Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 14:59:29 Player: microsand Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2552) 2552 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 9335 Bonus ------- Follower Combat Kills 111 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 6/100 System Corruption 0% Temperature Danger (425) Movement Treading (162) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer Centrium Light Armor Plating Improved Hardlight Generator > --- WEAPON (5) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Improved Thunder Leg Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Centrium Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- (None) [Rating: 64] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Gravmag System Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Centrium Light Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . . 4 . 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 5 | . . . 1 . 1 . . . 1 . 2 . Weapon 3 | . . . 1 . 1 . . . 1 . . . Parts Attached 75 | 7 7 4 11 2 8 9 6 6 6 2 4 3 Power 9 | 1 2 1 1 . 1 . . 1 1 . . 1 Engine 6 | 1 2 1 1 . 1 . . . . . . . Core 2 | . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 16 | 2 . . 3 . 1 2 2 3 . 1 . 2 Treads 14 | 2 . . 3 . 1 2 . 3 . 1 . 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 2 3 . 3 1 3 2 2 . 1 1 3 . Device 7 | 1 1 . . . 2 2 . . . . 1 . Storage 3 | 1 1 . . . . . 1 . . . . . Processor 7 | . 1 . 2 1 1 . . . 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 1 . . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 2 3 4 1 3 5 2 2 4 . 1 . Energy Gun 6 | 1 . 2 . . 1 1 . 1 . . . . Energy Cannon 3 | . . . . . 1 1 . . . . 1 . Ballistic Gun 12 | 1 . 1 4 . . 2 1 . 3 . . . Ballistic Cannon 5 | . 1 . . . 1 1 1 1 . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . . . . . Parts Lost 37 | . 2 2 3 9 . 3 1 . 6 5 1 5 Power 7 | . 1 1 . 1 . . 1 . 1 1 . 1 Propulsion 7 | . . . 2 2 . 1 . . . 2 . . Utility 8 | . 1 . 1 2 . . . . . 1 . 3 Weapon 15 | . . 1 . 4 . 2 . . 5 1 1 1 Highest Loss Streak 9 | . 1 2 1 9 . 3 1 . 2 4 1 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 5 | 2 5 4 5 6 . 4 5 7 6 6 1 3 Power . | . 1 . . 1 . . . . . . . . Propulsion . | . . . . 2 . . . 1 . . . . Utility 2 | . . 1 1 1 . . 1 3 3 4 . 2 Weapon 2 | 1 3 2 2 1 . 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . 2 . 1 . . . 1 1 . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . 1 . 1 . . Weapon 3 | . 2 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 73 94 99 94 99 82 58 50 30 Engine 5 | . 13 14 11 8 8 9 8 . . . . . Core 3 | . . . . . . . . 8 12 1 . . Treads 18 | . 28 28 20 11 17 17 17 18 13 9 . 1 Device 10 | . 13 14 6 . 17 18 15 9 6 1 4 . Storage 5 | . 13 . 11 8 . . 1 9 6 5 . . Processor 16 | . . 14 13 19 17 18 18 18 19 20 23 21 Energy Gun 2 | . . 2 9 . 7 8 2 . . . . . Energy Cannon 1 | . . . . . 7 7 . . . . 4 2 Ballistic Gun 10 | . 14 22 23 22 . 6 8 9 4 11 . . Ballistic Cannon 14 | . 12 3 . . 8 11 20 26 18 . . . Special Weapon 1 | . . . . . 8 1 . . . 6 4 . Peak Build Rating 64 | 7 7 8 15 14 23 28 39 38 49 45 45 64 Average Rating 26 | 5 6 7 12 7 20 25 27 33 44 34 43 28 On Entrance 19 | . 7 7 7 14 2 23 27 21 36 45 20 41 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 13 14 9 24 21 25 32 35 36 47 27 29 40 Greatest Support 110 | 40 40 40 40 40 40 40 40 40 40 40 3 110 Greatest Overweight (x) 9 | . . . 