Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 17:03:17

Player: RHAHI

Result: Destroyed by G-67 Veteran with Field Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (18)       3600
Robots Destroyed (94)      470
Value Destroyed (3588)     3588
Prototype IDs (43)         860
Alien Tech Used (0)        0
Bonus (4095)               4095
              TOTAL SCORE: 15613

 Bonus
-------
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2846
Friendly Fire              -51

 Cogmind 
---------
Core Integrity             0/1150
Matter                     300/300
Energy                     99/100
System Corruption          2%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -4/Warlord

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (9) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Transmission Jammer
           Relay Coupler [Sentry] (29)
           Vortex Shotgun (49)
           Mass Driver
           Power Maul

 Peak State 
------------
>               --- POWER ------------
                Antimatter Reactor
          Light Antimatter Reactor
>               --- PROPULSION -------
                Flexi-carbon Leg
                Flexi-carbon Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
>               --- UTILITY ----------
       Advanced Coolant Injector
  High-capacity Storage Unit
        Compact Battery
                Energy Well
       Advanced Transmission Jammer
       Hardened Medium Armor Plating
                System Guard
                Trap Reconfigurator
>               --- WEAPON -----------
                Vortex Shotgun
                Vortex Shotgun
>               --- INVENTORY --------
     Reinforced Fission Core
          Light Antimatter Reactor
                Biometal Leg
                VTOL Module
                VTOL Module
                VTOL Module
                VTOL Module
                Cesium-ion Thruster
                Cesium-ion Thruster
                Cesium-ion Thruster
                Cesium-ion Thruster
                Relay Coupler [Swarmer]
                Relay Coupler [Grunt]
                Relay Coupler [Sentry]
                Magnetic Acceleration Cannon
                Mass Driver
       Improved Datajack
                RU-N14's Throwing Claymores v3
                RU-N14's Throwing Claymores v3
                Power Maul
[Rating: 118]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Improved Carbon-fiber Leg
  Hover Unit               Makeshift Hover Unit
  Flight Unit              Cesium-ion Thruster
Utility                    Large Storage Unit
  Device                   Trap Reconfigurator
  Storage                  Large Storage Unit
  Processor                System Guard
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Molecular Deconstructor
  Impact Weapon            Heavy Flail
  Slashing Weapon          Makeshift Axe
  Piercing Weapon          Kinetic Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Slots Evolved              12   | .   .   .   .   .   4   2   .   .   2   .   .   2   .   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Utility                  7    | .   .   .   .   .   1   2   .   .   2   .   .   1   .   .   1   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             207  | 7   5   1   .   1   18  16  2   3   14  16  18  12  4   .   14  13  5   58  
  Power                    18   | 1   .   .   .   .   2   1   1   .   .   .   3   1   .   .   2   1   2   4   
    Engine                 5    | 1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   
    Core                   9    | .   .   .   .   .   .   1   1   .   .   .   2   1   .   .   1   1   .   2   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
  Propulsion               64   | 2   2   .   .   .   7   4   .   1   1   4   5   4   4   .   7   5   .   18  
    Treads                 13   | 2   2   .   .   .   3   .   .   .   .   .   1   .   .   .   .   5   .   .   
    Leg                    16   | .   .   .   .   .   4   4   .   1   1   .   .   .   .   .   .   .   .   6   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   1   .   .   .   
    Flight                 30   | .   .   .   .   .   .   .   .   .   .   4   2   2   4   .   6   .   .   12  
  Utility                  50   | 2   1   .   .   .   2   3   1   1   6   5   7   6   .   .   4   5   1   6   
    Device                 30   | 1   .   .   .   .   1   1   1   1   5   3   7   2   .   .   3   2   .   3   
    Storage                8    | 1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   2   
    Processor              3    | .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Protection             8    | .   .   .   .   .   1   .   .   .   .   2   .   3   .   .   .   1   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   75   | 2   2   1   .   1   7   8   .   1   7   7   3   1   .   .   1   2   2   30  
    Energy Gun             11   | 1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   7   
    Energy Cannon          2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Ballistic Gun          9    | 1   .   .   .   .   2   4   .   .   1   1   .   .   .   .   .   .   .   .   
    Ballistic Cannon       13   | .   1   .   .   1   1   .   .   .   1   1   .   .   .   .   .   .   2   6   
    Launcher               5    | .   .   1   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   
    Special Weapon         12   | .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   .   8   
    Impact Weapon          9    | .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   4   
    Slashing Weapon        8    | .   .   .   .   .   .   .   .   1   2   2   1   .   .   .   .   1   .   1   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Melee Weapon   5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Unidentified Prototypes  7    | .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   3   
Parts Lost                 45   | .   .   .   .   .   5   3   .   .   1   1   1   3   .   4   1   2   1   23  
  Power                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   3   
  Propulsion               18   | .   .   .   .   .   1   2   .   .   1   .   1   1   .   1   1   .   .   10  
  Utility                  15   | .   .   .   .   .   1   1   .   .   .   1   .   2   .   1   .   1   .   8   
  Weapon                   6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Highest Loss Streak      9    | .   .   .   .   .   3   2   .   .   1   1   1   2   .   4   1   2   1   9   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     90   | .   100 100 100 100 83  97  100 99  97  96  84  89  100 92  75  69  92  90  
  Engine                   4    | .   14  14  14  14  10  10  .   .   .   .   .   .   .   .   1   2   .   .   
  Core                     6    | .   .   .   .   .   .   3   14  15  13  13  10  11  11  6   4   7   5   4   
  Treads                   11   | .   28  28  28  28  27  .   .   .   .   .   .   .   .   .   .   10  26  14  
  Leg                      9    | .   .   .   .   .   4   28  30  29  24  5   .   .   .   .   .   .   .   8   
  Flight                   3    | .   .   .   .   .   .   .   .   .   .   18  13  13  27  27  16  3   .   4   
  Device                   20   | .   14  14  14  14  12  13  8   15  26  33  34  33  35  33  32  28  26  20  
  Storage                  8    | .   14  14  14  14  9   7   7   7   6   1   .   .   .   .   4   5   10  11  
  Processor                5    | .   .   .   .   .   .   7   15  15  6   1   .   1   5   5   5   5   5   4   
  Protection               3    | .   .   .   .   .   1   7   6   .   .   5   7   6   5   5   3   .   5   4   
  Ballistic Gun            3    | .   14  2   .   .   1   12  15  11  5   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         3    | .   .   14  14  14  7   .   .   .   1   .   .   .   .   .   .   .   6   2   
  Launcher                 2    | .   .   11  14  14  1   .   .   .   1   .   .   .   5   5   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   4   1   3   
Peak Build Rating          118  | 7   10  11  12  14  39  51  50  51  65  69  73  79  80  79  102 110 105 118 
  Average Rating           61   | 5   9   10  11  12  23  47  48  49  61  63  60  69  78  72  91  88  100 98  
  On Entrance              50   | .   7   10  11  12  14  38  49  50  50  62  64  73  79  79  60  94  100 103 
Naked Turns                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
Heaviest Build             115  | 15  31  33  33  34  50  58  57  47  49  45  39  40  40  40  47  59  113 115 
  Greatest Support         177  | 40  46  46  46  46  89  72  61  66  72  54  33  45  45  43  49  177 177 177 
  Greatest Overweight (x)  2    | .   .   .   .   .   2   1   .   1   .   .   2   .   1   .   1   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  15  15  5   5   5   5   5   5   20  20  
  Average Capacity         12   | 7   13  15  15  15  15  15  15  15  15  8   5   5   5   5   5   5   16  17  
  Most Carried             20   | 5   10  11  13  15  15  15  15  15  15  15  5   5   5   5   5   5   20  20  
  Average Carried          11   | 3   8   10  11  13  13  14  12  14  14  7   4   4   4   5   4   4   14  17  
  Final Capacity           20   | 8   15  15  15  15  15  15  15  15  15  5   5   5   5   5   5   5   20  5   
  Final Carried            20   | 5   10  11  12  15  14  13  14  15  15  5   5   5   5   5   5   5   20  5   

