Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 13:50:21 // Halloween2020/ForbiddenLore Player: Perseus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (169) 845 Value Destroyed (6428) 6428 Prototype IDs (251) 5020 Alien Tech Used (3) 600 Bonus (12168) 12168 TOTAL SCORE: 35761 Bonus ------- Follower Combat Kills 343 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Advanced Cooling System Coolant Network Structural Scanner Advanced Signal Interpreter Experimental Terrain Scan Processor Reaction Control System Medium Regenerative Plating Advanced Shield Generator Quantum Router > --- WEAPON ----------- Tachyon Dispersion Ray Quantum Rifle Enhanced Quantum Rifle Potential Cannon > --- INVENTORY -------- Transdimensional Reconstructor Precision Phase Gun Heavy Disruptor Cannon [Rating: 199] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Heavy Gauss Cannon Energy Gun Heavy Riot Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Stasis Beam Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . . 2 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 268 | 8 9 6 1 3 11 18 6 7 15 11 4 9 10 19 7 18 13 1 3 2 9 5 . 1 6 17 8 7 15 5 14 Power 27 | 1 3 1 . . . 3 . . . 1 . 1 . 3 . 5 1 . . . 1 . . . 1 1 1 2 1 . 1 Engine 14 | 1 3 1 . . . 2 . . . 1 . . . 2 . 4 . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . 1 . 1 2 1 . 1 Propulsion 50 | 2 1 2 . . 4 1 3 1 . 1 . . 2 3 1 6 2 1 2 . 1 2 . . . 6 3 . 5 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 46 | 2 1 2 . . 3 1 3 1 . 1 . . 2 3 1 5 2 1 1 . 1 2 . . . 5 3 . 5 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 97 | 2 1 1 1 . 2 6 2 1 11 4 2 7 4 6 3 3 6 . 1 2 4 3 . 1 1 6 2 4 7 3 1 Device 71 | 1 . 1 . . 1 3 1 1 6 3 . 6 3 4 3 2 5 . 1 2 4 3 . 1 1 4 2 2 7 3 1 Storage 6 | . . . 1 . . . . . . 1 . 1 1 2 . . . . . . . . . . . . . . . . . Processor 14 | 1 1 . . . 1 3 1 . 4 . 2 . . . . . 1 . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Protection 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 3 4 2 . 3 5 8 1 5 4 5 2 1 4 7 3 4 4 . . . 3 . . . 4 4 2 1 2 2 11 Energy Gun 25 | 1 3 . . . 1 1 . 1 . . . . . 2 1 . 3 . . . . . . . . 2 1 . 2 1 6 Energy Cannon 16 | . . . . 1 . 1 . . . 1 . 1 . 2 1 1 . . . . 2 . . . 1 . 1 . . . 4 Ballistic Gun 11 | 2 1 2 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Ballistic Cannon 17 | . . . . . 1 3 . 2 1 2 . . 1 1 1 2 . . . . 1 . . . 1 1 . . . . . Launcher 14 | . . . . . 1 . . 1 3 2 1 . 2 1 . . . . . . . . . . 2 . . 1 . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . 2 2 . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 1 . . 8 . . . . 1 . . . . . . . . . 1 . 1 1 3 . . 2 Parts Lost 66 | . 2 . . 1 . 1 2 . . 1 . 2 1 7 5 3 3 . 2 . 1 . . . 2 2 . 1 1 . 29 Power 10 | . . . . . . . . . . . . . . 2 . 1 1 . 1 . . . . . 1 . . . . . 4 Propulsion 11 | . . . . . . . 1 . . . . . . 2 1 1 . . . . . . . . . . . . . . 6 Utility 20 | . . . . . . 1 . . . . . 1 . 1 1 1 1 . 1 . . . . . . 1 . 1 . . 11 Weapon 25 | . 2 . . 1 . . 1 . . 1 . 1 1 2 3 . 1 . . . 1 . . . 1 1 . . 1 . 8 Highest Loss Streak 24 | . 2 . . 1 . 1 2 . . 1 . 2 1 7 2 1 3 . 2 . 1 . . . 1 1 . 1 1 . 24 Average Slot Usage (%) 89 | . 99 99 88 83 75 84 91 92 87 91 92 90 92 85 92 92 86 88 88 82 80 89 89 89 88 90 90 89 85 86 86 Engine 2 | . 14 14 14 14 9 6 . . . 4 6 1 . 2 . 9 5 5 5 . . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 2 . 4 6 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 6 1 3 5 5 5 6 10 10 10 9 7 8 12 12 11 10 Leg 21 | . 28 28 28 28 27 23 22 23 23 23 20 20 20 19 20 16 17 17 17 17 20 21 21 21 21 22 23 22 20 19 18 Device 14 | . 14 14 2 . 3 8 15 15 14 14 13 12 12 9 12 14 10 11 11 17 17 21 21 21 21 19 26 24 23 28 28 Storage 5 | . . . 11 14 9 7 7 7 7 6 6 4 5 5 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . Processor 17 | . 14 14 2 . 3 13 15 15 14 15 25 26 26 26 26 23 23 23 23 17 15 15 15 15 15 14 14 13 8 7 7 Hackware 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 3 . . . . . . . 4 3 3 Energy Gun 4 | . 8 3 . . 1 7 . 5 7 7 6 6 . 3 5 5 4 5 5 5 3 . . . . 2 5 4 3 4 6 Energy Cannon 3 | . . . . 2 9 4 . . . . . 4 6 4 4 3 . . . . 3 10 10 10 9 7 2 4 4 3 2 Ballistic Gun 3 | . 18 24 28 24 7 3 14 8 7 2 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . 1 5 7 6 . 6 6 6 5 6 8 5 5 5 5 5 4 5 5 5 4 3 4 2 . . . Launcher 1 | . . . . . 4 . . . 3 4 3 1 5 1 . . . . . . . . . . . . . 1 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 7 11 10 12 14 22 29 27 28 30 33 33 40 42 42 43 58 52 51 51 45 105 92 92 92 92 101 114 119 130 132 134 Greatest Support 148 | 20 20 20 20 20 35 40 50 55 55 55 55 55 55 57 65 76 59 59 59 59 84 97 97 97 97 122 143 143 148 148 148 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . 1 1 . 1 . . 1 . 