Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 19:51:59 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (144) 720 Value Destroyed (4971) 4971 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1440) 1440 TOTAL SCORE: 14811 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -60 Cogmind --------- Core Integrity 676/1000 Matter 258/300 Energy 83/770 System Corruption 0% Temperature Cool (385) Movement Walking (150) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Large Storage Unit Improved Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Plasma Cannon Neutron Cannon Neutron Cannon > --- INVENTORY (14) --- Carbon-fiber Leg Large Storage Unit Matter Compressor (250) Improved Terrain Scanner Transmission Jammer Skeleton Box Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Energy Well Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Advanced Plasma Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Energy Well Matter Compressor Improved Particle Charger Improved Medium Armor Plating Skeleton Box Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Plasma Cannon Plasma Cannon Neutron Cannon Neutron Cannon [Rating: 77] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Enhanced Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Utility 6 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 246 | 7 11 8 12 7 . . 34 14 21 18 10 12 4 . 13 9 5 1 19 24 4 13 Power 11 | 1 . 1 3 . . . 1 1 2 . . . . . . . . . 1 . . 1 Engine 9 | 1 . 1 3 . . . 1 . 2 . . . . . . . . . 1 . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 1 2 . . 6 3 3 2 2 3 . . . 2 2 . 2 4 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 . . 1 2 . . 6 3 3 2 2 3 . . . 2 2 . 2 4 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 2 5 4 5 5 . . 13 4 8 12 4 3 2 . 5 4 1 1 5 12 4 6 Device 74 | 1 2 4 3 3 . . 11 4 8 9 1 3 2 . 3 2 1 1 4 6 3 3 Storage 13 | 1 3 . 1 . . . 1 . . 2 2 . . . . . . . . 1 . 2 Processor 8 | . . . 1 1 . . 1 . . 1 . . . . 1 . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . 1 . . . . . . 1 . . . 1 2 . . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 6 3 3 . . . 14 6 8 4 4 6 2 . 8 3 2 . 11 8 . 4 Energy Gun 15 | 2 3 2 1 . . . 3 . . 2 . . . . . . . . . 2 . . Energy Cannon 33 | . . . . . . . 8 2 4 . 1 2 1 . 5 . . . 1 5 . 4 Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . 2 4 1 . 1 2 . . . 1 1 . 6 1 . . Special Weapon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 1 . 3 2 2 2 1 . 3 2 1 . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . . . 1 1 . . . . . . . 1 . . Parts Lost 24 | . . 3 . . . . 2 6 . . . . . . 1 . . . . 2 . 10 Power 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . 3 . . . . . . . . . . . . . 3 Utility 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Weapon 11 | . . 2 . . . . 2 1 . . . . . . 1 . . . . 1 . 4 Highest Loss Streak 6 | . . 3 . . . . 1 3 . . . . . . 1 . . . . 1 . 6 Average Slot Usage (%) 99 | . 98 97 98 100 100 100 99 96 100 100 97 100 100 100 99 99 100 100 100 99 100 97 Engine 7 | . 14 14 11 11 11 11 9 6 8 7 7 7 7 7 6 6 6 6 6 5 5 4 Leg 30 | . 28 28 33 33 33 33 36 35 36 30 30 30 30 30 26 25 26 26 26 29 29 28 Device 12 | . 13 14 16 10 11 11 9 8 9 7 5 7 7 7 18 13 13 18 13 20 22 13 Storage 11 | . 14 14 11 11 11 11 9 9 9 15 13 15 15 15 13 13 13 13 13 11 11 14 Processor 12 | . . . 5 11 11 11 17 18 18 15 15 15 15 15 13 13 13 13 13 12 11 11 Protection 1 | . . . . . . . . . . . . . . . . 5 6 1 5 . . 5 Energy Gun 5 | . 24 25 11 11 11 11 1 . . 3 . . . . . . . . . 8 11 2 Energy Cannon 10 | . . . . . . . 13 10 16 15 15 16 15 15 13 13 13 13 12 6 5 13 Ballistic Gun 1 | . . . 