 Class Distribution 
--------------------
 44% | Mutant
 13% | Scavenger-Mutant
 13% | Infiltrator-Mutant
 11% | Derelict-Mutant
  4% | Skirmisher

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
             Mutant | -8/Materials
             Mutant | -7/Factory
             Mutant | -7/Lower Caves
             Mutant | -7/Lower Caves
         Skirmisher | -6/Factory
 Scavenger-Sprinter | -6/Lower Caves
    Derelict-Mutant | -6/Lower Caves
     Derelict-Ninja | -5/Factory
    Derelict-Mutant | -5/Upper Caves
    Derelict-Mutant | -5/Upper Caves
    Derelict-Mutant | -4/Factory
 Infiltrator-Mutant | -4/Upper Caves
    Derelict-Mutant | -4/Upper Caves
   Scavenger-Mutant | -4/Warlord

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Matter Collected           3487 | 270 .   .   .   141 241 393 173 59  208 178 308 49  34  .   243 290 184 716 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            2628 | 77  .   .   .   98  281 393 133 .   194 .   119 49  .   57  160 575 113 379 
  Parts                    137  | 3   .   .   .   13  10  19  8   .   13  .   8   5   .   3   9   21  10  15  
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      62   | .   .   .   .   .   .   .   15  .   .   .   9   .   2   3   .   21  12  .   
  Prevented                4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Combat Hostiles Destroyed  78   | .   .   .   .   7   7   5   4   .   5   .   5   .   .   1   .   11  7   26  
  Melee                    6    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   2   1   
  Guns                     13   | .   .   .   .   .   .   4   4   .   .   .   5   .   .   .   .   .   .   .   
  Cannons                  15   | .   .   .   .   3   5   .   .   .   1   .   .   .   .   .   .   .   2   4   
  AOE                      28   | .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   1   .   20  
Classes Destroyed          16   | 2   .   .   .   2   4   1   .   .   .   .   .   1   .   .   .   1   .   5   
  Worker                   4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   
  Builder                  3    | .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 4    | 1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  3    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  32   | .   .   .   .   4   1   .   3   .   3   .   5   .   .   .   .   6   5   5   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Grunt                    22   | .   .   .   .   3   2   2   1   .   .   .   .   .   .   1   .   3   1   9   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Sentry                   5    | .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Programmer               5    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   1   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           8    | 2   .   .   .   3   3   4   3   .   4   .   3   1   .   1   3   5   5   8   
  Combat Bots Only         8    | .   .   .   .   3   3   2   3   .   2   .   3   .   .   1   .   5   5   8   
Max Kills in Single Turn   5    | 1   .   .   .   2   1   1   1   .   1   .   1   1   .   1   1   1   2   5   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   1   .   5   
  Melee                    1    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  
Hostile Shots Fired        748   | .    .    .    .    15   123  33   23   .    69   47   27   33   .    15   5    82   62   214  
  Missed                   293   | .    .    .    .    8    26   12   7    .    39   29   13   14   .    8    4    27   11   95   
Damage Taken               8563  | .    .    .    .    138  1315 850  146  .    535  259  207  364  .    108  303  806  719  2813 
  Core                     1791  | .    .    .    .    46   204  109  18   .    55   86   59   34   .    16   112  83   40   929  
  Absorbed by Shields      886   | .    .    .    .    .    .    197  57   .    .    38   .    72   .    27   6    258  127  104  
  Redirected to Shielding  140   | .    .    .    .    .    .    .    .    .    .    8    41   33   .    22   .    .    .    36   
  Ignored by Resistances   75    | .    .    .    .    .    38   .    37   .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   508   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    508  
Core Remaining (%)         82    | 100  .    .    .    81   62   .    .    81   .    .    76   .    .    95   .    .    .    .    
Volleys Fired              193   | 3    .    .    .    15   34   22   13   .    27   4    11   .    .    2    .    18   15   29   
  Largest                  2     | 1    .    .    .    2    2    2    2    .    2    1    2    .    .    1    .    1    2    2    
  Hottest                  156   | 40   .    .    .    72   119  53   53   .    84   48   156  .    .    39   .    .    110  110  
Shots Fired                296   | 3    .    .    .    20   61   36   26   .    39   4    18   .    .    2    .    18   23   46   
  Gun                      106   | 3    .    .    .    .    5    36   26   .    17   .    18   .    .    .    .    .    .    1    
  Cannon                   129   | .    .    .    .    15   55   .    .    .    13   3    .    .    .    .    .    .    16   27   
  Launcher                 17    | .    .    .    .    5    1    .    .    .    9    .    .    .    .    2    .    .    .    .    
  Special                  44    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    18   7    18   
  Kinetic                  189   | .    .    .    .    15   36   36   26   .    30   3    .    .    .    .    .    .    16   27   
  Thermal                  42    | .    .    .    .    .    24   .    .    .    .    .    18   .    .    .    .    .    .    .    
