Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 23:31:16 Player: Skulldox Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (175) 875 Value Destroyed (6173) 6173 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2047) 2047 TOTAL SCORE: 16735 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 60 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (6) ------ Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Vortex Driver (24) Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Core Shielding Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Neutron Cannon Vortex Driver Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Riot Gun Vortex Driver [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . 1 . 1 1 . 1 . . . . 2 . . . . . 1 Utility 4 | . . . 1 . . . . 1 . . . . . . . . . 1 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Attached 295 | 1 28 9 22 8 45 4 13 41 7 10 1 18 7 4 2 42 9 12 12 Power 22 | . 1 1 2 2 3 . 1 1 . 2 . 1 . . . 5 . 2 1 Engine 11 | . 1 1 2 2 1 . 1 . . 2 . . . . . 1 . . . Core 7 | . . . . . 2 . . 1 . . . 1 . . . 1 . 2 . Reactor 4 | . . . . . . . . . . . . . . . . 3 . . 1 Propulsion 76 | . 7 2 5 2 12 2 5 11 1 1 . 5 . 1 1 16 2 1 2 Treads 3 | . . . . . 1 . . . . . . . . . 1 1 . . . Leg 68 | . 5 2 5 2 10 2 5 11 1 1 . 4 . 1 . 15 2 1 1 Wheel 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 64 | . 13 1 4 1 6 . . 9 3 3 . 5 3 1 . 7 1 4 3 Device 26 | . 6 . 2 1 4 . . 1 1 2 . 1 1 . . 3 . 2 2 Storage 8 | . 4 . . . 1 . . 1 1 . . . . 1 . . . . . Processor 4 | . 1 1 . . . . . 1 . . . . . . . . . 1 . Hackware 3 | . . . . . . . . 2 . . . . . . . . . 1 . Protection 23 | . 2 . 2 . 1 . . 4 1 1 . 4 2 . . 4 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 133 | 1 7 5 11 3 24 2 7 20 3 4 1 7 4 2 1 14 6 5 6 Energy Gun 31 | 1 2 1 2 . 4 1 . 5 1 . . 2 4 . . 5 2 1 . Energy Cannon 25 | . 3 . 4 2 5 . . . . . . . . . . 3 1 3 4 Ballistic Gun 32 | . 1 2 1 . 9 1 5 7 . 3 1 1 . . . . . 1 . Ballistic Cannon 6 | . . . . . 1 . . . . . . . . . . 2 1 . 2 Launcher 27 | . 1 1 3 1 1 . 1 6 1 1 . 4 . 2 1 2 2 . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . 1 1 . 4 . 1 2 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 . . . . . . . 3 . . . Corrupted Parts 4 | . . . 1 . . . . 1 . . . . . . . 1 1 . . System Corruption 7 | . . . 2 . . . . 2 . . . . . . . 2 1 . . Parts Lost 100 | . 1 4 2 . 18 . 1 18 3 1 . 2 8 7 . 8 4 6 17 Power 7 | . . 1 . . 2 . . 1 . . . . . . . . . 2 1 Propulsion 44 | . . 2 2 . 8 . . 9 2 . . . 2 3 . 3 2 3 8 Utility 21 | . 1 1 . . 1 . 1 4 . . . . 4 1 . 3 . . 5 Weapon 28 | . . . . . 7 . . 4 1 1 . 2 2 3 . 2 2 1 3 Highest Loss Streak 10 | . 1 4 1 . 9 . 1 5 3 1 . 1 4 7 . 8 2 4 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 98 99 89 100 89 98 91 87 37 39 41 74 76 31 . 56 96 84 57 Engine 5 | . 14 13 11 11 4 . 6 4 . . 6 3 . . . 2 . . . Core 1 | . . . . . 3 7 1 . 1 . . 2 5 3 . . . 4 2 Leg 24 | . 22 27 29 33 26 38 34 31 7 8 13 23 26 12 . 19 42 33 15 Wheel 1 | . 4 . . . . . . . . . . 6 5 . . . . . . Device 5 | . 15 . 4 11 3 7 3 . 2 5 6 9 9 4 . 5 1 2 6 Storage 5 | . 7 14 11 11 12 7 7 5 1 . . . . 1 . . . . . Processor 4 | . 4 4 11 11 9 7 7 7 2 . . . . . . . . 1 . Protection 5 | . . 9 . . 1 . . 6 4 8 13 15 9 . . 1 20 18 10 Energy Gun 6 | . 9 14 5 . 5 15 7 6 5 5 . 6 18 7 . 2 3 3 2 Energy Cannon 5 | . 15 . 12 15 7 . . . . . . . . . . 