Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 21:38:08 Player: Nicolas Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (989) 989 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5110 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 738/850 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 3 | . . . 1 1 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 35 | 6 4 2 6 14 1 . 2 Power 8 | 2 1 . 1 3 . . 1 Engine 7 | 2 1 . 1 2 . . 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 2 2 . . 1 Treads . | . . . . . . . . Leg 7 | 2 . . 2 2 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 1 1 1 4 1 . . Device 2 | . . . 1 1 . . . Storage 3 | . 1 . . 1 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 2 . . . Artifact . | . . . . . . . . Weapon 12 | 2 2 1 2 5 . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 1 . . 3 . . . Ballistic Cannon 3 | . . 1 . 2 . . . Launcher 3 | . 1 . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . 1 . 2 15 . 2 2 Power 6 | . . . 1 4 . . 1 Propulsion 4 | . . . 1 2 . . 1 Utility 5 | . . . . 3 . 2 . Weapon 7 | . 1 . . 6 . . . Highest Loss Streak 6 | . 1 . 1 6 . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 64 | . 79 88 79 67 . 8 4 Engine 6 | . 14 14 9 4 . . 1 Core 1 | . . . . 3 . . . Leg 16 | . 28 28 16 16 . . 3 Device 6 | . . . 9 8 . 4 . Storage 8 | . 13 14 11 7 . 3 . Protection 6 | . . 3 11 7 . . . Ballistic Gun 8 | . 18 23 1 10 . . . Ballistic Cannon 6 | . . 4 11 7 . . . Launcher 4 | . 4 . 9 3 . . . Naked Turns 58 | . . . . . . 29 29 Heaviest Build 28 | 8 15 14 18 28 6 6 9 Greatest Support 30 | 20 20 20 30 30 3 3 15 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 5 8 8 8 25 8 8 5 Average Capacity 7 | 5 7 8 8 7 8 6 5 Most Carried 4 | 2 2 2 3 4 3 3 2 Average Carried 2 | . 1 . 1 2 3 3 2 Final Capacity 8 | 5 8 8 8 5 8 5 5 Final Carried 4 | 1 1 . 3 4 3 3 2 Class Distribution -------------------- 75% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Matter Collected 892 | 220 68 15 157 432 . . . Remotely . | . . . . . . . . Salvage Created 783 | . 80 15 184 504 . . . Parts 59 | . 14 3 13 29 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 31 | . 6 1 3 21 . . . Guns 20 | . 6 1 . 13 . . . Cannons 9 | . . . 2 7 . . . AOE 2 | . . . 1 1 . . . Classes Destroyed 9 | . 1 . 6 2 . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Watcher 3 | . . . 3 . . . . Swarmer 14 | . 6 1 . 7 . . . Grunt 13 | . . . 2 11 . . . Brawler 2 | . . . . 2 . . . Sentry 2 | . . . 1 1 . . . Best Kill Streak 6 | . 3 1 4 6 . . . Combat Bots Only 6 | . 3 1 1 6 . . . Max Kills in Single Turn 2 | . 1 1 2 2 . . . Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . 1 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Damage Taken 3175 | . 369 30 246 1905 . 452 173 Core 1005 | . 106 . 42 353 . 392 112 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 62 | . . . 25 37 . . . Regen/Repaired (Parts) 25 | . . . . 25 . . . Core Remaining (%) 65 | 100 . 57 89 35 . 44 . Volleys Fired 93 | . 26 5 20 42 . . . Largest 3 | . 1 2 2 3 . . . Hottest 118 | . 20 40 65 118 . . . Shots Fired 167 | . 26 10 34 97 . . . Gun 97 | . 26 10 4 57 . . . Cannon 58 | . . . 20 38 . . . Launcher 12 | . . . 10 2 . . . Special . | . . . . . . . . Kinetic 155 | . 26 10 24 95 . . . Thermal . | . . . . . . . . Explosive 12 | . . . 10 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 1 4 13 . . . Robot Miss Streak 17 | . 3 6 3 17 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 101 | . 14 2 18 67 . . . Core Hits 82 | . 6 1 11 64 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2366 | . 198 26 656 1486 . . . Guns 832 | . 198 26 42 566 . . . Cannons 903 | . . . 192 711 . . . Explosions 621 | . . . 422 199 . . . Melee . | . . . . . . . . Ramming 10 | . . . . 10 . . . Kinetic 1735 | . 198 26 234 1277 . . . Thermal . | . . . . . . . . Explosive 621 | . . . 422 199 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 3 . . . Matter Fused 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . 42 . . . . Projectiles 16 | . . . 16 . . . . Explosions 26 | . . . 26 . . . . Melee . | . . . . . . . . Knockbacks 20 | . . . 1 19 . . . Impact . | . . . . . . . . Kinetic 18 | . . . 1 17 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 144 | . . . 144 . . . . Shots 5 | . . . 5 . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . 4 . . . Kicked 4 | . . . . 4 . . . Crushed . | . . . . . . . . Highest Temperature 190 | . . . 4 190 . . . Average Temperature 54 | . . . 4 55 . . . Received Heat Transfer 993 | . . . 39 927 . 27 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Peak Influence 444 | . 160 137 346 444 154 107 45 Initial 149 | . . 62 53 111 149 107 45 Average 179 | . 76 125 246 218 150 98 40 Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 58 | 100 100 100 18 50 100 100 100 Level 1 40 | . . . 81 47 . . . Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 2 4 . 1 . Investigation 2 | . . . . 2 . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 1 . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Distress Signals 5 | . . . 2 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 7 4 13 40 . 5 . Peak Tracking Total 12 | . 4 3 4 12 . 6 . Tactical Retreats 5 | . . 1 . 4 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Traps Triggered 5 | . . . . 