Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 19:01:58 Player: Rockstar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3038) 3038 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 9464 Bonus ------- Follower Combat Kills 276 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 46/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Plasma Cannon Heavy Plasma Cannon Makeshift Shrapnel Gun Improved Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Treads Armored Medium Treads Improved Sensor Array Light Armor Plating Light Armor Plating Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Makeshift Shrapnel Gun Long-range Missile Launcher Improved Plasma Cutter Heavy Flail [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Hover Unit Makeshift Hover Unit Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 6 | . . . 2 . 1 . 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 93 | 6 3 1 27 1 9 2 10 . 2 . 2 10 20 Power 15 | 1 . . 5 . 2 . 1 . . . . 2 4 Engine 7 | 1 . . 4 . . . 1 . . . . . 1 Core 8 | . . . 1 . 2 . . . . . . 2 3 Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . . 6 . 2 1 1 . . . 1 4 6 Treads 13 | . . . 6 . 2 1 1 . . . . 1 2 Leg 9 | 2 . . . . . . . . . . . 3 4 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 3 . 5 1 5 . 6 . . . 1 2 6 Device 10 | . 1 . 3 1 2 . . . . . . . 3 Storage 4 | 1 1 . . . 1 . 1 . . . . . . Processor 9 | . 1 . 2 . 1 . 3 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . . . 1 . 2 . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . 1 11 . . 1 2 . 2 . . 2 4 Energy Gun 4 | . . 1 2 . . 1 . . . . . . . Energy Cannon 12 | . . . 5 . . . 2 . 1 . . 1 3 Ballistic Gun 5 | 2 . . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . . Parts Lost 44 | . . 3 4 . 1 . 1 1 2 . 3 . 29 Power 8 | . . . 1 . . . 1 . . . . . 6 Propulsion 15 | . . 1 1 . . . . 1 1 . 2 . 9 Utility 13 | . . . 1 . 1 . . . 1 . 1 . 9 Weapon 8 | . . 2 1 . . . . . . . . . 5 Highest Loss Streak 15 | . . 3 2 . 1 . 1 1 1 . 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 1 5 9 8 9 9 18 21 14 13 14 12 14 13 Power 2 | . 2 3 2 2 1 4 3 3 3 3 3 2 1 Propulsion 1 | . . . . 2 2 5 3 1 . . . . 1 Utility 4 | . 1 3 3 3 3 6 9 5 5 5 3 3 2 Weapon 4 | . 1 2 2 2 2 2 4 5 5 6 6 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 1 . 2 . . 2 13 . 1 . . 1 5 Power 4 | . . . . . . 2 2 . . . . . . Propulsion 4 | . . . . . . . 4 . . . . . . Utility 7 | . . . 1 . . . 5 . . . . . 1 Weapon 9 | . 1 . 1 . . . 2 . 1 . . 1 3 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 87 92 100 99 100 99 100 100 92 88 91 94 Engine 5 | . 14 14 9 11 4 . 1 7 7 7 7 5 . Core 3 | . . . 1 . 4 9 5 . . . . 5 9 Treads 19 | . . . 13 22 26 27 29 30 30 30 18 10 2 Leg 4 | . 28 22 3 . . . . . . . . 8 19 Device 14 | . 4 . 17 22 19 18 15 15 15 15 15 13 13 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 5 Processor 14 | . 8 14 14 11 12 18 15 15 15 15 15 16 15 Protection 4 | . . . . . 3 . 6 7 7 . 7 6 6 Energy Gun 1 | . . 6 3 . . 5 2 . . . . . . Energy Cannon 12 | . . . 7 22 18 12 12 15 14 15 15 12 10 Ballistic Gun 2 | . 28 16 9 . . . . . . . . . . Peak Build Rating 83 | 6 7 8 16 24 30 34 44 42 41 38 42 72 83 Average Rating 37 | 4 6 6 11 23 27 31 39 40 40 38 37 56 75 On Entrance 28 | . 6 7 6 16 24 30 34 42 40 38 38 42 72 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 13 18 18 28 28 98 98 110 50 50 47 50 65 73 Greatest Support 90 | 20 20 20 40 40 60 60 80 80 80 80 80 72 90 Greatest Overweight (x) 5 | 4 . 1 5 . 1 1 4 . . . 1 2 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 15 15 15 15 15 15 Average Capacity 15 | 7 8 10 10 10 13 25 23 15 15 15 15 15 14 Most Carried 25 | 2 9 10 10 10 13 25 25 15 14 14 15 15 15 Average Carried 13 | 1 5 9 8 9 9 18 21 14 13 14 12 14 13 Final Capacity 25 | 8 10 10 10 10 25 25 15 15 15 15 15 15 5 Final Carried 25 | 2 9 10 9 10 13 25 15 14 14 14 15 15 5 Class Distribution -------------------- 49% | Scavenger-Mutant 38% | Mutant 7% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 1579 | 254 70 29 329 . 