Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 20:40:09 Player: Bunch Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1396) 1396 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 3834 Bonus ------- High Alert Combat Kills 71 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/400 Matter 140/300 Energy 295/300 System Corruption 4% Temperature Critical (880) Movement Walking (260) Ox2 Location -8/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Compact Battery Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Light Treads Advanced Treads Medium Storage Unit Terrain Scan Processor System Shield Concussive RPG (1) Concussive RPG (1) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Terrain Scan Processor > --- WEAPON ----------- Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Advanced Treads Aluminum Leg Aluminum Leg Medium Storage Unit Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 6 9 . 24 1 . . Power 10 | 1 2 . 6 1 . . Engine 8 | 1 2 . 4 1 . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 6 . . . Treads 6 | 2 . . 4 . . . Leg 4 | . 2 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . 4 . . . Device . | . . . . . . . Storage 5 | 1 2 . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 8 . . . Energy Gun 4 | . . . 4 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 1 13 1 . 3 Power 7 | . . . 5 . . 2 Propulsion 2 | . . . 2 . . . Utility 1 | . . . 1 . . . Weapon 8 | . . 1 5 1 . 1 Highest Loss Streak 5 | . . 1 5 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 8 5 7 7 7 Power 1 | . 1 3 . . . . Propulsion 2 | . 1 2 2 2 2 2 Utility 1 | . . 1 1 2 3 3 Weapon 1 | . 2 1 . . . . Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 92 | . 90 95 88 88 100 98 Engine 15 | . 13 14 12 12 22 21 Core 1 | . . . 4 . . . Treads 6 | . 13 . 10 . . . Leg 17 | . 14 28 10 22 22 22 Storage 22 | . 19 28 22 22 22 22 Processor 2 | . . . 6 . . . Protection 4 | . . . 1 11 11 11 Energy Gun 9 | . . . 8 12 22 21 Ballistic Gun 6 | . 17 14 4 . . . Launcher 5 | . 10 9 5 8 . . Peak Build Rating 21 | 6 10 10 21 17 17 17 Average Rating 13 | 3 8 9 15 15 17 16 On Entrance 10 | . 6 10 10 16 17 17 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 12 27 27 34 37 37 37 Greatest Support 44 | 40 40 20 44 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 Most Carried 10 | 5 8 9 10 9 7 7 Average Carried 6 | 2 6 8 5 7 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 4 8 9 7 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1608 | 249 313 398 610 38 . . Remotely . | . . . . . . . Salvage Created 1861 | . 405 245 983 180 . 48 Parts 137 | . 30 19 75 13 . . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 6 | . 2 3 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 49 | . 12 5 26 5 . 1 Melee 6 | . 2 . 4 . . . Guns 23 | . 7 4 11 1 . . Cannons 6 | . . . 6 . . . AOE 12 | . 3 1 5 3 . . Classes Destroyed 10 | . 6 . 4 . . . Worker 10 | . 3 2 4 1 . . Builder 11 | . 2 1 7 1 . . Hauler 2 | . 1 . 1 . . . Recycler 7 | . 2 2 2 1 . . Watcher 4 | . . . 4 . . . Swarmer 26 | . 8 3 11 4 . . Grunt 15 | . 4 2 8 1 . . Brawler 3 | . . . 2 . . 1 Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Best Kill Streak 9 | . 5 6 9 7 . 1 Combat Bots Only 8 | . 3 3 8 4 . 1 Max Kills in Single Turn 4 | . 2 2 3 4 . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 1 2 3 . . Melee 1 | . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 353 | . 93 24 199 9 . 28 Missed 91 | . 30 6 51 2 . 2 Hits 262 | . 63 18 148 7 . 26 Melee 5 | . . . 5 . . . Projectile 257 | . 63 18 143 7 . 26 Critical Strikes 7 | . . . 6 . . 1 Damage Taken 2996 | . 571 173 1695 112 . 445 Core 545 | . 91 27 330 11 . 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 194 | . 62 27 76 15 . 14 Largest 2 | . 2 2 2 2 . 2 Hottest 121 | . 53 53 119 89 . 121 Shots Fired 286 | . 96 30 122 17 1 20 Gun 214 | . 75 27 75 16 1 20 Cannon 27 | . . . 27 . . . Launcher 45 | . 21 3 20 1 . . Special . | . . . . . . . Kinetic 140 | . 75 27 38 . . . Thermal 68 | . . . 31 16 1 20 Explosive 45 | . 