Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.29 @ 15:39:20 // Winter2019/RPGLIKE Player: PaultheNerd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (682) 682 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1743 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 280/600 Matter 282/300 Energy 430/430 System Corruption 0% Temperature Cool (149) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Sensor Array > --- WEAPON (4) ------- Beam Rifle Beam Rifle Assault Cannon > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Heat Sink Visual Processing Unit Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle Particle Gun Assault Cannon > --- INVENTORY -------- Ion Engine [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Assault Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 7 | 2 2 3 Power 1 | . . 1 Propulsion 1 | 1 . . Utility 2 | . 1 1 Weapon 3 | 1 1 1 Parts Attached 27 | 5 7 15 Power 9 | 1 1 7 Engine 9 | 1 1 7 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 7 | 2 3 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 94 | . 92 96 Engine 14 | . 14 14 Leg 21 | . 29 9 Hover 4 | . . 10 Device 7 | . 2 15 Processor 10 | . 11 9 Energy Gun 31 | . 32 29 Ballistic Cannon 2 | . . 6 Naked Turns . | . . . Heaviest Build 28 | 8 12 28 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | 2 2 2 Average Carried 1 | 1 1 . Final Capacity 2 | 2 2 2 Final Carried 2 | 2 1 . Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 15% | Scavenger-Skirmisher 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 542 | 197 103 242 Remotely . | . . . Salvage Created 805 | . 338 467 Parts 52 | . 17 35 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 10 15 Guns 16 | . 10 6 Cannons 8 | . . 8 AOE 1 | . . 1 Classes Destroyed 7 | . 3 4 Worker 2 | . . 2 Recycler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 12 | . 6 6 Grunt 8 | . 4 4 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 954 | . 245 709 Core 819 | . 200 619 Absorbed by Shields . | . . . Redirected to Core 419 | . 132 287 Core Remaining (%) 90 | 100 80 . Volleys Fired 44 | . 21 23 Largest 4 | . 3 4 Hottest 221 | . 165 221 Shots Fired 123 | . 47 76 Gun 105 | . 47 58 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 105 | . 47 58 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | . 36 41 Core Hits 39 | . 15 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1612 | . 431 1181 Guns 933 | . 431 502 Cannons 314 | . . 314 Explosions 365 | . . 365 Melee . | . . . Ramming . | . . . Kinetic 314 | . . 314 Thermal 933 | . 431 502 Explosive 365 | . . 365 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 23 | . . 23 Projectiles . | . . . Explosions 23 | . . 23 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 52 | . . 52 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 829 | . 421 829 Average Temperature 212 | . 133 275 Received Heat Transfer 180 | . 90 90 Effects 32 | . 2 30 Shutdowns 7 | . 1 6 Energy Bleed 4 | . . 4 Matter Decay 3 | . . 3 Short Circuit 6 | . 1 5 Damage (minor) 4 | . . 4 Damage (major) 5 | . . 5 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2518 | . 1222 1296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 403 | . 227 403 Average Influence 108 | . 91 147 Maximum Alert Level 2 | . 1 2 Low Security (%) 83 | 100 89 72 Level 1 15 | . 10 24 Level 2 1 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 7 | . 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1138 | 63 630 445 Spaces Moved 844 | 55 454 335 Core 37 | 19 . 18 Treads . | . . . Legs 605 | 36 454 115 Wheels . | . . . Hover 202 | . . 202 Flight . | . . . Fastest Speed 50 | 50 120 56 Average Speed 108 | 99 120 93 Slowest Speed 250 | 150 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 74 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile 2 | . . 2 AOE 21 | . . 21 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 972 | 61 495 416 Wait 5 | . 