6 11 11 11 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 3 7 5 6 7 5 5 6 6 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 19 19 30 32 30 30 38 37 36 54 55 64 62 58 72 68 66 66 74 72 70 75 Greatest Support 79 | 20 20 20 30 30 30 30 52 52 48 55 55 63 63 63 63 68 69 69 69 79 79 79 Greatest Overweight (x) 1 | 1 . . . 1 . . . . . . . 1 . . 1 . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 8 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 8 9 10 10 10 10 10 10 15 15 16 16 16 16 16 16 16 16 16 16 14 Most Carried 16 | 4 8 8 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 12 | 2 6 7 6 9 9 10 9 9 9 13 13 15 16 16 15 15 15 16 16 15 16 12 Final Capacity 16 | 6 8 8 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 14 Final Carried 16 | 4 8 6 9 10 10 10 10 9 10 16 16 16 16 16 15 16 16 16 16 16 16 9 Class Distribution -------------------- 24% | Scavenger-Skirmisher 23% | Scavenger-Mutant 18% | Scavenger-Assassin 16% | Mutant 13% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3385 | 243 77 115 136 108 . . 298 263 337 148 138 121 50 . 49 200 71 . 431 472 30 98 Remotely 362 | . . . . . . . . . . . . . . . . . . . 342 . 20 . Salvage Created 6034 | 168 289 152 140 182 . . 937 382 407 225 . 202 48 . 110 372 195 . 848 558 145 674 Parts 285 | 19 16 11 10 21 . . 50 15 31 9 . 5 1 . 5 10 4 . 27 26 10 15 Haulers Intercepted 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . 1 . . 2 . . 10 . 10 15 Prevented 30 | . . . . . . . . . . . . . . . . 6 2 . 22 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 112 | . 4 5 1 5 . . 15 15 10 3 . 5 1 . 1 4 3 . 18 5 5 12 Guns 21 | . 4 5 1 2 . . . . . . . . . . . . . . . 4 2 3 Cannons 40 | . . . . . . . 11 2 7 2 . 1 1 . 1 . . . 2 1 3 9 AOE 44 | . . . . 3 . . 3 12 3 . . 4 . . . 4 1 . 14 . . . Classes Destroyed 15 | 2 3 1 2 1 . . 1 . 1 1 . . . . . 1 . . 1 1 . . Worker 5 | . . . . 1 . . 1 . 1 . . . . . 1 . . . . 1 . . Builder 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . 1 . . . 1 . 2 2 . . . . . . . . . 2 . . Swarmer 32 | . . 3 . 3 . . . 8 6 . . . . . . . . . 5 . 5 2 Grunt 49 | . 4 2 . 2 . . 10 6 1 . . 4 . . . 3 2 . 7 3 . 5 Brawler 5 | . . . . . . . . . . . . . . . . 1 . . 3 . . 1 Duelist 6 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 14 | . . . 1 . . . 3 1 1 2 . 1 . . 1 . . . 1 2 . 1 Hunter 4 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 14 | 6 3 3 2 3 . . 4 4 5 2 . 4 1 . 1 4 3 . 14 3 5 8 Combat Bots Only 14 | . 2 3 1 3 . . 3 4 3 1 . 4 1 . 1 4 3 . 14 3 5 8 Max Kills in Single Turn 4 | 1 1 1 1 3 . . 3 3 3 1 . 2 1 . 1 4 1 . 3 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 3 . . 2 3 3 . . 2 . . . 4 1 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Damage Taken 5154 | . 94 296 54 113 . . 893 431 210 221 . 138 25 . 158 68 38 . 560 193 275 1387 Core 697 | . 36 47 11 15 . . 70 54 16 24 . 17 . . 9 . . . 74 20 54 250 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 66 . . . 93 . . 74 . . . . 94 . . . . 90 . . . Volleys Fired 286 | 8 26 19 11 11 . . 54 20 21 10 . 5 2 . 6 2 3 . 23 27 7 31 Largest 3 | 2 2 2 2 2 . . 2 2 2 3 . 3 3 . 3 1 1 . 2 3 3 3 Hottest 278 | 90 115 115 100 68 . . 140 136 136 216 . 209 209 . 224 46 46 . 160 260 242 278 Shots Fired 538 | 16 43 29 20 22 . . 100 22 41 29 . 9 6 . 14 2 3 . 29 56 18 79 Gun 190 | 16 36 29 19 22 . . 8 . . 9 . . . . . . . . . 24 12 15 Cannon 291 | . . . . . . . 88 7 40 20 . 6 6 . 14 . . . 8 32 6 64 Launcher 49 | . . . . . . . 4 15 1 . . 3 . . . 2 3 . 21 . . . Special 8 | . 7 . 1 . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . 8 11 . . . . . . . . . . . . . . . . . . Thermal 380 | 8 28 15 1 . . . 