Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.07 @ 16:05:25 Player: Fire_SP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (930) 930 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5036 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 63/100 System Corruption 5% Temperature Cool (1) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (7) ------ Improved Signal Interpreter Improved Terrain Scan Processor Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Seismic Detector Microactuators Force Booster Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Advanced Assault Cannon Heavy Mace Katana > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Improved Terrain Scan Processor Heavy Assault Rifle Improved Light Cannon Gauss Cannon Bore Cannon [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Heavy Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . . 1 . . 1 . Utility 5 | . . . 1 1 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 55 | 6 2 . 8 6 12 3 18 Power 6 | 1 . . . 1 1 . 3 Engine 5 | 1 . . . 1 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 . 1 1 5 1 4 Treads 1 | . . . . . . . 1 Leg 4 | . . . . . 2 . 2 Wheel 10 | 2 2 . 1 1 3 1 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 12 | 1 . . 3 2 2 2 2 Device 4 | . . . 1 . 2 1 . Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . 1 . Artifact . | . . . . . . . . Weapon 21 | 2 . . 4 2 4 . 9 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 9 | . . . 2 1 3 . 3 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 4 | . . . 1 . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . . . 2 . 26 Power 6 | . . . . . 1 . 5 Propulsion 6 | . . . . . . . 6 Utility 5 | . . . . . . . 5 Weapon 11 | . . . . . 1 . 10 Highest Loss Streak 10 | . . . . . 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 85 85 73 100 85 87 62 Engine 10 | . 14 14 11 18 10 13 5 Wheel 19 | . 28 28 26 27 20 15 9 Device 9 | . . . . 9 11 24 15 Storage 8 | . 14 14 11 9 7 6 4 Processor 4 | . . . 1 9 5 . 7 Protection 3 | . . . . 9 7 6 1 Energy Gun 4 | . 14 14 9 . . . . Ballistic Gun 3 | . 14 14 4 . . . 1 Ballistic Cannon 5 | . . . 2 9 11 13 2 Impact Weapon 3 | . . . . 3 7 6 3 Slashing Weapon 2 | . . . 4 5 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 13 13 24 29 45 46 45 Greatest Support 70 | 26 26 24 40 40 40 52 70 Greatest Overweight (x) 6 | 1 . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 4 3 5 8 8 8 8 8 Average Carried 5 | 1 2 4 6 7 6 8 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 3 5 8 6 8 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 755 | 242 . 41 161 76 133 65 37 Remotely . | . . . . . . . . Salvage Created 827 | . . 32 184 224 126 65 196 Parts 36 | . . 3 8 8 4 3 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 24 | . . 2 5 6 3 1 7 Melee 8 | . . . 2 4 1 1 . Guns 7 | . . 2 2 . . . 3 Cannons 5 | . . . 1 . . . 4 AOE 1 | . . . . . 1 . . Classes Destroyed 6 | . . 1 2 . 1 . 2 Swarmer 9 | . . 2 1 2 . . 4 Grunt 4 | . . . 1 2 1 . . Brawler 2 | . . . . . 2 . . Sentry 6 | . . . 3 2 . 1 . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . . 2 1 2 1 1 4 Combat Bots Only 4 | . . 2 1 2 2 1 4 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 4975 | . . 4 370 199 278 18 4106 Core 1215 | . . . 110 13 80 3 1009 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 100 72 97 88 99 . Volleys Fired 67 | . . 3 24 . 5 . 35 Largest 2 | . . 2 2 . 2 . 2 Hottest 110 | . . 70 110 . 96 . 105 Shots Fired 112 | . . 6 45 . 10 . 51 Gun 60 | . . 6 28 . . . 26 Cannon 49 | . . . 17 . 7 . 25 Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 73 | . . 3 19 . 7 . 44 Thermal 36 | . . 3 26 . . . 7 Explosive 3 | . . . . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . . 1 13 . 3 . 22 Robot Miss Streak 5 | . . 2 5 . 2 . 2 Penetration Max 1 | . . . 1 . . . 1 Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 128 | . . 2 33 14 15 5 59 Core Hits 38 | . . 2 8 4 5 1 18 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 14 | . . . 4 2 2 1 5 Critical Strikes 22 | . . . 6 3 3 2 8 Burn 2 | . . . 2 . . . . Destroy 6 | . . . 4 . 1 . 1 Blast 3 | . . . . . . . 3 Smash 10 | . . . . 2 2 2 4 Sever 1 | . . . . 1 . . . Melee Attacks 50 | . . . 6 14 9 6 15 Impact 35 | . . . . 8 9 6 12 Slashing 15 | . . . 6 6 . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 3361 | . . 25 688 527 494 214 1413 Guns 609 | . . 25 203 . . . 381 Cannons 802 | . . . 271 . 58 . 473 Explosions 159 | . . . . . 159 . . Melee 1791 | . . . 214 527 277 214 559 Ramming . | . . . . . . . . Kinetic 985 | . . . 262 . 58 . 665 Thermal 426 | . . 25 212 . . . 189 Explosive 159 | . . . . . 159 . . Electromagnetic . | . . . . . . . . Impact 1274 | . . . . 314 277 214 469 Slashing 517 | . . . 214 213 . . 90 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 365 | . . . 21 108 15 28 193 Projectiles 3 | . . . 3 . . . . Explosions . | . . . . . . . . Melee 362 | . . . 18 108 15 28 193 Knockbacks 13 | . . . 1 2 2 . 8 Impact 8 | . . . . 2 2 . 4 Kinetic 5 | . . . 1 . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . . . . . 56 . . Shots 3 | . . . . . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 442 | . . 