Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.29 @ 15:30:46 Player: CrankyPants Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1294) 1294 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5079 Bonus ------- None Cogmind --------- Core Integrity 847/850 Matter 300/300 Energy 890/890 System Corruption 0% Temperature Cool (82) Movement Treading (232) Ox1 Location -6/Factory Parts ------- > --- POWER (4) -------- Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Fission Core > --- PROPULSION (3) --- Advanced Treads Improved Medium Treads > --- UTILITY (3) ------ Improved Shield Generator > --- WEAPON (6) ------- EM Pulse Gun Particle Gun Proton Cannon Flak Gun Assault Cannon Remote Datajack > --- INVENTORY (5) ---- Deuterium Engine Carbon-fiber Leg Improved Shield Generator Lightning Gun Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Kinecellerator Improved Shield Generator > --- WEAPON ----------- EM Pulse Gun Particle Gun Proton Cannon Flak Gun Assault Cannon Remote Datajack > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Gravmag System Melee Analysis Suite ECM Suite Improved Shield Generator Lightning Gun Gatling Laser Remote Datajack [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 9 | . 1 2 . . . 2 2 2 Power 3 | . 1 . . . . 1 1 . Propulsion 1 | . . 1 . . . . . . Utility 1 | . . . . . . . . 1 Weapon 4 | . . 1 . . . 1 1 1 Parts Attached 47 | 7 . 3 . . . 19 10 8 Power 10 | 1 . 1 . . . 4 2 2 Engine 5 | 1 . . . . . 2 1 1 Core 5 | . . 1 . . . 2 1 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 . 1 . . . 5 2 2 Treads 9 | 2 . . . . . 4 1 2 Leg 2 | . . 1 . . . 1 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 10 | 2 . . . . . 4 1 3 Device 4 | . . . . . . 2 1 1 Storage 4 | 1 . . . . . 1 . 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | 1 . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 . . . 6 5 1 Energy Gun 7 | . . 1 . . . 4 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 1 1 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 4 | . . . . . . 3 1 . Power 2 | . . . . . . 2 . . Propulsion 1 | . . . . . . 1 . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 87 100 100 100 100 91 92 97 Engine 11 | . 12 10 10 10 10 11 12 11 Core 11 | . . 10 10 10 10 9 14 12 Treads 17 | . 25 20 20 20 20 11 18 17 Leg 3 | . . 10 10 10 10 11 . . Device 5 | . . . . . . 2 4 10 Storage 7 | . 12 10 10 10 10 7 7 5 Protection 3 | . 12 10 10 10 10 5 2 . Energy Gun 11 | . . 10 10 10 10 13 12 12 Energy Cannon 1 | . . . . . . . . 5 Ballistic Gun 9 | . 25 20 20 20 20 10 4 6 Ballistic Cannon 5 | . . . . . . 4 7 6 Special Weapon 3 | . . . . . . . 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 156 | 21 21 29 29 29 29 48 65 156 Greatest Support 74 | 40 40 40 40 40 40 42 62 74 Greatest Overweight (x) 9 | . . . . . . 9 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 10 10 25 Average Capacity 9 | 8 10 10 10 10 10 9 10 9 Most Carried 10 | 5 5 8 8 8 8 10 10 10 Average Carried 7 | 3 4 5 8 8 8 7 8 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 Final Carried 9 | 3 5 8 8 8 8 6 9 5 Class Distribution -------------------- 28% | Generator-Mutant 22% | Hacker-Tank 20% | Generator-Gunner 15% | Hacker-Mutant 7% | Generator-Executioner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Generator-Mutant | -7/Factory Generator-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1311 | 228 70 73 9 . 7 501 318 105 Remotely . | . . . . . . . . . Salvage Created 1263 | . 119 110 28 . . 526 231 249 Parts 74 | . 12 6 3 . . 25 18 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 27 | . 4 4 . . . 10 5 4 Guns 20 | . 4 4 . . . 8 1 3 Cannons 7 | . . . . . . 2 4 1 Classes Destroyed 9 | . 2 . 1 . . 5 1 . Tunneler 1 | . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . Watcher 4 | . . . . . . 1 2 1 Swarmer 4 | . 2 2 . . . . . . Grunt 13 | . 2 2 . . . 6 2 1 Duelist 2 | . . . . . . 1 . 1 Sentry 3 | . . . . . . 2 . 1 Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . . 3 1 Best Kill Streak 3 | . 2 3 1 . . 3 2 2 Combat Bots Only 3 | . 2 3 . . . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 1400 | . 102 162 . . . 774 255 107 Core 335 | . . 29 . . . 285 18 3 Absorbed by Shields 18 | . . . . . . . . 18 Regen/Repaired (Parts) 211 | . . . . . . . . 211 Core Remaining (%) 87 | 100 100 . . . 