7 5 4 2 Ballistic Gun 5 | . 3 13 2 . 7 13 17 14 2 3 1 4 . . . . . . 1 Ballistic Cannon 1 | . . . . . 3 . . . . . . . . . . 7 9 10 6 Slashing Weapon 1 | . . . . . 1 . 4 2 5 3 . . . . . . . . . Naked Turns 276 | . . . . . . . . . . . . . . 94 108 71 . . 3 Heaviest Build 92 | 12 92 34 37 34 43 40 46 62 42 39 28 55 63 33 . 54 55 79 88 Greatest Support 155 | 20 32 26 39 42 49 56 94 91 50 31 31 89 89 63 3 128 155 155 130 Greatest Overweight (x) 24 | . 7 1 2 . 10 . . 1 2 1 . 3 . . . 1 . . 24 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 8 10 15 15 15 15 15 15 14 6 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 14 10 15 15 15 13 15 15 14 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 7 8 13 14 12 11 14 12 5 3 5 4 4 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 9 7 14 15 14 11 15 9 5 5 5 5 3 5 5 5 4 5 3 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Mutant 17% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 5983 | 197 451 308 422 177 789 . 88 1415 207 108 . 506 79 105 59 520 275 177 100 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6409 | 29 755 79 592 211 1423 . 191 1451 105 122 . 393 70 296 48 . 323 123 198 Parts 343 | 3 48 3 44 16 71 . 9 63 2 2 . 25 . 20 6 . 20 5 6 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 1 2 . 12 . 16 6 . 14 . . Prevented 13 | . . . . . . . . . . . . 9 . 1 . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 143 | . 14 8 15 8 23 . 2 31 1 3 . 12 1 4 5 . 9 3 4 Melee 6 | . . . . . 3 . 1 1 . . . 1 . . . . . . . Guns 49 | . 4 6 2 . 8 . . 17 1 2 . 4 1 3 . . 1 . . Cannons 39 | . 9 . 6 1 9 . . . . . . . . . . . 7 3 4 AOE 46 | . . 2 6 7 3 . 1 13 . 1 . 7 . . 5 . 1 . . Classes Destroyed 19 | 1 5 3 5 . 3 . . 1 . . . . . 1 . . . . . Worker 10 | . 1 . 1 . 3 . . 4 . . . . . . . . . 1 . Builder 10 | . . . 2 1 3 . . 3 . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . Recycler 9 | . 1 . 2 1 2 . . 3 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 45 | . . 3 7 6 . . . 13 . . . 7 . . 5 . 3 . 1 Grunt 50 | . 14 . 5 2 15 . . 7 . 2 . 3 . . . . . . 2 Brawler 4 | . . . 1 . 1 . . . . . . 1 . . . . . . 1 Duelist 2 | . . . 1 . . . . 1 . . . . . . . . . . . Sentry 8 | . . . 1 . 3 . . 1 1 1 . . . . . . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . 2 . 1 . . . . . . . . . . . . Hunter 14 | . . . . . 1 . . 3 . . . 1 1 4 . . 2 2 . Programmer 10 | . . . . . . . . 6 . . . . . . . . 4 . . Heavy 2 | . . . . . 1 . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 3 11 5 12 . 1 6 1 3 . 5 1 2 5 . 3 3 4 Combat Bots Only 10 | . 3 3 7 3 10 . 1 6 1 3 . 5 1 2 5 . 3 2 2 Max Kills in Single Turn 4 | 1 1 1 4 3 2 . 1 3 1 1 . 2 1 1 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 3 2 . 1 3 . 1 . 2 . . 2 . 1 . . Melee 1 | . . . . . 1 . 1 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Damage Taken 17328 | . 456 783 512 125 2329 . 660 2752 371 159 . 1207 857 703 258 1285 923 786 3162 Core 3743 | . 79 165 46 17 422 . 124 448 61 44 . 183 101 166 244 266 63 14 1300 Absorbed by Shields 91 | . 91 . . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . . . . . . . . . . . 11 5 12 Regen/Repaired (Parts) 403 | . 69 . 70 . 62 202 . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 2 . 84 23 . 82 . . . . 13 . . . . 16 98 . Volleys Fired 346 | 1 44 24 32 10 54 . 3 71 8 8 . 25 8 15 3 1 17 11 11 Largest 4 | 2 2 2 2 2 3 . 