110 30 160 32 23 . 97 139 306 Remotely . | . . . . . . . . . . . . . . Salvage Created 3664 | . 70 53 605 . 321 520 489 149 38 . 218 360 841 Parts 190 | . 10 3 44 . 13 40 19 7 . . 6 14 34 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 7 . . 6 . . Prevented 3 | . . . . . . . . . 2 . 1 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 76 | . 5 1 17 . 3 13 5 6 1 . 4 5 16 Guns 19 | . 5 1 8 . . 5 . . . . . . . Cannons 46 | . . . 8 . 1 8 5 6 1 . 3 . 14 AOE 3 | . . . . . . . . . . . . 3 . Classes Destroyed 13 | . 1 1 3 . 2 1 2 . . . . 2 1 Worker 2 | . . . . . 1 . . . . . . . 1 Builder 3 | . . . . . . . 1 . . . . 2 . Hauler 2 | . . . 1 . 1 . . . . . . . . Recycler 6 | . . . 1 . 1 . 3 . . . . 1 . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 32 | . 5 . 10 . . 4 . 6 . . . . 7 Grunt 13 | . . 1 2 . . 3 . . 1 . 2 2 2 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . . 5 . 3 5 2 . . . . . 2 Specialist 6 | . . . . . . . . . . . . 2 4 Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 3 | . . . . . . . 3 . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 1 6 . 2 4 3 3 1 . 2 7 6 Combat Bots Only 5 | . 4 1 4 . 1 4 1 3 1 . 2 5 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 2 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 813 | . 19 36 92 . 32 71 55 33 6 . 39 20 410 Missed 238 | . 5 11 33 . 9 23 25 7 2 . 16 6 101 Hits 575 | . 14 25 59 . 23 48 30 26 4 . 23 14 309 Melee 6 | . . . . . . . . . . . . . 6 Projectile 569 | . 14 25 59 . 23 48 30 26 4 . 23 14 303 AOE 8 | . . 8 . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 2 . . . . 1 . Part Disruptions 6 | . . . . . . . 1 . . . . 2 3 Damage Taken 8622 | . 102 558 586 . 331 665 329 387 59 . 427 337 4841 Core 1614 | . 32 129 203 . . 97 64 30 15 . 43 . 1001 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . 100 . . Regen/Repaired (Parts) 10 | . . . 10 . . . . . . . . . . Core Remaining (%) 74 | 100 . 35 . 49 . 82 . . . . 78 100 . Volleys Fired 201 | . 11 8 44 5 17 25 19 10 3 . 9 14 36 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 2 2 3 Hottest 223 | . 40 40 136 136 136 136 160 160 160 . 160 170 223 Shots Fired 387 | . 22 14 80 10 34 50 36 20 6 . 18 29 68 Gun 106 | . 22 14 50 . . 15 5 . . . . . . Cannon 270 | . . . 28 10 34 35 31 20 6 . 18 21 67 Launcher 9 | . . . . . . . . . . . . 8 1 Special 2 | . . . 2 . . . . . . . . . . Kinetic 77 | . 22 12 43 . . . . . . . . . . Thermal 301 | . . 2 37 10 34 50 36 20 6 . 18 21 67 Explosive 9 | . . . . . . . . . . . . 8 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | . 7 5 17 . 9 11 17 7 3 . 8 10 14 Robot Miss Streak 7 | . 4 2 7 . 2 4 1 2 1 . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 239 | . 13 9 46 . 23 28 29 9 3 . 13 20 46 Core Hits 115 | . 6 4 21 . 9 16 13 6 1 . 5 11 23 Critical Kills 6 | . . . 1 . 1 . . . . . 1 2 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . 1 . . . . . 1 2 1 Meltdown 6 | . . . 1 . 1 . . . . . 1 2 1 Melee Attacks 6 | . . . . . . . . . 3 . . . 3 Impact 3 | . . . . . . . . . . . . . 3 Slashing 3 | . . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6050 | . 138 92 638 . 555 625 826 255 77 . 335 968 1541 Guns 810 | . 138 92 269 . . 215 96 . . . . . . Cannons 4702 | . . . 367 . 555 410 709 255 77 . 335 465 1529 Explosions 479 | . . . . . . . . . . . . 479 . Melee . | . . . . . . . . . . . . . . Ramming 59 | . . . 2 . . . 21 . . . . 24 12 Kinetic 424 | . 138 71 215 . . . . . . . . . . Thermal 5088 | . . 21 421 . 555 625 805 255 77 . 335 465 1529 Explosive 479 | . . . . . . . . . . . . 479 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 . . 3 3 3 3 3 6 23 Average Corruption 3 | . . . 2 2 . . 2 3 3 3 3 5 15 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . 4 6 . . 11 8 10 1 15 5 12 Message Errors 19 | . . . 2 3 . . 1 3 3 . 1 1 5 Matter Fused 18 | . . . 