Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 22:24:07 Player: charson Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (901) 901 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 4022 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 460/700 Matter 284/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Treading (251) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Aluminum Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Salvage Targeting Computer Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Disposable Heat Sink High-capacity Storage Unit Authchip [R/Combat] > --- WEAPON ----------- Mini Grenade Launcher EM Pulse Construct/C > --- INVENTORY -------- Weight Redist. System Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Mini Grenade Launcher Hammer [Rating: 41] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 50 | 4 3 9 7 8 11 8 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 3 2 3 3 3 4 . Treads 10 | . . 3 2 2 3 . Leg 6 | 2 2 . . 1 1 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | . . 3 2 2 3 6 Device 5 | . . 2 . . 1 2 Storage 3 | . . . . 1 2 . Processor 3 | . . 1 2 . . . Hackware 2 | . . . . . . 2 Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 16 | 1 1 3 2 3 4 2 Energy Gun 3 | . . . . 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 1 1 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 6 | . . . . . . 6 Parts Lost 13 | . . 2 2 1 2 6 Power . | . . . . . . . Propulsion 5 | . . 1 . . 2 2 Utility 3 | . . . 1 . . 2 Weapon 5 | . . 1 1 1 . 2 Highest Loss Streak 5 | . . 2 1 1 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 53 | . 56 55 75 70 50 47 Treads 12 | . . 15 22 21 12 6 Leg 5 | . 28 12 . 4 3 . Device 5 | . . . 9 . 5 13 Storage 6 | . . . . 3 8 7 Processor 10 | . . 2 21 22 13 . Energy Gun 1 | . . . . 2 1 . Energy Cannon 3 | . . . . . 3 6 Ballistic Gun 4 | . 27 23 6 . . . Impact Weapon 2 | . . . 4 8 2 . Naked Turns . | . . . . . . . Heaviest Build 52 | 2 3 4 4 22 45 52 Greatest Support 60 | 10 10 20 4 60 60 56 Greatest Overweight (x) 2 | . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 15 20 20 Average Capacity 13 | 5 5 5 5 8 15 20 Most Carried 20 | 5 5 5 5 11 20 20 Average Carried 12 | 3 4 4 4 6 14 17 Final Capacity 20 | 5 5 5 5 15 20 20 Final Carried 20 | 5 5 5 4 11 20 16 Scrap Engine Consumption 29 | . . . . . 25 4 Constructs Created 2 | . . . . . 2 . Constructs Modified 5 | . . . . . 3 2 Class Distribution -------------------- 54% | Mutant 38% | Construct 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 901 | 227 117 197 . 174 121 65 Remotely 10 | . . 10 . . . . Salvage Created 1875 | . 265 56 95 197 1035 227 Parts 77 | . 16 . 8 4 31 18 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 7 | . . 1 . . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 40 | . 6 17 4 2 4 7 Melee 2 | . . . . . 2 . Guns 7 | . 6 . 1 . . . Cannons 4 | . . . . . 1 3 AOE 24 | . . 17 3 . . 4 Classes Destroyed 11 | . 4 1 2 1 2 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . . 1 . Hauler 2 | . 1 . . 1 . . Recycler 9 | . . . . . 9 . Operator 1 | . 1 . . . . . Watcher 1 | . . . . . . 1 Swarmer 8 | . 2 . 2 . . 4 Grunt 7 | . 4 . . . . 3 Brawler 1 | . . . 1 . . . Sentry 7 | . . . 1 2 4 . Assembled 17 | . . 17 . . . . Best Kill Streak 17 | . 3 17 3 1 3 4 Combat Bots Only 17 | . 2 17 3 1 1 4 Max Kills in Single Turn 8 | . 1 8 1 1 1 3 Gunslinging . | . . . . . . . Exploded 8 | . . 8 1 . . 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 3052 | . 214 398 451 256 473 1260 Core 667 | . 46 93 109 62 117 240 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 46 | . . . . . . 46 Core Remaining (%) 57 | 100 . 44 . . 28 . Volleys Fired 114 | . 21 9 6 2 49 27 Largest 2 | . 2 2 1 1 1 1 Hottest 56 | . 40 40 30 45 56 45 Shots Fired 138 | . 42 12 6 2 49 27 Gun 90 | . 42 6 3 2 37 . Cannon 36 | . . . . . 12 24 Launcher 12 | . . 6 3 . . 3 Special . | . . . . . . . Kinetic 51 | . 42 6 3 . . . Thermal 37 | . . . . . 37 . Explosive 12 | . . 6 3 . . 3 Electromagnetic 38 | . . . . 2 12 24 Robot Hit Streak 16 | . 6 4 4 1 12 16 Robot Miss Streak 4 | . 2 4 1 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 131 | . 27 8 4 17 57 18 Core Hits 84 | . 14 31 7 . 18 14 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 4 | . . . . 3 1 . Critical Strikes 9 | . 