74 7 40 29 . 4 4 . 10 . . . 7 56 18 79 Explosive 19 | . . . . . . . . 4 1 . . . . . . . . . 14 . . . Electromagnetic 120 | 8 15 14 11 11 . . 26 11 . . . 5 2 . 4 2 3 . 8 . . . Robot Hit Streak 57 | 7 21 10 11 10 . . 16 14 13 14 . 7 11 . 6 8 11 . 15 41 47 57 Robot Miss Streak 5 | 1 1 2 1 1 . . 2 1 3 2 . 1 . . 5 . . . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 380 | 12 29 23 18 16 . . 77 20 25 26 . 7 4 . 9 5 3 . 15 26 6 59 Core Hits 221 | 7 12 8 6 9 . . 33 15 16 10 . 12 2 . 4 8 3 . 36 15 5 20 Critical Hits 14 | . . . . . . . . 1 5 1 . . . . . 2 . . . 2 . 3 Critical Kills 7 | . . . . . . . . 1 2 1 . . . . . 1 . . . 1 . 1 Critical Parts Destroyed 6 | . . . . . . . . . 3 . . . . . . 1 . . . 1 . 1 Melee Attacks 26 | . . . . . . . 3 . 5 4 . 7 . . 4 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 3 . 5 4 . 7 . . 4 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14673 | 221 443 282 275 321 . . 2328 1808 790 501 . 939 109 . 257 643 321 . 2381 831 233 1990 Guns 2353 | 177 399 282 225 230 . . 112 . . 158 . . . . . . . . . 369 110 291 Cannons 5301 | . . . . . . . 1557 121 585 343 . 120 109 . 153 . . . 75 418 123 1697 Explosions 6521 | 44 44 . 26 91 . . 659 1687 205 . . 819 . . . 319 321 . 2306 . . . Melee 428 | . . . . . . . . . . . . . . . 104 324 . . . . . . Ramming 46 | . . . . . . . . . . . . . . . . . . . . 44 . 2 Kinetic 187 | . . . 99 88 . . . . . . . . . . . . . . . . . . Thermal 7275 | 105 242 141 50 91 . . 1866 231 585 501 . 73 50 . 126 . . . 206 787 233 1988 Explosive 2590 | . . . . . . . . 983 205 . . 401 . . . . . . 1001 . . . Electromagnetic 4147 | 116 201 141 126 142 . . 462 594 . . . 465 59 . 27 319 321 . 1174 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 428 | . . . . . . . . . . . . . . . 104 324 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 5 1 1 1 . . . . 1 1 1 . . . Average Corruption 3 | . . . . . . . 4 5 5 1 1 1 . . . . 1 1 1 . . . Corruption Purged 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Effects 56 | . . . . . . . 21 13 18 . 1 2 . . . . 1 . . . . . Message Errors 7 | . . . . . . . 1 1 5 . . . . . . . . . . . . . Matter Fused 15 | . . . . . . . 5 3 7 . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . 3 2 . . . 1 . . . . 1 . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 5 1 2 . 1 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Targeting Errors 9 | . . . . . . . 4 3 2 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 627 | . . . . . . . 61 231 . . . 98 . . . . . . 148 15 . 74 Projectiles 112 | . . . . . . . 18 18 . . . 2 . . . . . . . . . 74 Explosions 500 | . . . . . . . 43 213 . . . 96 . . . . . . 148 . . . Melee 15 | . . . . . . . . . . . . . . . . . . . . 15 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . . 31 . . 59 162 . . . . . . . 38 38 . 17 . . 1 Shots 18 | . . . . 1 . . 4 8 . . . . . . . 2 2 . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | 120 291 156 186 21 . . 199 174 384 348 . 99 120 . 93 . . . 27 426 117 544 Average Temperature 99 | 46 82 70 106 11 . . 95 55 116 116 . 33 61 . 35 . . . 11 115 65 199 Received Heat Transfer 1521 | . 69 147 27 27 . . 387 135 36 66 . 90 . . 42 18 . . 99 63 63 252 Effects 7 | . . . . . . . . . 1 . . . . . . . . . . 2 . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 1 . . . . . . . . 2 . 2 . . . Combat Hostiles 6 | . . . . . . . 1 1 . . . . . . . . 2 . 2 . . . Parts Fried 22 | . . . 1 . . . . 6 . . . 2 1 . . 2 3 . 7 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 27 | . . 3 . . . . 5 . 1 5 . . . . . . . . . 6 1 6 Heat Transferred 10798 | 185 605 333 100 50 . . 2515 372 1036 942 . 