1 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 4 4 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 Average Capacity 20 | 4 4 4 19 24 24 24 24 24 24 23 24 19 22 20 24 24 24 24 24 24 24 24 24 24 24 18 4 4 4 4 4 Most Carried 24 | 4 4 4 9 10 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 21 24 24 22 4 4 4 4 4 Average Carried 19 | 2 3 3 6 9 14 22 23 23 23 22 23 18 21 13 22 23 22 23 23 23 22 21 21 22 23 16 4 3 4 4 3 Final Capacity 24 | 4 4 4 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 4 Final Carried 24 | 3 4 4 9 9 20 24 24 24 24 24 24 24 24 21 20 24 24 24 23 24 23 21 21 24 21 4 4 4 4 4 . Class Distribution -------------------- 42% | Hauler-Skirmisher 18% | Hauler-Mutant 13% | Generator-Mutant 6% | Scavenger-Mutant 4% | Generator-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Zhirov Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Armory Generator-Skirmisher | -3/Lab Generator-Tank | -2/Research Generator-Skirmisher | -1/Access Generator-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 7501 | 311 238 89 30 25 105 527 201 153 262 614 153 1153 850 232 188 574 141 96 . 135 309 57 . . 139 269 32 90 373 80 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7622 | 177 441 173 . 25 122 418 38 100 . 536 153 509 688 263 235 800 81 . . 27 963 . . . 290 417 32 90 455 64 525 Parts 334 | 17 33 14 . 3 8 30 . 5 . 6 4 12 28 12 18 38 5 . . 1 34 . . . 10 12 . 10 14 2 18 Haulers Intercepted 15 | . 2 . . . 2 3 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 5 1 . . . 1 14 . 17 . 5 4 34 . . 2 . . 7 . . . . . . Prevented 53 | . . . . . . . . 4 . 5 . 5 15 . . . . 2 21 . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 109 | . 9 5 . 1 . 3 1 1 . 8 . 6 12 3 10 12 4 . . . 7 . . . 9 2 1 1 7 3 4 Guns 29 | . 9 5 . . . 2 . . . . . 1 . . 1 3 1 . . . . . . . . . 1 . 4 . 2 Cannons 48 | . . . . 1 . 1 1 . . . . 4 3 . 9 9 3 . . . 7 . . . 4 2 . . 2 . 2 AOE 23 | . . . . . . . . 1 . 3 . 1 9 . . . . . . . . . . . 5 . . . 1 3 . Classes Destroyed 20 | 2 5 . . 1 . 3 1 1 . 1 . 2 1 . . 1 . . . . . . . . 1 . . . 1 . . Worker 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Builder 12 | . 1 . . . . 3 . . . . . . . . . 1 . . . . 5 . . . . . . . 1 1 . Tunneler 9 | 5 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 2 3 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . . . . Recycler 4 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Minesweeper 5 | . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . Swarmer 37 | . 3 3 . . . . . . . . . 2 6 . 8 4 4 . . . . . . . 4 . . . 3 . . Grunt 35 | . 6 2 . . . . . . . 6 . . 5 . . 3 . . . . 4 . . . 4 . . . 1 2 2 Brawler 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . . . . . 1 . 1 . . . 1 1 . . 1 . . . . 1 . . . . 2 1 . 1 . 1 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Programmer 9 | . . . . . . 2 . . . . . 1 . . 2 2 . . . . 2 . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 6 3 2 . 1 2 2 1 1 . 3 1 1 3 2 4 5 4 . . . 10 . . . 4 4 1 1 3 4 3 Combat Bots Only 6 | . 3 2 . 1 . 1 1 1 . 3 . 1 3 2 4 4 4 . . . 6 . . . 4 2 1 1 3 3 3 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 1 1 . 1 1 1 2 1 2 2 1 . . 1 2 . . . 3 2 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 1 . 1 2 . . . . . . . . . . . 3 . . . 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 14524 | . 434 168 . 303 . 457 279 38 . 394 . 223 323 750 664 904 298 . 213 . 983 . . . 460 642 51 455 277 165 6043 Core 2784 | . 87 40 . 109 . 14 36 . . 58 . 52 70 93 71 156 14 . 71 . 170 . . . 56 27 23 17 . . 1620 Absorbed by Shields 1338 | . . . . . . . . . . . . . . . . . . . . . 170 . . . . . . . 10 59 1099 Core Remaining (%) 77 | 100 . . . 5 100 . . . . 84 . . . . 66 . . . . 75 . . . . 80 . . 86 100 . . Volleys Fired 664 | 13 53 18 . 6 6 57 8 11 . 40 5 43 45 12 46 58 11 2 3 6 30 28 3 . 17 29 12 30 31 11 30 Largest 4 | 2 2 2 . 2 3 3 3 3 . 2 3 3 2 2 3 3 2 1 1 1 3 1 1 . 3 4 4 3 3 2 4 Hottest 468 | 40 90 85 . 100 145 169 97 132 . 96 157 211 151 134 189 211 135 60 60 60 232 90 90 . 232 249 275 265 224 204 468 Shots Fired 1167 | 26 101 36 . 11 10 126 18 23 . 44 9 59 52 18 73 123 19 2 3 7 63 28 3 . 34 57 20 62 57 19 64 Gun 435 | 26 101 36 . 9 4 56 10 12 . 9 3 6 . 2 13 32 8 . . . 4 . . . . . 8 25 25 8 38 Cannon 656 | . . . . 1 6 70 8 5 . 19 5 44 32 11 60 90 11 2 3 7 59 28 3 . 24 54 12 37 31 8 26 Launcher 71 | . . . . . . . . 6 . 16 1 9 20 5 . . . . . . . . . . 10 . . . 1 3 . Special 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Kinetic 473 | 26 63 19 . 9 6 82 18 12 . 19 5 18 12 9 25 57 11 2 3 7 29 . . . 3 14 12 9 . . 3 Thermal 424 | . 38 17 . 2 4 44 . . . . . 26 20 2 35 33 7 . . . 15 28 3 . 13 40 2 25 21 8 41 Explosive 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Electromagnetic 246 | . . . . . . . . 11 . 25 4 15 20 7 13 32 1 . . . 19 . . . 8 . . 28 35 8 20 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 3 . Robot Hit Streak 33 | 4 15 5 . 5 5 8 6 4 . 4 3 13 5 7 14 19 5 . . 6 14 . . . 11 32 33 16 13 4 14 Robot Miss Streak 6 | 2 3 4 . 2 1 5 6 3 . 5 2 3 1 1 2 4 4 . . . 3 . . . 4 1 1 4 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 617 | 15 63 19 . 7 11 65 9 11 . 12 7 30 21 17 33 71 8 . . 1 38 . . . 17 38 8 33 34 12 37 Core Hits 326 | 8 26 10 . 3 4 29 2 5 . 12 4 18 23 11 14 30 6 . . 2 28 . . . 