Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.08 @ 23:07:45 Player: 0xKSL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (388) 388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2073 Bonus ------- None Cogmind --------- Core Integrity 297/550 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Light Armor Plating Small Laser Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Targeting Computer ECM Suite Light Armor Plating Small Laser Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 2 | . 1 1 . Weapon . | . . . . Parts Attached 19 | 4 4 3 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 1 2 2 2 Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 8 7 9 6 Power . | . 1 . . Propulsion 2 | 2 3 3 . Utility 2 | 3 2 2 2 Weapon 2 | 2 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . . 6 2 Power . | . . . . Propulsion 6 | . . 6 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 71 | . 97 80 49 Engine 10 | . 12 10 11 Leg 17 | . 25 20 11 Flight 1 | . . . 4 Storage 8 | . 12 10 3 Processor 7 | . 11 10 4 Protection 8 | . 11 10 6 Ballistic Gun 15 | . 24 20 6 Peak Build Rating 15 | 5 8 10 15 Average Rating 7 | 3 7 8 7 On Entrance 5 | . 5 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns 5 | . . . 5 Heaviest Build 33 | 15 20 20 33 Greatest Support 43 | 20 20 20 43 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 10 10 25 10 Average Capacity 9 | 9 10 10 7 Most Carried 10 | 10 9 10 9 Average Carried 7 | 8 7 9 5 Final Capacity 10 | 10 10 10 5 Final Carried 10 | 10 8 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 385 | 240 39 76 30 Remotely . | . . . . Salvage Created 521 | . 53 289 179 Parts 35 | . 6 21 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 4 5 2 Guns 11 | . 4 5 2 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . . 1 Builder 2 | . . 1 1 Watcher 3 | . . 2 1 Swarmer 4 | . 4 . . Grunt 5 | . . 3 2 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 122 | . 10 13 99 Missed 43 | . 2 4 37 Hits 79 | . 8 9 62 Projectile 79 | . 8 9 62 Critical Strikes 3 | . . . 3 Damage Taken 634 | . 37 58 539 Core 258 | . 5 . 253 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . . 4 Ignored by Resistances 392 | . 26 39 327 Core Remaining (%) 99 | 100 98 100 . Volleys Fired 53 | . 6 27 20 Largest 2 | . 2 2 2 Hottest 50 | . 40 40 50 Shots Fired 98 | . 12 54 32 Gun 97 | . 12 54 31 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 97 | . 12 54 31 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 24 | . 4 16 24 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 84 | . 9 45 30 Core Hits 43 | . 6 18 19 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 743 | . 73 357 313 Guns 670 | . 72 357 241 Cannons . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Ramming 43 | . 1 . 42 Kinetic 670 | . 72 357 241 Thermal . | . . . . Explosive 30 | . . . 30 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots . | . . . . Rammed 9 | . . . 9 Targets Rammed 10 | . 1 . 9 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 36 | . 12 12 36 Average Temperature 9 | . 5 6 11 Received Heat Transfer 459 | . . 54 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 50 65 90 Initial 6 | . . 6 . Average 17 | . 16 16 23 Influence Increases 496 | . 100 166 230 Destroy 0b10 Robot/C 220 | . 80 100 40 Destroy 0b10 Robot/NC 30 | . . 15 15 Destroy Leader 76 | . 20 44 12 Successful Hack 7 | . . 7 . Destroy Structure 13 | . . . 13 Lose Combat Pursuer 150 | . . . 150 Influence Decreases 451 | . 80 186 185 Entered New Map 14 | . . 14 . Time Decay 414 | . 80 172 162 Lost Part 23 | . . . 23 Squads Dispatched 7 | . . 2 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . . 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 5 9 22 Peak Tracking Total 11 | . 3 3 11 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 12 | . . 7 5 Successful 12 | . . 7 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . 3 4 Garrison Access 1 | . . . 1 Terminal Hacks 4 | . . 4 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 3 4 Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 5 | . . 1 4 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 1 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1105 | 109 151 474 371 Spaces Moved 810 | 79 106 320 305 Core 24 | 11 . . 