Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 00:21:51 Player: FALKE Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (993) 993 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 2405 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 173/265 System Corruption 0% Temperature Cool (29) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Makeshift Hammer > --- INVENTORY (5) ---- Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Trap Extractor > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Medium Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Structural Scanner Small Laser Assault Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 14 5 11 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 4 2 1 Treads 3 | 2 . . 1 Leg 4 | . 4 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 10 | 2 4 1 3 Device 4 | 1 1 1 1 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 12 | 2 5 1 4 Energy Gun 6 | 2 4 . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 4 . 5 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 3 . 4 To Critical Strikes . | . . . . Average Backups 6 | 1 6 9 4 Power . | . 1 . . Propulsion 1 | . 1 2 . Utility 2 | . 1 5 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 9 | . . 7 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 7 | . . 5 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 93 90 48 Engine 11 | . 12 14 3 Core 1 | . . . 7 Treads 6 | . 10 . . Leg 15 | . 16 26 . Flight 4 | . . 1 20 Device 3 | . 4 6 . Storage 10 | . 14 12 . Processor 3 | . 6 . . Protection 1 | . 1 . . Energy Gun 17 | . 19 25 3 Ballistic Gun 3 | . 5 . . Impact Weapon 2 | . . 2 11 Peak Build Rating 13 | 9 9 13 13 Average Rating 8 | 5 7 8 10 On Entrance 6 | . 9 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 13 27 28 13 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 6 12 14 5 Most Carried 15 | 4 9 15 5 Average Carried 6 | 1 6 10 4 Final Capacity 15 | 8 15 5 5 Final Carried 6 | 3 6 5 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 855 | 270 447 70 68 Remotely . | . . . . Salvage Created 1402 | 117 728 126 431 Parts 60 | 3 30 . 27 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | . 15 1 14 Melee 4 | . . . 4 Guns 14 | . 14 . . Cannons 1 | . . . 1 AOE 7 | . . . 7 Classes Destroyed 9 | 2 2 1 4 Builder 3 | . . . 3 Tunneler 2 | 1 . 1 . Hauler 1 | . . . 1 Recycler 3 | 1 1 1 . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 8 | . . 1 7 Grunt 20 | . 15 . 5 Sentry 2 | . . . 2 Best Kill Streak 8 | 1 6 3 8 Combat Bots Only 7 | . 2 1 7 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 185 | . 100 6 79 Missed 57 | . 27 3 27 Hits 128 | . 73 3 52 Projectile 128 | . 73 3 52 Critical Strikes 3 | . 2 . 1 Damage Taken 1916 | . 941 72 903 Core 637 | . 184 28 425 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 102 | 6 79 4 13 Largest 2 | 2 2 1 1 Hottest 100 | 100 100 40 37 Shots Fired 164 | 12 135 4 13 Gun 151 | 12 135 4 . Cannon 5 | . . . 5 Launcher 8 | . . . 8 Special . | . . . . Kinetic 39 | . 34 . 5 Thermal 117 | 12 101 4 . Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 10 | 8 10 3 3 Robot Miss Streak 4 | 2 4 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | 8 80 4 26 Core Hits 51 | 3 35 . 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 11 | . 6 1 4 Burn 6 | . 6 . . Smash 5 | . . 1 4 Melee Attacks 36 | . . 3 33 Impact 36 | . . 3 33 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 2 3 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2963 | 113 1052 260 1538 Guns 1177 | 113 1052 12 . Cannons 77 | . . . 77 Explosions 446 | . . . 446 Melee 1263 | . . 248 1015 Ramming . | . . . . Kinetic 361 | . 284 . 77 Thermal 893 | 113 768 12 . Explosive 446 | . . . 446 Electromagnetic . | . . . . Impact 1263 | . . 248 1015 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 512 | . . 188 324 Projectiles . | . . . . Explosions . | . . . . Melee 512 | . . 188 324 Knockbacks 4 | . . 2 2 Impact 4 | . . 2 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . . 71 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 421 | 195 421 161 30 Average Temperature 125 | 85 135 86 16 Received Heat Transfer 756 | . 561 . 195 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . 3 3 Combat Hostiles 3 | . . 1 2 Parts Fried 14 | . . 3 11 Impact Corruptions 20 | . . 7 13 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | 1 6 . . Heat Transferred 3012 | 333 2654 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 90 Level 1 1 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 262 | 5 96 58 262 Initial 13 | . . 5 13 Average 29 | . 26 6 71 Influence Increases 1011 | 10 417 66 518 Destroy 0b10 Robot/C 660 | . 300 40 320 Destroy 0b10 Robot/NC 55 | 10 10 10 25 Destroy Leader 164 | . 82 10 72 Allied During Kill 17 | . . 6 11 Successful Hack 24 | . 24 . . Disable Machine 15 | . . . 15 Destroy Structure 46 | . 1 . 45 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 759 | 10 403 46 300 Entered New Map 30 | . . 