Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 22:16:56 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (109) 545 Value Destroyed (3731) 3731 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 10580 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 102 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Force Field Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Makeshift Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Advanced Heat Sink Matter Compressor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Improved Light Armor Plating Force Field Guided EMP Blaster Improved Remote Datajack Great Maul [Rating: 76] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Layered Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . 2 . 2 . . . 4 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . . 1 . . . 1 . . . . 2 . . . Weapon 4 | . . 2 . . . . . 2 . . . . . . . . Parts Attached 99 | 7 4 4 7 11 13 1 . 26 2 4 . 1 18 . 1 . Power 14 | 1 1 1 1 2 2 . . 3 . . . 1 2 . . . Engine 11 | 1 1 1 1 1 2 . . 1 . . . 1 2 . . . Core 3 | . . . . 1 . . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 2 2 3 4 . . 10 . . . . 5 . . . Treads 4 | . . . . . 3 . . 1 . . . . . . . . Leg 24 | 2 2 2 2 3 1 . . 7 . . . . 5 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 20 | 2 1 . . 2 1 . . 6 . . . . 7 . 1 . Device 6 | 1 . . . . 1 . . 2 . . . . 2 . . . Storage 3 | 1 1 . . . . . . . . . . . 1 . . . Processor 8 | . . . . 1 . . . 3 . . . . 3 . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 1 4 4 6 1 . 7 2 4 . . 4 . . . Energy Gun 7 | 1 . . . . 1 1 . 1 . 3 . . . . . . Energy Cannon 7 | . . . . 3 . . . . 1 . . . 3 . . . Ballistic Gun 9 | 1 . . 3 . 3 . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . Launcher 4 | . . . . . 1 . . 2 . 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . . . . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 4 . . 3 . . . . 1 . . . Parts Lost 81 | . 3 5 9 3 10 . . 23 . 1 . 4 21 2 . . Power 12 | . 1 1 2 1 1 . . 3 . . . 1 2 . . . Propulsion 23 | . 2 1 3 . 3 . . 6 . . . . 8 . . . Utility 15 | . . . 1 . 1 . . 4 . . . . 7 2 . . Weapon 31 | . . 3 3 2 5 . . 10 . 1 . 3 4 . . . Highest Loss Streak 10 | . 2 4 6 1 8 . . 10 . 1 . 2 9 2 . . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Backups 10 | . 3 6 5 4 8 9 11 11 10 11 13 13 11 2 3 3 Power 1 | . . . . . . 1 1 1 2 2 2 1 . . . . Propulsion 2 | . 1 2 1 . . 1 1 2 3 3 3 3 3 . . . Utility 3 | . 1 2 3 2 1 1 3 4 4 4 6 7 4 1 1 1 Weapon 2 | . . . . . 5 6 6 2 1 1 2 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . . . . . 1 . 1 . 4 . . 3 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 3 . . . Utility 3 | . . . . . . . . . . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 79 77 63 90 90 100 72 72 97 100 94 71 12 2 5 Engine 4 | . 13 10 10 1 8 9 9 4 . . . . 3 . . . Core 2 | . . . . 4 . . . . 6 6 6 4 . . . . Treads 5 | . . . . . 12 27 27 6 . . . . . . . . Leg 18 | . 27 22 21 19 12 . . 13 26 26 26 26 20 . . . Device 5 | . 14 11 10 . 1 . . 3 6 6 6 6 8 . . . Storage 7 | . 14 11 10 4 9 9 9 6 6 6 6 6 4 . . . Processor 6 | . . . . 3 9 9 9 12 6 6 6 6 12 12 2 5 Protection 4 | . . . . 3 2 . 9 1 6 6 6 6 3 . . . Energy Gun 10 | . 14 9 . . 4 9 9 6 . 17 20 16 2 . . . Energy Cannon 4 | . . . . 11 12 . . . 2 6 6 6 4 . . . Ballistic Gun 7 | . 