Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 02:59:41 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2091) 2091 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6046 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Target Analyzer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Coil Gun Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Small Storage Unit Medium Matter Pod Compact Matter Pod [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 5 | . . . 1 1 2 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 87 | 6 2 3 14 13 16 25 2 6 Power 18 | 1 1 1 1 1 3 7 1 2 Engine 12 | 1 1 1 1 1 3 4 . . Core 6 | . . . . . . 3 1 2 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 6 2 2 4 1 . Treads . | . . . . . . . . . Leg 16 | 2 . . 6 2 2 4 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 23 | 1 1 . 2 4 8 6 . 1 Device 5 | . . . . 1 2 2 . . Storage 3 | 1 . . . 1 1 . . . Processor 6 | . 1 . . 1 2 2 . . Hackware . | . . . . . . . . . Protection 9 | . . . 2 1 3 2 . 1 Artifact . | . . . . . . . . . Weapon 29 | 2 . 2 5 6 3 8 . 3 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 15 | 1 . 2 3 2 1 5 . 1 Ballistic Cannon 4 | . . . . 2 2 . . . Launcher 5 | . . . 2 1 . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 30 | . 1 . 1 1 2 24 . 1 Power 8 | . 1 . . . 1 6 . . Propulsion 5 | . . . . . . 5 . . Utility 7 | . . . 1 . 1 5 . . Weapon 10 | . . . . 1 . 8 . 1 Highest Loss Streak 10 | . 1 . 1 1 2 10 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 63 | . 98 100 95 99 60 55 . 4 Engine 6 | . 14 14 11 9 5 4 . . Leg 17 | . 28 28 33 27 13 12 . . Device 4 | . . . . 9 5 4 . . Storage 6 | . 14 14 11 9 5 5 . . Processor 5 | . 13 14 11 9 3 3 . . Protection 4 | . . . 6 9 5 5 . . Energy Gun 1 | . 14 2 . 1 . . . . Ballistic Gun 10 | . 14 25 21 19 7 4 . . Ballistic Cannon 5 | . . . . 6 10 6 . . Peak Build Rating 45 | 6 7 9 14 27 31 45 10 17 Average Rating 15 | 4 6 8 12 22 18 26 1 4 On Entrance 9 | . 6 7 9 14 26 23 1 2 Naked Turns 1252 | . . . . . 161 89 878 124 Heaviest Build 39 | 12 12 17 20 29 33 39 5 16 Greatest Support 45 | 20 20 20 36 43 40 45 3 3 Greatest Overweight (x) 5 | 3 . . . . 4 2 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 Average Carried 6 | 3 7 7 7 7 6 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 7 5 5 1 Class Distribution -------------------- 43% | Mutant 19% | Tank 16% | Scavenger-Gunner 9% | Gunner 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Matter Collected 2769 | 248 69 139 319 746 241 855 125 27 Remotely . | . . . . . . . . . Salvage Created 2234 | . 129 104 377 513 247 794 . 70 Parts 141 | . 9 5 25 32 20 47 . 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 51 | . 4 2 11 16 3 13 . 2 Guns 27 | . 4 2 7 9 1 4 . . Cannons 15 | . . . . 7 2 6 . . AOE 9 | . . . 4 . . 3 . 2 Classes Destroyed 12 | . 2 1 2 2 3 2 . . Worker 6 | . . . . 1 1 4 . . Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . . 1 2 . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 2 . . 1 . . Swarmer 16 | . 2 . 4 6 . 4 . . Grunt 15 | . 2 . 5 5 . 3 . . Sentry 11 | . . 2 2 4 1 2 . . Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . 1 . . . 2 Programmer 4 | . . . . . 2 2 . . Best Kill Streak 13 | . 2 2 4 4 1 13 . 2 Combat Bots Only 7 | . 2 2 4 4 1 7 . 2 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Hostile Shots Fired 615 | . 34 8 52 109 59 291 10 52 Missed 233 | . 13 3 13 48 24 109 7 16 Damage Taken 5322 | . 179 68 493 811 576 2578 56 561 Core 1092 | . 52 15 53 30 80 564 56 242 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . 73 86 94 88 . . . Volleys Fired 138 | . 14 3 32 37 16 32 . 4 Largest 3 | . 2 2 2 3 3 3 . 1 Hottest 152 | . 70 70 53 90 111 152 . 43 Shots Fired 338 | . 28 6 62 111 44 83 . 