4 4 3 2 . 3 4 3 1 3 4 4 4 Hottest 328 | 80 125 95 121 116 165 . 117 201 130 105 . 174 328 205 36 132 251 286 295 Shots Fired 814 | 2 88 48 60 20 146 . 11 186 22 14 . 47 24 29 3 3 56 33 22 Gun 497 | 2 47 45 13 . 86 . 9 159 22 11 . 32 24 24 . . 6 11 6 Cannon 234 | . 41 . 40 14 56 . . . . . . . . . . 2 43 22 16 Launcher 83 | . . 3 7 6 4 . 2 27 . 3 . 15 . 5 3 1 7 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 330 | . 14 21 6 . 84 . 9 114 11 1 . 17 . . . 2 26 19 6 Thermal 275 | 2 74 9 22 10 33 . . 17 11 10 . 15 24 24 . . 17 4 3 Explosive 72 | . . 3 7 6 4 . 2 24 . 3 . 12 . . 3 1 7 . . Electromagnetic 128 | . . 15 25 4 25 . . 31 . . . 3 . 5 . . 6 8 6 Entropic 9 | . . . . . . . . . . . . . . . . . . 2 7 Robot Hit Streak 13 | 1 10 8 9 3 13 . 11 8 6 5 . 8 4 12 2 4 5 7 9 Robot Miss Streak 27 | . 4 5 2 2 6 . 2 27 4 3 . 5 5 2 1 1 4 2 2 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . . 1 Secondary Targets 7 | . . . . . 1 . . 2 . . . 2 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . 1 1 1 . . . . . Shots Hit Robots 531 | 1 59 23 33 7 105 . 11 142 15 8 . 20 13 22 2 2 27 25 16 Core Hits 384 | 1 26 13 28 11 63 . 15 117 8 10 . 32 3 9 9 . 16 13 10 Critical Kills 5 | . . . . . . . . 1 . . . 4 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 2 1 . . 2 . . . . . . . Critical Strikes 24 | . . . . . . . . 3 1 . . 7 . 1 . . 1 3 8 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 11 | . . . . . . . . 3 1 . . 7 . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . 1 2 1 Sunder 8 | . . . . . . . . . . . . . . . . . . 1 7 Melee Attacks 65 | . . 1 4 . 20 . 2 38 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . 1 4 . 20 . 2 38 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 5 . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16538 | 10 939 493 1204 682 2730 . 420 4234 223 350 . 1066 343 565 469 28 1147 764 871 Guns 5466 | 10 454 319 151 . 980 . 150 1727 223 134 . 180 298 458 . . 65 218 99 Cannons 3999 | . 482 . 510 141 799 . . . . . . . . . . 28 747 546 746 Explosions 5723 | . . 142 543 541 477 . 197 1864 . 216 . 844 . 107 457 . 335 . . Melee 1148 | . . . . . 453 . 73 622 . . . . . . . . . . . Ramming 202 | . 3 32 . . 21 . . 21 . . . 42 45 . 12 . . . 26 Kinetic 3636 | . 146 136 82 . 1022 . 150 1010 109 . . 141 . . . 28 387 332 93 Thermal 3846 | 10 790 106 184 98 493 . . 437 114 134 . 39 298 458 . . 496 111 78 Explosive 4699 | . . 142 543 496 314 . 197 1492 . 216 . 643 . . 457 . 199 . . Electromagnetic 2264 | . . 77 395 88 427 . . 652 . . . 201 . 107 . . 65 153 99 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1148 | . . . . . 453 . 73 622 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 743 | . . . . . . . . . . . . . . . . . . 168 575 Highest Corruption 41 | . 2 2 2 2 19 . . 41 41 41 41 41 . 2 3 3 6 . . Average Corruption 16 | . 1 2 2 2 12 . . 11 41 41 41 41 . 1 2 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . 9 . . . Effects 245 | . 9 15 . 7 37 . . 44 40 30 5 46 . 2 1 3 6 . . Message Errors 61 | . 2 4 . 3 9 . . 10 9 4 1 15 . . 1 1 2 . . Matter Fused 60 | . 3 5 . 3 8 . . 13 5 13 1 6 . . . 1 2 . . Heat Flow Errors 29 | . 2 1 . . 2 . . 3 10 3 . 5 . 1 . 1 1 . . Energy Discharges 22 | . . 1 . . 4 . . 4 5 3 1 3 . 1 . . . . . Parts Rejected 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . Data Loss (minor) 27 | . 1 4 . 