Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 03:06:41 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (690) 3450 Value Destroyed (31747) 31747 Prototype IDs (121) 2420 Alien Tech Used (11) 2200 Bonus (15209) 15209 TOTAL SCORE: 63126 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10709 Follower Combat Kills 639 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 330 Met Sigix 2000 Friendly Fire -569 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 330/380 System Corruption 7% Temperature Cool (-194) Movement Flying (26) Location -3/Section 7 Parts ------- > --- POWER (4) -------- Cooled Antimatter Reactor > --- PROPULSION (2) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Coolant Injector Long-range Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Weapon Cycler Reaction Control System Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Force Rifle Advanced Plasma Cannon Improved Matter Neutralizer > --- INVENTORY (5) ---- Improved Overload Amplifier Core Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Long-range Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Improved Weapon Cycler Reaction Control System Improved Phase Shifter Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Enhanced Force Rifle Improved Matter Neutralizer Sigix Terminator > --- INVENTORY -------- Improved Overload Amplifier Matter Drive [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Cooled Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Artifact Stasis Generator Weapon Cooled Particle Cannon Energy Gun Enhanced Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Cannon Compact Mass Driver Launcher Sigix Terminator Impact Weapon Core Stripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 16 | . 1 . 5 3 2 . . 1 1 1 1 . . . . 1 . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 3 3 . . . 1 1 1 1 . . . . 1 . . . . . . . Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 232 | . 10 . 14 10 18 . . 5 33 1 39 7 3 11 1 15 1 2 1 4 30 23 4 Power 34 | . 2 . 4 . 6 . . . 3 . 6 . . 3 . 3 . . . . 7 . . Engine 13 | . 1 . 4 . 4 . . . . . 1 . . 1 . 1 . . . . 1 . . Core 14 | . 1 . . . 2 . . . 3 . 4 . . 1 . 1 . . . . 2 . . Reactor 7 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 4 . . Propulsion 19 | . 1 . 3 . . . . . 2 . 5 . . 2 . . . . . . 5 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . 1 . 3 . . . . . 2 . 5 . . 2 . . . . . . 5 . 1 Utility 98 | . 1 . 4 8 4 . . 1 12 1 17 6 . 4 1 10 1 2 1 3 11 8 3 Device 80 | . . . 2 5 3 . . 1 10 . 13 6 . 3 1 8 1 2 1 3 11 7 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . 1 . 2 3 1 . . . 2 1 1 . . 1 . 2 . . . . . . . Hackware 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 81 | . 6 . 3 2 8 . . 4 16 . 11 1 3 2 . 2 . . . 1 7 15 . Energy Gun 27 | . 4 . 1 . 6 . . . 4 . 6 1 2 1 . 1 . . . . 1 . . Energy Cannon 48 | . 2 . 2 2 2 . . 2 12 . 5 . 1 1 . 1 . . . 1 6 11 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 5 . 4 . . 2 4 . 5 1 . 6 . . . . 1 . 8 6 4 Parts Lost 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 79 100 89 99 96 93 93 94 99 98 99 99 100 99 100 99 100 100 100 100 99 98 90 Engine 5 | . 4 . 16 15 11 13 13 12 3 . . 5 5 5 5 4 5 5 5 5 2 . . Core 5 | . 12 20 . . 2 . . . 7 11 10 5 5 5 5 2 5 5 5 5 6 5 3 Flight 11 | . 7 20 21 15 14 13 13 12 11 11 10 10 10 10 10 10 10 10 10 10 9 10 9 Device 28 | . . . 8 23 28 26 26 31 30 28 31 31 31 30 31 31 35 35 35 35 35 34 32 Processor 20 | . 17 20 20 26 21 20 20 18 21 22 21 21 21 21 21 20 20 20 20 20 20 20 19 Hackware 2 | . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 Energy Gun 6 | . 15 . . . 6 6 6 6 8 5 4 8 10 10 10 9 10 10 10 6 5 5 4 Energy Cannon 13 | . 21 40 22 15 11 13 13 13 12 16 15 11 10 10 10 9 10 10 10 13 15 13 9 Naked Turns 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | . 11 11 25 32 39 39 39 46 49 48 51 55 54 54 55 68 68 68 68 72 82 82 73 Greatest Support 101 | 3 14 14 27 32 42 42 42 47 52 51 55 55 59 63 68 68 68 68 68 73 91 91 101 Greatest Overweight (x) 1 | . . . . 1 1 . . 1 . 1 1 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 Average Capacity 2 | . . . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 2 2 3 3 3 3 3 Average Carried 2 | . . . . . 1 2 2 1 2 3 2 2 3 3 3 2 2 2 2 3 3 2 2 Final Capacity 5 | . . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 Final Carried 3 | . . . 1 . 2 2 2 2 3 3 3 3 3 3 3 2 2 2 3 3 3 3 3 Class Distribution -------------------- 86% | Hacker-Sprinter 6% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Gunner | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 2794 | 155 137 . 148 100 180 . . 50 320 20 390 60 50 110 10 150 10 10 . 70 320 221 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 35348 | . 534 . 1529 1991 1565 486 . 687 2606 1767 6516 836 1841 205 872 2754 1270 997 338 598 5277 1578 1101 Parts 1565 | . 30 . 98 75 71 19 . 28 120 78 217 28 75 9 71 144 58 54 2 28 248 60 52 Haulers Intercepted 59 | . 2 . 6 5 5 . . . 4 10 9 . . . . 6 . . . . 9 2 1 Recyclers Shooed 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 404 | . . . . . . 21 . 31 . . . 28 79 44 70 . 43 55 2 31 . . . Prevented 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 546 | . 13 . 37 30 27 10 . 17 40 19 71 12 32 4 23 47 17 17 . 9 88 20 13 Guns 193 | . 3 . . . 10 2 . 8 17 7 22 6 19 2 17 29 4 11 . 2 21 6 7 Cannons 340 | . 10 . 36 30 17 8 . 9 20 12 45 6 13 2 6 17 13 6 . 7 64 13 6 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 23 | . 5 . 3 2 1 1 . 2 2 . 1 . . . . . 1 1 . 1 . 3 . Worker 16 | . 2 . . . 3 . . . 