Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 04:09:00 Player: Darby Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (262) 1310 Value Destroyed (8263) 8263 Prototype IDs (60) 1200 Alien Tech Used (10) 2000 Bonus (18446) 18446 TOTAL SCORE: 43919 Bonus ------- High Alert Combat Kills 677 Follower Combat Kills 3597 Entered Garrisons 800 Used RIF Installer 2000 Network Hubs Disabled 600 Met Data Miner 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Win 3000 Friendly Fire -28 Cogmind --------- Core Integrity 266/1600 Matter 46/300 Energy 349/350 System Corruption 18% Temperature Cool (2) Movement Flying (42) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Enhanced Optical Array Advanced Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite > --- WEAPON (2) ------- Improved Plasma Cutter > --- INVENTORY (7) ---- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Phase Redirector Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Hacking Suite Ghost Barrier Relay Coupler [Grunt] Relay Coupler [Heavy] > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Q-thruster Phase Redirector Relay Coupler [Sentry] Combat Drone Bay Subatomic Replicator Terrabomb Variable Charge Gun Advanced Remote Datajack Advanced Remote Datajack Improved Plasma Cutter Power Sword [Rating: 162] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Light Regenerative Plating Weapon Improved Remote Datajack Energy Gun Variable Charge Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Utility 11 | . . . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 500 | 9 26 8 55 17 18 17 22 14 21 2 7 3 2 . 3 28 . 8 11 18 1 2 1 13 21 . 14 12 20 2 11 11 2 1 9 42 12 7 10 9 11 Power 38 | 1 . 1 5 1 4 2 2 1 . . 1 . . . . . . 1 1 . . . . . 4 . 3 1 . . 3 . . . 2 4 . . . . 1 Engine 27 | 1 . 1 4 . 2 . 1 . . . 1 . . . . . . 1 1 . . . . . 4 . 3 1 . . 3 . . . 2 1 . . . . 1 Core 9 | . . . 1 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 111 | 3 3 2 19 5 5 3 10 4 3 1 2 . . . . 3 . 2 1 2 . . . . 4 . 1 1 5 . . . . . . 24 1 3 . . 4 Treads 20 | 1 2 . 5 1 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . 11 2 3 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 64 | . . 2 2 2 . . . 4 3 1 2 . . . . 3 . 2 1 1 . . . . 4 . 1 1 5 . . . . . . 23 1 3 . . 3 Utility 163 | 3 5 1 9 5 4 4 4 4 10 1 1 2 1 . . 15 . . 6 13 . . . 8 6 . 6 8 5 2 8 8 . . 1 8 2 1 5 3 4 Device 90 | 2 1 1 5 5 . 2 1 2 3 . . 2 1 . . 9 . . 5 8 . . . 5 3 . 3 5 4 2 5 3 . . 1 4 . . 3 3 2 Storage 7 | 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Processor 17 | . . . 1 . 2 . . . 3 . 1 . . . . 1 . . . 3 . . . . 1 . . . . . 2 . . . . 1 . . . . 2 Hackware 31 | . . . . . 2 1 1 1 3 . . . . . . 5 . . . 1 . . . 1 1 . 2 3 . . . 3 . . . 2 2 1 2 . . Protection 18 | . 3 . 1 . . 1 2 . 1 1 . . . . . . . . 1 1 . . . 2 1 . . . 1 . 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 18 4 22 6 5 8 6 5 8 . 3 1 1 . 3 10 . 5 3 3 1 2 1 5 7 . 4 2 10 . . 3 2 1 6 6 9 3 5 6 2 Energy Gun 41 | . . . 4 1 1 2 . . . . . . . . . . . . 2 1 1 1 . 3 3 . 2 . 5 . . 2 1 . 3 2 3 1 . 2 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 8 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . . . . 1 1 . 4 2 2 . 1 . . . 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . 4 1 6 1 2 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 22 | . 6 . 1 . . 1 . . 2 . 1 . 1 . 1 2 . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 1 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 57 | . . . 1 2 1 2 . . 1 . 1 1 . . . 4 . 3 1 2 . 1 1 2 4 . 2 1 5 . . 1 1 1 3 3 5 2 3 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 1 . . 2 3 Corrupted Parts 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 26 | . . . 4 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . . 4 3 . 3 8 4 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 . 1 2 . . 1 19 Power 10 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . 1 1 Propulsion 16 | . . . 1 . . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 8 Utility 18 | . . 2 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . 9 Weapon 8 | . . 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . 3 1 . 2 7 3 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 . 1 1 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 90 94 99 98 79 97 99 97 94 100 100 100 100 100 99 100 100 91 98 100 100 100 98 98 100 94 89 94 91 92 99 94 94 96 90 89 82 90 86 36 Engine 5 | . 14 14 7 . 5 2 1 . . . 4 7 7 7 7 6 6 6 6 6 6 6 6 6 9 11 5 5 5 5 5 10 5 5 6 3 . . . . . Core 2 | . . . 2 10 2 5 7 9 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 2 . Treads 4 | . 10 27 4 . 3 . 25 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 23 32 31 26 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . 1 1 . . . . . 38 38 38 38 38 38 38 33 33 33 33 33 33 33 33 33 34 35 34 35 31 31 31 31 31 31 31 27 28 30 30 30 11 Device 7 | . 5 . 6 11 1 3 . 5 7 7 7 7 9 15 15 7 6 6 3 10 13 13 13 12 10 11 11 4 10 7 8 10 5 5 10 9 14 13 12 11 5 Storage 7 | . 14 13 10 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Processor 11 | . . . 10 11 13 9 9 2 12 7 14 15 15 15 15 13 13 13 13 13 13 13 13 13 11 11 11 11 10 10 14 15 15 15 15 18 19 17 17 17 13 Hackware 10 | . . . . . 12 12 13 9 7 7 7 7 5 . . 18 20 20 14 12 6 6 6 6 9 11 11 12 21 21 14 12 15 15 15 14 13 8 16 13 3 Protection 1 | . 8 6 4 . . . 2 9 1 2 . . . . . . . . . . 6 6 6 5 1 . . . . . . 1 5 5 . . . . . . . Energy Gun 1 | . . . 7 7 2 . . . . . . . . . . . . . 2 . 2 5 . 4 . . . . . . . . 2 . . 1 1 . . 1 1 Ballistic Gun 1 | . 21 16 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 8 2 6 8 . . 3 7 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 5 5 . . . . . . 3 7 4 . . 7 3 5 6 6 6 6 6 6 6 6 5 5 5 8 5 5 5 5 5 5 5 . . . . . . Slashing Weapon 4 | . . . 1 2 6 4 9 9 7 7 6 7 7 7 7 5 6 5 3 5 3 . 6 1 4 5 4 1 4 5 5 4 2 5 4 3 2 4 3 3 . Peak Build Rating 162 | 8 9 9 23 30 38 36 31 35 47 46 47 48 47 46 47 66 66 68 73 69 70 70 68 76 76 74 82 92 93 99 98 95 95 94 87 126 141 157 162 162 154 Average Rating 59 | 6 8 7 17 23 35 27 28 33 41 42 45 47 46 46 46 63 66 66 65 64 68 69 68 70 73 74 76 84 86 94 87 89 92 91 84 101 121 151 158 151 72 On Entrance 66 | . 8 9 5 23 27 34 29 31 32 42 46 46 47 46 46 45 66 66 68 64 68 70 70 68 68 74 74 79 76 88 98 89 95 94 87 85 118 124 157 162 154 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 37 36 36 37 37 38 40 47 24 24 26 28 27 24 27 28 23 27 36 29 30 30 28 37 33 27 30 38 30 31 33 36 36 33 27 41 43 48 48 53 33 Greatest Support 83 | 26 40 40 60 39 54 54 83 83 28 28 28 28 28 28 28 29 29 30 30 30 30 30 30 30 36 36 37 37 46 36 36 36 36 36 36 46 45 52 52 52 52 Greatest Overweight (x) 12 | 1 3 . 2 1 . 2 3 1 . . . . . . . . . . 1 . . . . 12 . . . 1 . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 17 17 Average Capacity 12 | 7 13 14 14 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 16 10 Most Carried 17 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 15 15 15 15 17 17 Average Carried 11 | 5 10 14 12 14 14 14 14 14 9 9 9 10 9 9 9 9 10 9 9 9 10 10 10 9 9 10 10 9 8 9 9 8 9 9 9 11 14 12 11 14 9 Final Capacity 17 | 8 15 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 17 7 Final Carried 16 | 8 14 5 15 14 15 15 15 10 9 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 9 9 9 9 15 15 12 12 16 5 Class Distribution -------------------- 23% | Bothacker-Scout 14% | Mutant 11% | Scavenger-Mutant 10% | Scout 10% | Hacker-Scout 5% | Hacker-Assassin 4% | Hacker-Mutant 4% | Bothacker-Mutant 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Scout | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Bothacker-Scout | -6/Factory Bothacker-Scout | -6/Waste Bothacker-Scout | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Scout | -6/Factory Bothacker-Scout | -6/Lower Caves Bothacker-Scout | -6/Lower Caves Bothacker-Scout | -6/Zion Bothacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Garrison Bothacker-Scout | -4/Factory Bothacker-Scout | -4/Waste Assassin | -4/Factory Commander-Scout | -4/Extension Commander-Scout | -4/Cetus Hacker-Scout | -4/Archives Hacker-Assassin | -4/Hub_04(d) Hacker-Scout | -3/Research Bothacker-Scout | -3/Quarantine Hacker-Assassin | -2/Research Hacker-Assassin | -2/Testing Hacker-Assassin | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Matter Collected 7927 | 346 570 91 1013 258 311 261 349 309 253 78 50 198 . . 