18 14 3 12 17 9 18 Critical Hits 26 | 1 1 . . . . 1 . . . 1 . 3 . . 2 2 . . . . 6 . . . . 4 1 . 1 . 3 Critical Kills 8 | . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . 2 . . 1 . . Critical Parts Destroyed 14 | 1 1 . . . . 1 . . . . . 2 . . . 2 . . . . 3 . . . . 1 1 . . . 2 Melee Attacks 17 | . . . . . 6 4 . 2 . . 2 . 1 2 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 6 4 . 2 . . 2 . 1 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22396 | 164 697 207 . 70 69 1061 142 226 . 960 140 1003 1420 537 883 2545 415 . . 58 2141 . . . 1243 1327 425 689 1584 1510 2880 Guns 5618 | 164 697 207 . 53 34 582 89 101 . 142 71 87 . 25 76 774 97 . . . 103 . . . . . 349 357 617 198 795 Cannons 11423 | . . . . 17 35 479 53 51 . 26 39 802 652 181 807 1667 318 . . 58 2009 . . . 558 1327 76 210 678 186 1194 Explosions 5214 | . . . . . . . . 74 . 792 30 114 768 312 . 104 . . . . 29 . . . 685 . . . 289 1126 891 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 141 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . 122 . . . Kinetic 5692 | 164 416 65 . 53 19 607 142 94 . 26 39 242 113 157 592 823 318 . . 58 1160 . . . . 402 76 98 . . 28 Thermal 8862 | . 281 142 . 17 50 454 . . . 94 . 560 574 24 215 931 97 . . . 506 . . . 281 925 34 357 572 198 2550 Explosive 702 | . . . . . . . . . . . . . . . . 17 . . . . . . . . 685 . . . . . . Electromagnetic 5269 | . . . . . . . . 132 . 840 101 201 733 337 76 774 . . . . 475 . . . 277 . . 112 723 186 302 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1730 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 . 289 1126 . Highest Corruption 6 | . . . . . 1 1 . 1 1 . . 1 . . 2 1 1 . 6 6 1 1 . . . . . 2 . . . Average Corruption 1 | . . . . . 1 1 . 1 1 . . 1 . . 1 1 1 . 6 3 1 1 . . . . . 1 . . . Corruption Purged 14 | . . . . . . 2 . . 1 . . 1 . . 2 . 1 . . 6 . 1 . . . . . . . . . Effects 34 | . . . . . 1 2 . 1 1 . . 1 . . 3 1 7 . 1 8 3 1 . . . . . 4 . . . Message Errors 12 | . . . . . . 1 . . 1 . . . . . 1 . 4 . 1 2 1 . . . . . . 1 . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Energy Discharges 5 | . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 1 . . 1 . . . . . . . 1 3 . . 1 . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 776 | . . . . . . 3 . 14 . 20 . 147 131 9 7 161 . . . . 35 . . . 34 6 . . 67 142 . Projectiles 593 | . . . . . . 3 . 14 . . . 144 129 . 7 161 . . . . 35 . . . 32 6 . . 47 15 . Explosions 174 | . . . . . . . . . . 20 . 3 2 . . . . . . . . . . . 2 . . . 20 127 . Melee 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . 1 . 1 . . . 1 2 . 4 4 6 . . . 9 . . . . 1 . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . 1 . 1 . . . 1 2 . 4 4 6 . . . 9 . . . . 1 . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . . . . . . . 38 . 70 . 69 104 . . 73 . . . . 72 . . . 55 . . . . . . Shots 20 | . . . . . . . . 2 . 4 . 3 5 . . 2 . . . . 2 . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . Kicked 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 275 270 . 40 66 409 28 102 441 111 21 234 54 84 206 72 120 20 30 6 . . . . 45 66 . 153 . . . Average Temperature 65 | . 97 108 . 16 26 80 11 48 205 34 14 56 12 49 99 22 43 12 16 4 . . . . 25 36 . 91 . . . Received Heat Transfer 1160 | . 189 27 . 6 . 48 . . . 123 . . 12 96 . 45 . . . . 188 . . . 102 72 9 54 45 18 126 Effects 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 5 . . . 3 . 1 . . . . . . . . . . . 1 . . . Combat Hostiles 9 | . . . . . . . . . . 5 . . . 3 . . . . . . . . . . . . . 1 . . . Parts Fried 27 | . . . . . . . . 1 . 7 2 . 2 5 . 2 . . . . 1 . . . 1 . . 3 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 . . . . 1 . . . . . 2 1 . . 2 . . . . . . . . . 1 . . . . . Heat Transferred 9590 | . 696 296 . 37 111 791 . . . 100 . 850 850 50 186 929 148 . . . 473 . . . 175 925 37 426 629 222 1659 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 2 . . 3 2 . 2 . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 509 | 30 267 215 . 20 22 83 . . . . 227 . . . . 241 . . . . 345 . . . . 260 136 . 279 509 474 Initial 325 | . 19 90 . . 3 . . . . . . . . . . 44 . . . . . . . . . 54 37 . . 167 325 Average 105 | 15 142 152 . 2 9 22 . . . . 15 . . . . 109 . . . . 68 . . . . 122 90 . 113 379 382 Maximum Alert Level 2 | . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 2 2 Low Security (%) 77 | 100 63 47 . 100 100 100 . . . . 99 . . . . 76 . . . . 93 . . . . 89 100 . 62 14 1 Level 1 18 | . 36 52 . . . . . . . . . . . . . 23 . . . . 6 . . . . 10 . . 37 43 40 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 58 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . 1 . 3 . . . . 2 . . . . 2 . . . . 3 . . . . 5 . . 2 . 2 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Reinforcement 8 | . 1 . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 14 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 9 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 24 4 . 3 . 8 1 1 . 14 1 6 24 4 12 15 4 . . . 9 . . . 11 14 1 4 17 6 22 Peak Tracking Total 14 | . 