  Explosive                26    | .    .    .    .    5    1    .    .    .    .    .    .    .    .    2    .    .    .    18   
  Electromagnetic          12    | 3    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robot Hit Streak         17    | 2    .    .    .    4    8    9    4    .    3    6    2    .    .    .    .    8    17   7    
  Robot Miss Streak        5     | 1    .    .    .    3    4    3    5    .    3    1    4    .    .    1    .    1    3    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           180   | 2    2    .    .    8    37   25   10   .    14   3    8    7    .    .    6    20   19   19   
  Core Hits                122   | 2    .    .    .    9    11   11   6    .    9    .    6    1    .    3    4    3    5    52   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Critical Strikes         7     | .    .    .    .    .    1    .    .    .    1    .    1    1    .    .    .    .    1    2    
    Burn                   1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Destroy                1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Blast                  3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
Melee Attacks              133   | .    3    .    .    .    8    18   .    4    8    1    .    33   1    .    23   9    .    25   
  Thermal                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Impact                   49    | .    .    .    .    .    8    18   .    .    .    .    .    .    .    .    .    .    .    23   
  Slashing                 79    | .    .    .    .    .    .    .    .    4    8    1    .    33   1    .    23   9    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            9     | .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    4    1    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           11458 | 27   .    .    .    315  1419 609  209  .    634  95   236  377  .    337  436  401  472  5891 
  Guns                     1129  | 27   .    .    .    .    26   445  209  .    186  .    236  .    .    .    .    .    .    .    
  Cannons                  2185  | .    .    .    .    128  787  .    .    .    105  95   .    .    .    .    .    .    456  614  
  Explosions               5933  | .    .    .    .    187  321  .    .    .    285  .    .    .    .    337  .    .    .    4803 
  Melee                    1843  | .    .    .    .    .    274  164  .    .    .    .    .    377  .    .    436  401  .    191  
  Ramming                  94    | .    .    .    .    .    11   .    .    .    58   .    .    .    .    .    .    .    16   9    
  Kinetic                  2688  | .    .    .    .    128  450  445  209  .    291  95   .    .    .    .    .    .    456  614  
  Thermal                  910   | .    .    .    .    .    674  .    .    .    .    .    236  .    .    .    .    .    .    .    
  Explosive                5337  | .    .    .    .    187  10   .    .    .    .    .    .    .    .    337  .    .    .    4803 
  Electromagnetic          312   | 27   .    .    .    .    .    .    .    .    285  .    .    .    .    .    .    .    .    .    
  Impact                   629   | .    .    .    .    .    274  164  .    .    .    .    .    .    .    .    .    .    .    191  
  Slashing                 1488  | .    .    .    .    .    .    .    .    .    .    .    .    377  .    .    436  401  .    274  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6     | .    .    .    .    .    .    2    2    2    2    6    6    .    .    .    .    .    .    2    
  Average Corruption       2     | .    .    .    .    .    .    1    2    2    1    3    6    .    .    .    .    .    .    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  56    | .    .    .    .    .    .    4    19   12   6    8    7    .    .    .    .    .    .    .    
    Message Errors         19    | .    .    .    .    .    .    .    11   4    2    1    1    .    .    .    .    .    .    .    
    Matter Fused           17    | .    .    .    .    .    .    3    4    4    1    4    1    .    .    .    .    .    .    .    
    Heat Flow Errors       2     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
    Energy Discharges      6     | .    .    .    .    .    .    1    2    .    2    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      7     | .    .    .    .    .    .    .    1    2    1    1    2    .    .    .    .    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            653   | .    .    .    .    .    171  34   .    .    30   .    .    114  .    .    36   77   .    191  
  Projectiles              154   | .    .    .    .    .    42   .    .    .    30   .    .    .    .    .    .    .    .    82   
  Explosions               193   | .    .    .    .    .    112  .    .    .    .    .    .    .    .    .    .    .    .    81   
  Melee                    306   | .    .    .    .    .    17   34   .    .    .    .    .    114  .    .    36   77   .    28   
Knockbacks                 24    | .    .    .    .    2    12   2    .    .    2    1    .    .    .    .    .    .    2    3    
  Impact                   6     | .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    2    
  Kinetic                  17    | .    .    .    .    2    9    .    .    .    2    1    .    .    .    .    .    .    2    1    
  Secondary                1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      244   | .    .    .    .    69   78   .    .    .    97   .    .    .    .    .    .    .    .    .    
  Shots                    9     | .    .    .    .    2    1    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Rammed                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             10    | .    .    .    .    .    1    .    .    .    5    .    .    .    .    .    .    .    3    1    