21 3 20 1 . . Electromagnetic 33 | . . . 33 . . . Robot Hit Streak 10 | . 5 6 10 6 1 4 Robot Miss Streak 6 | . 6 5 4 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 146 | . 42 15 65 12 1 11 Core Hits 116 | . 25 13 66 9 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 6 | . 2 . 1 1 . 2 Burn 4 | . . . 1 1 . 2 Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4584 | . 1173 446 2480 308 16 161 Guns 1555 | . 412 182 612 172 16 161 Cannons 332 | . . . 332 . . . Explosions 2607 | . 732 260 1479 136 . . Melee . | . . . . . . . Ramming 90 | . 29 4 57 . . . Kinetic 824 | . 412 182 230 . . . Thermal 640 | . . . 291 172 16 161 Explosive 2607 | . 732 260 1479 136 . . Electromagnetic 407 | . . . 407 . . . Impact 16 | . . . 16 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 4 4 4 4 Average Corruption 2 | . 1 1 4 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . 3 1 9 8 22 6 Message Errors 13 | . 1 . 1 4 6 1 Matter Fused 12 | . . 1 3 1 6 1 Heat Flow Errors 6 | . 1 . 1 1 3 . Energy Discharges 5 | . 1 . 1 . 2 1 Data Loss (minor) 8 | . . . 2 1 3 2 Data Loss (major) 3 | . . . 1 . 1 1 Misfires 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 105 | . 19 . 86 . . . Projectiles 2 | . . . 2 . . . Explosions 103 | . 19 . 84 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . 15 . 47 34 . . Shots 5 | . 1 . 3 1 . . Rammed 18 | . 1 . 17 . . . Targets Rammed 34 | . 9 3 22 . . . Kicked 11 | . 6 3 2 . . . Crushed 5 | . 2 . 3 . . . Highest Temperature 880 | . 180 26 372 187 236 880 Average Temperature 113 | . 18 18 108 63 107 495 Received Heat Transfer 924 | . 105 45 486 36 . 252 Effects 18 | . . . 3 . 2 13 Shutdowns 4 | . . . 1 . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . 2 . Matter Decay 5 | . . . 1 . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . 1 . . 2 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 3 | . . . . 3 . . Heat Transferred 1887 | . . . 777 518 37 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 68 | 100 92 100 37 62 . 100 Level 1 14 | . 7 . 20 37 . . Level 2 17 | . . . 41 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 499 | . 221 113 499 225 . 30 Initial 189 | . . 74 16 189 . . Average 170 | . 114 61 280 167 . 1 Influence Increases 1943 | . 483 169 1060 201 . 30 Destroy 0b10 Robot/C 980 | . 240 100 520 100 . 20 Destroy 0b10 Robot/NC 170 | . 40 25 90 15 . . Destroy Leader 212 | . 42 20 120 20 . 10 Disable Machine 135 | . 60 . 30 45 . . Destroy Structure 266 | . 101 24 135 6 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 165 | . . . 150 15 . . Influence Decreases 1943 | . 292 317 616 488 200 30 Entered New Map 642 | . . 117 27 298 200 . Time Decay 1131 | . 292 190 459 180 . 10 Lost Part 170 | . . 10 130 10 . 20 Squads Dispatched 4 | . 1 . 2 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 23 5 45 6 . 3 Peak Tracking Total 5 | . 4 3 5 4 . 3 Tactical Retreats 9 | . . . 8 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 4 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 9 | . 4 . 2 3 . . Max in Single Turn 3 | . 2 . 1 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 5 | . 1 . 1 . 3 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 1 . 1 . 26 . Successful 27 | . 1 . . . 26 . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 1 . . . 26 . Record 26 | . . . . . 26 . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4177 | 155 820 390 1374 370 861 207 Spaces Moved 1924 | 69 357 171 625 171 454 77 Core 9 | 8 1 . . . . . Treads 547 | 61 158 . 328 . . . Legs 1368 | . 198 171 297 171 454 77 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 145 190 190 190 Average Speed 176 | 147 164 190 166 190 190 190 Slowest Speed 225 | 160 190 190 225 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 56 54 52 39 89 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 319 | . 125 32 156 6 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 319 | . 125 32 156 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2431 | 123 498 204 833 201 453 119 Wait 161 | 39 33 1 48 12 . 