7 3 . 2 . 2 1 1 . 4 1 1 4 4 4 4 4 . . . 5 . . . 4 6 1 3 7 7 14 Tactical Retreats 20 | . 3 . . . . . . 1 . 4 . 2 6 . 1 . . . . . . . . . 2 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 4 . . 1 1 . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . 6 . . . . 3 15 . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 22 | . . . . . . 1 . . . . 3 1 . . . 4 . . . . 3 . . . . 1 1 2 1 1 4 Max in Single Turn 3 | . . . . . . 1 . . . . 3 1 . . . 1 . . . . 3 . . . . 1 1 1 1 1 2 Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 67 | . 7 1 1 . 2 15 . 1 . . 2 1 . 4 . 5 . . 4 . 4 . 1 6 . 3 1 2 3 3 1 Terminals 27 | . 6 1 . . 2 6 . . . . . . . . . 3 . . . . 2 . . . . 2 . . 1 3 1 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . Total Hacks 212 | . 32 2 1 . 8 50 . 1 . . 6 1 . 25 . 11 . . 5 . 10 . 1 15 . 5 1 21 8 8 1 Successful 148 | . 20 2 1 . 1 37 . 1 . . 2 1 . 25 . 5 . . 5 . 5 . 1 15 . 1 . 21 2 3 . Failed 63 | . 11 . . . 7 13 . . . . 4 . . . . 6 . . . . 5 . . . . 4 1 . 6 5 1 Catastrophic 12 | . . . . . 1 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 32 3 1 . 8 26 . . . . 2 . . . . 7 . . 1 . 7 . . . . 5 1 2 2 . 1 Terminals 82 | . 28 2 . . 8 16 . . . . . . . . . 7 . . . . 5 . . . . 3 . . 4 8 1 Fabricators 8 | . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 4 . . . . 6 . . . . . . . . . 2 . . . . 3 . . . . 2 1 . . . . Scanalyzers 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . . . . 4 . . . . . . . . . 2 . . . . . . . 4 . . Terminal Hacks 86 | . 6 2 1 . . 3 . 1 . . . 1 . 25 . . . . 5 . 1 . 1 15 . . . 21 1 3 . Record 43 | . . 1 . . . . . . . . . . . 11 . . . . 3 . . . . 7 . . . 21 . . . Part Schematic 12 | . . . . . . 2 . . . . . . . 6 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . 1 . . . 1 . . . . . . 2 . . . 1 . . . . . . 3 . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 36 | . 14 . . . 1 12 . . . . 2 . . . . 3 . . . . 3 . . . . 1 . . . . . Terminals 20 | . 11 . . . 1 4 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 11 | . 4 . . . 1 4 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . . 6 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Monitor 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 1 . . 2 12 . . . . 2 . . . . 5 . . . . 4 . . . . 3 1 . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 11 . . . . . . . 6 . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter 380 | . . . . . . 234 . . . . . . . . . 146 . . . . . . . . . . . . . . . Time 190 | . . . . . . 117 . . . . . . . . . 73 . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . 14 . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 3 2 . 1 . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . Non-combat 9 | . . . . . 3 2 . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . 4 4 . 1 . . 2 . 1 2 . 1 . . . . . . . . . . . . . . . parse_system 4 | . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . no_distress 8 | . . . . . 3 2 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 8 | . 1 . . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . 1 Largest Group 4 | . 1 1 1 2 . . . . . . . 3 3 4 . . . . . . . . . . . . . . 1 1 1 Highest-Rated Group 190 | . 10 10 10 41 . . . . . . . 75 75 171 . . . . . . . . . . . . . . 64 64 190 Highest-Rated Ally 190 | . 10 10 10 31 . . . . . . . 25 25 99 . . . . . . . . . . . . . . 64 64 190 Total Orders 13 | . . 2 . . . . . . . . . 2 6 3 . . . . . . . . . . . . . . . . . STAY 8 | . . 1 . . . . . . . . . 1 3 3 . . . . . . . . . . . . . . . . . FOLLOW 5 | . . 1 . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . 3 . . . . . . . . 2 6 . . . . . . . . . . . . . . 8 8 8 Total Damage 1748 | . . . . 22 . . . . . . . . 65 442 . . . . . . . . . . . . . . 197 402 620 Kills 8 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 119 | . 3 1 . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . . . . 1 2 . 2 . 3 2 . 2 . 3 3 . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 31465 | 122 785 529 692 103 475 1907 1244 1622 1506 1738 294 2560 2709 482 1648 1378 1006 1646 882 1144 623 1271 1067 192 846 496 444 555 733 234 532 Spaces Moved 20983 | 59 466 388 571 66 317 1361 955 1072 1131 1113 212 1730 1997 291 872 795 774 954 668 765 382 582 799 155 566 313 262 389 486 158 334 Core 8 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20975 | 55 466 388 571 66 317 1361 955 1072 1131 1113 212 1730 1997 291 872 795 774 954 668 765 382 582 799 155 566 313 262 389 486 158 330 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 123 126 126 126 126 123 123 126 120 120 120 120 120 120 120 120 120 120 112 114 114 112 118 50 Average Speed 122 | 115 120 120 120 120 126 120 122 125 126 126 126 126 125 124 126 123 120 120 120 120 126 120 120 120 120 114 114 114 115 118 117 Slowest Speed 155 | 120 120 120 120 120 150 120 123 126 126 126 126 126 155 150 126 155 120 120 150 120 150 150 120 120 120 143 114 114 118 118 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 59 | 4 63 91 75 18 26 23 95 85 82 91 6 98 98 82 90 19 88 90 93 85 13 81 85 60 79 13 19 99 16 5 17 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 34 | . . . . . . . . . . . . 