14 7 8 5 13 27 27 6 . . . . . . . . Launcher 2 | . . . . . . . . 1 . 5 6 4 . . . . Impact Weapon 3 | . . 8 10 . . . . 2 6 6 6 6 4 . . . Peak Build Rating 76 | 7 7 11 15 24 30 25 27 52 56 74 75 75 76 15 6 6 Average Rating 42 | 5 6 9 11 14 22 23 26 41 50 72 74 69 56 10 4 6 On Entrance 26 | . 7 7 8 4 22 23 25 27 46 56 74 75 56 15 1 6 Avg Prop Armor Cover (%) 12 | . . . 17 13 7 . . 5 . . . . . . . . Naked Turns 37 | . . . . . . . . . . . . . . 15 22 . Heaviest Build 78 | 12 29 31 33 42 46 43 43 48 56 75 74 74 78 . . . Greatest Support 80 | 20 20 23 23 41 60 60 60 80 64 64 64 64 64 3 3 3 Greatest Overweight (x) 13 | . 1 1 2 1 2 . . 13 . 1 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 11 15 14 9 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 2 7 7 6 5 11 11 15 15 12 13 15 15 15 3 3 3 Average Carried 10 | . 3 6 5 4 8 10 12 12 11 12 14 14 11 2 3 3 Final Capacity 15 | 8 15 15 5 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 6 5 5 5 11 10 15 11 11 13 15 14 2 3 3 3 Class Distribution -------------------- 29% | Executioner 27% | Mutant 20% | Scavenger-Gunner 6% | Gunner 5% | Skirmisher 4% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Executioner | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 2403 | 297 95 58 46 196 459 102 . 203 113 414 259 25 136 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4824 | 136 407 86 105 343 1424 111 . 1233 . 257 . 251 471 . . . Parts 222 | 8 22 4 8 16 80 6 . 45 . 8 . 15 10 . . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . 3 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 9 . 5 . . . . Prevented 14 | . . . . . . . . . . 4 . 10 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 86 | . 7 4 7 7 20 1 . 24 . 5 . 4 7 . . . Melee 13 | . . . . 6 4 . . 2 . 1 . . . . . . Guns 30 | . 7 3 2 . 8 1 . 7 . . . . 2 . . . Cannons 18 | . . . 5 1 8 . . 1 . . . 1 2 . . . AOE 16 | . . . . . . . . 10 . 3 . 3 . . . . Classes Destroyed 15 | 2 3 2 1 . 3 . . 4 . . . . . . . . Worker 3 | . . . . . 2 . . . . . . . 1 . . . Tunneler 4 | 2 . . . 1 . . . 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . Recycler 9 | 1 1 . . 1 4 1 . . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . Swarmer 27 | . 1 3 6 3 3 . . 7 . 2 . . 2 . . . Grunt 30 | . 6 . 1 3 6 . . 11 . 2 . . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . Sentry 17 | . . 1 . 1 10 1 . 1 . 1 . . 2 . . . Hunter 5 | . . . . . . . . 1 . . . 4 . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . Best Kill Streak 10 | 2 4 3 3 7 4 1 . 10 . 3 . 2 2 . . . Combat Bots Only 9 | . 4 3 3 3 4 1 . 9 . 3 . 2 2 . . . Max Kills in Single Turn 6 | 1 1 1 1 1 1 1 . 6 . 1 . 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . 1 . 1 . . . . Melee 1 | . . . . 1 1 . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 1111 | . 66 52 65 56 162 2 . 258 . 78 . 59 305 4 2 2 Missed 333 | . 14 16 13 12 39 . . 91 . 40 . 19 87 1 1 . Hits 778 | . 52 36 52 44 123 2 . 167 . 38 . 40 218 3 1 2 Melee 24 | . . . 1 . 2 . . 10 . . . . 8 3 . . Projectile 754 | . 52 36 51 44 121 2 . 157 . 38 . 40 210 . 1 2 AOE 4 | . . . 4 . . . . . . . . . . . . . Critical Strikes 32 | . . . . 1 12 . . 6 . 1 . 2 10 . . . Damage Taken 11728 | . 636 414 622 453 1766 30 . 2681 . 501 . 598 3820 125 56 26 Core 2437 | . 147 118 138 164 272 . . 487 . 51 . 