Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 06:47:02 Player: Shippujinlai Result: Destroyed by as-54841 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (286) 286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 731 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 94/100 System Corruption 3% Temperature Cool (30) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Core Shielding > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (5) ---- Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Core Shielding > --- WEAPON ----------- Light Assault Rifle Datajack > --- INVENTORY -------- Datajack [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 15 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 4 | . 4 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 4 | 3 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 76 84 Engine 11 | . 11 13 Leg 16 | . 13 28 Flight 10 | . 13 . Processor 8 | . 7 14 Protection 8 | . 6 14 Energy Gun 8 | . 10 . Energy Cannon 6 | . 4 14 Ballistic Gun 2 | . 3 . Special Melee Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 89 | 7 89 7 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 3 3 2 Average Carried . | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 2 | 2 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 412 | 250 162 . Remotely . | . . . Salvage Created 396 | 42 354 . Parts 20 | 4 16 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | 1 6 . Guns 1 | 1 . . Cannons 6 | . 6 . Classes Destroyed 3 | 1 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 7 | 1 6 . Best Kill Streak 3 | 1 3 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | 2 43 33 Missed 23 | . 12 11 Damage Taken 715 | 16 300 399 Core 252 | 8 102 142 Absorbed by Shields . | . . . Redirected to Shielding 47 | . 18 29 Ignored by Resistances 208 | 5 92 111 Core Remaining (%) 96 | 96 . . Volleys Fired 41 | 2 35 4 Largest 2 | 2 1 1 Hottest 90 | 90 60 60 Shots Fired 43 | 4 35 4 Gun 16 | 4 12 . Cannon 27 | . 23 4 Launcher . | . . . Special . | . . . Kinetic 12 | . 12 . Thermal 29 | 2 23 4 Explosive . | . . . Electromagnetic 2 | 2 . . Robot Hit Streak 10 | 3 10 9 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 3 27 3 Core Hits 17 | 2 13 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 488 | 38 396 54 Guns 122 | 38 84 . Cannons 366 | . 312 54 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 84 | . 84 . Thermal 379 | 13 312 54 Explosive . | . . . Electromagnetic 25 | 25 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 127 | 27 127 30 Average Temperature 27 | 14 29 15 Received Heat Transfer 249 | 12 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 814 | 37 666 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 172 | 20 172 50 Initial 35 | . 11 35 Average 35 | 4 42 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 14 19 Peak Tracking Total 19 | 1 5 19 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 788 | 126 515 147 Spaces Moved 947 | 109 723 115 Core 35 | 35 . . Treads . | . . . Legs 347 | 74 158 115 Wheels . | . . . Hover . | . . . Flight 565 | . 565 . Fastest Speed 37 | 50 37 120 Average Speed 69 | 97 57 120 Slowest Speed 400 | 120 400 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 8 65 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1029 | 122 787 120 Wait 3 | 3 . . Move 939 | 108 716 115 Hop 3 | . 3 . Pick Up 9 | 2 6 1 Fast Attach 12 | 5 7 . Attach 4 | 1 3 . Detach 2 | 1 1 . Swap 5 | . 5 . Drop 11 | . 11 . Fire 41 | 2 35 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 414 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Entered Mines 686 | -10/Mines | Learned Materials garrison access intel 711 | -10/Mines | Discovered new exit (range 14) 758 | -10/Mines | Assembled infested the area 772 | -10/Mines | Core integrity fell below 50% 778 | -10/Mines | Core integrity fell below 20% 789 | -10/Mines | Destroyed by as-54841 with Assembled Rifle Last Messages --------------- walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. D-53 Grenadier destroyed. Targeting Computer destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. as-93598 destroyed. as-41665 destroyed. The unstable cave ceiling collapses. Knocked back. as-76209 destroyed. as-09551 destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. as-95361 destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????## ##????# ##????????????????????????? | | ?????### #??????# ##?????????????????????????? | | ????## ##???????##??????????????????????????? | | ##### ##????????????????????????????????????? | | ##?????????????????????????????????????? | | ###### ##??????????????????????????????????????? | | #????#####???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ##??????????????????#???????????????????????? | | ## ##????????????????? ???????????????????????? | | ## #????????????????? ???????????????????????? | | # ##???????????????? ???????????????????????? | | ##??????????????? ???????????????????????? | | #??????????????? ???????????????????????? | | #??????????????# #??????????????????????? | | ##??????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | ##???????????????# #??????????????????????? | | ##????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | ##?????????????????# #??????????????????????? | | ####??????????????????# #??????????????????????? | | ##?????????????????????#@#??????????????????????? | | #????????????????????### ###????????????????????? | | #???????????????????## a ###???????????????????? | | ##????????????????### ##??????????????????? | | #######??????????# #??????????????????? | | ##?????????# # ?? ##????????????? | | # #????###### % % ###??????????? | | ## #?#### = % % ?????????? | | ## ##?# d! % a % ###??????????? | | # ##??# % ] a ## #????????????? | | ##???# ### # a ###?? #???????????? | | #????# ## ## ##????? ????????????? | | # < ###### #####?### #???????????????????? | | ## / #???????####### ??????????????????? | | ?# %! #?????????????? ?????????????????? | | ?# ########?????????????? "????????????????? | | ?# #?????????????????????? ???????????????? | | ?# ##?????????????????????? ??????????????? | | ?# #????????????????????????? ?????????????? | | # #?????????????????????????? #?????????????? | | ##??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Challenges ------------ None Game ------ Seed NeutronPointyBrace Manual? 0 Play Time 00:24:18 Cumulative 0.3 hours Start 2024.04.04 @ 06:23:32 End 2024.04.04 @ 06:47:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 338ae125-932e-4fb4-9ee9-168bc9296073