1 2 . . 9 3 1 2 4 . . . . . . . Data Loss (major) 11 | . . . . . 1 . . 3 2 2 . 3 . . . . . . . Misfires 13 | . 1 . . . . . . 2 3 3 . 3 . . . . 1 . . Alerts 5 | . . . . . 3 . . . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 13 | . . . . . 7 . . . 1 . . 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 549 | . 11 5 11 73 151 . . 232 . . . 26 . 9 . . 20 11 . Projectiles 49 | . 11 . 7 . . . . . . . . . . . . . 20 11 . Explosions 248 | . . 5 4 73 24 . . 107 . . . 26 . 9 . . . . . Melee 252 | . . . . . 127 . . 125 . . . . . . . . . . . Knockbacks 17 | . . . . . 6 . . 1 . . . 2 . . . 1 5 2 . Impact 3 | . . . . . . . . 1 . . . 2 . . . . . . . Kinetic 12 | . . . . . 4 . . . . . . . . . . 1 5 2 . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 339 | . . . 52 33 31 . . 110 . . . . . 52 5 . 56 . . Shots 13 | . . . 2 1 1 . . 3 . . . . . 4 . . 2 . . Rammed 3 | . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 32 | . 2 4 . . . . . 6 . . . 10 4 . 3 . . . 3 Kicked 29 | . 2 4 . . . . . 6 . . . 10 4 . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 856 | 18 363 217 292 235 420 . . 544 267 226 . 464 856 256 . 232 627 321 605 Average Temperature 136 | 12 91 65 120 83 107 . . 136 103 73 . 138 338 111 . 80 234 123 335 Received Heat Transfer 2295 | . 196 20 111 30 477 . 27 234 96 69 . 189 24 . . 225 . 75 522 Effects 61 | . 1 . 2 . . . . 7 1 . . 4 11 . . . 15 . 20 Shutdowns 17 | . 1 . . . . . . 3 . . . 2 3 . . . 3 . 5 Energy Bleed 8 | . . . 1 . . . . 2 1 . . 1 2 . . . 1 . . Interference 13 | . . . 1 . . . . 1 . . . . 2 . . . 5 . 4 Matter Decay 3 | . . . . . . . . 1 . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 7 | . . . . . . . . . . . . 1 . . . . 4 . 2 Damage (major) 9 | . . . . . . . . . . . . . 4 . . . . . 5 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . 2 . . . . . . . . . . 1 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . . . . . 2 . . . 3 2 . . . . . Heat Transferred 6111 | 25 1719 259 407 161 890 . . 700 222 259 . 74 494 777 . . 50 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 2 . . 1 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Peak Influence 549 | 5 235 162 460 384 521 211 193 549 . . . . 84 . . . . 219 232 Initial 197 | . 3 53 14 120 12 197 147 100 . . . . 63 . . . . 122 114 Average 184 | 4 84 101 145 156 148 201 174 350 . . . . 70 . . . . 179 158 Maximum Alert Level 2 | . 1 . 2 1 2 1 . 2 . . . . . . . . . 1 1 Low Security (%) 66 | 100 98 100 54 58 66 75 100 28 . . . . 100 . . . . 61 86 Level 1 16 | . 1 . 43 41 18 24 . 12 . . . . . . . . . 38 13 Level 2 17 | . . . 1 . 14 . . 59 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 1 . 5 1 1 13 . . . . . . 1 . . 1 1 Investigation 9 | . 2 . 1 . 2 1 . 2 . . . . . . . . . . 1 Extermination 4 | . . . . . . . . 4 . . . . . . . . . . . Reinforcement 10 | . 2 . . . 3 . 1 4 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 9 | . . . 2 . 1 . . 1 . . . . 1 . . 1 . . 3 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . 16 Times Spotted 286 | . 29 15 19 9 34 . 5 46 1 3 . 17 5 4 10 54 10 7 18 Peak Tracking Total 13 | . 4 6 5 3 7 . 3 6 1 3 . 5 4 2 12 13 4 3 11 Tactical Retreats 13 | . . . . . 1 . . 1 . . . 3 1 . 1 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 11 | . 2 . . . 1 . 1 6 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 13 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 13 | . 