Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 09:03:12 Player: Blank Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2060) 2060 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 5735 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Cesium-ion Thruster Weight Redist. System Transmission Jammer Recalibrator EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Improved Ion Engine Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Cesium-ion Thruster Weight Redist. System Transmission Jammer Recalibrator EM Pulse Cannon [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 78 | 7 3 22 1 26 9 10 Power 11 | 1 . 3 . 3 1 3 Engine 10 | 1 . 3 . 2 1 3 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 29 | 2 1 6 . 12 1 7 Treads 1 | . . 1 . . . . Leg 14 | 2 1 5 . 6 . . Wheel . | . . . . . . . Hover 9 | . . . . 1 1 7 Flight 5 | . . . . 5 . . Utility 26 | 2 1 7 1 8 7 . Device 7 | 1 . 1 . 2 3 . Storage 4 | 1 1 1 . 1 . . Processor 8 | . . 1 1 2 4 . Hackware . | . . . . . . . Protection 7 | . . 4 . 3 . . Artifact . | . . . . . . . Weapon 12 | 2 1 6 . 3 . . Energy Gun 3 | 2 . . . 1 . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 3 | . 1 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 35 | . . 7 . 16 . 12 Power 7 | . . 1 . 3 . 3 Propulsion 16 | . . 2 . 8 . 6 Utility 9 | . . 3 . 5 . 1 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 12 | . . 4 . 6 . 12 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 8 12 13 12 9 8 Power 1 | . 1 1 1 . . 1 Propulsion 3 | 3 4 4 5 3 . 2 Utility 2 | . . 1 3 3 1 3 Weapon 4 | 1 3 4 4 4 7 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 10 . 2 2 7 Power 1 | . . 1 . . . . Propulsion 6 | . 1 3 . 2 . . Utility 3 | . . 1 . . . 2 Weapon 12 | . . 5 . . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 98 100 95 79 80 Engine 8 | . 14 11 11 6 7 6 Core 1 | . . . . 2 . . Leg 24 | . 28 32 33 22 . . Hover 2 | . . . . 2 12 18 Flight 1 | . . . . . 15 4 Device 7 | . 14 5 . 8 13 14 Storage 10 | . 14 13 11 9 7 7 Processor 10 | . . 5 15 13 15 15 Protection 4 | . . 7 6 3 . . Energy Gun 1 | . 19 . . . . . Ballistic Gun 3 | . 8 8 . . . . Impact Weapon 16 | . . 11 22 24 . 5 Slashing Weapon 1 | . . . . 1 7 6 Peak Build Rating 44 | 7 8 19 19 30 39 44 Average Rating 21 | 5 7 15 18 25 33 36 On Entrance 16 | . 7 8 18 19 23 39 Avg Prop Armor Cover (%) 8 | . . . . 7 8 10 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 19 42 38 44 23 26 Greatest Support 44 | 20 20 33 30 38 26 44 Greatest Overweight (x) 8 | 3 . 1 1 4 2 8 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 Average Capacity 13 | 7 9 14 15 14 10 10 Most Carried 15 | 8 10 15 15 15 10 10 Average Carried 11 | 5 8 12 13 12 9 8 Final Capacity 15 | 8 10 15 15 10 10 10 Final Carried 15 | 8 10 13 15 10 10 6 Class Distribution -------------------- 44% | Gladiator 25% | Scavenger-Gladiator 14% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Storage Gladiator | -8/Materials Infiltrator-Mutant | -7/Factory Gladiator | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 1103 | 268 26 361 10 330 58 50 Remotely . | . . . . . . . Salvage Created 2613 | 119 67 807 27 1485 58 50 Parts 91 | 9 3 46 2 30 1 . Haulers Intercepted 6 | . . 1 . 4 1 . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 52 | . 2 20 1 26 . 3 Melee 23 | . . 6 1 15 . 1 Guns 11 | . 2 9 . . . . Cannons 3 | . . 3 . . . . Classes Destroyed 12 | 2 1 5 . 3 . 1 Worker 3 | . . . . 3 . . Tunneler 3 | 2 . . . 1 . . Hauler 6 | . . 1 . 4 1 . Recycler 3 | 1 . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 9 | . . 6 . 3 . . Cutter 3 | . . . . . . 3 Grunt 22 | . 2 7 1 12 . . Brawler 2 | . . 1 . 1 . . Duelist 4 | . . 1 . 3 . . Protector 1 | . . . . 1 . . Sentry 11 | . . 5 . 6 . . Best Kill Streak 7 | 2 2 6 1 7 1 3 Combat Bots Only 7 | . 2 6 1 7 . 3 Max Kills in Single Turn 2 | 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 426 | . 14 122 25 161 . 104 Missed 125 | . 2 32 4 48 . 39 Hits 301 | . 12 90 21 113 . 65 Melee 33 | . . 3 . 9 . 21 Projectile 268 | . 12 87 21 104 . 44 AOE 3 | . . . . . . 3 Critical Strikes 16 | . . 2 . 5 . 9 Damage Taken 4844 | . 129 1086 202 1746 . 1681 Core 1140 | . . 119 53 251 . 717 Absorbed by Shields 172 | . . . . 151 . 21 Regen/Repaired (Parts) 156 | . . . . 156 . . Core Remaining (%) 77 | 100 100 . 