7 5 . 1 2 1 1 1 9 3 Average Overweight (x) . | . . . . . . . . . . . 8 . Largest Inventory Capacity 8 | 8 8 5 8 8 5 5 8 8 8 8 5 5 Average Capacity 6 | 7 7 5 8 6 5 5 5 8 8 7 5 5 Most Carried 8 | 4 8 5 8 7 4 5 8 8 8 8 4 5 Average Carried 5 | 2 5 4 5 5 . 4 5 7 6 6 1 3 Final Capacity 8 | 8 5 5 8 5 5 5 8 8 8 5 5 5 Final Carried 8 | 3 4 5 7 5 1 5 8 8 7 5 1 1 Class Distribution -------------------- 40% | Skirmisher 28% | Mutant 9% | Derelict-Skirmisher 7% | Scavenger-Gunner 7% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -8/Scraptown Derelict-Skirmisher | -6/Factory Gunner | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Matter Collected 2370 | 272 201 216 276 31 85 503 135 100 369 107 . 75 Remotely . | . . . . . . . . . . . . . Salvage Created 2753 | 114 292 366 595 23 85 662 85 . 224 107 . 200 Parts 156 | 6 26 22 39 . 4 36 2 . 11 2 . 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Combat Hostiles Destroyed 64 | . 9 7 13 1 2 14 . . 11 2 . 5 Guns 27 | . 4 5 13 1 1 . . . 1 2 . . Cannons 36 | . 5 2 . . 1 13 . . 10 . . 5 Classes Destroyed 14 | 2 3 1 1 1 1 4 . . 1 . . . Worker 7 | . . 1 2 . . 1 . . 3 . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . Recycler 6 | 1 1 2 1 . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 3 | . 1 . 1 . . 1 . . . . . . Swarmer 22 | . 6 3 4 . . . . . 6 . . 3 Grunt 27 | . 3 4 6 . 2 9 . . 2 . . 1 Brawler 2 | . . . . . . 1 . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . Sentry 8 | . . . 3 . . 3 . . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . Best Kill Streak 6 | 2 4 4 6 1 2 5 1 . 6 2 . 5 Combat Bots Only 5 | . 3 3 4 1 2 4 . . 3 2 . 5 Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 1 . 3 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Hostile Shots Fired 638 | . 51 45 80 55 2 49 . . 69 87 32 168 Missed 181 | . 13 12 20 15 . 14 . . 18 25 15 49 Hits 457 | . 38 33 60 40 2 35 . . 51 62 17 119 Melee 2 | . . . . 1 . . . . . . . 1 Projectile 455 | . 38 33 60 39 2 35 . . 51 62 17 118 AOE 14 | . . . . 14 . . . . . . . . Critical Strikes 12 | . 1 2 2 . . 2 . . 3 . . 2 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 6925 | . 332 370 687 1099 30 683 147 . 906 544 264 1863 Core 1829 | . 34 84 88 275 . 217 . . 48 83 61 939 Absorbed by Shields 261 | . . . . . . . . . . . . 261 Core Remaining (%) 61 | 100 . 52 . 9 . . . 60 . 84 . . Volleys Fired 200 | 4 28 28 35 4 11 31 2 . 28 15 . 14 Largest 5 | 2 2 2 3 3 4 4 2 . 5 2 . 1 Hottest 255 | 70 100 85 111 79 255 178 62 . 173 60 . 100 Shots Fired 487 | 8 55 54 105 12 28 110 4 . 74 23 . 14 Gun 279 | 8 27 47 105 10 7 41 2 . 16 16 . . Cannon 189 | . 27 7 . . 14 69 2 . 58 . . 12 Launcher 2 | . . . . 2 . . . . . . . . Special 17 | . 1 . . . 7 . . . . 7 . 2 Kinetic 328 | 4 54 35 72 10 7 52 4 . 74 16 . . Thermal 123 | 4 1 19 33 . 14 38 . . . . . 14 Explosive 2 | . . . . 2 . . . . . . . . Electromagnetic 27 | . . . . . 7 20 . . . . . . Robot Hit Streak 17 | 2 5 14 12 13 6 17 5 . 17 9 . 13 Robot Miss Streak 9 | 2 9 3 5 1 3 7 . . 9 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 320 | 4 29 34 65 9 15 80 2 . 52 20 . 10 Core Hits 199 | 2 14 17 29 6 12 51 1 . 56 4 . 7 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . Critical Strikes 6 | . . 1 2 . . 3 . . . . . . Burn 1 | . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6147 | 54 439 475 1022 166 296 1685 42 . 1262 308 4 394 Guns 2761 | 54 229 419 1022 123 96 365 19 . 126 308 . . Cannons 2884 | . 210 51 . . 176 1196 23 . 852 . . 376 Explosions 426 | . . . . 43 . 108 . . 275 . . . Melee . | . . . . . . . . . . . . . Ramming 52 | . . 5 . . . 16 . . 9 . 4 18 Kinetic 3739 | 41 439 275 683 123 116 734 42 . 978 308 . . Thermal 1601 | 13 . 195 339 . 84 594 . . . . . 376 Explosive 426 | . . . . 43 . 108 . . 275 . . . Electromagnetic 329 | . . . . . 96 233 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . 13 . . . . 2 2 . . Average Corruption 2 | . . . . 13 . . . . 1 2 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 4 3 . . Matter Fused 2 | . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 82 | . . . . . . 6 . . 68 . . 8 Projectiles 35 | . . . . . . 2 . . 25 . . 8 Explosions 47 | . . . . . . 4 . . 43 . . . Melee . | . . . . . . . . . . . . . Knockbacks 55 | . 1 1 . . 8 27 . . 18 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 50 | . 1 1 . . 6 25 . . 17 . . . Secondary 4 | . . . . . 2 2 . . . . . . Self-Inflicted Damage 204 | . . . . . . 80 . . 114 . 2 8 Shots 2 | . . . . . . 1 . . 1 . . . Rammed 16 | . . 4 . . . 4 . . 3 . 1 4 Targets Rammed 16 | . . 4 . . . 4 . . 3 . 1 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 609 | 27 20 106 353 24 252 609 14 . 279 18 . 451 Average Temperature 108 | 12 5 26 97 9 101 185 9 . 91 10 . 229 Received Heat Transfer 1232 | . 45 177 255 . 18 306 78 . 63 123 . 167 Effects 16 | . . . . . 1 14 . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . . 1 Energy Bleed 3 | . . . . . 1 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 7 | . . 1 2 . . 3 . . . . . 1 Heat Transferred 3012 | 37 . 446 888 . 161 1073 . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 . 100 100 100 91 Level 1 . | . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 275 | 5 67 80 158 30 32 142 7 . 135 87 18 275 Initial 80 | . . . . . . 3 . . . 80 18 9 Average 25 | . 12 11 39 2 2 61 . . 22 71 1 81 Influence Increases 2235 | 10 244 200 387 43 70 504 12 . 358 47 14 346 Destroy 0b10 Robot/C 1340 | . 180 140 260 20 40 280 . . 220 40 . 160 Destroy 0b10 Robot/NC 110 | 10 15 15 20 . 10 20 5 . 15 . . . Destroy Leader 266 | . 32 30 62 10 . 62 . . 50 . . 20 Allied During Kill 10 | . . . . . . . . . . . . 10 Successful Hack 67 | . . . 12 . 4 5 7 . 4 7 14 14 Disable Machine 150 | . . . 30 . 15 45 . . 60 . . . Destroy Structure 52 | . 2 . 3 13 1 17 . . 9 . . 7 Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 225 | . 15 15 . . . 60 . . . . . 135 Influence Decreases 1970 | 10 244 200 387 43 62 512 12 . 243 125 37 95 Entered New Map 64 | . . . . . . 5 . . . 35 19 5 Time Decay 1311 | 10 138 180 283 10 62 395 12 . 203 . 18 . Lost Part 263 | . 10 20 30 33 . 30 . . 40 50 . 50 Lost Ally 80 | . . . . . . . . . . 40 . 40 Purge Threat 252 | . 96 . 74 . . 82 . . . . . . Squads Dispatched 9 | . . . 2 . 1 2 . . 3 . 1 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 5 | . . . 2 . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Distress Signals 2 | . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 15 8 20 21 4 22 . . 16 10 4 22 Peak Tracking Total 20 | . 5 3 5 20 2 5 . . 5 11 4 16 Tactical Retreats 8 | . 1 1 . 1 . 3 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Traps Triggered 2 | . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Machines Disabled 10 | . . . 2 . 1 3 . . 4 . . . Max in Single Turn 4 | . . . 1 . 1 1 . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Machines Accessed 28 | . 4 . 2 . 4 2 4 7 2 1 1 1 Terminals 17 | . 4 . 2 . 4 2 2 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 97 | . 11 . 7 . 9 4 27 32 2 1 3 1 Successful 79 | . 6 . 5 . 2 2 27 32 2 1 1 1 Failed 18 | . 5 . 2 . 7 2 . . . . 2 . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 11 . 7 . 9 5 1 . . . . . Terminals 37 | . 11 . 7 . 9 4 3 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 3 . Terminal Hacks 69 | . 3 . 3 . . 1 27 32 1 1 . 1 Record 58 | . . . . . . . 26 32 . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 6 | . 2 . 2 . . 1 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 7 | . 3 . 1 . 2 1 . . . . . . Terminals 7 | . 3 . 1 . 2 1 . . . . . . Botnet 7 | . 3 . 1 . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 1 . 4 1 2 . 1 . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Total Allies 4 | . . . . . . . . . . 2 . 2 Largest Group 2 | . . . . . . . . . . 2 . 2 Highest-Rated Group 157 | . . . . . . . . . . 97 . 157 Highest-Rated Ally 95 | . . . . . . . . . . 51 . 95 Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 9 . 17 Total Damage 679 | . . . . . . . . . . 146 . 533 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Active Infowar (turns) 10045 | 12 864 1140 716 . 641 1196 621 3324 1499 32 . . Sensors 7278 | . . . . . 606 1196 621 3324 1499 32 . . Seismic 3705 | 12 864 1140 716 . 641 332 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Turns Passed 11727 | 212 899 1140 1256 41 643 1196 621 3324 1499 207 494 195 Spaces Moved 5480 | 124 427 583 425 17 321 375 373 1939 535 125 103 133 Core 326 | 14 . . 9 14 . . . . . 61 103 125 Treads 5128 | 110 427 583 416 3 321 375 347 1939 535 64 . 8 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 26 | . . . . . . . 26 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 50 160 160 46 155 170 50 350 50 Average Speed 168 | 147 160 160 166 84 160 160 153 166 193 114 471 84 Slowest Speed 500 | 160 160 160 400 300 160 240 170 250 250 240 500 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 6 44 87 40 10 20 49 49 89 12 35 3 42 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . 5 . . . . Spaces Dug 2 | . 1 . . . 1 . . . . . . . Terrain Destroyed 47 | . 1 . . 19 1 18 . . 8 . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . 1 . . . 1 1 . . . . . . AOE 44 | . . . . 19 . 17 . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Total 7586 | 145 586 733 901 34 416 895 419 2035 939 172 110 201 Wait 1628 | 1 112 107 400 10 68 449 5 71 357 16 1 31 Move 5468 | 123 426 582 424 16 320 374 372 1938 534 124 102 133 Hop . | . . . . . . . . . . . . . Pick Up 100 | 10 7 5 18 . 6 15 15 9 8 2 1 4 Fast Attach . | . . . . . . . . . . . . . Attach 64 | 7 4 2 6 2 10 5 2 3 7 2 5 9 Detach 9 | . 1 . . . . 2 1 . . . . 5 Swap 39 | . 4 3 7 1 1 7 9 7 . . . . Drop 53 | . 4 2 11 1 . 8 13 7 2 5 . . Fire 200 | 4 28 28 35 4 11 31 2 . 28 15 . 14 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . Crush 11 | . . 4 . . . 4 . . 3 . . . Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire 7 | . . . . . . . . . . 6 . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 9) 990 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Identified exit to Materials 1110 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Entered Mines 1474 | -10/Mines | Discovered exit to Materials (range 9) 1918 | -10/Mines | Learned 2 Materials zone layouts 1920 | -10/Mines | Discovered exit to Materials (range 15) 1935 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2119 | -10/Mines | Discovered new exit (range 8) 2128 | -10/Mines | Identified exit to Subcaves 2252 | -10/Mines | Entered Materials 2252 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2253 | -9/Materials | Identified exit to Materials 2548 | -9/Materials | Build established: Scavenger-Gunner 3275 | -9/Materials | Discovered new exit (range 7) 3285 | -9/Materials | Identified exit to Mines 3508 | -9/Materials | Entered Mines 3509 | -9/Mines | Assembled infested the area 3512 | -9/Mines | Discovered exit to Materials (range 12) 3515 | -9/Mines | Met a Derelict bent on vengeance 3531 | -9/Mines | Crushed by falling debris 3531 | -9/Mines | System corruption reached 10% 3533 | -9/Mines | Core integrity fell below 50% 3548 | -9/Mines | Core integrity fell below 20% 3549 | -9/Mines | Entered Materials 3549 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3562 | -8/Materials | Discovered new exit (range 13) 3563 | -8/Materials | Lost 9 parts (1p2n2u4w) 4134 | -8/Materials | Build established: Skirmisher 4191 | -8/Materials | Identified exit to Storage 4192 | -8/Materials | Entered Storage 4866 | -8/Storage | Build established: Scavenger-Skirmisher 4969 | -8/Storage | Lost 3 parts (1n2w) 5127 | -8/Storage | Met 01-MTF 5197 | -8/Storage | Build established: Skirmisher 5383 | -8/Storage | Discovered new exit (range 5) 5386 | -8/Storage | Identified exit to Recycling 5388 | -8/Storage | Entered Recycling 5388 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5389 | -8/Recycling | Met a Zionite searching for Scraptown 5793 | -8/Recycling | Scanned before Scraplab entrance 5969 | -8/Recycling | Entered Scraplab 6006 | -8/Recycling | Discovered new exit (range 3) 6007 | -8/Recycling | Identified exit to Scraptown 6009 | -8/Recycling | Entered Scraptown 6480 | -8/Scraptown | Discovered new exit (range 13) 6557 | -8/Scraptown | Visited Symbiants 6615 | -8/Scraptown | Visited Assassins FH 6671 | -8/Scraptown | Visited Cyclists 6744 | -8/Scraptown | Visited UFD Registry 6744 | -8/Scraptown | Registered with UFD as "Alphabucket" 6778 | -8/Scraptown | Entered Cyclist Reading Room 6784 | -8/Scraptown | Learned location of Zion (-7) 6850 | -8/Scraptown | Visited Comm Corps 6986 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6996 | -8/Scraptown | Found DCF Scrap (29 items) 7144 | -8/Scraptown | Visited Curators Association 7178 | -8/Scraptown | Visited Abandonware Association 7229 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7304 | -8/Scraptown | Visited A0-MCA Data Center 7319 | -8/Scraptown | Given a B+ rating by A0-MCA 7326 | -8/Scraptown | Found A0-MCA's Component Scanner 7713 | -8/Scraptown | Visited Research Penetration Think Tank 7754 | -8/Scraptown | Visited Science Testing Area 7791 | -8/Scraptown | Visited Chapter 10 8391 | -8/Scraptown | Visited Shadow of the Wyrm 8456 | -8/Scraptown | Visited Red Mages 8840 | -8/Scraptown | Visited Supply Room 9229 | -8/Scraptown | Met Optimus 9229 | -8/Scraptown | Accepted