5 . 3 . . . . 1 . . . . 1 . 1 Builder 7 | . . . . 1 . . . . . 1 3 . . . . . . . . . 1 . 1 Hauler 59 | . 2 . 6 5 5 . . . 4 10 9 . . . . 6 . . . . 9 2 1 Recycler 12 | . . . 1 2 6 . . . . . 3 . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Watcher 42 | . 3 . 4 4 4 . . . 6 1 7 . . . . 4 . . . . 6 3 . Swarmer 131 | . 3 . 14 3 10 2 . 4 11 8 8 . 10 . 3 19 . 7 . . 25 . 4 Saboteur 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Grunt 210 | . 10 . 13 14 9 4 . 4 15 2 34 9 11 3 12 12 11 2 . 5 31 9 . Brawler 13 | . . . 1 2 . . . . 1 1 3 . 2 . 1 . . 1 . . 1 . . Duelist 15 | . . . . . 1 1 . . 1 . 2 . 4 . . 1 . 2 . . 2 1 . Protector 5 | . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . Sentry 76 | . . . 9 8 6 . . 2 7 5 9 1 1 . . 8 . 3 . . 14 . 3 Demolisher 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 41 | . . . . 3 1 2 . . 2 . 9 2 3 . 6 2 . . . 3 4 2 2 Programmer 30 | . . . . . . . . . 1 1 5 . . . 1 5 . 2 . . 8 3 4 Behemoth 7 | . . . . . . 1 . . . 2 1 . . . . . . . . 1 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | . 5 . 14 8 10 4 . 6 6 12 7 2 5 4 5 7 9 10 . 8 17 5 6 Combat Bots Only 16 | . 3 . 5 6 4 4 . 6 5 3 6 2 5 4 5 6 9 9 . 7 16 5 5 Max Kills in Single Turn 5 | . 2 . 2 2 2 1 . 1 5 2 3 1 2 1 1 2 2 2 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 15527 | . 211 94 859 749 1157 385 . 496 1117 124 2115 263 816 15 808 1622 157 225 . 166 1551 1980 617 Core 12471 | . 176 79 707 591 923 316 . 400 899 97 1736 208 649 12 635 1293 120 177 . 132 1239 1587 495 Absorbed by Shields 2930 | . . . . . . . . . 4 35 . 90 302 5 300 551 57 84 . 60 557 669 216 Redirected to Core 10523 | . 119 52 508 537 756 242 . 337 729 91 1393 194 562 12 579 1137 120 162 . 120 1065 1392 416 Core Remaining (%) 94 | 100 . 86 73 100 . . . 100 . 100 . . . . 100 . . . . 100 . . . Volleys Fired 1318 | . 35 1 103 102 83 20 . 45 79 44 150 25 69 14 53 116 21 23 6 14 152 114 49 Largest 4 | . 2 2 2 2 3 3 . 4 4 4 4 4 3 3 3 4 4 4 4 4 4 4 3 Hottest 413 | . 125 120 128 143 221 221 . 296 380 380 381 381 186 186 186 284 284 284 284 344 322 413 292 Shots Fired 4021 | . 66 2 206 204 215 60 . 136 305 176 563 70 205 34 158 376 84 92 24 53 602 301 89 Gun 1351 | . 30 . . . 94 20 . 45 143 44 113 36 136 24 105 215 42 46 12 15 148 54 29 Cannon 2670 | . 36 2 206 204 121 40 . 91 162 132 450 34 69 10 53 161 42 46 12 38 454 247 60 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . Thermal 4004 | . 66 2 206 204 215 60 . 136 305 176 563 70 205 34 158 376 84 92 24 53 602 284 89 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 97 | . 17 1 25 43 56 32 . 28 28 38 91 41 52 6 49 34 58 72 11 40 59 62 97 Robot Miss Streak 4 | . 2 1 4 1 2 1 . 2 2 1 1 1 2 3 2 3 2 1 1 1 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2789 | . 47 1 143 170 152 47 . 103 188 109 385 42 158 23 125 256 67 56 15 41 393 213 55 Core Hits 1387 | . 23 . 55 61 65 17 . 52 96 51 176 21 74 12 67 136 46 33 12 24 230 107 29 Critical Hits 370 | . 2 . 4 16 1 . . . 18 13 43 9 27 3 18 36 14 8 4 11 82 42 19 Critical Kills 130 | . 2 . 1 4 . . . . 8 8 17 4 3 2 6 12 7 5 1 4 30 8 8 Critical Parts Destroyed 190 | . . . 2 11 1 . . . 8 4 24 5 21 1 12 17 6 2 2 6 44 15 9 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78857 | . 754 18 2672 3525 3931 1200 . 2420 5931 3582 12699 1236 3947 525 3203 6427 1792 1742 418 1494 13393 5944 2004 Guns 26195 | . 213 . . . 1457 369 . 731 2628 994 2574 575 2674 385 2196 3861 831 931 226 371 3308 1136 735 Cannons 51258 | . 541 18 2672 3525 2280 831 . 1689 2270 2588 9954 661 1273 140 1007 2566 961 811 192 1123 10085 4802 1269 Explosions 1398 | . . . . . 194 . . . 1033 . 171 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Kinetic 422 | . . . . . . . . . . . . . . . . . . . . . . 422 . Thermal 78235 | . 754 18 2672 3525 3737 1200 . 2420 5931 3582 12699 1236 3947 525 3203 6427 1792 1742 418 1494 13393 5516 2004 Explosive 194 | . . . . . 194 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . . . . . 1 1 . . 1 3 3 1 . . 5 6 7 Average Corruption 2 | . . . 1 . . . . . . . 1 1 . . 1 1 1 1 . . 2 5 6 Corruption Purged 15 | . . . . . . . . . . . 1 1 . . . 2 3 1 . . 7 . . Effects 107 | . . . . . . . . . . . 3 1 . . 1 6 2 1 . . 26 37 30 Message Errors 16 | . . . . . . . . . . . . 1 . . . . 2 1 . . 3 5 4 Matter Fused 16 | . . . . . . . . . . . . . . . . . . . . . 3 7 6 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . . . . . 5 3 3 Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . . . . . . . . 2 . . . . 2 3 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 33 | . . . . . . . . . . . 3 . . . . 2 . . . . 9 13 6 Weapon Failures 13 | . . . . . . . . . . . . . . . . 2 . . . . 3 5 3 Overload Shots 69 | . . . . . . . . . 6 9 24 4 . . . . . . . 4 . 22 . Effects 7 | . . . . . . . . . . 1 1 2 . . . . . . . . . 3 . Heat Surge 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1458 | . . . 62 22 116 18 . 42 197 35 476 . 27 . . 68 . 24 . . 219 133 19 Projectiles 1193 | . . . 62 22 46 18 . 42 25 35 453 . 27 . . 68 . 24 . . 219 133 19 Explosions 265 | . . . . . 70 . . . 172 . 23 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . . . . . . . . 230 . 175 . . . . . . . . . . 3 . Shots 6 | . . . . . . . . . 4 . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 358 70 394 103 398 236 . 399 442 272 354 294 264 282 336 474 195 192 188 196 388 413 522 Average Temperature 90 | . 94 36 58 25 111 97 . 95 110 63 65 75 85 134 117 104 117 108 128 119 98 105 138 Received Heat Transfer 2569 | . 96 41 207 234 342 42 . 42 150 16 327 108 125 6 145 187 48 36 . 