4 Gun 228 | . 28 6 55 81 19 38 . 1 Cannon 92 | . . . . 30 25 37 . . Launcher 18 | . . . 7 . . 8 . 3 Special . | . . . . . . . . . Kinetic 289 | . 14 3 55 111 44 61 . 1 Thermal 31 | . 14 3 . . . 14 . . Explosive 18 | . . . 7 . . 8 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 3 8 12 10 16 6 . 4 Robot Miss Streak 10 | . 5 . 3 10 4 7 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 205 | . 13 5 39 69 24 52 . 3 Core Hits 140 | . 7 4 22 39 13 52 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 . . 3 . 1 . . Burn 1 | . 1 . . . . . . . Blast 4 | . . . . 3 . 1 . . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5196 | . 164 59 824 1127 672 2038 . 312 Guns 2098 | . 164 59 487 721 168 499 . . Cannons 1362 | . . . . 406 400 556 . . Explosions 1599 | . . . 337 . . 983 . 279 Melee 33 | . . . . . . . . 33 Ramming 104 | . . . . . 104 . . . Kinetic 3163 | . 88 23 487 1127 568 870 . . Thermal 297 | . 76 36 . . . 185 . . Explosive 1599 | . . . 337 . . 983 . 279 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 33 | . . . . . . . . 33 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 5 5 10 10 Average Corruption 6 | . . . . . 3 3 9 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 61 | . . . . . 13 8 33 7 Message Errors 18 | . . . . . 8 1 7 2 Matter Fused 18 | . . . . . 2 2 12 2 Heat Flow Errors 4 | . . . . . . 2 2 . Energy Discharges 8 | . . . . . 1 2 4 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 1 5 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 3 | . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . 1 . . 95 . 8 Projectiles . | . . . . . . . . . Explosions 96 | . . . 1 . . 95 . . Melee 8 | . . . . . . . . 8 Knockbacks 30 | . . . . 25 2 3 . . Impact . | . . . . . . . . . Kinetic 28 | . . . . 23 2 3 . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 338 | . . . 36 . 41 261 . . Shots 10 | . . . 3 . . 7 . . Rammed 38 | . . . . . 38 . . . Targets Rammed 38 | . . . . . 38 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 260 | . 45 45 22 120 90 260 237 . Average Temperature 59 | . 19 24 5 31 31 115 126 . Received Heat Transfer 936 | . 30 27 195 234 66 357 27 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 629 | . 296 111 . . . 222 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Peak Influence 355 | . 187 128 327 322 148 355 . . Initial 109 | . . 72 49 93 109 . . . Average 129 | . 106 123 180 198 54 125 . . Maximum Alert Level 1 | . . . 1 1 . 1 . . Low Security (%) 76 | 100 100 100 56 63 100 61 . . Level 1 23 | . . . 43 36 . 38 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 . 2 3 2 6 . . Investigation 8 | . 2 . 2 3 1 . . . Extermination 3 | . . . . . 1 2 . . Reinforcement 4 | . 1 . . . . 3 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Distress Signals 4 | . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 13 2 15 26 6 31 7 10 Peak Tracking Total 8 | . 5 2 4 5 1 8 4 4 Tactical Retreats 16 | . 3 . . 2 . 9 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Traps Triggered 4 | . . . 1 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 1 2 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Disabled 3 | . . . . 1 . 2 . . Max in Single Turn 1 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Accessed 12 | . 2 . 2 4 2 . 1 1 Terminals 10 | . 2 . 2 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 7 . 6 11 4 . 1 1 Successful 10 | . 3 . 1 3 1 . 1 1 Failed 20 | . 4 . 5 8 3 . . . Catastrophic 6 | . 2 . 1 3 . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 7 . 4 11 2 . . . Terminals 28 | . 7 . 6 11 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . 1 1 . . 1 1 Open Door 2 | . . . . . . . 1 1 Branch Access Points 2 | . 1 . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 1 . . . Terminals 4 | . 