into 0bPrime 9326 | -8/Scraptown | Discovered new exit (range 3) 9329 | -8/Scraptown | Identified exit to Factory 9333 | -8/Scraptown | Entered Factory 9333 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9622 | -6/Factory | Build established: Derelict-Skirmisher 10684 | -6/Factory | Build established: Mutant 10830 | -6/Factory | Identified exit to Garrison 10832 | -6/Factory | Entered Garrison 10902 | -6/Garrison | Lost 4 parts (1p1n1u1w) 11015 | -6/Garrison | Spotted B-75 Beast 11017 | -6/Garrison | Triggered checkpoint 11033 | -6/Garrison | Discovered new exit (range 13) 11038 | -6/Garrison | Identified exit to Factory 11039 | -6/Garrison | Entered Factory 11039 | -5/Factory | Evolved 2 slots: Utility x2 11528 | -5/Factory | Identified exit to Garrison 11533 | -5/Factory | Entered Garrison 11567 | -5/Garrison | Discovered new exit (range 87) 11567 | -5/Garrison | Discovered new exit (range 60) 11567 | -5/Garrison | Discovered new exit (range 66) 11590 | -5/Garrison | Found embedded Infiltrators 11637 | -5/Garrison | Spotted B-75 Beast 11642 | -5/Garrison | Triggered checkpoint 11669 | -5/Garrison | Core integrity fell below 50% 11687 | -5/Garrison | Core integrity fell below 20% 11728 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11709_ S-27 Virus destroyed. 11711_ Penetrated by Slug. 11711_ S-27 Virus destroyed. 11714_ Penetrated by Slug. 11717_ Slug penetrates Wall. 11717_ B-60 Warrior destroyed. 11721_ Power failure, Lgt. Particle Reactor shutdown. 11721_ Lgt. Angular Momentum Engine melted. 11721_ G-50 Soldier destroyed. 11722_ Penetrated by Slug. 11722_ Adv. Signal Interpreter destroyed. 11722_ Lgt. Particle Reactor destroyed. 11722_ Hrd. Light Armor Plating destroyed. 11723_ Acquired 3 matter. 11723_ Destroyed VTOL Module. 11723_ S-27 Virus destroyed. 11725_ Penetrated by Slug. 11725_ Destroyed Phase Shifter. 11728_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ###################?????????? | | #?????????? | | #?????????? | | ################ #??#######? | | ???????????????# ####[##""#? | | ???????????????# ##^ =%*["#? | | ???????????????# # ###* "#? | | ???????????????# + ###*%"#? | | ???????????????# # ##g=h"#? | | ???????????????# # ###[="#? | | ???????????????# # "##%@"#? | | ???????????????# ## BB%* "#? | | ???????????????# ###BB##""#? | | ???????????????# #?########? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ########???????# #?????????? | | #???????# ########??? | | ###### #???????# #""""""#??? | | ????##+##??????# #" "" "#??? | | ????# #??????# #" "" "#??? | | ##### < ########++#" "" "#??? | | + ^ #??? | | #" "" "#??? | | ################ #" "" "#??? | | ???????????????# #" "" "#??? | | ?????????????### #""""""#??? | | ?????????????# " ########??? | | ?????????????# " #?????????? | | ?????????????# " #?????????? | | ?????????????### ###???????? | | ???????????????# #"#???????? | | ???????????????# "#???????? | | ???????????????# "#???????? | | ???????????????# "#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hunted Knowing Is Half The Battle \\IAMDERELICT Challenges ------------ None Game ------ Seed LauncherAerolevShearcannon Manual? 0 Play Time 01:01:28 Cumulative 13.7 hours Start 2025.10.09 @ 13:50:36 End 2025.10.09 @ 14:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c44c8e9-e675-4f51-bb29-eab22c46d213