92 48 97 . Volleys Fired 95 | . 7 12 1 . . 42 23 10 Largest 5 | . 2 3 3 . . 4 3 5 Hottest 252 | . 40 105 105 . . 174 112 252 Shots Fired 213 | . 14 25 3 . . 105 30 36 Gun 170 | . 14 25 3 . . 91 7 30 Cannon 43 | . . . . . . 14 23 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 137 | . 14 19 2 . . 65 24 13 Thermal 45 | . . 6 1 . . 25 3 10 Explosive . | . . . . . . . . . Electromagnetic 31 | . . . . . . 15 3 13 Robot Hit Streak 23 | . 6 6 . . . 22 23 18 Robot Miss Streak 3 | . 1 2 . . . 2 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 159 | . 10 17 . . . 79 25 28 Core Hits 86 | . 8 5 1 . . 38 12 22 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 2 . . . 1 2 . Burn 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Blast 2 | . . . . . . 1 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2714 | . 109 202 22 . . 1197 608 576 Guns 1774 | . 109 202 14 . . 897 92 460 Cannons 845 | . . . . . . 213 516 116 Explosions 74 | . . . . . . 74 . . Melee . | . . . . . . . . . Ramming 21 | . . . 8 . . 13 . . Kinetic 1648 | . 109 151 . . . 587 545 256 Thermal 676 | . . 51 14 . . 424 44 143 Explosive . | . . . . . . . . . Electromagnetic 369 | . . . . . . 173 19 177 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 . 2 . Average Corruption 1 | . . 1 1 1 1 . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . 1 1 . . . 6 . Matter Fused 3 | . . 1 1 . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . . . . . . 33 39 Projectiles 72 | . . . . . . . 33 39 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 5 5 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . 4 5 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 17 | . . . . . . 17 . . Shots 1 | . . . . . . 1 . . Rammed 2 | . . . 1 . . 1 . . Targets Rammed 2 | . . . 1 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 861 | . 27 377 66 . . 861 449 499 Average Temperature 132 | . 10 171 35 . . 256 74 163 Received Heat Transfer 774 | . 63 60 . . . 468 135 48 Effects 102 | . . 6 . . . 64 14 18 Shutdowns 43 | . . 2 . . . 21 7 13 Energy Bleed 2 | . . . . . . 2 . . Interference 19 | . . 3 . . . 11 1 4 Matter Decay 6 | . . . . . . 6 . . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 9 | . . 1 . . . 5 2 1 Damage (major) 18 | . . . . . . 14 4 . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1516 | . . 185 37 . . 850 111 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 154 | . 103 135 42 . . 154 73 101 Initial 37 | . . 30 37 . . . . 18 Average 37 | . 78 89 39 . . 66 23 19 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . . 3 4 3 Investigation 1 | . . . . . . . . 1 Extermination 5 | . . . . . . . 3 2 Reinforcement 3 | . . . . . . 3 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 37 | . 5 4 . . . 14 8 6 Peak Tracking Total 3 | . 3 3 . . . 3 3 2 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . 1 . . . 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . . . . 2 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . 1 . . . . 1 1 3 Terminals 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 2 . . . . 4 4 13 Successful 22 | . 2 . . . . 4 3 13 Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . . . . . . . 4 3 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units 6 | . 2 . . . . . . 4 Scanalyzers 4 | . . . . . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . . . . 3 3 Record 3 | . . . . . . . . 3 Emergency Access Points 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 3 | . . . . . . . . 3 Repair 3 | . . . . . . . . 3 Recycling Unit Hacks 6 | . 2 . . . . . . 4 Process 2 | . 1 . . . . . . 1 Report Inventory 2 | . 1 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 4 | . . . . . . 4 . . Insert Component 2 | . . . . . . 2 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . . . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 Time 108 | . . . . . . . . 108 Parts Recycled . | . . . . . . . . . Recycled Matter 184 | . 138 . . . . . . 46 Retrieved Matter 46 | . . . . . . . . 46 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 4228 | 127 299 237 69 53 90 839 1314 1200 Spaces Moved 1878 | 79 174 124 41 34 57 342 528 499 Core 17 | 14 . . . . . 3 . . Treads 1695 | 65 174 124 41 34 57 173 528 499 Legs 166 | . . . . . . 