1 . . 2 1 . . . Botnet 4 | . 1 . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . 1 4 1 . . . Full Trace Events 6 | . 2 . 1 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Turns Passed 5545 | 64 284 176 532 1249 1239 952 887 162 Spaces Moved 5025 | 44 191 129 333 722 924 694 1744 244 Core 2442 | 8 . . . . 264 182 1744 244 Treads . | . . . . . . . . . Legs 2583 | 36 191 129 333 722 660 512 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 Average Speed 91 | 112 120 120 120 121 118 115 50 55 Slowest Speed 300 | 200 120 120 120 123 250 260 100 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 32 25 24 43 9 23 99 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 200 | . . . 41 1 3 104 . 51 Melee . | . . . . . . . . . Projectile 12 | . . . . 1 3 8 . . AOE 188 | . . . 41 . . 96 . 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total 5673 | 55 219 146 407 1020 1034 771 1757 264 Wait 297 | . 4 5 13 230 36 8 . 1 Move 5017 | 43 190 128 332 721 923 693 1743 244 Hop . | . . . . . . . . . Pick Up 46 | 6 6 2 6 8 5 9 2 2 Fast Attach 32 | 6 1 1 1 2 7 14 . . Attach 28 | . 1 . 2 2 6 9 2 6 Detach 4 | . . . . . . . 2 2 Swap 27 | . . 2 11 9 3 2 . . Drop 36 | . 3 5 10 11 . 3 2 2 Fire 138 | . 14 3 32 37 16 32 . 4 Melee 3 | . . . . . . . . 3 Ram 38 | . . . . . 38 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . 1 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Entered Mines 435 | -10/Mines | Found a hidden stash of uninstalled traps 457 | -10/Mines | Learned 2 Materials zone layouts 513 | -10/Mines | Assembled infested the area 519 | -10/Mines | Discovered new exit (range 3) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -9/Materials | Discovered new exit (range 11) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -8/Materials | Build established: Scavenger-Gunner 1899 | -8/Materials | Discovered new exit (range 8) 2125 | -8/Materials | Build established: Gunner 2306 | -8/Materials | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Utility x2 2556 | -7/Factory | Released all parts (12) 2625 | -7/Factory | Discovered new exit (range 13) 3105 | -7/Factory | Build established: Tank 3545 | -7/Factory | Entered another Factory area 3545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3971 | -6/Factory | Garrison activated, responded to threat 4062 | -6/Factory | Destroyed 7 combat bots 4072 | -6/Factory | Lost 10 parts (2p2n2u4w) 4207 | -6/Factory | Spotted B-75 Beast 4351 | -6/Factory | Lost 5 parts (1p1n1u2w) 4398 | -6/Factory | Released all parts (6) 4402 | -6/Factory | Core integrity fell below 50% 4429 | -6/Factory | Lost 5 parts (1p2n1u1w) 4495 | -6/Factory | Discovered new exit (range 3) 4497 | -6/Factory | Entered Lower Caves 4499 | -6/Lower Caves | System corruption reached 10% 4660 | -6/Lower Caves | Build established: Mutant 4683 | -6/Lower Caves | Encountered a Warlord checkpoint 4839 | -6/Lower Caves | Learned Factory emergency access door positions 5382 | -6/Lower Caves | Discovered new exit (range 5) 5384 | -6/Lower Caves | Entered another Lower Caves area 5425 | -6/Lower Caves | Core integrity fell below 20% 5546 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05471_ Penetrated by Slug. 05471_ Slug penetrates Wall. 05475_ 1 POTNPXM>E=CG&GZR%NJEEPA 05475_ Penetrated by Slug. 05475_ H-66 Slayer destroyed. 05476_ The unstable cave ceiling collapses. 05481_ Gauss Rifle fries itself beyond repair. 05481_ Acquired 22 matter. 05482_ Acquired 5 matter. 05485_ The unstable cave ceiling collapses. 05486_ Dropped Lrn. Missile Launcher. 05486_ Acquired Hvy. Battle Rifle. 05490_ The unstable cave ceiling collapses. 05490_ Dropped Hacking Suite. 05490_ Acquired Mak. Light Armor Plating. 05501_ IYXFW<1#&DMAZEKN