43 379 . 223 127 204 214 36 10 127 147 87 120 142 75 . 298 644 25 10 90 395 154 . 132 . 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9371 | 226 562 100 1611 194 848 649 572 539 336 . 205 179 . . 211 310 . 105 68 272 . . . . 97 61 86 . 160 . 255 297 . 39 93 973 39 . 153 . 131 Parts 607 | 22 42 9 124 7 59 21 44 36 25 . 20 2 . . 9 19 . 6 2 29 . . . . 10 5 11 . 8 . 17 11 . 4 5 42 . . 10 . 8 Haulers Intercepted 25 | . 2 . 3 . 6 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 Recyclers Shooed 6 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . 7 . . . . . . . . 7 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 112 | . 9 5 37 3 11 12 12 15 . . . . . . 2 . . . 1 . . . . . . 1 . . 2 . . 1 . . . . . . 1 . . Melee 24 | . . . 3 . 7 2 6 . . . . . . . 2 . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . Guns 31 | . 2 3 22 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . . . 2 . 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . 7 2 12 2 1 7 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 18 | 3 6 . 5 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Worker 30 | 2 4 . 4 1 4 . 1 . . . 1 . . . . 2 . . . . . . . . 3 . 1 . . . 2 . . . 1 2 . . 1 . 1 Builder 31 | . 5 . 3 . 3 . 2 . 2 . 2 . . . . 3 . . . 5 . . . . . . . . 1 . 2 1 . . 2 . . . . . . Tunneler 9 | 5 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 25 | . 2 . 3 . 6 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 Recycler 6 | 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 7 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . . . 1 . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 2 . 4 . . . 2 . 2 . 2 . . . . 4 . 3 . 3 . . . . 1 . 2 . . . . 1 . . 1 4 1 . . . . Swarmer 27 | . 5 3 8 . 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 54 | . 4 2 17 1 5 11 3 7 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . . . Brawler 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 6 . 2 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 6 10 3 6 2 2 3 3 5 2 . 2 1 . . 2 4 . 1 1 2 . . . . 2 1 1 . 2 . 3 1 . 1 2 5 1 . 3 . 2 Combat Bots Only 5 | . 5 3 4 2 2 3 3 5 . . . . . . 2 . . . 1 . . . . . . 1 . . 2 . . 1 . . . . . . 1 . . Max Kills in Single Turn 3 | 1 2 2 3 2 1 2 1 2 1 . 1 1 . . 1 3 . 1 1 1 . . . . 1 1 1 . 1 . 1 1 . 1 1 1 1 . 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 2 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . 1 . 1 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Hostile Shots Fired 864 | . 41 39 126 1 54 59 102 50 22 . 12 . . . . 22 . 5 3 . . 5 . 9 6 . 7 2 14 . 5 10 . 5 2 25 12 8 22 20 176 Missed 341 | . 16 9 41 . 15 20 30 14 13 . 4 . . . . 13 . 3 1 . . 4 . 6 4 . 4 2 6 . 1 4 . 3 1 17 7 7 13 5 78 Damage Taken 9170 | . 226 503 1131 23 583 893 877 563 105 . 75 . . . . 65 . 31 48 45 . 15 . 87 48 . 38 . 172 . 201 134 52 56 28 152 173 25 187 387 2247 Core 2290 | . 32 102 187 . 46 216 140 50 30 . 6 . . . . 16 . 31 . 15 . . . . 23 . . . 41 . 48 42 . . . 54 . . 43 59 1109 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 12 . Regen/Repaired (Parts) 500 | . . . . . 136 . . . . . 33 . . . . . . . . 15 . 15 . 32 23 . . . . . 32 10 . . . 91 . 12 37 28 36 Core Remaining (%) 71 | 100 . 46 . 53 . . . 17 . . . . . . 94 . . . . . . . . 92 . . . 97 . . . . . . 88 . 95 . . 85 16 Volleys Fired 624 | 14 79 16 109 21 13 27 24 39 9 . 21 1 . 2 3 14 . 7 10 14 6 10 . 29 7 . 2 1 26 . 2 69 2 . 2 6 10 1 3 8 17 Largest 2 | 2 2 2 2 2 2 2 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 Hottest 225 | 40 100 40 100 79 123 123 48 48 48 . 48 48 . 7 48 48 . 48 225 75 75 225 . 225 225 . 225 7 225 . 7 225 225 . 225 225 225 225 10 225 75 Shots Fired 817 | 28 124 30 196 39 20 32 24 38 9 . 21 1 . 2 4 14 . 7 10 15 6 11 . 29 7 . 2 1 26 . 2 69 2 . 2 6 10 1 3 8 18 Gun 498 | 28 90 28 183 36 7 10 . . . . . . . . . . . . 7 5 6 11 . 28 5 . 2 . 9 . . 3 2 . 2 6 8 1 . 3 18 Cannon 98 | . . . . . 9 6 24 24 3 . 17 1 . . 4 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 64 | . 13 2 12 3 4 16 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 157 | . 21 . 1 . . . . . 6 . 4 . . 2 . 5 . 6 3 10 . . . 1 2 . . 1 17 . 2 66 . . . . 2 . 3 5 . Kinetic 370 | 28 90 28 108 18 9 6 24 24 3 . 17 1 . . 4 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . Thermal 237 | . 21 . 65 18 7 10 . . . . . . . . . . . . 7 5 6 11 . 28 5 . 2 . 9 . . 3 2 . 2 6 8 1 . 3 18 Explosive 34 | . 13 2 12 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 41 | . . . 11 . . 16 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 6 9 7 14 3 8 12 5 6 3 . 4 . . 1 2 4 . 2 7 3 . . . 4 6 . . 7 11 . 3 51 . . . . 1 . 2 3 6 Robot Miss Streak 6 | 1 4 2 4 1 1 1 6 1 1 . 1 . . 1 . 2 . 2 1 2 . . . . . . . . 1 . . 1 . . . . 1 . 1 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 677 | 20 58 20 140 16 47 24 39 23 23 . 17 7 . 1 6 14 . 8 10 21 . . . 1 8 8 6 1 15 . 12 74 2 1 6 30 2 . 3 3 11 Core Hits 340 | 11 44 11 82 7 27 20 18 23 9 . 8 3 . . 4 10 . 3 3 6 . . . . 2 3 3 . 2 . 6 5 . . 5 15 . . 4 . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 1 . 3 1 1 2 4 3 1 . 2 . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . 3 . . . . . Burn 5 | . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . 1 1 4 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . 2 . . . 3 . . . . . Melee Attacks 895 | . . . 23 4 42 52 36 82 54 . 46 8 2 . 12 73 . 52 14 50 1 2 . 38 49 15 37 9 33 . 25 16 3 1 13 62 13 14 4 10 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 880 | . . . 22 4 42 50 29 80 51 . 46 8 2 . 12 73 . 52 14 50 1 2 . 38 49 15 37 9 33 . 25 16 3 1 13 62 13 14 4 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 83 | . . . 5 1 13 . 8 . 10 . 3 4 . . . 2 . . 1 7 . . . . 3 . 1 . 3 . 6 2 . 1 4 9 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22232 | 214 1350 302 3391 437 2044 1369 1424 998 882 . 934 470 . . 359 809 . 263 257 949 . . . . 396 367 310 . 259 . 656 487 115 85 355 1813 62 . 602 . 273 Guns 3712 | 214 595 215 1648 215 128 205 . . . . . . . . . . . . 193 . . . . . . . . . . . . 28 . . . . . . . . 271 Cannons 1397 | . . . . . 206 119 509 505 . . . . . . 28 30 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4838 | . 755 87 1220 151 203 893 . 493 . . 292 . . . . 295 . . . . . . . . . . . . . . . . . . . . . . 449 . . Melee 12283 | . . . 523 71 1507 152 915 . 882 . 642 470 . . 331 484 . 263 64 949 . . . . 396 367 310 . 259 . 656 459 115 85 355 1813 62 . 153 . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 3462 | 214 595 215 882 159 206 119 509 505 . . . . . . 28 30 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1995 | . . . 615 56 128 328 . 84 . . 292 . . . . . . . 193 . . . . . . . . . . . . 28 . . . . . . . . 271 Explosive 3005 | . 755 87 1220 151 203 . . . . . . . . . . 140 . . . . . . . . . . . . . . . . . . . . . . 449 . . Electromagnetic 1485 | . . . 151 . . 770 . 409 . . . . . . . 155 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 54 | . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12229 | . . . 469 71 1507 152 915 . 882 . 642 470 . . 331 484 . 263 64 949 . . . . 396 367 310 . 259 . 656 459 115 85 355 1813 62 . 153 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 4 26 . . . 3 1 1 1 1 1 1 1 . 10 11 11 14 14 14 14 . . . . . 4 . 1 . . . . . . . . . 18 Average Corruption 6 | . . . 4 4 . . . 2 1 1 1 1 1 1 1 . 10 10 11 13 14 14 14 . . . . . 2 . 1 . . . . . . . . . 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 241 | . . . 32 16 . . . 12 1 . 4 4 2 . 4 . 2 49 18 42 12 14 2 . . . . . 4 . 1 . . . . . . . . . 22 Message Errors 60 | . . . 11 2 . . . 2 . . . 1 . . . . 1 18 4 9 2 4 2 . . . . . 1 . . . . . . . . . . . 3 Matter Fused 48 | . . . 4 6 . . . 3 . . 1 . . . 