . . . . 15 . . . 2 . . Scan Component 10 | . . 1 . . . . 8 . . . 1 . . Repair 8 | . . . . . . . 7 . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Scanalyzer 19 | . . 5 8 2 . . 4 . . . . . . Insert Component 8 | . . 2 4 1 . . 1 . . . . . . Analyze 11 | . . 3 4 1 . . 3 . . . . . . Garrison Access Hacks 5 | . . . 1 . . . 1 . . . 1 1 1 Seal Access 5 | . . . 1 . . . 1 . . . 1 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 1 6 4 3 . . 2 5 . . 4 5 8 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 4 1 . . 1 . . . . . . Parts Built 3 | . . . . 1 . . . . . . 2 . . Matter 380 | . . . . 124 . . . . . . 256 . . Time 190 | . . . . 62 . . . . . . 128 . . Total Part Build Rating 18 | . . . . 2 . . . . . . 16 . . Parts Repaired 8 | . . . . . . . 7 . . . 1 . . Time 321 | . . . . . . . 293 . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 114 | . . . . . . . . . . . 114 . . Retrieved Matter 114 | . . . . . . . . . . . 114 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 4 1 . . 1 . . . . . . Part Schematics Acquired 8 | . . 2 4 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 64 | . . . . . . . . . . . . . 64 Highest-Rated Ally 64 | . . . . . . . . . . . . . 64 Total Orders 1 | . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . Ally Attacks 15 | . . . . . . . . . . . . . 15 Total Damage 635 | . . . . . . . . . . . . . 635 Kills 5 | . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . 2 . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Turns Passed 14797 | . 327 1193 563 650 805 93 975 1549 1622 235 2310 2821 1654 Spaces Moved 5707 | 1 158 509 241 327 257 58 368 618 567 81 903 1062 557 Core 15 | . . . . . . . . 12 . . . . 3 Treads 5315 | . . 418 241 327 257 58 368 479 567 81 903 1062 554 Legs 250 | 1 158 91 . . . . . . . . . . . Wheels 127 | . . . . . . . . 127 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 155 158 158 163 163 120 160 260 170 161 50 Average Speed 196 | 120 178 157 158 158 248 163 163 209 229 260 193 201 219 Slowest Speed 1000 | 120 200 280 160 158 265 163 163 1000 260 260 263 261 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 2 30 45 23 12 47 5 11 19 79 20 20 21 50 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 6 | . . . . . 3 . . . 2 1 . . . Spaces Dug 97 | . 1 . . 1 . . . 4 1 . 9 78 3 Terrain Destroyed 385 | . 1 2 1 1 64 . . 49 35 8 13 161 50 Melee 13 | . 1 . . 1 . . . 4 1 . 3 . 3 Projectile 105 | . . . 1 . . . . 3 1 . 10 64 26 AOE 267 | . . 2 . . 64 . . 42 33 8 . 97 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Total 8416 | . 189 771 372 445 352 57 730 752 847 96 1393 1564 848 Wait 1622 | . 3 141 62 94 16 . 331 10 222 . 380 307 56 Move 5694 | . 157 508 240 326 256 57 367 617 566 80 902 1061 557 Hop . | . . . . . . . . . . . . . . Pick Up 185 | . 11 23 12 10 11 . 16 24 8 3 16 20 31 Fast Attach 22 | . . . 5 . . . . 3 . . 7 2 5 Attach 125 | . 3 9 3 2 19 . 7 20 9 . 3 10 40 Detach 14 | . . . . . 1 . . . 4 . 1 1 7 Swap 135 | . 2 7 6 3 7 . . 11 7 4 16 43 29 Drop 118 | . 5 12 16 2 . . . 8 6 2 22 17 28 Fire 448 | . 7 71 28 5 41 . 9 55 23 1 42 101 65 Melee 33 | . 1 . . 3 . . . 4 2 6 3 . 14 Ram 2 | . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . 2 15 Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Lost 3 parts (2n1w) 1158 | -9/Materials | Build established: Scavenger-Mutant 1388 | -9/Materials | Discovered new exit (range 7) 1497 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1730 | -8/Materials | Garrison activated, responded to threat 1824 | -8/Materials | Build established: Scavenger-Gunner 2068 | -8/Materials | Discovered new exit (range 10) 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -7/Factory | Fabricated Cooling System (x1) 2313 | -7/Factory | Build established: Mutant 2685 | -7/Factory | Discovered new exit (range 8) 2734 | -7/Factory | Entered Lower Caves 2736 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2762 | -7/Lower Caves | System corruption reached 10% 2802 | -7/Lower Caves | Destroyed 8 combat bots 2807 | -7/Lower Caves | Lost 10 parts (3n5u2w) 2874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2924 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 2961 | -7/Lower Caves | Identified exit to Lower Caves 3539 | -7/Lower Caves | Entered another Lower Caves area 3613 | -7/Lower Caves | Discovered new exit (range 8) 3632 | -7/Lower Caves | Entered Factory 3632 | -6/Factory | Evolved 2 slots: Utility x2 3860 | -6/Factory | Repaired Imp. Grenade Launcher 3905 | -6/Factory | Repaired Med. Treads 3951 | -6/Factory | Repaired Med. Treads 4006 | -6/Factory | Repaired Broken Arm. Treads 4040 | -6/Factory | Repaired Cooling System 4086 | -6/Factory | Repaired Hvy. Ion Cannon 4125 | -6/Factory | Repaired Com. Battery 4432 | -6/Factory | Build established: Scavenger-Mutant 4570 | -6/Factory | Discovered new exit (range 8) 4607 | -6/Factory | Entered another Factory area 4607 | -5/Factory | Evolved 2 slots: Utility x2 4895 | -5/Factory | Build established: Scavenger-Gunner 5243 | -5/Factory | Build established: Skirmisher 5401 | -5/Factory | Lost 3 parts (1n1u1w) 5598 | -5/Factory | Lost 3 parts (1p2u) 5717 | -5/Factory | Lost 7 parts (1p2n1u3w) 6081 | -5/Factory | Discovered new exit (range 5) 6091 | -5/Factory | Identified exit to Upper Caves 6156 | -5/Factory | Entered Upper Caves 6182 | -5/Upper Caves | Ambushed by wild Derelicts 6600 | -5/Upper Caves | Learned Factory garrison access intel 6724 | -5/Upper Caves | Build established: Scavenger-Assassin 7104 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7396 | -5/Upper Caves | Build established: Skirmisher 7741 | -5/Upper Caves | Discovered new exit (range 15) 7775 | -5/Upper Caves | Identified exit to Upper Caves 7778 | -5/Upper Caves | Entered another Upper Caves area 7910 | -5/Upper Caves | Discovered new exit (range 16) 8011 | -5/Upper Caves | Identified exit to Factory 8013 | -5/Upper Caves | Entered Factory 8013 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8014 | -4/Factory | Loaded intel: 4 garrison access locations 8310 | -4/Factory | Build established: Scavenger-Skirmisher 8942 | -4/Factory | Fabricated Arm. Heavy Treads (x2) 9385 | -4/Factory | Repaired Imp. Dynamic Insulation System 9606 | -4/Factory | Build established: Gunner 10318 | -4/Factory | Discovered new exit (range 4) 10321 | -4/Factory | Identified exit to Research 10323 | -4/Factory | Entered Research 10323 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12823 | -3/Research | First assault squad dispatched 13131 | -3/Research | Discovered new exit (range 5) 13141 | -3/Research | Identified exit to Quarantine 13144 | -3/Research | Entered Quarantine 13270 | -3/Quarantine | System corruption reached 10% 13556 | -3/Quarantine | Build established: Hacker-Gunner 13579 | -3/Quarantine | Found Alien Energy Cannon 13581 | -3/Quarantine | Identified Core Cannon 13817 | -3/Quarantine | Found Prototype Processor 13818 | -3/Quarantine | Identified Exp. Signal Interpreter 13831 | -3/Quarantine | Garrison activated, responded to threat 13883 | -3/Quarantine | Found Gamma Bomb Array 13912 | -3/Quarantine | Found Enh. Force Lance 14064 | -3/Quarantine | Found Powered Armor 14155 | -3/Quarantine | Found Alien Artifact 14156 | -3/Quarantine | Identified Phase Redirector 14295 | -3/Quarantine | Met incapacitated Sigix Warrior 14295 | -3/Quarantine | Lockdown squad dispatched 14369 | -3/Quarantine | Spotted Lightning 14370 | -3/Quarantine | Spotted Lightning 14372 | -3/Quarantine | Spotted Lightning 14433 | -3/Quarantine | Destroyed Lightning 14439 | -3/Quarantine | Destroyed Lightning 14454 | -3/Quarantine | Destroyed Lightning 14483 | -3/Quarantine | Lost 3 parts (1p1n1u) 14496 | -3/Quarantine | Build established: Hacker-Assassin 14623 | -3/Quarantine | Found Alien Artifact 14624 | -3/Quarantine | Identified Terrabomb 14624 | -3/Quarantine | Used Terrabomb 14697 | -3/Quarantine | Crushed by falling debris 14697 | -3/Quarantine | System corruption reached 30% 14702 | -3/Quarantine | Core integrity fell below 50% 14717 | -3/Quarantine | Scanned by Researcher 14784 | -3/Quarantine | Core integrity fell below 20% 14798 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- C-55 Analyst is analyzing... Slug penetrates Biostasis Chamber. Slug penetrates Wall. System corrupted: Imp. Field Recycling Unit rejected. C-55 Analyst destroyed. Slug penetrates Wall. Penetrated by Slug. Gamma Rifle destroyed. Slug penetrates H-77 Assassin. H-77 Assassin suffers critical hit (Destroy). Penetrated by Slug. Dropped Huge Storage Unit. Slug penetrates U-05 Engineer. Slug penetrates Wall. Slug penetrates Wave Intensifier. Slug penetrates Wall. Dropped Imp. Heavy Siege Treads. Penetrated by Slug. Exp. Thermal Generator destroyed. U-05 Engineer lays Concrete. 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""""""" " """""""" %[= # """ ????? | | """"""" " """"""" =[ # """ "???? | | """"""" " """"" " # ?? | | """"" " " # ! ? | | """""""""!%=" """"""""###?? | | ####+#""""""""+"""""" " " ?? | | ???# ##""""""" = T" " # ?? | | ####!##= " *%[ " " ""#????? | | ##!## " = " """????? | | ##=## " """""""" " """????? | | " #%%!# "" " "" "" #""????? | | " + = + G " " " #??????? | | " # # "" " " " ##??????? | | # # " " " " #???????? | | # # " " """"""""""" ###???????? | | # #######""" " " " ##?????????? | | ### #### """"""" " "###??????????? | | ??# " """ """ ##????????????? | | ??# " "&" "&" #?????????????? | | ??# """ " """ """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 41 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 800 Resistance: KI 25 Resistance: EM 25 Power Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 10 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 26 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Katana | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -7/Factory Arm. Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Cannon Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed LinearScatterImmobilizer Manual? 0 Play Time 02:20:26 Cumulative 182.1 hours Start 2021.06.01 @ 14:16:57 End 2021.06.01 @ 18:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7ca423a-63f1-4812-a1a7-93a8549dcfa7