Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 18:25:23 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2114) 2114 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 5919 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 102/550 Matter 275/300 Energy 100/160 System Corruption 0% Temperature Cool (0) Movement Flying (277) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Flight Unit Advanced Heat Sink Experimental Sensor Array Heavy Particle Gun EM Pulse Cannon Heavy Particle Cannon Ion Cannon Assault Cannon AWS/Autocannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Ion Engine Advanced Heat Sink Experimental Sensor Array Improved Targeting Computer Heavy Laser Heavy Laser EM Pulse Cannon Heavy Particle Cannon Improved Assault Rifle Assault Cannon Flak Cannon Missile Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 94 | 8 18 9 4 . . 14 41 Power 11 | 1 3 1 1 . . 1 4 Engine 8 | 1 3 1 1 . . . 2 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 32 | 4 7 2 1 . . 4 14 Treads 8 | 2 3 2 1 . . . . Leg 8 | . 2 . . . . 4 2 Wheel 7 | 2 2 . . . . . 3 Hover . | . . . . . . . . Flight 9 | . . . . . . . 9 Utility 15 | 1 4 3 1 . . . 6 Device 4 | . 1 2 . . . . 1 Storage 2 | 1 1 . . . . . . Processor 6 | . 1 1 1 . . . 3 Hackware . | . . . . . . . . Protection 3 | . 1 . . . . . 2 Artifact . | . . . . . . . . Weapon 36 | 2 4 3 1 . . 9 17 Energy Gun 12 | . . 1 1 . . 2 8 Energy Cannon 6 | . 2 1 . . . 2 1 Ballistic Gun 9 | 2 1 . . . . 2 4 Ballistic Cannon 3 | . . . . . . . 3 Launcher 5 | . . 1 . . . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 25 | . . 3 2 . . 3 17 Power 4 | . . 1 . . . 1 2 Propulsion 12 | . . . 1 . . 1 10 Utility 2 | . . 1 . . . . 1 Weapon 7 | . . 1 1 . . 1 4 Highest Loss Streak 6 | . . 2 2 . . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 97 88 88 88 94 93 Engine 9 | . 14 13 11 11 11 8 4 Core 1 | . . . . . . 2 4 Treads 14 | . 28 28 22 22 22 10 . Leg 5 | . . . . . . 16 11 Wheel 1 | . . . . . . . 3 Flight 3 | . . . . . . . 10 Device 3 | . 1 4 . . . . 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 15 | . 10 3 21 22 22 22 15 Protection 1 | . . 4 . . . . 3 Energy Gun 10 | . . 9 12 22 22 10 8 Energy Cannon 5 | . 11 13 9 . . 3 3 Ballistic Gun 5 | . 16 4 . . . 8 6 Ballistic Cannon 1 | . . . . . . . 4 Peak Build Rating 53 | 6 8 12 15 14 17 23 53 Average Rating 18 | 5 7 9 13 14 14 19 29 On Entrance 11 | . 6 8 10 14 14 17 23 Naked Turns . | . . . . . . . . Heaviest Build 94 | 11 33 33 32 31 31 36 94 Greatest Support 60 | 40 40 40 60 40 40 40 42 Greatest Overweight (x) 10 | . . . . . . 1 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 Average Carried 13 | 4 12 14 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 14 15 15 12 12 Class Distribution -------------------- 56% | Mutant 21% | Scavenger-Skirmisher 17% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1884 | 233 406 195 45 . . 231 774 Remotely . | . . . . . . . . Salvage Created 2800 | . 534 202 282 . . 312 1470 Parts 180 | . 36 16 17 . . 16 95 Haulers Intercepted 7 | . 2 . . . . . 5 Recyclers Shooed 5 | . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 10 7 4 . . 12 38 Guns 28 | . 3 1 2 . . 6 16 Cannons 32 | . 7 4 1 . . . 20 AOE 10 | . . 2 . . . 6 2 Classes Destroyed 12 | . 5 1 1 . . . 5 Worker 5 | . . 1 1 . . . 3 Builder 3 | . . . . . . . 3 Hauler 7 | . 2 . . . . . 5 Recycler 5 | . 1 . . . . . 4 Mechanic 2 | . . . . . . . 2 Watcher 7 | . 2 . 1 . . . 4 Swarmer 38 | . 3 3 . . . 7 25 Grunt 23 | . 7 4 . . . 5 7 Sentry 6 | . . . 4 . . . 