12 210 159 36 Effects 38 | . . . 3 . 9 . . 1 7 . . 3 2 . . 7 . . . . . 3 3 Shutdowns 7 | . . . . . . . . . 1 . . . . . . 2 . . . . . 1 3 Energy Bleed 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Interference 24 | . . . 3 . 8 . . 1 4 . . 3 2 . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . . . . . 1 . 4 . . . . 2 . . . . 3 1 . Combat Hostiles 11 | . . . 1 . . . . . 1 . 4 . . . . 1 . . . . 3 1 . Parts Melted 262 | . 3 . 12 14 24 4 . 10 29 17 40 2 9 1 11 24 11 10 1 1 29 2 8 Heat Transferred 107602 | . 1642 37 5402 6105 6652 2103 . 3380 7942 4928 16934 1675 5399 777 4403 9416 2637 2526 494 1686 15456 5691 2317 Parts Sabotaged 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1984 | . 389 111 792 964 849 . . . 1391 845 1953 . . . . 1220 . . . . 1984 1517 602 Average Influence 663 | . 162 104 315 748 478 . . . 609 599 1010 . . . . 579 . . . . 961 685 410 Maximum Alert Level 5 | . 1 . 3 3 3 . . . 4 3 5 . . . . 4 . . . . 5 4 2 Low Security (%) 7 | 100 60 100 36 . 7 . . . 5 . . . . . . 5 . . . . 1 . . Level 1 20 | . 39 . 33 7 32 . . . 23 . 6 . . . . 34 . . . . 6 9 58 Level 2 33 | . . . 22 17 45 . . . 35 77 24 . . . . 18 . . . . 28 67 41 Level 3 23 | . . . 7 75 13 . . . 25 22 24 . . . . 33 . . . . 34 . . Level 4 12 | . . . . . . . . . 9 . 35 . . . . 6 . . . . 20 22 . Level 5 2 | . . . . . . . . . . . 6 . . . . . . . . . 9 . . High Security . | . . . . . . . . . . . 3 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 1 6 4 6 . . . 8 2 18 . 1 . 1 8 . 1 . . 11 3 1 Investigation 21 | . 1 1 3 1 1 . . . 1 1 5 . . . 1 4 . . . . 1 1 . Extermination 10 | . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 2 1 Reinforcement 22 | . 3 . 3 2 3 . . . 2 1 6 . . . . . . . . . 2 . . Assault 19 | . . . . 1 . . . . 4 . 5 . 1 . . 2 . 1 . . 5 . . Garrison 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . 1 . . . 1 . 3 . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 25 | . . . 1 6 2 . . 2 2 . 2 . . . . 4 . . . . 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 740 | . 19 8 49 43 34 10 . 22 51 23 90 14 38 16 27 72 17 20 . 7 114 33 33 Peak Tracking Total 11 | . 3 5 5 7 5 3 . 6 6 4 5 4 7 6 6 6 4 7 . 5 11 5 10 Tactical Retreats 46 | . . 1 2 2 2 . . 1 1 2 2 2 4 . 4 5 . 2 . . 7 4 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 14 | . 1 . 1 . . . . . 3 3 2 . . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 91 | . . . 1 1 3 . . 5 29 4 18 1 . . . 8 . . . . 5 10 6 Max in Single Turn 16 | . . . 1 1 3 . . 1 16 1 11 1 . . . 1 . . . . 1 1 1 Garrison Access 13 | . . . . 1 2 . . . 2 . 3 . . . . 1 . . . . 2 1 1 Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 190 | . 3 2 7 10 14 . 3 1 25 9 26 2 2 6 1 21 2 3 4 . 15 19 15 Terminals 121 | . 3 1 7 7 8 . . 1 15 9 17 1 . . 1 12 . . . . 10 16 13 Fabricators 16 | . . . . . 1 . . . 4 . 4 . . . . 5 . . . . 2 . . Repair Stations 5 | . . . . 1 1 . . . 1 . . . . . . 1 . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 1 1 . . . 3 . 2 . . . . 2 . . . . 1 2 . Garrison Access 13 | . . . . 1 2 . . . 2 . 3 . . . . 1 . . . . 2 1 1 Total Hacks 780 | . 10 3 38 39 47 . 23 5 106 41 122 6 3 19 10 98 4 6 14 . 64 78 44 Successful 538 | . 4 2 26 23 33 . 23 1 63 21 78 5 3 19 8 75 4 6 14 . 44 55 31 Failed 240 | . 6 1 12 16 14 . . 4 43 19 44 1 . . 2 23 . . . . 20 22 13 Catastrophic 31 | . 2 1 1 1 3 . . 3 2 2 7 1 . . . 1 . . . . 3 3 1 Database Lockouts 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . Manual 381 | . 4 2 23 21 19 . . 5 39 34 57 5 . 1 10 50 . . . . 42 53 16 Terminals 549 | . 10 2 38 31 33 . . 5 66 41 84 5 . . 10 64 . . . . 51 70 39 Fabricators 66 | . . . . . 3 . . . 18 . 20 . . . . 17 . . . . 8 . . Repair Stations 20 | . . . . 3 3 . . . 5 . . . . . . 5 . . . . . . 4 Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 43 | . . . . 4 2 . . . 12 . 6 . . . . 11 . . . . 1 7 . Garrison Access 27 | . . . . 1 2 . . . 5 . 12 . . . . 1 . . . . 4 1 1 Terminal Hacks 334 | . 2 2 20 12 15 . 23 1 30 15 45 5 3 19 6 34 4 6 14 . 28 34 16 Record 38 | . . . . . . . 6 . . . 2 1 2 12 . 1 3 4 2 . . 5 . Part Schematic 36 | . . . . . 1 . 9 . 3 . 4 . . . 5 2 . . 4 . 5 2 1 Robot Schematic 8 | . . . . . . . 5 . . . . . . . . 1 . . . . 2 . . Robot Analysis 13 | . . . 2 . 1 . . . 1 . 1 . . . . . . . 4 . 2 1 1 Prototype ID Bank 49 | . . . 8 . . . 3 . 6 3 9 . . 6 . 6 . . 4 . 2 1 1 Open Door 14 | . . 1 . . . . . . 1 . . . 1 1 . . 1 2 . . . 2 5 Level Access Points 8 | . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 1 1 Branch Access Points 15 | . . 1 . 2 1 . . 1 1 1 1 . . . 1 2 . . . . 1 2 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Terminal Index 6 | . . . 1 1 . . . . 1 . 2 . . . . . . . . . . 1 . Fabricator Index 5 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 1 Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alert Level 52 | . . . 2 2 4 . . . 7 6 9 1 . . . 8 . . . . 7 5 1 Unreport Threat 45 | . . . 2 2 2 . . . 5 5 6 3 . . . 6 . . . . 5 8 1 Investigation Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recall Reinforcements 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 7 | . . . 1 1 1 . . . 1 . . . . . . 1 . . . . . 2 . Registered Components 7 | . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 Registered Prototypes 5 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . Zone Layout 9 | . 1 . 3 . . . . . 1 . 1 . . . . 1 . . . . . 1 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 29 | . . . . . 2 . . . 7 . 7 . . . . 9 . . . . 4 . . Load Schematic 12 | . . . . . 1 . . . 3 . 3 . . . . 4 . . . . 