9 21 Time Decay 612 | 10 356 37 209 Lost Part 76 | . 26 . 50 Lost Ally 20 | . . . 20 Purge Threat 21 | . 21 . . Squads Dispatched 9 | . 5 1 3 Investigation 6 | . 4 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 19 7 28 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 7 1 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 25 1 6 Successful 19 | . 13 1 5 Failed 13 | . 12 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 19 | . 16 . 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 1 3 Record 3 | . 1 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 3 . 2 Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . . . 1 Retrieve Matter 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 43 | . 43 . . Retrieved Matter 112 | . 43 . 69 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 3 Highest-Rated Group 58 | . . 58 58 Highest-Rated Ally 26 | . . 26 26 Total Orders 3 | . . 3 . FOLLOW 1 | . . 1 . GUARD 1 | . . 1 . AID 1 | . . 1 . Ally Attacks 16 | . . 3 13 Total Damage 218 | . . 49 169 Kills 3 | . . 1 2 Allies Corrupted 2 | . . . 2 Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1378 | 40 1116 222 . Optics 694 | . 694 . . Terrain 275 | 40 235 . . Structural 409 | . 187 222 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2552 | 155 1406 504 487 Spaces Moved 1402 | 76 600 302 424 Core 11 | 7 . . 4 Treads 297 | 69 226 . 2 Legs 580 | . 374 206 . Wheels . | . . . . Hover . | . . . . Flight 514 | . . 96 418 Fastest Speed 34 | 50 160 34 34 Average Speed 127 | 149 179 141 40 Slowest Speed 260 | 160 260 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 48 | 4 73 68 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 49 | . . . 49 Melee . | . . . . Projectile 1 | . . . 1 AOE 48 | . . . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1974 | 105 796 376 697 Wait 318 | 7 79 35 197 Move 1399 | 75 599 301 424 Hop . | . . . . Pick Up 46 | 10 18 11 7 Fast Attach 4 | . . . 4 Attach 23 | 7 8 . 8 Detach 3 | . . 1 2 Swap 14 | . 7 7 . Drop 29 | . 6 14 9 Fire 102 | 6 79 4 13 Melee 36 | . . 3 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 8) 602 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Lost 3 parts (1p1u1w) 692 | -10/Materials | Core integrity fell below 50% 1011 | -10/Materials | Repaired Med. Laser 1237 | -10/Materials | Discovered new exit (range 17) 1562 | -10/Materials | Entered Mines 1631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1772 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1787 | -10/Mines | Core integrity fell below 20% 1820 | -10/Mines | Learned 2 Materials zone layouts 1833 | -10/Mines | Met a Derelict testing a Signal Generator 1838 | -10/Mines | Found Signal Generator 1949 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2044 | -10/Mines | Discovered new exit (range 7) 2066 | -10/Mines | Entered Materials 2066 | -9/Materials | Accompanied by 3 allies 2066 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2067 | -9/Materials | Identified exit to Materials 2229 | -9/Materials | Lost 3 allies 2257 | -9/Materials | Discovered new exit (range 15) 2521 | -9/Materials | Core integrity fell below 50% 2545 | -9/Materials | Destroyed 7 combat bots 2554 | -9/Materials | Crushed by falling debris 2554 | -9/Materials | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Imp. Ion Engine. The unstable cave ceiling collapses. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????? ? ???????????????????? | | ????????? # # "????????????????? | | ???????? # a# "????????????????? | | ????????" # # ""?????########### | | ???????" # =+ ????# | | ???????"" [% """????# | | ???"" ?"" # """???#] "" | | ??""" """ #![ ""????# """ | | ? """ """ =%[ ?????# | | # """ """ [=k #################+ | | # " " %m #??????# | | # gsg #??????# | | # %* #??????# T | | ??? =u# ?????????# | | ???????# |u##???????????????# | | ???????# # % ##???????????????## | | ???????## @ ##????????######### | | ???????# # ##????????# =% # | | ???????##### [#???####### = + | | ???????????# #??##!!!!## # | | ???????????# u#??#! !# # | | ???????????# #?## ######### | | ????????#### ### ######## | | ????????# | | ????????# T | | ????????# | | # # ###+### ######### | | # # # # #?????#### | | # # # # """ #????????? | | # # # ]]!# """ #????????? | | # # # ][!# """ #????????? | | # + # ][!# #????????? | | # # # # #????????? | | # # ##############?????????? | | # # #??????????????????????? | | # # < #??????????????????????? | | # # #??????????????????????? | | #############??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 68% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Overwhelming Power Corrupts Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed SubatomicBorgBeam Manual? 0 Play Time 00:34:55 Cumulative 2.9 hours Start 2026.04.03 @ 23:45:17 End 2026.04.04 @ 00:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2492a499-6697-4f1c-a507-295b568829dd