  Kicked                   6     | .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    
  Crushed                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Highest Temperature        593   | .    .    .    .    54   446  137  116  .    3    206  593  .    .    1    2    .    201  54   
  Average Temperature      88    | .    .    .    .    20   131  53   46   .    3    77   208  .    .    1    2    .    79   16   
  Received Heat Transfer   1203  | .    .    .    .    24   423  54   44   .    33   72   .    54   .    39   .    104  48   308  
  Effects                  12    | .    .    .    .    .    5    .    .    .    .    .    7    .    .    .    .    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           4     | .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          3     | .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Parts Fried              2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       4     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    2    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Heat Transferred         1396  | .    .    .    .    .    900  .    .    .    .    .    496  .    .    .    .    .    .    .    
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Peak Influence             967  | 10  36  13  .   107 289 100 .   .   162 .   .   967 .   .   249 .   .   .   
  Initial                  365  | .   6   13  .   .   41  72  .   .   .   .   .   365 .   .   191 .   .   .   
  Average                  120  | 6   8   13  .   78  132 37  .   .   43  .   .   753 .   .   172 .   .   .   
Maximum Alert Level        3    | .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   1   .   .   .   
  Low Security (%)         86   | 100 100 100 .   100 82  100 .   .   100 .   .   .   .   .   65  .   .   .   
  Level 1                  7    | .   .   .   .   .   17  .   .   .   .   .   .   16  .   .   34  .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
  Level 3                  5    | .   .   .   .   .   .   .   .   .   .   .   .   75  .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          12   | .   .   .   .   1   .   2   .   .   4   .   .   4   .   .   1   .   .   .   
  Investigation            3    | .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Extermination            6    | .   .   .   .   .   .   2   .   .   2   .   .   1   .   .   1   .   .   .   
  Reinforcement            3    | .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Distress Signals           6    | .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              308  | .   3   .   .   9   20  6   4   .   12  20  13  23  .   4   2   43  13  136 
  Peak Tracking Total      44   | .   2   .   .   3   5   2   3   .   4   9   4   7   .   4   3   9   5   44  
  Tactical Retreats        45   | .   1   .   .   .   3   .   .   .   1   7   3   7   .   .   1   11  2   9   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Traps Triggered            5    | .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   5   .   1   
Traps Reconfigurated       8    | .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   2   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   1   
  Triggered                39   | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   5   1   30  
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Machines Disabled          6    | .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   2   
  Max in Single Turn       2    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Machines Accessed          30   | .   .   .   5   1   2   4   1   .   1   1   .   4   1   .   2   2   1   5   
  Terminals                10   | .   .   .   .   .   1   1   1   .   1   .   .   4   1   .   1   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                113  | .   .   .   50  1   6   10  7   .   1   1   .   11  1   .   4   7   1   13  
  Successful               100  | .   .   .   50  1   4   6   7   .   1   1   .   5   1   .   3   7   1   13  
  Failed                   13   | .   .   .   .   .   2   4   .   .   .   .   .   6   .   .   1   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   7    | .   .   .   2   .   1   .   .   .   .   .   .   2   2   .   .   .   .   .   
  Terminals                29   | .   .   .   .   .   5   2   7   .   1   .   .   11  1   .   2   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             94   | .   .   .   50  1   4   1   7   .   1   1   .   5   1   .   2   7   1   13  
  Record                   75   | .   .   .   49  .   2   .   7   .   .   .   .   3   1   .   .   6   .   7   
  Prototype ID Bank        6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   
  Open Door                5    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   1   1   
  Open DSF                 3    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         8    | .   .   .   .   .   1   1   1   .   .   .   .   3   .   .   2   .   .   .   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  parse_system             2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  no_distress              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Total Allies               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Largest Group            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Highest-Rated Group      47   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   47  47  .   
  Highest-Rated Ally       47   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   47  47  .   
