Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:58:48 Player: Mountinlodge Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1807) 1807 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5257 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 96/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Trap Scanner Advanced Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Matter Compressor (0) Advanced Weight Redist. System Force Booster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Reaction Control System Phase Shifter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Improved Airjet Armor Integrity Analyzer Thermal Shield Improved Hardlight Generator [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 5 | . . 1 1 2 1 Weapon 1 | . . 1 . . . Parts Attached 109 | 6 5 9 31 14 44 Power 14 | 1 1 2 4 2 4 Engine 11 | 1 1 2 4 2 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 24 | 2 . 2 6 4 10 Treads 5 | 2 . . . . 3 Leg 8 | . . . 4 4 . Wheel 4 | . . 2 2 . . Hover 7 | . . . . . 7 Flight . | . . . . . . Utility 49 | 1 1 4 14 8 21 Device 25 | . . 2 9 4 10 Storage 4 | 1 1 . . . 2 Processor 8 | . . 1 2 . 5 Hackware 3 | . . . . 1 2 Protection 9 | . . 1 3 3 2 Artifact . | . . . . . . Weapon 22 | 2 3 1 7 . 9 Energy Gun 3 | . . . 3 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | 2 1 . . . 8 Ballistic Cannon 6 | . 2 1 3 . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 29 | . . . . 13 16 Power 6 | . . . . 2 4 Propulsion 7 | . . . . 3 4 Utility 12 | . . . . 5 7 Weapon 4 | . . . . 3 1 Highest Loss Streak 6 | . . . . 6 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 100 99 86 75 Engine 7 | . 14 11 9 6 3 Treads 9 | . 28 19 . . 4 Leg 3 | . . . 3 19 . Wheel 5 | . . 2 23 . . Hover 2 | . . . . . 8 Device 16 | . . 22 18 21 16 Storage 3 | . 21 . . . 1 Processor 9 | . . 11 11 7 11 Hackware 3 | . . . . 7 7 Protection 3 | . . . 6 6 3 Energy Gun 1 | . . . 5 4 . Ballistic Gun 6 | . 9 . . . 15 Ballistic Cannon 14 | . 18 33 21 9 . Naked Turns . | . . . . . . Heaviest Build 36 | 11 22 22 35 36 34 Greatest Support 60 | 40 40 40 39 60 60 Greatest Overweight (x) 2 | . . 1 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 10 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 10 | 4 8 7 5 5 10 Average Carried 5 | 2 6 5 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 4 8 5 5 4 4 Class Distribution -------------------- 41% | Skirmisher 25% | Mutant 15% | Scavenger-Scout 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2363 | 239 266 226 813 192 627 Remotely 282 | . . . 90 192 . Salvage Created 1947 | . 264 270 543 130 740 Parts 123 | . 19 19 38 10 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 37 | . 7 6 12 3 9 Melee 1 | . . . . . 1 Guns 12 | . 2 . 1 1 8 Cannons 23 | . 5 6 11 1 . AOE 1 | . . . . 1 . Classes Destroyed 12 | . 4 1 4 . 3 Worker 4 | . . . 1 . 3 Builder 2 | . . . 2 . . Recycler 5 | . 1 . 2 . 2 Operator 2 | . . . 1 1 . Watcher 8 | . 2 2 3 . 1 Swarmer 8 | . 3 . 2 . 3 Saboteur 1 | . . . . . 1 Grunt 16 | . 4 2 7 2 1 Brawler 1 | . . . 1 . . Sentry 8 | . . 4 2 1 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 3 4 6 2 4 Combat Bots Only 4 | . 3 3 4 2 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 523 | . 23 10 59 179 252 Missed 183 | . 9 5 18 65 86 Damage Taken 4853 | . 135 73 579 1749 2317 Core 1221 | . 27 . 77 254 863 Absorbed by Shields . | . . . . . . Ignored by Resistances 120 | . . . . 72 48 Regen/Repaired (Parts) 52 | . . . 32 . 20 Core Remaining (%) 87 | 100 89 100 86 63 . Volleys Fired 136 | . 21 13 45 9 48 Largest 3 | . 2 3 3 3 3 Hottest 152 | . 78 117 152 152 83 Shots Fired 363 | . 42 39 135 24 123 Gun 152 | . 10 . 15 9 118 Cannon 206 | . 32 39 120 15 . Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 334 | . 42 39 120 15 118 Thermal 24 | . . . 15 9 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 2 8 4 9 Robot Miss Streak 7 | . 3 5 7 4 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 186 | . 21 14 70 15 66 Core Hits 109 | . 12 8 40 17 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3946 | . 389 293 1549 379 1336 Guns 1537 | . 72 . 98 77 1290 Cannons 2306 | . 317 293 1439 257 . Explosions 36 | . . . . 36 . Melee . | . . . . . . Ramming 67 | . . . 12 9 46 Kinetic 3668 | . 389 293 1439 257 1290 Thermal 175 | . . . 98 77 . Explosive . | . . . . . . Electromagnetic 36 | . . . . 36 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . 1 1 1 Average Corruption 1 | . 1 . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Heat Flow Errors 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 24 13 . . Projectiles 37 | . . 24 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . 2 1 18 4 1 Impact 1 | . . . . . 1 Kinetic 24 | . 2 1 17 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 87 | . . . 5 63 19 Shots 2 | . . . . 2 . Rammed 11 | . . . 2 . 9 Targets Rammed 14 | . . . 2 3 9 Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 485 | . 209 . 377 485 124 Average Temperature 92 | . 61 . 133 172 31 Received Heat Transfer 1539 | . 48 18 261 1020 192 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 314 | . . . 185 129 . Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 361 | . 176 254 325 361 152 Initial 112 | . . 29 22 112 24 Average 132 | . 