54 826 98 56 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 45 | 100 41 . 36 . . . 20 . . . . 30 . . . . Volleys Fired 207 | 9 24 9 31 5 49 2 . 48 . 5 . 5 20 . . . Largest 6 | 2 2 2 3 3 4 4 . 6 . 5 . 5 2 . . . Hottest 316 | 60 60 60 140 204 204 129 . 241 . 316 . 316 140 . . . Shots Fired 482 | 18 48 18 62 11 146 9 . 93 . 22 . 18 37 . . . Gun 360 | 18 48 18 43 2 114 9 . 73 . 12 . 8 15 . . . Cannon 78 | . . . . 9 32 . . 5 . 5 . 5 22 . . . Launcher 25 | . . . . . . . . 15 . 5 . 5 . . . . Special 19 | . . . 19 . . . . . . . . . . . . . Kinetic 217 | 9 24 9 43 2 93 8 . 29 . . . . . . . . Thermal 227 | 9 24 9 19 9 53 1 . 49 . 7 . 10 37 . . . Explosive 4 | . . . . . . . . 4 . . . . . . . . Electromagnetic 34 | . . . . . . . . 11 . 15 . 8 . . . . Robot Hit Streak 11 | 5 7 2 6 6 11 2 . 11 . 3 . 5 9 . . . Robot Miss Streak 8 | 2 2 3 4 1 3 1 . 5 . 8 . 3 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . Shots Hit Robots 344 | 11 29 15 36 20 106 5 . 64 . 10 . 13 35 . . . Core Hits 180 | 4 18 3 17 8 39 2 . 61 . 8 . 8 12 . . . Critical Kills 2 | . . . . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 1 . . 2 . . . . 1 . . . Critical Strikes 20 | . . 1 2 . 5 1 . 7 . . . . 4 . . . Burn 12 | . . . 2 . 4 . . 3 . . . . 3 . . . Destroy 2 | . . . . . 1 1 . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . Smash 5 | . . 1 . . . . . 3 . . . . 1 . . . Melee Attacks 89 | . . 8 . 20 18 . . 11 . 1 1 . 30 . . . Impact 51 | . . 8 . . . . . 11 . 1 1 . 30 . . . Slashing 37 | . . . . 20 17 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 7 . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9713 | 130 352 277 375 565 2239 71 . 3136 . 576 . 517 1475 . . . Guns 3195 | 130 352 91 196 24 1141 71 . 769 . 110 . 122 189 . . . Cannons 1364 | . . . . 82 449 . . 88 . 31 . 158 556 . . . Explosions 2647 | . . . . . . . . 2005 . 405 . 237 . . . . Melee 2301 | . . 186 . 459 644 . . 274 . 30 . . 708 . . . Ramming 27 | . . . . . 5 . . . . . . . 22 . . . Kinetic 1662 | 73 182 67 196 24 884 55 . 181 . . . . . . . . Thermal 3003 | 57 170 24 179 82 706 16 . 676 . 122 . 226 745 . . . Explosive 528 | . . . . . . . . 528 . . . . . . . . Electromagnetic 2192 | . . . . . . . . 1477 . 424 . 291 . . . . Impact 1198 | . . 186 . . . . . 274 . 30 . . 708 . . . Slashing 1103 | . . . . 459 644 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 12 12 . 4 4 4 4 . 2 2 3 3 Average Corruption 5 | . . . . . 8 12 . 3 4 4 4 . 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 99 | . . . . . 39 15 . 3 5 26 3 . 7 . 1 . Message Errors 31 | . . . . . 8 5 . 1 4 10 1 . 2 . . . Matter Fused 20 | . . . . . 7 3 . 1 . 6 1 . 2 . . . Heat Flow Errors 6 | . . . . . 5 1 . . . . . . . . . . Energy Discharges 6 | . . . . . 5 . . . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . . . 3 4 . 1 1 6 . . 1 . . . Data Loss (major) 6 | . . . . . 2 . . . . 4 . . . . . . Misfires 6 | . . . . . 2 2 . . . . . . 2 . . . Alerts 2 | . . . . . 1 . . . . . 1 . . . . . Weapon Failures 5 | . . . . . 5 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 550 | . . 25 . 58 69 . . 200 . 13 . . 185 . . . Projectiles 18 | . . . . . . . . . . . . . 18 . . . Explosions 74 | . . . . . . . . 61 . 13 . . . . . . Melee 458 | . . 25 . 58 69 . . 139 . . . . 167 . . . Knockbacks 8 | . . . . . . . . 2 . . . . 6 . . . Impact 5 | . . . . . . . . . . . . . 