Total Orders               11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   
  ROAM                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  EXPLORE                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  RETURN                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Ally Attacks               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Total Damage             37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   37  .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp War 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    18   | .   .   1   .   2   .   .   3   1   .   3   1   .   2   .   .   3   2   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  
Turns Passed               14878 | 110  333  243  1395 502  754  1641 1018 849  776  343  326  403  159  43   510  2054 1185 2234 
Spaces Moved               12247 | 59   191  150  871  273  338  1083 814  678  530  792  432  532  414  94   1105 1712 689  1490 
  Core                     45    | 13   .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    29   
  Treads                   4282  | 46   191  150  871  273  287  .    .    .    .    .    11   .    .    .    .    998  689  766  
  Legs                     3581  | .    .    .    .    .    51   1083 814  678  530  74   .    .    .    .    .    .    .    351  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    542   | .    .    .    .    .    .    .    .    .    .    .    116  414  12   .    .    .    .    .    
  Flight                   3797  | .    .    .    .    .    .    .    .    .    .    718  302  118  402  94   1105 714  .    344  
  Fastest Speed            20    | 50   160  160  160  160  120  120  120  120  122  28   28   34   34   34   31   31   160  20   
  Average Speed            104   | 135  160  160  160  160  156  124  120  121  122  36   56   58   35   34   33   106  160  116  
  Slowest Speed            260   | 160  160  160  160  160  260  190  120  190  123  123  250  66   141  37   117  160  160  260  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            15    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    1    1    .    .    7    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       51    | 5    34   52   91   64   31   19   93   62   9    93   41   22   69   19   25   91   68   90   
  Regions Visited          18
    Branch Regions         12
  Pre-discovered Areas     6     | .    .    .    1    1    .    .    2    .    .    .    .    .    .    .    .    1    1    .    
  Known Exits Taken        7     | .    .    .    .    .    1    .    1    .    1    .    .    1    1    .    1    1    .    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    .    1    .    1    .    1    1    .    .    1    .    .    1    .    
Scrap Searched             14    | .    .    .    .    1    .    .    3    2    .    2    1    .    1    .    .    1    3    .    
Spaces Dug                 64    | .    .    .    .    .    .    13   .    4    8    1    .    17   1    .    17   3    .    .    
Terrain Destroyed          369   | .    .    .    .    45   63   13   .    4    15   1    .    17   1    32   17   3    3    155  
  Melee                    64    | .    .    .    .    .    .    13   .    4    8    1    .    17   1    .    17   3    .    .    
  Projectile               31    | .    .    .    .    1    11   .    .    .    7    .    .    .    .    .    .    .    3    9    
  AOE                      274   | .    .    .    .    44   52   .    .    .    .    .    .    .    .    32   .    .    .    146  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  
Total                      13791 | 87   219  153  873  322  497  1322 835  697  602  832  498  590  424  100  1222 1906 740  1872 
  Wait                     639   | 5    .    2    .    13   65   152  .    .    7    6    14   5    .    6    53   91   7    213  
  Move                     12202 | 58   190  149  870  272  337  1082 813  677  529  780  431  531  413  91   1102 1711 688  1478 
  Hop                      12    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    1    1    .    .    5    
  Pick Up                  182   | 13   13   1    2    12   21   16   4    7    7    6    5    3    1    .    11   15   19   26   
  Fast Attach              48    | .    .    .    .    .    .    .    .    .    .    .    13   3    2    .    6    10   1    13   
  Attach                   74    | 7    .    .    .    .    13   8    1    2    3    5    2    6    .    .    8    1    3    15   
  Detach                   18    | .    .    .    .    .    1    .    .    .    1    1    3    4    .    .    4    2    .    2    
  Swap                     87    | .    5    1    .    1    5    8    1    1    11   11   3    3    2    .    .    2    1    32   
  Drop                     161   | 1    8    .    1    9    12   12   3    6    4    13   16   2    5    .    14   20   3    32   
  Fire                     193   | 3    .    .    .    15   34   22   13   .    27   4    11   .    .    2    .    18   15   29   
  Melee                    133   | .    3    .    .    .    8    18   .    4    8    1    .    33   1    .    23   9    .    25   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     6     | .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    
  Crush                    4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Escape Stasis            4     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    
  Trap                     9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    1    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / Dat)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Warlord