89 131 202 247 75 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 78 | 100 100 77 51 38 100 Level 1 21 | . . 22 48 61 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 2 3 4 Investigation . | . . . . . . Extermination 3 | . . . . 1 2 Reinforcement 5 | . 1 . 2 . 2 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 9 8 20 13 33 Peak Tracking Total 12 | . 3 4 5 9 12 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 2 | . 1 . . 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 3 1 4 2 5 Terminals 9 | . 3 . 3 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 47 | . 11 6 10 6 14 Successful 34 | . 7 6 7 4 10 Failed 13 | . 4 . 3 2 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 32 | . 11 . 8 5 8 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 3 | . . . . 1 2 Scanalyzers 8 | . . 6 . . 2 Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 . 5 4 5 Record 3 | . . . 3 . . Prototype ID Bank 2 | . 1 . . . 1 Open DSF 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 4 | . 1 . 1 1 1 Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 3 | . 1 . . 1 1 Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 8 | . . 6 . . 2 Insert Component 4 | . . 3 . . 1 Analyze 4 | . . 3 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 13 | . 3 1 3 2 4 Full Trace Events 2 | . 2 . . . . Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 44 | . . . 32 . 12 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . . 1 Part Schematics Acquired 4 | . . 3 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 3 | . . . . . 3 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 parse_system 2 | . . . . . 2 no_distress 1 | . . . . . 1 Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3334 | 127 473 622 683 420 1009 Spaces Moved 2529 | 73 237 365 452 296 1106 Core 124 | 4 . . . 12 108 Treads 754 | 69 237 307 . . 141 Legs 363 | . . . 79 284 . Wheels 431 | . . 58 373 . . Hover 857 | . . . . . 857 Flight . | . . . . . . Fastest Speed 42 | 50 160 90 90 50 42 Average Speed 99 | 153 160 148 90 115 66 Slowest Speed 260 | 160 160 160 260 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 31 26 35 6 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . 1 5 7 3 . Melee . | . . . . . . Projectile 13 | . 1 5 7 . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3089 | 88 292 418 623 356 1312 Wait 127 | . 6 14 53 20 34 Move 2524 | 72 236 364 451 295 1106 Hop . | . . . . . . Pick Up 86 | 10 13 6 17 7 33 Fast Attach 24 | . 2 1 7 . 14 Attach 45 | 6 . 5 5 7 22 Detach 8 | . . 2 2 1 3 Swap 40 | . 3 3 19 7 8 Drop 72 | . 11 10 22 7 22 Fire 136 | . 21 13 45 9 48 Melee . | . . . . . . Ram 10 | . . . 2 . 8 Kick 3 | . . . . 3 . Crush 1 | . . . . . 1 Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Build established: Mutant 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 889 | -9/Materials | Discovered new exit (range 15) 913 | -9/Materials | Build established: Skirmisher 924 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -8/Materials | Repaired Arm. Wheel 1832 | -8/Materials | Discovered new exit (range 16) 1904 | -8/Materials | Identified exit to Factory 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 2035 | -7/Factory | Garrison activated, responded to threat 2249 | -7/Factory | Lost 6 parts (1p1n1u3w) 2321 | -7/Factory | Discovered new exit (range 11) 2326 | -7/Factory | Identified exit to Factory 2326 | -7/Factory | Entered another Factory area 2326 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2351 | -6/Factory | Lost 6 parts (1p2n3u) 2958 | -6/Factory | Build established: Scavenger-Scout 2967 | -6/Factory | Repaired Reaction Control System 2999 | -6/Factory | Spotted B-75 Beast 3188 | -6/Factory | Lost 4 parts (1p3u) 3201 | -6/Factory | Cargo convoy interrupted 3227 | -6/Factory | Core integrity fell below 50% 3251 | -6/Factory | Lost 6 parts (2p2n1u1w) 3284 | -6/Factory | Core integrity fell below 20% 3316 | -6/Factory | Lost 5 parts (1p2n2u) 3335 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03282_ Slug penetrates X-72 Disruptor. 03282_ Penetrated by Slug. 03283_ Acquired 6 matter. 03284_ Matter Pump disabled. 03285_ Imp. Hacking Suite destroyed. 03285_ Slug penetrates Wall. 03287_ M-28 Smith repairs Imp. Cooling System. 03288_ Penetrated by Slug. 03292_ Acquired Adv. Terrain Scan Processor. 03302_ Triggered Blade Trap. 03302_ Massive razor-sharp blades shoot up from within the floor. 03302_ Imp. Signal Interpreter severed. 03302_ Armor Integrity Analyzer severed. 03302_ Enh. Optical Array severed. 03313_ Acquired Imp. Trap Scanner. 03330_ Slug penetrates Nuclear Reactor. 03334_ Slammed into H-66 Slayer. 03335_ Destabilizing: System corrupted (+1). 03335_ Penetrated by Slug. 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""" #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 290 Matter Stores 381 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 225 Resistance: TH 20 Phase Shifting 5 Evasion (%) 67 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Please Form A Line Challenges ------------ None Game ------ Seed GaussComponentThruster Manual? 0 Play Time 02:25:25 Cumulative 10.7 hours Start 2024.04.16 @ 12:19:46 End 2024.04.16 @ 14:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ecae23-53f6-486d-a421-9f765815f93c