1 . . Build 17 | . . . . . 1 . . . 4 . 4 . . . . 5 . . . . 3 . . Repair Station Hacks 15 | . . . . 2 2 . . . 3 . . . . . . 4 . . . . . . 4 Scan Component 8 | . . . . 1 1 . . . 2 . . . . . . 2 . . . . . . 2 Repair 7 | . . . . 1 1 . . . 1 . . . . . . 2 . . . . . . 2 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . . 2 2 . . . 7 . 6 . . . . 9 . . . . . 5 . Insert Component 16 | . . . . 1 1 . . . 4 . 2 . . . . 3 . . . . . 5 . Analyze 15 | . . . . 1 1 . . . 3 . 4 . . . . 6 . . . . . . . Garrison Access Hacks 13 | . . . . 1 2 . . . 2 . 3 . . . . 1 . . . . 2 1 1 Seal Access 13 | . . . . 1 2 . . . 2 . 3 . . . . 1 . . . . 2 1 1 Unauthorized Hacks 271 | . 5 . 16 16 22 . . . 32 17 41 . . . 4 41 . . . . 21 33 23 Terminals 82 | . 2 . 6 5 5 . . . 6 6 11 . . . 2 8 . . . . 6 15 10 Track 29 | . . . 2 1 1 . . . 2 2 4 . . . 1 3 . . . . 1 7 5 Assimilate 11 | . . . 1 1 . . . . . . 3 . . . . 2 . . . . 1 3 . Botnet 32 | . 2 . 3 3 3 . . . 3 3 3 . . . . 3 . . . . 3 3 3 Disrupt 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 Operators 6 | . . . . . . . . . 1 1 1 . . . . . . . . . 1 1 1 Fabricators 25 | . . . . . 1 . . . 8 . 6 . . . . 7 . . . . 3 . . Report 12 | . . . . . 1 . . . 2 . 4 . . . . 4 . . . . 1 . . Prioritize 5 | . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . Siphon 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . Haulers 4 | . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Mechanics 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 135 | . 3 1 7 8 10 . . 1 22 8 22 1 . . 1 16 . . . . 13 13 9 Full Trace Events 14 | . 1 . 1 1 1 . . 1 1 . 4 . . . 1 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . . . . . 1 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . 1 2 . 9 . 5 . 5 . . . 5 14 . . 4 . 5 1 . Parts Built 11 | . . . . . 1 . . . 2 . 4 . . . . 2 . . . . 2 . . Matter 2714 | . . . . . 186 . . . 498 . 842 . . . . 552 . . . . 636 . . Time 556 | . . . . . 49 . . . 152 . 186 . . . . 113 . . . . 56 . . Total Part Build Rating 55 | . . . . . 2 . . . 10 . 18 . . . . 13 . . . . 12 . . Parts Repaired 6 | . . . . 1 1 . . . 1 . . . . . . 2 . . . . . . 1 Time 530 | . . . . 53 21 . . . 44 . . . . . . 214 . . . . . . 198 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 1 1 . . . 2 . 2 . . . . 3 . . . . . . . Part Schematics Acquired 9 | . . . . 1 1 . . . 2 . 2 . . . . 3 . . . . . . . Parts Damaged 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 2 . 4 . . 2 . . . 2 2 . . . . . Allies Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 28 | . . . 1 1 . . . 3 . 9 2 . 2 . . 2 2 2 . . 1 3 . Largest Group 8 | . . . 1 1 1 . . 2 2 8 8 . 2 . . 1 2 3 2 2 1 2 . Highest-Rated Group 364 | . . . 10 26 26 . . 94 68 364 364 . 78 . . 26 75 89 59 59 44 88 . Highest-Rated Ally 156 | . . . 10 26 26 . . 94 34 156 156 . 49 . . 26 46 46 30 30 44 44 . Total Orders 33 | . . . . 1 . . . . . . 5 . . . 3 4 . . . . 19 1 . GOTO 13 | . . . . 1 . . . . . . 3 . . . . 1 . . . . 7 1 . FOLLOW 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . EXPLORE 15 | . . . . . . . . . . . . . . . 3 3 . . . . 9 . . Ally Attacks 108 | . . . . . . . . 13 9 40 14 . 6 . . . . 26 . . . . . Total Damage 3384 | . . . . . . . . 450 464 1451 317 . 214 . . . . 488 . . . . . Kills 20 | . . . . . . . . 2 6 9 1 . 1 . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 13 | . . . 2 . 1 . . . 1 . 1 . . . . . . . 4 . 2 1 1 Derelict Logs Recovered 13 | . . 2 . . . 2 . 3 . . . 1 1 . 1 . 1 2 . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . 3 3 . . . . 26 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 16147 | 14 490 83 798 733 1006 256 25 608 1426 687 1927 413 842 294 465 1568 404 427 116 264 1440 1185 676 Spaces Moved 27189 | 28 687 200 1162 879 1596 492 77 1063 2776 985 3225 811 1543 736 596 2413 875 813 149 746 2247 1988 1102 Core 431 | 28 397 . . . . . . 6 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 26758 | . 290 200 1162 879 1596 492 77 1057 2776 985 3225 811 1543 736 596 2413 875 813 149 746 2247 1988 1102 Fastest Speed 26 | 50 40 40 32 32 32 32 32 32 32 32 26 32 26 27 27 27 27 27 27 27 26 26 26 Average Speed 31 | 50 45 40 32 32 32 32 32 32 32 32 33 32 31 30 27 27 27 27 27 27 29 32 32 Slowest Speed 104 | 50 50 40 40 102 102 32 32 100 32 100 97 32 32 32 27 27 27 27 27 27 104 35 35 Overloaded Moves 167 | . . . . . . . . . . . 49 . 14 . . . . . . . 23 14 67 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 269 | . 2 8 23 20 19 3 . . 33 6 55 3 2 4 2 27 . 1 . . 30 15 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 3 96 42 88 65 49 74 62 91 55 81 75 82 92 92 97 64 92 92 60 96 79 92 63 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . . 2 . . . 1 1 1 . . . . . . 1 . . 1 1 . . . . Known Exits Taken 11 | . . . 1 1 1 . . 1 1 . 1 1 . . 1 1 . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . . . 1 1 . . 1 . . 1 1 . . 1 1 1 . . 1 . Scrap Searched 21 | . . . . . . 1 . 2 . . . 2 4 . 5 . 2 2 . 3 . . . Spaces Dug 52 | . . . . 1 5 . . . 5 . 6 . . . . 5 . . . . 9 8 13 Terrain Destroyed 606 | . . . . 6 29 9 . 6 174 53 138 6 6 3 7 26 3 8 . 1 71 44 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 355 | . . . . 6 17 9 . 6 24 34 68 6 6 3 7 26 3 8 . 1 71 44 16 AOE 251 | . . . . . 12 . . . 150 19 70 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 32170 | 27 791 192 1349 1104 1920 551 76 1245 3117 1261 3757 916 1779 784 813 3090 1003 976 212 781 2714 2364 1348 Wait 2583 | . 45 . 46 83 171 25 . 88 146 159 250 53 115 13 124 445 92 120 53 8 176 180 191 Move 26642 | 27 682 185 1116 838 1559 485 76 1062 2711 972 3117 804 1538 729 591 2359 874 810 148 745 2187 1958 1069 Hop 253 | . 