2 . . 7 5 12 3 1 . . . . . . 1 . . . . . . . . . . . 3 Heat Flow Errors 24 | . . . 6 1 . . . . . . 1 1 2 . . . . 3 1 5 . 2 . . . . . . . . . . . . . . . . . . 2 Energy Discharges 37 | . . . 3 3 . . . 2 1 . . . . . 1 . . 10 2 5 3 4 . . . . . . 1 . . . . . . . . . . . 2 Parts Rejected 6 | . . . 1 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . 5 3 . . . 2 . . 1 1 . . . . . 5 1 3 3 2 . . . . . . . . . . . . . . . . . . 4 Data Loss (major) 9 | . . . . . . . . . . . 1 . . . . . . 1 2 3 1 . . . . . . . 1 . . . . . . . . . . . . Misfires 6 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Alerts 6 | . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 67 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 27 5 . 2 . 9 . . 2 2 . 2 6 6 1 . 3 . Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 2 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1587 | . 24 . 80 41 120 7 106 2 99 . 91 63 . . 100 93 . 16 35 215 . . . . 102 . 24 . 36 . 113 . 10 64 30 55 7 . 54 . . Projectiles 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 196 | . 24 . 18 . . 7 . 2 . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Melee 1366 | . . . 62 41 120 . 81 . 99 . . 63 . . 100 93 . 16 35 215 . . . . 102 . 24 . 36 . 113 . 10 64 30 55 7 . . . . Knockbacks 10 | . . . . . 5 . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 60 57 323 229 117 174 18 79 197 18 96 204 209 . 16 30 . 252 233 253 165 351 69 214 326 282 370 216 194 . 30 207 203 10 158 275 410 266 290 374 85 Average Temperature 71 | . 13 29 49 37 48 58 8 16 25 3 10 113 58 . 4 9 . 79 92 86 55 84 35 60 126 138 78 55 42 . 12 45 54 5 46 58 152 86 91 111 22 Received Heat Transfer 2109 | . 18 141 510 6 252 270 342 180 12 . 27 . . . . 18 . . . . . . . . . . . . 45 . . 21 . . . . . . 27 6 234 Effects 33 | . . . 5 . . . . . . . . . . . . . . . . 5 . 1 . . 7 3 2 . . . . . . . . 4 3 . 1 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 11 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 3 1 . . . . . . . . . 1 . 1 1 . Interference 18 | . . . 3 . . . . . . . . . . . . . . . . 5 . . . . 5 . 1 . . . . . . . . 4 . . . . . Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 3689 | . . . 1672 222 222 457 . 150 . . 250 . . . . . . . 272 . . . . . . . . . . . . 37 . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Peak Influence 1144 | 40 391 243 1083 506 366 616 672 781 566 194 677 . . . . 583 259 368 342 358 . . . . 215 80 319 794 452 188 398 1144 789 308 342 957 637 433 544 361 427 Initial 577 | . 26 133 78 421 173 96 300 301 409 194 135 . . . . 300 199 181 145 179 . . . . . 75 56 214 416 158 131 179 577 301 77 179 474 272 243 108 152 Average 359 | 17 244 171 583 439 224 348 509 493 403 194 327 . . . . 347 235 250 246 209 . . . . 96 75 182 509 369 175 295 448 734 277 139 555 534 335 341 260 277 Maximum Alert Level 4 | . 1 1 3 2 1 2 2 3 2 . 2 . . . . 2 1 1 1 1 . . . . 1 . 1 3 2 . 1 4 3 1 1 3 2 2 2 1 2 Low Security (%) 22 | 100 22 71 15 . 33 21 . . . 100 21 . . . . . 16 24 22 49 . . . . 97 100 64 . . 100 20 25 . . 83 5 . . 34 27 15 Level 1 43 | . 77 28 15 16 66 33 8 26 50 . 44 . . . . 71 83 75 77 50 . . . . 2 . 35 34 54 . 79 43 . 100 16 39 . 92 37 72 76 Level 2 27 | . . . 30 83 . 45 91 70 49 . 33 . . . . 28 . . . . . . . . . . . 51 45 . . 4 11 . . 5 100 7 28 . 7 Level 3 7 | . . . 38 . . . . 3 . . . . . . . . . . . . . . . . . . . 13 . . . 20 88 . . 48 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 3 . 6 . 5 . 4 . 7 . 5 . . . . 10 . 4 . 3 . . . . 5 . 2 . 5 . 6 1 . . 4 16 1 2 4 2 2 Investigation 57 | . 3 . 2 . 3 . 3 . 6 . 4 . . . . 7 . 2 . 1 . . . . 2 . 2 . 3 . 3 . . . 4 10 1 . 1 . . Extermination 12 | . . . . . . . . . 1 . 1 . . . . 1 . 2 . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 1 1 Reinforcement 21 | . . . 2 . 1 . 1 . . . . . . . . 2 . . . 1 . . . . 2 . . . 1 . . . . . . 6 . 1 2 1 1 Assault 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Distress Signals 80 | . 5 . 1 . 1 . 2 . . . 1 . . . . 2 . 1 . 1 . . . 32 2 . 2 . 3 . 5 1 2 . 2 10 . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 637 | . 21 7 62 4 23 27 42 24 20 . 28 . . . 2 31 6 19 9 10 . 7 . 12 19 1 18 14 31 5 15 32 1 4 6 33 16 11 14 18 45 Peak Tracking Total 14 | . 7 3 6 2 3 4 8 6 10 . 7 . . . 2 5 6 3 3 2 . 4 . 7 6 1 4 5 8 5 8 6 1 4 6 10 8 10 11 9 14 Tactical Retreats 105 | . 2 . 8 . 7 6 3 3 6 . 8 . . . . 12 . 3 1 . . 2 . 2 3 . 3 1 4 . 2 1 . . . 9 2 1 5 4 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Traps Triggered 36 | . 1 . 1 . 1 10 1 3 1 . . . . . . 4 . . . 3 . . . . 1 . . 3 3 . 1 . . . . . 1 . . 1 1 Indirectly 12 | . . . . . . 7 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Disabled 87 | . 10 . 3 8 1 3 . . 2 . 12 . . . . 18 . 1 1 . . . . . 1 . . 5 . . . 5 1 . . 3 6 . 2 4 1 Max in Single Turn 12 | . 1 . 1 1 1 1 . . 1 . 12 . . . . 6 . 1 1 . . . . . 1 . . 1 . . . . 1 . . 1 1 . 1 1 1 Garrison Access 8 | . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Relay 8 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . 1 Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Accessed 319 | . 11 . 10 2 12 1 10 1 25 . 16 1 . 4 . 33 . 29 . 20 1 1 . . 28 . 18 2 16 . 9 8 3 . 4 19 15 3 8 6 3 Terminals 166 | . 8 . 6 . 7 1 6 1 14 . 7 . . . . 14 . 15 . 11 . . . . 11 . 9 2 6 . 6 6 3 . 4 4 11 1 6 5 2 Fabricators 25 | . . . . . . . . . 2 . 2 . . . . 5 . 4 . 1 . . . . 4 . 1 . 2 . . . . . . 3 . . 1 . . Repair Stations 40 | . 1 . 1 . 1 . 1 . 1 . 1 . . . . 5 . 5 . 3 . . . . 4 . 3 . 4 . 3 1 . . . 3 2 1 . . . Recycling Units 33 | . 2 . 1 . 2 . 1 . 5 . 2 . . . . 3 . 1 . 2 . . . . 6 . 3 . 2 . . 1 . . . 1 . 1 . . . Scanalyzers 25 | . . . 2 . 1 . 1 . . . 2 . . . . 3 . 1 . 3 . . . . 2 . 1 . . . . . . . . 6 1 . 1 1 . Garrison Access 21 | . . . . . 1 . 1 . 3 . 2 . . . . 3 . 3 . . . . . . 1 . 1 . 2 . . . . . . 2 1 . . . 1 Total Hacks 944 | . 34 . 26 2 44 1 25 2 40 . 30 1 . 31 . 104 . 72 . 56 1 1 . . 63 . 44 2 54 . 26 20 13 . 8 106 53 12 37 27 9 Successful 532 | . 17 . 16 2 24 1 13 . 22 . 19 1 . 31 . 58 . 42 . 30 1 1 . . 30 . 24 2 32 . 11 9 8 . 4 47 39 7 23 15 3 Failed 411 | . 17 . 10 . 20 . 12 2 18 . 11 . . . . 46 . 29 . 26 . . . . 33 . 20 . 22 . 15 11 5 . 4 59 14 5 14 12 6 Catastrophic 66 | . 4 . . . 3 . 1 . 7 . 3 . . . . 7 . 4 . 5 . . . . 7 . 4 . 3 . 2 1 2 . . 10 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 621 | . 31 . 22 . 25 . 21 . 33 . 21 . . . . 85 . 48 . 41 . . . . 42 . 37 . 36 . 21 20 . . 8 52 27 7 18 21 5 Terminals 595 | . 28 . 18 . 24 1 17 2 25 . 15 . . . . 53 . 47 . 35 . . . . 37 . 30 2 39 . 17 17 13 . 8 48 44 10 32 25 8 Fabricators 74 | . . . . . . . . . 3 . 2 . . . . 22 . 9 . 10 . . . . 9 . 2 . 4 . . . . . . 10 . . 3 . . Repair Stations 84 | . 1 . 3 . 8 . 2 . 1 . 2 . . . . 7 . 7 . 3 . . . . 6 . 4 . 6 . 9 1 . . . 21 2 1 . . . Recycling Units 50 | . 5 . 1 . 5 . 2 . 6 . 2 . . . . 7 . 2 . 3 . . . . 6 . 4 . 2 . . 2 . . . 2 . 1 . . . Scanalyzers 60 | . . . 4 . 2 . 1 . . . 5 . . . . 9 . 1 . 5 . . . . 3 . 1 . . . . . . . . 20 5 . 2 2 . Garrison Access 45 | . . . . . 5 . 3 . 5 . 4 . . . . 6 . 6 . . . . . . 2 . 3 . 3 . . . . . . 5 2 . . . 1 Terminal Hacks 169 | . 6 . 2 2 6 1 . . . . . 1 . 31 . 13 . 10 . 12 1 1 . . 4 . 4 2 12 . 1 . 8 . . 10 18 4 10 10 . Record 34 | . . . . . 1 . . . . . . . . 11 . . . . . 1 . . . . 1 . 1 . . . . . 8 . . 2 4 1 3 1 . Part Schematic 14 | . 1 . . . . . . . . . . . . 10 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 4 . 1 . 2 . . . . . . . . . . 4 . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . Prototype ID Bank 14 | . . . . . 1 . . . . . . . . 3 . 2 . 1 . 2 . . . . 1 . . . 2 . . . . . . 1 1 . . . . Open Door 10 | . . . . 2 . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . 3 . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 19 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 4 . . . . . . . 4 1 3 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . Registered Components 6 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 1 1 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . . . . . . 4 . 2 . 2 . . . . 