2 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 3 2 . . 4 10 Combat Bots Only 9 | . 3 3 2 . . 4 9 Max Kills in Single Turn 3 | . 1 2 1 . . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 454 | . 42 37 34 . . 54 287 Missed 125 | . 11 7 8 . . 14 85 Damage Taken 4224 | . 344 476 367 . . 448 2589 Core 669 | . 48 74 62 . . 37 448 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 122 | . . . . . . . 122 Core Remaining (%) 75 | 100 . 51 . . . 75 . Volleys Fired 201 | . 40 21 22 . . 24 94 Largest 3 | . 2 2 2 . . 2 3 Hottest 182 | . 80 100 100 . . 125 182 Shots Fired 446 | . 79 35 44 . . 45 243 Gun 280 | . 47 16 26 . . 34 157 Cannon 153 | . 32 12 18 . . 6 85 Launcher 13 | . . 7 . . . 5 1 Special . | . . . . . . . . Kinetic 203 | . 47 15 . . . 17 124 Thermal 169 | . 32 12 18 . . 13 94 Explosive 13 | . . 7 . . . 5 1 Electromagnetic 61 | . . 1 26 . . 10 24 Robot Hit Streak 17 | . 10 11 12 . . 17 11 Robot Miss Streak 8 | . 2 4 3 . . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . 1 1 Autonomous 33 | . . . . . . . 33 Shots Hit Robots 272 | . 49 20 30 . . 25 148 Core Hits 148 | . 20 14 10 . . 21 83 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 10 | . . . 2 . . 2 6 Burn 4 | . . . . . . . 4 Destroy 1 | . . . . . . 1 . Blast 2 | . . . . . . . 2 Corrupt 3 | . . . 2 . . 1 . Melee Attacks 3 | . 3 . . . . . . Impact . | . . . . . . . . Slashing 3 | . 3 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7290 | . 758 442 422 . . 729 4939 Guns 2540 | . 296 134 266 . . 301 1543 Cannons 4016 | . 457 174 156 . . 100 3129 Explosions 725 | . . 134 . . . 328 263 Melee . | . . . . . . . . Ramming 9 | . 5 . . . . . 4 Kinetic 3925 | . 296 134 . . . 163 3332 Thermal 2091 | . 457 174 156 . . 177 1127 Explosive 588 | . . 134 . . . 328 126 Electromagnetic 677 | . . . 266 . . 61 350 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 337 | . 2 . . . . . 335 Projectiles 301 | . 2 . . . . . 299 Explosions 36 | . . . . . . . 36 Melee . | . . . . . . . . Knockbacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Kinetic 15 | . . . . . . . 15 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 293 | . . 105 . . . 16 172 Shots 8 | . . 4 . . . 1 3 Rammed 1 | . 1 . . . . . . Targets Rammed 3 | . 1 . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 519 | . 207 214 138 . . 234 519 Average Temperature 93 | . 53 110 47 . . 69 129 Received Heat Transfer 1008 | . 192 141 108 . . 171 396 Effects 8 | . . . . . . 3 5 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 1 | . . . 1 . . . . Parts Fried 7 | . . . 4 . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . 1 . . . 3 Heat Transferred 4231 | . 962 370 333 . . 296 2270 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 424 | . 223 165 163 63 . 249 424 Initial 63 | . . . . 63 . . 7 Average 89 | . 58 37 63 63 . 63 145 Maximum Alert Level 2 | . 1 . . . . 1 2 Low Security (%) 85 | 100 98 100 100 100 . 89 67 Level 1 14 | . 1 . . . . 10 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . . 8 Investigation 5 | . . . 3 . . . 2 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 17 7 14 . . 15 58 Peak Tracking Total 7 | . 4 3 2 . . 4 7 Tactical Retreats 13 | . 2 . . . . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered 1 | . . . . . . . 1 Most Traps Carried 1 | . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 1 . . . 1 3 Max in Single Turn 1 | . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 4 1 6 . 5 . 9 Terminals 15 | . 3 . 5 . . . 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 98 | . 12 1 19 . 35 . 31 Successful 60 | . 