2 6 22 20 17 3 . . 30 6 52 3 2 2 2 26 . 1 . . 29 14 16 Pick Up 32 | . . . . 1 4 . . 1 7 . 4 1 . . . 1 . . 1 . 1 10 1 Fast Attach 176 | . 10 . 13 7 15 . . 4 21 . 23 3 3 11 . 8 . . 2 1 25 20 10 Attach 20 | . . . . 1 1 . . 1 6 . 6 . . . . 1 . . . . . 4 . Detach 22 | . . . . 2 1 . . . 7 . 6 . . 1 . 1 . . . . 1 1 2 Swap 46 | . . . 1 2 2 . . . 6 1 10 5 . . 1 6 1 2 . 3 5 1 . Drop 165 | . 5 . 8 6 15 . . 3 24 . 22 2 3 11 1 5 . . 1 1 26 30 2 Fire 1318 | . 35 1 103 102 83 20 . 45 79 44 150 25 69 14 53 116 21 23 6 14 152 114 49 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . . . . . . 19 36 18 . . . . 36 . . . . . . 1 Rewire 58 | . . . . . . . . 8 . 32 . . 8 1 . . 5 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 744 | . 12 . 40 42 52 18 . 33 61 11 99 20 41 2 41 86 10 16 1 9 112 31 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Upgraded with Weapon slot (x1) 57 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Discovered new exit (range 10) 256 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Reached level 2 505 | -10/Materials | Entered Mines 519 | -10/Mines | Assembled infested the area 535 | -10/Mines | Met a Derelict shopkeep closing up shop 571 | -10/Mines | Learned location of Storage (-7) 571 | -10/Mines | Learned location of Zion (-6) 583 | -10/Mines | Discovered new exit (range 5) 588 | -10/Mines | Entered Materials 589 | -9/Materials | Identified exit to Mines 590 | -9/Materials | Reached level 3 590 | -9/Materials | Upgraded with Propulsion slot (x1) 590 | -9/Materials | Upgraded with Utility slot (x1) 743 | -9/Materials | Reached level 4 756 | -9/Materials | Upgraded with Power slot (x1) 756 | -9/Materials | Upgraded with Utility slot (x1) 878 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Build established: Hacker-Sprinter 976 | -9/Materials | Reached level 5 983 | -9/Materials | Upgraded with Utility slot (x1) 1178 | -9/Materials | Reached level 6 1379 | -9/Materials | Reached level 7 1386 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Reached level 8 1389 | -8/Materials | Upgraded with Utility slot (x2) 1452 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Reached level 9 1683 | -8/Materials | Discovered new exit (range 12) 1722 | -8/Materials | Identified exit to Factory 1786 | -8/Materials | First assault squad dispatched 1798 | -8/Materials | Reached level 10 1977 | -8/Materials | Reached level 11 2092 | -8/Materials | Upgraded with Utility slot (x1) 2094 | -8/Materials | Repaired Broken Particle Charger 2119 | -8/Materials | Entered Factory 2119 | -7/Factory | Accompanied by 1 ally 2121 | -7/Factory | Reached level 12 2207 | -7/Factory | Discovered new exit (range 15) 2360 | -7/Factory | Discovered new exit (range 13) 2405 | -7/Factory | Garrison activated, responded to threat 2438 | -7/Factory | Reached level 13 2449 | -7/Factory | Upgraded with Weapon slot (x1) 2472 | -7/Factory | Discovered new exit (range 10) 2532 | -7/Factory | Identified exit to Storage 2532 | -7/Factory | Identified exit to Lower Caves 2532 | -7/Factory | Identified exit to Factory 2687 | -7/Factory | Garrison activated, responded to threat 2779 | -7/Factory | Reached level 14 2794 | -7/Factory | Upgraded with Weapon slot (x1) 2883 | -7/Factory | Repaired Broken Cld. Ion Engine 3045 | -7/Factory | Fabricated Cld. Ion Engine (x1) 3125 | -7/Factory | Entered Lower Caves 3156 | -7/Lower Caves | Reached level 15 3237 | -7/Lower Caves | Spotted B-75 Beast 3243 | -7/Lower Caves | Destroyed B-75 Beast 3282 | -7/Lower Caves | Discovered new exit (range 24) 3368 | -7/Lower Caves | Learned Factory terminal intel 3377 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3381 | -7/Lower Caves | Entered Data Miner 3381 | -7/Data Miner | Discovered new exit (range 6) 3388 | -7/Data Miner | Met Data Miner 3396 | -7/Data Miner | Learned location of Section 7 (-3) 3396 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3399 | -7/Data Miner | Received God Mode back door access code from Data Miner 3406 | -7/Data Miner | Entered Proximity Caves 3408 | -6/Proximity Caves | Reached level 16 3409 | -6/Proximity Caves | Learned Factory garrison access intel 3409 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3496 | -6/Proximity Caves | Escorted by Enhanced Grunt 3498 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3599 | -6/Proximity Caves | Reached level 17 3736 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3809 | -6/Proximity Caves | Discovered exit to Factory (range 16) 3841 | -6/Proximity Caves | Found Prototype Launcher 3841 | -6/Proximity Caves | Identified Scatter Rocket Array 3902 | -6/Proximity Caves | Learned Factory emergency access door positions 4014 | -6/Proximity Caves | Entered Factory 4014 | -6/Factory | Accompanied by 2 allies 4016 | -6/Factory | Loaded intel: 21 terminal locations 4016 | -6/Factory | Reached level 18 4017 | -6/Factory | Loaded intel: 4 garrison access locations 4017 | -6/Factory | Upgraded with Utility slot (x1) 4143 | -6/Factory | Discovered new exit (range 13) 4203 | -6/Factory | Discovered new exit (range 6) 4212 | -6/Factory | Identified exit to Lower Caves 4212 | -6/Factory | Identified exit to Extension 4294 | -6/Factory | Discovered new exit (range 11) 4364 | -6/Factory | First assault squad dispatched 4384 | -6/Factory | Incoming assault squad redirected 4385 | -6/Factory | Incoming assault squad redirected 4489 | -6/Factory | Discovered new exit (range 18) 4573 | -6/Factory | Repaired Broken Cld. Particle Cannon 4679 | -6/Factory | Reached level 19 4893 | -6/Factory | Discovered new exit (range 11) 5060 | -6/Factory | Fabricated Exp. Targeting Computer? 