3 . . . . . . . . . . 7 . . 2 . . Load Schematic 12 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . 2 . . . . . . . . . . 5 . . 1 . . Build 8 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . 1 . . Repair Station Hacks 14 | . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . Scan Component 8 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Repair 6 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 8 | . . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 32 | . . . . . 1 . 2 . 4 . 4 . . . . 5 . 5 . . . . . . 2 . 2 . 2 . . . . . . 2 2 . . . 1 Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Coupler Status 20 | . . . . . . . 1 . 3 . 2 . . . . 3 . 3 . . . . . . 1 . 1 . 2 . . . . . . 2 1 . . . 1 Unauthorized Hacks 287 | . 11 . 12 . 9 . 11 . 18 . 11 . . . . 35 . 25 . 16 . . . . 21 . 18 . 18 . 9 9 . . 4 23 16 3 11 5 2 Terminals 171 | . 7 . 8 . 5 . 8 . 10 . 7 . . . . 16 . 15 . 11 . . . . 8 . 10 . 11 . 7 7 . . 4 7 13 1 9 5 2 Track 14 | . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . 2 . . 1 . . . 1 3 . 1 1 . Assimilate 14 | . 1 . . . . . 1 . . . . . . . . 4 . 2 . 1 . . . . . . 1 . 1 . 1 1 . . . . 1 . . . . Botnet 22 | . . . . . . . . . 2 . 1 . . . . 2 . 2 . 2 . . . . 1 . 2 . 2 . 1 1 . . . 1 2 . 1 1 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operators 12 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . Skim 101 | . 5 . 6 . 5 . 6 . 7 . 5 . . . . 10 . 10 . 5 . . . . 7 . 6 . 5 . 4 2 . . . 4 6 1 5 1 1 Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabricators 20 | . . . . . . . . . 1 . . . . . . 6 . 3 . 1 . . . . 3 . 2 . 1 . . . . . . 2 . . 1 . . Prioritize 8 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 6 | . . . . . . . . . 1 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 32 | . 1 . 1 . 1 . 1 . 1 . . . . . . 5 . 4 . 1 . . . . 3 . 2 . 3 . 2 1 . . . 3 2 1 . . . Mechanics 31 | . 1 . 1 . 1 . 1 . 1 . . . . . . 5 . 4 . 1 . . . . 3 . 2 . 3 . 1 1 . . . 3 2 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 32 | . 3 . 1 . 3 . 1 . 5 . 2 . . . . 3 . 1 . 1 . . . . 5 . 2 . 2 . . 1 . . . 1 . 1 . . . Recyclers 19 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 . . . . 5 . 2 . 2 . . 1 . . . 1 . 1 . . . Tunnel 13 | . 2 . . . 2 . 1 . 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 . . . . . . . 2 . . . . 4 . 1 . 2 . . . . 2 . 1 . . . . . . . . 8 1 . 1 . . Researchers 14 | . . . 1 . . . . . . . 1 . . . . 2 . 1 . 2 . . . . 2 . 1 . . . . . . . . 2 1 . 1 . . Extract 10 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . . . Eject 8 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 211 | . 8 . 7 . 10 . 8 1 18 . 11 . . . . 22 . 18 . 17 . . . . 20 . 14 . 9 . 5 7 2 . . 12 9 1 7 3 2 Full Trace Events 17 | . 1 . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . 2 . 1 . 1 . 2 . . . . 2 1 . 1 . . Feedback Events 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . 1 . 2 . . . . . . . 16 . . 10 . 12 . 2 . . . . . . . . . . . . . . . . . 40 4 . . . . Parts Built 10 | . . . . . . . . . . . . . . . . 2 . 2 . 1 . . . . 1 . . . . . . . . . . 3 . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 616 | . . . . . . . . . . . . . . . . 160 . 53 . 84 . . . . 84 . . . . . . . . . . 142 . . 93 . . Total Part Build Rating 62 | . . . . . . . . . . . . . . . . 11 . 12 . 6 . . . . 6 . . . . . . . . . . 20 . . 7 . . Parts Repaired 6 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 244 | . . . . . 126 . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Used RIF Installer 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 67 | . . . . . . 2 6 2 5 . 3 . . 1 . 4 . 4 4 5 . 1 . 1 2 . . 3 10 . 3 5 . . . . 1 . 2 3 . Non-combat 16 | . . . . . . . . . 3 . . . . . . 1 . 3 . 3 . . . . 2 . . . 2 . . 1 . . . . 1 . . . . Combat 50 | . . . . . . 2 6 2 2 . 3 . . 1 . 3 . 1 4 2 . 1 . 1 . . . 3 8 . 3 3 . . . . . . 2 3 . Robot Hacks Applied 65 | . . . . . . 2 6 2 8 . 3 . . 1 . 4 . 4 2 5 . . . 1 2 . . 1 12 . 2 4 . . . . 1 . 2 3 . parse_system 6 | . . . . . . . . . 2 . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . find_chute 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . block_reporting 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . wipe_record 12 | . . . . . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . 1 3 . . . . . . . . . . 3 . disable_weapons 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 23 | . . . . . . 1 3 2 . . 3 . . . . 3 . . 1 . . . . 1 . . . . 5 . 2 . . . . . . . 2 . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 56 | . . . . . . 9 3 . 4 . . . . . . 4 . 3 3 . . . . . . . 4 17 3 . . . . . . 6 . . . . . Ejected 27 | . . . . . . . 3 . 4 . . . . . . 4 . 3 . . . . . . . . 4 . 3 . . . . . . 6 . . . . . Machine Destruction 29 | . . . . . . 9 . . . . . . . . . . . . 3 . . . . . . . . 17 . . . . . . . . . . . . . Attached 14 | . . . . . . 1 1 1 3 . . . . . . 1 . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 1 . . Merged Code Value 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 11 . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 3 3 15 15 15 15 15 5 5 5 5 5 5 5 . . . . . . Autooverrided 8 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . 2 1 . 1 . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total Allies 98 | . 1 . . 1 . 5 8 3 . . 3 . . . . 7 . 2 3 2 . 1 . 1 . . 1 2 7 . 4 30 . . . . 1 . 2 . 14 Largest Group 23 | . 1 1 . 1 . 1 2 2 . . 1 . . . . 3 . 1 1 1 . 1 . 1 . . 1 1 2 1 2 23 17 5 . . 1 . 1 . 6 Highest-Rated Group 1068 | . 10 10 . 31 . 81 32 45 . . 32 . . . . 84 . 26 85 41 . 29 . 41 . . 26 29 94 10 94 1068 663 145 . . 10 . 58 . 81 Highest-Rated Ally 159 | . 10 10 . 31 . 81 16 29 . . 32 . . . . 29 . 26 85 41 . 29 . 41 . . 26 29 58 10 47 159 51 44 . . 10 . 58 . 15 Total Orders 98 | . . . . . . 2 1 2 . . . . . . . . . . 23 . . . . 11 . . . 29 . . 4 22 . . . . . . 2 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 33 | . . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . 13 . . 2 1 . . . . . . 1 . . RETURN 63 | . . . . . . 2 1 2 . . . . . . . . . . 12 . . . . 5 . . . 16 . . 1 21 . . . . . . 1 2 . Ally Attacks 624 | . . . . 10 . 24 35 13 . . 3 . . . . 12 . . 57 . . 5 . 27 . . . 112 16 . 7 146 89 5 . . . . 14 6 43 Total Damage 14363 | . . . . 82 . 157 272 93 . . 125 . . . . 155 . . 1013 . . 58 . 543 . . . 2111 540 . 239 5753 2056 41 . . . . 320 189 616 Kills 94 | . . . . 1 . 2 4 1 . . 1 . . . . 2 . . 5 . . . . 1 . . . 16 2 . 1 33 14 . . . . . 1 2 8 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Robot Analysis Total 16 | . 4 . 1 . 2 . . . . . . . . . . 4 . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . . 2 1 . 2 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 134 | . . . . . . 24 25 13 . . . . . . . . . . 15 . . . . 9 . . . 19 . . 3 22 . . . . . . 2 2 . Drone Recoveries 117 | . . . . . . 22 24 10 . . . . . . . . . . 12 . . . . 6 . . . 17 . . . 24 . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Turns Passed 28486 | 125 1184 280 1785 722 1619 1064 1622 1243 1020 67 1025 283 216 26 504 2049 30 1382 451 904 313 311 79 854 1163 117 731 616 668 21 373 1292 287 36 321 1219 548 278 581 500 577 Spaces Moved 46595 | 66 607 144 1304 655 1074 544 759 566 2845 226 2429 969 719 88 689 5016 108 4266 434 2349 830 617 211 1059 3243 300 2180 953 1599 80 832 1140 293 63 428 2782 1265 572 512 890 889 Core 16 | 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 Treads 1511 | . 200 131 67 . . . 548 565 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3334 | . . . 850 655 1074 544 211 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 672 | 63 407 . 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41062 | . . 13 185 . . . . 1 2845 226 2429 969 719 88 689 5016 108 4266 434 2349 830 617 211 1058 3243 300 2180 953 1599 80 832 1140 293 63 428 2782 1265 572 512 890 877 Fastest Speed 12 | 50 90 32 32 90 100 105 112 99 27 27 26 26 26 26 26 26 27 27 28 28 28 28 28 28 22 22 22 23 12 20 20 20 20 20 20 18 20 16 16 16 16 Average Speed 36 | 91 133 148 90 92 103 144 155 161 27 27 26 26 26 26 26 26 27 27 44 28 28 28 28 29 22 22 22 26 21 20 20 20 20 20 20 20 20 16 16 16 36 Slowest Speed 650 | 95 240 160 270 180 105 270 330 162 27 27 27 26 26 26 26 27 27 28 108 28 28 28 28 650 28 22 25 101 23 20 20 20 20 20 20 24 20 16 16 90 50 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 427 | . . . 