1 . . 5 3 . Destroy 1 | . 1 . . . . . Smash 8 | . . . . 5 3 . Melee Attacks 43 | . . . . 19 21 3 Impact 43 | . . . . 19 21 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 5 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3893 | . 316 1118 176 450 1181 652 Guns 781 | . 314 44 32 14 377 . Cannons 516 | . . . . . 186 330 Explosions 1532 | . . 1074 144 . 31 283 Melee 1052 | . . . . 436 585 31 Ramming 12 | . 2 . . . 2 8 Kinetic 390 | . 314 44 32 . . . Thermal 408 | . . . . . 408 . Explosive 1501 | . . 1074 144 . . 283 Electromagnetic 530 | . . . . 14 186 330 Impact 1052 | . . . . 436 585 31 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 . . . 6 Average Corruption 1 | . 1 1 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 1 1 . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 289 | . . 37 12 120 104 16 Projectiles 12 | . . . . . 12 . Explosions 49 | . . 37 12 . . . Melee 228 | . . . . 120 92 16 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . 1 31 . . . 56 Shots 4 | . . 2 . . . 2 Rammed 4 | . 1 . . . 1 2 Targets Rammed 4 | . 1 . . . 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 19 | . 1 10 3 4 3 19 Average Temperature 5 | . 1 7 3 3 2 7 Received Heat Transfer 1214 | . 105 20 198 90 225 576 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 13 | . . . . 5 7 1 Impact Corruptions 17 | . . . . 10 6 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1012 | . . . . . 1012 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 583 | . 223 66 211 215 140 583 Initial 297 | . . 36 . 89 83 297 Average 84 | . 113 46 47 163 33 410 Maximum Alert Level 2 | . 1 . 1 1 . 2 Low Security (%) 87 | 100 95 100 96 68 100 . Level 1 8 | . 4 . 3 31 . 58 Level 2 4 | . . . . . . 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . 1 . 3 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 17 25 15 3 4 22 Peak Tracking Total 20 | . 5 20 9 1 1 9 Tactical Retreats 10 | . 3 2 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 19 | . 3 . 2 1 11 2 Terminals 13 | . 3 . 2 1 6 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 11 . 8 4 41 7 Successful 43 | . 5 . 6 1 27 4 Failed 27 | . 5 . 2 3 14 3 Catastrophic 2 | . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . Manual 45 | . 5 . 6 5 26 3 Terminals 48 | . 11 . 8 4 22 3 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 19 | . . . . . 19 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . 4 1 6 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Zone Layout 2 | . . . . . 2 . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . . . . . 9 . Report Inventory 2 | . . . . . 2 . Retrieve Components 7 | . . . . . 7 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 1 . 2 . 12 . Terminals 7 | . 1 . 2 . 4 . Botnet 6 | . 1 . 2 . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Mask 3 | . . . . . 3 . Tunnel 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 . 2 2 8 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built 3 | . . . . . . 3 Authchips 2 | . . . . . . 2 Time 66 | . . . . . . 66 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . . . 20 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 30 | . . . . . . 30 Highest-Rated Ally 10 | . . . . . . 10 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 108 | . . . . . . 108 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 5173 | 42 293 512 222 285 3299 520 Spaces Moved 2964 | 38 313 404 233 166 1590 220 Core 890 | 18 309 403 . . 160 . Treads 1691 | . . 1 . 53 1430 207 Legs 20 | 16 4 . . . . . Wheels 4 | 4 . . . . . . Hover 13 | . . . . . . 13 Flight 346 | . . . 233 113 . . Fastest Speed 50 | 50 50 50 80 70 50 97 Average Speed 135 | 82 50 53 80 101 178 186 Slowest Speed 251 | 120 120 160 80 160 240 251 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 55 70 32 15 96 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 124 | . . 56 29 2 5 32 Melee 2 | . . . . 2 . . Projectile . | . . . . . . . AOE 122 | . . 56 29 . 5 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 3924 | 46 411 690 259 248 1976 294 Wait 638 | . 63 258 13 41 231 32 Move 2955 | 37 312 403 229 165 1589 220 Hop 1 | . . . 1 . . . Pick Up 55 | 4 5 4 1 5 34 2 Fast Attach 20 | 4 . 4 3 6 3 . Attach 17 | . 1 2 3 1 4 6 Detach 14 | 1 . . 1 4 8 . Swap 13 | . 2 3 1 1 4 2 Drop 49 | . 6 7 1 4 31 . Fire 114 | . 