28 Move 1918 | 68 356 170 624 170 453 77 Hop . | . . . . . . . Pick Up 53 | 10 16 2 23 2 . . Fast Attach . | . . . . . . . Attach 51 | 6 14 1 28 2 . . Detach 8 | . 3 . 5 . . . Swap 1 | . 1 . . . . . Drop 11 | . 4 . 7 . . . Fire 194 | . 62 27 76 15 . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . 6 3 2 . . . Crush 23 | . 3 . 20 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 756 | -10/Materials | Derelicts attacked the area 955 | -10/Materials | Discovered new exit (range 10) 976 | -10/Materials | Entered Mines 1088 | -10/Mines | Discovered new exit (range 8) 1302 | -10/Mines | Discovered new exit (range 10) 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1431 | -9/Materials | Discovered new exit (range 16) 1902 | -9/Materials | Lost 3 parts (2p1w) 1911 | -9/Materials | Destroyed 8 combat bots 1983 | -9/Materials | Core integrity fell below 50% 2012 | -9/Materials | Lost 5 parts (2p1n2w) 2206 | -9/Materials | Discovered new exit (range 16) 2335 | -9/Materials | Lost 3 parts (1p1n1w) 2731 | -9/Materials | Discovered new exit (range 6) 2740 | -9/Materials | Core integrity fell below 20% 2740 | -9/Materials | Entered Mines 2749 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2801 | -9/Mines | Met a Derelict bent on vengeance 2953 | -9/Mines | Identified exit to Materials 3101 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3103 | -9/Mines | Discovered new exit (range 5) 3110 | -9/Mines | Entered Exiles 3137 | -9/Exiles | Discovered new exit (range 15) 3162 | -9/Exiles | Met 8R-AWN 3205 | -9/Exiles | Met EX-HEX 3302 | -9/Exiles | Met EX-DEC 3366 | -9/Exiles | Visited The Gauntlet 3618 | -9/Exiles | Met EX-BIN 3650 | -9/Exiles | Aligned with FarCom system 3652 | -9/Exiles | Given EX-Vault access code 3956 | -9/Exiles | Discovered new exit (range 10) 3971 | -9/Exiles | Entered Mines 4179 | -8/Mines | Core destroyed Last Messages --------------- 04160_ Overheating: Beam Rifle damaged (-1). 04161_ Power failure, Ion Engine shutdown. 04161_ Overheating: Matter decay (-46). 04163_ Power failure, Imp. Ion Engine shutdown. 04163_ Imp. Ion Engine destroyed. 04164_ Overheating: Matter decay (-32). 04165_ Overheating: Matter decay (-17). 04165_ Beam Rifle destroyed. 04166_ Overheating: Com. Battery damaged (-10). 04167_ Overheating: Energy bleed (-78). 04168_ G-47 Trooper suffers critical hit (Burn). 04170_ Power failure, Ion Engine shutdown. 04170_ Overheating: Ion Engine damaged (-6). 04172_ Overheating: Matter decay (-27). 04172_ Ion Engine destroyed. 04173_ System corrupted: Substantial component data lost. 04178_ Aluminum Leg broken. 04178_ Overheating: Short circuit. 04179_ Overheating: Core damaged (-56). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????#####?????????????????????????? | | ######???????## ##????????????????????????? | | ####??### #######??????????????????? | | ##?# ## #??????????????????? | | ## ### ### #??????????????????? | | ## ## #?## ##??????????????????? | | ### ## #??### ##??????????????????? | | #?## ### #????### ##?????????????????? | | ##??### ##?# #??????## #?????????????????? | | ??????# #??# #???????## #?????????????????? | | ??????# #??# #???????## #?????????????????? | | ??????# #??# #??????## #?????????????????? | | ??????# #### #?????## @#?????????????????? | | ??????# #?????# % #?????????????????? | | ??????########?????# ##?????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????##gg #???????????????????? | | ????????????????????# ##???????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????##????????????sss???????? | | ???????????????????????????h????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 615 Matter Stores 373 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Sixth Sense Challenges ------------ None Game ------ Seed TrapHeavyTurbovents Manual? 0 Play Time 00:35:15 Cumulative 25.9 hours Start 2026.03.27 @ 22:43:25 End 2026.03.28 @ 20:40:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 48 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f6256e-2d70-4e34-9ec0-e53a06f92a14