1 . . . . . 31 . 39 2 7 . . 56 . 57 . 23 2 . . . 22 1 14 1 21 . 7 17 . . 10 31 47 8 9 8 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 66 | 3 94 49 90 99 74 64 54 60 72 97 53 99 83 78 82 86 95 84 40 49 95 69 14 67 68 96 54 74 41 79 20 89 81 84 28 79 95 13 49 63 26 Regions Visited 41 Branch Regions 17 Pre-discovered Areas 40 | . 2 1 1 . 2 . 3 . 5 . 4 . . 1 . 7 . 3 . 1 1 . . 1 1 . 4 . . . . . . . . . 1 . 2 . . Known Exits Taken 28 | . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . . . . . 3 5 . 2 . . . . . 2 1 1 2 . . . . . . . . . . . . . . . . . Spaces Dug 518 | . 14 . 14 1 5 9 2 12 29 . 33 2 2 . 6 55 . 41 7 34 3 3 . 40 44 . 24 5 37 . 12 5 . . 9 35 9 15 2 9 . Terrain Destroyed 765 | . 42 . 96 14 47 21 13 20 29 . 48 2 2 . 6 64 . 42 7 34 5 4 . 40 44 . 24 5 37 . 12 5 . . 9 35 9 15 25 9 . Melee 425 | . . . . 1 4 9 2 12 28 . 26 1 2 . 4 54 . 41 7 31 1 2 . 27 39 . 22 5 28 . 12 3 . . 7 29 6 14 2 6 . Projectile 102 | . 11 . 1 . 3 1 11 2 1 . 8 1 . . 2 5 . 1 . 3 4 2 . 13 5 . 2 . 9 . . 2 . . 2 6 3 1 . 3 . AOE 238 | . 31 . 95 13 40 11 . 6 . . 14 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total 55344 | 101 817 180 1662 724 1500 702 1134 732 2975 232 2692 984 736 89 992 5533 108 4334 662 2482 899 740 229 1516 3559 326 2350 1289 1838 84 989 2140 513 83 626 3263 1484 721 996 1223 1105 Wait 6650 | 4 87 10 115 11 336 29 272 20 70 . 219 3 21 . 283 440 1 52 183 69 64 110 18 365 247 13 127 247 162 . 123 918 214 19 185 349 218 133 467 276 170 Move 45735 | 65 606 143 1301 654 1074 543 758 565 2785 225 2355 964 704 87 688 4908 107 4154 433 2303 825 616 210 1058 3200 297 2152 950 1559 79 818 1105 292 62 409 2722 1174 556 493 873 863 Hop 396 | . . . 1 . . . . . 29 . 34 2 7 . . 52 . 54 . 22 2 . . . 21 1 13 1 19 . 6 17 . . 8 28 43 7 9 8 12 Pick Up 171 | 8 11 1 30 7 9 7 8 3 3 3 4 1 . . 2 7 . 2 5 4 . . . 6 5 . 1 6 5 1 1 . . . . 9 5 . 1 9 7 Fast Attach 81 | 7 3 . 7 4 4 4 5 . 3 . . . . . . 2 . 1 2 2 . . . . 3 . 3 3 1 1 5 2 . . 2 6 3 . 1 2 5 Attach 87 | . 1 1 8 1 3 5 1 1 2 2 . . . . . 2 . . 5 1 . . . 6 2 . . 5 2 . . 2 . . . 1 . 5 8 9 14 Detach 42 | . 1 . 2 . . 1 1 1 1 1 . . . . . . . . 1 1 . . . 1 1 . . 1 . . 1 3 . . . 3 1 3 8 8 2 Swap 343 | 2 22 7 40 12 11 8 16 13 16 . 7 3 2 . 3 24 . 7 4 15 1 2 1 7 16 . 11 4 17 1 6 7 2 1 7 35 9 2 1 1 . Drop 182 | 1 7 2 25 10 8 3 13 8 3 1 6 2 . . 1 11 . 5 5 1 . . . 6 8 . 4 9 4 2 2 1 . . . 15 8 . 1 4 6 Fire 624 | 14 79 16 109 21 13 27 24 39 9 . 21 1 . 2 3 14 . 7 10 14 6 10 . 29 7 . 2 1 26 . 2 69 2 . 2 6 10 1 3 8 17 Melee 895 | . . . 23 4 42 52 36 82 54 . 46 8 2 . 12 73 . 52 14 50 1 2 . 38 49 15 37 9 33 . 25 16 3 1 13 62 13 14 4 10 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . 43 10 . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 27 . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res / Upp / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Learned 2 Mines zone layouts 821 | -10/Materials | Identified exit to Materials 821 | -10/Materials | Identified exit to Subcaves 841 | -10/Materials | Learned 2 Storage zone layouts 851 | -10/Materials | Loaded intel: 10 trap records 854 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Learned location of 2 exits from Materials 1310 | -10/Materials | Entered Mines 1310 | -10/Mines | Accompanied by 1 ally 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1317 | -10/Mines | Discovered new exit (range 5) 1382 | -10/Mines | Met a Derelict bent on vengeance 1382 | -10/Mines | Learned location of Zion (-6) 1542 | -10/Mines | Found a hidden stash of uninstalled traps 1548 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1571 | -10/Mines | Assembled infested the area 1586 | -10/Mines | Discovered exit to Materials (range 11) 1587 | -10/Mines | Core integrity fell below 50% 1590 | -10/Mines | Entered Materials 1590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Identified exit to Mines 1592 | -9/Materials | Identified exit to Materials 1617 | -9/Materials | Lost 3 parts (1u2w) 2359 | -9/Materials | Build established: Scavenger-Mutant 2467 | -9/Materials | Discovered exit to Materials (range 16) 2790 | -9/Materials | First assault squad dispatched 2822 | -9/Materials | Build established: Mutant 3203 | -9/Materials | Learned location of 1 exit from Recycling 3235 | -9/Materials | Learned 2 Storage zone layouts 3264 | -9/Materials | Learned 2 Storage zone layouts 3266 | -9/Materials | Learned 4 Recycling zone layouts 3275 | -9/Materials | Learned location of 1 exit from Storage 3375 | -9/Materials | Entered Mines 3407 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3423 | -9/Mines | Learned location of 1 exit from Materials 3646 | -9/Mines | Received a Mining Laser from a helpful Derelict 3717 | -9/Mines | Learned location of 1 exit from Materials 3747 | -9/Mines | Found the Drone Emporium 3751 | -9/Mines | Found Prototype Device 3751 | -9/Mines | Identified Splice Drone Bay 4075 | -9/Mines | System corruption reached 10% 4097 | -9/Mines | Entered Materials 4097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4098 | -8/Materials | Identified exit to Factory 4248 | -8/Materials | Build established: Scavenger-Mutant 4457 | -8/Materials | Repaired Xenon Bombardment Thruster 4496 | -8/Materials | Repaired VSS Leg 4542 | -8/Materials | Repaired Med. Treads 4652 | -8/Materials | Met 7R-MNS 4790 | -8/Materials | Garrison activated, responded to threat 5137 | -8/Materials | Build established: Hacker-Mutant 5347 | -8/Materials | Discovered exit to Factory (range 6) 5481 | -8/Materials | Learned Factory trap positions 5544 | -8/Materials | Learned 4 Lower Caves zone layouts 5716 | -8/Materials | Identified exit to Garrison 5716 | -8/Materials | Entered Garrison 5925 | -8/Garrison | Triggered checkpoint 5925 | -8/Garrison | Triggered checkpoint 5965 | -8/Garrison | Spotted B-75 Beast 6002 | -8/Garrison | Phase Generator disabled 6057 | -8/Garrison | Allies destroyed B-75 Beast 6068 | -8/Garrison | Lost 7 parts (1p3n1u2w) 6299 | -8/Garrison | Build established: Mutant 6302 | -8/Garrison | Triggered checkpoint 6318 | -8/Garrison | Triggered checkpoint 6349 | -8/Garrison | Lost 3 allies 6427 | -8/Garrison | Installed Relay Interface Framework 6439 | -8/Garrison | Garrison Relay disabled 6479 | -8/Garrison | Garrison Relay disabled 6526 | -8/Garrison | Discovered new exit (range 12) 6751 | -8/Garrison | Discovered new exit (range 18) 6751 | -8/Garrison | Discovered new exit (range 61) 6751 | -8/Garrison | Discovered new exit (range 76) 6760 | -8/Garrison | Garrison Relay disabled 6780 | -8/Garrison | Entered Materials 6809 | -8/Materials | Build established: Bothacker-Mutant 7006 | -8/Materials | Core integrity fell below 50% 7061 | -8/Materials | Lost 3 parts (1p2n) 7418 | -8/Materials | Build established: Scavenger-Mutant 7617 | -8/Materials | Discovered exit to Factory (range 14) 7936 | -8/Materials | Identified exit to Garrison 8159 | -8/Materials | Learned Factory trap positions 8241 | -8/Materials | Learned location of 1 exit from Extension 8269 | -8/Materials | Learned Factory trap positions 8287 | -8/Materials | Learned location of 1 exit from Extension 8298 | -8/Materials | Learned Factory trap positions 8306 | -8/Materials | Learned Storage security intel 8402 | -8/Materials | Entered Garrison 8665 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Triggered checkpoint 8705 | -8/Garrison | Triggered checkpoint 9175 | -8/Garrison | Build established: Bothacker-Mutant 9186 | -8/Garrison | Triggered checkpoint 9211 | -8/Garrison | Core integrity fell below 20% 9475 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9645 | -8/Garrison | Entered Factory 9645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9646 | -7/Factory | Loaded intel: 92 trap records 9669 | -7/Factory | Discovered new exit (range 16) 9988 | -7/Factory | Discovered new exit (range 14) 10133 | -7/Factory | Build established: Bothacker-Scout 10273 | -7/Factory | Learned 2 Proximity Caves zone layouts 10280 | -7/Factory | Discovered new exit (range 16) 10295 | -7/Factory | Learned location of 1 exit from Extension 10309 | -7/Factory | Learned location of Upper Caves (-4) 10312 | -7/Factory | Learned location of 1 exit from Hub_04(d) 10313 | -7/Factory | Learned location of 2 exits from Proximity Caves 10314 | -7/Factory | Learned Extension emergency access door positions 10315 | -7/Factory | Learned Hub_04(d) stockpile data 10337 | -7/Factory | Learned location of 2 exits from Lower Caves 10640 | -7/Factory | Discovered new exit (range 9) 10665 | -7/Factory | Manually triggered Chute Trap 10665 | -7/Factory | Sucked down chute 10665 | -7/Factory | Entered Waste 10665 | -7/Waste | The area was eerily silent 10717 | -7/Waste | Discovered new exit (range 13) 10732 | -7/Waste | Identified exit to Factory 10732 | -7/Waste | Entered Factory 10733 | -7/Factory | Loaded intel: 82 trap records 10903 | -7/Factory | Discovered new exit (range 6) 10905 | -7/Factory | Identified exit to Storage 11077 | -7/Factory | Build established: Scout 11100 | -7/Factory | Repaired Broken Imp. Remote Datajack? 11310 | -7/Factory | Discovered new exit (range 5) 11310 | -7/Factory | Identified exit to Lower Caves 11313 | -7/Factory | Discovered exit to Storage (range 8) 11387 | -7/Factory | Identified exit to Factory 11483 | -7/Factory | Learned Extension security intel 11515 | -7/Factory | Learned location of 1 exit from Extension 11578 | -7/Factory | Learned 4 Upper Caves zone layouts 11613 | -7/Factory | Learned 2 Lower Caves zone layouts 11757 | -7/Factory | Entered Lower Caves 11758 | -7/Lower Caves | Identified exit to Lower Caves 11799 | -7/Lower Caves | Learned 8 Factory zone layouts 11852 | -7/Lower Caves | Found DCF Scrap (14 items) 12040 | -7/Lower Caves | Entered another Lower Caves area 12147 | -7/Lower Caves | Learned Factory terminal intel 12244 | -7/Lower Caves | Discovered new exit (range 11) 12248 | -7/Lower Caves | Identified exit to Data Miner 12256 | -7/Lower Caves | Entered Data Miner 12256 | -7/Data Miner | Discovered new exit (range 6) 12260 | -7/Data Miner | Met Data Miner 12271 | -7/Data Miner | Learned location of Section 7 (-2) 12271 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12276 | -7/Data Miner | Received God Mode back door access code from Data Miner 12281 | -7/Data Miner | Identified exit to Proximity Caves 12282 | -7/Data Miner | Entered Proximity Caves 12284 | -6/Proximity Caves | Spotter reported a threat 12285 | -6/Proximity Caves | Spotter reported a threat 12344 | -6/Proximity Caves | Found Prototype Processor 12573 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12751 | -6/Proximity Caves | Learned 4 Factory zone layouts 12764 | -6/Proximity Caves | Learned 12 Factory zone layouts 12786 | -6/Proximity Caves | Entered Factory 12786 | -6/Factory | Evolved 2 slots: Utility x2 12788 | -6/Factory | Loaded intel: 129 trap records 12789 | -6/Factory | Loaded intel: 26 terminal locations 12998 | -6/Factory | Fabricated Combat Drone Bay (x1) 13083 | -6/Factory | Discovered new exit (range 7) 13085 | -6/Factory | Identified exit to Lower Caves 13136 | -6/Factory | Search patrols dispatched 13301 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13306 | -6/Factory | Discovered exit to Lower Caves (range 12) 13433 | -6/Factory | Build established: Bothacker-Scout 13449 | -6/Factory | Loaded intel: 210 non-interactive machine locations 13491 | -6/Factory | Discovered new exit (range 14) 13505 | -6/Factory | Identified exit to Factory 13556 | -6/Factory | Spotted B-75 Beast 13628 | -6/Factory | Learned location of Proximity Caves (-4) 13714 | -6/Factory | Discovered exit to Factory (range 19) 13836 | -6/Factory | Search patrols dispatched 14337 | -6/Factory | Learned Extension stockpile data 14471 | -6/Factory | Learned Extension trap positions 14522 | -6/Factory | Learned Hub_04(d) trap positions 14561 | -6/Factory | Learned Extension stockpile data 14592 | -6/Factory | Learned 2 Hub_04(d) zone layouts 14634 | -6/Factory | Learned location of Lower Caves (-6) 14684 | -6/Factory | Learned location of Archives (-4) 14835 | -6/Factory | Manually triggered Chute Trap 14835 | -6/Factory | Sucked down chute 14835 | -6/Factory | Entered Waste 14838 | -6/Waste | Spotted C-40 Crusher 14839 | -6/Waste | Spotted C-40 Crusher 14844 | -6/Waste | Spotted C-40 Crusher 14847 | -6/Waste | Spotted C-40 Crusher 14847 | -6/Waste | Spotted C-40 Crusher 14850 | -6/Waste | EMP discharged 14850 | -6/Waste | System corruption reached 10% 14853 | -6/Waste | Spotted C-40 Crusher 14854 | -6/Waste | Discovered new exit (range 14) 14865 | -6/Waste | Identified exit to Factory 14865 | -6/Waste | Entered Factory 14867 | -6/Factory | Loaded intel: 108 trap records 14939 | -6/Factory | Discovered exit to Factory (range 17) 15049 | -6/Factory | Discovered exit to Factory (range 4) 15477 | -6/Factory | Loaded intel: 26 terminal locations 15487 | -6/Factory | Learned Hub_04(d) terminal intel 15489 | -6/Factory | Learned Extension stockpile data 15506 | -6/Factory | Learned location of 1 exit from Hub_04(d) 15636 | -6/Factory | Fabricated Variable Charge Gun? 15715 | -6/Factory | Central database locked down 15873 | -6/Factory | Learned 2 Hub_04(d) zone layouts 15941 | -6/Factory | Learned 4 Lower Caves zone layouts 16001 | -6/Factory | Learned 4 Upper Caves zone layouts 16095 | -6/Factory | Learned location of Upper Caves (-5) 16128 | -6/Factory | Learned Extension emergency access door positions 16228 | -6/Factory | Learned Extension emergency access door positions 16244 | -6/Factory | Identified exit to Garrison 16247 | -6/Factory | Entered Garrison 16248 | -6/Garrison | Identified exit to Factory 16275 | -6/Garrison | Expanded RIF knowledge: Program Shield 16294 | -6/Garrison | Triggered checkpoint 16329 | -6/Garrison | Triggered checkpoint 16409 | -6/Garrison | Spotted B-75 Beast 16459 | -6/Garrison | Allies destroyed B-75 Beast 16481 | -6/Garrison | Triggered checkpoint 16483 | -6/Garrison | Triggered checkpoint 16496 | -6/Garrison | Garrison Relay disabled 16613 | -6/Garrison | Discovered exit to Factory (range 12) 16695 | -6/Garrison | Triggered checkpoint 16698 | -6/Garrison | Entered Factory 16924 | -6/Factory | Spotted B-75 Beast 17163 | -6/Factory | Learned 2 Extension zone layouts 17223 | -6/Factory | Learned Hub_04(d) security intel 17273 | -6/Factory | Discovered exit to Factory (range 4) 17274 | -6/Factory | Learned Extension trap positions 17335 | -6/Factory | Learned Extension trap positions 17499 | -6/Factory | Fabricated Combat Drone Bay? 17520 | -6/Factory | Local machine network offline 17602 | -6/Factory | Entered Lower Caves 17645 | -6/Lower Caves | Encountered a Warlord checkpoint 17909 | -6/Lower Caves | Discovered new exit (range 9) 17914 | -6/Lower Caves | Identified exit to Lower Caves 17915 | -6/Lower Caves | Entered another Lower Caves area 17919 | -6/Lower Caves | Discovered exit to Factory (range 13) 17920 | -6/Lower Caves | Encountered a Warlord checkpoint 18156 | -6/Lower Caves | Learned location of 1 exit from Factory 18165 | -6/Lower Caves | Discovered new exit (range 21) 18226 | -6/Lower Caves | Identified exit to Zion 18226 | -6/Lower Caves | Entered Zion 18246 | -6/Zion | Discovered new exit (range 11) 18263 | -6/Zion | System corruption cleaned by Quarantine Array 18305 | -6/Zion | Identified exit to Proximity Caves 18305 | -6/Zion | Entered Proximity Caves 18490 | -5/Proximity Caves | Allies destroyed B-75 Beast 19159 | -5/Proximity Caves | Entered Factory 19159 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19160 | -5/Factory | Identified exit to Upper Caves 19161 | -5/Factory | Identified exit to Factory 19165 | -5/Factory | Discovered exit to Factory (range 5) 19628 | -5/Factory | Learned 2 Proximity Caves zone layouts 19668 | -5/Factory | Learned Research trap positions 19672 | -5/Factory | Discovered exit to Factory (range 10) 19716 | -5/Factory | Loaded intel: 95 trap records 19778 | -5/Factory | Fabricated Combat Drone Bay? 20322 | -5/Factory | Manually triggered Chute Trap 20322 | -5/Factory | Sucked down chute 20322 | -5/Factory | Entered Waste 20322 | -5/Waste | The area was eerily silent 20390 | -5/Waste | Discovered new exit (range 8) 20439 | -5/Waste | Identified exit to Factory 20439 | -5/Waste | Entered Factory 20487 | -5/Factory | Spotted B-75 Beast 20640 | -5/Factory | Learned Research scanalyzer intel 20656 | -5/Factory | Build established: Hacker-Scout 20799 | -5/Factory | Learned location of 2 exits from Proximity Caves 20818 | -5/Factory | Learned location of Warlord (-5) 20833 | -5/Factory | Learned Extension stockpile data 20893 | -5/Factory | Learned Extension emergency access door positions 21157 | -5/Factory | Identified exit to Garrison 21170 | -5/Factory | Entered Garrison 21285 | -5/Garrison | Garrison Relay disabled 21292 | -5/Garrison | Expanded RIF knowledge: Code Merge 21302 | -5/Garrison | Spotted B-75 Beast 21310 | -5/Garrison | Triggered checkpoint 21320 | -5/Garrison | Triggered checkpoint 21393 | -5/Garrison | Allies destroyed B-75 Beast 21534 | -5/Garrison | Triggered checkpoint 21560 | -5/Garrison | Discovered exit to Factory (range 24) 21601 | -5/Garrison | Garrison Relay disabled 21644 | -5/Garrison | Build established: Hacker-Sprinter 21652 | -5/Garrison | Triggered checkpoint 21657 | -5/Garrison | Discovered exit to Factory (range 8) 21700 | -5/Garrison | Garrison Relay disabled 21708 | -5/Garrison | Garrison Relay disabled 21762 | -5/Garrison | Triggered checkpoint 21786 | -5/Garrison | Entered Factory 21786 | -4/Factory | Evolved 2 slots: Utility x2 21787 | -4/Factory | Identified exit to Research 21787 | -4/Factory | Identified exit to Extension 21787 | -4/Factory | Identified exit to Armory 21844 | -4/Factory | Spotted B-86 Titan 22197 | -4/Factory | Discovered new exit (range 13) 22358 | -4/Factory | Learned 8 Research zone layouts 22383 | -4/Factory | Learned Research trap positions 22399 | -4/Factory | Discovered new exit (range 8) 22407 | -4/Factory | Learned 4 Quarantine zone layouts 22408 | -4/Factory | Learned Quarantine emergency access door positions 22409 | -4/Factory | Learned Research emergency access door positions 22420 | -4/Factory | Learned location of 1 exit from Testing 22454 | -4/Factory | Manually triggered Chute Trap 22454 | -4/Factory | Sucked down chute 22454 | -4/Factory | Entered Waste 22457 | -4/Waste | Spotted C-40 Crusher 22459 | -4/Waste | Spotted C-40 Crusher 22467 | -4/Waste | Spotted C-40 Crusher 22467 | -4/Waste | Spotted C-40 Crusher 22468 | -4/Waste | Spotted C-40 Crusher 22468 | -4/Waste | Spotted C-40 Crusher 22468 | -4/Waste | Discovered new exit (range 14) 22474 | -4/Waste | 1 allies followed down the chute 22475 | -4/Waste | Identified exit to Factory 22475 | -4/Waste | Entered Factory 22476 | -4/Factory | Identified exit to Upper Caves 22545 | -4/Factory | Garrison activated, responded to threat 22730 | -4/Factory | Discovered exit to Research (range 13) 22832 | -4/Factory | Local machine network offline 22848 | -4/Factory | Entered Extension 22848 | -4/Extension | Accompanied by 2 allies 22849 | -4/Extension | Identified exit to Cetus 22852 | -4/Extension | Loaded intel: 15 trap records 23061 | -4/Extension | Rescued A7 23062 | -4/Extension | Rescued a captive Derelict 23063 | -4/Extension | Rescued a captive Derelict 23066 | -4/Extension | Rescued a captive Derelict 23506 | -4/Extension | Build established: Commander-Scout 23513 | -4/Extension | Spotted B-86 Titan 23529 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 23530 | -4/Extension | Spotted B-86 Titan 23550 | -4/Extension | Allies destroyed B-86 Titan 23587 | -4/Extension | Rescued a captive Derelict 23753 | -4/Extension | Energy Cycler disabled 23753 | -4/Extension | Rescued a captive Derelict 23757 | -4/Extension | Rescued a captive Derelict 23840 | -4/Extension | Lost 3 allies 23848 | -4/Extension | First assault squad dispatched 23936 | -4/Extension | Lost 3 allies 23948 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23976 | -4/Extension | Lost 3 allies 24140 | -4/Extension | Entered Cetus 24140 | -4/Cetus | Accompanied by 17 allies 24142 | -4/Cetus | Spotted Cetus Guard 24142 | -4/Cetus | Spotted Cetus Guard 24150 | -4/Cetus | Spotted Cetus Guard 24151 | -4/Cetus | Allies destroyed Cetus Guard 24159 | -4/Cetus | Allies destroyed Cetus Guard 24159 | -4/Cetus | Spotted Cetus Guard 24159 | -4/Cetus | Allies destroyed Cetus Guard 24174 | -4/Cetus | Allies destroyed Cetus Guard 24211 | -4/Cetus | Discovered new exit (range 21) 24278 | -4/Cetus | Spotted Cetus Guard 24278 | -4/Cetus | Spotted Cetus Guard 24297 | -4/Cetus | Allies destroyed Cetus Guard 24298 | -4/Cetus | Spotted Cetus Guard 24301 | -4/Cetus | Allies destroyed Cetus Guard 24302 | -4/Cetus | Spotted Cetus Guard 24316 | -4/Cetus | Allies destroyed Cetus Guard 24325 | -4/Cetus | Allies destroyed Cetus Guard 24327 | -4/Cetus | Discovered exit to Research (range 21) 24330 | -4/Cetus | Met Revision 17 24350 | -4/Cetus | Lost 9 allies 24424 | -4/Cetus | Identified exit to Archives 24427 | -4/Cetus | Entered Archives 24427 | -4/Archives | Accompanied by 5 allies 24458 | -4/Archives | Discovered new exit (range 22) 24459 | -4/Archives | Discovered exit to Research (range 18) 24461 | -4/Archives | Discovered new exit (range 13) 24463 | -4/Archives | Identified exit to Hub_04(d) 24463 | -4/Archives | Entered Hub_04(d) 24466 | -4/Hub_04(d) | Loaded intel: 13 trap records 24469 | -4/Hub_04(d) | Loaded intel: 16 terminal locations 24491 | -4/Hub_04(d) | Lost 5 allies 24678 | -4/Hub_04(d) | Discovered exit to Research (range 5) 24731 | -4/Hub_04(d) | Network Hub disabled 24736 | -4/Hub_04(d) | Network Hub disabled 24771 | -4/Hub_04(d) | Network Hub disabled 24784 | -4/Hub_04(d) | Spotted Lightning 24784 | -4/Hub_04(d) | Spotted Lightning 24784 | -4/Hub_04(d) | Spotted Lightning 24784 | -4/Hub_04(d) | Entered Research 24784 | -3/Research | Evolved 2 slots: Utility x2 24785 | -3/Research | Identified exit to Research 24786 | -3/Research | Loaded intel: 113 trap records 24788 | -3/Research | Loaded intel: 6 scanalyzer locations 24867 | -3/Research | Spotted B-86 Titan 24984 | -3/Research | Revision forces began assault on 0b10 25068 | -3/Research | Met up with Revision 17++ 25139 | -3/Research | Repaired Imp. Cesium-ion Thruster 25185 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 25240 | -3/Research | Identified exit to Quarantine 25335 | -3/Research | Spotted B-86 Titan 25484 | -3/Research | Research terminal network offline 25525 | -3/Research | Fabricated Lrn. Terrain Scanner? 