1 1 5 2 1 . . 3 . . . . . . . . . . . Max in Single Turn 2 | . 1 1 1 1 1 . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 41 | . 4 . 4 1 4 3 . 13 1 1 3 . 1 . . 5 . . 1 Terminals 21 | . 3 . 2 1 3 1 . 8 . 1 . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . 1 2 . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . Total Hacks 105 | . 11 . 14 6 13 7 . 21 1 1 16 . 2 . . 11 . . 2 Successful 64 | . 10 . 8 2 4 5 . 5 1 1 16 . 1 . . 11 . . . Failed 41 | . 1 . 6 4 9 2 . 16 . . . . 1 . . . . . 2 Catastrophic 12 | . . . 2 2 2 . . 6 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . 5 6 6 . . 11 . . . . . . . . . . 1 Terminals 46 | . 7 . 8 6 7 2 . 11 . 1 . . 2 . . . . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations 24 | . 4 . 6 . 6 5 . 3 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 44 | . 5 . 4 2 1 1 . 1 1 1 16 . 1 . . 11 . . . Record 15 | . . . 1 . . . . . 1 1 6 . . . . 6 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 4 . 3 4 . 1 . . . . . . . . . . . Scan Component 10 | . 2 . 3 . 2 2 . 1 . . . . . . . . . . . Repair 6 | . 2 . 1 . 1 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 4 1 4 1 . 10 . 1 . . 1 . . . . . 1 Full Trace Events 8 | . 1 . 2 . 2 1 . 1 . . . . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 1 . 1 2 . . . . . . . . . . . . . Time 185 | . 64 . 32 . 32 57 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 . . . . . . . Total Damage 282 | . . . . . . . . . . . . 282 . . . . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 12158 | 35 1478 715 811 621 967 157 144 2038 784 502 100 891 303 410 118 1147 371 360 206 Spaces Moved 7610 | 25 819 328 411 480 311 111 83 1196 509 297 82 617 205 401 207 908 252 256 112 Core 556 | . . . . . 3 . . . 2 . . . . 184 207 141 . . 19 Treads 5 | . . . . . 5 . . . . . . . . . . . . . . Legs 6686 | 25 651 328 411 480 268 111 83 1196 507 297 82 460 205 217 . 767 252 256 90 Wheels 360 | . 168 . . . 35 . . . . . . 157 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Fastest Speed 40 | 120 120 190 120 120 110 120 120 120 120 120 120 120 120 50 50 50 115 114 40 Average Speed 125 | 120 135 190 146 120 146 120 124 123 145 150 120 121 120 87 50 107 115 115 133 Slowest Speed 1250 | 120 610 190 260 120 550 120 128 195 260 190 120 190 120 120 50 190 116 116 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 2 . . 1 . . . . . . . . . . . Exploration Rate (%) 47 | 3 87 56 42 92 28 3 85 32 70 55 70 80 9 46 40 78 52 6 6 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 15 | . . 3 . 2 . . . . 3 2 . 2 . . 1 . 2 . . Spaces Dug 48 | . . 1 16 . 9 . . 22 . . . . . . . . . . . Terrain Destroyed 561 | . . 20 53 63 56 . 6 116 . 31 . 88 . . 32 . 80 7 9 Melee 36 | . . 1 4 . 9 . . 22 . . . . . . . . . . . Projectile 34 | . . . . . 1 . . . . . . . . . . . 17 7 9 AOE 491 | . . 19 49 63 46 . 6 94 . 31 . 88 . . 32 . 63 . . Terrain Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 9397 | 27 1109 370 552 506 667 134 113 1566 533 341 83 708 244 437 218 1064 285 293 147 Wait 830 | 1 157 1 73 . 220 20 3 182 1 16 . 31 19 6 1 90 6 2 1 Move 7589 | 24 818 327 410 479 308 110 82 1195 508 296 81 616 204 400 206 907 251 255 112 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 73 | . 20 2 6 3 6 . . 18 3 . . 1 . 3 . 3 1 7 . Fast Attach 134 | . 