5 . Move 842 | 54 453 335 Hop . | . . . Pick Up 13 | 2 1 10 Fast Attach 11 | 5 4 2 Attach 10 | . 1 9 Detach . | . . . Swap 6 | . 2 4 Drop 16 | . 4 12 Fire 44 | . 21 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 25 | . 4 21 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Upgraded with Weapon slot (x1) 460 | -10/Materials | Discovered new exit (range 8) 510 | -10/Materials | Upgraded with Utility slot (x1) 644 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Entered another Materials area 696 | -9/Materials | Reached level 2 696 | -9/Materials | Reached level 3 696 | -9/Materials | Reached level 4 884 | -9/Materials | Upgraded with Utility slot (x1) 928 | -9/Materials | Upgraded with Weapon slot (x1) 934 | -9/Materials | Upgraded with Power slot (x1) 1079 | -9/Materials | Reached level 5 1080 | -9/Materials | Core integrity fell below 50% 1139 | -9/Materials | Self-destructed Last Messages --------------- 01123_ U-05 Engineer lays Concrete. 01124_ K-01 Serf collects debris. 01124_ U-05 Engineer lays Concrete. 01125_ S-10 Pest destroyed. 01125_ U-05 Engineer lays Concrete. 01127_ K-01 Serf collects debris. 01127_ U-05 Engineer lays Concrete. 01128_ S-10 Pest destroyed. 01128_ U-05 Engineer builds a Wall. 01128_ U-05 Engineer lays Concrete. 01130_ K-01 Serf collects debris. 01131_ Overheating: Beam Rifle damaged (-1). 01132_ U-05 Engineer lays Concrete. 01132_ Acquired 12 matter. 01134_ U-05 Engineer builds a Wall. 01134_ K-01 Serf collects debris. 01136_ Used Protomatter to restore core integrity (+36, depleted) 01138_ Used Protomatter to restore core integrity (+18, depleted) 01138_ U-05 Engineer lays Concrete. 01138_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? ######?????????????????????????? | | ?????????????? #?????????????????????????? | | ?????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ???? ????????????????????? | | ?????????????????# ??? ????????????????????? | | ??????????????????# #??" ?????????????????????? | | ??????????????????# ###+##?????????????????????? | | ??????????????????# % """% ##????????????????????? | | ??????????????????# "T" ;#????????????????????? | | ??????????????????#!%** [= #?????????????????????? | | ??????????????????##* [=k@ #?????????????????????? | | ??????????????????##u! *[ #?????????????????????? | | ??????????????????##* #?????????????????????? | | ??????????????????##% ! +?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# """ #?????????????????????? | | ?????????????????### """ #?????????????????????? | | ?????????????????# # """ !#?????????????????????? | | ?????????????????# #!u #?????????????????????? | | ?????????????????# #%/ ! ############??????????? | | ?????????????????# # [ ???????? | | ???????????####### # ???????? | | ???????????# % ???????? | | ???????????# % % ###### ???????? | | ???????????# #???????? ????????? | | ???????????# #######????????????????????? | | ???????????# # #?????????????????????? | | ???????????### ###|! ] #???????????????? | | ?????????????# ##??|[ +???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# ############???????????????? | | ?????????????# #####+### "T" #????????????????? | | ?????????????# ## # #????????????????? | | ?????????????# ## # = #????????????????? | | ?????????????# ## # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 4 | . . 4 XP Earned 10462 | 4000 1235 5227 XP Spent 5750 | 1750 1300 2700 Upgrades 11 | 4 2 5 Power Slot 1 | . . 1 Propulsion Slot 1 | 1 . . Utility Slot 2 | . 1 1 Weapon Slot 3 | 1 1 1 Mass Support 2 | . . 2 Inventory Capacity 2 | 2 . . Protomatter Created 219 | . 27 192 Integrity Restored 505 | . 81 424 Core 499 | . 81 418 Parts 6 | . . 6 Protomatter Decayed 32 | . . 32 Game ------ Seed LightpackUtilityExtractor Manual? 0 Play Time 00:15:43 Cumulative 30.7 hours Start 2019.12.29 @ 14:29:35 End 2019.12.29 @ 15:39:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 24 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f720a23d-ede5-4662-ad9f-7e03dea96d39