1 . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Disabled 2 | . . . 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Accessed 3 | . . . . 2 1 . . Terminals 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . 5 1 . . Successful 6 | . . . . 5 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 2 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . Record 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Turns Passed 1979 | 41 179 138 486 867 5 73 190 Spaces Moved 1250 | 30 99 87 280 492 5 106 151 Core 238 | 11 . . . 27 5 106 89 Treads . | . . . . . . . . Legs 1012 | 19 99 87 280 465 . . 62 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 100 50 50 Average Speed 118 | 97 120 120 147 118 100 68 103 Slowest Speed 190 | 120 120 120 190 190 100 100 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 25 27 31 43 . 92 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 95 | . . . 83 12 . . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 93 | . . . 83 10 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total 1576 | 39 131 111 317 684 5 105 184 Wait 187 | 2 2 15 6 131 . . 31 Move 1243 | 29 98 86 279 491 4 105 151 Hop . | . . . . . . . . Pick Up 8 | 2 1 1 4 . . . . Fast Attach 21 | 3 1 1 4 11 . . 1 Attach 7 | 2 1 . 1 1 1 . 1 Detach 1 | . . . . 1 . . . Swap 7 | 1 2 1 1 2 . . . Drop 5 | . . 2 2 1 . . . Fire 93 | . 26 5 20 42 . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . 4 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 221 | -10/Materials | Entered Mines 255 | -10/Mines | Learned location of Storage (-9) 285 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 310 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 5) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 360 | -9/Materials | Identified exit to Storage 819 | -9/Materials | Discovered new exit (range 15) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 988 | -8/Materials | Repaired Propulsion Shielding 1256 | -8/Materials | Lost 4 parts (2u2w) 1629 | -8/Materials | Core integrity fell below 50% 1633 | -8/Materials | Garrison activated, responded to threat 1679 | -8/Materials | Lost 6 parts (2p1n1u2w) 1705 | -8/Materials | Discovered new exit (range 16) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1716 | -7/Factory | Identified exit to DSF 1717 | -7/Factory | Entered DSF 1729 | -7/DSF | Lost 3 parts (1p1n1w) 1747 | -7/DSF | Additional patrols routed to DSF 1783 | -7/DSF | Core integrity fell below 50% 1783 | -7/DSF | Discovered new exit (range 15) 1790 | -7/DSF | Entered Factory 1790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1980 | -6/Factory | Self-destructed Last Messages --------------- 01765_ Penetrated by Slug. 01765_ Knocked back. 01769_ Triggered Alarm Trap. 01769_ An alarm sounds. 01782_ Penetrated by Slug. 01783_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01896_ Triggered Heavy Explosive Trap. 01896_ An explosion rips through the floor. 01896_ Carbon-fiber Leg destroyed. 01901_ U-05 Engineer lays Concrete. 01923_ Acquired Lgt. Angular Momentum Engine. 01978_ Triggered Proton Bomb Trap. 01978_ A bubble of electromagnetic force engulfs the area. 01978_ Nuclear Reactor explodes. 01978_ Lgt. Angular Momentum Engine destroyed. 01980_ The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????? ### #??# #???????????? | | ?????????????????? ??# #### #???????????? | | ?????????????????## #???# #???????????? | | ??????????????????# ????# ######## #???????????? | | ??????????????????+ ?????# #??????? #???????????? | | ??????????????????# ??????# #????????#???????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????####+###### "" #?????????? | | ???????????????????????# + "T #?????????? | | ???????????????????????# ! ##### #?????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ! #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ #???????????????????? | | ???????????????????????# ! #???????????????????? | | ???????????????????????# #######?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# + #?????????????? | | ???????????????????????####### #?????????????? | | ???????????????????????#####?# #?????????????? | | ?????????????????????### ##### ###?????????????? | | ?????????????????????# # #???????????????? | | ????????????????????## # # ###?????????????? | | ????????????????????# @ #?????????????? | | ????????????????????# #?????????????? | | ????????????????????+ #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# R #?????????????? | | ????????????????????## #?????????????? | | ??????????????????? 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""" #????????????????? | | ?????????????????#### """ #????????????????? | | ????????????????????# ??"" #????????????????? | | ????????????????????# ??? ????????????????? | | ????????????????????? ???? ????????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????## ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 250 Matter Stores 260 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please One Hack Too Far Challenges ------------ None Game ------ Seed ActiveRefineryTerminator Manual? 0 Play Time 00:29:58 Cumulative 3.0 hours Start 2022.03.19 @ 21:08:28 End 2022.03.19 @ 21:38:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0cbf700-919f-416e-9c0f-6c50cf3ef8dc