57 54 . . Volleys Fired 47 | 4 8 35 . . . . Largest 2 | 2 2 2 . . . . Hottest 91 | 90 90 91 . . . . Shots Fired 92 | 7 16 69 . . . . Gun 87 | 7 16 64 . . . . Cannon 5 | . . 5 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 66 | . 7 59 . . . . Thermal 26 | 7 9 10 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 1 11 7 . . . . Robot Miss Streak 3 | 1 2 3 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 180 | 4 12 58 6 89 2 9 Core Hits 59 | 4 4 29 1 19 1 1 Critical Kills 4 | . . . . 4 . . Critical Parts Destroyed 20 | . . 2 . 17 . 1 Critical Strikes 29 | . 1 2 . 25 . 1 Burn 1 | . 1 . . . . . Smash 25 | . . 2 . 22 . 1 Sever 3 | . . . . 3 . . Melee Attacks 183 | . . 23 15 125 5 15 Impact 147 | . . 23 15 99 . 10 Slashing 36 | . . . . 26 5 5 Piercing . | . . . . . . . Sneak Attacks 19 | . . 2 1 14 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 30 | . . 2 1 24 . 3 Damage Inflicted 6560 | 70 130 1296 375 4198 64 427 Guns 665 | 69 126 470 . . . . Cannons 62 | . . 62 . . . . Explosions . | . . . . . . . Melee 5828 | . . 764 375 4198 64 427 Ramming 5 | 1 4 . . . . . Kinetic 481 | . 37 444 . . . . Thermal 246 | 69 89 88 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 4979 | . . 764 375 3475 . 365 Slashing 849 | . . . . 723 64 62 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1677 | . . 280 68 1179 . 150 Projectiles 26 | . . . . . . 26 Explosions . | . . . . . . . Melee 1651 | . . 280 68 1179 . 124 Knockbacks 17 | . . 1 2 10 . 4 Impact 14 | . . 1 2 8 . 3 Kinetic . | . . . . . . . Secondary 3 | . . . . 2 . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | 1 3 . . . . . Kicked 4 | 1 3 . . . . . Crushed . | . . . . . . . Highest Temperature 144 | 30 144 60 . 11 . . Average Temperature 30 | 16 63 16 . 6 . . Received Heat Transfer 1620 | . 72 342 54 765 . 387 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 21 | . . 2 . 17 . 2 Combat Hostiles 15 | . . 2 . 11 . 2 Parts Fried 42 | . . 7 . 32 . 3 Impact Corruptions 58 | . . 9 3 40 . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 704 | 186 333 185 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 86 | 100 100 100 100 68 81 96 Level 1 8 | . . . . 18 18 3 Level 2 5 | . . . . 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 482 | 10 30 191 70 482 213 203 Initial 213 | . 3 . 70 . 213 88 Average 101 | 1 8 76 17 148 170 141 Influence Increases 1937 | 15 40 660 63 1016 13 130 Destroy 0b10 Robot/C 1020 | . 40 400 20 500 . 60 Destroy 0b10 Robot/NC 90 | 15 . 5 5 60 5 . Destroy Leader 244 | . . 92 . 140 2 10 Successful Hack 45 | . . 11 5 24 5 . Disable Machine 75 | . . 30 30 15 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 13 | . . 2 3 7 1 . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 285 | . . 105 . 120 . 60 Influence Decreases 1839 | 10 45 493 230 546 357 158 Entered New Map 394 | . 2 . 97 . 257 38 Time Decay 1105 | 10 43 423 133 396 100 . Lost Part 340 | . . 70 . 150 . 120 Squads Dispatched 8 | . 1 . . 6 . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 10 | . . 3 . 7 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 3 31 4 42 . 8 Peak Tracking Total 7 | . 2 7 3 6 . 4 Tactical Retreats 14 | . . 4 . 6 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 6 | . . 2 2 2 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 9 | . . 3 1 4 1 . Terminals 8 | . . 3 1 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . 7 2 13 2 . Successful 14 | . . 2 1 10 1 . Failed 10 | . . 5 1 3 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . . 7 2 7 2 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 2 1 6 1 . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 3 1 4 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Active Infowar (turns) 1702 | 38 176 167 . 1130 191 . Structural 1028 | . . . . 876 152 . Seismic 381 | 38 176 167 . . . . T.N.C. 254 | . . . . 254 . . Jamming 158 | . . . . . 158 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 3893 | 116 176 1161 468 1549 218 205 Spaces Moved 1815 | 67 102 528 219 528 217 154 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 1380 | 55 102 528 219 476 . . Wheels . | . . . . . . . Hover 334 | . . . . 3 179 152 Flight 87 | . . . . 