13 Treads . | . . . . Legs 577 | 68 106 320 83 Wheels . | . . . . Hover . | . . . . Flight 209 | . . . 209 Fastest Speed 37 | 50 120 120 37 Average Speed 110 | 110 120 120 97 Slowest Speed 500 | 120 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 29 33 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 947 | 101 120 375 351 Wait 9 | 5 2 2 . Move 807 | 78 105 319 305 Hop . | . . . . Pick Up 27 | 14 2 10 1 Fast Attach 1 | . . . 1 Attach 19 | 4 4 4 7 Detach 9 | . . 4 5 Swap 2 | . . 1 1 Drop 10 | . . 8 2 Fire 53 | . 6 27 20 Melee . | . . . . Ram 9 | . . . 9 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 243 | -10/Materials | Identified exit to Materials 243 | -10/Materials | Discovered exit to Materials (range 6) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 331 | -9/Materials | Build established: Hacker-Mutant 727 | -9/Materials | Identified exit to Materials 727 | -9/Materials | Discovered exit to Materials (range 7) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Propulsion x2 1106 | -8/Materials | Self-destructed Last Messages --------------- 01011_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01030_ Critical hit (Burn: +37). 01032_ Slammed into G-47 Trooper. 01035_ Critical hit (Burn: +37). 01049_ Slammed into K-01 Serf. 01050_ Slammed into R-06 Scavenger. 01051_ Slammed into K-01 Serf. 01051_ K-01 Serf destroyed. 01052_ Acquired 30 matter. 01066_ Slammed into U-05 Engineer. 01066_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01083_ C-30 ARC bursts open, deploying its payload. 01083_ S-10 Pest unfolds itself. 01083_ Flight Unit+ destroyed. 01086_ Slammed into R-06 Scavenger. 01090_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01098_ S-10 Pest destroyed. 01101_ Rnf. Ion Engine destroyed. 01104_ Slammed into S-10 Pest. 01105_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """"" #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# =#???? | | ????????????????????????????????????# "Y" [ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# #???# | | ?????????????????????####################/######## | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ?????????????????????????######## ###+########## | | ????????????????????????????????# #? ##????# | | ????????????????????????????????# # ! #? ?? | | ????????????????????????????????# # " #?""" | | ????????????????????????????????# # T #??"" | | ????????????????????????????????# / " #???" | | ????????????????????????????????# # #?""" | | ???????????????????????????? ???## #########? ? | | ??????????????????########?? ????# #????????####?? | | ??????????????????#]]==!!#?? ????# #?????????????? | | ??????????????????#]]==!!#?? ????# #?????????????? | | ??????????????????# #?? ????# #?????????????? | | ??????????????????## #?? ????# #?????????????? | | ???????????????????# #?? ????# #?????????????? | | ???????????????????# ###;##### #?????????????? | | ???????????????????# s@g g #?????????????? | | ???????????????????# s###s##### #?????????????? | | ???????????????????# Ys #?# #?###+#######???????? | | ???????????????????###%###?# #?# !#???????? | | ?????????????????????# #???# #?# #???????? | | ????????????????????##/##### ### [ #???????? | | ????????????????????# # # #???????? | | ????????????????????# + + #???????? | | ????????????????????# # # #???????? | | ????????????????????# # # #???????? | | ????????????????????# # # [ #???#???? | | ????????????????????# # ############### ??? | | ????????????????????# # #????????# ?## | | ????????????????????# # #????????# """ ! # | | ????????????????????# # #????????# """ # | | ????????????????????# "# #????????# """ + | | ????????????????????# "%+ +????????# # | | ????????????????????# "# #????????# """ # | | ????????????????????# # #????????# """ # | | ????????????????????######## #????????? """ + | | ??????????????????????????? #????????? ? ## | | ??????????????????????????? #????????# ] ???? | | ???????????????????????????? ?????????# ????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileBorgReprisal Manual? 0 Play Time 00:24:16 Cumulative 5.7 hours Start 2026.07.08 @ 22:46:01 End 2026.07.08 @ 23:07:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0003991-cbd2-408e-9f33-6e664f28800a