5097 | -6/Factory | Incoming investigation squad redirected 5147 | -6/Factory | Reached level 20 5155 | -6/Factory | Fabricated Cld. Plasma Cannon? 5206 | -6/Factory | Incoming assault squad redirected 5302 | -6/Factory | Local fabrication network quarantined 5440 | -6/Factory | Entered Extension 5451 | -6/Extension | Rescued A7 5524 | -6/Extension | Identified exit to Cetus 5525 | -6/Extension | Rescued a captive Derelict 5548 | -6/Extension | Spotted B-75 Beast 5561 | -6/Extension | Destroyed B-75 Beast 5577 | -6/Extension | Spotted B-75 Beast 5584 | -6/Extension | Destroyed B-75 Beast 5608 | -6/Extension | Discovered new exit (range 15) 5617 | -6/Extension | Central database locked down 5641 | -6/Extension | Incoming investigation squad redirected 5710 | -6/Extension | Rescued a captive Derelict 5710 | -6/Extension | Rescued a captive Derelict 5715 | -6/Extension | Disrupted transfer network 5716 | -6/Extension | Rescued a captive Derelict 5857 | -6/Extension | Discovered new exit (range 15) 5917 | -6/Extension | Disrupted transfer network 5927 | -6/Extension | Reached level 21 5928 | -6/Extension | Upgraded with Utility slot (x1) 6127 | -6/Extension | Entered Factory 6127 | -5/Factory | Accompanied by 8 allies 6239 | -5/Factory | Identified exit to Upper Caves 6239 | -5/Factory | Identified exit to Factory 6273 | -5/Factory | Incoming investigation squad redirected 6361 | -5/Factory | Reached level 22 6550 | -5/Factory | Build established: Hacker-Gunner 6692 | -5/Factory | Spotted B-75 Beast 6727 | -5/Factory | First assault squad dispatched 6728 | -5/Factory | Destroyed B-75 Beast 6874 | -5/Factory | Incoming assault squad redirected 6876 | -5/Factory | Core integrity fell below 50% 6953 | -5/Factory | Reached level 23 6956 | -5/Factory | Upgraded with Utility slot (x1) 7052 | -5/Factory | Incoming assault squad redirected 7189 | -5/Factory | Fabricated Imp. Core Analyzer? 7238 | -5/Factory | Fabricated Cld. VTOL Module? 7559 | -5/Factory | Build established: Hacker-Sprinter 7748 | -5/Factory | Incoming assault squad redirected 7849 | -5/Factory | Fabricated Cld. Deuterium Engine? 7987 | -5/Factory | High security lockdown imminent 7990 | -5/Factory | Reached level 24 8033 | -5/Factory | Fabricated Cld. Deuterium Engine (x1) 8054 | -5/Factory | Entered Upper Caves 8150 | -5/Upper Caves | Encountered a Warlord checkpoint 8150 | -5/Upper Caves | Identified exit to Upper Caves 8267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8383 | -5/Upper Caves | Attracted the attention of an 0b10 base 8453 | -5/Upper Caves | Found Alien Artifact 8453 | -5/Upper Caves | Identified Dimensional Node Initializer 8453 | -5/Upper Caves | Initialized slip node 8467 | -5/Upper Caves | Entered another Upper Caves area 8503 | -5/Upper Caves | Discovered exit to Factory (range 17) 8503 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8833 | -5/Upper Caves | Discovered new exit (range 12) 9241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9309 | -5/Upper Caves | Entered Warlord 9375 | -5/Warlord | Visited the Vortex Lab 9377 | -5/Warlord | Found Prototype Energy Gun 9377 | -5/Warlord | Identified Vortex Shotgun 9397 | -5/Warlord | Warlord's base attacked by MAIN.C 9450 | -5/Warlord | Learned Quarantine security intel 9450 | -5/Warlord | Learned 4 Armory zone layouts 9464 | -5/Warlord | Met Warlord 9467 | -5/Warlord | Opened Warlord's prototype stash 9475 | -5/Warlord | Found Prototype Reactor 9475 | -5/Warlord | Identified Vortex Chain Reactor 9487 | -5/Warlord | Found Prototype Processor 9487 | -5/Warlord | Identified Exp. Core Analyzer 9592 | -5/Warlord | Discovered new exit (range 15) 9603 | -5/Warlord | Entered Proximity Caves 9605 | -4/Proximity Caves | Reached level 25 9633 | -4/Proximity Caves | Learned location of Testing (-2) 9756 | -4/Proximity Caves | Discovered exit to Factory (range 130) 9878 | -4/Proximity Caves | Attracted the attention of an 0b10 base 10068 | -4/Proximity Caves | Entered Factory 10070 | -4/Factory | Reached level 26 10202 | -4/Factory | Discovered new exit (range 23) 10214 | -4/Factory | Incoming investigation squad redirected 10329 | -4/Factory | Fabricated Adv. Target Analyzer? 10418 | -4/Factory | Discovered new exit (range 23) 10540 | -4/Factory | Identified exit to Upper Caves 10540 | -4/Factory | Identified exit to Armory 10555 | -4/Factory | Spotted B-86 Titan 10625 | -4/Factory | Fabricated Cld. Fission Core? 10658 | -4/Factory | Core integrity fell below 50% 10782 | -4/Factory | Core integrity fell below 20% 10834 | -4/Factory | Identified exit to Research 10967 | -4/Factory | Local fabrication network quarantined 11062 | -4/Factory | Repaired Broken Exp. Coolant Injector 11068 | -4/Factory | First assault squad dispatched 11095 | -4/Factory | Incoming assault squad redirected 11142 | -4/Factory | Repaired Broken Imp. Weapon Cycler 11407 | -4/Factory | Incoming assault squad redirected 11483 | -4/Factory | Reached level 27 11486 | -4/Factory | Upgraded with Utility slot (x1) 11636 | -4/Factory | Entered Upper Caves 11684 | -4/Upper Caves | Learned Factory stockpile data 11684 | -4/Upper Caves | Learned Extension stockpile data 11793 | -4/Upper Caves | Learned Research terminal intel 11802 | -4/Upper Caves | Encountered a Warlord checkpoint 