Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 19:26:41 Player: Amberulez Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (47) 235 Value Destroyed (1312) 1312 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 8641 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 267 Aligned with FarCom 300 Friendly Fire -1633 Cogmind --------- Core Integrity 0/1300 Matter 194/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Cooled Gravmag System Antimissile System Long-range Missile Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Antigrav System Antigrav System Linear Gravjet Cooled Gravmag System Improved Antigrav System Enhanced Optical Array Transmission Jammer Hardened Light Armor Plating Graphene Brace Antimissile System Heavy Proton Missile Launcher [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 2 . Power 2 | . . . . . 1 . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . . . . Utility 8 | . . . . . 1 2 . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 139 | 6 4 4 . 7 11 26 17 2 3 12 1 9 15 19 3 Power 20 | 1 . . . 1 2 5 3 . . 2 . . 2 4 . Engine 13 | 1 . . . 1 1 5 3 . . . . . 1 1 . Core 5 | . . . . . 1 . . . . 2 . . 1 1 . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 26 | 2 . . . 1 3 3 4 1 2 3 . 3 1 3 . Treads 4 | 2 . . . 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 22 | . . . . . 2 3 4 1 2 3 . 3 1 3 . Flight . | . . . . . . . . . . . . . . . . Utility 66 | 1 2 . . 1 1 16 9 1 1 4 1 4 12 11 2 Device 32 | . 1 . . . 1 9 6 1 . 1 . 2 6 4 1 Storage 5 | 1 1 . . . . 1 . . 1 1 . . . . . Processor 7 | . . . . . . 4 . . . . . 1 1 1 . Hackware 3 | . . . . . . . 1 . . 1 . . . 1 . Protection 19 | . . . . 1 . 2 2 . . 1 1 1 5 5 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 2 4 . 4 5 2 1 . . 3 . 2 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 2 . . 2 5 . . . . . . . . . . Launcher 12 | . . 4 . 2 . 1 1 . . 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 1 . . . . . 1 . 2 Parts Lost 23 | . . 2 . . . . . . . . . . . 8 13 Power 4 | . . . . . . . . . . . . . . 3 1 Propulsion 3 | . . . . . . . . . . . . . . . 3 Utility 12 | . . . . . . . . . . . . . . 5 7 Weapon 4 | . . 2 . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 . . . . . . . . . . . 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 97 100 100 87 71 94 100 89 85 82 83 83 80 52 Engine 11 | . 14 14 14 14 16 7 16 20 20 8 5 5 5 2 . Core 2 | . . . . . 1 7 2 . . 8 11 11 9 5 . Treads 12 | . 28 28 28 28 21 . . . . . . . . . . Hover 11 | . . . . . 4 18 33 33 22 21 23 23 21 15 12 Device 15 | . 11 14 14 5 8 9 15 23 26 23 23 22 26 20 19 Storage 7 | . 14 14 14 14 9 . . . 3 5 5 5 5 3 . Processor 2 | . . . . . . 11 6 6 2 . . . . 5 3 Protection 4 | . . . . 8 9 7 3 . . . 5 5 9 13 2 Ballistic Gun 1 | . 18 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 9 11 . 8 16 . . . . . . . . . . Launcher 5 | . . 14 28 19 1 . 1 6 6 4 . 1 . . 3 Slashing Weapon 2 | . . . . . . 7 6 6 6 4 5 5 5 4 3 Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 84 | 12 32 32 32 34 46 31 50 50 60 74 69 78 78 84 58 Greatest Support 90 | 40 40 40 40 40 60 29 55 58 69 79 76 78 79 90 78 Greatest Overweight (x) 1 | . . . . . 1 1 1 . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 10 15 15 15 15 15 5 Average Capacity 12 | 7 11 15 15 15 15 5 5 5 7 12 15 15 15 13 5 Most Carried 15 | 4 15 15 15 15 15 15 5 5 9 15 15 15 15 15 5 Average Carried 11 | 1 9 14 14 14 14 4 4 4 6 10 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 10 15 15 15 15 5 5 Final Carried 15 | 4 15 14 15 15 15 5 5 5 9 15 15 14 15 5 5 Class Distribution -------------------- 72% | Mutant 15% | Infiltrator-Mutant 7% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Ninja | -6/Factory Ninja | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Matter Collected 2005 | 167 142 208 . 