 History 
---------
  Turn | Location       | Event
    12 | -11/Scrapyard  | Discovered new exit (range 15)
   111 | -11/Scrapyard  | Entered Materials
   286 | -10/Materials  | Discovered new exit (range 5)
   324 | -10/Materials  | Build established: Mutant
   397 | -10/Materials  | Discovered new exit (range 7)
   444 | -10/Materials  | Entered Mines
   451 | -10/Mines      | Met a Derelict bent on vengeance
   466 | -10/Mines      | Received a Rocket Launcher from a helpful Derelict
   514 | -10/Mines      | Discovered new exit (range 13)
   525 | -10/Mines      | Learned Materials stockpile data
   679 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
   681 | -10/Mines      | Discovered new exit (range 5)
   687 | -10/Mines      | Entered Exiles
   726 | -10/Exiles     | Discovered new exit (range 15)
   747 | -10/Exiles     | Met 8R-AWN
   772 | -10/Exiles     | Met EX-HEX
   823 | -10/Exiles     | Met EX-BIN
   982 | -10/Exiles     | Met EX-DEC
  1012 | -10/Exiles     | Learned location of Zion (-7)
  1133 | -10/Exiles     | Discovered new exit (range 12)
  1261 | -10/Exiles     | Visited The Gauntlet
  1873 | -10/Exiles     | Aligned with FarCom system
  1875 | -10/Exiles     | Given EX-Vault access code
  1913 | -10/Exiles     | Opened EX-Vault
  1929 | -10/Exiles     | Found Trap Reconfigurator
  1962 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  2082 | -10/Exiles     | Left Exiles lab with Trap Reconfigurator
  2082 | -10/Exiles     | Entered Mines
  2189 | -9/Mines       | Discovered new exit (range 16)
  2300 | -9/Mines       | Discovered new exit (range 7)
  2462 | -9/Mines       | Learned 4 Materials zone layouts
  2465 | -9/Mines       | Met a Derelict shopkeep closing up shop
  2518 | -9/Mines       | Found a damaged Exp. Sensor Array with a note attached
  2584 | -9/Mines       | Entered Materials
  2584 | -8/Materials   | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
  2585 | -8/Materials   | Identified exit to Factory
  3158 | -8/Materials   | Lost 3 parts (1n2w)
  3269 | -8/Materials   | Discovered exit to Factory (range 4)
  3338 | -8/Materials   | Entered Factory
  3338 | -7/Factory     | Evolved 2 slots: Utility x2
  3384 | -7/Factory     | Discovered new exit (range 9)
  4979 | -7/Factory     | Entered Lower Caves
  4994 | -7/Lower Caves | Identified exit to Lower Caves
  5554 | -7/Lower Caves | Encountered a Warlord checkpoint
  5722 | -7/Lower Caves | Learned 6 Upper Caves zone layouts
  5722 | -7/Lower Caves | Learned Extension emergency access door positions
  5722 | -7/Lower Caves | Learned Extension garrison access intel
  5997 | -7/Lower Caves | Entered another Lower Caves area
  6118 | -7/Lower Caves | Encountered a Warlord checkpoint
  6323 | -7/Lower Caves | Learned 12 Factory zone layouts
  6715 | -7/Lower Caves | Discovered new exit (range 6)
  6846 | -7/Lower Caves | Entered Factory
  6846 | -6/Factory     | Evolved 2 slots: Utility x2
  6847 | -6/Factory     | Identified exit to Lower Caves
  7429 | -6/Factory     | Build established: Skirmisher
  7622 | -6/Factory     | Entered Lower Caves
  7746 | -6/Lower Caves | Learned Factory security intel
  7803 | -6/Lower Caves | Spotted B-75 Beast
  7868 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves
  7890 | -6/Lower Caves | Attracted the attention of an 0b10 outpost
  7945 | -6/Lower Caves | Learned location of 1 exit from Factory
  7959 | -6/Lower Caves | Discovered new exit (range 9)
  7965 | -6/Lower Caves | Entered another Lower Caves area
  7975 | -6/Lower Caves | Encountered a Warlord checkpoint
  7981 | -6/Lower Caves | Spotted B-75 Beast
  7997 | -6/Lower Caves | Identified exit to Data Miner
  8037 | -6/Lower Caves | Found DCF Scrap (14 items)
  8103 | -6/Lower Caves | Lost 3 allies
  8263 | -6/Lower Caves | Discovered new exit (range 13)
  8291 | -6/Lower Caves | Entered Factory
  8291 | -5/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
  8292 | -5/Factory     | Identified exit to Upper Caves
  8591 | -5/Factory     | Search patrols dispatched