5 . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 198 | . . . . . . . . 142 . 33 . 19 4 . . . Shots 9 | . . . . . . . . 5 . 2 . 2 . . . . Rammed 3 | . . . . . 1 . . . . . . . 2 . . . Targets Rammed 10 | . . . . . 1 . . . . . . . 9 . . . Kicked 7 | . . . . . . . . . . . . . 7 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 150 . 404 351 475 212 . 404 . 363 . 340 285 . . . Average Temperature 133 | . 66 . 206 182 108 70 . 198 . 143 . 176 96 . . . Received Heat Transfer 2781 | . 327 90 60 117 846 9 . 483 . 120 . 18 711 . . . Effects 17 | . . . 2 2 2 . . 6 . 1 . 4 . . . . Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . Interference 8 | . . . 1 2 . . . 3 . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . Robots Corrupted 9 | . . 2 . . . . . 4 . 1 . . 2 . . . Combat Hostiles 8 | . . 1 . . . . . 4 . 1 . . 2 . . . Parts Fried 27 | . . 1 . . . . . 18 . 2 . 4 2 . . . Impact Corruptions 12 | . . 2 . . . . . 3 . . . . 7 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 16 | . . . 6 . 6 . . 1 . . . . 3 . . . Heat Transferred 7369 | 125 375 50 1440 148 1665 37 . 1591 . 150 . 398 1390 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Maximum Alert Level 3 | . . . . . . . . 2 . . . . 3 1 1 . Low Security (%) 70 | 100 100 100 100 100 100 100 . 24 . . . . . . 67 100 Level 1 12 | . . . . . . . . 56 . . . . . 100 32 . Level 2 3 | . . . . . . . . 18 . . . . . . . . Level 3 13 | . . . . . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1067 | 10 90 50 150 95 117 30 . 474 . . . . 1067 327 200 83 Initial 963 | . . 14 . 20 21 30 . . . . . . 963 327 200 83 Average 211 | 1 29 7 37 56 79 4 . 266 . . . . 932 312 189 83 Influence Increases 4121 | 15 187 105 281 181 615 25 . 813 . 115 . 190 1594 . . . Destroy 0b10 Robot/C 1760 | . 140 80 220 140 400 20 . 440 . 100 . 80 140 . . . Destroy 0b10 Robot/NC 125 | 15 10 5 5 10 45 5 . 20 . . . . 10 . . . Destroy Leader 388 | . 32 20 30 30 136 . . 80 . . . 20 40 . . . Allied During Kill 11 | . . . 11 . . . . . . . . . . . . . Successful Hack 35 | . 5 . . . 14 . . 16 . . . . . . . . Disable Machine 75 | . . . . . 15 . . 30 . . . . 30 . . . Anti-Garrison Action 350 | . . . . . . . . 150 . . . . 200 . . . Destroy Structure 87 | . . . . 1 5 . . 47 . . . . 34 . . . Advance Influence 900 | . . . . . . . . . . . . . 900 . . . Lose Combat Pursuer 390 | . . . 15 . . . . 30 . 15 . 90 240 . . . Influence Decreases 4038 | 15 151 141 227 184 588 103 . 534 224 170 . 88 759 650 117 87 Entered New Map 1072 | . . 22 . 34 30 48 . . 104 11 . . 39 610 87 87 Time Decay 1986 | 15 131 89 127 120 458 55 . 304 120 149 . 58 310 20 30 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . Lost Part 760 | . 20 30 80 30 100 . . 230 . 10 . 30 210 20 . . Lost Ally 20 | . . . 20 . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 . 2 . . 9 . . . . 3 . . . Investigation 3 | . . . . . 1 . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . Reinforcement 7 | . 2 . . . 1 . . 3 . . . . 1 . . . Assault 3 | . . . 1 . . . . 2 . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 10 | . 2 2 . . 3 . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 195 | . 12 11 16 8 34 1 . 32 . 9 . 18 42 6 1 5 Peak Tracking Total 14 | . 5 4 5 3 5 . . 10 . 5 . 7 14 6 1 . Tactical Retreats 12 | . . . 1 . . . . 2 . 1 . 