1 . 28 . . 1 . . 1 . . . 3 . . . . . . . Known Exits Taken 26 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 . . . . 4 2 4 2 . 2 2 . 3 . 5 2 . 4 . 3 3 . 3 . . . . . . Spaces Dug 271 | . . . . 1 3 4 . . . 1 . 6 5 . 22 29 2 4 8 11 48 28 3 . 21 14 12 1 . 44 4 Terrain Destroyed 652 | . . . . 1 3 5 . 2 . 8 23 20 23 6 33 73 7 4 8 11 69 28 3 . 154 19 14 1 30 82 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 257 | . . . . 1 3 5 . 2 . 1 2 20 15 1 33 45 7 4 8 11 22 28 3 . 9 19 14 1 2 . 1 AOE 395 | . . . . . . . . . . 7 21 . 8 5 . 28 . . . . 47 . . . 145 . . . 28 82 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 25682 | 89 596 423 578 77 378 1536 1011 1328 1215 1404 230 2056 2142 392 1348 1093 830 1454 750 985 464 1114 903 160 700 392 391 446 601 185 411 Wait 3262 | . 58 2 . 2 20 59 35 209 47 211 . 221 57 11 418 187 21 495 57 208 35 498 102 . 110 19 101 . 57 11 11 Move 20951 | 58 465 387 570 65 316 1360 954 1071 1130 1112 211 1729 1996 290 871 794 773 953 666 764 381 581 798 154 565 312 261 388 485 157 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 274 | 10 5 2 5 1 17 19 5 3 6 24 5 26 24 47 5 18 7 1 8 3 6 . . 4 . 7 1 7 . . 8 Fast Attach 70 | . 1 1 1 . . 6 . 1 10 . . . 1 5 . 7 . . 2 . 1 . . . 1 9 4 2 12 4 2 Attach 98 | 7 3 . . 1 4 5 2 1 4 4 2 6 4 10 5 4 5 . 1 . 5 . . 1 2 5 . 6 . . 11 Detach 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Swap 105 | 1 5 5 . 2 7 7 4 5 1 7 2 3 5 4 2 7 8 1 . 2 3 5 . 1 3 3 5 1 3 1 2 Drop 172 | . 6 8 2 . 2 18 3 6 16 6 3 5 5 9 1 17 4 2 12 2 3 2 . . 2 8 7 5 12 1 5 Fire 664 | 13 53 18 . 6 6 57 8 11 . 40 5 43 45 12 46 58 11 2 3 6 30 28 3 . 17 29 12 30 31 11 30 Melee 17 | . . . . . 6 4 . 2 . . 2 . 1 2 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Rewire 48 | . . . . . . . . 19 . . . 23 . . . . . . . . . . . . . . . . 1 . 5 Trap 6 | . . . . . . . . . . . . . 4 . . 1 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Armory -3/Lab -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Central database locked down 762 | -10/Materials | Build established: Scavenger-Mutant 908 | -10/Materials | Entered Mines 908 | -10/Mines | Accompanied by 1 ally 986 | -10/Mines | Discovered new exit (range 3) 1017 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Learned Materials interactive machine intel 1112 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1243 | -10/Mines | Discovered new exit (range 15) 1430 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1430 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Exiles 1437 | -10/Exiles | Accompanied by 1 ally 1467 | -10/Exiles | Met 8R-AWN 1487 | -10/Exiles | Met EX-HEX 1525 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1539 | -10/Exiles | Given EX-Vault access code 1567 | -10/Exiles | Opened EX-Vault 1579 | -10/Exiles | Found Lightpack 2.0 1608 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -10/Exiles | Met EX-DEC 1704 | -10/Exiles | Visited The Gauntlet 1829 | -10/Exiles | Discovered new exit (range 14) 2129 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2129 | -10/Exiles | Entered Mines 2129 | -9/Mines | Accompanied by 1 ally 2179 | -9/Mines | Assembled infested the area 2184 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2187 | -9/Mines | Received a Mining Laser from a helpful Derelict 2205 | -9/Mines | Core integrity fell below 20% 2222 | -9/Mines | Discovered new exit (range 9) 2232 | -9/Mines | Entered Materials 2232 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2233 | -8/Materials | Loaded intel: 17 interactive machine locations 2693 | -8/Materials | Discovered new exit (range 10) 2707 | -8/Materials | Entered Factory 2707 | -7/Factory | Evolved 2 slots: Utility x2 2892 | -7/Factory | Identified exit to Storage 2892 | -7/Factory | Identified exit to Lower Caves 2906 | -7/Factory | Fabricated Hvy. Gauss Cannon? 2974 | -7/Factory | Garrison activated, responded to threat 3643 | -7/Factory | Discovered new exit (range 14) 3693 | -7/Factory | Build established: Scavenger-Skirmisher 4188 | -7/Factory | Build established: Hauler-Skirmisher 4614 | -7/Factory | Entered Lower Caves 5048 | -7/Lower Caves | Encountered a Warlord checkpoint 5257 | -7/Lower Caves | Discovered new exit (range 16) 5259 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5302 | -7/Lower Caves | Identified exit to Lower Caves 5462 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5464 | -7/Lower Caves | Identified exit to Zion 5858 | -7/Lower Caves | Entered another Lower Caves area 5859 | -7/Lower Caves | Identified exit to Factory 6041 | -7/Lower Caves | Learned Factory interactive machine intel 6077 | -7/Lower Caves | Found Prototype Device 6115 | -7/Lower Caves | Encountered a Warlord checkpoint 6442 | -7/Lower Caves | Learned Factory terminal intel 7346 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7430 | -7/Lower Caves | Discovered