49 38 . Fastest Speed 45 | 50 120 120 190 112 51 45 Average Speed 153 | 126 120 171 190 183 85 65 Slowest Speed 450 | 200 120 190 190 330 192 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 19 34 41 34 5 78 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . 1 3 7 1 . Terrain Destroyed 12 | . . 1 3 7 1 . Melee 12 | . . 1 3 7 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 2531 | 86 140 679 245 908 239 234 Wait 284 | . 21 29 5 215 . 14 Move 1810 | 66 102 527 218 527 216 154 Hop . | . . . . . . . Pick Up 64 | 8 2 21 5 18 4 6 Fast Attach 22 | 7 . 4 . 5 1 5 Attach 35 | . . 8 . 18 2 7 Detach 5 | . . 3 . 2 . . Swap 47 | . 3 14 1 16 8 5 Drop 40 | . 2 17 3 11 3 4 Fire 47 | 4 8 35 . . . . Melee 145 | . . 21 13 96 5 10 Ram . | . . . . . . . Kick 3 | 1 2 . . . . . Crush . | . . . . . . . Escape Stasis 29 | . . . . . . 29 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 497 | -9/Materials | Lost 4 parts (2n2u) 671 | -9/Materials | Build established: Scavenger-Mutant 1064 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Identified exit to Storage 1079 | -9/Materials | Discovered new exit (range 14) 1153 | -9/Materials | Build established: Scavenger-Gladiator 1454 | -9/Materials | Entered Storage 1886 | -9/Storage | Discovered new exit (range 16) 1922 | -9/Storage | Entered Materials 1922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2015 | -8/Materials | Repaired Aluminum Leg 2036 | -8/Materials | Build established: Gladiator 2043 | -8/Materials | Repaired Aluminum Leg 2387 | -8/Materials | Garrison activated, responded to threat 2589 | -8/Materials | Lost 3 parts (2n1u) 2667 | -8/Materials | Identified exit to Factory 3151 | -8/Materials | Destroyed 7 combat bots 3175 | -8/Materials | Lost 6 parts (1p4n1u) 3351 | -8/Materials | Lost 5 parts (1p2n2u) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3493 | -7/Factory | Identified exit to DSF 3689 | -7/Factory | Entered DSF 3732 | -7/DSF | Additional patrols routed to DSF 3868 | -7/DSF | Core integrity fell below 50% 3878 | -7/DSF | Core integrity fell below 20% 3878 | -7/DSF | Discovered new exit (range 12) 3894 | -7/DSF | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03847_ Gravmag System destroyed. 03851_ L-41 Fighter knocked back. 03855_ Critical hit (Burn: +37). 03855_ Deuterium Engine destroyed. 03859_ Acquired Deuterium Engine. 03864_ Katana follow-up attack on L-41 Fighter. 03865_ Critical hit (Burn: +37). 03867_ Cesium-ion Thruster destroyed. 03867_ Katana destroyed. 03869_ Deuterium Engine destroyed. 03871_ Destroyed Core Shielding. 03871_ L-41 Fighter system corrupted by crushing effect. 03871_ Penetrated by Slug. 03874_ Gravmag System destroyed. 03875_ Acquired Deuterium Engine. 03877_ Penetrated by Slug. 03877_ Great Maul destroyed. 03878_ EXIT=FOUND 03879_ Critical hit (Burn: +37). 03889_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????"#?????????????????????? | | ???????###"##????????????????????? | | ??????#"""""#?###????????????????? | | ???????"""""##!!?????????????????? | | ???????""< ??????????????????? | | ????????" ???????????????????? | | ????????" #????????????????????? | | ????????# #?????????#???????????? | | ???????##@ ###??????? ???????????? | | ???????# l !!#???????? ??????????? | | ???????# !!#???????? ??????????? | | ???????##g ###??????### ?????????? | | ???????# !!#??????#** ?????????? | | ???????# !!#??????#** ????????? | | ???????# !!#???????** ????????? | | ??????### %######?????# ??###### | | ?????##[[ #?!!!#??!### ###===#! | | ?????#"[[%g#"!!!#!!!## %^#= =# | | ?????#"% % = | | ?????##**% = | | ??????#%*% H | | ??????#= #" "!!!## ##! # | | ??????# ## #!!!### "?#! !# | | ??????### ######?##### ######## | | ???????#] #???????!! ]]?????? | | ???????#] #??????#!! ]??????? | | ???????#] #??????#!! ]??????? | | ???????## ###??????### ###????? | | ???????#] ]]#??????# !!#????? | | ???????#] ]]#??????# !!#????? | | ???????## ########## !!###### | | ??????### ###||# ### #?#===# | | ????###"" ##||# ### ### [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 56 Melee Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 12% | -8/Materials Aluminum Leg | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonGrapheneTreads Manual? 0 Play Time 00:54:16 Cumulative 6.4 hours Start 2026.08.02 @ 05:47:00 End 2026.08.02 @ 09:03:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ce240f-3150-474d-92dc-f50aad3a32eb