17 1 5 1 17 1 3 13 5 6 1 8 4 2 1 37 2 5 5 Attach 66 | . 1 4 2 1 9 3 . 15 1 4 . 6 2 2 1 6 2 3 4 Detach 45 | . 5 1 2 1 4 . 1 3 4 6 . 4 . 4 2 5 . . 3 Swap 102 | 1 10 4 15 6 19 . 10 13 1 . . 4 1 . . 6 5 4 3 Drop 104 | . 35 1 3 5 6 . 6 12 2 2 1 3 2 5 1 9 1 5 5 Fire 346 | 1 44 24 32 10 54 . 3 71 8 8 . 25 8 15 3 1 17 11 11 Melee 65 | . . 1 4 . 20 . 2 38 . . . . . . . . . . . Ram 5 | . . . . . 2 . . . . . . . . . 3 . . . . Kick 29 | . 2 4 . . . . . 6 . . . 10 4 . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 2 . 3 . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 3 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 36 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 217 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 13) 962 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Repaired Imp. Aluminum Leg 1089 | -10/Materials | Repaired Imp. Aluminum Leg 1514 | -10/Materials | Entered Mines 1709 | -10/Mines | Learned Materials security intel 1827 | -10/Mines | Discovered new exit (range 15) 1980 | -10/Mines | Assembled infested the area 2002 | -10/Mines | Core integrity fell below 50% 2025 | -10/Mines | Core integrity fell below 20% 2049 | -10/Mines | Lost 4 parts (1p2n1u) 2062 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2229 | -10/Mines | Entered Materials 2229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -9/Materials | Discovered new exit (range 13) 2483 | -9/Materials | Repaired Imp. Aluminum Leg 2729 | -9/Materials | Build established: Scavenger-Mutant 2824 | -9/Materials | Discovered new exit (range 14) 3040 | -9/Materials | Entered Mines 3041 | -9/Mines | Destroyed 7 combat bots 3115 | -9/Mines | Discovered new exit (range 8) 3219 | -9/Mines | Discovered new exit (range 16) 3279 | -9/Mines | Learned Materials interactive machine intel 3365 | -9/Mines | Build established: Mutant 3489 | -9/Mines | Learned location of Recycling (-8) 3522 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3661 | -9/Mines | Entered Materials 3661 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3662 | -8/Materials | Loaded intel: 19 interactive machine locations 3785 | -8/Materials | Repaired Imp. Ion Engine 3813 | -8/Materials | Crushed by falling debris 3814 | -8/Materials | System corruption reached 10% 3844 | -8/Materials | Lost 4 parts (2n1u1w) 4219 | -8/Materials | Lost 9 parts (1p3n5w) 4434 | -8/Materials | Core integrity fell below 50% 4467 | -8/Materials | Crushed by falling debris 4478 | -8/Materials | Destroyed 10 combat bots 4605 | -8/Materials | Discovered new exit (range 18) 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4676 | -7/Factory | Identified exit to DSF 4686 | -7/Factory | Repaired Gauss Rifle 4759 | -7/Factory | Repaired Aluminum Leg? 4785 | -7/Factory | Entered DSF 4847 | -7/DSF | Additional patrols routed to DSF 4911 | -7/DSF | Discovered new exit (range 15) 4929 | -7/DSF | Entered Factory 4929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -6/Factory | Build established: Scavenger-Tank 5597 | -6/Factory | Garrison activated, responded to threat 5976 | -6/Factory | Lost 4 parts (3n1u) 6416 | -6/Factory | Identified exit to Lower Caves 6474 | -6/Factory | Crushed by falling debris 6474 | -6/Factory | System corruption reached 10% 6505 | -6/Factory | Lost 3 parts (2n1w) 6547 | -6/Factory | Core integrity fell below 