Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 21:01:34 Player: NoNeedToExplain Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (361) 1805 Value Destroyed (14116) 14116 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (8999) 8999 TOTAL SCORE: 31520 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4668 Follower Combat Kills 2905 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -474 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Myomer Leg Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Tesla Bomb Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Medium Treads Improved Medium Treads Armored Medium Treads Advanced Heat Sink Energy Well High-capacity Matter Pod Improved Launcher Guidance Computer Improved Medium Armor Plating Improved Heavy Armor Plating Centrium Medium Armor Plating EM Shield Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Tesla Bomb Launcher Heavy Rocket Launcher Smartbomb Launcher Power Sword [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . . 1 Utility 9 | . . 1 . . . 1 2 2 . . . . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 294 | 6 16 19 . . 14 54 13 17 10 6 . 12 34 34 11 48 Power 16 | 1 1 2 . . 2 3 2 2 . . . . 1 . 1 1 Engine 4 | 1 1 . . . 1 . . 1 . . . . . . . . Core 10 | . . 2 . . 1 3 2 1 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 55 | 2 2 8 . . 5 12 1 2 1 . . 2 7 8 1 4 Treads 37 | . 2 7 . . . 5 1 2 1 . . 2 7 5 1 4 Leg 14 | . . 1 . . 3 7 . . . . . . . 3 . . Wheel 4 | 2 . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 84 | 1 6 3 . . . 13 6 5 1 . . 6 11 13 1 18 Device 24 | . . 1 . . . . 1 . 1 . . 1 5 7 . 8 Storage 18 | 1 6 2 . . . 6 2 . . . . . . . . 1 Processor 6 | . . . . . . . 1 3 . . . . 1 . . 1 Hackware 4 | . . . . . . 1 . . . . . . 3 . . . Protection 32 | . . . . . . 6 2 2 . . . 5 2 6 1 8 Artifact . | . . . . . . . . . . . . . . . . . Weapon 139 | 2 7 6 . . 7 26 4 8 8 6 . 4 15 13 8 25 Energy Gun 12 | 2 3 . . . . 1 . . . . . . 2 2 1 1 Energy Cannon 7 | . . . . . 2 1 . . 2 . . . 1 1 . . Ballistic Gun 58 | . 1 4 . . 4 15 3 1 3 3 . 2 3 3 4 12 Ballistic Cannon 22 | . 3 2 . . . . 1 4 1 . . . 5 5 . 1 Launcher 40 | . . . . . 1 9 . 3 2 3 . 2 4 2 3 11 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . 1 1 . . . . 1 . 4 1 Parts Lost 70 | . 4 7 . . 8 8 1 4 2 . . 9 5 3 . 19 Power 8 | . 1 1 . . 1 1 . 2 . . . 1 . . . 1 Propulsion 20 | . 1 5 . . 3 2 . . 1 . . 2 3 . . 3 Utility 16 | . . . . . . . 1 . . . . 3 . 2 . 10 Weapon 26 | . 2 1 . . 4 5 . 2 1 . . 3 2 1 . 5 Highest Loss Streak 14 | . 4 2 . . 7 4 1 2 1 . . 4 2 2 . 14 Average Slot Usage (%) 94 | . 99 94 100 100 94 99 91 94 99 100 100 93 97 94 88 76 Engine 1 | . 14 . . . 1 . . 5 . . . . . . . . Core 5 | . . 6 11 11 8 8 7 . 6 6 6 1 4 5 . . Treads 18 | . 20 28 33 33 17 8 23 19 19 20 20 19 16 16 11 9 Leg 2 | . . 3 . . 4 18 . . . . . . . . . . Device 4 | . . . . . . . . . 4 6 6 3 2 19 17 13 Storage 22 | . 27 32 33 33 33 27 23 20 20 20 20 20 17 17 17 13 Processor 7 | . . . . . . . . 20 20 20 20 16 11 7 5 5 Hackware 1 | . . . . . . 1 . . . . . . 14 . . . Protection 7 | . . . . . . 7 13 7 7 6 6 12 9 5 10 12 Energy Cannon 1 | . . . . . . . . . 2 6 6 5 1 2 . . Ballistic Gun 14 | . 2 3 22 22 20 24 22 14 15 11 13 10 7 3 14 11 Ballistic Cannon 3 | . 18 18 . . . . . 3 . . . . 5 7 . . Naked Turns 47 | . . . . . . . . . . . . . . . . 47 Heaviest Build 160 | 13 35 52 51 51 54 81 119 120 119 120 119 119 116 133 152 160 Greatest Support 160 | 20 40 63 63 63 63 62 64 64 74 74 74 80 83 83 107 160 Greatest Overweight (x) 16 | 4 1 2 . . 16 1 1 2 1 1 1 1 1 2 1 1 Average Overweight (x) . | 1 . . . . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 26 | 6 16 20 20 20 20 24 26 26 26 26 26 26 26 26 26 26 Average Capacity 23 | 5 11 19 20 20 20 21 24 26 26 26 26 26 26 26 26 23 Most Carried 26 | 6 14 20 20 20 20 24 26 26 26 26 26 26 26 26 26 26 Average Carried 22 | 3 11 19 20 19 19 20 24 24 25 25 26 24 24 25 25 22 Final Capacity 26 | 6 14 20 20 20 20 22 26 26 26 26 26 26 26 26 26 4 Final Carried 26 | 6 14 20 20 20 20 22 24 26 25 26 26 19 26 26 26 3 Class Distribution -------------------- 26% | Hauler-Gunner 21% | Hauler-Tank 20% | Hauler-Mutant 9% | Scavenger-Tank 6% | Commander-Tank 6% | Mutant 4% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hacker-Gunner | -5/Factory Hauler-Tank | -5/Extension Commander-Tank | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 10218 | 204 466 820 . . 455 1858 893 668 300 206 . 204 1156 1101 186 1701 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 16662 | . 649 789 . . 680 2152 1048 1387 293 432 . 455 1536 1564 461 5216 Parts 793 | . 43 53 . . 39 120 62 69 12 19 . 14 63 77 20 202 Haulers Intercepted 12 | . 2 1 . . . 3 2 1 . . . . 1 . . 2 Recyclers Shooed 10 | . . 2 . . . . . 1 . . . . 2 3 . 2 Parts Field Recycled 3 | . . . . . . . 3 . . . . . . . . . Retrieved Matter 14 | . . . . . . . 14 . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 16 15 . 23 . . . . Prevented 5 | . . . . . . . . . . 4 . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 280 | . 20 21 . . 13 51 18 19 7 8 . 12 17 17 10 67 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 144 | . 5 3 . . 10 32 18 13 6 2 . 6 6 5 2 36 Cannons 61 | . 15 18 . . 1 1 . 2 . 1 . 1 9 12 . 1 AOE 65 | . . . . . 2 18 . 3 1 5 . 5 1 . 6 24 Classes Destroyed 18 | . 5 4 . . 3 1 1 . 1 . . . . . . 3 Worker 16 | . 3 3 . . 1 1 . 3 . . . . 2 1 . 2 Builder 16 | . . . . . . 1 1 4 . . . . 5 2 . 3 Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 1 . . . 3 2 1 . . . . 1 . . 2 Recycler 19 | . . 2 . . 2 3 1 1 . . . . 3 3 . 4 Mechanic 3 | . . . . . . . . . . . . . . . . 3 Operator 5 | . . 1 . . . 2 . . . . . . . 2 . . Watcher 7 | . 1 . . . . . . . . . . . . 3 . 3 Swarmer 58 | . 6 5 . . 4 15 5 . 3 4 . 2 1 4 5 4 Saboteur 4 | . . . . . . . . . . . . . . . . 4 Grunt 129 | . 14 12 . . 6 24 6 9 2 2 . 8 10 8 5 23 Brawler 12 | . . . . . 1 . . 1 . 1 . 1 . . . 8 Duelist 11 | . . 1 . . 1 1 . 1 1 . . . . . . 6 Protector 2 | . . . . . . . . . . . . . . . . 2 Sentry 33 | . . 3 . . . 10 4 3 . 1 . . 3 3 . 6 Hunter 11 | . . . . . 1 1 1 2 . . . . 1 . . 5 Programmer 16 | . . . . . . . 2 3 . . . . 2 . . 9 Behemoth 4 | . . . . . . . . . 1 . . 1 . 2 . . Savage 1 | . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 20 | . 5 4 . . 4 8 3 8 3 4 . 5 14 11 9 20 Combat Bots Only 18 | . 4 4 . . 4 7 3 5 3 4 . 5 3 5 9 18 Max Kills in Single Turn 4 | . 2 1 . . 2 4 1 4 2 3 . 2 2 3 3 4 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . 1 Exploded 4 | . . . . . 1 4 . 2 1 3 . 2 1 . 3 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Damage Taken 21078 | . 789 1127 . . 1756 1805 966 1374 409 366 . 1225 1747 1351 251 7912 Core 2610 | . 142 118 . . 269 332 59 148 31 14 . 102 201 39 . 1155 Absorbed by Shields 98 | . . . . . . . . . . . . . . . 98 . Reduced by Siege Mode 153 | . . . . . . . . . . . . . . . . 153 Core Remaining (%) 59 | 100 43 . . . 3 39 91 . . . . 65 . . 76 . Volleys Fired 722 | . 72 74 . . 63 99 60 49 15 14 . 27 59 64 6 120 Largest 3 | . 2 2 . . 2 3 3 3 3 3 . 3 3 3 3 3 Hottest 188 | . 100 74 . . 98 126 81 124 153 156 . 156 174 188 114 161 Shots Fired 1779 | . 133 144 . . 126 272 180 134 42 32 . 53 158 181 16 308 Gun 1251 | . 67 35 . . 115 245 180 103 27 21 . 33 70 74 12 269 Cannon 424 | . 66 109 . . 10 5 . 17 10 6 . 7 82 105 . 