8 1 4 . 35 . 12 Failed 38 | . 4 . 15 . . . 19 Catastrophic 12 | . . . 8 . . . 4 Database Lockouts . | . . . . . . . . Manual 30 | . 3 . 11 . 5 . 11 Terminals 42 | . 7 . 16 . . . 19 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . . . 9 Recycling Units 5 | . 5 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 48 | . 3 1 3 . 35 . 6 Record 34 | . . . . . 34 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 4 | . . . 1 . . . 3 Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . 2 . . . . . 1 Zone Layout 2 | . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 Scan Component 3 | . . . . . . . 3 Repair 3 | . . . . . . . 3 Recycling Unit Hacks 5 | . 5 . . . . . . Recycle Component 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 . 6 . . . 9 Full Trace Events 8 | . . . 4 . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . . 3 Time 202 | . . . . . . . 202 Parts Recycled 2 | . 2 . . . . . . Recycled Matter 35 | . 35 . . . . . . Retrieved Matter 35 | . 35 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 1 . . Highest-Rated Group 38 | . . 38 38 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . 16 . . . . Total Damage 190 | . . . 190 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11647 | 120 1453 1781 783 362 1776 1532 3840 Spaces Moved 5751 | 87 739 1021 382 223 1107 772 1420 Core 6 | 1 . . . . . . 5 Treads 3929 | 33 739 1021 382 223 1107 424 . Legs 926 | . . . . . . 348 578 Wheels 354 | 53 . . . . . . 301 Hover . | . . . . . . . . Flight 536 | . . . . . . . 536 Fastest Speed 50 | 50 160 160 160 160 160 160 86 Average Speed 171 | 114 160 160 160 160 160 173 202 Slowest Speed 840 | 160 160 160 160 160 160 190 840 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 59 98 28 40 93 97 74 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . 2 . . . 2 . Spaces Dug 2 | . 1 . . . . . 1 Terrain Destroyed 176 | . 1 60 . . . 68 47 Melee 1 | . 1 . . . . . . Projectile 5 | . . . . . . . 5 AOE 170 | . . 60 . . . 68 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 7165 | 106 925 1136 510 228 1113 919 2228 Wait 967 | 4 93 68 99 4 . 96 603 Move 5744 | 86 738 1020 381 222 1106 771 1420 Hop . | . . . . . . . . Pick Up 73 | 6 17 9 2 1 1 7 30 Fast Attach 30 | 6 5 1 1 . . . 17 Attach 32 | 2 1 3 2 . . 5 19 Detach 16 | 2 4 . . . . . 10 Swap 32 | . 12 5 1 . . 9 5 Drop 59 | . 11 9 2 . 3 7 27 Fire 201 | . 40 21 22 . . 24 94 Melee 3 | . 3 . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . 3 . 1 Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 9) 809 | -10/Materials | Discovered new exit (range 13) 1278 | -10/Materials | Discovered new exit (range 16) 1574 | -10/Materials | Entered Mines 1627 | -10/Mines | Discovered new exit (range 14) 1723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1947 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1951 | -10/Mines | Found Prototype Device 2118 | -10/Mines | Learned Materials terminal intel 2525 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2611 | -10/Mines | Discovered new exit (range 7) 2936 | -10/Mines | Identified exit to Materials 3355 | -10/Mines | Entered Materials 3355 | -9/Materials | Accompanied by 2 allies 3355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -9/Materials | Loaded intel: 12 terminal locations 3360 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3782 | -9/Materials | Identified Exp. Sensor Array 3953 | -9/Materials | Discovered new exit (range 16) 4003 | -9/Materials | Identified exit to Mines 4068 | -9/Materials | Discovered exit to Mines (range 14) 4138 | -9/Materials | Entered Mines 4138 | -9/Mines | Accompanied by 1 ally 4161 | -9/Mines | Learned 4 Materials zone layouts 4199 | -9/Mines | Learned Materials stockpile data 4270 | -9/Mines | Found a hidden stash of uninstalled traps 4386 | -9/Mines | Learned Materials trap positions 4485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4487 | -9/Mines | Discovered new exit (range 5) 4493 | -9/Mines | Identified exit to Exiles 4500 | -9/Mines | Entered Exiles 4500 | -9/Exiles | Accompanied by 1 ally 4530 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4539 | -9/Exiles | Discovered new exit (range 15) 4564 | -9/Exiles | Identified exit to Mines 4611 | -9/Exiles | Met 8R-AWN 4656 | -9/Exiles | Met EX-HEX 4780 | -9/Exiles | Met EX-DEC 4883 | -9/Exiles | Learned location of Zion (-6) 4980 | -9/Exiles | Visited The Gauntlet 5396 | -9/Exiles | Discovered exit to Mines (range 11) 5587 | -9/Exiles | Met EX-BIN 5638 | -9/Exiles | Aligned with FarCom system 5639 | -9/Exiles | Given EX-Vault access code 5761 | -9/Exiles | Opened EX-Vault 5772 | -9/Exiles | Found AWS/Autocannon 5810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6276 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6276 | -9/Exiles | Entered Mines 6575 | -8/Mines | Build established: Scavenger-Mutant 7552 | -8/Mines | Discovered new exit (range 8) 7571 | -8/Mines | Identified exit to Materials 7679 | -8/Mines | Discovered exit to Materials (range 12) 7808 | -8/Mines | Entered Materials 7808 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7809 | -8/Materials | Identified exit to Storage 7810 | -8/Materials | Loaded intel: 9 trap records 8278 | -8/Materials | Build established: Scavenger-Skirmisher 8827 | -8/Materials | Discovered new exit (range 16) 9261 | -8/Materials | Build established: Skirmisher 9420 | -8/Materials | Lost 4 parts (3n1u) 9432 | -8/Materials | Destroyed 9 combat bots 9808 | -8/Materials | Build established: Scavenger-Mutant 9983 | -8/Materials | Core integrity fell below 50% 10030 | -8/Materials | Lost 4 parts (1p2n1w) 10341 | -8/Materials | Build established: Scavenger-Skirmisher 10597 | -8/Materials | Repaired Hvy. Laser 10681 | -8/Materials | Repaired Adv. Heat Sink 10801 | -8/Materials | Repaired Exp. Sensor Array 11043 | -8/Materials | Lost 3 parts (2n1w) 11504 | -8/Materials | Garrison activated, responded to threat 11540 | -8/Materials | Discovered new exit (range 7) 11648 | -8/Materials | Core integrity fell below 20% 11648 | -8/Materials | Self-destructed Last Messages --------------- 11621_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11621_ O-16 Technician suffers critical hit (Burn). 11626_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 11628_ W-25 Informer sends out distress signal. 11628_ Chain reaction triggered in Lgt. Deuterium Engine. 11628_ Destroyed Imp. Sensor Array. 11628_ W-25 Informer destroyed. 11628_ Wheel destroyed. 11628_ Destroyed Wheel. 11628_ Ion Engine destroyed. 11628_ Destroyed Ion Engine. 11628_ Imp. Assault Rifle destroyed. 11628_ Destroyed Imp. Assault Rifle. 11634_ Com. Wheel destroyed. 11635_ Wheel destroyed. 11641_ Critical hit (Burn: +37). 11644_ Hvy. EM Shotgun destroyed. 11646_ G-47 Trooper destroyed. 11647_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????"""?????????????????????????? | | ?????????"""?????##??????????????????? | | ????# ???"""???##Y#??????????????????? | | ????# ?????^??? ????#??????????????? | | ????# ???##??? """ #??????????????? | | ??### #### ##? 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