21 9 6 2 49 27 Melee 43 | . . . . 19 21 3 Ram 2 | . 1 . . . . 1 Kick . | . . . . . . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 197 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 337 | -10/Mines | Assembled infested the area 352 | -10/Mines | Core integrity fell below 50% 354 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 369 | -10/Mines | Destroyed 17 combat bots 710 | -10/Mines | Learned Materials emergency access door positions 751 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 822 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 823 | -10/Mines | Found Prototype Device 823 | -10/Mines | Identified Exp. Sensor Array 834 | -10/Mines | Discovered new exit (range 13) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -9/Materials | Discovered new exit (range 3) 1057 | -9/Materials | Discovered new exit (range 8) 1070 | -9/Materials | Entered Storage 1156 | -9/Storage | Build established: Scavenger-Mutant 1350 | -9/Storage | Used back door to open Recycling access 1350 | -9/Storage | Discovered new exit (range 4) 1355 | -9/Storage | Entered Recycling 1371 | -9/Recycling | Core integrity fell below 50% 1393 | -9/Recycling | Found Scrap Engine 1653 | -9/Recycling | Build established: Mutant 2118 | -9/Recycling | Discovered new exit (range 16) 3507 | -9/Recycling | Build established: Construct 4654 | -9/Recycling | Entered Factory 4654 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5109 | -7/Factory | Fabricated B-36 Bruiser (x3) 5144 | -7/Factory | Fabricated B-36 Bruiser? 5174 | -7/Factory | Self-destructed Last Messages --------------- 05130_ System corrupted: Matter fused (-5). 05144_ >> FABRICATOR: Completed B-36 Bruiser? 05152_ Critical hit (Burn: +37). 05154_ ALERT: Rogue bot located, Programmers report to Factory Zone 2I. 05156_ EM Pulse Construct/C destroyed. 05156_ Arm. Scrap Engine damaged due to network destabilization (-9). 05159_ Destroyed Imp. Melee Analysis Suite. 05159_ L-41 Fighter system corrupted by crushing effect. 05160_ Treaded Aluminum Exoskeleton destroyed. 05160_ Treaded Aluminum Exoskeleton core remains intact and functional. 05160_ Hammer destroyed. 05161_ Critical hit (Burn: +37). 05161_ Weight Redist. System destroyed. 05162_ Slammed into L-41 Fighter. 05165_ Critical hit (Burn: +37). 05166_ K-01 Serf cleans the Matter Pump. 05167_ Critical hit (Burn: +37). 05169_ Treaded Aluminum Exoskeleton destroyed. 05169_ Treaded Aluminum Exoskeleton core remains intact and functional. 05169_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+#################+########????????????????? | | ! ?????????????? | | ?????????????? | | """ """ """ ?????????????? | | """ """ """ k ???????????????? | | """ """ """ ?????????????? | | k ?????????????? | | """ """ ?????????????? | | ########### %""" """ ???????????????? | | ??????????# "" %""" """ #######???????????????? | | ???######## """ k r #?????????????????????? | | ???# "" """u""" #?????????????????????? | | #### ""F" """ """ +?????????????????????? | | """" """k""" #?????????????????????? | | """r #?????????????????????? | | k @ #?????????????????????? | | uk #?????????????????????? | | ???# ##+#######g####?????????????????????? | | ???# + g #??????????????????????? | | ???# ##### """ """ #??????????????????????? | | ##?# #???# """ """ #??????????????????????? | | #?# #???# """ """ #??????????????????????? | | #?# #???# #??????????????????????? | | #####/####### """ #??????????????????????? | | # % ## """ #??????????????????????? | | # % "" ## ! """ #??????????????????????? | | + """"" ## ]! #??????????????????????? | | %# """"" ## #??????????????????????? | | # ## #??????????????????????? | | # """ ## #??????????????????????? | | # """"" ###############??????????????????????? | | # """"" #????????????????????????????????????? | | # ? #????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 10 Recoil Reduction 3 Authchip Count 12 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Exterminator Hunted Challenges ------------ None Game ------ Seed RagnarokTachyonClaws Manual? 0 Play Time 01:10:39 Cumulative 13.2 hours Start 2023.03.22 @ 19:44:08 End 2023.03.23 @ 22:24:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 23 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e4ccd64-23c2-4cb2-a098-768cf1220f84