7 Launcher 104 | . . . . . 1 22 . 14 5 5 . 13 6 2 4 32 Special . | . . . . . . . . . . . . . . . . . Kinetic 1524 | . 96 144 . . 115 244 180 120 33 21 . 33 138 125 12 263 Thermal 124 | . 37 . . . 10 6 . . 4 6 . 7 9 32 . 13 Explosive 45 | . . . . . 1 22 . . 2 . . 12 . . . 8 Electromagnetic 86 | . . . . . . . . 14 3 5 . 1 11 24 4 24 Robot Hit Streak 27 | . 10 8 . . 15 9 15 15 7 7 . 8 18 15 9 27 Robot Miss Streak 5 | . 4 4 . . 3 4 3 3 2 4 . 4 3 3 4 5 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 1 . 1 Secondary Targets 24 | . . 2 . . 1 5 4 3 . . . 1 . . . 8 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . 1 . . . 1 Shots Hit Robots 1181 | . 88 93 . . 94 159 121 94 28 18 . 33 107 117 11 218 Core Hits 702 | . 37 34 . . 29 115 43 60 14 14 . 41 53 57 12 193 Critical Hits 115 | . 1 . . . 2 1 . 8 4 1 . 2 10 31 5 50 Critical Kills 49 | . . . . . 1 1 . 4 2 . . . 6 10 2 23 Critical Parts Destroyed 53 | . 1 . . . 1 . . 4 2 1 . 2 4 12 1 25 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37860 | . 1326 1572 . . 1525 4282 2135 3497 833 710 . 1983 3314 3915 889 11879 Guns 18279 | . 543 370 . . 1169 2352 2135 1721 438 271 . 641 1185 1419 229 5806 Cannons 7156 | . 783 1202 . . 200 75 . 285 220 109 . 152 1595 2348 . 187 Explosions 12360 | . . . . . 156 1855 . 1491 175 330 . 1190 522 148 660 5833 Melee . | . . . . . . . . . . . . . . . . . Ramming 65 | . . . . . . . . . . . . . 12 . . 53 Kinetic 22357 | . 938 1572 . . 1169 2337 2135 2006 541 271 . 641 2450 2414 229 5654 Thermal 3820 | . 388 . . . 222 90 . 633 117 109 . 152 257 930 . 922 Explosive 5392 | . . . . . 134 1855 . 264 51 . . 1073 . . . 2015 Electromagnetic 6226 | . . . . . . . . 594 124 330 . 117 595 571 660 3235 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 1 1 1 2 2 2 17 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . 3 5 1 . 2 4 23 7 36 Message Errors 16 | . . . . . . . . . 4 . . . 2 4 3 3 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . 5 2 1 Energy Discharges 9 | . . . . . . . . 2 . 1 . 1 1 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . 1 1 . . 1 . 4 1 6 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . 5 Targeting Errors 19 | . . . . . . . . . . . . . . 4 1 14 Weapon Failures 6 | . . . . . . . . . . . . . 1 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 397 | . 31 5 . . . 11 . 109 9 12 . 18 30 20 6 146 Projectiles 79 | . 31 5 . . . . . . . . . 11 12 20 . . Explosions 318 | . . . . . . 11 . 109 9 12 . 7 18 . 6 146 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 51 | . 8 11 . . . . . 4 . . . . 18 6 . 4 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 45 | . 7 9 . . . . . 3 . . . . 17 6 . 3 Secondary 5 | . 1 2 . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 403 | . . . . . 25 28 . . . . . 22 13 . . 315 Shots 16 | . . . . . 1 2 . . . . . 2 1 . . 10 Rammed 9 | . . . . . . . . . . . . . 1 . . 8 Targets Rammed 9 | . . . . . . . . . . . . . 1 . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 245 139 . . 234 177 192 243 235 321 . 118 414 288 178 443 Average Temperature 78 | . 81 48 . . 81 53 72 62 96 160 . 36 114 63 87 125 Received Heat Transfer 5174 | . 327 393 . . 603 657 210 414 105 72 . 417 591 357 38 990 Effects 13 | . 2 . . . . . . . . 1 . . 3 . . 7 Shutdowns 3 | . . . . . . . . . . . . . 1 . . 2 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 2 Interference 3 | . 1 . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . 6 Total Turns 96 | . . . . . . . . . . . . . . . . 96 Longest Duration 33 | . . . . . . . . . . . . . . . . 33 Robots Corrupted 10 | . . . . . . . . 1 . . . . 1 . 2 6 Combat Hostiles 9 | . . . . . . . . 1 . . . . 1 . 