70 442 11 39 . 54 Average Temperature 125 | . . 40 198 11 16 . 18 Received Heat Transfer 918 | . . . 174 108 18 6 612 Effects 3 | . . . 3 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 13 | . . . . 3 1 2 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1073 | . . 74 740 . . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 317 | . 7 76 272 317 207 117 147 Initial 123 | . . 2 24 97 123 87 49 Average 106 | . 6 63 146 190 172 88 59 Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 85 | 100 100 100 63 56 87 100 100 Level 1 14 | . . . 36 43 12 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 2 3 . 1 4 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . 2 . . 1 . Assault . | . . . . . . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 1 3 11 9 3 2 23 Peak Tracking Total 9 | . 1 3 5 3 3 2 9 Tactical Retreats 5 | . . . 1 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 8 | . 1 . 2 1 2 1 1 Terminals 6 | . 1 . 2 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 30 | . 7 . 8 2 7 4 2 Successful 20 | . 6 . 7 . 6 . 1 Failed 10 | . 1 . 1 2 1 4 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 7 . 8 . 7 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 19 | . 6 . 7 . 6 . . Record 16 | . 5 . 5 . 6 . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 2 1 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 49 | . . 49 49 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . 1 23 . . . . Total Damage 169 | . . 22 147 . . . . Kills 5 | . . 1 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 2081 | 48 148 157 371 297 287 165 608 Spaces Moved 1540 | 39 132 129 271 168 228 139 434 Core 62 | 14 . . . . . . 48 Treads 44 | . . . . . . . 44 Legs 37 | . . . . . . . 37 Wheels 1390 | 25 132 129 271 168 228 139 298 Hover . | . . . . . . . . Flight 7 | . . . . . . . 7 Fastest Speed 40 | 50 90 90 90 90 90 93 40 Average Speed 97 | 92 90 90 91 91 97 105 105 Slowest Speed 350 | 100 90 90 93 93 110 110 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 3 23 41 29 18 5 4 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . . 3 . 13 . . Melee . | . . . . . . . . Projectile 9 | . . . 3 . 6 . . AOE 7 | . . . . . 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 1935 | 50 160 164 341 292 265 150 513 Wait 186 | . 24 31 27 97 2 . 5 Move 1533 | 38 131 128 270 167 227 138 434 Hop . | . . . . . . . . Pick Up 37 | 6 3 2 6 3 8 1 8 Fast Attach 3 | . . . . 1 . 2 . Attach 32 | 6 . . 3 2 5 . 16 Detach . | . . . . . . . . Swap 20 | . 2 . 5 3 7 1 2 Drop 9 | . . . . 5 2 2 . Fire 67 | . . 3 24 . 5 . 35 Melee 48 | . . . 6 14 9 6 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Entered Mines 294 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 317 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Accompanied by 2 allies 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 359 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 717 | -9/Materials | Discovered new exit (range 5) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 816 | -8/Materials | Garrison activated, responded to threat 1009 | -8/Materials | Discovered new exit (range 16) 1022 | -8/Materials | Entered Factory 1022 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1278 | -7/Factory | Discovered new exit (range 6) 1309 | -7/Factory | Entered another Factory area 1309 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -6/Factory | Discovered new exit (range 8) 1474 | -6/Factory | Entered another Factory area 1474 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1721 | -5/Factory | Lost 6 parts (2p2u2w) 1760 | -5/Factory | Garrison activated, responded to threat 1827 | -5/Factory | Lost 4 parts (2p2n) 1869 | -5/Factory | Core integrity fell below 50% 1966 | -5/Factory | Lost 10 parts (3n2u5w) 2002 | -5/Factory | Core integrity fell below 20% 2082 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01996_ Penetrated by Slug. 02000_ System corrupted: Energy discharge (-6). 02001_ Penetrated by Slug. 02003_ Construction Platform disabled. 02004_ Penetrated by Slug. 02005_ U-05 Engineer builds a Wall. 02014_ Slug penetrates Construction Platform. 02014_ Construction Platform disabled. 02022_ ALERT: Cargo convoy en route, clear transfer corridor. 02037_ System corrupted: Matter fused (-10). 02039_ Sml. Storage Unit destroyed. 02045_ Destroyed VTOL Module. 02046_ Penetrated by Slug. 02048_ Wave Gun destroyed. 02060_ Slug penetrates Wall. 02060_ Axe destroyed. 02063_ Slug penetrates S-27 Virus. 02065_ Hvy. Treads destroyed. 02077_ Acquired Nuclear Pulse Array. 02082_ System corrupted: Energy discharge (-33). 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"" ?# """" """" | | ??????????????????????????+ T" ?# | | ??????????????????????????# ?######/###### | | ??????????????????????????# ??# !// | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoWaveDoublenader Manual? 0 Play Time 00:44:21 Cumulative 14.0 hours Start 2023.02.07 @ 09:18:44 End 2023.02.07 @ 16:05:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 12 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 759763c1-c985-4fd8-b8bb-640e6062d7ca