exit to Zion (range 4) 7480 | -7/Lower Caves | Entered Zion 7637 | -7/Zion | Build established: Hauler-Mutant 7640 | -7/Zion | Discovered new exit (range 8) 7649 | -7/Zion | Identified exit to Proximity Caves 7770 | -7/Zion | Learned Factory scanalyzer intel 8135 | -7/Zion | Found Prototype Launcher 8135 | -7/Zion | Identified Rocket Array 8653 | -7/Zion | Identified Heart of Steel 8767 | -7/Zion | Found Prototype Hackware 8767 | -7/Zion | Identified Exp. Hacking Suite 8770 | -7/Zion | Found Prototype Processor 8770 | -7/Zion | Identified Exp. Melee Analysis Suite 8787 | -7/Zion | Found Prototype Processor 8787 | -7/Zion | Identified Exp. Terrain Scan Processor 8799 | -7/Zion | Found Prototype Processor 8799 | -7/Zion | Identified Exp. Targeting Computer 8986 | -7/Zion | Entered Proximity Caves 9278 | -6/Proximity Caves | Build established: Hauler-Skirmisher 10007 | -6/Proximity Caves | Learned location of 1 exit from Factory 10134 | -6/Proximity Caves | Build established: Hauler-Mutant 10724 | -6/Proximity Caves | Entered Factory 10724 | -6/Factory | Evolved 2 slots: Utility x2 10725 | -6/Factory | Identified exit to Factory 10726 | -6/Factory | Loaded intel: 46 interactive machine locations 10727 | -6/Factory | Loaded intel: 20 terminal locations 10728 | -6/Factory | Loaded intel: 4 scanalyzer locations 10778 | -6/Factory | Discovered new exit (range 8) 10787 | -6/Factory | Identified exit to Lower Caves 11018 | -6/Factory | Entered Lower Caves 11267 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11786 | -6/Lower Caves | Build established: Hauler-Skirmisher 11935 | -6/Lower Caves | Learned location of 1 exit from Factory 11937 | -6/Lower Caves | Learned 4 Factory zone layouts 12049 | -6/Lower Caves | Discovered new exit (range 8) 12060 | -6/Lower Caves | Identified exit to Lower Caves 12635 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13060 | -6/Lower Caves | Build established: Skirmisher 13578 | -6/Lower Caves | Entered another Lower Caves area 13578 | -6/Lower Caves | Accompanied by 3 allies 13689 | -6/Lower Caves | Encountered a Warlord checkpoint 13710 | -6/Lower Caves | Discovered exit to Factory (range 9) 13720 | -6/Lower Caves | Learned 4 Factory zone layouts 13978 | -6/Lower Caves | Learned Factory terminal intel 14539 | -6/Lower Caves | Build established: Hauler-Mutant 14861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15068 | -6/Lower Caves | Discovered new exit (range 2) 15068 | -6/Lower Caves | Identified exit to Data Miner 15413 | -6/Lower Caves | Build established: Hauler-Skirmisher 16287 | -6/Lower Caves | Entered Data Miner 16287 | -6/Data Miner | Accompanied by 3 allies 16287 | -6/Data Miner | Discovered new exit (range 7) 16311 | -6/Data Miner | Met Data Miner 16356 | -6/Data Miner | Learned location of Section 7 (-2) 16356 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16377 | -6/Data Miner | Received God Mode back door access code from Data Miner 16408 | -6/Data Miner | Heart of Steel transformed into Warbot 16474 | -6/Data Miner | Interfaced with the Data Conduit 16553 | -6/Data Miner | Lost 7 parts (2p2n1u2w) 16767 | -6/Data Miner | Identified exit to Proximity Caves 16769 | -6/Data Miner | Entered Proximity Caves 17057 | -5/Proximity Caves | Learned Factory stockpile data 18117 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18401 | -5/Proximity Caves | Learned 4 Factory zone layouts 18417 | -5/Proximity Caves | Entered Factory 18417 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18418 | -5/Factory | Identified exit to Factory 18421 | -5/Factory | Loaded intel: 299 machine locations 18422 | -5/Factory | Loaded intel: 19 terminal locations 18585 | -5/Factory | Discovered new exit (range 7) 18591 | -5/Factory | Identified exit to Upper Caves 18725 | -5/Factory | Build established: Scavenger-Gunner 19021 | -5/Factory | Discovered exit to Factory (range 21) 19340 | -5/Factory | Fabricated Adv. Sensor Array? 19525 | -5/Factory | Build established: Scavenger-Skirmisher 19795 | -5/Factory | Entered Upper Caves 19832 | -5/Upper Caves | Lost 3 parts (1p1u1w) 19887 | -5/Upper Caves | Identified exit to Upper Caves 20140 | -5/Upper Caves | Build established: Hauler-Skirmisher 20281 | -5/Upper Caves | Learned 4 Factory zone layouts 20801 | -5/Upper Caves | Entered another Upper Caves area 20801 | -5/Upper Caves | Discovered exit to Factory (range 11) 21087 | -5/Upper Caves | Learned Factory terminal intel 21365 | -5/Upper Caves | Learned Factory terminal intel 21448 | -5/Upper Caves | Discovered new exit (range 24) 21471 | -5/Upper Caves | Encountered a Warlord checkpoint 21478 | -5/Upper Caves | Identified exit to Warlord 21541 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 22447 | -5/Upper Caves | Entered Warlord 22918 | -5/Warlord | Met Warlord 22929 | -5/Warlord | Opened Warlord's prototype stash 22935 | -5/Warlord | Found Vortex Chain Reactor 22940 | -5/Warlord | Found Exp. Phase Shifter 22943 | -5/Warlord | Warlord's