2 5 Parts Fried 33 | . . . . . . . . 6 . . . . 2 . 5 20 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . . . . . . . . 1 3 . 1 Heat Transferred 5179 | . 1147 . . . 346 148 . 700 75 75 . 100 400 1350 . 838 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 3 . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Peak Influence 3124 | . 282 373 . . 128 962 407 363 . . . . 499 1061 1678 3124 Initial 939 | . . 118 . . . 49 336 123 . . . . 67 110 593 939 Average 454 | . 122 221 . . 60 614 206 170 . . . . 157 330 1221 1756 Maximum Alert Level 5 | . 1 1 . . . 3 2 1 . . . . 2 3 5 5 Low Security (%) 39 | 100 70 31 100 . 100 9 47 58 . . . . 59 25 . . Level 1 29 | . 29 68 . . . 9 49 41 . . . . 32 52 . . Level 2 8 | . . . . . . 37 3 . . . . . 8 13 5 . Level 3 10 | . . . . . . 43 . . . . . . . 8 26 18 Level 4 5 | . . . . . . . . . . . . . . . 57 30 Level 5 1 | . . . . . . . . . . . . . . . 10 5 High Security 4 | . . . . . . . . . . . . . . . . 45 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 3 . . . 6 8 6 . . . . 7 2 2 29 Investigation 11 | . 2 1 . . . . 2 1 . . . . . 1 2 2 Extermination 7 | . . . . . . . 3 2 . . . . 1 . . 1 Reinforcement 23 | . 3 2 . . . 4 3 3 . . . . 5 1 . 2 Assault 24 | . . . . . . 1 . . . . . . 1 . . 22 Garrison 3 | . . . . . . 1 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . 2 . . . . 2 . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 24 | . 3 . . . . 4 2 2 . . . . 5 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 504 | . 34 31 . . 17 74 27 25 9 8 . 19 42 52 33 133 Peak Tracking Total 23 | . 6 5 . . 4 8 4 4 4 4 . 5 6 7 15 23 Tactical Retreats 24 | . . 1 . . 4 1 1 . 2 . . . 4 4 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 12 | . 2 1 . . . 1 . . . . . . 1 3 . 4 Indirectly 3 | . . . . . . . . . . . . . 1 . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . 2 . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 53 | . 1 1 . . 5 6 . 4 . . . . 12 4 7 13 Max in Single Turn 4 | . 1 1 . . 4 1 . 3 . . . . 3 2 2 3 Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 69 | . 3 6 . 3 2 12 8 11 1 . 4 . 9 5 2 3 Terminals 46 | . 3 5 . . 2 9 6 8 . . . . 5 5 2 1 Fabricators 4 | . . . . . . . 1 . . . . . 2 . . 1 Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . 1 . . . Garrison Access 4 | . . . . . . 1 1 1 . . . . . . . 1 Total Hacks 202 | . 9 20 . 3 6 30 17 30 1 . 25 . 32 12 9 8 Successful 121 | . 1 12 . 3 4 14 8 17 1 . 25 . 22 7 3 4 Failed 81 | . 8 8 . . 2 16 9 13 . . . . 10 5 6 4 Catastrophic 13 | . 3 . . . . 2 3 3 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 99 | . 9 14 . . 6 18 9 13 . . . . 15 10 2 3 Terminals 139 | . 9 17 . . 6 27 12 24 . . . . 20 12 9 3 Fabricators 11 | . . . . . . . 3 . . . . . 4 . . 4 Repair Stations 9 | . . . . . . . . 5 . . . . 4 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 8 | . . 3 . . . 1 . . . . . . 4 . . . Garrison Access 5 | . . . . . . 1 2 1 . . . . . . . 1 Terminal Hacks 72 | . 1 5 . 3 2 9 2 6 1 . 25 . 10 4 3 1 Record 19 | . . . . 3 . 1 . . . . 11 . 1 . 3 . Part Schematic 9 | . . . . . . . . . . . 6 . 2 . . 1 Robot Schematic 6 | . . . . . . . . 1 . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 2 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 7 | . . 2 . . . 2 1 . . . . . 1 1 . . Unreport Threat 14 | . 1 2 . . . 4 1 2 . . . . 4 . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . 1 . . 1 Load Schematic 3 | . . . . . . . 1 . . . . . 1 . . 1 Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 4 . . . . 4 . . . Scan Component 4 | . . . . . . . . 2 . . . . 2 . . . Repair 4 | . . . . . . . . 2 . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . 3 . . . . . . . . . . 2 . . . Insert Component 3 | . . 2 . . . . . . . . . . 1 . . . Analyze 2 | . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . 1 Seal Access 3 | . . . . . . 1 . 1 . . . . . . . 1 Unauthorized Hacks 28 | . . 4 . . 2 3 4 6 . . . . 5 3 . 1 Terminals 28 | . . 4 . . 2 3 4 6 . . . . 5 3 . 1 Track 8 | . . . . . 1 . 1 2 . . . . 2 2 . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . Botnet 18 | . . 4 . . 1 3 3 2 . . . . 3 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . 1 . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 58 | . 3 6 . . 2 11 8 10 . . . . 9 5 2 2 Full Trace Events 6 | . . . . . . . 2 1 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . . . . . 6 . 2 . . 1 Parts Built 2 | . . . . . . . 2 . . . . . . . . . Matter 124 | . . . . . . . 124 . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 . . . . 2 . . . Time 145 | . . . . . . . . 57 . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . . . . . 25 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 38 | . . . . . . . . 1 . . . 1 2 29 5 . Largest Group 17 | . . . . . . . . 1 . . . 1 3 17 13 10 Highest-Rated Group 677 | . . . . . . . . 26 . . . 94 156 584 677 640 Highest-Rated Ally 149 | . . . . . . . . 26 . . . 94 94 149 149 149 Total Orders 7 | . . . . . . . . . 2 1 . 1 1 . 2 . STAY 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . 2 1 . 1 1 . . . Ally Attacks 362 | . . . . . . . . . . . . 42 53 137 102 28 Total Damage 10070 | . . . . . . . . . . . . 1431 1591 3047 2991 1010 Kills 79 | . . . . . . . . . . . . 7 11 29 25 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 2 . 2 . . . . Drone Launches 6 | . . . . . . . . . 2 1 . 1 2 . . . Drone Recoveries 2 | . . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 16528 | 67 754 982 242 693 1048 1974 1753 1613 1072 423 136 821 1286 1687 702 1275 Spaces Moved 8068 | 44 349 421 151 431 552 999 876 777 588 205 81 402 510 647 352 683 Core 252 | 24 . . . . 2 . . . . . . . . . . 226 Treads 6773 | . 262 421 151 431 284 329 876 777 588 205 81 402 510 647 352 457 Legs 800 | . . . . . 130 670 . . . . . . . . . . Wheels 243 | 20 87 . . . 136 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 100 150 173 173 170 170 170 170 175 183 183 50 Average Speed 163 | 115 142 166 160 160 146 154 173 173 170 170 170 170 180 183 184 123 Slowest Speed 850 | 250 160 200 160 160 850 178 178 197 173 170 170 175 185 205 185 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 74 48 35 86 95 87 27 26 77 54 71 66 17 81 87 27 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . . . . 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . . 1 . . . 2 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 569 | . . 2 . . 23 173 . 37 21 5 . 55 21 46 1 185 Melee . | . . . . . . . . . . . . . . . . . Projectile 141 | . . 2 . . 3 2 . 3 2 5 . 2 21 30 1 70 AOE 428 | . . . . . 20 171 . 34 19 . . 53 . 16 . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Total 10134 | 57 480 569 152 436 665 1257 1005 945 622 248 80 488 751 1054 401 924 Wait 413 | . 14 6 . . 19 33 24 74 1 22 . 43 107 37 2 31 Move 8053 | 43 348 420 150 430 551 998 875 776 587 204 80 401 510 646 351 683 Hop . | . . . . . . . . . . . . . . . . . Pick Up 208 | 8 18 28 1 3 10 31 15 18 3 1 . 2 26 16 10 18 Fast Attach 63 | 4 4 6 . . 6 7 6 4 2 . . 1 5 9 5 4 Attach 83 | 2 3 8 . . 4 10 2 7 3 . . 7 9 7 1 20 Detach 18 | . . 2 . . . 2 1 1 2 . . . . 4 4 2 Swap 148 | . 9 5 . . 4 37 5 6 5 6 . 4 20 18 5 24 Drop 191 | . 12 20 1 3 8 40 17 10 4 . . 3 15 27 17 14 Fire 722 | . 72 74 . . 63 99 60 49 15 14 . 27 59 64 6 120 Melee . | . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 2 Escape Stasis 4 | . . . . . . . . . . . . . . 