25544 | -3/Research | Fabricated Combat Drone Bay? 25703 | -3/Research | Found Prototype Hackware 25703 | -3/Research | Identified Exp. Hacking Suite 25705 | -3/Research | Found Exp. Hacking Suite 25706 | -3/Research | Found Exp. Hacking Suite 25722 | -3/Research | Spotted Striker 25766 | -3/Research | Spotted Striker 25782 | -3/Research | Discovered exit to Research (range 10) 25797 | -3/Research | Lost 3 allies 26003 | -3/Research | Entered Quarantine 26009 | -3/Quarantine | Found Alien Slashing Weapon 26009 | -3/Quarantine | Identified Sigix Broadsword 26021 | -3/Quarantine | Found Alien Artifact 26035 | -3/Quarantine | Adv. System Shield fried by hacking feedback 26217 | -3/Quarantine | Found Alien Artifact 26233 | -3/Quarantine | Learned location of 1 exit from Section 7 26253 | -3/Quarantine | Search patrols dispatched 26289 | -3/Quarantine | Cryocooling Duct disabled 26299 | -3/Quarantine | Learned Research trap positions 26302 | -3/Quarantine | Cryocooling Duct disabled 26304 | -3/Quarantine | Ambient heat levels rising (+20) 26304 | -3/Quarantine | Non-combat units ordered to evacuate 26309 | -3/Quarantine | Identified Phase Redirector 26309 | -3/Quarantine | Identified Subatomic Replicator 26317 | -3/Quarantine | Ambient heat levels rising (+20) 26317 | -3/Quarantine | Combat units ordered to evacuate 26317 | -3/Quarantine | Found Alien Artifact 26325 | -3/Quarantine | Identified Terrabomb 26353 | -3/Quarantine | Learned 8 Testing zone layouts 26417 | -3/Quarantine | Quarantine Guard activated 26425 | -3/Quarantine | Met incapacitated Sigix Warrior 26425 | -3/Quarantine | Lockdown squad dispatched 26439 | -3/Quarantine | Spotted Quarantine Guard 26439 | -3/Quarantine | Spotted Quarantine Guard 26440 | -3/Quarantine | Spotted Quarantine Guard 26440 | -3/Quarantine | Spotted Quarantine Guard 26513 | -3/Quarantine | Spotted Quarantine Guard 26531 | -3/Quarantine | Spotted Quarantine Guard 26548 | -3/Quarantine | Spotted Quarantine Guard 26551 | -3/Quarantine | Spotted Quarantine Guard 26551 | -3/Quarantine | Entered Research 26551 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26552 | -2/Research | Identified exit to Testing 26553 | -2/Research | Loaded intel: 80 trap records 26736 | -2/Research | Spotted B-90 Cyclops 26829 | -2/Research | Entered Testing 26830 | -2/Testing | Identified exit to Access 26922 | -2/Testing | Found Ghost Barrier 26931 | -2/Testing | Spotted Fortress 26937 | -2/Testing | Fabricated Exp. Signal Interpreter? 26942 | -2/Testing | Discovered new exit (range 6) 26944 | -2/Testing | Identified exit to Section 7 27077 | -2/Testing | Learned location of 2 exits from Research 27079 | -2/Testing | Search patrols dispatched 27203 | -2/Testing | Learned 12 Research zone layouts 27254 | -2/Testing | Learned Research stockpile data 27285 | -2/Testing | Build established: Hacker-Assassin 27297 | -2/Testing | Learned 4 Access zone layouts 27410 | -2/Testing | Entered Section 7 27510 | -2/Section 7 | Spotted Alpha 7 27527 | -2/Section 7 | Found Alien Artifact 27554 | -2/Section 7 | Found Alien Artifact 27559 | -2/Section 7 | Spotted Executioner 27560 | -2/Section 7 | Spotted Executioner 27570 | -2/Section 7 | Found Alien Artifact 27572 | -2/Section 7 | Identified Transdimensional Reconstructor 27572 | -2/Section 7 | Warped through subspace 27607 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 27632 | -2/Section 7 | Spotted B-99 Colossus 27640 | -2/Section 7 | Found Alien Artifact 27646 | -2/Section 7 | Found Alien Artifact 27646 | -2/Section 7 | Identified LRC Storage 27646 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 27648 | -2/Section 7 | Found Alien Artifact 27658 | -2/Section 7 | Found Alien Artifact 27659 | -2/Section 7 | Found Alien Artifact 27661 | -2/Section 7 | Found Alien Artifact 27910 | -2/Section 7 | Entered Access 27910 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27911 | -1/Access | Identified exit to Surface 28086 | -1/Access | Spotted B-99 Colossus 28105 | -1/Access | Lost 7 parts (1p2n3u1w) 28115 | -1/Access | Identified Supercharged TR 28115 | -1/Access | Warped through subspace 28120 | -1/Access | Identified Integrated Reactor 28120 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 28122 | -1/Access | Identified Core Reset Matrix (x2) 28122 | -1/Access | Identified LRC Energy Well 28122 | -1/Access | Identified Integrated Dissipator (x3) 28122 | -1/Access | Used Core Reset Matrix 28123 | -1/Access | Installed LRC Energy Well, increased energy storage capacity (+250) 28126 | -1/Access | Sensed 1 artifact in vicinity 28126 | -1/Access | System corruption reached 10% 28126 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 28127 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 28129 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 28137 | -1/Access | Core integrity fell below 50% 28141 | -1/Access | Emitted hypermatrix ping 28146 | -1/Access | Assembled emerged from beneath the floor 28158 | -1/Access | Lost 9 parts (5n4u) 28158 | -1/Access | Spotted B-99 Colossus 28158 | -1/Access | Spotted B-99 Colossus 28182 | -1/Access | Lost 4 allies 28406 | -1/Access | Build established: Alien-Mutant 28446 | -1/Access | Core integrity fell below 20% 28453 | -1/Access | Assembled emerged from beneath the floor 28464 | -1/Access | Used Terrabomb 28483 | -1/Access | Discovered exit to Surface (range 5) 28487 | *** | Heading to fleet! Last Messages --------------- 28410_ ALERT: Rogue bot located, Programmers report to Access Zone 1X. 28425_ System corrupted: Component data lost. 28429_ Detected hypermatrix ping. 28435_ Acquired Impulse Thruster Array. 28441_ System corrupted: Variable Charge Gun rejected. 28446_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 28453_ Assembled emerge from beneath the floor. 28453_ as-13667 destroyed. 28462_ Connecting with Terminal... 28464_ Terrabomb activated. 28464_ U-05 Engineer builds a Wall. 28465_ System corrupted: Heat flow error (+187). 28466_ Door malfunctions. 28469_ Slug penetrates P-80 Master. 28471_ P-80 Master destroyed. 28473_ Dismantling Main Access Shell with Imp. Plasma Cutter. 28483_ Main Access Shell dismantled. 28483_ EXIT=FOUND: SURFACE [Achievement: This Is Interesting...] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ???????????????????????????# ??????????????# # A | | ???????????????????????????# ####### # | | ???????????????????????????# / [## # | | ??????????????????????????????########### ## # | | ????????????????????????????????????????# ## # | | ????????????????????????????????????????# ## # | | ????????????????????????????????????????# ## # | | ????????????????????????????????#########/## #### | | ????????????????????????????????# # #??? | | ?????????????????????????????#??# # #??? | | ????????????????????????????? ??# !!= # #??? | | ?????????????????#??????????? ### != # #??? | | ???????????????### ?????????? "## != # #??? | | ?????????????### ?????????? " " # #??? | | ???????????### ?????????? " " # #??? | | ??????????## ?????????? " " # #??? | | ?????????## "????????? " " # #??? | | ????????## "?????????"" " + #??? | | ???????## "?????????"" " # #??? | | ???????# "?????????"" " # #??? | | ??????## """"????"""" " # +??? | | ??????# " ???? " " % # #??? | | ?????## ; """""" " " # [#??? | | ?????# ; " " " """""""""""#%%#??? | | ????## ; "" " " " !!=#??? | | ????# ; "@ " " " %% #??? | | ????# ; " " " #??? | | ????# ; """""" " "!== +??? | | ????# ; " "!== %! #??? | | ????# "" "" "!== ! #??? | | ????# """""""""""""" " % #??? | | ???# """" "" " #??? | | ???## """ " " #??? | | ????# """ " " """""###??? | | ????# "T " " " #????? | | ????# """ " " " #????? | | ????# """ " " " #????? | | ????#""""""""""""""""" #"""""" """""###??? | | ???? #??? | | ???? #??? | | ?????##"""""""+""""""""""""""""""""/""""""## #??? | | ?????? " " #?? #??? | | ?????? " " #???#??? | | ??????? " " """"" #??????? | | ??????????? " " """"" #??????? | | ????????????? " " """"" *#??????? | | ????????????? " " ""?????#??????? | | ????????????? " " ""????????????? | | ?????????????? " " ?????????????? | | ???????????????? " " ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 10 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 104 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Variable Charge Gun | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Lrn. Terrain Scanner | x2 | -3/Research Combat Drone Bay | x1 | -3/Research Exp. Signal Interpreter | x1 | -2/Testing Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator LRC Storage Supercharged TR Integrated Reactor Core Reset Matrix LRC Energy Well Integrated Dissipator Terrabomb Achievements -------------- Alien Roots Beloved False Reunion Home At Last? Production Line Pwned This Is Interesting... Woof! Challenges ------------ None Game ------ Seed ConstructPitchforkMatter Manual? 0 Play Time 20:54:08 Cumulative 50.5 hours Start 2024.08.17 @ 01:00:15 End 2024.08.19 @ 04:09:00 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1478d8da-40f1-4949-84b0-f19e6f298822