base attacked by MAIN.C 23110 | -5/Warlord | Found Prototype Launcher 23113 | -5/Warlord | Found Prototype Energy Gun 23115 | -5/Warlord | Found Prototype Energy Gun 23232 | -5/Warlord | Discovered new exit (range 19) 23234 | -5/Warlord | Opened side exit 23293 | -5/Warlord | Warlord forces counterattacked 23320 | -5/Warlord | Crushed by falling debris 23328 | -5/Warlord | Identified exit to Proximity Caves 23329 | -5/Warlord | Entered Proximity Caves 24276 | -4/Proximity Caves | Learned location of 1 exit from Research 24473 | -4/Proximity Caves | Entered Factory 24473 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24475 | -4/Factory | Loaded intel: 304 machine locations 24476 | -4/Factory | Loaded intel: 21 terminal locations 24537 | -4/Factory | Discovered new exit (range 23) 24564 | -4/Factory | Identified exit to Research 24812 | -4/Factory | Identified exit to Upper Caves 24812 | -4/Factory | Identified exit to Extension 25096 | -4/Factory | Entered Upper Caves 25393 | -4/Upper Caves | Build established: Generator-Mutant 25765 | -4/Upper Caves | Learned Research emergency access door positions 26063 | -4/Upper Caves | Discovered new exit (range 24) 26366 | -4/Upper Caves | Identified exit to Upper Caves 26367 | -4/Upper Caves | Entered another Upper Caves area 26441 | -4/Upper Caves | Discovered exit to Research (range 24) 26545 | -4/Upper Caves | Encountered a Warlord checkpoint 26935 | -4/Upper Caves | Discovered new exit (range 22) 27432 | -4/Upper Caves | Identified exit to Zhirov 27434 | -4/Upper Caves | Entered Zhirov 27434 | -4/Zhirov | Discovered new exit (range 3) 27456 | -4/Zhirov | Met Zhirov 27492 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27529 | -4/Zhirov | Found Alien Artifact 27530 | -4/Zhirov | Identified Integrated Reactor 27530 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27546 | -4/Zhirov | Found Alien Artifact 27625 | -4/Zhirov | Identified exit to Proximity Caves 27626 | -4/Zhirov | Entered Proximity Caves 28199 | -3/Proximity Caves | Discovered exit to Research (range 24) 28472 | -3/Proximity Caves | Entered Research 28472 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 28473 | -3/Research | Identified exit to Research 28475 | -3/Research | Loaded intel: 118 machine locations 28710 | -3/Research | Found Antimissile System 28811 | -3/Research | Discovered new exit (range 24) 28845 | -3/Research | Identified Vortex Shotgun 28890 | -3/Research | Discovered new exit (range 21) 28923 | -3/Research | Identified exit to Quarantine 28950 | -3/Research | Intercept squad dispatched 28959 | -3/Research | Spotted Tracker 28959 | -3/Research | Spotted Tracker 28967 | -3/Research | Identified exit to Armory 28968 | -3/Research | Entered Armory 28969 | -3/Armory | Loaded intel: 82 machine locations 29410 | -3/Armory | Identified Transdimensional Reconstructor 29410 | -3/Armory | Warped through subspace to slip node 29410 | -3/Armory | Discovered new exit (range 1) 29410 | -3/Armory | Identified exit to Lab 29412 | -3/Armory | Entered Lab 29412 | -3/Lab | Discovered exit to Research (range 9) 29425 | -3/Lab | Hidden lab's door opened automatically 29425 | -3/Lab | Sensor layout match revealed 29426 | -3/Lab | Gained access to the hidden lab's interior 29426 | -3/Lab | Decrypted terminal 29427 | -3/Lab | Detected by scanners 29432 | -3/Lab | Decrypted terminal 29435 | -3/Lab | Confronted by A5 29509 | -3/Lab | Destroyed A5 29539 | -3/Lab | Decrypted terminal 29539 | -3/Lab | Acquired modification code for an L2 power cell 29597 | -3/Lab | Found Integrated Reactor 29598 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 29679 | -3/Lab | Decrypted terminal 29679 | -3/Lab | Decrypted terminal 29714 | -3/Lab | Build established: Generator-Skirmisher 29721 | -3/Lab | Decrypted terminal 29760 | -3/Lab | Found Alien Artifact 29763 | -3/Lab | Identified Core Expander 29763 | -3/Lab | Installed Core Expander, added new Weapon slot 29793 | -3/Lab | Identified Vortex Catalyst Activator 29813 | -3/Lab | Found Prototype Energy Cannon 29817 | -3/Lab | Found Prototype Energy Gun 29820 | -3/Lab | Found Prototype Protection 29820 | -3/Lab | Identified Med. Regenerative Plating 29879 | -3/Lab | Found Quantum Router 29905 | -3/Lab | Found Transdimensional Reconstructor 29922 | -3/Lab | Decrypted terminal 29931 | -3/Lab | Decrypted terminal 29945 | -3/Lab | Decrypted terminal 29954 | -3/Lab | Disabled Active System Cloaker 29960 | -3/Lab | MAIN.C forces arrive to investigate 29967 | -3/Lab | Entered Research 29967 | -2/Research | Warlord forces began assault on 0b10 29967 | -2/Research | Evolved 2 slots: Utility x2 29968 | -2/Research | Loaded intel: 102 machine locations 30077 | -2/Research | Research machine network offline 30451 | -2/Research | Borebot progress halted 30484 | -2/Research | Spotted Striker 30486 | -2/Research | Build established: Generator-Tank 30488 | -2/Research | Warlord destroyed during the assault 30500 | -2/Research | Destroyed