4 . . Rewire 223 | . . . . . . . . . . 1 . . . 222 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Lost 4 parts (1p1n2w) 326 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Build established: Hauler-Mutant 1188 | -9/Materials | Discovered new exit (range 3) 1636 | -9/Materials | Discovered new exit (range 16) 1789 | -9/Materials | Identified exit to Mines 1804 | -9/Materials | Entered Mines 1821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2040 | -9/Mines | Discovered new exit (range 5) 2046 | -9/Mines | Entered Exiles 2046 | -9/Exiles | Found Exiles lab abandoned 2071 | -9/Exiles | Discovered new exit (range 14) 2720 | -9/Exiles | Discovered new exit (range 14) 2739 | -9/Exiles | Entered Mines 2967 | -8/Mines | Discovered new exit (range 6) 3290 | -8/Mines | Core integrity fell below 50% 3330 | -8/Mines | Lost 7 parts (1p3n3w) 3464 | -8/Mines | Core integrity fell below 20% 3480 | -8/Mines | Discovered new exit (range 9) 3787 | -8/Mines | Entered Materials 3787 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3913 | -8/Materials | Lost 4 parts (4w) 4161 | -8/Materials | Destroyed 7 combat bots 4215 | -8/Materials | Garrison activated, responded to threat 4290 | -8/Materials | Build established: Hauler-Tank 4489 | -8/Materials | Discovered new exit (range 11) 4587 | -8/Materials | First assault squad dispatched 4675 | -8/Materials | Destroyed 7 combat bots 4871 | -8/Materials | Build established: Scavenger-Tank 4987 | -8/Materials | Discovered new exit (range 4) 5175 | -8/Materials | Core integrity fell below 50% 5206 | -8/Materials | Build established: Hauler-Tank 5289 | -8/Materials | Discovered new exit (range 7) 5423 | -8/Materials | Identified exit to Factory 5512 | -8/Materials | Build established: Hauler-Gunner 5761 | -8/Materials | Entered Factory 5761 | -7/Factory | Evolved 2 slots: Utility x2 5900 | -7/Factory | Build established: Hauler-Tank 6450 | -7/Factory | Discovered new exit (range 9) 7323 | -7/Factory | Fabricated Imp. Treads (x2) 7338 | -7/Factory | Discovered new exit (range 8) 7514 | -7/Factory | Entered another Factory area 7514 | -6/Factory | Evolved 2 slots: Utility x2 7631 | -6/Factory | Build established: Hauler-Gunner 7944 | -6/Factory | Identified exit to Lower Caves 8141 | -6/Factory | Repaired Adv. Treads 8570 | -6/Factory | Repaired Adv. Treads 9127 | -6/Factory | Entered Lower Caves 9395 | -6/Lower Caves | Spotted B-75 Beast 9438 | -6/Lower Caves | Destroyed B-75 Beast 9492 | -6/Lower Caves | Learned 4 Factory zone layouts 9990 | -6/Lower Caves | Discovered new exit (range 9) 10199 | -6/Lower Caves | Entered another Lower Caves area 10208 | -6/Lower Caves | Discovered new exit (range 4) 10349 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10510 | -6/Lower Caves | Discovered new exit (range 17) 10529 | -6/Lower Caves | Learned Factory emergency access door positions 10566 | -6/Lower Caves | Learned Factory trap positions 10622 | -6/Lower Caves | Entered Data Miner 10622 | -6/Data Miner | Discovered new exit (range 7) 10655 | -6/Data Miner | Met Data Miner 10694 | -6/Data Miner | Learned location of Section 7 (-2) 10694 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10723 | -6/Data Miner | Received God Mode back door access code from Data Miner 10758 | -6/Data Miner | Entered Proximity Caves 10775 | -5/Proximity Caves | Learned Factory terminal intel 10783 | -5/Proximity Caves | Escorted by Enhanced Grunt 11053 | -5/Proximity Caves | Lost 3 parts (1p2w) 11187 | -5/Proximity Caves | Spotted B-75 Beast 11211 | -5/Proximity Caves | Destroyed B-75 Beast 11489 | -5/Proximity