73 312 48 203 320 35 10 131 26 . 204 126 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2083 | . 73 . . 155 278 82 254 363 57 27 288 26 . 354 126 Parts 100 | . 5 . . 12 11 10 14 6 4 3 8 3 . 15 9 Haulers Intercepted 5 | . 1 . . . 3 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 26 | . . 3 . 7 4 . 4 . . . . . . 6 2 Melee 4 | . . . . . . . 1 . . . . . . 1 2 Cannons 4 | . . . . . 4 . . . . . . . . . . AOE 18 | . . 3 . 7 . . 3 . . . . . . 5 . Classes Destroyed 14 | . 2 1 . 3 2 1 2 . . . . . . 2 1 Worker 8 | . . . . 1 . . 2 . 3 . . . . 2 . Builder 3 | . . . . . . . 1 . . 1 . 1 . . . Tunneler 2 | . . . . . . . . . . . . . . 2 . Hauler 5 | . 1 . . . 3 1 . . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . . . 1 . Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . Swarmer 9 | . . . . 4 . . 4 . . . . . . 1 . Grunt 9 | . . . . 3 2 . . . . . . . . 3 1 Duelist 2 | . . . . . 1 . . . . . . . . 1 . Sentry 1 | . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 5 | . 2 2 . 5 2 1 3 . 2 1 . 1 . 5 1 Combat Bots Only 4 | . . 2 . 4 2 . 3 . . . . . . 4 1 Max Kills in Single Turn 5 | . 1 1 . 5 1 1 3 . 1 1 . 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 4 . . 3 . . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Hostile Shots Fired 344 | . . 15 . 4 17 2 16 . . 16 . . . 145 129 Missed 119 | . . 3 . 2 4 2 3 . . 5 . . . 66 34 Damage Taken 5535 | . . 402 . 162 312 . 205 . . 217 . . . 1745 2492 Core 1443 | . . 63 . 48 . . . . . . . . . 39 1293 Absorbed by Shields 90 | . . . . . . . . . . . . . . 44 46 Regen/Repaired (Parts) 77 | . . . . . 77 . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 55 100 100 . . 100 . . 100 100 . . Volleys Fired 64 | . 7 10 . 5 26 2 5 . . 1 . . . 8 . Largest 2 | . 2 2 . 2 2 1 1 . . 1 . . . 1 . Hottest 88 | . 70 60 . 60 88 33 33 . . 33 . . . 43 . Shots Fired 108 | . 14 16 . 10 52 2 5 . . 1 . . . 8 . Gun 10 | . 10 . . . . . . . . . . . . . . Cannon 57 | . 4 1 . . 52 . . . . . . . . . . Launcher 41 | . . 15 . 10 . 2 5 . . 1 . . . 8 . Special . | . . . . . . . . . . . . . . . . Kinetic 67 | . 14 1 . . 52 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 41 | . . 15 . 10 . 2 5 . . 1 . . . 8 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 3 3 . 6 16 1 2 . . . . . . 2 . Robot Miss Streak 6 | . 2 3 . 1 6 4 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 127 | . 7 7 . 7 38 4 11 15 3 1 11 1 . 10 12 Core Hits 92 | . 3 6 . 10 24 3 8 4 1 . 4 1 . 20 8 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . . 3 . . . . . . 4 Blast 1 | . . . . . 1 . . . . . . . . . . Sever 7 | . . . . . . . . 3 . . . . . . 4 Melee Attacks 123 | . . . . . . 5 20 15 8 6 11 1 16 16 25 Impact . | . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . 5 20 15 8 6 11 1 16 16 25 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 3 5 . 3 1 . 1 . 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6807 | 2 75 281 . 658 686 286 760 940 197 65 693 89 . 1519 556 Guns 48 | . 48 . . . . . . . . . . . . . . Cannons 702 | . 19 . . . 683 . . . . . . . . . . Explosions 2447 | . . 272 . 658 . 60 260 . . . . . . 1197 . Melee 3562 | . . . . . . 226 500 940 197 65 693 89 . 322 530 Ramming 48 | 2 8 9 . . 3 . . . . . . . . . 26 Kinetic 750 | . 67 . . . 683 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2447 | . . 272 . 658 . 60 260 . . . . . . 1197 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3562 | . . . . . . 226 500 940 197 65 693 89 . 322 530 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . 1 1 1 1 1 3 . . . Average Corruption 1 | . 1 1 1 1 . . 1 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . 9 4 3 . . 3 3 1 1 2 2 . . . Message Errors 9 | . . 2 2 1 . . 1 2 . . . 