1 . . . 4 2 2 . 7 1 1 Heat Flow Errors 4 | . . . . . . . 1 . 1 . 1 1 . Energy Discharges 9 | . . . . 2 . . 1 3 . . 1 1 1 Data Loss (minor) 10 | . . . 1 . . . 3 . 4 . 2 . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 2 | . . . . . . . . . . . . 1 1 Alerts 4 | . . . . 1 . . . . . 1 2 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 105 | . . . . . . . 49 . . . . 13 43 Projectiles 95 | . . . . . . . 49 . . . . 3 43 Explosions 10 | . . . . . . . . . . . . 10 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . Rammed 6 | . . . . . . . 5 . . . . . 1 Targets Rammed 9 | . 1 . 1 . . . 5 . . . . 1 1 Kicked 3 | . 1 . 1 . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 333 | . . 30 16 9 45 8 168 90 68 . 199 180 333 Average Temperature 43 | . . 15 4 4 13 4 44 40 25 . 42 54 86 Received Heat Transfer 1674 | . . 126 60 . 126 144 24 . 36 . . 45 1113 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . 2 . . . . . 1 2 2 Combat Hostiles 8 | . . . 1 . 2 . . . . . 1 2 2 Parts Melted 41 | . . . 4 . 4 1 6 4 . . 4 4 14 Heat Transferred 8970 | . . 50 791 . 999 1147 1383 500 150 . 650 750 2550 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 91 100 100 . . . . 100 100 Level 1 . | . . . . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 214 | . 135 30 157 54 214 194 70 . . . . 159 168 Initial 75 | . . . . 54 . 75 70 . . . . . 72 Average 38 | . 18 5 46 8 100 121 10 . . . . 15 34 Influence Increases 2526 | . 172 30 453 . 339 397 190 140 20 . 145 185 455 Destroy 0b10 Robot/C 1680 | . 100 20 340 . 200 280 100 120 20 . 80 100 320 Destroy 0b10 Robot/NC 70 | . . . 10 . 20 . 20 . . . . 15 5 Destroy Leader 446 | . 20 10 82 . 64 90 50 20 . . 20 30 60 Allied During Kill 41 | . . . . . 37 4 . . . . . . . Successful Hack 34 | . 7 . 3 . 2 7 5 . . . . 5 5 Disable Machine 60 | . . . 15 . . 15 15 . . . . . 15 Destroy Structure 90 | . . . 3 . 1 1 . . . . . 35 50 Lose Combat Pursuer 105 | . 45 . . . 15 . . . . . 45 . . Influence Decreases 2486 | . 172 30 312 141 160 422 339 145 20 . 145 37 563 Entered New Map 354 | . . . . 87 . 104 84 3 . . . . 76 Time Decay 1585 | . 47 10 282 54 130 278 255 140 20 . 135 37 197 Lost Part 362 | . . 20 30 . 10 . . 2 . . 10 . 290 Lost Ally 60 | . . . . . 20 40 . . . . . . . Purge Threat 125 | . 125 . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 1 1 3 . . . . 2 3 Investigation . | . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . . . . 1 Reinforcement 9 | . 1 . 1 . 1 1 1 . . . . 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . . . 4 . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 138 | . 11 4 25 . 12 17 12 6 5 . 6 6 34 Peak Tracking Total 11 | . 3 3 8 . 5 5 3 3 4 . 2 3 11 Tactical Retreats 4 | . 1 . . . 1 . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . . . . . . 1 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 4 | . . . 1 . . 1 1 . . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 22 | . 3 . 3 . 3 3 2 . 1 4 . 1 2 Terminals 11 | . 3 . 1 . 1 3 1 . . . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 3 | . . . 2 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 65 | . 6 . 9 . 4 5 4 . 1 30 . 1 5 Successful 51 | . 4 . 6 . 3 2 2 . 1 30 . 1 2 Failed 14 | . 2 . 3 . 1 3 2 . . . . . 3 Catastrophic 3 | . . . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 22 | . 6 . 4 . 1 5 1 . . . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 8 | . . . 5 . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 43 | . 4 . 3 . . 2 1 . 1 30 . . 2 Record 12 | . 1 . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . Open Door 2 | . . . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 3 . . . 1 . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . 2 3 1 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . 10 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 2 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 32 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . 38 13 . . . . . . . Total Damage 636 | . . . . . 474 162 . . . . . . . Kills 8 | . . . . . 7 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 7136 | . 143 . 685 417 314 606 1170 601 782 191 784 709 734 Optics 1081 | . . . . . . . . . . . . 347 734 Sensors 6708 | . . . 545 417 314 606 1170 601 782 191 784 709 589 Structural 283 | . 143 . 140 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 7624 | 56 469 54 722 418 314 606 1184 601 782 191 784 709 734 Spaces Moved 3634 | 39 344 18 290 244 130 202 463 351 474 120 331 310 318 Core 17 | 10 . . 2 . . . . . . . . . 5 Treads 2635 | . . . 204 244 130 202 463 351 474 120 331 113 3 Legs 982 | 29 344 18 84 . . . . . . . . 197 310 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 243 162 160 160 160 160 120 50 Average Speed 173 | 118 120 162 169 160 179 243 228 160 160 160 217 166 125 Slowest Speed 480 | 250 120 190 300 160 243 243 480 162 160 160 240 240 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 58 7 35 47 22 38 16 57 61 75 56 7 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 3 3 . 4 . . Spaces Dug 11 | . . . . 5 . . . . 3 . . . 3 Terrain Destroyed 139 | . . . . 6 . . . . 3 . . 106 24 Melee 6 | . . . . . . . . . 3 . . . 3 Projectile 19 | . . . . 6 . . . . . . . 3 10 AOE 114 | . . . . . . . . . . . . 103 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 4552 | 46 379 30 444 262 176 268 549 369 487 119 377 473 573 Wait 474 | . 13 2 51 12 12 23 20 8 . . 32 128 173 Move 3621 | 38 343 17 289 243 129 201 462 350 473 119 330 309 318 Hop . | . . . . . . . . . . . . . . Pick Up 59 | 2 6 2 9 . 3 13 11 . 2 . 3 3 5 Fast Attach 41 | 6 2 . 10 1 2 1 4 . . . 1 3 11 Attach 32 | . . 1 4 . 2 . 4 1 1 . 2 4 13 Detach 6 | . 1 . 1 1 1 . . . . . . 1 1 Swap 47 | . 1 . 15 . 6 2 8 . 4 . . 5 6 Drop 56 | . 1 . 20 . 4 3 16 . 1 . . 5 6 Fire 201 | . 11 8 44 5 17 25 19 10 3 . 9 14 36 Melee 6 | . . . . . . . . . 3 . . . 3 Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . 1 . 1 . . . . . . . . 1 . Crush 5 | . . . . . . . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Entered Mines 527 | -10/Mines | Assembled infested the area 555 | -10/Mines | Discovered new exit (range 11) 560 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Entered Materials 580 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Lost 3 parts (1n2w) 967 | -9/Materials | Repaired Sensor Array 1199 | -9/Materials | Discovered new exit (range 12) 1272 | -9/Materials | Core integrity fell below 50% 1301 | -9/Materials | Identified exit to Mines 1302 | -9/Materials | Entered Mines 1349 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1353 | -9/Mines | Found Prototype Device 1353 | -9/Mines | Identified Exp. Sensor Array 1519 | -9/Mines | Learned Materials stockpile data 1585 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1632 | -9/Mines | Discovered new exit (range 5) 1719 | -9/Mines | Identified exit to Materials 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Accompanied by 3 allies 1720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -8/Materials | Discovered new exit (range 16) 2017 | -8/Materials | Identified exit to Storage 2034 | -8/Materials | Entered Storage 2034 | -8/Storage | Accompanied by 2 allies 2600 | -8/Storage | Discovered new exit (range 5) 2619 | -8/Storage | Found Prototype Protection 2637 | -8/Storage | Identified exit to Factory 2640 | -8/Storage | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2800 | -7/Factory | Identified exit to DSF 2934 | -7/Factory | Build established: Scavenger-Mutant 3795 | -7/Factory | Discovered new exit (range 16) 3818 | -7/Factory | Identified exit to Lower Caves 3824 | -7/Factory | Entered Lower Caves 3922 | -7/Lower Caves | Learned Factory stockpile data 4387 | -7/Lower Caves | Discovered new exit (range 15) 4408 | -7/Lower Caves | Identified exit to Lower Caves 4425 | -7/Lower Caves | Entered another Lower Caves area 