11823 | -4/Upper Caves | Discovered new exit (range 14) 11850 | -4/Upper Caves | Attacked by a faux Warlord 11880 | -4/Upper Caves | Destroyed 9 combat bots 12040 | -4/Upper Caves | Entered another Upper Caves area 12040 | -4/Upper Caves | Accompanied by 2 allies 12041 | -4/Upper Caves | Encountered a Warlord checkpoint 12042 | -4/Upper Caves | Learned location of 1 exit from Research 12054 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12175 | -4/Upper Caves | Destroyed 9 combat bots 12175 | -4/Upper Caves | Learned Factory emergency access door positions 12218 | -4/Upper Caves | Discovered exit to Research (range 6) 12259 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12370 | -4/Upper Caves | Discovered new exit (range 16) 12467 | -4/Upper Caves | Entered Zhirov 12467 | -4/Zhirov | Accompanied by 2 allies 12467 | -4/Zhirov | Discovered new exit (range 3) 12472 | -4/Zhirov | Met Zhirov 12480 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12486 | -4/Zhirov | Found Alien Artifact 12486 | -4/Zhirov | Identified Integrated Reactor 12486 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 12583 | -4/Zhirov | Entered Proximity Caves 12583 | -3/Proximity Caves | Accompanied by 2 allies 12644 | -3/Proximity Caves | Spotted B-86 Titan 12654 | -3/Proximity Caves | Reached level 28 12654 | -3/Proximity Caves | Destroyed B-86 Titan 12723 | -3/Proximity Caves | Destroyed 7 combat bots 12815 | -3/Proximity Caves | Discovered exit to Research (range 16) 12847 | -3/Proximity Caves | Entered Research 12848 | -3/Research | Identified exit to Quarantine 12849 | -3/Research | Identified exit to Research 12850 | -3/Research | Loaded intel: 17 terminal locations 12962 | -3/Research | Reached level 29 13347 | -3/Research | First assault squad dispatched 13371 | -3/Research | Incoming assault squad redirected 13437 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 13469 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 13644 | -3/Research | Local fabrication network quarantined 13783 | -3/Research | Spotted B-86 Titan 13792 | -3/Research | Spotted B-86 Titan 13796 | -3/Research | Destroyed B-86 Titan 13812 | -3/Research | Garrison activated, responded to threat 13821 | -3/Research | Reached level 30 13865 | -3/Research | Incoming assault squad redirected 13915 | -3/Research | Destroyed 14 combat bots 13948 | -3/Research | Destroyed B-86 Titan 14121 | -3/Research | Incoming assault squad redirected 14189 | -3/Research | Incoming assault squad redirected 14246 | -3/Research | Destroyed 16 combat bots 14287 | -3/Research | Entered Quarantine 14312 | -3/Quarantine | Found Alien Artifact 14555 | -3/Quarantine | Met incapacitated Sigix Warrior 14555 | -3/Quarantine | Lockdown squad dispatched 14555 | -3/Quarantine | Reached level 31 14557 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14557 | -3/Quarantine | Unlocked Sigix quarantine chamber 14580 | -3/Quarantine | Identified Stasis Generator 14584 | -3/Quarantine | Found Alien Artifact 14599 | -3/Quarantine | Spotted Lightning 14618 | -3/Quarantine | Spotted Alpha 7 14629 | -3/Quarantine | Destroyed Alpha 7 14629 | -3/Quarantine | P-80 Master assimilated allied Director 8c 14638 | -3/Quarantine | Found Alien Launcher 14638 | -3/Quarantine | Identified Sigix Terminator 14746 | -3/Quarantine | Identified Matter Drive 14749 | -3/Quarantine | Found Unknown Device 14749 | -3/Quarantine | Identified Quantum Capacitor 14762 | -3/Quarantine | Found Alien Artifact 14766 | -3/Quarantine | Found Alien Artifact 14773 | -3/Quarantine | Identified Transdimensional Reconstructor 14773 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 14817 | -3/Quarantine | Found Alien Artifact 14837 | -3/Quarantine | Central database locked down 14848 | -3/Quarantine | Found Alien Artifact 14875 | -3/Quarantine | Identified Core Reset Matrix 14875 | -3/Quarantine | Identified Subatomic Replicator 14923 | -3/Quarantine | Cryocooling Duct disabled 14938 | -3/Quarantine | Ambient heat levels rising (+20) 14938 | -3/Quarantine | Non-combat units ordered to evacuate 14953 | -3/Quarantine | Found Alien Energy Cannon 14953 | -3/Quarantine | Identified Core Cannon 14975 | -3/Quarantine | Found Alien Impact Weapon 14975 | -3/Quarantine | Identified Core Stripper 14992 | -3/Quarantine | Found Alien Artifact 14992 | -3/Quarantine | Identified Terrabomb 14992 | -3/Quarantine | Used Terrabomb 14994 | -3/Quarantine | Found Terrabomb 14994 | -3/Quarantine | Used Terrabomb 15075 | -3/Quarantine | Spotted Fortress 15131 | -3/Quarantine | Core integrity fell below 50% 15169 | -3/Quarantine | Core integrity fell below 20% 15412 | -3/Quarantine | Destroyed Fortress 15470 | -3/Quarantine | Discovered new exit (range 6) 15472 | -3/Quarantine | Entered Section 7 15593 | -3/Section 7 | Found Integrated Reactor 15593 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15722 | -3/Section 7 | Repaired Broken Cld. Nuclear Pulse Thruster? 