1 . . . Matter Fused 7 | . . 2 1 1 . . 1 . 1 . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . 1 1 . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (major) 5 | . . 2 . 1 . . 1 . . . 1 . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 484 | . . . . 21 . 25 118 91 50 35 94 . . 48 2 Projectiles . | . . . . . . . . . . . . . . . . Explosions 38 | . . . . 21 . 3 . . . . . . . 14 . Melee 446 | . . . . . . 22 118 91 50 35 94 . . 34 2 Knockbacks 11 | . . . . . 11 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . 196 . 143 114 . 21 . . . . . . . 11 Shots 11 | . . 5 . 4 1 . 1 . . . . . . . . Rammed 12 | 1 2 2 . . 1 . . . . . . . . . 6 Targets Rammed 12 | 1 2 2 . . 1 . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 294 | . 9 . . 18 294 198 121 203 . 211 . 13 . 5 . Average Temperature 50 | . 6 . . 9 75 94 24 67 . 110 . 11 . 3 . Received Heat Transfer 865 | . . . . 12 117 . . . . 18 . . . 241 477 Effects 2 | . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Peak Influence 1868 | . 34 49 . 227 171 90 247 86 80 166 58 45 72 316 1868 Initial 155 | . . 7 . . 88 62 19 86 60 6 58 40 21 5 155 Average 113 | . 2 12 . 148 59 56 100 86 61 44 58 40 32 99 1662 Maximum Alert Level 5 | . . . . 1 . . 1 . . . . . . 1 5 Low Security (%) 92 | 100 100 100 . 53 100 100 74 100 100 100 100 100 100 90 . Level 1 3 | . . . . 46 . . 25 . . . . . . 9 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Squads Dispatched 31 | . 1 . . . 2 6 2 . . 4 . . 1 3 12 Investigation 8 | . 1 . . . 2 3 . . . 2 . . . . . Extermination 4 | . . . . . . 1 1 . . 1 . . 1 . . Reinforcement 7 | . . . . . . 2 1 . . 1 . . . 3 . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Distress Signals 5 | . . . . . 2 . . . . 2 . . . 1 . Communications Jammed 22 | . . . . . . . . . . . . . 3 19 . Distress Signals 22 | . . . . . . . . . . . . . 3 19 . Times Spotted 131 | . 6 4 . 5 14 3 7 . . 12 . 1 2 33 44 Peak Tracking Total 20 | . 2 1 . 4 4 2 6 . . 7 . 1 1 6 20 Tactical Retreats 21 | . . . . . 2 . . . . 3 . . . 10 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Traps Triggered 8 | . 1 . . . . . 2 . . 2 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Machines Disabled 6 | . 1 . . . 1 . 2 . . . . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Machines Accessed 27 | . 5 1 1 . 4 7 2 . 1 4 . 1 1 . . Terminals 20 | . 5 1 . . 3 4 2 . . 3 . 1 1 . . Fabricators 3 | . . . . . . 1 . . 1 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 57 | . 10 4 1 . 11 15 3 . 1 8 . 2 2 . . Successful 16 | . 4 3 1 . 3 2 1 . 1 . . . 1 . . Failed 41 | . 6 1 . . 8 13 2 . . 8 . 2 1 . . Catastrophic 8 | . 1 . . . 1 2 . . . 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 7 . 1 . 1 . 2 . . . . . . . . Terminals 46 | . 10 4 . . 9 10 3 . . 6 . 2 2 . . Fabricators 5 | . . . . . . 2 . . 1 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 4 3 1 . 1 . 1 . . . . . 1 . . Record 1 | . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 22 | . 4 1 . . 4 6 . . 1 4 . 1 1 . . Full Trace Events 10 | . 2 . . . 3 3 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Turns Passed 7541 | 104 568 986 435 219 1471 560 312 175 478 584 140 135 535 566 273 Spaces Moved 8220 | 58 332 497 265 115 645 883 501 280 673 1215 266 278 886 953 373 Core 4 | 2 . . . . . . . . . . . . . . 2 Treads 1910 | 56 332 497 265 115 645 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6306 | . . . . . . 883 501 280 673 1215 266 278 886 953 371 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 45 42 42 44 38 38 38 43 43 50 Average Speed 75 | 156 160 160 160 160 196 52 42 43 51 42 38 41 43 48 52 Slowest Speed 240 | 160 160 160 160 160 240 111 102 44 106 55 38 45 43 106 56 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 56 80 62 38 41 28 12 94 13 33 91 9 28 36 29 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . Spaces Dug 55 | . . . . . 