4593 | -7/Lower Caves | Discovered new exit (range 8) 4614 | -7/Lower Caves | Identified exit to Factory 5192 | -7/Lower Caves | Discovered new exit (range 9) 5205 | -7/Lower Caves | Identified exit to Data Miner 5207 | -7/Lower Caves | Entered Data Miner 5207 | -7/Data Miner | Discovered new exit (range 6) 5238 | -7/Data Miner | Met Data Miner 5286 | -7/Data Miner | Learned location of Section 7 (-2) 5286 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5313 | -7/Data Miner | Received God Mode back door access code from Data Miner 5396 | -7/Data Miner | Identified exit to Proximity Caves 5398 | -7/Data Miner | Entered Proximity Caves 5826 | -6/Proximity Caves | Build established: Mutant 6097 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6107 | -6/Proximity Caves | Learned location of Zion (-6) 6129 | -6/Proximity Caves | Learned 4 Factory zone layouts 6182 | -6/Proximity Caves | Entered Factory 6182 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6183 | -6/Factory | Identified exit to Factory 6410 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 6788 | -6/Factory | Discovered exit to Factory (range 13) 6874 | -6/Factory | Build established: Skirmisher 6891 | -6/Factory | Entered another Factory area 6891 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7029 | -5/Factory | Identified exit to DSF 7179 | -5/Factory | Build established: Assassin 7475 | -5/Factory | System corruption reached 10% 7525 | -5/Factory | Lost 15 parts (3p3n6u3w) 7604 | -5/Factory | Cargo convoy interrupted 7615 | -5/Factory | Core integrity fell below 50% 7620 | -5/Factory | Incoming assault squad redirected 7623 | -5/Factory | Core integrity fell below 20% 7625 | -5/Factory | Incoming assault squad redirected 7625 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07617_ Mic. Fission Core blown off. 07617_ Hvy. Flail blown off. 07617_ E-15 Imp destroyed. 07618_ Penetrated by Slug. 07620_ ALERT: Higher priority target reported, redirecting assault. 07620_ Dropped Lrg. Storage Unit. 07621_ Penetrated by Slug. 07621_ Adv. Treads destroyed. 07621_ M-28 Smith repairs H-66 Slayer. 07622_ Slug penetrates Wall. 07622_ Imp. Treads destroyed. 07622_ M-13 Machinist repairs X-72 Disruptor. 07622_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 07623_ Slammed into H-66 Slayer. 07624_ U-05 Engineer builds a Wall. 07624_ Penetrated by Slug. 07625_ Y8GHFMP V GZ|6PVHB,6QG :NYRV 07625_ ALERT: Higher priority target reported, redirecting assault. 07625_ Acquired 15 matter. 07625_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????#???????????????? | | # """" #?????????????????????? #???????????????? | | # #????????????????????? #???????????????? | | # #????????????????????? #???????????????? | | # #???????????????????? #???????????????? | | # #??????????????????? #???????????????? | | # #??????????????????? #???????????????? | | # ??????????????????? #???????????????? | | ###+######################## #???????????????? | | = #???????????????? | | !% pxpp% #???????????????? | | [[ A [%m! h%* +???????????????? | | % [%/ i =%[%!m xx @ #???????????????? | | [ =%[ % u===[*/ h #???????????????? | | ###+############!%!;####+#########???????????????? | | #[%= ! ## ! "????????????????????????????? | | #== = ## #????????????????????????????? | | #[%[[ ## #????????????????????????????? | | # ## #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # ## #????????????????????????????? | | ############ !#????????????????????????????? | | #??????????##########????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Sensor Array | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCouplerTurbovents Manual? 0 Play Time 01:10:57 Cumulative 157.3 hours Start 2025.10.12 @ 17:48:50 End 2025.10.12 @ 19:01:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 144 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f983424-d619-4a2b-859a-5401e218e19a