  8650 | -5/Factory     | Discovered exit to Upper Caves (range 16)
  8694 | -5/Factory     | Entered Upper Caves
  8729 | -5/Upper Caves | Learned 4 Factory zone layouts
  8767 | -5/Upper Caves | Identified exit to Upper Caves
  8818 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research
  8822 | -5/Upper Caves | Found Prototype Special Weapon
  8853 | -5/Upper Caves | Entered another Upper Caves area
  8877 | -5/Upper Caves | Discovered new exit (range 9)
  8896 | -5/Upper Caves | Entered Factory
  8896 | -4/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
  8897 | -4/Factory     | Identified exit to Upper Caves
  8916 | -4/Factory     | Lost 4 parts (2p1n1u)
  8999 | -4/Factory     | Build established: Derelict-Mutant
  9069 | -4/Factory     | Identified Molecular Deconstructor
  9406 | -4/Factory     | Entered Upper Caves
  9408 | -4/Upper Caves | Learned Research stockpile data
  9445 | -4/Upper Caves | Identified exit to Upper Caves
  9462 | -4/Upper Caves | Ambushed by wild Derelicts
  9654 | -4/Upper Caves | Learned 8 Factory zone layouts
  9654 | -4/Upper Caves | Learned Armory stockpile data
  9654 | -4/Upper Caves | Learned Research security intel
  9654 | -4/Upper Caves | Learned Extension terminal intel
 10019 | -4/Upper Caves | Build established: Infiltrator-Mutant
 10119 | -4/Upper Caves | Attracted the attention of an 0b10 outpost
 10489 | -4/Upper Caves | Learned location of Quarantine (-3)
 11460 | -4/Upper Caves | Entered another Upper Caves area
 11460 | -4/Upper Caves | Accompanied by 1 ally
 11482 | -4/Upper Caves | Learned Research trap positions
 11639 | -4/Upper Caves | Build established: Scavenger-Mutant
 11754 | -4/Upper Caves | Found DCF Scrap (14 items)
 12227 | -4/Upper Caves | Encountered a Warlord checkpoint
 12236 | -4/Upper Caves | Build established: Derelict-Mutant
 12363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
 12581 | -4/Upper Caves | Discovered new exit (range 6)
 12645 | -4/Upper Caves | Entered Warlord
 12854 | -4/Warlord     | Found Prototype Special Weapon
 12855 | -4/Warlord     | Identified RU-N14's Throwing Claymores v3
 12863 | -4/Warlord     | Found RU-N14's Throwing Claymores v3
 12869 | -4/Warlord     | Found RU-N14's Throwing Claymores v3
 12873 | -4/Warlord     | Found RU-N14's Throwing Claymores v3
 12875 | -4/Warlord     | Found RU-N14's Throwing Claymores v3
 12880 | -4/Warlord     | Found RU-N14's Throwing Claymores v3
 13157 | -4/Warlord     | Build established: Scavenger-Mutant
 13687 | -4/Warlord     | Met Warlord
 13712 | -4/Warlord     | Warlord's base attacked by MAIN.C
 13917 | -4/Warlord     | Warlord forces counterattacked
 13990 | -4/Warlord     | Lost 3 allies
 14012 | -4/Warlord     | Spotted Striker
 14012 | -4/Warlord     | Spotted Executioner
 14060 | -4/Warlord     | Lost 3 parts (1p2u)
 14081 | -4/Warlord     | Lost 13 allies
 14166 | -4/Warlord     | Spotted Striker
 14244 | -4/Warlord     | Destroyed 8 combat bots
 14263 | -4/Warlord     | P-80 Master assimilated allied DG-535(Y)
 14325 | -4/Warlord     | Lost 4 allies
 14345 | -4/Warlord     | Found Prototype Energy Gun
 14345 | -4/Warlord     | Identified Vortex Rifle
 14353 | -4/Warlord     | Found Prototype Energy Gun
 14354 | -4/Warlord     | Identified Vortex Shotgun
 14364 | -4/Warlord     | Found Vortex Shotgun
 14387 | -4/Warlord     | Warlord base infiltrated, sounded retreat
 14403 | -4/Warlord     | Spotted Striker
 14433 | -4/Warlord     | Lost 3 allies
 14461 | -4/Warlord     | Spotted Striker
 14499 | -4/Warlord     | Spotted Striker
 14531 | -4/Warlord     | Lost 4 allies
 14792 | -4/Warlord     | Spotted Striker
 14846 | -4/Warlord     | Build established: Scavenger-Sprinter
 14848 | -4/Warlord     | Lost 6 parts (5n1u)
 14862 | -4/Warlord     | Spotted Striker
 14865 | -4/Warlord     | Core integrity fell below 50%
 14867 | -4/Warlord     | Spotted Striker
 14873 | -4/Warlord     | Spotted Striker
 14874 | -4/Warlord     | Spotted Striker
 14876 | -4/Warlord     | Core integrity fell below 20%
 14879 | -4/Warlord     | Destroyed by G-67 Veteran with Field Laser