137 87 . 250 . . . 250 1168 348 2420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 1 . 1 1 . . 1 2 . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Peak Influence 416 | 30 179 105 116 181 . . 241 359 207 242 12 232 . . 137 . . . . 416 . . Initial 309 | . 16 . 34 37 . . . 9 150 65 12 7 . . 18 . . . . 309 . . Average 138 | 13 123 81 67 149 . . 106 216 113 125 12 116 . . 68 . . . . 267 . . Maximum Alert Level 2 | . . . . . . . 1 1 1 1 . 1 . . . . . . . 2 . . Low Security (%) 71 | 100 100 100 100 100 . 100 77 23 95 75 100 57 . . 100 . . . . 23 . . Level 1 26 | . . . . . . . 22 76 4 24 . 42 . . . . . . . 68 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . . . . 1 3 . 1 . . 1 . . . 1 2 . 1 Investigation 5 | . . . . . . . . . 1 2 . 1 . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Reinforcement 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Distress Signals 7 | . 1 . . . . . 2 . 2 1 . . . . . . . . 1 . . . Communications Jammed 13 | . . . . . . . . . 12 . . . . . . . . . . 1 . . Distress Signals 13 | . . . . . . . . . 12 . . . . . . . . . . 1 . . Times Spotted 172 | . 7 5 5 5 . . 30 16 15 6 . 6 1 . 6 4 3 . 27 8 9 19 Peak Tracking Total 14 | . 3 3 2 3 . . 5 4 4 3 . 5 1 . 2 4 3 . 11 3 5 14 Tactical Retreats 11 | . . . . . . . 4 1 . . . . . . . . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 12 | . . . . 1 . . 7 . . . . 2 . . 1 . . . . 1 . . Max in Single Turn 6 | . . . . 1 . . 6 . . . . 2 . . 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 41 | . 7 . 2 . 1 . 9 . 5 3 . 4 . . 2 . 1 2 . 5 . . Terminals 31 | . 6 . 2 . . . 8 . 4 3 . 2 . . 2 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . Total Hacks 114 | . 23 . 4 . 1 . 23 . 15 8 . 10 . . 8 . 1 12 . 9 . . Successful 70 | . 14 . 3 . 1 . 13 . 9 3 . 4 . . 6 . 1 12 . 4 . . Failed 43 | . 9 . 1 . . . 9 . 6 5 . 6 . . 2 . . . . 5 . . Catastrophic 8 | . . . . . . . 1 . 1 2 . 1 . . 1 . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 63 | . 15 . 1 . 1 . 18 . 11 2 . 5 . . 5 . . . . 5 . . Terminals 91 | . 21 . 4 . . . 21 . 14 8 . 7 . . 8 . . . . 8 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 1 . . 1 . . . . . . . 1 . . Terminal Hacks 37 | . 6 . 2 . 1 . 8 . 3 1 . . . . 2 . 1 12 . 1 . . Part Schematic 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . . . . . 1 1 . . . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 3 . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Unauthorized Hacks 29 | . 8 . 1 . . . 4 . 5 2 . 3 . . 4 . . . . 2 . . Terminals 25 | . 6 . 1 . . . 4 . 5 2 . 1 . . 4 . . . . 2 . . Track 5 | . 4 . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 14 | . 2 . 1 . . . 3 . 2 2 . 1 . . 2 . . . . 1 . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operators 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . Reject 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 2 . . . 8 . 4 3 . 3 . . 2 . . . . 4 . . Full Trace Events 6 | . . . . . . . . . 2 2 . 1 . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Total Allies 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Highest-Rated Group 94 | . . . . . . . . . 10 . . . . . . . . . 94 . . . Highest-Rated Ally 94 | . . . . . . . . . 10 . . . . . . . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . 12 . . . Total Damage 320 | . . . . . . . . . . . . . . . . . . . 320 . . . Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . . . 2 1 . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Turns Passed 8170 | 89 423 185 211 341 247 131 955 363 586 432 163 479 213 30 337 306 384 92 325 1042 403 433 Spaces Moved 5516 | 48 263 105 128 246 205 110 561 244 378 283 110 335 164 25 223 229 299 75 191 726 311 257 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 5504 | 36 263 105 128 246 205 110 561 244 378 283 110 335 164 25 223 229 299 75 191 726 311 257 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 122 122 122 122 122 122 122 122 120 120 120 Average Speed 121 | 104 120 120 120 120 120 120 120 120 120 121 120 123 122 122 123 122 122 122 126 123 120 120 Slowest Speed 153 | 150 120 120 120 150 120 120 120 120 120 122 122 152 122 122 152 122 153 122 152 150 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 58 31 19 45 64 29 59 73 39 12 76 11 33 5 8 46 59 72 43 27 58 39 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . 2 . . . . . . . . 1 1 . . . . . . 1 . Known Exits Taken 6 | . 1 . . . . . 1 . . . . 1 . 1 1 . . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . 1 . . . 1 . . 1 1 1 1 . 1 . Scrap Searched 8 | . . . . 1 . . . . . . . . 2 . . 1 2 . . . 1 1 Spaces Dug 80 | . 6 . . . . . 6 . 5 4 . 7 . . 3 . . . 34 11 3 1 Terrain Destroyed 286 | 1 11 . 1 6 . . 30 33 20 4 . 27 . . 3 . . . 110 18 8 14 Melee 22 | . . . . . . . 3 . 5 4 . 7 . . 3 . . . . . . . Projectile 59 | . 7 . . . . . 11 . . . . . . . . . . . 1 18 8 14 AOE 205 | 1 4 . 1 6 . . 16 33 15 . . 20 . . . . . . 109 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Total 6388 | 68 312 133 162 268 206 109 741 285 455 337 139 379 170 24 262 249 315 75 237 827 324 311 Wait 132 | . 4 . 1 . . . 48 3 21 7 . 10 1 . 5 . 4 . 4 13 3 8 Move 5494 | 47 262 104 127 245 204 109 560 242 377 283 109 334 163 24 222 228 298 74 190 725 310 257 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 6 4 1 4 2 1 . 15 1 4 11 13 3 . . 4 3 1 . . 15 . . Fast Attach 45 | 5 2 . 6 . . . 7 3 2 . 5 3 . . 1 2 2 . 1 4 . 2 Attach 39 | 2 . 3 2 . . . 5 2 2 4 1 1 . . 3 1 . . . 6 . 7 Detach 10 | . 1 . 2 . . . 3 . . . 1 . . . . . . . . 3 . . Swap 162 | . 9 5 4 7 . . 22 9 17 14 4 8 4 . 9 6 3 1 18 14 4 4 Drop 93 | . 4 1 5 3 1 . 24 . 6 4 6 8 . . 3 4 4 . 1 18 . 1 Fire 286 | 8 26 19 11 11 . . 54 20 21 10 . 5 2 . 6 2 3 . 23 27 7 31 Melee 26 | . . . . . . . 3 . 5 4 . 7 . . 4 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 5 . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered Mines 624 | -10/Mines | Learned Materials security intel 624 | -10/Mines | Discovered new exit (range 9) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Lost 3 parts (1p2w) 831 | -9/Materials | Discovered new exit (range 11) 909 | -9/Materials | Entered Mines 1040 | -9/Mines | Learned location of Storage (-8) 1082 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1162 | -9/Mines | Build established: Scavenger-Mutant 1168 | -9/Mines | Discovered new exit (range 11) 1246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1246 | -9/Mines | Discovered new exit (range 5) 1250 | -9/Mines | Entered Exiles 1283 | -9/Exiles | Met 8R-AWN 1301 | -9/Exiles | Met EX-HEX 1333 | -9/Exiles | Met EX-BIN 1346 | -9/Exiles | Aligned with FarCom system 1348 | -9/Exiles | Given EX-Vault access code 1375 | -9/Exiles | Opened EX-Vault 1383 | -9/Exiles | Found Skeleton Box 1408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1440 | -9/Exiles | Met EX-DEC 1487 | -9/Exiles | Discovered new exit (range 10) 1497 | -9/Exiles | Left Exiles lab with Skeleton Box 1497 | -9/Exiles | Entered Mines 1617 | -8/Mines | Discovered new exit (range 9) 1628 | -8/Mines | Entered Materials 1628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2246 | -8/Materials | Discovered new exit (range 3) 2339 | -8/Materials | Central database locked down 2582 | -8/Materials | Identified exit to Garrison 2583 | -8/Materials | Entered Garrison 2634 | -8/Garrison | Triggered checkpoint 2693 | -8/Garrison | Discovered new exit (range 8) 2752 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Discovered new exit (range 8) 2834 | -8/Garrison | Triggered checkpoint 2869 | -8/Garrison | Lost 3 parts (1p1n1u) 2908 | -8/Garrison | Discovered new exit (range 15) 2926 | -8/Garrison | Lost 3 parts (2n1w) 2940 | -8/Garrison | Installed Relay Interface Framework 2946 | -8/Garrison | Entered Materials 2966 | -8/Materials | Discovered new exit (range 20) 3098 | -8/Materials | Discovered new exit (range 13) 3124 | -8/Materials | Identified exit to Storage 3510 | -8/Materials | Discovered new exit (range 15) 3532 | -8/Materials | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3761 | -7/Factory | Discovered new exit (range 20) 3813 | -7/Factory | Identified exit to Factory 3881 | -7/Factory | Identified exit to Lower Caves 3964 | -7/Factory | Sucked down chute 3964 | -7/Factory | Entered Waste 3964 | -7/Waste | The area was eerily silent 4023 | -7/Waste | Found Damper Plating 4077 | -7/Waste | Found Prototype Launcher 4077 | -7/Waste | Identified Tesla Bomb Launcher 4112 | -7/Waste | Discovered new exit (range 11) 4127 | -7/Waste | Entered Factory 4207 | -7/Factory | Discovered exit to Factory (range 5) 4224 | -7/Factory | Found Prototype Launcher 4224 | -7/Factory | Identified Rocket Array 4591 | -7/Factory | Discovered exit to Lower Caves (range 5) 4606 | -7/Factory | Entered Lower Caves 4632 | -7/Lower Caves | Learned Factory security intel 4644 | -7/Lower Caves | Encountered a Warlord checkpoint 4752 | -7/Lower Caves | Learned location of Zion (-7) 4772 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4805 | -7/Lower Caves | Discovered new exit (range 12) 4819 | -7/Lower Caves | Entered another Lower Caves area 4834 | -7/Lower Caves | Discovered exit to Factory (range 13) 4849 | -7/Lower Caves | Entered Factory 4849 | -6/Factory | Evolved 2 slots: Utility x2 5086 | -6/Factory | Discovered new exit (range 14) 5151 | -6/Factory | Build established: Scavenger-Assassin 5185 | -6/Factory | Identified exit to Lower Caves 5186 | -6/Factory | Entered Lower Caves 5247 | -6/Lower Caves | Encountered a Warlord checkpoint 5464 | -6/Lower Caves | Discovered new exit (range 16) 5492 | -6/Lower Caves | Entered another Lower Caves area 5616 | -6/Lower Caves | Discovered new exit (range 10) 5618 | -6/Lower Caves | Encountered a Warlord checkpoint 5781 | -6/Lower Caves | Learned Factory interactive machine intel 5852 | -6/Lower Caves | Build established: Assassin 5865 | -6/Lower Caves | Discovered new exit (range 10) 5876 | -6/Lower Caves | Entered Data Miner 5876 | -6/Data Miner | Discovered new exit (range 6) 5895 | -6/Data Miner | Met Data Miner 5940 | -6/Data Miner | Received God Mode back door access code from Data Miner 5968 | -6/Data Miner | Entered Proximity Caves 6026 | -5/Proximity Caves | Escorted by Enhanced Grunt 6196 | -5/Proximity Caves | Discovered new exit (range 9) 6197 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6281 | -5/Proximity Caves | Destroyed 14 combat bots 6293 | -5/Proximity Caves | Entered Factory 6293 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6294 | -5/Factory | Loaded intel: 47 interactive machine locations 6526 | -5/Factory | Spotted B-75 Beast 6583 | -5/Factory | Discovered new exit (range 12) 6640 | -5/Factory | Identified exit to Factory 6871 | -5/Factory | Identified exit to Upper Caves 6871 | -5/Factory | Identified exit to Extension 7013 | -5/Factory | Build established: Scavenger-Mutant 7335 | -5/Factory | Entered Upper Caves 7412 | -5/Upper Caves | Learned location of Warlord (-4) 7416 | -5/Upper Caves | Learned Factory trap positions 7514 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7713 | -5/Upper Caves | Discovered new exit (range 20) 7738 | -5/Upper Caves | Entered another Upper Caves area 7740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7779 | -5/Upper Caves | Discovered exit to Factory (range 9) 7810 | -5/Upper Caves | Spotted B-75 Beast 8108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8171 | -5/Upper Caves | Self-destructed Last Messages --------------- 08143_ Destroyed Carbon-fiber Leg. 08143_ Plasma Cannon destroyed. 08144_ Carbon-fiber Leg destroyed. 08148_ Adv. Heat Sink destroyed. 08148_ L-41 Fighter destroyed. 08149_ Imp. Deuterium Engine destroyed. 08152_ Destroyed Broken Microactuators. 08152_ Destroyed Imp. Deuterium Engine. 08152_ Destroyed Carbon-fiber Leg. 08152_ L-41 Fighter destroyed. 08156_ G-50 Soldier destroyed. 08156_ Carbon-fiber Leg destroyed. 08159_ Unknown Processor fries itself beyond repair. 08163_ Overheating: Core damaged (-120). 08164_ Power failure, Mic. Fission Core shutdown. 08164_ Slammed into S-27 Virus. 08165_ Acquired 24 matter. 08165_ Core Shielding fries itself beyond repair. 08167_ Overheating: Matter decay (-42). 08170_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????###??###?### ######## | | ??????????##??#??####?## " """" """" | | ????????#??##?######???# # """" """" ###### | | ??????????#??#?###?##### # """" """" #??### | | ???????????##??###?#### # # """" """" ##?### | | ????????????######?#### #" """" """" ###### | | ????????#??#????####### ## """" """" ###### | | ??????????#????####### ### # # | | ???????????###?###### # #" # #### | | ???????????#?#?###### # # ### | | ???????????#?######### "###### | | ???????????#?#?#?##### ### "##### | | ?????????#?#??#?#?######### " #### ### ##### | | ?????????##??############## # ## #### ##?## | | ?????????###?#####?######## " #### ##### | | ??????????###?#?########### #" ###? #### | | ???????????#??######### ;# #### ##?## ### | | ?????????###?#?# #### ####### ?? | | ????????????#### ####### ##### ######## ?? ? | | ???????????#???# ?""""#g ###### %####??## ? | | ??????????#???#? ? # "#%; ###### ######?# | | ???????#???#?#?? ?? ??#%# ####### # | | ???????#???#?##?? ?? ??; # # | | ???????????#?### ?# ?# ;### %! # | | ??????????#???##? ?#"""?#%###### #### | | ?????????????#?# #######@####?## ####? ? | | ?????????##??#?# %%% % ######## #?#??? ?? | | ?????????#??#??#########%s#?#??#?? #??#? | | ???????????#?##?????#### ###??#?# #?##?? | | ??????????##?###??#??### #?#?#???? #?#?? | | ?????????????#?###?##########?#### ##?#?# | | ?????????????##?#####?#?? ##?#??? #?????### | | ??????????????????#?#?## ? ?#?????? ?#????## ? | | ????????????#?????#??#?? ? ?? ? ? ? ##????? ? | | ??????????????#?##??# ?? ??# ? ? ? ? #????? ?? | | ??????????????#??#???? ????????##???? ##?? ?? ??? | | ????????????????#????## ? ??#???????????? ???????? | | ??????????????????#????????????# ??????????#?????? | | ????????????????????????????#????????????????????? | | ????????????????????????? ?????? ????#???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 18 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMasterShifter Manual? 0 Play Time 01:51:00 Cumulative 315.3 hours Start 2021.09.25 @ 18:03:10 End 2021.09.25 @ 19:51:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 134 Rogue 24 Adventurer 108 Explorer 2 Win Type - Total 23 Types 20/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b34a559-90ce-40f9-bbcb-378071e9d5ba