2 6 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 9 | . . . . . 6 . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 6 | . . . . . 1 . . 3 . . . . 2 . . . Max in Single Turn 3 | . . . . . 1 . . 3 . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 12 | . 1 . . . 4 . . 2 . 1 . . 2 . 2 . Terminals 8 | . 1 . . . 4 . . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 20 | . 4 . . . 8 . . 3 . 1 . . 2 . 2 . Successful 10 | . 2 . . . 3 . . 1 . 1 . . 2 . 1 . Failed 10 | . 2 . . . 5 . . 2 . . . . . . 1 . Catastrophic 2 | . . . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . 1 . . . 1 . . 1 . . . . 1 . 1 . Terminals 15 | . 4 . . . 8 . . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . Terminal Hacks 7 | . 1 . . . 3 . . 1 . 1 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . . 3 . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 3 . . 1 . . . . 1 . 1 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 1 | . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . . . . . . . . . Total Damage 379 | . . . 379 . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Active Infowar (turns) 6456 | 68 454 474 453 . . . . 735 251 1120 1596 514 699 37 39 16 Optics 5007 | . . . . . . . . 735 251 1120 1596 514 699 37 39 16 Sensors 3891 | . . . . . . . . 36 251 1120 1596 445 443 . . . Terrain 556 | . . . . . . . . . . . . . 556 . . . Seismic 1449 | 68 454 474 453 . . . . . . . . . . . . . Decoding 88 | . . . . . . . . . . . . . 88 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . 3 . . . Traps 1 | . . . . . . . . . . . . . 1 . . . Items 1 | . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 9516 | 127 454 474 472 273 1141 386 910 970 251 1120 1596 514 699 52 61 16 Spaces Moved 5359 | 79 250 216 222 137 601 237 565 464 206 573 838 295 426 101 118 31 Core 338 | 10 . . 36 35 . . . 6 . . . . 1 101 118 31 Treads 1211 | . . . . . 298 237 565 111 . . . . . . . . Legs 3810 | 69 250 216 186 102 303 . . 347 206 573 838 295 425 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 50 100 120 160 160 120 120 120 190 120 50 50 50 50 Average Speed 153 | 111 140 190 167 129 142 160 160 146 120 188 190 164 117 50 50 50 Slowest Speed 700 | 120 190 190 260 190 260 160 160 700 120 190 190 190 190 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 36 21 41 15 76 58 53 17 50 66 82 57 19 74 4 10 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 11 | . . . 1 . . . . . 2 4 4 . . . . . Spaces Dug 18 | . . . . . . . . . . . . . 18 . . . Terrain Destroyed 103 | . . . . . . . . 74 . 8 . . 21 . . . Melee 18 | . . . . . . . . . . . . . 18 . . . Projectile 8 | . . . . . . . . 1 . 4 . . 3 . . . AOE 77 | . . . . . . . . 73 . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Total 6090 | 96 306 247 262 191 772 240 572 664 209 599 842 310 530 101 118 31 Wait 242 | . 21 8 . 13 74 . 1 96 . 15 . 10 4 . . . Move 5344 | 78 249 215 221 136 600 236 564 463 205 572 837 294 426 100 117 31 Hop . | . . . . . . . . . . . . . . . . . Pick Up 58 | 2 7 1 2 4 10 . 6 9 1 2 3 . 10 1 . . Fast Attach 52 | 7 . 2 4 7 8 . . 10 2 4 . . 7 . 1 . Attach 51 | . 3 2 3 4 6 1 . 18 . . . 1 13 . . . Detach 13 | . . . 1 . 3 . . 6 . . . . 3 . . . Swap 8 | . 1 1 . 1 2 1 . 2 . . . . . . . . Drop 16 | . 1 1 . 1 1 . 1 1 1 . 1 . 8 . . . Fire 207 | 9 24 9 31 5 49 2 . 48 . 5 . 5 20 . . . Melee 89 | . . 