50% 6586 | -6/Factory | Lost 5 parts (1p1n1u2w) 6725 | -6/Factory | System corruption reached 30% 6906 | -6/Factory | Build established: Scavenger-Mutant 6967 | -6/Factory | Entered Lower Caves 7060 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7103 | -6/Lower Caves | Lost 3 parts (2n1w) 7105 | -6/Lower Caves | Released all parts (5) 7273 | -6/Lower Caves | Encountered a Warlord checkpoint 7409 | -6/Lower Caves | Build established: Mutant 7741 | -6/Lower Caves | Discovered new exit (range 6) 7751 | -6/Lower Caves | Entered another Lower Caves area 7863 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7892 | -6/Lower Caves | Discovered new exit (range 15) 8101 | -6/Lower Caves | Learned Factory stockpile data 8183 | -6/Lower Caves | Discovered new exit (range 15) 8253 | -6/Lower Caves | Entered Data Miner 8253 | -6/Data Miner | Discovered new exit (range 6) 8277 | -6/Data Miner | Met Data Miner 8304 | -6/Data Miner | Learned location of Section 7 (-2) 8304 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8325 | -6/Data Miner | Received God Mode back door access code from Data Miner 8353 | -6/Data Miner | Entered Proximity Caves 8375 | -5/Proximity Caves | Learned 8 Factory zone layouts 8446 | -5/Proximity Caves | Learned Factory garrison access intel 8528 | -5/Proximity Caves | Escorted by Enhanced Grunt 8712 | -5/Proximity Caves | Build established: Derelict-Mutant 8853 | -5/Proximity Caves | Spotted B-75 Beast 9127 | -5/Proximity Caves | Core integrity fell below 20% 9235 | -5/Proximity Caves | Discovered new exit (range 8) 9244 | -5/Proximity Caves | Entered Factory 9244 | -5/Factory | Evolved 2 slots: Propulsion x2 9245 | -5/Factory | Identified exit to Factory 9247 | -5/Factory | Loaded intel: 4 garrison access locations 9261 | -5/Factory | Build established: Scavenger-Mutant 9326 | -5/Factory | Spotted B-75 Beast 9432 | -5/Factory | Identified exit to Upper Caves 9432 | -5/Factory | Identified exit to Extension 9489 | -5/Factory | Lost 3 parts (3u) 9547 | -5/Factory | Entered Upper Caves 9590 | -5/Upper Caves | Lost 7 parts (3n2u2w) 9870 | -5/Upper Caves | Lost 4 parts (1n3w) 9950 | -5/Upper Caves | Discovered new exit (range 14) 9957 | -5/Upper Caves | Entered another Upper Caves area 10016 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10030 | -5/Upper Caves | Core integrity fell below 50% 10070 | -5/Upper Caves | Discovered new exit (range 11) 10075 | -5/Upper Caves | Entered Warlord 10093 | -5/Warlord | System corruption cleaned by Quarantine Array 10144 | -5/Warlord | Build established: Mutant 10328 | -5/Warlord | Visited the Vortex Lab 10340 | -5/Warlord | Found Prototype Energy Cannon 10340 | -5/Warlord | Identified Vortex Driver 10343 | -5/Warlord | Found Vortex Driver 10344 | -5/Warlord | Warlord's base attacked by MAIN.C 10456 | -5/Warlord | Build established: Gunner 10553 | -5/Warlord | Met Warlord 10694 | -5/Warlord | Warlord forces counterattacked 10783 | -5/Warlord | Spotted Striker 10789 | -5/Warlord | Spotted Executioner 10862 | -5/Warlord | Spotted Executioner 10865 | -5/Warlord | Discovered new exit (range 15) 10983 | -5/Warlord | Spotted Striker 10983 | -5/Warlord | Spotted Striker 11019 | -5/Warlord | Warlord base infiltrated, sounded retreat 11068 | -5/Warlord | Lost 8 parts (3n3u2w) 11084 | -5/Warlord | Spotted