Striker 30547 | -2/Research | Borebot progress halted 30657 | -2/Research | Borebot progress halted 30663 | -2/Research | Discovered new exit (range 15) 30695 | -2/Research | Identified exit to Access 30700 | -2/Research | Entered Access 30700 | -1/Access | Accompanied by 1 ally 30700 | -1/Access | Evolved 2 slots: Utility x2 30701 | -1/Access | Loaded intel: 126 machine locations 30915 | -1/Access | Discovered new exit (range 8) 30922 | -1/Access | Identified exit to Command 30934 | -1/Access | Entered Command 30934 | -1/Command | Accompanied by 1 ally 30935 | -1/Command | Loaded intel: 53 machine locations 31009 | -1/Command | Identified Tachyon Dispersion Ray 31011 | -1/Command | Identified Potential Cannon 31271 | -1/Command | Spotted B-99 Colossus 31345 | -1/Command | Lost 4 parts (4w) 31348 | -1/Command | Rewired B-99 Colossus 31433 | -1/Command | Spotted Alpha 7 31435 | -1/Command | Spotted Striker 31440 | -1/Command | Spotted Executioner 31440 | -1/Command | Spotted Executioner 31441 | -1/Command | Spotted Executioner 31441 | -1/Command | Spotted Executioner 31442 | -1/Command | Spotted Striker 31443 | -1/Command | Spotted Alpha 7 31444 | -1/Command | Spotted B-99 Colossus 31448 | -1/Command | Spotted B-99 Colossus 31461 | -1/Command | Core integrity fell below 50% 31464 | -1/Command | Discovered new exit (range 10) 31465 | -1/Command | Core integrity fell below 20% 31466 | -1/Command | Failed to warp due to unstable space 31466 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 31463_ Penetrated by Slug. 31463_ Slug penetrates Alpha 7. 31463_ Slug penetrates Executioner. 31463_ Slug penetrates B-99 Colossus. 31464_ EXIT=FOUND 31464_ Triggered Stasis Trap. 31464_ A bubble of rippling energy engulfs the area. 31464_ Field strength at 94. 31465_ Field strength at 70. 31465_ Penetrated by Slug. 31465_ Slug penetrates Access Shell. 31465_ Knocked back. 31465_ Penetrated by Slug. 31465_ Quantum Router destroyed. 31466_ Warp failed due to unstable space. 31466_ Penetrated by Slug. 31466_ Slug penetrates B-99 Colossus. 31466_ Slug penetrates H-88 Terminator. 31466_ H-88 Terminator suffers critical hit. 31466_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""T"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????"??????????????????????? | | ???????????????????? ???? ??????????????????????? | | ???????????????????# ??? ?????#????????????????? | | ???????????????????# ??? ???? #????????????????? | | ???????????????????# """ ""?? #????????????????? | | ???????????????????# "? "? #????????????????? | | ???????????????????# "?<" "? #????????????????? | | ???????????????????# "?"" " #????????????????? | | ???????????????????# "? "^ #????????????????? | | ??????????????????## """ " #????????????????? | | ??????????????????#; ^ #????????????????? | | ???????????????????# BB #????????????????? | | ???????????????????? BB BB #????????????????? | | ????????????????????##;BB^^ ;#??????????????????? | | ????????????????????#; ^ ^ #??????????????????? | | ????????????????????#;; ^E^^ ##??????????????????? | | ????????????????????#; K@E ^ #??????????????????? | | ?????"??????????????#;;^/^E^ ###?????????????????? | | ?????"??????""??????#; !%! ;#?????????????????? | | ?????"??????""??????#;; 77 ;##?????????????????? | | ?????T??????""??????#; ^ ^ #??????????????????? | | ?????"???????T??????#;; E ##??????????????????? | | ?????"??????""??????##; ^^#???????????????????? | | ?????"??????""???????#;#;;+;;#???????????????????? | | ????????????""???????### ;#???????????????????? | | ?????????????###########p ; ??????????????????? | | ???????????? ; ?????????????????? | | ?????????????# p # ???????????????? | | ?????????????# h # ?????????????? | | ?????????????# ##;;+####????????????? | | ??????""?????##########;h #? " #???????????????? | | ?????""""????????????? # #??" #???????????????? | | ?????""""???????????? + #### #??????"????????? | | ??????""??????????""" # #?????""????????? | | ??????????????????""" ?# %%% #?????""????????? | | ???????????????????R" ?#%%== #?????""????????? | | ??????????????????"""??# ! #?????""????????? | | ???????????????????????# ! #?????T"????????? | | ???????????????????????# %* % +?????""????????? | | ???????????????????????# #?????""????????? | | ???????????######??????# ###?????""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 250 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 Armor Coverage 225 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Particle Cannon | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Plasma Sword | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Achievements -------------- Decrypted! Challenges ------------ None Game ------ Seed CompactNovaSuite Manual? 0 Play Time 06:29:29 Cumulative 123.8 hours Start 2020.11.23 @ 09:18:04 End 2020.11.24 @ 13:50:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 34 Rogue 11 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bda468a-8874-40e0-8e0e-c7d53e7ce471