Caves | Build established: Hauler-Tank 11530 | -5/Proximity Caves | Discovered new exit (range 15) 11579 | -5/Proximity Caves | Entered Factory 11579 | -5/Factory | Accompanied by 1 ally 11579 | -5/Factory | Evolved 2 slots: Utility x2 11581 | -5/Factory | Loaded intel: 111 trap records 11583 | -5/Factory | Loaded intel: 19 terminal locations 11590 | -5/Factory | Lost 4 parts (1n2u1w) 11879 | -5/Factory | First assault squad dispatched 11894 | -5/Factory | Incoming assault squad redirected 12001 | -5/Factory | Allied Derelicts emerged from ambush trap array 12234 | -5/Factory | Found Prototype Launcher 12234 | -5/Factory | Identified Tesla Bomb Launcher 12238 | -5/Factory | Found Tesla Bomb Launcher 12249 | -5/Factory | Found Tesla Bomb Launcher 12272 | -5/Factory | Build established: Hacker-Gunner 12337 | -5/Factory | Spotted B-75 Beast 12477 | -5/Factory | Identified exit to Upper Caves 12477 | -5/Factory | Identified exit to Extension 12748 | -5/Factory | Repaired Med. Treads? 12805 | -5/Factory | Repaired Med. Treads 12865 | -5/Factory | Entered Extension 13110 | -5/Extension | Rescued a captive Derelict 13526 | -5/Extension | Spotted B-75 Beast 13578 | -5/Extension | Destroyed B-75 Beast 13586 | -5/Extension | Spotted B-75 Beast 13628 | -5/Extension | Destroyed B-75 Beast 13756 | -5/Extension | Build established: Hauler-Tank 13965 | -5/Extension | Disrupted transfer network 14071 | -5/Extension | Energy Cycler disabled 14072 | -5/Extension | Rescued a captive Derelict 14072 | -5/Extension | Rescued a captive Derelict 14072 | -5/Extension | Rescued a captive Derelict 14074 | -5/Extension | Rescued a captive Derelict 14085 | -5/Extension | Rescued A7 14473 | -5/Extension | Build established: Commander-Tank 14509 | -5/Extension | Discovered new exit (range 10) 14510 | -5/Extension | Discovered new exit (range 6) 14552 | -5/Extension | Entered Cetus 14552 | -5/Cetus | Accompanied by 13 allies (A7) 14557 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14578 | -5/Cetus | Spotted Cetus Guard 14578 | -5/Cetus | Spotted Cetus Guard 14580 | -5/Cetus | Spotted Cetus Guard 14581 | -5/Cetus | Spotted Cetus Guard 14590 | -5/Cetus | Allies destroyed Cetus Guard 14590 | -5/Cetus | Allies destroyed Cetus Guard 14593 | -5/Cetus | Allies destroyed Cetus Guard 14594 | -5/Cetus | Allies destroyed Cetus Guard 14700 | -5/Cetus | Started Cetus Manufacturing Module 14725 | -5/Cetus | Manufactured an Enhanced Grunt 14750 | -5/Cetus | Manufactured an Enhanced Grunt 14758 | -5/Cetus | Incoming investigation squad redirected 14775 | -5/Cetus | Manufactured an Enhanced Grunt 14800 | -5/Cetus | Manufactured an Enhanced Grunt 14802 | -5/Cetus | Escorted A7 to Cetus Mainframe 14805 | -5/Cetus | Destroyed 9 combat bots 14825 | -5/Cetus | Manufactured an Enhanced Grunt 14960 | -5/Cetus | Discovered new exit (range 16) 15065 | -5/Cetus | Cetus Manufacturing Module disabled 15134 | -5/Cetus | Discovered new exit (range 16) 15166 | -5/Cetus | Spotted Cetus Guard 15166 | -5/Cetus | Spotted Cetus Guard 15167 | -5/Cetus | Allies destroyed Cetus Guard 15168 | -5/Cetus | Spotted Cetus Guard 15169 | -5/Cetus | Spotted Cetus Guard 15179 | -5/Cetus | Allies destroyed Cetus Guard 15179 | -5/Cetus | Discovered new exit (range 16) 15181 | -5/Cetus | Allies destroyed Cetus Guard 15187 | -5/Cetus | Allies destroyed Cetus Guard 15214 | -5/Cetus | Met Revision 17 15254 | -5/Cetus | Entered Factory 15254 | -4/Factory | Accompanied by 10 allies (A7) 15254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15259 | -4/Factory | Received a hacking code to weaken MAIN.C 15374 | -4/Factory | Incoming