8 . 20 18 . . 11 . 1 1 . 30 . . . Ram 2 | . . . . . . . . . . . . . 2 . . . Kick 7 | . . . . . . . . . . . . . 7 . . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Discovered new exit (range 5) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Weapon x2 943 | -9/Materials | Lost 4 parts (1p1n2w) 1027 | -9/Materials | Discovered new exit (range 16) 1056 | -9/Materials | Entered Mines 1178 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1317 | -9/Mines | Met a Derelict testing a Signal Generator 1423 | -9/Mines | Assembled infested the area 1458 | -9/Mines | Core integrity fell below 50% 1522 | -9/Mines | Discovered new exit (range 9) 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -8/Materials | Lost 6 parts (1p2n1u2w) 1715 | -8/Materials | Discovered new exit (range 9) 1801 | -8/Materials | Entered Storage 1957 | -8/Storage | Build established: Gunner 2318 | -8/Storage | Core integrity fell below 50% 2352 | -8/Storage | System corruption reached 10% 2382 | -8/Storage | Lost 8 parts (1p3n1u3w) 2632 | -8/Storage | Found Prototype Launcher 2663 | -8/Storage | Build established: Scavenger-Gunner 2937 | -8/Storage | Used back door to open Recycling access 2937 | -8/Storage | Discovered new exit (range 4) 2942 | -8/Storage | Entered Recycling 3287 | -8/Recycling | Scanned before Scraplab entrance 3314 | -8/Recycling | Entered Scraplab 3327 | -8/Recycling | Discovered new exit (range 2) 3328 | -8/Recycling | Entered Scraptown 3328 | -8/Scraptown | System corruption cleaned by C-Scrubber 3635 | -8/Scraptown | Visited The Evicted 3645 | -8/Scraptown | Visited Shadow of the Wyrm 3743 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3933 | -8/Scraptown | Visited SPCMW 3949 | -8/Scraptown | Visited Symbiants 4076 | -8/Scraptown | Visited TADAMA 4085 | -8/Scraptown | Visited Supply Room 4168 | -8/Scraptown | Discovered new exit (range 9) 4238 | -8/Scraptown | Entered Factory 4238 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4463 | -6/Factory | Garrison activated, responded to threat 4512 | -6/Factory | Destroyed 9 combat bots 4528 | -6/Factory | Lost 10 parts (1p3n1u5w) 4649 | -6/Factory | Identified Gui. EMP Blaster 4677 | -6/Factory | Destroyed 9 combat bots 4718 | -6/Factory | Lost 4 parts (1p1n2w) 4994 | -6/Factory | Build established: Mutant 5109 | -6/Factory | Identified exit to Lower Caves 5111 | -6/Factory | Core integrity fell below 50% 5141 | -6/Factory | Lost 4 parts (1n2u1w) 5208 | -6/Factory | Entered Lower Caves 5441 | -6/Lower Caves | Discovered new exit (range 16) 5459 | -6/Lower Caves | Entered another Lower Caves area 5511 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5810 | -6/Lower Caves | Build established: Skirmisher 6115 | -6/Lower Caves | Build established: Executioner 6568 | -6/Lower Caves | Discovered new exit (range 4) 6579 | -6/Lower Caves | Entered Zion 6677 | -6/Zion | System corruption cleaned by Quarantine Array 6701 | -6/Zion | Discovered new exit (range 22) 7026 | -6/Zion | Learned 4 Factory zone layouts 7438 | -6/Zion | Learned location of Warlord (-5) 7808 | -6/Zion | Given A8's code to call for help 8175 | -6/Zion | Entered Proximity Caves 8177 | -5/Proximity Caves | Spotter reported a threat 8178 | -5/Proximity Caves | Spotter reported a threat 8252 | -5/Proximity Caves | Spotter reported a threat 8253 | -5/Proximity Caves | Spotted B-75 Beast 8265 | -5/Proximity Caves | Learned Factory terminal intel 8276 | -5/Proximity Caves | Learned 4 Factory zone layouts 8310 | -5/Proximity Caves | Spotter reported a threat 8327 | -5/Proximity Caves | Spotter reported a threat 8479 | -5/Proximity Caves | Spotter reported a threat 8598 | -5/Proximity Caves | Spotter reported a threat 8628 | -5/Proximity Caves | Spotter reported a threat 8687 | -5/Proximity Caves | Discovered new exit (range 2) 8689 | -5/Proximity Caves | Entered Factory 8689 | -5/Factory | Evolved 2 slots: Utility x2 8690 | -5/Factory | Identified exit to Upper Caves 8691 | -5/Factory | Identified exit to Factory 8692 | -5/Factory | Loaded intel: 27 terminal locations 8989 | -5/Factory | Search patrols dispatched 8999 | -5/Factory | Build established: Assassin 9168 | -5/Factory | Lost 6 parts (1p2n1u2w) 9289 | -5/Factory | Search patrols dispatched 9298 | -5/Factory | Lost 9 parts (1p3n4u1w) 9305 | -5/Factory | Core integrity fell below 50% 9386 | -5/Factory | Core integrity fell below 20% 9388 | -5/Factory | Sucked down chute 9388 | -5/Factory | Entered Waste 9395 | -5/Waste | Spotted C-40 Crusher 9405 | -5/Waste | Spotted C-40 Crusher 9407 | -5/Waste | Spotted C-40 Crusher 9416 | -5/Waste | Lost 5 parts (2n2u1w) 9425 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9426 | -5/Waste | Spotted C-40 Crusher 9427 | -5/Waste | Spotted C-40 Crusher 9430 | -5/Waste | Spotted C-40 Crusher 9432 | -5/Waste | Discovered new exit (range 16) 9440 | -5/Waste | Entered Factory 9470 | -5/Factory | Discovered new exit (range 9) 9501 | -5/Factory | Entered Extension 9517 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09401_ Acquired Nova Cannon. 09425_ Adv. Signal Interpreter crushed. 09425_ Adv. Terrain Scan Processor crushed. 09425_ Enh. Optical Array destroyed. 09432_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09462_ Acquired Enh. Optical Array. 09470_ Connecting with Door Terminal... 09470_ Current location identified: Factory >>Open(Door) Sealed Blast Doors opened. 09470_ EXIT=FOUND 09475_ System corrupted: Energy discharge (-21). 09487_ Connecting with Terminal... 09492_ Triggered Tesla Bomb Trap. 09492_ A bubble of electromagnetic force engulfs the area. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????######????????? ??????? | | ?????? #???????? ???????? | | ?????? #??????? u ????????? | | ?????# #?????? #?????????? | | ?????# #????? s#?????????? | | ?????# #???? s #?????????? | | ?????# #### ss##????????? | | ?????# s ?????????? | | ?????# ????????????? | | ?????# ??????????????? | | ?????# ?????????????????? | | ?????# #???????????????????? | | ?????#@ #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# R#???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# ####???????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ###############????? | | ?# | | ?# | | ?# | | ?# | | ?# | | ?# ###################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Power Sword | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadFlyingDetonator Manual? 0 Play Time 00:45:29 Cumulative 181.3 hours Start 2026.08.29 @ 01:35:54 End 2026.08.29 @ 22:16:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd9b494-a433-4db5-bb38-efd68c7583f5