 Last Messages 
---------------
14850_ Imp. Datajack blown off.
14850_ E-15 Imp destroyed.
14850_ Acquired Cesium-ion Thruster.
14851_ Knocked back.
14852_ Acquired 14 matter.
14852_ Acquired Cesium-ion Thruster.
14858_ Cesium-ion Thruster destroyed.
14860_ System Guard destroyed.
14860_ Cesium-ion Thruster destroyed.
14861_ VTOL Module destroyed.
14862_ Cesium-ion Thruster destroyed.
14862_ Dropped Energy Well.
14862_ Segregator destroyed.
14864_ Com. Battery destroyed.
14864_ Cesium-ion Thruster destroyed.
14865_ E-15 Imp destroyed.
14869_ Adv. Coolant Injector destroyed.
14874_ Critical hit (Burn: +37).
14876_ E-15 Imp destroyed.
[Achievement: 10k Club]

 Map 
-----
+----------------------------------------------------+
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| ######+############??????????????????????????????? |
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|  #  %        ##    ## # #""##### # ##  #??? ###  # |
|  #         ##     #  # # ""#???# # #??##???? #   # |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           51
Coolant Potential          100
Energy Generation          37
Energy Capacity            1275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               2
Jamming Range              16
Additional Mass Support    9
Corruption Containment     8
Armor Coverage             225
Resistance: KI             20
Propulsion Shielding       33
Utility Shielding          66
Evasion (%)                72
Core Analysis              9
Recoil Reduction           6
Offensive Hacking          10

 Item Schematics 
-----------------
 Adv. EMP Blaster | -7/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
10k Club
A New Friend
A Powerful Ally?
Deconstruction
Explorer
Leap Before You Look
Librarian
Oh No You Don't!
Part-time Excavator
Quick And Dirty
Remodeling
Respectable Loadout
Safety First
Slippery One

 Challenges 
------------
None

 Game 
------
Seed              SurgeGravitonFalx
  Manual?         0
Play Time         07:25:00
  Cumulative      16.2 hours
  Start           2025.04.17 @ 23:18:46
  End             2025.04.18 @ 17:03:17
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           2
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          15
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              32/TamsynBold
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: df3e3ac8-6471-4ece-a07b-f896ba3ec333