1 2 8 . 5 2 . . 15 11 11 Terrain Destroyed 351 | . . 86 . 64 38 7 47 . 5 10 . . 15 68 11 Melee 54 | . . . . . . 2 8 . 5 2 . . 15 11 11 Projectile 5 | . . . . . 5 . . . . . . . . . . AOE 292 | . . 86 . 64 33 5 39 . . 8 . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Qua Total 9285 | 68 356 671 277 140 800 978 573 312 791 1275 288 298 1020 1024 414 Wait 498 | . . 158 . . 99 27 10 4 97 11 . . 80 7 5 Move 8208 | 58 331 496 264 114 644 882 501 279 672 1215 265 277 885 952 373 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 4 9 1 2 2 8 4 6 2 5 6 2 1 7 6 2 Fast Attach 56 | 6 3 . . 1 6 14 2 . 3 3 1 6 6 4 1 Attach 50 | . . 2 . 2 1 9 11 1 . 2 . 1 6 13 2 Detach 44 | . 2 . . 3 . 13 6 1 1 3 . 1 5 9 . Swap 33 | . 1 2 . 4 4 3 4 1 . 7 . 2 3 2 . Drop 88 | . 1 . 1 2 11 19 8 2 5 8 3 9 12 7 . Fire 64 | . 7 10 . 5 26 2 5 . . 1 . . . 8 . Melee 123 | . . . . . . 5 20 15 8 6 11 1 16 16 25 Ram 6 | . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush 5 | . 2 2 . . 1 . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . Rewire 30 | . . . 10 7 . . . 7 . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 6) 640 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Entered Mines 966 | -10/Mines | Discovered new exit (range 9) 1055 | -10/Mines | Assembled infested the area 1513 | -10/Mines | Learned 2 Materials zone layouts 1581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1619 | -10/Mines | Learned 4 Materials zone layouts 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -10/Mines | Discovered new exit (range 5) 1659 | -10/Mines | Entered Exiles 1699 | -10/Exiles | Met 8R-AWN 1735 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-BIN 1825 | -10/Exiles | Aligned with FarCom system 1826 | -10/Exiles | Given EX-Vault access code 1876 | -10/Exiles | Opened EX-Vault 1895 | -10/Exiles | Found Cloak of Protection 1931 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1978 | -10/Exiles | Met EX-DEC 2070 | -10/Exiles | Discovered new exit (range 14) 2094 | -10/Exiles | Left Exiles lab with Cloak of Protection 2094 | -10/Exiles | Entered Mines 2241 | -9/Mines | Discovered new exit (range 13) 2313 | -9/Mines | Entered Materials 2313 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2377 | -8/Materials | Repaired Imp. Light Cannon 2969 | -8/Materials | Discovered new exit (range 6) 3784 | -8/Materials | Entered Factory 3784 | -7/Factory | Evolved 2 slots: Utility x2 4337 | -7/Factory | Discovered new exit (range 11) 4344 | -7/Factory | Entered another Factory area 4344 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4519 | -6/Factory | Identified exit to Factory 4656 | -6/Factory | Sucked down chute 4656 | -6/Factory | Entered Waste 4656 | -6/Waste | The area was eerily silent 4801 | -6/Waste | Discovered new exit (range 16) 4831 | -6/Waste | Entered Factory 4853 | -6/Factory | Murdered 3 allies 4893 | -6/Factory | Build established: Ninja 4987 | -6/Factory | Fabricated Antigrav Array? 5285 | -6/Factory | Discovered exit to Factory (range 12) 5309 | -6/Factory | Entered another Factory area 5309 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5344 | -5/Factory | Build established: Mutant 5893 | -5/Factory | Sucked down chute 5893 | -5/Factory | Entered Waste 5893 | -5/Waste | The area was eerily silent 6015 | -5/Waste | Discovered new exit (range 13) 6033 | -5/Waste | Entered Factory 6157 | -5/Factory | Discovered new exit (range 15) 6167 | -5/Factory | Identified exit to Factory 6168 | -5/Factory | Entered another Factory area 6168 | -4/Factory | Evolved 2 slots: Utility x2 6435 | -4/Factory | Build established: Infiltrator-Mutant 6481 | -4/Factory | Found Unknown Device 6481 | -4/Factory | Identified Quantum Capacitor 6699 | -4/Factory | Discovered new exit (range 3) 6702 | -4/Factory | Identified exit to Research 6703 | -4/Factory | Entered Research 6703 | -3/Research | Evolved 2 slots: Utility x2 7130 | -3/Research | Discovered new exit (range 8) 7134 | -3/Research | Identified exit to Armory 7249 | -3/Research | Spotted B-86 Titan 7255 | -3/Research | Discovered new exit (range 16) 7269 | -3/Research | Entered Quarantine 7270 | -3/Quarantine | Maximum security lockdown engaged 7290 | -3/Quarantine | Lost 5 parts (2p3u) 7436 | -3/Quarantine | Found Sigix Corpse 7500 | -3/Quarantine | Spotted Alpha 7 7528 | -3/Quarantine | Destroyed Alpha 7 7536 | -3/Quarantine | Core integrity fell below 50% 7540 | -3/Quarantine | Core integrity fell below 20% 7542 | -3/Quarantine | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 07533_ Antigrav Array destroyed. 07533_ Power Sword destroyed. 07535_ Slammed into G-73 Enforcer. 07536_ C-30 ARC bursts open, deploying its payload. 07536_ G-73 Enforcer unfolds itself. 07536_ L-61 Swordsman unfolds itself. 07536_ B-74 Champion unfolds itself. 07536_ M-36 Artificer unfolds itself. 07536_ Slammed into L-61 Swordsman. 07536_ ECM Suite destroyed. 07537_ Slammed into L-61 Swordsman. 07537_ Adv. Signal Interpreter broken. 07537_ Destabilizing: Short circuit. 07538_ M-36 Artificer repairs L-61 Swordsman. 07538_ Broken Adv. Signal Interpreter destroyed. 07538_ Slammed into L-61 Swordsman. 07538_ Destabilizing: Core damaged (-26). 07540_ Slammed into L-61 Swordsman. 07541_ Slammed into B-74 Champion. 07542_ Acquired 63 matter. Map ----- +----------------------------------------------------+ | #####????##############??????????????????????????? | | [ #????# #??????????????????????????? | | #????# """ """ #??????????????????????????? | | #????# """ """ #??????????????????????????? | | #????# """ """ #??????????????????????????? | | #????# #??????????????????????????? | | ################+####"#############??????????????? | | ### #??????????????? | | #?# #??????????????? | | #?# #??????????????? | | #?# """ " " #??????????????? | | " =% #?# "&" " " #??????????????? | | "%"! #?# """ """ #??????????????? | | "" #?# ""T"" #??????????????? | | "%" #?# #??????????????? | | ########## ### "#?# #??????????????? | | ?????????# #?# "%#?# #????#?????????? | | ?????????#ggg#?# "#?# #?? #?????????? | | ?????????#####?# #?# #? #?????????? | | ######?????????# #?#########C#### #?????????? | | #?????????# ######### #?????????? | | #?????????# b Cb% l #?????????? | | #??######## ########g## #?????????? | | #### #="!! #??#""glll#C #?????????? | | " #####*g #??#""[m b#lg ### #?????????? | | #####???#####??#"""b@ g #?? #?????????? | | #??????????????####T!##C #??? #?????????? | | " #?????????????????## ##C #???? +?????????? | | "" #??????????????????" ##C #????? #?????????? | | "" #??????????????????" ## #??????#?????????? | | "" #??????????????????" ## #????????????????? | | " #??????????????????#### #????????????????? | | "" #?????????????????????# #????????????????? | | "" #?????????????????????# #????????????????? | | "" #?????????????????????? #????????????????? | | " #?????????????????????? #????????????????? | | #??????????w??????????? #????????????????? | | ######??????????C??????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 50 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 750 Resistance: EX 25 Resistance: EM 25 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumUtilityClaymores Manual? 0 Play Time 02:19:28 Cumulative 36.0 hours Start 2024.08.01 @ 21:12:39 End 2024.08.02 @ 19:26:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bee7d40-daa9-4a96-89e9-1ac5b4571be1