15763 | -3/Section 7 | Spotted B-86 Titan 15905 | -3/Section 7 | Spotted Executioner 15907 | -3/Section 7 | Spotted Executioner 16022 | -3/Section 7 | Spotted Alpha 7 16059 | -3/Section 7 | Spotted Striker 16059 | -3/Section 7 | Spotted Striker 16067 | -3/Section 7 | Spotted Executioner 16081 | -3/Section 7 | Spotted Executioner 16091 | -3/Section 7 | Spotted B-99 Colossus 16120 | -3/Section 7 | Found Alien Artifact 16120 | -3/Section 7 | Identified LRC Storage 16120 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16123 | -3/Section 7 | Found Alien Artifact 16123 | -3/Section 7 | Identified LRC Boosters 16123 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 16125 | -3/Section 7 | Found Alien Artifact 16125 | -3/Section 7 | Identified LRC Insulator 16125 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 16139 | -3/Section 7 | Found Alien Artifact 16139 | -3/Section 7 | Identified Core Expander 16139 | -3/Section 7 | Installed Core Expander, added new Power slot 16141 | -3/Section 7 | Found Core Expander 16141 | -3/Section 7 | Installed Core Expander, added new Power slot 16148 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- Sealed Heavy Doors opened. 16120_ Acquired Alien Artifact. 16120_ Identified LRC Storage. 16120_ LRC Storage installed, inventory capacity increased (+2). 16123_ Acquired Alien Artifact. 16123_ Identified LRC Boosters. 16123_ LRC Boosters installed, mass support increased (+10). 16125_ Acquired Alien Artifact. 16125_ Identified LRC Insulator. 16125_ LRC Insulator installed, EM resistance enabled (25). 16137_ Suspension Chamber breached. 16139_ Acquired Alien Artifact. 16139_ Identified Core Expander. 16139_ Core Expander installed, core expanded with Power slot. 16141_ Acquired Core Expander. 16141_ Core Expander installed, core expanded with Power slot. 16145_ Penetrated by Slug. 16145_ Slug penetrates Reinforced Barrier. 16148_ Penetrated by Slug. 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Ion Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Cld. Particle Cannon | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Adv. Salvage Targeting Computer | -6/Factory | Hacked Cld. Plasma Cannon | -6/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Hacked Imp. Core Analyzer | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Cld. Deuterium Engine | -5/Factory | Hacked Enh. Force Rifle | -5/Factory | Scanalyzed Cld. Fission Core | -4/Proximity Caves | Hacked Adv. Armor Integrity Analyzer | -4/Proximity Caves | Hacked Adv. Target Analyzer | -4/Proximity Caves | Hacked Reaction Control System | -4/Proximity Caves | Hacked Imp. Phase Shifter | -4/Proximity Caves | Hacked Exp. Coolant Injector | -4/Factory | Scanalyzed Imp. Particle Charger | -4/Factory | Scanalyzed Overload Amplifier | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Extracted Imp. Focal Shield | -4/Factory | Extracted Chainsword | -4/Factory | Extracted Hvy. Mace | -4/Factory | Extracted Mni. Drone Bay | -4/Factory | Extracted Phase Gun | -4/Factory | Extracted Lrn. Tractor Beam | -4/Factory | Extracted Com. Battery | -4/Factory | Extracted Centrium Leg | -4/Factory | Downloaded Imp. Overload Amplifier | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Quantum Rifle | -3/Research | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Hacked Adv. Phase Shifter | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Adv. Weapon Cycler | -3/Research | Hacked Cld. Phase Cannon | -3/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free H-77 Assassin | -4/Factory | Hacked G-67 Veteran | -3/Research | Hacked B-74 Champion | -3/Research | Hacked Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Imp. Core Analyzer | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. Deuterium Engine | x1 | -5/Factory Cld. Deuterium Engine | x1 | -5/Factory Adv. Target Analyzer | x1 | -4/Factory Cld. Fission Core | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Stasis Generator Sigix Terminator Core Cannon Core Stripper Terrabomb LRC Storage LRC Boosters LRC Insulator Core Expander Achievements -------------- It Was An Accident, I Swear Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Levels Raised 30 | . 1 . 5 4 3 1 . 2 3 1 3 . . . 1 2 . . . 1 2 1 . XP Earned 48705 | 3000 1825 535 6704 6055 5400 1023 316 2606 4340 1268 4480 312 669 248 1335 2085 292 406 105 926 3414 879 482 XP Spent 47990 | . 4300 . 4070 8520 5550 . . 3100 4150 2900 4900 . . . 1000 3500 . . . 1100 2500 1425 975 Upgrades 78 | . 11 . 9 11 12 . . 3 3 1 3 . . . 1 1 . . . 1 2 15 5 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | . . . 3 3 . . . 1 1 1 1 . . . . 1 . . . . . . . Weapon Slot 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Core Integrity 20 | . . . . . . . . . . . . . . . . . . . . . . 15 5 Heat Dissipation 7 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . Mass Support 13 | . 2 . 1 1 2 . . 1 1 . 1 . . . 1 . . . . 1 2 . . Inventory Capacity 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terrain Scan Density 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . 4 . . 3 . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . Hack Defense % 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Protomatter Created 11666 | . 192 . 509 474 708 151 . 258 687 501 1090 197 533 57 975 1245 411 389 98 344 2367 382 98 Integrity Restored 14361 | . 206 . 781 898 1067 391 . 601 1203 144 2073 407 852 15 799 1697 172 242 5 196 1813 631 168 Core 11057 | . 176 . 626 751 862 319 . 458 899 97 1640 304 649 12 635 1293 120 177 . 132 1239 500 168 Parts 3304 | . 30 . 155 147 205 72 . 143 304 47 433 103 203 3 164 404 52 65 5 64 574 131 . Protomatter Decayed 7373 | . 94 . 240 170 342 125 . 148 353 598 535 105 420 281 620 646 350 324 . 265 1556 159 42 Game ------ Seed BarrageFieldRegenerator Manual? 0 Play Time 06:40:08 Cumulative 126.3 hours Start 2020.01.01 @ 02:34:16 End 2020.01.02 @ 03:06:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/0/1/0/0/0 Lore% 66 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 381fac04-31e9-4038-b592-b41d555c97da