investigation squad redirected 15502 | -4/Factory | Incoming investigation squad redirected 15505 | -4/Factory | Build established: Scavenger-Tank 15800 | -4/Factory | Garrison activated, responded to threat 15912 | -4/Factory | Garrison activated, responded to threat 15950 | -4/Factory | High security lockdown imminent 16030 | -4/Factory | High security lockdown engaged 16211 | -4/Factory | Destroyed 18 combat bots 16284 | -4/Factory | Destroyed 9 combat bots 16341 | -4/Factory | Destroyed 8 combat bots 16373 | -4/Factory | Crushed by falling debris 16373 | -4/Factory | System corruption reached 10% 16407 | -4/Factory | Released all parts (7) 16417 | -4/Factory | Core integrity fell below 50% 16434 | -4/Factory | Lost 14 parts (1p2n6u5w) 16497 | -4/Factory | Core integrity fell below 20% 16529 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16480_ Slug penetrates Wall. 16485_ Penetrated by Slug. 16488_ Slug penetrates Wall. 16490_ Penetrated by Slug. 16493_ Slug penetrates Wall. 16496_ Penetrated by Slug. 16496_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 16497_ System corrupted: Substantial component data lost. 16500_ ALERT: Heavy assault forces dispatched. 16514_ Manufacturing Mainframe disabled. 16518_ 0>UPNP2JHQEOIVPD4#WF>RSNKDG6 16518_ Slammed into P-70 Sage. 16520_ Destabilizing: Core damaged (-46). 16521_ Slammed into P-70 Sage. 16522_ Slammed into G-73 Enforcer. 16522_ G-73 Enforcer knocked back. 16523_ Slammed into G-73 Enforcer. 16524_ Manufacturing Mainframe disabled. 16524_ Imp. Heavy Treads destroyed. 16526_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# "" " #?????????????????????????? | | ????????????????# """" #?????????????????????????? | | ??????????????? # """ #?????????????????????????? | | ??????????????# # """" #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # """" #?????????????????????????? | | ??????????????# # """" #?????????????????????????? | | ??????????????# # """ #?????????????????????????? | | ??????????????# # """" #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ?????????????## ###p#########+########???????????? | | ?????????????# Y g #???????????? | | ??######?????# p @ +???????????? | | ?? ????# #???????????? | | ? ????# ###################+#???????????? | | ? ???# #? #?????????????????????????? | | # ???# # #?????????????????????????? | | # ??# # #?????????????????????????? | | # ??# + #?????????????????????????? | | # ?# # #?????????????????????????? | | # ?# # ] #?????????????????????????? | | # # #? #?????????????????????????? | | # # #? #?????????????????????????? | | # + #?? #?????????????????????????? | | # # #??####?????????????????????????? | | ############## ##??????????????????????????????? | | # ###########????????????????????? | | # ????????????????????? | | + ???????????????????? | | # ????????????????????? | | !# ###########????????????????????? | | ?### ###??????????????????????????????? | | ???# #????????????????????????????????? | | ! ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 50 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 33 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Arm. Medium Treads | -5/Factory | Hacked Hrd. Heavy Armor Plating | -5/Factory | Hacked Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Main Advantage Oh No You Don't! Prison Break Project G-00 Revising The Future Turtlemind Challenges ------------ None Game ------ Seed RemoteRestorationInjector Manual? 0 Play Time 04:04:51 Cumulative 54.5 hours Start 2020.10.10 @ 00:16:06 End 2020.10.11 @ 21:01:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: facd22a2-38c2-4abe-b19d-664091a4a718