Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 20:13:52 Player: Cassie Rose Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (988) 988 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2153 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Seismic Analyzer Improved Targeting Computer > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Weight Redist. System Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Analyzer Device Sensor Array Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 8 10 15 Power 7 | 2 2 3 Engine 7 | 2 2 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 3 | 1 1 1 Storage . | . . . Processor 4 | 1 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 6 | . . 6 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 13 | . 1 12 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 9 | . 1 9 Average Slot Usage (%) 97 | . 99 95 Engine 12 | . 14 10 Wheel 25 | . 27 21 Device 15 | . 12 20 Processor 17 | . 15 22 Energy Gun 5 | . . 13 Ballistic Gun 20 | . 28 6 Naked Turns . | . . . Heaviest Build 13 | 10 10 13 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 3 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 4 2 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Skirmisher 11% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 905 | 310 393 202 Remotely . | . . . Salvage Created 1550 | 111 594 845 Parts 78 | 4 33 41 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 12 16 Guns 27 | . 12 15 Classes Destroyed 9 | 2 4 3 Worker 2 | . 1 1 Tunneler 1 | 1 . . Hauler 2 | . 1 1 Recycler 3 | 1 1 1 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 22 | . 9 13 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 2 4 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1471 | . 492 979 Core 482 | . 80 402 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 132 | 5 65 62 Largest 2 | 2 2 2 Hottest 121 | 40 40 121 Shots Fired 250 | 10 130 110 Gun 250 | 10 130 110 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 166 | 10 130 26 Thermal 84 | . . 84 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 5 16 18 Robot Miss Streak 8 | 2 8 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 164 | 6 78 80 Core Hits 69 | 3 32 34 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2140 | 88 930 1122 Guns 2103 | 88 923 1092 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 37 | . 7 30 Kinetic 1204 | 88 923 193 Thermal 899 | . . 899 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 3 11 Shots . | . . . Rammed 14 | . 1 13 Targets Rammed 14 | . 1 13 Kicked . | . . . Crushed . | . . . Highest Temperature 397 | . 6 397 Average Temperature 151 | . 3 163 Received Heat Transfer 606 | . 228 378 Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . . 6 Heat Transferred 2052 | . . 2052 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 366 | 10 263 366 Initial 48 | . 6 48 Average 153 | 7 148 190 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 79 48 Level 1 29 | . 20 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | . 32 30 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 5 6 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 13 10 Successful 14 | . 9 5 Failed 9 | . 4 5 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 17 | . 7 10 Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Branch Access Points 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 2 3 Terminals 4 | . 2 2 Assimilate 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 95 | . 95 . Retrieved Matter 95 | . 95 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1714 | 116 999 599 Spaces Moved 1126 | 59 729 338 Core 17 | 11 . 6 Treads . | . . . Legs . | . . . Wheels 1109 | 48 729 332 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 50 Average Speed 95 | 94 94 97 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 95 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1526 | 109 917 500 Wait 178 | 29 94 55 Move 1124 | 58 728 338 Hop . | . . . Pick Up 27 | 8 8 11 Fast Attach 2 | . 2 . Attach 17 | 7 1 9 Detach 1 | . 1 . Swap 14 | 1 7 6 Drop 17 | 1 10 6 Fire 132 | 5 65 62 Melee . | . . . Ram 14 | . 1 13 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 13) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Identified exit to Mines 1417 | -9/Materials | Identified exit to Materials 1689 | -9/Materials | Core integrity fell below 50% 1705 | -9/Materials | Core integrity fell below 20% 1715 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01704_ Nuclear Reactor explodes. 01704_ U-05 Engineer builds a Wall. 01704_ Acquired Ion Engine. 01705_ The unstable cave ceiling collapses. 01706_ Acquired Sml. Laser. 01706_ K-01 Serf collects debris. 01708_ U-05 Engineer builds a Wall. 01709_ Ion Engine destroyed. 01709_ Sml. Laser destroyed. 01709_ Slammed into Y-45 Defender. 01709_ Destabilizing: System corrupted (+1). 01710_ Slammed into Y-45 Defender. 01710_ U-05 Engineer builds a Wall. 01712_ K-01 Serf cleans the Terminal. 01712_ Slammed into Y-45 Defender. 01713_ The unstable cave ceiling collapses. 01713_ K-01 Serf collects debris. 01714_ U-05 Engineer builds a Wall. 01714_ Slammed into Y-45 Defender. 01714_ Destabilizing: System corrupted (+2). 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"T" #?????#?????????????????? | | ##?##########???# """ ##???#??????????????????? | | #? ? ?? ? ? ### #?#?##??????????????????? | | ## ?"? ??" #?##########??????? ???????????????? | | #? ? """?""??#???? ? ?????????????????????? | | #? ? ""? "?? ??????""????????? ?????????????????? | | #?? ?? ????#?##?"?" ????"????????????????????? | | #?###?#?+?##?##??## ??"???"?""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Power Shielding | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed HypercooledGhostClaws Manual? 0 Play Time 00:27:45 Cumulative 93.9 hours Start 2020.12.25 @ 19:43:50 End 2020.12.25 @ 20:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 22583fec-5ec3-46cb-96da-395ac862831c