166 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 157 155 150 Average Speed 205 | 140 160 160 160 160 160 199 234 229 Slowest Speed 500 | 160 160 160 160 160 160 500 240 310 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 14 | 4 33 11 8 9 22 22 13 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . . . . . . 7 . 1 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 2 . 1 AOE 5 | . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 2097 | 95 182 144 42 33 56 432 580 533 Wait . | . . . . . . . . . Move 1870 | 78 173 123 40 33 56 341 527 499 Hop . | . . . . . . . . . Pick Up 54 | 10 2 6 . . . 16 11 9 Fast Attach . | . . . . . . . . . Attach 42 | 7 . 3 . . . 16 10 6 Detach 2 | . . . . . . . 2 . Swap 6 | . . . . . . 4 . 2 Drop 22 | . . . . . . 12 3 7 Fire 95 | . 7 12 1 . . 42 23 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 . . 1 . . Escape Stasis 4 | . . . . . . . 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 5) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 592 | -9/Materials | Met 8R-AWN 648 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Discovered exit to Mines (range 8) 664 | -9/Materials | Entered Mines 666 | -9/Mines | Followed 8R-AWN into the Mines 727 | -9/Mines | Identified exit to Exiles 727 | -9/Mines | Discovered exit to Exiles (range 5) 733 | -9/Mines | Entered Exiles 765 | -9/Exiles | Identified exit to Mines 765 | -9/Exiles | Discovered exit to Mines (range 15) 786 | -9/Exiles | Entered Mines 855 | -8/Mines | Identified exit to Materials 855 | -8/Mines | Discovered exit to Materials (range 14) 868 | -8/Mines | Build established: Hacker-Tank 876 | -8/Mines | Entered Materials 876 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1647 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Discovered exit to Factory (range 8) 1715 | -8/Materials | Entered Factory 1715 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2104 | -7/Factory | Build established: Generator-Mutant 2905 | -7/Factory | Garrison activated, responded to threat 2956 | -7/Factory | Identified exit to Factory 2956 | -7/Factory | Discovered exit to Factory (range 8) 3029 | -7/Factory | Entered another Factory area 3029 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3369 | -6/Factory | Build established: Generator-Executioner 3692 | -6/Factory | Build established: Generator-Gunner 3754 | -6/Factory | Cargo convoy interrupted 4208 | -6/Factory | Repaired Med. Storage Unit 4222 | -6/Factory | Repaired Adv. Treads 4229 | -6/Factory | Self-destructed Last Messages --------------- Adv. Treads Rating: 3 Time: 38 >>Repair Repairing Adv. Treads... ETC: 38 >>Scan(Kinecellerator) Scanning Kinecellerator... Ready to Repair: Kinecellerator Rating: 4 Time: 44 04222_ Repair station completes Adv. Treads repairs. >>Repair Cancelling repair: Adv. Treads. Repairing Kinecellerator... ETC: 44 04222_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????# #????????########## ??? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ???## ##????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ??## ##???????????????????? | | ??# #???????????????????? | | ??# ####????????????????? | | ??# +????????????????? | | ??# ####????????????????? | | ??# #???????????????????? | | ??### ###???????????????????? | | ????# #?????????????????????? | | ????# ##############????????? | | ????# #??????? | | ########### ########????????? | | # # #???????????????? | | # """ ] # #???????????????? | | # "R" # #???????????????? | | # "=" """ #%#######?????????? | | # |!! """ #! #?????????? | | # != """ # #?????????? | | # @ # #?????????? | | # """ """ + #?????????? | | # """ """ # +?????????? | | # """ """ # #?????????? | | # # #?????????? | | # """ """ # #?????????? | | # """ """ # #?????????? | | # """ """ # ????????? | | ??? # ???????? | | ??? # ?????? | | ????###?##? ?????? | | ??????????? ?????? | | ??????????? ??????? | | ??????????? ????????? | | ???????????#####?#??????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 52 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Part-time Mechanic Serviceable Loadout Tank Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PowerSigixSlayer Manual? 0 Play Time 00:46:10 Cumulative 1.5 hours Start 2023.01.29 @ 14:43:57 End 2023.01.29 @ 15:30:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98db2e3c-bd86-43d0-8ce5-9fda547371db