Executioner 11178 | -5/Warlord | Spotted Striker 11179 | -5/Warlord | Spotted Executioner 11222 | -5/Warlord | Entered Proximity Caves 11304 | -4/Proximity Caves | Core integrity fell below 20% 11339 | -4/Proximity Caves | Build established: Scavenger-Tank 11587 | -4/Proximity Caves | Discovered exit to Factory (range 4) 11593 | -4/Proximity Caves | Entered Factory 11593 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11741 | -4/Factory | Lost 4 parts (1p2n1w) 11754 | -4/Factory | Discovered new exit (range 14) 11766 | -4/Factory | Discovered new exit (range 11) 11910 | -4/Factory | Garrison activated, responded to threat 11953 | -4/Factory | Entered Research 11953 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12080 | -3/Research | Core integrity fell below 50% 12117 | -3/Research | Lost 10 parts (1p5n2u2w) 12149 | -3/Research | Core integrity fell below 20% 12159 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12125_ Dropped Hvy. Gauss Cannon. 12125_ Dropped Rnf. Antimatter Reactor. 12133_ R-10 Processor suffers critical hit (Burn). 12139_ Vortex penetrates S-43 Plague. 12139_ S-43 Plague suffers critical hit (Sunder). 12139_ S-43 Plague Lgt. Antimatter Reactor ripped off. 12139_ S-43 Plague Hvy. Machine Gun ripped off. 12139_ S-43 Plague destroyed. 12140_ U-05 Engineer builds a Door. 12141_ L-61 Swordsman suffers critical hit (Sunder). 12141_ L-61 Swordsman Flexi-carbon Leg ripped off. 12143_ Flexi-carbon Leg destroyed. 12144_ Centrium Light Armor Plating destroyed. 12146_ Vortex Driver destroyed. 12146_ Imp. Hacking Suite severed. 12149_ Acquired Unknown Flight Unit. 12149_ Identified Xenon Bombardment Thruster. 12149_ Terrain Scanner destroyed. 12151_ Xenon Bombardment Thruster destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????#? ??#[#????????#??#???????????????? | | ??????????? """???#[#??????? #?#????????????????? | | ??????????# ""????#*#??????? #?????#????????????? | | ???????? ?#?????? ?# #??#####+########???????????? | | ???????????????????# #### #???????????? | | ????????? ?????????# / #???????????? | | ??????????##???????# # #???????????? | | ????????????????? ?# # """" #???????????? | | ???????????????????# #[ """" #???????????? | | ???????????????????# #* """" #???????????? | | ???????????????"???# /%= """" #???????????? | | ???????????????????# " #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # ] #???????????? | | ?????????????????? # ] #???????????? | | ???????????????? #####"########???????????? | | ??????????????? #???# ###????????????????? | | ?????????????? #???# #??????????????????? | | ??????????????####### ##???# #??????????????????? | | ????????????????????? ?????# #??????????????????? | | ???????????????????????######s####???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# @ +???????????????? | | ???????????????????????+ #???????????????? | | ???????????????????????# ! #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 675 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Just Browsing Power Corrupts Total Silence True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed CentriumEnhancedSuperbattery Manual? 0 Play Time 03:13:47 Cumulative 22.2 hours Start 2023.02.11 @ 15:14:55 End 2023.02.11 @ 23:31:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44efbd6e-63b9-4ef6-8502-f1e7f994fb8b